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                            <title><![CDATA[ Latest from Space.com in Feature ]]></title>
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        <description><![CDATA[ All the latest feature content from the Space.com team ]]></description>
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                                                            <title><![CDATA[ What's it like bringing 'Star Trek' to life? Sci-fi franchise icon Michael Okuda shares tales from the final frontier (interview) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's a tall task to overstate the contributions of Michael Okuda to the world of "Star Trek," as the acclaimed VFX artist and graphic designer’s distinctive fingerprints are all over the 60-year-old space fantasy franchise nearly wherever you look.</p><p>Okuda and his wife Denise have been officially anointed as "<a href="https://www.space.com/entertainment/space-movies-shows/60-years-of-star-trek-uniforms-looking-back-at-the-everchanging-wardrobe-of-starfleet"><u><strong>Star Trek</strong></u></a>" royalty, having been involved in many iterations of the property since "Star Trek IV: The Voyage Home" and through "Enterprise." Their production design artistry is praised for its creativity and careful attention to detail. In addition to their "Star Trek" TV series and feature film projects, the Okudas have written several behind-the-scenes "Trek" books, including "The Star Trek Encyclopedia" and "Star Trek: The Next Generation Technical Manual," as well as having participated in the HD remastering process of "Star Trek: The Original Series" and "<a href="https://www.space.com/greatest-picard-star-trek-tng-moments.html"><u><strong>Star Trek: The Next Generation</strong></u></a>."</p><p>Space's Editor-In-Chief Tariq Malik and "<a href="https://www.youtube.com/watch?v=PRLch0F_Txs" target="_blank"><u><strong>This Week In Space</strong></u></a>" podcast co-host Rod Pyle recently visited with the legendary Mike Okuda in an interview discussing his early influences, designing starship control panels, crafting "Star Trek's" visual identity, favorite episodes, easter eggs, and preserving screen-used sets and props.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/PRLch0F_Txs" allowfullscreen></iframe></div></div><p>Here's a sample of our conversation with Okuda where he recalls fond moments helping to build upon the look and the lore of "Star Trek" as it continued to evolve.</p><p>"I think the biggest contribution was as graphic artist for 'Star Trek,'" Okuda shared regarding his impressive list of career credits. "Simply because 'Star Trek' had such an impact. And 'Star Trek' was one of the first shows that understood that graphics really helped define the universe."</p><p>Okuda's first "Trek" gig came for 1986's "<a href="https://www.space.com/star-trek-novel-voyage-home"><u><strong>Star Trek IV: The Voyage Home</strong></u></a>," one of the best of the initial six "Star Trek" films that began with "Star Trek: The Motion Picture."</p><p>"After 'Star Trek II,' the Enterprise bridge used to have these cool round screens. But the graphics on them, the information, was rectangular in format," he added. "And I'm going, that's kind of inappropriate. So I thought, if you have round screens, why would you have round screens? Well, obviously because you have a display style that's circular, that's radial.</p><p>"I thought, what might that look like? That's kind of interesting and fun and futuristic. So I did a bunch of sketches and just for laughs, I sent it in to Paramount. And I got a call from Ralph Winter. This is just before they did 'Star Trek III', saying, ‘we're already staffed up on 'Star Trek III,' but if we ever do a 'Star Trek IV,' I'll give you a call.’ So 'Star Trek IV' comes up, he calls, and I was living in Hawaii at the time, I flew back and forth from Hawaii to work on 'IV.' </p><p>"After that I figured, okay, that was fun, that was my big foray into Hollywood. Just before 'IV' came out Paramount announced they're doing 'Star Trek: The Next Generation' so I sent all that material to Roddenberry's office. I ran into him at the cast and crew screening and told him I was gonna go visit ILM. He said, 'well, before you accept anything there, I hope you'll give us a shot.'"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xuTb4jcqrsLMHXDx25UogH" name="Star Trek 4" alt="a starship crew aboard a sci-fi spaceship" src="https://cdn.mos.cms.futurecdn.net/xuTb4jcqrsLMHXDx25UogH-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A scene from 1986's "Star Trek IV: The Voyage Home" aboard a Klingon battleship </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>On the occasion of "Trek's" big 60th birthday that just landed this month on Sept. 8, 2026, Okuda was asked about some of his most special "Star Trek" memories while being involved in its graphic design creating all the fantastic readouts and displays. </p><p>"For me, the Enterprise in 'Voyage Home,' that was the first movie I worked on, the first Enterprise I worked on,” he shared. "I'm very proud of that bridge. Same thing with 'The Next Generation' bridge, that was the first bridge for which the interfaces were really mine. As far as working on things, for both Denise and I, the 'DS9' episode 'Trials and Tribulations,' where we revisited the original 'Star Trek' series, was very near and dear to our hearts. That was probably the most fun we had working on 'Star Trek' for that period of time."</p><p>Cruising down the calendar to current times, Okuda is still dipping his creative toes in the "Star Trek" waters as a respected franchise guru and canonical resource.</p><p>"A couple of years ago we continued to work on 'Star Trek'-related projects including the Roddenberry Archive. Dave Blass, who was production designer on 'Star Trek: Picard,' called and said he wants to get the band back together. And I don't know if you saw the third season of 'Star Trek: Picard,' but we recreated, rebuilt from scratch, the Enterprise-D bridge. And you know, they say you can't go home again, but just for a moment you could. Oh, it was so wonderful."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="djEVC9cP7Gkj5pJPrEN6pf" name="star trek picard" alt="the bridge of a sci-fi TV series spaceship" src="https://cdn.mos.cms.futurecdn.net/djEVC9cP7Gkj5pJPrEN6pf-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A shot of the recreated Enterprise-D bridge for "Star Trek: Picard" season 3 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Speaking of the future, Okuda chimed in with his musing on the lasting effects of "Star Trek" with words from the visionary creator of what began as an idea for an ambitious "Wagon Train To The Stars" TV series.</p><p>"Roddenberry used to say it's not necessarily a straight line from today to 'Star Trek,'" he noted. "That you go three steps forward, two steps back, go to the side a little bit. You look at his series concept for 'Genesis 2.' It's what happened after the nuclear apocalypse. And yet even there, it was a hopeful, optimistic show that these good people are working to make tomorrow better. </p><p>"And the original 'Star Trek' was made in the '60s when we were terrified of nuclear apocalypse. We were terrified of environmental catastrophe. We were shattered by racial strife and international conflict and famine around the world. And 'Star Trek' said at the time, we can do better. We can make good choices and that it won't necessarily all be over. I think that's the thing that I try not to lose sight of."</p><p>For more BTS "Star Trek" tales and the entire Michael Okuda interview with Tariq and Rod please check out "This Week In Space" #227 on YouTube.</p><div class="product"><a data-dimension112="ec8739e6-be55-11f1-99a2-571d75b38439" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="ec8739e6-be55-11f1-99a2-571d75b38439" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/whats-it-like-bringing-star-trek-to-life-sci-fi-franchise-icon-michael-okuda-shares-tales-from-the-final-frontier-interview</link>
                                                                            <description>
                            <![CDATA[ The 'Star Trek' luminary recalls his four-decade mission helping to define its visual style ]]>
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                                                                        <pubDate>Mon, 05 Oct 2026 18:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 08 Oct 2026 06:06:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ stingrayghost@gmail.com (Jeff Spry) ]]></author>                    <dc:creator><![CDATA[ Jeff Spry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ZFx6yAGH6saif3vnPnjkxP-320-70.jpeg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Legendary &amp;quot;Star Trek&amp;quot; graphic designer Michael Okuda]]></media:description>                                                            <media:text><![CDATA[a man staring into a camera from an office]]></media:text>
                                <media:title type="plain"><![CDATA[a man staring into a camera from an office]]></media:title>
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                            <![CDATA[
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                                <p>It's a tall task to overstate the contributions of Michael Okuda to the world of "Star Trek," as the acclaimed VFX artist and graphic designer’s distinctive fingerprints are all over the 60-year-old space fantasy franchise nearly wherever you look.</p><p>Okuda and his wife Denise have been officially anointed as "<a href="https://www.space.com/entertainment/space-movies-shows/60-years-of-star-trek-uniforms-looking-back-at-the-everchanging-wardrobe-of-starfleet"><u><strong>Star Trek</strong></u></a>" royalty, having been involved in many iterations of the property since "Star Trek IV: The Voyage Home" and through "Enterprise." Their production design artistry is praised for its creativity and careful attention to detail. In addition to their "Star Trek" TV series and feature film projects, the Okudas have written several behind-the-scenes "Trek" books, including "The Star Trek Encyclopedia" and "Star Trek: The Next Generation Technical Manual," as well as having participated in the HD remastering process of "Star Trek: The Original Series" and "<a href="https://www.space.com/greatest-picard-star-trek-tng-moments.html"><u><strong>Star Trek: The Next Generation</strong></u></a>."</p><p>Space's Editor-In-Chief Tariq Malik and "<a href="https://www.youtube.com/watch?v=PRLch0F_Txs" target="_blank"><u><strong>This Week In Space</strong></u></a>" podcast co-host Rod Pyle recently visited with the legendary Mike Okuda in an interview discussing his early influences, designing starship control panels, crafting "Star Trek's" visual identity, favorite episodes, easter eggs, and preserving screen-used sets and props.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/PRLch0F_Txs" allowfullscreen></iframe></div></div><p>Here's a sample of our conversation with Okuda where he recalls fond moments helping to build upon the look and the lore of "Star Trek" as it continued to evolve.</p><p>"I think the biggest contribution was as graphic artist for 'Star Trek,'" Okuda shared regarding his impressive list of career credits. "Simply because 'Star Trek' had such an impact. And 'Star Trek' was one of the first shows that understood that graphics really helped define the universe."</p><p>Okuda's first "Trek" gig came for 1986's "<a href="https://www.space.com/star-trek-novel-voyage-home"><u><strong>Star Trek IV: The Voyage Home</strong></u></a>," one of the best of the initial six "Star Trek" films that began with "Star Trek: The Motion Picture."</p><p>"After 'Star Trek II,' the Enterprise bridge used to have these cool round screens. But the graphics on them, the information, was rectangular in format," he added. "And I'm going, that's kind of inappropriate. So I thought, if you have round screens, why would you have round screens? Well, obviously because you have a display style that's circular, that's radial.</p><p>"I thought, what might that look like? That's kind of interesting and fun and futuristic. So I did a bunch of sketches and just for laughs, I sent it in to Paramount. And I got a call from Ralph Winter. This is just before they did 'Star Trek III', saying, ‘we're already staffed up on 'Star Trek III,' but if we ever do a 'Star Trek IV,' I'll give you a call.’ So 'Star Trek IV' comes up, he calls, and I was living in Hawaii at the time, I flew back and forth from Hawaii to work on 'IV.' </p><p>"After that I figured, okay, that was fun, that was my big foray into Hollywood. Just before 'IV' came out Paramount announced they're doing 'Star Trek: The Next Generation' so I sent all that material to Roddenberry's office. I ran into him at the cast and crew screening and told him I was gonna go visit ILM. He said, 'well, before you accept anything there, I hope you'll give us a shot.'"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xuTb4jcqrsLMHXDx25UogH" name="Star Trek 4" alt="a starship crew aboard a sci-fi spaceship" src="https://cdn.mos.cms.futurecdn.net/xuTb4jcqrsLMHXDx25UogH-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A scene from 1986's "Star Trek IV: The Voyage Home" aboard a Klingon battleship </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>On the occasion of "Trek's" big 60th birthday that just landed this month on Sept. 8, 2026, Okuda was asked about some of his most special "Star Trek" memories while being involved in its graphic design creating all the fantastic readouts and displays. </p><p>"For me, the Enterprise in 'Voyage Home,' that was the first movie I worked on, the first Enterprise I worked on,” he shared. "I'm very proud of that bridge. Same thing with 'The Next Generation' bridge, that was the first bridge for which the interfaces were really mine. As far as working on things, for both Denise and I, the 'DS9' episode 'Trials and Tribulations,' where we revisited the original 'Star Trek' series, was very near and dear to our hearts. That was probably the most fun we had working on 'Star Trek' for that period of time."</p><p>Cruising down the calendar to current times, Okuda is still dipping his creative toes in the "Star Trek" waters as a respected franchise guru and canonical resource.</p><p>"A couple of years ago we continued to work on 'Star Trek'-related projects including the Roddenberry Archive. Dave Blass, who was production designer on 'Star Trek: Picard,' called and said he wants to get the band back together. And I don't know if you saw the third season of 'Star Trek: Picard,' but we recreated, rebuilt from scratch, the Enterprise-D bridge. And you know, they say you can't go home again, but just for a moment you could. Oh, it was so wonderful."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="djEVC9cP7Gkj5pJPrEN6pf" name="star trek picard" alt="the bridge of a sci-fi TV series spaceship" src="https://cdn.mos.cms.futurecdn.net/djEVC9cP7Gkj5pJPrEN6pf-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A shot of the recreated Enterprise-D bridge for "Star Trek: Picard" season 3 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Speaking of the future, Okuda chimed in with his musing on the lasting effects of "Star Trek" with words from the visionary creator of what began as an idea for an ambitious "Wagon Train To The Stars" TV series.</p><p>"Roddenberry used to say it's not necessarily a straight line from today to 'Star Trek,'" he noted. "That you go three steps forward, two steps back, go to the side a little bit. You look at his series concept for 'Genesis 2.' It's what happened after the nuclear apocalypse. And yet even there, it was a hopeful, optimistic show that these good people are working to make tomorrow better. </p><p>"And the original 'Star Trek' was made in the '60s when we were terrified of nuclear apocalypse. We were terrified of environmental catastrophe. We were shattered by racial strife and international conflict and famine around the world. And 'Star Trek' said at the time, we can do better. We can make good choices and that it won't necessarily all be over. I think that's the thing that I try not to lose sight of."</p><p>For more BTS "Star Trek" tales and the entire Michael Okuda interview with Tariq and Rod please check out "This Week In Space" #227 on YouTube.</p><div class="product"><a data-dimension112="ec8739e6-be55-11f1-99a2-571d75b38439" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="ec8739e6-be55-11f1-99a2-571d75b38439" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
