Alan Bradley
Alan Bradley is an experienced tech and culture writer with more than 20 years covering gaming, tech, and hardware. He has served as commerce director and in senior editorial roles at major publications. His work has appeared in Rolling Stone, U.S. News & World Report, PCMag, TechRadar, GamesRadar+, CNET, Live Science, Variety, and many other outlets. Alan is also a novelist—his debut novel, the urban fantasy The Sixth Borough, is available now.
Latest articles by Alan Bradley

By Alan Bradley Published
“Whoever controls space will control the Earth.”

By Alan Bradley Published
Clean up on spacelane five.

By Alan Bradley Published
"Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is."

By Alan Bradley Published
What sci-fi gets right (and mostly wrong) about all the ways that space wants to kill you.

By Alan Bradley Published
Looking at the best games for building lunar settlements, and how they compare to NASA's real-life plans for Artemis Base Camp.

By Alan Bradley Published
One of the game's more bizarre features is the ability to stab your way up to the edge of space.

By Alan Bradley Published
Anything NASA can do, you can do too.

By Alan Bradley Published
"The blood moon rises once again! Please be careful, Link."

By Alan Bradley Published
Explore the cosmos and battle aliens with the best space games, from No Man's Sky to Mass Effect.

By Alan Bradley Published
Arnie said, "Get your ass to Mars", but is it really a good idea? We asked the experts about our Martian future.

By Alan Bradley Published
How space dogfighting games evolved from vector lines to virtual cockpits.

By Alan Bradley Published
Get stranded in the Delta Quadrant all over again when Star Trek Voyager – Across the Unknown warps in on February 19th.

By Alan Bradley Published
We'll be battling aliens, surviving cosmic horrors, and conquering the stars in 2026 with these upcoming space and sci-fi games.

By Alan Bradley Published
Move over Xenomorph — these are the most mind-bendingly terrifying aliens in fiction.

By Alan Bradley Published
You know, I'm something of a space hipster myself.

By Alan Bradley Published
Interview We talked to Starfield's Lead Creative Producer, Tim Lamb, about designing Starfield's blend of complex ship control and thrilling arcade dogfights.

By Alan Bradley Published
As Star Citizen approaches a billion dollars in funding and with no full release date in sight, we take a look at its history and the current state of this ambitious space epic.
Breaking space news, the latest updates on rocket launches, skywatching events and more!
