The recent Ad Astra Online
article by John Strickland, "The Mega
Module Path to Space Exploration (Or: How to Use an HLV)" is a sad
reflection of old-school thinking. His argument for heavy lift is the same
approach adopted in the 1960's, which made Project Apollo a costly dead end.
Strickland calls for NASA to
"to go for the largest available booster which can be created at a
reasonable cost." On the surface, that seems reasonable--who could be
against reasonable cost? But Strickland never bothers to quantify the cost of
those super-boosters and mega-modules or what "reasonable" cost is.
As Robert Heinlein said, if you can't say it in mathematics, it isn't science;
it's opinion.
The Saturn V cost about $2
billion per flight, in 2005 dollars. NASA estimates it will cost $10 billion to develop
its big Shuttle-derived Heavy Lifter. After that, we can expect each launch to
be about the same cost as the Saturn V. This expense is due to high capital
costs (expensive infrastructure to support such super-boosters) and high labor
costs (due to the huge workforce needed to launch them). Furthermore, NASA's
Shuttle-derived HLV will use explosive solid rocket motors that require careful
handling, which may drive costs up even more. (The late Dr. Wernher Von Braun
emphatically rejected the use of solids on the Saturn rockets.)
Common wisdom in the
aerospace community is that larger rockets will be cheaper than smaller
rockets. Yet, common wisdom has failed to reduce the cost of human spaceflight--why?
"Common wisdom" is
based on the payload fraction--a larger rocket can carry more payload for each
pound of liftoff weight. So, a larger rocket should cost less per pound of
payload. That argument's fine, as far as it goes, but it ignores other factors.
Most of the liftoff weight is propellant, and rocket propellants typically cost
pennies per pound. For current systems, propellant cost is less than 1% of
launch costs, so optimizing for mass fraction alone doesn't produce low cost.
We need to look at capital
and labor costs, which account for 99% of launch costs. With expendable
rockets, there's a certain amount of capital that's expended with each launch--the
rocket itself--but there's also a huge amount of fixed capital, in the form of
launch pads, vehicle assembly buildings, factories, etc. The size and cost of
the launch and manufacturing facilities depends on the size of the rocket.
Basic business theory says
that when you have a large capital investment, you should use it as often as
possible to get the maximum productivity out of it. If you're going to invest
in a launch pad, for example, you ought to use it as often as you can. Yet,
Strickland calls for just the opposite--"avoiding multiple launches."
That means the pads and other facilities will be underutilized. In principle, a
launch pad can be used at least twice a week. (The late Dr. Max Hunter launched
two Thors from the same pad within 48 hours.) Yet, NASA's plan calls for it to
launch just three heavy lifters per year.
Assume two expendable
rockets, Hoss and Little Joe. Hoss can launch 100-tons. Little Joe can launch
only 10 tons. Hoss requires $6 billion worth of launch pads, roadways, hangars,
etc. Little Joe requires only $600 million worth of launch facilities. If you
launch Hoss three times a year for 10 years, the amortized cost of those launch
facilities will be $6,000,000,000/30 = $200,000,000 per flight, or $2,000,000
per ton of payload. To do the same job with Little Joe requires at least 10
times as many flights. Let's call it 12 times, to allow for Hoss's more
efficient payload fraction. So, Little Joe must be launched 36 times a year.
So, the amortized cost of launch facilities over 10 years will be
$600,000,000/360 = about $1,670,000 per flight or $167,000 per ton of payload.
Labor costs show similar
advantages for Little Joe compared to Hoss. Hoss might require 5 times as many
workers to assembly, checkout, and prepare for launch. Hoss is launched only
three times a year, but you have to keep the team together between flights. So,
each worker must be paid 4 months wages for each flight. Little Joe, on the
other hand, is launched about once every 10 days, so workers only get 10 days
wages for each flight. Annual labor costs for Hoss are 5 times what they are
for Little Joe, to deliver the same payload.
There's more. The Little Joe
crews are launching 36 rockets a year. The Hoss crews are only launching 3
rockets a year. So, the Little Joe crews are a lot more practiced in their
jobs. The more often you do something, the more efficient you become.
Economists call this "the learning effect." If you perform a task
twice as often, efficiency generally improves 10-20%. The Little Joe crews are
practicing their jobs 12 times as often, so their efficiency should be at least
30% better.
These factors lead to a
single, inescapable conclusion. The most important factor effecting launch
costs is not the size of the rocket. It's the flight rate.
The advocates of great big
rockets point to 747s as evidence for economies of scale favoring large
vehicles. But smaller jets like the 737 carry far more passengers, with
virtually the same economy per seat-mile. Airlines know that economy scales
most strongly with flight rate, not aircraft size. 747s operate only on major
routes where there's enough demand to fill a 747 on a daily basis. When you consider
these factors, it's little wonder that a Planetary Society group headed by Mike
Griffin wrote that "present launch costs of $9-11K per kg will continue
for the next 40 years" when they recommended the super-booster/mega-module
architecture. Their assessment is a classic example of a self-fulfilling
prophecy.
There is not enough demand
to fly a heavy-lift vehicle on a daily basis, or a weekly basis, or even a
monthly basis. Nothing in NASA's plans, or the plans of private industry, even
comes close. Someday, when we are launching thousands of tons of payload every
day, heavy lift vehicles will make sense. Until then, vehicles should be sized
appropriately for current demand.