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                                                            <title><![CDATA[ 'Magic: The Gathering' is exploring strange new worlds with the 'Star Trek' 60th anniversary crossover (interview) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>You might be shocked to see decades-old trading card game Magic: The Gathering (MTG) on our humble space website, but MTG has been dipping its toes into science fiction sets for a few years now. </p><p>After <a href="https://www.space.com/entertainment/magic-the-gathering-has-gone-to-space-so-we-talked-to-an-astrophysicist-about-the-striking-art-in-edge-of-eternities-exclusive"><u><strong>last year's canon Edge of Eternities set</strong></u></a><strong>,</strong> Wizards of the Coast also embraced the space opera angle, so it was only a matter of time before the 'Universes Beyond' crossover series brought in a major sci-fi franchise. Now, just in time for its 60th anniversary, <a href="https://www.space.com/star-trek-movies-ranked-worst-to-best"><u><strong>Star Trek</strong></u></a> is being adapted into a sprawling MTG set that aims to cover the franchise's entire history. </p><p>At Gamescom, we had the chance to sit down with principal designer Gavin Verhey to chat about the peculiarities of this set, its sprawling scope, and how the team boldly adapted "Trek" into a compelling addition to the ever-growing card game.</p><p><strong>Disclaimer: </strong>The following interview has been edited for better flow.</p><h3 id="a-five-year-mission">A five-year mission</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VT9JLijqkAWsJFNHSUF87U" name="MTGTrek_1" alt="Artwork from the Magic The Gathering Star Trek crossover showing Captain Kirk" src="https://cdn.mos.cms.futurecdn.net/VT9JLijqkAWsJFNHSUF87U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>"We started working on the Star Trek discussion, I think, back in about 2021 or so," Verhey revealed. "I wasn't part of the initial deal, but I started working on the set in 2022. We've been designing it for about four years." His relationship with Star Trek started way before a Magic: The Gathering set was on the table, however: "In many ways, I've been working on it for like 25 years, because I started watching Star Trek when I was eight years old. I fell in love with it right away."</p><p>Even if MTG had dabbled in sci-fi before, Edge of Eternities represented a huge swing for Wizards, so how did the experience of making that set (and the reaction to it) shape an even bolder Star Trek expansion? According to Verhey, EoE was its own thing from the beginning: "We weren't doing it to set up for Star Trek or anything. We just thought it'd be a cool thing to do for Magic. But of course, we learned a lot from it for Star Trek, so we did take some notes and lessons."</p><p>A key part of that set, which is making a return for Star Trek, was the Spacecraft mechanic, a twist on the familiar concept of vehicle cards. The potentially game-changing <a href="https://www.space.com/entertainment/space-movies-shows/the-best-star-trek-spaceships-14-classic-vessels-from-the-federation-and-beyond"><u><strong>spaceships</strong></u></a> have to be "charged" by other creatures, but they then act one-hundred-percent like powerful artifacts and/or creatures. According to Verhey, it was "a little soft for a lot of players", so we can expect spacecraft to be "amped up" for the new set. "Star Trek builds quite its own thing. It's trying to do a much more different thing."</p><h3 id="report-to-the-ready-room">Report to the ready room</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ALrjsm3pvCZRH2M42JG67U" name="MTGTrek_2" alt="Artwork from the Magic The Gathering Star Trek crossover showing Gowron." src="https://cdn.mos.cms.futurecdn.net/ALrjsm3pvCZRH2M42JG67U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Spearheading the roster of products, there are four "ready-to-play" decks – based on key crews and villains from Trek – for the famous 100-card Commander format. Commander has become MTG's go-to "game mode" over the years because it's welcoming and dynamic, and it lets players use cards from across the game's incredibly long history.</p><p>"The Green-White-Blue deck very much follows the aesthetics of the original series and has a large focus on its characters. There's also a Red-White-Blue that's more about the <a href="https://www.space.com/best-star-trek-the-next-generation-episodes"><u><strong>Next Generation</strong></u></a> and <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-voyager-at-30-why-it-was-the-right-show-at-the-wrong-time"><u><strong>Voyager</strong></u></a> eras," he explained. Those are meant to celebrate two key timelines of Star Trek, but players looking for a more villainous twist can grab the Red-White-Black Klingon and White-Blue-Black Borg decks, which focus on two of the franchise's most "beloved species."</p><p>"We had the agreement to be able to do anything from Star Trek that showed up on the screen. This set contains all 60 years of its history, all the way from the original series to <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-finale-pays-homage-to-two-of-the-next-generations-greatest-ever-episodes"><u><strong>Strange New Worlds</strong></u></a>, Lower Decks, and all the stuff from today," Verhey told us. That sounds like an incredibly daunting task, considering all the source material available. It was made much easier by Paramount's flexibility, it seems. "You guys do the research and put in whatever you want" was the overall attitude, the designer recalled. "We have cards from all kinds of deep cuts."</p><h3 id="make-it-so">Make it so</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:154.08%;"><img id="G5s6KjWsCJfmr5FBsukwDU" name="MTGTrek_3" alt="Borg Commander Deck box from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/G5s6KjWsCJfmr5FBsukwDU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="2000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Of course, Paramount "gets final say over the artwork", but the game design was guided by Wizards (the company, not actual wizards). </p><p>That didn't take much pressure off the team's shoulders, though: "We want to do right by Star Trek. That's really, really, really important to us. So we iterated on a lot of things... Star Trek is a very interesting one to tackle because in many ways it maps onto Magic very well. You have cool characters, incredible creatures, and all the places you want to go and visit from fantastical worlds."</p><p>There was one issue, though: Star Trek (at its core) "is not really about fighting as much", so much of the set was built around the ideas of "exploration and moral dilemmas" with unique mechanics that tie into that aspect of the universe, so less aggressive players might be eating well with this one.</p><p>On the matter of using actors' likenesses – a major departure from sets like the ones built around Middle-earth, which did their own thing separate from the movies – he explained the goal was to have "only one actor depicted as any one given character" when it came to the main set. "Every version of Kirk is William Shatner." </p><p>But fear not, <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvin timeline</strong></u></a> fans, as the '<a href="https://magic.wizards.com/en/news/feature/collecting-star-trek"><u><strong>Stardates Bonus Sheet</strong></u></a>' cards include "all the alternate universes of Star Trek" and have Kirk from the J.J. Abrams movies, among others.</p><h3 id="strange-new-lands">Strange New Lands</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:488px;"><p class="vanilla-image-block" style="padding-top:139.34%;"><img id="DDafePEERRjdox3amzULuT" name="MTGTrek_4" alt="Card artwork showing Seven of Nine from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/DDafePEERRjdox3amzULuT-1920-80.jpg" mos="" align="middle" fullscreen="" width="488" height="680" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Verhey admitted there were some challenges "with figuring out how to make Star Trek feel like Magic", so there's a heavy focus on new mechanics and a game rhythm that's "a little bit slower", building up towards "large things in the late game" (good news for Commander enjoyers).</p><p>Verhey wanted to highlight two major mechanics that help make it feel like Trek. The first is "Strange New Worlds", which gives players "a bonus equal to X, where X is the number of differently named lands you control". The cards built around it benefit from and push for a longer, more relaxed game. </p><p>Then, there's "Face a Dilemma", where players have to make choices like the characters would in the shows. "We made cards like 'Set phasers to' and then your options are 'stun' or 'kill' and you can choose. There's a card involving the Prime Directive where you can either violate it or observe." </p><p>These dilemmas come with rewards that should "inspire you to build a deck full of all these hard choices". Surprisingly, MTG's Star Trek set amps up the roleplay element by throwing players into "What am I doing in this situation?" scenarios very often.</p><h3 id="seeking-out-strange-new-life">Seeking out strange new life</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8qcmnwUw9aonSqunz8AiJU" name="MTGTrek_5" alt="Cards/artwork from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/8qcmnwUw9aonSqunz8AiJU-1920-80.png" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>As always, the art on these new cards looks stunning. Wizards is used to delivering on that front, but Verhey underlined that "making sure all the details were right" was key to success, as "Star Trek fans are very detail-oriented" (we totally agree). </p><p>However, the art teams also made the decision to have fun with certain designs, especially those of many monsters and creatures from The Original Series, where they "wanted to show them as their most awesome version" without the "restrictions" of back in the day. He brought up the <a href="https://scryfall.com/card/trk/127/salt-vampire"><u><strong>Salt Vampire</strong></u></a> as a good example: "It was a little rough around the edges, so we imagined it as the coolest version you could possibly imagine."</p><p>There's also art that feels "a little magical" in a way that (hopefully) resonates with MTG players that aren't as familiar with the franchise: "I love art of this card called <a href="https://scryfall.com/card/trk/261/crystalline-entity"><u><strong>Crystalline Entity</strong></u></a>, which looks like it would fit right into Magic and is a huge monster shooting a beam into the landscape... It looks like an Eldrazi, honestly, and I think it's very cool to be able to bring that magic into the world of Star Trek."</p><p>Verhey also confirmed this is a large set – unlike the more medium-sized ones like The Hobbit – with four Commander decks, the two scene boxes, a Beginner Box, a "welcome deck", and more. "All those have new parts. I hope we got almost everything you could possibly want in a Star Trek set into this one." </p><p>So far, it looks like Wizards has boldly gone where no man has gone before with this set.</p><p><em><strong>Magic: The Gathering's Star Trek set and all its products will be hitting shelves on November 13, 2026. </strong></em><a href="https://wpn.wizards.com/en/news/star-trek-dates-and-details"><u><em><strong>Prerelease events</strong></em></u></a><em><strong> will take place between November 6 and 12.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/magic-the-gathering-is-exploring-strange-new-worlds-with-the-star-trek-60th-anniversary-crossover-interview</link>
                                                                            <description>
                            <![CDATA[ The "Magic: The Gathering" and "Star Trek" crossover drops in November, and we got the lowdown from the set principal designer, Gavin Verhey. ]]>
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                                                                        <pubDate>Sat, 03 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 05 Oct 2026 08:16:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HkqfNP49KfconoyQdjAkGh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Cards/artwork from the Magic the Gathering Star Trek crossover.]]></media:description>                                                            <media:text><![CDATA[Cards/artwork from the Magic the Gathering Star Trek crossover.]]></media:text>
                                <media:title type="plain"><![CDATA[Cards/artwork from the Magic the Gathering Star Trek crossover.]]></media:title>
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                                <p>You might be shocked to see decades-old trading card game Magic: The Gathering (MTG) on our humble space website, but MTG has been dipping its toes into science fiction sets for a few years now. </p><p>After <a href="https://www.space.com/entertainment/magic-the-gathering-has-gone-to-space-so-we-talked-to-an-astrophysicist-about-the-striking-art-in-edge-of-eternities-exclusive"><u><strong>last year's canon Edge of Eternities set</strong></u></a><strong>,</strong> Wizards of the Coast also embraced the space opera angle, so it was only a matter of time before the 'Universes Beyond' crossover series brought in a major sci-fi franchise. Now, just in time for its 60th anniversary, <a href="https://www.space.com/star-trek-movies-ranked-worst-to-best"><u><strong>Star Trek</strong></u></a> is being adapted into a sprawling MTG set that aims to cover the franchise's entire history. </p><p>At Gamescom, we had the chance to sit down with principal designer Gavin Verhey to chat about the peculiarities of this set, its sprawling scope, and how the team boldly adapted "Trek" into a compelling addition to the ever-growing card game.</p><p><strong>Disclaimer: </strong>The following interview has been edited for better flow.</p><h3 id="a-five-year-mission">A five-year mission</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VT9JLijqkAWsJFNHSUF87U" name="MTGTrek_1" alt="Artwork from the Magic The Gathering Star Trek crossover showing Captain Kirk" src="https://cdn.mos.cms.futurecdn.net/VT9JLijqkAWsJFNHSUF87U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>"We started working on the Star Trek discussion, I think, back in about 2021 or so," Verhey revealed. "I wasn't part of the initial deal, but I started working on the set in 2022. We've been designing it for about four years." His relationship with Star Trek started way before a Magic: The Gathering set was on the table, however: "In many ways, I've been working on it for like 25 years, because I started watching Star Trek when I was eight years old. I fell in love with it right away."</p><p>Even if MTG had dabbled in sci-fi before, Edge of Eternities represented a huge swing for Wizards, so how did the experience of making that set (and the reaction to it) shape an even bolder Star Trek expansion? According to Verhey, EoE was its own thing from the beginning: "We weren't doing it to set up for Star Trek or anything. We just thought it'd be a cool thing to do for Magic. But of course, we learned a lot from it for Star Trek, so we did take some notes and lessons."</p><p>A key part of that set, which is making a return for Star Trek, was the Spacecraft mechanic, a twist on the familiar concept of vehicle cards. The potentially game-changing <a href="https://www.space.com/entertainment/space-movies-shows/the-best-star-trek-spaceships-14-classic-vessels-from-the-federation-and-beyond"><u><strong>spaceships</strong></u></a> have to be "charged" by other creatures, but they then act one-hundred-percent like powerful artifacts and/or creatures. According to Verhey, it was "a little soft for a lot of players", so we can expect spacecraft to be "amped up" for the new set. "Star Trek builds quite its own thing. It's trying to do a much more different thing."</p><h3 id="report-to-the-ready-room">Report to the ready room</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ALrjsm3pvCZRH2M42JG67U" name="MTGTrek_2" alt="Artwork from the Magic The Gathering Star Trek crossover showing Gowron." src="https://cdn.mos.cms.futurecdn.net/ALrjsm3pvCZRH2M42JG67U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Spearheading the roster of products, there are four "ready-to-play" decks – based on key crews and villains from Trek – for the famous 100-card Commander format. Commander has become MTG's go-to "game mode" over the years because it's welcoming and dynamic, and it lets players use cards from across the game's incredibly long history.</p><p>"The Green-White-Blue deck very much follows the aesthetics of the original series and has a large focus on its characters. There's also a Red-White-Blue that's more about the <a href="https://www.space.com/best-star-trek-the-next-generation-episodes"><u><strong>Next Generation</strong></u></a> and <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-voyager-at-30-why-it-was-the-right-show-at-the-wrong-time"><u><strong>Voyager</strong></u></a> eras," he explained. Those are meant to celebrate two key timelines of Star Trek, but players looking for a more villainous twist can grab the Red-White-Black Klingon and White-Blue-Black Borg decks, which focus on two of the franchise's most "beloved species."</p><p>"We had the agreement to be able to do anything from Star Trek that showed up on the screen. This set contains all 60 years of its history, all the way from the original series to <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-finale-pays-homage-to-two-of-the-next-generations-greatest-ever-episodes"><u><strong>Strange New Worlds</strong></u></a>, Lower Decks, and all the stuff from today," Verhey told us. That sounds like an incredibly daunting task, considering all the source material available. It was made much easier by Paramount's flexibility, it seems. "You guys do the research and put in whatever you want" was the overall attitude, the designer recalled. "We have cards from all kinds of deep cuts."