Nearly
40 years after Americans first set foot on the moon on July 20, 1969 with
NASA's historic Apollo 11 flight, a host of private rocketeers are hoping to
follow to win a $30 million prize. Here, SPACE.com looks at Team FREDNET, one
of 17 teams competing in the Google Lunar X Prize:
Open
source usually applies to virtual space rather than outer space, but Team
FREDNET hopes to apply the concept toward winning the Google Lunar X Prize.
The
growing group of netizens hopes to reach
the moon using the mantra "simple, small, low mass, low budget," after
starting from a network of professional friends and the vision of a man named
Fred Bourgeois.
"It
was only natural to fully use the Internet to pull together the team," said
Rich Core, Team FREDNET's software lead and a longtime friend of Bourgois.
Bourgeois
grew up in the space business around Huntsville, Alabama and the Jet Propulsion
Laboratory in California. There he made friends with people such as Core,
who spent a long career working for aerospace giants such as Lockheed-Martin
and as a software consultant in Silicon Valley.
That
informal network of friends became the basis for Team FREDNET's talent when
Bourgeois saw the Google Lunar X Prize
announcement that challenged teams to land a robot on the moon, move at least
1,640 feet (500 meters) and beam high definition views back to Earth.
Bourgeois
e-mailed Core and others with a straightforward proposition did they want to
go to the moon?
"We
haven't really had to go out and beat the bushes for people," Core told SPACE.com.
"People glommed onto us as the underdog."
Strangers
all
Members
of the online community that form Team FREDNET may never meet in person. The
team's three leaders come from three different time zones in the United States,
while the head of communications lives in Sweden and the head of the rocket
group hails from Australia.
What
gets the team volunteers ranging from senior aerospace engineers at Boeing to
high school students is a shared sense of excitement about a return to the
moon. The former may remember the heady days
of Apollo, while the latter see spaceflight as the untapped frontier for
entrepreneurs.
Organizing
this far-flung group posed perhaps the biggest and earliest challenge. Open
source software teams can normally download a program and add their own
contributions, but Team FREDNET had to translate its many individual ideas into
rocket engines and rover gears.
"Currently it feels like we are operating in
[an] organizational vacuum," wrote a forum member named ATup in April 2008. "Our
fearless leader FJB, can only be so many places at once, and because of that we
seem to be adrift in theory-land."
Separate teams
The
group has since crystallized into three separate teams, including a mission
team and business development team. But it's the Open Source Development Team
that represents the most visible face of Frednet by showcasing the latest rover
concepts such as two-wheeled Jaluro, the four-wheeled WRV1 and the roly-poly
Picorover.
Bourgeois
initially suggested a rover the size of a cell phone, which other team members
may see as more a statement of spirit rather than a true engineering goal.
Still,
visions of tiny rovers coincide with Team FREDNET aiming to reach the moon on a
budget less than $20 million. Winning will require working within those
self-imposed budget constraints, Core pointed out, even as the team looks to
develop plans and hardware for the future.
"Everything
we are planning and doing has an element that will continue even after the
X-Prize is over," Core explained.
The
team has attracted a fair amount of attention because of its online presence,
but is still mainly self- and volunteer-funded. Team leaders hope that
Frednet's unique position as an open-source team can hook bigger sponsors
willing to back a nontraditional approach.
Open-source
has even led Frednet to give its competitors
a rather unusual offer.
"After
we succeed, I frankly hope to see another competitor use our
already-successfully-completed Mission as a template they use to take Second
Prize in the GLXP," Bourgeois said on the team's Website.