But what about right now--what
options does NASA have?
Space Adventures and its
Russian partners are offering circumlunar flights for an estimated $100 million
per flight. For the cost of developing a Shuttle-derived super-booster, NASA
could buy 100 circumlunar flights from Space Adventures. Or, if you assume a
lunar landing is five times as hard as a circumlunar trip, they might buy 20
Moon landings for the same price. If Russian hardware is not politically
acceptable, Boeing and Lockheed could develop systems to use their existing
Delta and Atlas rockets, using the multiple launch techniques once proposed for
the Lunar Gemini program.
Even a strident advocate of
heavy lift like Dr. Robert Zubrin has acknowledged that low-cost missions could
be done with current vehicles. In "The Case for Mars" he writes that
"even if Energia or other Russian launch vehicles (such as Proton...) are
not available or allowed, the mission still doesn't have to cost that much.
Current launch costs using existing US boosters such as Titan's, Atlas's, or
Delta's is about $10,000 per kilogram. At these rates... launching the entire
300 (metric) tonnes would cost $3 billion. Add that to the $1 billion for
hardware development, and once again we find a total cost of less than $5
billion."
With orbital rendezvous and
docking (proven long ago in the Gemini program and many times since in Apollo,
Skylab, Mir, and ISS), we can build space structures far larger than the piddly
little 100-ton "mega-modules" Strickland writes about. With existing
expendable launch vehicles, NASA could send humans to the Moon and Mars and do
it *sooner* than the current timetables call for.
At the same time, NASA can
leave the door open for the future. Consider, for a moment, a small reusable
launch vehicle, like the Space Van proposed by Len Cormier of Third Millennium
International. The Space Van could carry a crew of two plus 8 passengers or a
ton of cargo into orbit, for less than $500,000 per flight.
Just one Space Van, flying
five times a week, 50 weeks a year could launch 250 tons a year. That's more
mass than two of Strickland's "mega-modules," at a cost of $125
million instead of $4 billion. A fleet of 12 Space Vans could launch 1500 tons
a year -- the equivalent of 15 Skylabs or 15 Strickland mega-modules -- plus
3200 human beings.
Cormier believes the Space
Van could be developed for $200 million. That seems amazingly low by expendable
launch vehicle standards, but there's good reason to believe he's in the right
ball park. Remember, this is a small vehicle, and there's some evidence that
reusable vehicles are cheaper to develop than ELVs. A large part of development
is testing; reusable vehicles are cheaper to fly, so they should also be
cheaper to flight test. In the 1960's, General Dynamics did a study of the X-15
and the Atlas A, reusable and expendable vehicles of similar performance. They
found that a piloted, reusable vehicle was more complex but also 40% cheaper to
develop.
SpaceShipOne provides
another example. The flight test program included 66 flights of the first stage
(White Knight) and 17 flights of the upper stage (SpaceShipOne). If these had
been expendable stages, Scaled Composites would have had to build a total of 83
stages to complete the same test program. If each expendable stage cost $5
million, the total program would have cost nearly half a billion dollars.
Because both vehicles were reusable, Scaled was able to complete the flight
test program for only $25 million.
Of course, a
first-generation RLV like Space Van might not pan out. Many new vehicles are
not quite right on the first attempt--the de Havilland Comet airliner, for
example. But, even if it takes two or three generations for developers to get
it right, the cost would still be a fraction of the $10 billion needed to
develop NASA's super booster.
NASA could encourage the
development of such vehicles by designing its lunar and Mars missions around a
modular, open architecture, with many small components that can be easily moved
between vehicles. In the short term, this would allow NASA to negotiate better
prices from competing launch vendors. In the long term, it would allow NASA to
take advantage of new vehicles that don't exist and may not even be envisioned
today.
Or, NASA can mortgage its
future by tying itself to "mega-modules" that can be launched only by
giant super boosters, which only the government can afford to develop.
Ultimately, the choice comes
down to what kind of future we want to have. Mr. Strickland promotes heavy
lifters as a way to avoid multiple launches and develop orbital fuel depots
with "no permanent human crew needed." I prefer to reduce the cost of
space access so that we can have human crews. I want to see a future where we
have a lot *more* launches and a lot *more* people in space.
NASA's proposed lunar
architecture would allow three moonshots a year, with four astronauts on each
flight. This is just 12 flight opportunities per year, down drastically from
the Shuttle program. It's no secret that NASA's contemplating astronaut
layoffs. What kind of message does that send to America's young people, who
have been told to study hard, excel in math and science, so they can grow up to
become astronauts?
Small reusable vehicles can
revolution access to space the way microcomputers revolutionized access to
computing. NASA can help enable a vibrant future where thousands of people
travel into space every year -- or it can cling to the super-boosters and mega-modules
of the "mainframe" era, in which case the NASA manned space program
will continue its slow downward spiral. As a classic science fiction movie
asked, "All the universe, or nothing--which shall it be?"
Edward Wright is president
of X-Rocket LLC, a company specializing in spaceflight services, training, and
education.
NOTE:
The views of this article are the author's and do not reflect the policies of the National Space Society.
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