</p><h3 id="make-it-so">Make it so</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:154.08%;"><img id="G5s6KjWsCJfmr5FBsukwDU" name="MTGTrek_3" alt="Borg Commander Deck box from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/G5s6KjWsCJfmr5FBsukwDU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="2000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Of course, Paramount "gets final say over the artwork", but the game design was guided by Wizards (the company, not actual wizards). </p><p>That didn't take much pressure off the team's shoulders, though: "We want to do right by Star Trek. That's really, really, really important to us. So we iterated on a lot of things... Star Trek is a very interesting one to tackle because in many ways it maps onto Magic very well. You have cool characters, incredible creatures, and all the places you want to go and visit from fantastical worlds."</p><p>There was one issue, though: Star Trek (at its core) "is not really about fighting as much", so much of the set was built around the ideas of "exploration and moral dilemmas" with unique mechanics that tie into that aspect of the universe, so less aggressive players might be eating well with this one.</p><p>On the matter of using actors' likenesses – a major departure from sets like the ones built around Middle-earth, which did their own thing separate from the movies – he explained the goal was to have "only one actor depicted as any one given character" when it came to the main set. "Every version of Kirk is William Shatner." </p><p>But fear not, <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvin timeline</strong></u></a> fans, as the '<a href="https://magic.wizards.com/en/news/feature/collecting-star-trek"><u><strong>Stardates Bonus Sheet</strong></u></a>' cards include "all the alternate universes of Star Trek" and have Kirk from the J.J. Abrams movies, among others.</p><h3 id="strange-new-lands">Strange New Lands</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:488px;"><p class="vanilla-image-block" style="padding-top:139.34%;"><img id="DDafePEERRjdox3amzULuT" name="MTGTrek_4" alt="Card artwork showing Seven of Nine from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/DDafePEERRjdox3amzULuT-1920-80.jpg" mos="" align="middle" fullscreen="" width="488" height="680" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>Verhey admitted there were some challenges "with figuring out how to make Star Trek feel like Magic", so there's a heavy focus on new mechanics and a game rhythm that's "a little bit slower", building up towards "large things in the late game" (good news for Commander enjoyers).</p><p>Verhey wanted to highlight two major mechanics that help make it feel like Trek. The first is "Strange New Worlds", which gives players "a bonus equal to X, where X is the number of differently named lands you control". The cards built around it benefit from and push for a longer, more relaxed game. </p><p>Then, there's "Face a Dilemma", where players have to make choices like the characters would in the shows. "We made cards like 'Set phasers to' and then your options are 'stun' or 'kill' and you can choose. There's a card involving the Prime Directive where you can either violate it or observe." </p><p>These dilemmas come with rewards that should "inspire you to build a deck full of all these hard choices". Surprisingly, MTG's Star Trek set amps up the roleplay element by throwing players into "What am I doing in this situation?" scenarios very often.</p><h3 id="seeking-out-strange-new-life">Seeking out strange new life</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8qcmnwUw9aonSqunz8AiJU" name="MTGTrek_5" alt="Cards/artwork from the Magic the Gathering Star Trek crossover." src="https://cdn.mos.cms.futurecdn.net/8qcmnwUw9aonSqunz8AiJU-1920-80.png" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Wizards of the Coast)</span></figcaption></figure><p>As always, the art on these new cards looks stunning. Wizards is used to delivering on that front, but Verhey underlined that "making sure all the details were right" was key to success, as "Star Trek fans are very detail-oriented" (we totally agree). </p><p>However, the art teams also made the decision to have fun with certain designs, especially those of many monsters and creatures from The Original Series, where they "wanted to show them as their most awesome version" without the "restrictions" of back in the day. He brought up the <a href="https://scryfall.com/card/trk/127/salt-vampire"><u><strong>Salt Vampire</strong></u></a> as a good example: "It was a little rough around the edges, so we imagined it as the coolest version you could possibly imagine."</p><p>There's also art that feels "a little magical" in a way that (hopefully) resonates with MTG players that aren't as familiar with the franchise: "I love art of this card called <a href="https://scryfall.com/card/trk/261/crystalline-entity"><u><strong>Crystalline Entity</strong></u></a>, which looks like it would fit right into Magic and is a huge monster shooting a beam into the landscape... It looks like an Eldrazi, honestly, and I think it's very cool to be able to bring that magic into the world of Star Trek."</p><p>Verhey also confirmed this is a large set – unlike the more medium-sized ones like The Hobbit – with four Commander decks, the two scene boxes, a Beginner Box, a "welcome deck", and more. "All those have new parts. I hope we got almost everything you could possibly want in a Star Trek set into this one." </p><p>So far, it looks like Wizards has boldly gone where no man has gone before with this set.</p><p><em><strong>Magic: The Gathering's Star Trek set and all its products will be hitting shelves on November 13, 2026. </strong></em><a href="https://wpn.wizards.com/en/news/star-trek-dates-and-details"><u><em><strong>Prerelease events</strong></em></u></a><em><strong> will take place between November 6 and 12.</strong></em></p>
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                                                            <title><![CDATA[ 'That man is playing 'Galaga'': 45 years of the iconic sci-fi arcade shooter ]]></title>
                                                                                                <dc:content><![CDATA[ <p>No, we're not talking about Liam and Noel. Arcade shooter "Galaga" celebrates its 45th anniversary this month, and there’s a lot to be thankful for. Developed by Namco, few know the game was actually a sequel to 1979’s "Galaxian", thanks to the massive success this title eventually brought.</p><p>Arcade games of the late 70s and early 80s were saturated with space theming, but "Galaga" rose above the rest thanks to its innovative gameplay and thoughtful little touches, like the Challenging stages. You’ve likely played it in two ways: via an arcade machine if you're old enough to remember those, or on the loading screen for the first "Tekken" game on Sony PlayStation, released in 1995 (which you may still not be old enough to remember). Beyond that, "Galaga"'s most recent pop culture claim to fame is Tony Stark's declaration of "That man is playing "Galaga"" during The Avengers.</p><p>You control a starship fixed at the bottom of the screen, where you must shoot down any alien craft that fly in predictable patterns. The more you hit, the more points you score. There are bosses who mix up the difficulty and add to the fun factor too. Although "Galaga" didn’t inspire the band Oasis’ Gallagher brothers a decade later, it did help spur the Arcade years some look back on as a golden age. To celebrate 45 years since "Galaga"’s debut, we’re looking back to see why it still stands the test of time in the sea of retro space shooters.</p><h2 id="a-galaxian-quest">A Galaxian Quest</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yt8PLNRMa3GdTvWCstrATe" name="Galaga" alt="Screenshot from 1981 sci-fi space shooter Galaga" src="https://cdn.mos.cms.futurecdn.net/yt8PLNRMa3GdTvWCstrATe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Namco)</span></figcaption></figure><p>It sounds strange to assume that "Galaga" was made to clear out a hemorrhage of "Galaxian" arcade boards, but that’s exactly how the sequel began. 1979’s "Galaxian" was a huge success for Namco, and back then, games were few and far between, so it wasn’t unusual to see the same game in arcades for a few years. But once 1981 came around, Namco knew it needed something else.</p><p>Namco had a lot of "Galaxian" arcade boards, so they decided to clear them out with new games, such as "King" and "Balloon". Galaxion arrived in 1980 as a fixed shooter where you had to save the King before he got carried away. But in September 1981, the second title arrived in the form of "Galaga", adding innovative new features that kept players coming back, like the ability to capture another ship, so your firepower could double against enemy ships.</p><p>The <a href="https://youtu.be/29VVkfuXkVI?si=gqYvH4Wt-qpFTiE6&t=271" target="_blank"><u><strong>Challenging Stage</strong></u></a> was another highlight, where multiple ships flew in with multiple formations. "Galaga" creator and designer Shigeru Yokoyama explained in an interview, <a href="http://shmuplations.com/galaga/" target="_blank"><u><strong>via Shmuplations</strong></u></a>, how this came about. “At first there was only one pattern they’d fly in, which was the pattern that a bug had created. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/29VVkfuXkVI?start=271" allowfullscreen></iframe></div></div><p>During the course of the development, we realized we wanted this to be a game with a lot of replay value, so we decided to add more patterns.” Yokoyama says further that he owes this to programmer Tetsu Ogawa, who went on to create even more patterns to make the stages more fun and challenging. It’s little touches like these that made "Galaga" the iconic arcade shooter it became.</p><p>In addition, "Galaga" even has some unused graphics, <a href="https://tcrf.net/Galaga_(Arcade)" target="_blank"><u><strong>thanks to The Cutting Room Floor</strong></u></a>. There’s a ‘500’ point graphic, but no enemy has that. Another is a laser beam graphic that could have been a weapon. </p><p>There’s even an Easter Egg you can try out in "Galaga"’s arcade version. When in Service Mode, press and hold Button 1, then press Right (×5), Left (×6), Right (×3), Left (×7). If done correctly, "©1981 NAMCO LTD.” should appear.</p><p>"Galaga" was a smash hit, coming in at sixth place in Japan for the highest-grossing arcade game of 1981, and climbing to 3rd the following year. But it was its longevity throughout the 80s that gave "Galaga" its classic status and made it a big moneymaker for Namco. Of course, sequels appeared over the years — like "Gaplus" and "Galaxian3" — but 45 years later, people only remember "Galaga". </p><p>But in 2026, how can you play this arcade legend?</p><h2 id="a-rave-war-return">A Rave War Return</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q2fhiqq7DtL6xchE9B4yQe" name="Galaga" alt="Screenshot from 1981 sci-fi space shooter Galaga" src="https://cdn.mos.cms.futurecdn.net/q2fhiqq7DtL6xchE9B4yQe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Namco)</span></figcaption></figure><p>One of the most common ways that players discovered "Galaga" (this writer included) was by playing Namco’s fighting game, "Tekken", on the original PlayStation console. Allegedly <a href="https://www.youtube.com/watch?v=LaGVaaXwYAY"><u><strong>placed as a way of masking the long loading screen</strong></u></a>, it also came with the secret of unlocking Devil Kazuya if you cleared all eight stages with a perfect score.</p><p>But in 2026, there are various ways to play "Galaga". On the Switch, you can play it via the <a href="https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Arcade-Archives-GALAGA-2324678.html?srsltid=AU7gw4VTLRvPWncKgz0sUuXEy2PClQJiSXdbrxVAbLOryK2u51P4zPMK" target="_blank"><u><strong>Arcade Archives series</strong></u></a>, as well as on <a href="https://store.steampowered.com/app/403430/ARCADE_GAME_SERIES_GALAGA/" target="_blank"><u><strong>Steam</strong></u></a>, <a href="https://store.playstation.com/en-gb/concept/218739" target="_blank"><u><strong>PS5</strong></u></a>, and <a href="https://www.xbox.com/en-GB/games/store/arcade-game-series-galaga/bx2cs20zvl3l" target="_blank"><u><strong>Xbox</strong></u></a>. But "Galaga" was a seismic game and a huge part of the arcade golden age; it feels like there should be more to celebrate it.</p><p>This goes back to Namco itself. The company doesn’t seem to have a drive to celebrate their past games like "Tekken" and "Ace Combat" in remastered collections - it’s worth noting that only the first "Tekken" game was made available on Switch 2 this year, with no other modern ways to play available at the time of writing. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LaGVaaXwYAY" allowfullscreen></iframe></div></div><p>It’d be great to see an entire "Galaxian" collection that celebrates "Galaga" as well as the other titles in the series, similar to how Digital Eclipse has made their spin on other franchises like "Tetris Forever" and "Mortal Kombat: Legacy Kollection".</p><p>Nevertheless, it’s still easy to find and play "Galaga" on PC and consoles in 2026. It’s an iconic game, and for good reason. It tests your reaction skills and has that ‘one more go’ factor that was an important attribute for any arcade game in the 1980s. It rose above other space games and gave players something unique to come back to. </p><p>If you have a spare evening, buy the game for console or PC and see why one of the best-selling arcade games of all time has lasted 45 years.</p><p><em><strong>"Galaga" is available to play via the Arcade Archives series on </strong></em><a href="https://store.steampowered.com/app/403430/ARCADE_GAME_SERIES_GALAGA/" target="_blank"><u><em><strong>Steam</strong></em></u></a><em><strong>, </strong></em><a href="https://store.playstation.com/en-gb/concept/218739" target="_blank"><u><em><strong>PS5</strong></em></u></a><em><strong>, </strong></em><a href="https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Arcade-Archives-GALAGA-2324678.html?srsltid=AU7gw4VTLRvPWncKgz0sUuXEy2PClQJiSXdbrxVAbLOryK2u51P4zPMK" target="_blank"><em><strong>Switch</strong></em></a><em><strong>, and </strong></em><a href="https://www.xbox.com/en-GB/games/store/arcade-game-series-galaga/bx2cs20zvl3l" target="_blank"><u><em><strong>Xbox</strong></em></u></a><em><strong>.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/galaga-at-45-how-the-classic-arcade-shooter-became-a-gaming-icon</link>
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                            <![CDATA[ Flying in formation for 45 years. ]]>
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                                                                        <pubDate>Wed, 30 Sep 2026 21:36:32 +0000</pubDate>                                                                                                                                <updated>Thu, 01 Oct 2026 10:07:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daryl Baxter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/seMeShFwHnyQJjikavKusD-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Namco]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from 1981 sci-fi space shooter Galaga]]></media:description>                                                            <media:text><![CDATA[Screenshot from 1981 sci-fi space shooter Galaga]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from 1981 sci-fi space shooter Galaga]]></media:title>
