Universal Translator May Be Possible

The universaltranslator is a classic Star Trek plot device that makes encounters withalien civilizations much less awkward. "Alienese" goes in andAmerican English comes out — at least on television in 1967.

But that's just television. When a Professor of BiologicalAnthropology and Linguistics starts talking about it, however, that's somethingworth taking a closer look at.

Terrence Deacon of the University of California, Berkeley, posits that all language has a universal structure. Regardless of whether thealiens communicate with sounds, pictures or even odors, there must be a set ofrules that govern the communication.

One common way to denote an object, for example, involvespointing to it and then emitting an expression. Whether you use an indexfinger, a tentacle or antennae, you've just directly referenced the object.

Professor Deacon argues that even abstract symbols can beunderstood as referencing words that point directly to real objects in the physicalworld we all share. If that is true, it should be possible to have a devicethat uses software to tease apart the symbols of a completely alien languageand then determine how they reference the world; in other words, a universaltranslator.

Other science-fictional references to the idea of auniversal translator for alien speech include the famous Babel Fish fromDouglas Adams' 1979 novel The Hitchhiker's Guide to the Galaxy and the translator discsfrom Larry Niven's 1970 novel Ringworld.

As far as I know, the first science-fictional reference tothe idea of automatic speech translation is found in Hugo Gernsback's 1911classic Ralph124c 41 +. It only worked for human languages, though; appropriately, it wascalled a languagerectifier. The first real-life efforts in the area of automated languagetranslation came about in the late 1940's, as US intelligence agenciesstruggled with a mass of Russian language documents.

(This Science Fiction in the News story used withpermission of Technovelgy.com)


Have a news tip, correction or comment? Let us know at community@space.com.