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                                <p>No, we're not talking about Liam and Noel. Arcade shooter "Galaga" celebrates its 45th anniversary this month, and there’s a lot to be thankful for. Developed by Namco, few know the game was actually a sequel to 1979’s "Galaxian", thanks to the massive success this title eventually brought.</p><p>Arcade games of the late 70s and early 80s were saturated with space theming, but "Galaga" rose above the rest thanks to its innovative gameplay and thoughtful little touches, like the Challenging stages. You’ve likely played it in two ways: via an arcade machine if you're old enough to remember those, or on the loading screen for the first "Tekken" game on Sony PlayStation, released in 1995 (which you may still not be old enough to remember). Beyond that, "Galaga"'s most recent pop culture claim to fame is Tony Stark's declaration of "That man is playing "Galaga"" during The Avengers.</p><p>You control a starship fixed at the bottom of the screen, where you must shoot down any alien craft that fly in predictable patterns. The more you hit, the more points you score. There are bosses who mix up the difficulty and add to the fun factor too. Although "Galaga" didn’t inspire the band Oasis’ Gallagher brothers a decade later, it did help spur the Arcade years some look back on as a golden age. To celebrate 45 years since "Galaga"’s debut, we’re looking back to see why it still stands the test of time in the sea of retro space shooters.</p><h2 id="a-galaxian-quest">A Galaxian Quest</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yt8PLNRMa3GdTvWCstrATe" name="Galaga" alt="Screenshot from 1981 sci-fi space shooter Galaga" src="https://cdn.mos.cms.futurecdn.net/yt8PLNRMa3GdTvWCstrATe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Namco)</span></figcaption></figure><p>It sounds strange to assume that "Galaga" was made to clear out a hemorrhage of "Galaxian" arcade boards, but that’s exactly how the sequel began. 1979’s "Galaxian" was a huge success for Namco, and back then, games were few and far between, so it wasn’t unusual to see the same game in arcades for a few years. But once 1981 came around, Namco knew it needed something else.</p><p>Namco had a lot of "Galaxian" arcade boards, so they decided to clear them out with new games, such as "King" and "Balloon". Galaxion arrived in 1980 as a fixed shooter where you had to save the King before he got carried away. But in September 1981, the second title arrived in the form of "Galaga", adding innovative new features that kept players coming back, like the ability to capture another ship, so your firepower could double against enemy ships.</p><p>The <a href="https://youtu.be/29VVkfuXkVI?si=gqYvH4Wt-qpFTiE6&t=271" target="_blank"><u><strong>Challenging Stage</strong></u></a> was another highlight, where multiple ships flew in with multiple formations. "Galaga" creator and designer Shigeru Yokoyama explained in an interview, <a href="http://shmuplations.com/galaga/" target="_blank"><u><strong>via Shmuplations</strong></u></a>, how this came about. “At first there was only one pattern they’d fly in, which was the pattern that a bug had created. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/29VVkfuXkVI?start=271" allowfullscreen></iframe></div></div><p>During the course of the development, we realized we wanted this to be a game with a lot of replay value, so we decided to add more patterns.” Yokoyama says further that he owes this to programmer Tetsu Ogawa, who went on to create even more patterns to make the stages more fun and challenging. It’s little touches like these that made "Galaga" the iconic arcade shooter it became.</p><p>In addition, "Galaga" even has some unused graphics, <a href="https://tcrf.net/Galaga_(Arcade)" target="_blank"><u><strong>thanks to The Cutting Room Floor</strong></u></a>. There’s a ‘500’ point graphic, but no enemy has that. Another is a laser beam graphic that could have been a weapon. </p><p>There’s even an Easter Egg you can try out in "Galaga"’s arcade version. When in Service Mode, press and hold Button 1, then press Right (×5), Left (×6), Right (×3), Left (×7). If done correctly, "©1981 NAMCO LTD.” should appear.</p><p>"Galaga" was a smash hit, coming in at sixth place in Japan for the highest-grossing arcade game of 1981, and climbing to 3rd the following year. But it was its longevity throughout the 80s that gave "Galaga" its classic status and made it a big moneymaker for Namco. Of course, sequels appeared over the years — like "Gaplus" and "Galaxian3" — but 45 years later, people only remember "Galaga". </p><p>But in 2026, how can you play this arcade legend?</p><h2 id="a-rave-war-return">A Rave War Return</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q2fhiqq7DtL6xchE9B4yQe" name="Galaga" alt="Screenshot from 1981 sci-fi space shooter Galaga" src="https://cdn.mos.cms.futurecdn.net/q2fhiqq7DtL6xchE9B4yQe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Namco)</span></figcaption></figure><p>One of the most common ways that players discovered "Galaga" (this writer included) was by playing Namco’s fighting game, "Tekken", on the original PlayStation console. Allegedly <a href="https://www.youtube.com/watch?v=LaGVaaXwYAY"><u><strong>placed as a way of masking the long loading screen</strong></u></a>, it also came with the secret of unlocking Devil Kazuya if you cleared all eight stages with a perfect score.</p><p>But in 2026, there are various ways to play "Galaga". On the Switch, you can play it via the <a href="https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Arcade-Archives-GALAGA-2324678.html?srsltid=AU7gw4VTLRvPWncKgz0sUuXEy2PClQJiSXdbrxVAbLOryK2u51P4zPMK" target="_blank"><u><strong>Arcade Archives series</strong></u></a>, as well as on <a href="https://store.steampowered.com/app/403430/ARCADE_GAME_SERIES_GALAGA/" target="_blank"><u><strong>Steam</strong></u></a>, <a href="https://store.playstation.com/en-gb/concept/218739" target="_blank"><u><strong>PS5</strong></u></a>, and <a href="https://www.xbox.com/en-GB/games/store/arcade-game-series-galaga/bx2cs20zvl3l" target="_blank"><u><strong>Xbox</strong></u></a>. But "Galaga" was a seismic game and a huge part of the arcade golden age; it feels like there should be more to celebrate it.</p><p>This goes back to Namco itself. The company doesn’t seem to have a drive to celebrate their past games like "Tekken" and "Ace Combat" in remastered collections - it’s worth noting that only the first "Tekken" game was made available on Switch 2 this year, with no other modern ways to play available at the time of writing. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LaGVaaXwYAY" allowfullscreen></iframe></div></div><p>It’d be great to see an entire "Galaxian" collection that celebrates "Galaga" as well as the other titles in the series, similar to how Digital Eclipse has made their spin on other franchises like "Tetris Forever" and "Mortal Kombat: Legacy Kollection".</p><p>Nevertheless, it’s still easy to find and play "Galaga" on PC and consoles in 2026. It’s an iconic game, and for good reason. It tests your reaction skills and has that ‘one more go’ factor that was an important attribute for any arcade game in the 1980s. It rose above other space games and gave players something unique to come back to. </p><p>If you have a spare evening, buy the game for console or PC and see why one of the best-selling arcade games of all time has lasted 45 years.</p><p><em><strong>"Galaga" is available to play via the Arcade Archives series on </strong></em><a href="https://store.steampowered.com/app/403430/ARCADE_GAME_SERIES_GALAGA/" target="_blank"><u><em><strong>Steam</strong></em></u></a><em><strong>, </strong></em><a href="https://store.playstation.com/en-gb/concept/218739" target="_blank"><u><em><strong>PS5</strong></em></u></a><em><strong>, </strong></em><a href="https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Arcade-Archives-GALAGA-2324678.html?srsltid=AU7gw4VTLRvPWncKgz0sUuXEy2PClQJiSXdbrxVAbLOryK2u51P4zPMK" target="_blank"><em><strong>Switch</strong></em></a><em><strong>, and </strong></em><a href="https://www.xbox.com/en-GB/games/store/arcade-game-series-galaga/bx2cs20zvl3l" target="_blank"><u><em><strong>Xbox</strong></em></u></a><em><strong>.</strong></em></p>
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                                                            <title><![CDATA[ 'Heroes' at 20: The hit show that brought superheroes to primetime ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The sad death of Hayden Panettiere in August brought "Heroes" — one of her most famous roles — back into the public consciousness. </p><p>As resurrecting cheerleader Claire Bennet, she became the face of a show that burned so brightly during its zeitgeist-grabbing first season that it sparked hours of watercooler chats as it brought superheroes to primetime. In that pre-streaming age, when network TV shows still dominated the conversation, the NBC series was — in the months following its September 2006 debut — the thing <em>everybody</em> was talking about.</p><p>But unlike many of the creatives who've since found success in the superhero space, "Heroes" creator Tim Kring was no comic-book nerd. "The idea of the dialog bubbles always bothered me," he admitted to <a href="https://www.wired.com/2007/04/magkring/" target="_blank"><u><strong>Wired</strong></u></a>. He did have some genre experience, mostly thanks to a stint writing for David Hasselhoff and his talking car in "Knight Rider", but back in 2006 he was best known for ratings-grabbing crime procedural "Crossing Jordan".  </p><p>So when NBC — a network that had been suffering in the ratings — went on the hunt for a must-watch hit to rival "Lost" and "24, it turned to Kring. "I was the right guy at the right time," he told <a href="https://www.indielondon.co.uk/DVD-Review/heroes-season-1-tim-kring-interview/" target="_blank"><u><strong>IndieLondon</strong></u></a>.</p><p>"I wanted to do a show that addressed some of the larger issues that I felt all of us were facing. Between terrorism and global warming and diminishing natural resources, the world is out of balance. I started to think about wanting to make a statement about that, and the average cop show, or law show, or medical show didn’t seem to have the foundation to deal with those issues and the scope and breadth that I wanted. So I thought about ordinary people making a difference in the world and what could incorporate a message of hope, and that led me to this idea of ordinary people waking up to discover that they were extraordinary."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sWtDg8VbjSyQPFDSgPMPx9" name="Heroes Cheerleader" alt="Hayden Panettiere as Claire Bennet in Heroes" src="https://cdn.mos.cms.futurecdn.net/sWtDg8VbjSyQPFDSgPMPx9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>While superheroes have since become the dominant force in pop culture, they weren't yet there in 2006. With "Iron Man" and the <a href="https://www.space.com/marvel-movies-in-order"><u><strong>Marvel Cinematic Universe</strong></u></a> still two years away, the genre was still finding its feet on the big screen, the critical and commercial success of "Spider-Man" and "Batman Begins" often tempered by the less beloved likes of "<a href="https://www.space.com/entertainment/space-movies-shows/not-so-fantastic-the-less-than-glorious-history-of-the-fantastic-four-on-the-big-screen"><u><strong>Fantastic Four</strong></u></a>" and "Catwoman". Doing convincing superheroes on a network TV budget — even a generous one — also seemed risky. The nearest thing to a test case was "<a href="https://www.space.com/entertainment/space-movies-shows/smallville-at-15-an-imperfect-superman-show-but-the-best-clark-kent-story-ever-told"><u><strong>Smallville</strong></u></a>", a Superman prequel that famously kept the Man of Steel grounded.</p><p>Kring was well aware, too, that entering the comic-book space was something genre newbies shouldn't take lightly. He subsequently packed his writers' room with superhero-literate staff — who named themselves 'the League of Heroic Scribblers' — to make sure he didn't do anything crazy. </p><p>"Heroes" was superpowered storytelling that ditched the Spandex, capes and alter-egos — a smart move that meant the producers didn't have to dodge costumes or character names that might inadvertently overlap with Marvel or DC's copyright. But more importantly, the show was the story of ordinary people who suddenly realize they're extraordinarily gifted, waking up with abilities that — like the characters in Pixar's "The Incredibles", released two years earlier — reflect their personalities and situations. Police officer Matt Parkman (Greg Grunberg) was able to read other people's minds, while prisoner DL Hawkins (Leonard Roberts) developed a handy penchant for walking through walls.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="aDH8W38wcWefDWMRs9QKs9" name="Heroes Parkman" alt="Greg Grunberg as Matt Parkman and Hayden Panettiere as Claire Bennet in Heroes" src="https://cdn.mos.cms.futurecdn.net/aDH8W38wcWefDWMRs9QKs9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Crucially, "Heroes" was as much about these gifted few <em>not</em> using their superpowers as it was about them flying/using superstrength/teleporting (delete as appropriate). "That's the real secret of comics in the first place," said Jeph Loeb, the comic book writer and "Smallville" and "Lost" veteran that Kring had added to his team. "Peter Parker's dilemma is infinitely more interesting than Spider-Man's." Writers' room member Bryan Fuller, who went on to co-create "Star Trek: Discovery", would describe the show as "'Magnolia' meets 'X-Men'".</p><p>The ensemble was large and disparate, from the aforementioned Texas cheerleader, to an aspiring politician in upstate New York and an office worker in Tokyo. Early on in that first season, the characters are kept intentionally separate — a choice reflected in the writers' room, where an individual scripter would stick with a single character through multiple episodes. Fuller, for example, shaped cheerleader Claire's arc. </p><p>"The haiku-type of storytelling was effective when characters had very separate storylines," Kring told<strong> </strong><a href="https://www.avclub.com/tim-kring-1798218998" target="_blank"><u><strong>AV Club</strong></u></a> in 2010. "My idea was for them to stay apart for as long as possible. The network wanted them to be together on the second episode, and we really fought that. Once characters start crossing, you can do fewer stories."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gDo69PnNXtMsapEH2Tks5A" name="Heroes Hiro" alt="Masi Oka as Hiro Nakamura in Heroes" src="https://cdn.mos.cms.futurecdn.net/gDo69PnNXtMsapEH2Tks5A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Although thousands of miles apart, the nascent heroes' stories are gradually drawn together by a single mission to avoid global apocalypse by averting an explosion at Kirby Plaza (a nod to legendary comic-book artist Jack Kirby) in NYC. "Save the cheerleader, save the world," became the show's extremely catchy tagline.</p><p>They're not alone on their journey, however. Mohinder Suresh (Sendhil Ramamurthy) is a geneticist on a mission to understand what's turned these people super, and there are more sinister agents on their tail, too. Power-stealing serial killer Sylar (a pre-"<a href="https://www.space.com/defense-of-j-j-abrams-star-trek"><u>Star Trek</u></a>" Zachary Quinto) is bumping people off, while a mysterious guy in horn-rimmed glasses (aka HRG, aka Noah Bennet, aka Claire's dad — played by Jack Coleman) was the face of a sinister agency trying to keep supes under control.</p><p>Although derivative to anyone who'd ever read a comic, "Heroes" captured a moment. That first season — or "Volume", to use the show's parlance — was a ratings hit for NBC, picked up numerous awards nominations, and launched multiple careers. Panettiere would go on to star in "Nashville" and "Scream", Milo Ventimiglia (power-mimicking Peter Petrelli) was one of the leads in the long-running "This is Us", and ILM VFX-whiz turned actor Masi Oka (teleporting Hiro Nakamura) became Hollywood's go-to geek for a while. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="H8YJJLJ5tifFc8dKumPEt9" name="Heroes Sylar" alt="Zachary Quinto as Sylar in Heroes" src="https://cdn.mos.cms.futurecdn.net/H8YJJLJ5tifFc8dKumPEt9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>A spin-off show, "Heroes: Origins" was planned (but ultimately aborted), and Kring and co had the foresight to set up <a href="https://9thwonders.com/" target="_blank"><u><strong>9thwonders.com</strong></u></a> (the title inspired by the comic written by clairvoyant artist Isaac Mendez (Santiago Cabrera) in the show) as a pre-social media destination for fans to get their "Heroes" fix.</p><p>But season one was as big as "Heroes" got. Unlike "Lost" — which has since become shorthand for a show that asks question after question without giving any answers — that first year had neatly wrapped up most of its important storylines. Despite Kring's best intentions, however, it wasn't great for the future of the show.</p><p>Volume Two's arc subsequently had to start more-or-less from scratch, but took too long to establish where it was going, leading to significant backlash from the fanbase. "The message is that we’ve heard the complaints — and we’re doing something about it.” Kring responded in <a href="https://ew.com/article/2007/11/07/heroes-creator-fans-im-super-sorry/" target="_blank"><u><strong>Entertainment Weekly</strong></u></a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uXdJ4nczNHkWdbKv53k7U3" name="heroes-tv-show-scene" alt="Milo Ventimiglia as Peter Petrelli, Greg Grunberg as Matt Parkman, & Adrian Pasdar as Nathan Petrelli in Heroes" src="https://cdn.mos.cms.futurecdn.net/uXdJ4nczNHkWdbKv53k7U3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2400" height="1350" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Kring had originally intended to refresh the cast for each season, but the popularity of many of the lead characters meant that was never going to happen. The season also suffered as a result of Hollywood's 2007-08 writers' strike, which led to a planned 24-episode run being cut down to 11, and interest in the show continued to wane until it was finally cancelled after season four. A 2015 reboot (for which Kring returned) also struggled to set the world alight. It was an ignoble end for one of the last network genre shows to truly capture the zeitgeist before cable and streaming eclipsed traditional channels the pop-culture hive mind. </p><p>Twenty years on "Heroes"' legacy is dragged down by the memory of the series it became, but that first season still stands up as one of the best superhero stories of the 21st century. Sometimes a great idea is only enough to sustain a single season, and there's no shame in that — "Heroes" wasn't the first show to outstay its welcome, and it won't be the last.</p><p><strong>'Heroes' is available to stream on Netflix in the US and the UK. You can also buy or rent the show on Prime Video.</strong></p><div class="product"><a data-dimension112="63fb71de-bbfb-11f1-8673-b3d14a53f579" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70136130" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Heroes on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="63fb71de-bbfb-11f1-8673-b3d14a53f579" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/heroes-at-20-the-hit-show-that-brought-superheroes-to-primetime</link>
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                            <![CDATA[ The superhero series that burned so very brightly before crashing back down to earth. ]]>
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                                                                        <pubDate>Tue, 29 Sep 2026 20:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[NBC]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The main cast of Heroes Season One shown in promotional art.]]></media:description>                                                            <media:text><![CDATA[The main cast of Heroes Season One shown in promotional art.]]></media:text>
                                <media:title type="plain"><![CDATA[The main cast of Heroes Season One shown in promotional art.]]></media:title>
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                                <p>The sad death of Hayden Panettiere in August brought "Heroes" — one of her most famous roles — back into the public consciousness. </p><p>As resurrecting cheerleader Claire Bennet, she became the face of a show that burned so brightly during its zeitgeist-grabbing first season that it sparked hours of watercooler chats as it brought superheroes to primetime. In that pre-streaming age, when network TV shows still dominated the conversation, the NBC series was — in the months following its September 2006 debut — the thing <em>everybody</em> was talking about.</p><p>But unlike many of the creatives who've since found success in the superhero space, "Heroes" creator Tim Kring was no comic-book nerd. "The idea of the dialog bubbles always bothered me," he admitted to <a href="https://www.wired.com/2007/04/magkring/" target="_blank"><u><strong>Wired</strong></u></a>. He did have some genre experience, mostly thanks to a stint writing for David Hasselhoff and his talking car in "Knight Rider", but back in 2006 he was best known for ratings-grabbing crime procedural "Crossing Jordan".  </p><p>So when NBC — a network that had been suffering in the ratings — went on the hunt for a must-watch hit to rival "Lost" and "24, it turned to Kring. "I was the right guy at the right time," he told <a href="https://www.indielondon.co.uk/DVD-Review/heroes-season-1-tim-kring-interview/" target="_blank"><u><strong>IndieLondon</strong></u></a>.</p><p>"I wanted to do a show that addressed some of the larger issues that I felt all of us were facing. Between terrorism and global warming and diminishing natural resources, the world is out of balance. I started to think about wanting to make a statement about that, and the average cop show, or law show, or medical show didn’t seem to have the foundation to deal with those issues and the scope and breadth that I wanted. So I thought about ordinary people making a difference in the world and what could incorporate a message of hope, and that led me to this idea of ordinary people waking up to discover that they were extraordinary."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sWtDg8VbjSyQPFDSgPMPx9" name="Heroes Cheerleader" alt="Hayden Panettiere as Claire Bennet in Heroes" src="https://cdn.mos.cms.futurecdn.net/sWtDg8VbjSyQPFDSgPMPx9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>While superheroes have since become the dominant force in pop culture, they weren't yet there in 2006. With "Iron Man" and the <a href="https://www.space.com/marvel-movies-in-order"><u><strong>Marvel Cinematic Universe</strong></u></a> still two years away, the genre was still finding its feet on the big screen, the critical and commercial success of "Spider-Man" and "Batman Begins" often tempered by the less beloved likes of "<a href="https://www.space.com/entertainment/space-movies-shows/not-so-fantastic-the-less-than-glorious-history-of-the-fantastic-four-on-the-big-screen"><u><strong>Fantastic Four</strong></u></a>" and "Catwoman". Doing convincing superheroes on a network TV budget — even a generous one — also seemed risky. The nearest thing to a test case was "<a href="https://www.space.com/entertainment/space-movies-shows/smallville-at-15-an-imperfect-superman-show-but-the-best-clark-kent-story-ever-told"><u><strong>Smallville</strong></u></a>", a Superman prequel that famously kept the Man of Steel grounded.</p><p>Kring was well aware, too, that entering the comic-book space was something genre newbies shouldn't take lightly. He subsequently packed his writers' room with superhero-literate staff — who named themselves 'the League of Heroic Scribblers' — to make sure he didn't do anything crazy. </p><p>"Heroes" was superpowered storytelling that ditched the Spandex, capes and alter-egos — a smart move that meant the producers didn't have to dodge costumes or character names that might inadvertently overlap with Marvel or DC's copyright. But more importantly, the show was the story of ordinary people who suddenly realize they're extraordinarily gifted, waking up with abilities that — like the characters in Pixar's "The Incredibles", released two years earlier — reflect their personalities and situations. Police officer Matt Parkman (Greg Grunberg) was able to read other people's minds, while prisoner DL Hawkins (Leonard Roberts) developed a handy penchant for walking through walls.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="aDH8W38wcWefDWMRs9QKs9" name="Heroes Parkman" alt="Greg Grunberg as Matt Parkman and Hayden Panettiere as Claire Bennet in Heroes" src="https://cdn.mos.cms.futurecdn.net/aDH8W38wcWefDWMRs9QKs9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Crucially, "Heroes" was as much about these gifted few <em>not</em> using their superpowers as it was about them flying/using superstrength/teleporting (delete as appropriate). "That's the real secret of comics in the first place," said Jeph Loeb, the comic book writer and "Smallville" and "Lost" veteran that Kring had added to his team. "Peter Parker's dilemma is infinitely more interesting than Spider-Man's." Writers' room member Bryan Fuller, who went on to co-create "Star Trek: Discovery", would describe the show as "'Magnolia' meets 'X-Men'".</p><p>The ensemble was large and disparate, from the aforementioned Texas cheerleader, to an aspiring politician in upstate New York and an office worker in Tokyo. Early on in that first season, the characters are kept intentionally separate — a choice reflected in the writers' room, where an individual scripter would stick with a single character through multiple episodes. Fuller, for example, shaped cheerleader Claire's arc. </p><p>"The haiku-type of storytelling was effective when characters had very separate storylines," Kring told<strong> </strong><a href="https://www.avclub.com/tim-kring-1798218998" target="_blank"><u><strong>AV Club</strong></u></a> in 2010. "My idea was for them to stay apart for as long as possible. The network wanted them to be together on the second episode, and we really fought that. Once characters start crossing, you can do fewer stories."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gDo69PnNXtMsapEH2Tks5A" name="Heroes Hiro" alt="Masi Oka as Hiro Nakamura in Heroes" src="https://cdn.mos.cms.futurecdn.net/gDo69PnNXtMsapEH2Tks5A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Although thousands of miles apart, the nascent heroes' stories are gradually drawn together by a single mission to avoid global apocalypse by averting an explosion at Kirby Plaza (a nod to legendary comic-book artist Jack Kirby) in NYC. "Save the cheerleader, save the world," became the show's extremely catchy tagline.</p><p>They're not alone on their journey, however. Mohinder Suresh (Sendhil Ramamurthy) is a geneticist on a mission to understand what's turned these people super, and there are more sinister agents on their tail, too. Power-stealing serial killer Sylar (a pre-"<a href="https://www.space.com/defense-of-j-j-abrams-star-trek"><u>Star Trek</u></a>" Zachary Quinto) is bumping people off, while a mysterious guy in horn-rimmed glasses (aka HRG, aka Noah Bennet, aka Claire's dad — played by Jack Coleman) was the face of a sinister agency trying to keep supes under control.</p><p>Although derivative to anyone who'd ever read a comic, "Heroes" captured a moment. That first season — or "Volume", to use the show's parlance — was a ratings hit for NBC, picked up numerous awards nominations, and launched multiple careers. Panettiere would go on to star in "Nashville" and "Scream", Milo Ventimiglia (power-mimicking Peter Petrelli) was one of the leads in the long-running "This is Us", and ILM VFX-whiz turned actor Masi Oka (teleporting Hiro Nakamura) became Hollywood's go-to geek for a while. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="H8YJJLJ5tifFc8dKumPEt9" name="Heroes Sylar" alt="Zachary Quinto as Sylar in Heroes" src="https://cdn.mos.cms.futurecdn.net/H8YJJLJ5tifFc8dKumPEt9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>A spin-off show, "Heroes: Origins" was planned (but ultimately aborted), and Kring and co had the foresight to set up <a href="https://9thwonders.com/" target="_blank"><u><strong>9thwonders.com</strong></u></a> (the title inspired by the comic written by clairvoyant artist Isaac Mendez (Santiago Cabrera) in the show) as a pre-social media destination for fans to get their "Heroes" fix.</p><p>But season one was as big as "Heroes" got. Unlike "Lost" — which has since become shorthand for a show that asks question after question without giving any answers — that first year had neatly wrapped up most of its important storylines. Despite Kring's best intentions, however, it wasn't great for the future of the show.</p><p>Volume Two's arc subsequently had to start more-or-less from scratch, but took too long to establish where it was going, leading to significant backlash from the fanbase. "The message is that we’ve heard the complaints — and we’re doing something about it.” Kring responded in <a href="https://ew.com/article/2007/11/07/heroes-creator-fans-im-super-sorry/" target="_blank"><u><strong>Entertainment Weekly</strong></u></a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uXdJ4nczNHkWdbKv53k7U3" name="heroes-tv-show-scene" alt="Milo Ventimiglia as Peter Petrelli, Greg Grunberg as Matt Parkman, & Adrian Pasdar as Nathan Petrelli in Heroes" src="https://cdn.mos.cms.futurecdn.net/uXdJ4nczNHkWdbKv53k7U3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2400" height="1350" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>Kring had originally intended to refresh the cast for each season, but the popularity of many of the lead characters meant that was never going to happen. The season also suffered as a result of Hollywood's 2007-08 writers' strike, which led to a planned 24-episode run being cut down to 11, and interest in the show continued to wane until it was finally cancelled after season four. A 2015 reboot (for which Kring returned) also struggled to set the world alight. It was an ignoble end for one of the last network genre shows to truly capture the zeitgeist before cable and streaming eclipsed traditional channels the pop-culture hive mind. </p><p>Twenty years on "Heroes"' legacy is dragged down by the memory of the series it became, but that first season still stands up as one of the best superhero stories of the 21st century. Sometimes a great idea is only enough to sustain a single season, and there's no shame in that — "Heroes" wasn't the first show to outstay its welcome, and it won't be the last.</p><p><strong>'Heroes' is available to stream on Netflix in the US and the UK. You can also buy or rent the show on Prime Video.</strong></p><div class="product"><a data-dimension112="63fb71de-bbfb-11f1-8673-b3d14a53f579" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70136130" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Heroes on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="63fb71de-bbfb-11f1-8673-b3d14a53f579" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div>
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                                                            <title><![CDATA[ 'Dark Skies' at 30: An alternative US history viewed through a prism of 'X-Files' paranoia ]]></title>
                                                                                                <dc:content><![CDATA[ <p>By the fall of 1996, everybody wanted to believe. The first three seasons of "<a href="https://www.space.com/entertainment/space-movies-shows/the-x-files-creator-chris-carter-says-new-directors-cut-of-i-want-to-believe-is-the-horror-movie-that-we-really-wanted-to-make-interview"><u><strong>The X-Files</strong></u></a>" had been a smash hit for Fox, turning FBI agents Fox Mulder and Dana Scully into household names, and bringing aliens and conspiracy theories into the mainstream. It was such a lucrative combination that, unsurprisingly, other networks wanted a piece of their own.</p><p>On paper, "Dark Skies" (which debuted on NBC 30 years ago this week) looked like a blatant rip-off, with its pair of good-looking leads, talk of <a href="https://www.space.com/entertainment/space-movies-shows/how-to-invade-planet-earth-an-aliens-guide-to-bringing-the-human-race-to-its-knees"><u><strong>extra-terrestrial invasions</strong></u></a>, and high-reaching government cover-ups. Its "history as we know it is a lie" tagline was also a direct descendant of "The X-Files"' famous "trust no one" catchphrase.</p><p>But this was no by-the-numbers imitator. Instead, "Dark Skies" was a <a href="https://www.space.com/entertainment/the-best-sci-fi-tv-shows-of-the-1960s"><strong>1960s</strong></a>-set period drama that posited the notion that a network of "here and hostile" aliens had infiltrated US culture and had been manipulating key historical events for years. Want to know who killed JFK? Look out for the extraterrestrial shooter on the grassy knoll.</p><p>"In the early stages, ['Dark Skies'] was, 'Let's do "Forrest Gump" meets "War of the Worlds",'" co-creator Brent V. Friedman said in a 2010 retrospective documentary. "'Let's do a complete revisionist history of the 20th century as if aliens really existed.' That kind of opened the door to all sorts of possibilities — we just went in and mined history for all of these interesting incidents and put a 'Dark Skies' spin on them." </p><p>Sounds like the kind of show Mulder himself might want to watch…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gJELLcux5mkJAXpJvBsofg" name="Dark Skies" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/gJELLcux5mkJAXpJvBsofg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>The series' masterminds did everything they could to play up 'Dark Skies'' fictional cover-up vibe. The pilot episode's opening narration 'claims' that "This program is presented as fiction to protect those people fighting in the resistance," while their original pitch to networks had an ingenious conspiracy theory theme. </p><p>"We created an ultra-classified briefing book as our pitch," co-creator Bryce Zabel recalled in a 2011 interview with<strong> </strong><a href="https://www.iconvsicon.com/2011/01/13/bryce-zabel-talks-dark-skies-and-a-d-after-disclosure/" target="_blank"><u><strong>Icon vs Icon</strong></u></a>. "Inside there was a memo that basically said, 'This truth has to be revealed to the public, but it's such a radical truth that if we try to do it by covert means, it'll blow too many people's minds. Therefore, you need to do a TV series.' </p><p>"The briefing book basically had a gold foil seal on it, and it said that if you broke the seal, you accepted the penalties of treason if you were to speak about this. Then we wrapped it in brown wrapping paper, put twine around it, and stamped 'Top Secret' on it. We left those with network executives."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="djWnRWxk6enhHTrjNDonHg" name="Jeri-Ryan-Juliet-Stuart-Eric-Close-John-Loengard-Megan-Ward-Kimberly-Sayers" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/djWnRWxk6enhHTrjNDonHg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>NBC ultimately agreed to share a story that had — allegedly — been kept under wraps for over three decades. In the show's complex mythology, the famous<strong> </strong><a href="https://www.space.com/4063-happy-birthday-hysterics-roswell-incident-turns-60.html"><u><strong>Roswell incident</strong></u></a> of 1947 alerted the US government to the presence of aliens, prompting President Harry S. Truman to form the top-secret Majestic 12 (an organization some conspiracy theorists believe to be real) to monitor the threat. </p><p>It turns out that the familiar "Gray" aliens (another crossover with "The X-Files") are under the influence of a power-hungry race of parasites known as the Hive. They've taken control of the Grays' sophisticated tech and are now out to absorb the human race into their collective consciousness.</p><p>When he takes a job as a congressional aide in Washington DC in 1961, idealistic college graduate John Loengard's (Eric Close) investigation into the funding of UFO-research scheme <a href="https://www.space.com/ufos-uap-history-sightings-mysteries"><u><strong>Project Blue Book</strong></u></a> uncovers much more than he'd expected. Knowing too much, he's soon forcibly recruited to Majestic 12 by its inscrutable boss, Captain Frank Bach (the reliably brilliant late J. T. Walsh), who gives him a crash course in the Hive and their ways. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vCmqiwEtUPdQBwZKkYWvZg" name="Dark Skies 1996 alien" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/vCmqiwEtUPdQBwZKkYWvZg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>In the meantime, John's girlfriend Kim Sayers (Megan Ward) has started working for First Lady Jackie Kennedy, but is soon implanted by one of the Hive's spider-like Ganglions. John manages to perform an experimental extraction on her, and the pair go on the run, founding the eponymous Dark Skies movement to expose the extraterrestrial threat.</p><p>As the couple criss-cross the US, they set out to foil various Hive schemes, most of them led by under-the-influence former Majestic agent Jim Steele (Tim Kelleher). But they also have to stay one step ahead of Bach, who gradually develops a marriage of inconvenience with Loengard — they need each other, despite their mutual distrust, and very different goals and motivations.</p><p>There's impressive attention to detail throughout, whether the show is imagining elaborate crop circles, or recreating 1960s fashions, cars, and backdrops. The storyline also intersects with numerous famous events of the era (Vietnam, the Warren Commission, the Watts Riots in Los Angeles), as well as famous figures from politics and pop culture — the Hive even attempts to use the Beatles' famous 1964 performance on "The Ed Sullivan Show" to bring the populace under control.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/48HJUds5T1U" allowfullscreen></iframe></div></div><p>Zabel, the son of a history teacher, had worked as a correspondent for CNN in a previous life, and relished the chance to dive into America's recent past to inform the story, using his collection of Time and Newsweek magazine back issues for research. </p><p>"History books are about the big picture, you get the trends and all that," he explained in the aforementioned DVD doc. "But in those magazines you'd find all those different things that were happening at the same time in detail. We would constantly match those up with [stories of] UFO events."</p><p>One thing "Dark Skies" did <em>not</em> have, however, was government agents in black suits. With the first "<strong>Men in Black</strong>" movie shooting nearby (it would be released in 1997, becoming one of the <a href="https://www.space.com/best-space-movies"><strong>best space movies of all time</strong></a>), network executives got nervous about Majestic agents adopting the same look — even though the concept of "men in black" was already well known and, more to the point, scenes had already been shot with actors in black suits.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GqZgHscPCko6dmKiExmoEL" name="Dark Skies 1996 lead actors" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/GqZgHscPCko6dmKiExmoEL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>"'Men in black' were out there in the zeitgeist," Zabel pointed out, "but when I made this argument to one of the executives who came down to the set, they said, 'If you don't get your guys out of black suits today, we will shut down the production and burn the negative.'" </p><p>They subsequently became — as star Megan Ward put it — "men in dark gray," as some scenes were reshot and others colorised in post-production. Majestic's goons would become known as "Cloakers" in "Dark Skies" mythology.</p><p>By the time the show's first season concluded in May '97, the timeline had reached 1967s Summer of Love. By this point, Kim's Ganglion had reawakened, she'd gone full Hive, and her and John's two-year-old son were now on board the alien mothership. John embarked on a daring mission to rescue the boy with his new partner, Soviet agent Juliet Stuart (a pre-"<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-voyager-at-30-why-it-was-the-right-show-at-the-wrong-time"><strong>Star Trek: Voyager</strong></a>" Jeri Ryan), while Bach was seemingly dead at the hands of a Hive mole who'd infiltrated Majestic 12. It was a hell of a cliffhanger, but it was left unresolved when the show was cancelled after a single season, apparently the victim of high production costs and lower-than-expected ratings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1930px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="WUg8n3Rp6zvCYgpUy7sZeg" name="Dark Skies Jeri Ryan" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/WUg8n3Rp6zvCYgpUy7sZeg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1930" height="1086" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>However, there was plenty more story left to tell. Friedman and Zabel always envisioned their show as a "<a href="https://www.space.com/in-the-wake-of-shadows-the-legacy-of-babylon-5"><u><strong>Babylon 5</strong></u></a>"-style five-year arc, with subsequent seasons covering the decades leading up to a big finale set <em>— </em>and potentially broadcast — in 2000. Even when they were first pitching the series, they'd already devised a "Dark Skies" chronology running from the dinosaur era through to the then-future of 2020.</p><p>"This was a reaction to other shows that felt like they were just making it up as they went along," said Friedman. "We said, 'Well, let's do the antithesis, let's come out with a whole blueprint, so we've got a big epic show, we can actually prove to people that we've thought this through.' In the span of a month or so, we thought out five seasons, and we just kept falling in love with the idea — let's put in more details, because we had history to mine from.</p><p>"It's a very subversive show," he added, "and I'm still shocked to this day that this was allowed to go on [TV]."</p><p><u></u><a href="https://www.amazon.com/Dark-Skies-Declassified-Eric-Close/dp/B00465I156/" target="_blank"><u><strong>'Dark Skies' is available on DVD in the US</strong></u></a><strong> and UK. There are also some full season uploads on YouTube.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/dark-skies-at-30-an-alternative-us-history-viewed-through-a-prism-of-x-files-paranoia</link>
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                            <![CDATA[ History as we knew it was a lie in the short-lived "'Forrest Gump' meets 'War of the Worlds'" sci-fi show. ]]>
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                                                                        <pubDate>Wed, 23 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[NBC]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 1996 sci-fi show &quot;Dark Skies&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1996 sci-fi show &quot;Dark Skies&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 1996 sci-fi show &quot;Dark Skies&quot;]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>By the fall of 1996, everybody wanted to believe. The first three seasons of "<a href="https://www.space.com/entertainment/space-movies-shows/the-x-files-creator-chris-carter-says-new-directors-cut-of-i-want-to-believe-is-the-horror-movie-that-we-really-wanted-to-make-interview"><u><strong>The X-Files</strong></u></a>" had been a smash hit for Fox, turning FBI agents Fox Mulder and Dana Scully into household names, and bringing aliens and conspiracy theories into the mainstream. It was such a lucrative combination that, unsurprisingly, other networks wanted a piece of their own.</p><p>On paper, "Dark Skies" (which debuted on NBC 30 years ago this week) looked like a blatant rip-off, with its pair of good-looking leads, talk of <a href="https://www.space.com/entertainment/space-movies-shows/how-to-invade-planet-earth-an-aliens-guide-to-bringing-the-human-race-to-its-knees"><u><strong>extra-terrestrial invasions</strong></u></a>, and high-reaching government cover-ups. Its "history as we know it is a lie" tagline was also a direct descendant of "The X-Files"' famous "trust no one" catchphrase.</p><p>But this was no by-the-numbers imitator. Instead, "Dark Skies" was a <a href="https://www.space.com/entertainment/the-best-sci-fi-tv-shows-of-the-1960s"><strong>1960s</strong></a>-set period drama that posited the notion that a network of "here and hostile" aliens had infiltrated US culture and had been manipulating key historical events for years. Want to know who killed JFK? Look out for the extraterrestrial shooter on the grassy knoll.</p><p>"In the early stages, ['Dark Skies'] was, 'Let's do "Forrest Gump" meets "War of the Worlds",'" co-creator Brent V. Friedman said in a 2010 retrospective documentary. "'Let's do a complete revisionist history of the 20th century as if aliens really existed.' That kind of opened the door to all sorts of possibilities — we just went in and mined history for all of these interesting incidents and put a 'Dark Skies' spin on them." </p><p>Sounds like the kind of show Mulder himself might want to watch…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gJELLcux5mkJAXpJvBsofg" name="Dark Skies" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/gJELLcux5mkJAXpJvBsofg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>The series' masterminds did everything they could to play up 'Dark Skies'' fictional cover-up vibe. The pilot episode's opening narration 'claims' that "This program is presented as fiction to protect those people fighting in the resistance," while their original pitch to networks had an ingenious conspiracy theory theme. </p><p>"We created an ultra-classified briefing book as our pitch," co-creator Bryce Zabel recalled in a 2011 interview with<strong> </strong><a href="https://www.iconvsicon.com/2011/01/13/bryce-zabel-talks-dark-skies-and-a-d-after-disclosure/" target="_blank"><u><strong>Icon vs Icon</strong></u></a>. "Inside there was a memo that basically said, 'This truth has to be revealed to the public, but it's such a radical truth that if we try to do it by covert means, it'll blow too many people's minds. Therefore, you need to do a TV series.' </p><p>"The briefing book basically had a gold foil seal on it, and it said that if you broke the seal, you accepted the penalties of treason if you were to speak about this. Then we wrapped it in brown wrapping paper, put twine around it, and stamped 'Top Secret' on it. We left those with network executives."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="djWnRWxk6enhHTrjNDonHg" name="Jeri-Ryan-Juliet-Stuart-Eric-Close-John-Loengard-Megan-Ward-Kimberly-Sayers" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/djWnRWxk6enhHTrjNDonHg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>NBC ultimately agreed to share a story that had — allegedly — been kept under wraps for over three decades. In the show's complex mythology, the famous<strong> </strong><a href="https://www.space.com/4063-happy-birthday-hysterics-roswell-incident-turns-60.html"><u><strong>Roswell incident</strong></u></a> of 1947 alerted the US government to the presence of aliens, prompting President Harry S. Truman to form the top-secret Majestic 12 (an organization some conspiracy theorists believe to be real) to monitor the threat. </p><p>It turns out that the familiar "Gray" aliens (another crossover with "The X-Files") are under the influence of a power-hungry race of parasites known as the Hive. They've taken control of the Grays' sophisticated tech and are now out to absorb the human race into their collective consciousness.</p><p>When he takes a job as a congressional aide in Washington DC in 1961, idealistic college graduate John Loengard's (Eric Close) investigation into the funding of UFO-research scheme <a href="https://www.space.com/ufos-uap-history-sightings-mysteries"><u><strong>Project Blue Book</strong></u></a> uncovers much more than he'd expected. Knowing too much, he's soon forcibly recruited to Majestic 12 by its inscrutable boss, Captain Frank Bach (the reliably brilliant late J. T. Walsh), who gives him a crash course in the Hive and their ways. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vCmqiwEtUPdQBwZKkYWvZg" name="Dark Skies 1996 alien" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/vCmqiwEtUPdQBwZKkYWvZg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>In the meantime, John's girlfriend Kim Sayers (Megan Ward) has started working for First Lady Jackie Kennedy, but is soon implanted by one of the Hive's spider-like Ganglions. John manages to perform an experimental extraction on her, and the pair go on the run, founding the eponymous Dark Skies movement to expose the extraterrestrial threat.</p><p>As the couple criss-cross the US, they set out to foil various Hive schemes, most of them led by under-the-influence former Majestic agent Jim Steele (Tim Kelleher). But they also have to stay one step ahead of Bach, who gradually develops a marriage of inconvenience with Loengard — they need each other, despite their mutual distrust, and very different goals and motivations.</p><p>There's impressive attention to detail throughout, whether the show is imagining elaborate crop circles, or recreating 1960s fashions, cars, and backdrops. The storyline also intersects with numerous famous events of the era (Vietnam, the Warren Commission, the Watts Riots in Los Angeles), as well as famous figures from politics and pop culture — the Hive even attempts to use the Beatles' famous 1964 performance on "The Ed Sullivan Show" to bring the populace under control.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/48HJUds5T1U" allowfullscreen></iframe></div></div><p>Zabel, the son of a history teacher, had worked as a correspondent for CNN in a previous life, and relished the chance to dive into America's recent past to inform the story, using his collection of Time and Newsweek magazine back issues for research. </p><p>"History books are about the big picture, you get the trends and all that," he explained in the aforementioned DVD doc. "But in those magazines you'd find all those different things that were happening at the same time in detail. We would constantly match those up with [stories of] UFO events."</p><p>One thing "Dark Skies" did <em>not</em> have, however, was government agents in black suits. With the first "<strong>Men in Black</strong>" movie shooting nearby (it would be released in 1997, becoming one of the <a href="https://www.space.com/best-space-movies"><strong>best space movies of all time</strong></a>), network executives got nervous about Majestic agents adopting the same look — even though the concept of "men in black" was already well known and, more to the point, scenes had already been shot with actors in black suits.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GqZgHscPCko6dmKiExmoEL" name="Dark Skies 1996 lead actors" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/GqZgHscPCko6dmKiExmoEL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>"'Men in black' were out there in the zeitgeist," Zabel pointed out, "but when I made this argument to one of the executives who came down to the set, they said, 'If you don't get your guys out of black suits today, we will shut down the production and burn the negative.'" </p><p>They subsequently became — as star Megan Ward put it — "men in dark gray," as some scenes were reshot and others colorised in post-production. Majestic's goons would become known as "Cloakers" in "Dark Skies" mythology.</p><p>By the time the show's first season concluded in May '97, the timeline had reached 1967s Summer of Love. By this point, Kim's Ganglion had reawakened, she'd gone full Hive, and her and John's two-year-old son were now on board the alien mothership. John embarked on a daring mission to rescue the boy with his new partner, Soviet agent Juliet Stuart (a pre-"<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-voyager-at-30-why-it-was-the-right-show-at-the-wrong-time"><strong>Star Trek: Voyager</strong></a>" Jeri Ryan), while Bach was seemingly dead at the hands of a Hive mole who'd infiltrated Majestic 12. It was a hell of a cliffhanger, but it was left unresolved when the show was cancelled after a single season, apparently the victim of high production costs and lower-than-expected ratings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1930px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="WUg8n3Rp6zvCYgpUy7sZeg" name="Dark Skies Jeri Ryan" alt="Screenshot from the 1996 sci-fi show "Dark Skies"" src="https://cdn.mos.cms.futurecdn.net/WUg8n3Rp6zvCYgpUy7sZeg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1930" height="1086" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NBC)</span></figcaption></figure><p>However, there was plenty more story left to tell. Friedman and Zabel always envisioned their show as a "<a href="https://www.space.com/in-the-wake-of-shadows-the-legacy-of-babylon-5"><u><strong>Babylon 5</strong></u></a>"-style five-year arc, with subsequent seasons covering the decades leading up to a big finale set <em>— </em>and potentially broadcast — in 2000. Even when they were first pitching the series, they'd already devised a "Dark Skies" chronology running from the dinosaur era through to the then-future of 2020.</p><p>"This was a reaction to other shows that felt like they were just making it up as they went along," said Friedman. "We said, 'Well, let's do the antithesis, let's come out with a whole blueprint, so we've got a big epic show, we can actually prove to people that we've thought this through.' In the span of a month or so, we thought out five seasons, and we just kept falling in love with the idea — let's put in more details, because we had history to mine from.</p><p>"It's a very subversive show," he added, "and I'm still shocked to this day that this was allowed to go on [TV]."</p><p><u></u><a href="https://www.amazon.com/Dark-Skies-Declassified-Eric-Close/dp/B00465I156/" target="_blank"><u><strong>'Dark Skies' is available on DVD in the US</strong></u></a><strong> and UK. There are also some full season uploads on YouTube.</strong></p>
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                                                            <title><![CDATA[ 40 years later 'ALF' is still the model for relatable alien shows ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Creativity thrived in the 1980s. It was the only decade brave enough to center a family sitcom around a fluffy alien puppet with a croissant-like nose, the lovability of a dog, and sensibilities of a stand-up comedian. While never the No. 1 show of its time in the U.S., "ALF" took first place in everybody's heart for four seasons, establishing itself as an important cornerstone of pop culture – even if it feels like it has lost some of its sheen and influence in modern times.</p><p>"ALF" is a tale as old as a time. An intergalactic creature named Gordon Shumway from the planet of Melmac crashes his <a href="https://www.space.com/42312-greatest-spaceships-of-science-fiction.html"><u><strong>spaceship</strong></u></a><strong> </strong>into a garage. He meets the Tanner family – no, not the annoyingly huggy people from "Full House" – who proceed to name him ALF, which is shorthand for Alien Life Form. Since his ship can't be repaired, and every '80s kid wanted to be Elliott Taylor and have a <a href="https://www.space.com/entertainment/best-friendly-aliens-from-sci-fi"><u><strong>friendly alien</strong></u></a> best buddy like in "E.T. the Extra-Terrestrial," ALF sticks around on Earth, cracking quips, wreaking havoc, and terrorizing the neighborhood cats.</p><p>Our pal ALF was far from the first TV alien to crash-land on this rock and become chummy with humans. In the '60s, <a href="https://www.space.com/entertainment/the-best-sci-fi-tv-shows-of-the-1960s"><u><strong>"My Favorite Martian"</strong></u></a> explored a similar premise through Martin O'Hara (played by Ray Walston). Then, in the late '70s, Robin Williams portrayed Mork in <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1970s"><u><strong>"Mork & Mindy."</strong></u></a> Did Martin or Mork have the charm and side-splitting gags of ALF who at one point tries to hypnotize a cat into thinking he's a bagel? Of course not. There was only one Gordon Shumway.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:707px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="R84caH2PDRAU4TEWQo2piT" name="ALF hynotizes cat" alt="ALF the furry, croissant-nosed alien is a swinging a golden pocket watch in an attempt to hypnotise the cat lying on the sofa." src="https://cdn.mos.cms.futurecdn.net/R84caH2PDRAU4TEWQo2piT-1920-80.jpg" mos="" align="middle" fullscreen="" width="707" height="398" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>"ALF's humor came out of him not knowing any better," <a href="https://www.mentalfloss.com/entertainment/tv/out-world-oral-history-alf"><u><strong>said Paul Fusco</strong></u></a>, the co-creator, puppeteer, and voice of the character. "He wasn't politically correct, but he was like Sophia on 'The Golden Girls' – the remarks came out of honesty. That was always the premise. He was never mean."</p><p>Under the guise of humor, "ALF" got away with <em>a lot </em>for its time. The pilot episode sees ALF downing beer and almost sharing one with the way-too-young Brian Tanner (Benji Gregory). Even so, the show ducked and dived the long arm of the network fuddy-duddies beautifully, skirting the edge of censorship with a knowing wink, clever pun, and out-of-this-world comedic timing.  </p><p>Speaking of otherworldliness, the absolute <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1980s"><u><strong>best sci-fi shows</strong></u></a><strong> </strong>don't need to belabor the fact they're about science fiction. They trust that the viewer understands the basic setup and wants to find out more about the stories behind the individuals. "ALF" gets this, choosing to focus on the main character being a fish out of water and an unruly houseguest rather than hammering home the point that he's an alien at every opportunity. Think of it as a PG version of "You, Me and Dupree", but with a funnier and less insufferable Dupree in the form of ALF.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PNfLeiDk5pAKaHYWRyHGnT" name="ALF movie_in backseat of car" alt="ALF the furry, croissant-nosed alien is sitting in the back seat of a convertible. A male agent is driving and a female agent is in the passenger seat. They are driving along a country highway." src="https://cdn.mos.cms.futurecdn.net/PNfLeiDk5pAKaHYWRyHGnT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>Unlike other family sitcoms of its era that always devolved into ham-fisted lessons about "oh shucks, family knows best" and "it's not toxic if we gaslight and say I love you," "ALF" finds the balance between light-hearted shenanigans and hard-hitting events. </p><p>Yes, there are the running gags of ALF trying to hide his presence from snooping neighbors, dodging the Alien Task Force, and turning the Tanner household into his own personal playpen, but there's also a seriousness behind the smiles when you look for it. From him feeling survivor's guilt over the destruction of his planet to his sincere reaction to the death of Lucky the cat in later episodes, there's genuine emotion and depth behind the jokes that highlight real character development and growth throughout his story arc.</p><p>ALF is also a complex guy. He's sarcastic and a bona fide troublemaker, yet he's also kind and caring. There's an hilarious episode in the first season titled "Looking for Lucky," where Lucky the cat disappears and the Tanners presume that ALF ate him because of a furball he coughs up. ALF pleads his case and embarks on a search for Lucky, even questioning other neighborhood cats about his whereabouts. This episode alone shows the different facets of his personality – yeah, he spoke about Lucky as if he was a meal best served with some fava beans and a nice Chianti, but when Brian misses his pet, ALF realizes he needs to right this wrong, even if he isn't the one to blame here.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="yECbVByabJFcPxUmpVrDjT" name="ALF with man holding ice pack to head" alt="ALF the furry, croissant alien is looking at a man who is slumped on the couch holding an ice pack to their head." src="https://cdn.mos.cms.futurecdn.net/yECbVByabJFcPxUmpVrDjT-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="281" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>It's this template that other alien comedies, such as <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1990s"><u><strong>"3rd Rock from the Sun"</strong></u></a><strong> </strong>and <a href="https://www.space.com/resident-alien-syfy-series-review"><u><strong>"Resident Alien,"</strong></u></a><strong> </strong>imitate to various degrees of success. They all begin under the guise of aliens failing to understand the complexity of human life and stumbling into awkward situations. However, they become more about how the concept of humanity transcends species; these characters become more human than the actual human beings featured in the series.</p><p>The truth is, though, that "ALF" surpasses all of them as the ultimate comfort and relatable alien show. You want to spend more time with ALF and the Tanners; you feel as if you're part of the family and understand exactly what they're going through. It's for this reason that the show received an animated series, a TV movie that wrapped up the events after the fourth season's cliffhanger ending, and even a talk show for ALF to host guests. Did <a href="https://www.space.com/space-exploration/apollo/john-lithgow-to-launch-into-life-of-apollo-11-astronaut-in-new-podcast-buzz"><u><strong>John Lithgow</strong></u></a>'s Dick Solomon ever get this treatment? No, and he didn't deserve it either, if we're being honest.</p><p>"ALF" might not be looked back on in the same way as iconic sitcoms like "Friends" and "Seinfeld," but it's a show that connected with audiences around the world – from Ma and Pops watching in their lounge in Louisville, Kentucky to the young boy sitting in front of his grandparents' TV set in Johannesburg, South Africa. Its layered humor, sharp writing, and outstanding performances made everybody forget that the main character was a puppet. And that's part of the magic, since he still feels real to this day.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wqTSXUsc5GaXU6SgjkzTCT" name="ALF animated series" alt="Title card for ALF: The Animated Series. A family of five croissant-nosed, furry aliens are standing on a light blue background." src="https://cdn.mos.cms.futurecdn.net/wqTSXUsc5GaXU6SgjkzTCT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Animation City)</span></figcaption></figure><p>Every few years or so, a new rumor pops up about an "ALF" reboot in the making. While it's an enticing prospect to consider, let's be honest here: nothing will reach the heights of the original show. It's lightning in a bottle. A moment in time. A one of one… and it ended when it was supposed to. So, to quote the madcap Melmacian himself, "If you love something, set it free. If it comes back to you, it's yours. If it gets run over by a car, you don't want it."</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/40-years-later-alf-is-still-the-model-for-relatable-alien-shows</link>
                                                                            <description>
                            <![CDATA[ In 1986, ALF crash-landed on Earth and made his home in our hearts. ]]>
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                                                                        <pubDate>Tue, 22 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 23 Sep 2026 10:57:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sergio Pereira ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SVrqu8t55vUMnWwgavgYNH-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Alien Productions]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[ALF the furry, croissant-shaped nose alien is sitting at the kitchen table talking to a human male.]]></media:description>                                                            <media:text><![CDATA[ALF the furry, croissant-shaped nose alien is sitting at the kitchen table talking to a human male.]]></media:text>
                                <media:title type="plain"><![CDATA[ALF the furry, croissant-shaped nose alien is sitting at the kitchen table talking to a human male.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Creativity thrived in the 1980s. It was the only decade brave enough to center a family sitcom around a fluffy alien puppet with a croissant-like nose, the lovability of a dog, and sensibilities of a stand-up comedian. While never the No. 1 show of its time in the U.S., "ALF" took first place in everybody's heart for four seasons, establishing itself as an important cornerstone of pop culture – even if it feels like it has lost some of its sheen and influence in modern times.</p><p>"ALF" is a tale as old as a time. An intergalactic creature named Gordon Shumway from the planet of Melmac crashes his <a href="https://www.space.com/42312-greatest-spaceships-of-science-fiction.html"><u><strong>spaceship</strong></u></a><strong> </strong>into a garage. He meets the Tanner family – no, not the annoyingly huggy people from "Full House" – who proceed to name him ALF, which is shorthand for Alien Life Form. Since his ship can't be repaired, and every '80s kid wanted to be Elliott Taylor and have a <a href="https://www.space.com/entertainment/best-friendly-aliens-from-sci-fi"><u><strong>friendly alien</strong></u></a> best buddy like in "E.T. the Extra-Terrestrial," ALF sticks around on Earth, cracking quips, wreaking havoc, and terrorizing the neighborhood cats.</p><p>Our pal ALF was far from the first TV alien to crash-land on this rock and become chummy with humans. In the '60s, <a href="https://www.space.com/entertainment/the-best-sci-fi-tv-shows-of-the-1960s"><u><strong>"My Favorite Martian"</strong></u></a> explored a similar premise through Martin O'Hara (played by Ray Walston). Then, in the late '70s, Robin Williams portrayed Mork in <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1970s"><u><strong>"Mork & Mindy."</strong></u></a> Did Martin or Mork have the charm and side-splitting gags of ALF who at one point tries to hypnotize a cat into thinking he's a bagel? Of course not. There was only one Gordon Shumway.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:707px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="R84caH2PDRAU4TEWQo2piT" name="ALF hynotizes cat" alt="ALF the furry, croissant-nosed alien is a swinging a golden pocket watch in an attempt to hypnotise the cat lying on the sofa." src="https://cdn.mos.cms.futurecdn.net/R84caH2PDRAU4TEWQo2piT-1920-80.jpg" mos="" align="middle" fullscreen="" width="707" height="398" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>"ALF's humor came out of him not knowing any better," <a href="https://www.mentalfloss.com/entertainment/tv/out-world-oral-history-alf"><u><strong>said Paul Fusco</strong></u></a>, the co-creator, puppeteer, and voice of the character. "He wasn't politically correct, but he was like Sophia on 'The Golden Girls' – the remarks came out of honesty. That was always the premise. He was never mean."</p><p>Under the guise of humor, "ALF" got away with <em>a lot </em>for its time. The pilot episode sees ALF downing beer and almost sharing one with the way-too-young Brian Tanner (Benji Gregory). Even so, the show ducked and dived the long arm of the network fuddy-duddies beautifully, skirting the edge of censorship with a knowing wink, clever pun, and out-of-this-world comedic timing.  </p><p>Speaking of otherworldliness, the absolute <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1980s"><u><strong>best sci-fi shows</strong></u></a><strong> </strong>don't need to belabor the fact they're about science fiction. They trust that the viewer understands the basic setup and wants to find out more about the stories behind the individuals. "ALF" gets this, choosing to focus on the main character being a fish out of water and an unruly houseguest rather than hammering home the point that he's an alien at every opportunity. Think of it as a PG version of "You, Me and Dupree", but with a funnier and less insufferable Dupree in the form of ALF.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PNfLeiDk5pAKaHYWRyHGnT" name="ALF movie_in backseat of car" alt="ALF the furry, croissant-nosed alien is sitting in the back seat of a convertible. A male agent is driving and a female agent is in the passenger seat. They are driving along a country highway." src="https://cdn.mos.cms.futurecdn.net/PNfLeiDk5pAKaHYWRyHGnT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>Unlike other family sitcoms of its era that always devolved into ham-fisted lessons about "oh shucks, family knows best" and "it's not toxic if we gaslight and say I love you," "ALF" finds the balance between light-hearted shenanigans and hard-hitting events. </p><p>Yes, there are the running gags of ALF trying to hide his presence from snooping neighbors, dodging the Alien Task Force, and turning the Tanner household into his own personal playpen, but there's also a seriousness behind the smiles when you look for it. From him feeling survivor's guilt over the destruction of his planet to his sincere reaction to the death of Lucky the cat in later episodes, there's genuine emotion and depth behind the jokes that highlight real character development and growth throughout his story arc.</p><p>ALF is also a complex guy. He's sarcastic and a bona fide troublemaker, yet he's also kind and caring. There's an hilarious episode in the first season titled "Looking for Lucky," where Lucky the cat disappears and the Tanners presume that ALF ate him because of a furball he coughs up. ALF pleads his case and embarks on a search for Lucky, even questioning other neighborhood cats about his whereabouts. This episode alone shows the different facets of his personality – yeah, he spoke about Lucky as if he was a meal best served with some fava beans and a nice Chianti, but when Brian misses his pet, ALF realizes he needs to right this wrong, even if he isn't the one to blame here.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="yECbVByabJFcPxUmpVrDjT" name="ALF with man holding ice pack to head" alt="ALF the furry, croissant alien is looking at a man who is slumped on the couch holding an ice pack to their head." src="https://cdn.mos.cms.futurecdn.net/yECbVByabJFcPxUmpVrDjT-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="281" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alien Productions)</span></figcaption></figure><p>It's this template that other alien comedies, such as <a href="https://www.space.com/entertainment/space-movies-shows/the-10-best-sci-fi-tv-shows-of-the-1990s"><u><strong>"3rd Rock from the Sun"</strong></u></a><strong> </strong>and <a href="https://www.space.com/resident-alien-syfy-series-review"><u><strong>"Resident Alien,"</strong></u></a><strong> </strong>imitate to various degrees of success. They all begin under the guise of aliens failing to understand the complexity of human life and stumbling into awkward situations. However, they become more about how the concept of humanity transcends species; these characters become more human than the actual human beings featured in the series.</p><p>The truth is, though, that "ALF" surpasses all of them as the ultimate comfort and relatable alien show. You want to spend more time with ALF and the Tanners; you feel as if you're part of the family and understand exactly what they're going through. It's for this reason that the show received an animated series, a TV movie that wrapped up the events after the fourth season's cliffhanger ending, and even a talk show for ALF to host guests. Did <a href="https://www.space.com/space-exploration/apollo/john-lithgow-to-launch-into-life-of-apollo-11-astronaut-in-new-podcast-buzz"><u><strong>John Lithgow</strong></u></a>'s Dick Solomon ever get this treatment? No, and he didn't deserve it either, if we're being honest.</p><p>"ALF" might not be looked back on in the same way as iconic sitcoms like "Friends" and "Seinfeld," but it's a show that connected with audiences around the world – from Ma and Pops watching in their lounge in Louisville, Kentucky to the young boy sitting in front of his grandparents' TV set in Johannesburg, South Africa. Its layered humor, sharp writing, and outstanding performances made everybody forget that the main character was a puppet. And that's part of the magic, since he still feels real to this day.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wqTSXUsc5GaXU6SgjkzTCT" name="ALF animated series" alt="Title card for ALF: The Animated Series. A family of five croissant-nosed, furry aliens are standing on a light blue background." src="https://cdn.mos.cms.futurecdn.net/wqTSXUsc5GaXU6SgjkzTCT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Animation City)</span></figcaption></figure><p>Every few years or so, a new rumor pops up about an "ALF" reboot in the making. While it's an enticing prospect to consider, let's be honest here: nothing will reach the heights of the original show. It's lightning in a bottle. A moment in time. A one of one… and it ended when it was supposed to. So, to quote the madcap Melmacian himself, "If you love something, set it free. If it comes back to you, it's yours. If it gets run over by a car, you don't want it."</p>
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                                                            <title><![CDATA[ The striking similarities in 'Star Trek' and 'Doctor Who's' struggles for existence ]]></title>
                                                                                                <dc:content><![CDATA[ <p>"Doctor Who" and "Star Trek" were both born during the <a href="https://www.space.com/space-race.html"><u><strong>space race</strong></u></a> in the 1960s. An interplanetary human race seemed only decades away, and TV was bound to explore the possibilities, though both British and American networks felt that science fiction didn’t appeal to audiences.</p><p>In 1962 the BBC commissioned a report into the genre, which concluded that it was not particularly popular or suitable for the medium of TV. A second report conceded that a time-travel series might work, as a sort of police procedural of science fiction. Head of drama Sydney Newman developed the "Doctor Who" concept in 1963 as a way to fill a gap in the Saturday early-evening schedules.</p><p>Gene Roddenberry pitched his "'Wagon Train' to the stars" in 1964. NBC was not convinced "it would make a commercial television series, that there was enough of an audience out there to support this mixture of science fiction and fantasy," writes Herbert F. Solow, "Star Trek’s" executive in charge of production. But Solow was persistent, and the deal was done.</p><h2 id="dual-pilots">Dual pilots</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="55TEtTD8HnCoTSsgzsngY8" name="An Unearthly Child Doctor Who" alt="Screenshot from the 1963 Doctor Who pilot "An Unearthly Child"" src="https://cdn.mos.cms.futurecdn.net/55TEtTD8HnCoTSsgzsngY8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/55TEtTD8HnCoTSsgzsngY8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>The most striking similarity between "Doctor Who" and "Star Trek" is that both had pilot episodes which were rejected by their networks, yet the networks took the unusual step of financing second attempts.</p><p>Pilots, as they’re known in the US, were not a part of how the BBC worked. All involved in "Doctor Who" intended the version of "An Unearthly Child" made in September 1963 to be broadcast as the beginning of the series. But the recording — done almost as if live — suffered problems, cameras bumping into set dressing and doors swinging open by themselves. </p><p>It was the characterization of the Doctor and his granddaughter Susan, though, that really motivated the remount in October. He was too grumpy and lacked sparkle, and she was too weird and unrelatable for young viewers.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HixdGfp5Yg9xTjdb5VfBKL" name="Star-Trek-The-Cage-01.jpg" alt="Captain Pike (Jeffrey Hunter) faces his captors, the Talosians, in the pilot episode of "Star Trek: The Original Series" called "The Cage."" src="https://cdn.mos.cms.futurecdn.net/HixdGfp5Yg9xTjdb5VfBKL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HixdGfp5Yg9xTjdb5VfBKL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS/Getty)</span></figcaption></figure><p>The changes to "The Cage", "Star Trek’s" pilot, were far more sweeping. NBC famously branded it too cerebral. The whole story was thrown out and a new one, "Where No Man Has Gone Before", was filmed as the second pilot. </p><p>As with "Doctor Who", it was the characters that really needed work, and although the alien Spock was the character that NBC was most concerned about, he was the only one ultimately retained. The Vulcan became more emotionless, while William Shatner’s Kirk — who replaced Jeffrey Hunter’s Pike — became a little more instinctive. The female first officer was dropped entirely, and Scotty, Sulu and later McCoy were added.</p><p>With pilots remade and series up and running, both productions found that making ambitious science fiction on a weekly basis was tough. A dozen episodes into their first seasons, "Doctor Who" was over budget and "Star Trek" was slipping behind its delivery schedule. Both arrived at the same solution: make an easy two-part story to get back on track.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CdZJfPgaxMrAkpUdVBL3eh" name="p0gkm563" alt="Screenshot from Doctor Who season 1 episode " The Brink of Disaster"" src="https://cdn.mos.cms.futurecdn.net/CdZJfPgaxMrAkpUdVBL3eh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CdZJfPgaxMrAkpUdVBL3eh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>"Doctor Who’s" writers came up with "The Edge of Destruction" and "The Brink of Disaster", two episodes telling a tense and mysterious story set entirely inside the TARDIS. Only the four regular characters appeared, and aside from a small bedroom, the existing console room was the only set.</p><p>"Star Trek" chose to play the ace up its sleeve: the unbroadcast pilot. Gene Roddenberry wrote "The Menagerie", a story revolving around a court-martial in which Spock presents video evidence, which was footage from "The Cage". By using almost all of the pilot in this way, Roddenberry and his team got a two-parter for which they only had to shoot about one episode’s worth of new material.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w39o49dM7jgPkjJPht5N5X" name="tos-the-cage-00011" alt="Screenshot from Star Trek: The Original Series pilot "The Cage"" src="https://cdn.mos.cms.futurecdn.net/w39o49dM7jgPkjJPht5N5X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/w39o49dM7jgPkjJPht5N5X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Both ruthlessly practical decisions had creative consequences in the series’ futures. "The Edge of Destruction"/"The Brink of Disaster" establishes the TARDIS as having a life-like intelligence, a fact taken to its logical conclusion in the 2011 episode "The Doctor’s Wife", in which the time machine temporarily gets a walking, talking human body. </p><p>Meanwhile, "The Menagerie" establishes that Captain Pike and his crew, including the more emotional Spock, existed in universe, predating Kirk’s command of the Enterprise by several years. If that version of the Enterprise crew hadn’t been canonized like this, we would likely have no "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>Strange New Worlds</strong></u></a>" today.</p><h2 id="save-our-series">Save our series</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBb3itDKLyBysLFZm7L2Yd" name="Star Trek TOS uniforms" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>From the growing pains of the two sci-fi series’ early days, we flash forward to later periods when they were threatened with termination. </p><p>In the case of "Star Trek", we don’t have far to go. After both the first and second seasons, it was far from clear that NBC would renew the show. Both times, Roddenberry ensured others put pressure on the network on his behalf. </p><p>In late 1966, he prompted Harlan Ellison to encourage all members of the Science Fiction Writers of America to lobby TV stations, sponsors, and the press, demanding "Star Trek’s" renewal. A year later, he collaborated with influential fan Bjo Trimble to orchestrate another letter-writing campaign.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xVrtt8YyqyXs3Bzo95fvv4" name="McCoy.jpg" alt="Best Doctor Who: Sylvester McCoy" src="https://cdn.mos.cms.futurecdn.net/xVrtt8YyqyXs3Bzo95fvv4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xVrtt8YyqyXs3Bzo95fvv4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>"Doctor Who" had its cancellation crisis in 1985. The British series had been running for an impressive 22 years, with several different producers taking turns to steer it, but the latest BBC management disliked it. </p><p>When the axe fell, there was a swift backlash from the press, at least partly driven by Ian Levine, a prominent fan and unofficial script consultant. By some accounts, producer John Nathan-Turner was behind Levine’s efforts, trying to ensure the continuation of his series via a fan as Roddenberry had done.</p><p>Both series earned only temporary reprieves. "Star Trek" managed a third season before succumbing to the NBC axe in 1969. "Doctor Who" limped on for four more years before quietly disappearing in 1989. Both had extended periods of rest before returning bigger and more popular than ever.</p><h2 id="history-repeats-itself">History repeats itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rixtntQwePZcN5CpmJkrnE" name="star-trek-strange-new-worlds-season-4-trailer-photos-poster" alt="Nine character from a sci-fi tv show promo banner" src="https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>Now, in 2026, both properties face uncertain futures once more. "Doctor Who" has been dropped by Disney+, which had been co-producing it for the last few years. Now the BBC is currently seeking a new co-production partner. </p><p>On the other side of the pond, "Strange New Worlds" and "Starfleet Academy", the two most recent "Star Trek" series, have also ceased production with no replacements in the works. </p><p>It's a worrying time for sci-fi fans, to be sure, but if the last sixty-plus years are anything to go by, we haven't seen the last of either of these venerable sci-fi franchises.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/the-striking-similarities-in-star-trek-and-doctor-whos-struggles-for-existence</link>
                                                                            <description>
                            <![CDATA[ Two sexagenarian sci-fi shows, two sides of the Atlantic, with some uncanny parallels in their turbulent histories. ]]>
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                                                                        <pubDate>Mon, 21 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 21 Sep 2026 21:34:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Neil Oseman ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/2EZdBzr8qNGWejcfCce98V-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;A lifelong fan of space travel and genre fiction, Neil spent his teenage years making terrible amateur films that were heavily inspired by the likes of &quot;Quantum Leap&quot;, &quot;Star Wars&quot; and “Back to the Future&quot;. He has subsequently worked for over 25 years as a director of photography on films ranging from the unofficial &quot;Doctor Who&quot; spin-off &quot;Daemos Rising&quot; to the critically acclaimed 2024 &quot;Hamlet&quot; adaptation starring Sir Ian McKellen. &lt;/p&gt;&lt;p&gt;He also served as the showrunner for two seasons of the multi-award-winning short-form fantasy series &quot;Ren: The Girl with the Mark&quot;. Based in Cambridge, UK, Neil has written for RedShark News, Doctor Who Magazine, and Infinity, and is a regular contributor to British Cinematographer Magazine.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[BBC &amp;amp; Paramount]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing cast members from various Doctor Who iterations (L) and Star Trek iterations (R)]]></media:description>                                                            <media:text><![CDATA[Split image showing cast members from various Doctor Who iterations (L) and Star Trek iterations (R)]]></media:text>
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                                <p>"Doctor Who" and "Star Trek" were both born during the <a href="https://www.space.com/space-race.html"><u><strong>space race</strong></u></a> in the 1960s. An interplanetary human race seemed only decades away, and TV was bound to explore the possibilities, though both British and American networks felt that science fiction didn’t appeal to audiences.</p><p>In 1962 the BBC commissioned a report into the genre, which concluded that it was not particularly popular or suitable for the medium of TV. A second report conceded that a time-travel series might work, as a sort of police procedural of science fiction. Head of drama Sydney Newman developed the "Doctor Who" concept in 1963 as a way to fill a gap in the Saturday early-evening schedules.</p><p>Gene Roddenberry pitched his "'Wagon Train' to the stars" in 1964. NBC was not convinced "it would make a commercial television series, that there was enough of an audience out there to support this mixture of science fiction and fantasy," writes Herbert F. Solow, "Star Trek’s" executive in charge of production. But Solow was persistent, and the deal was done.</p><h2 id="dual-pilots">Dual pilots</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="55TEtTD8HnCoTSsgzsngY8" name="An Unearthly Child Doctor Who" alt="Screenshot from the 1963 Doctor Who pilot "An Unearthly Child"" src="https://cdn.mos.cms.futurecdn.net/55TEtTD8HnCoTSsgzsngY8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/55TEtTD8HnCoTSsgzsngY8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>The most striking similarity between "Doctor Who" and "Star Trek" is that both had pilot episodes which were rejected by their networks, yet the networks took the unusual step of financing second attempts.</p><p>Pilots, as they’re known in the US, were not a part of how the BBC worked. All involved in "Doctor Who" intended the version of "An Unearthly Child" made in September 1963 to be broadcast as the beginning of the series. But the recording — done almost as if live — suffered problems, cameras bumping into set dressing and doors swinging open by themselves. </p><p>It was the characterization of the Doctor and his granddaughter Susan, though, that really motivated the remount in October. He was too grumpy and lacked sparkle, and she was too weird and unrelatable for young viewers.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HixdGfp5Yg9xTjdb5VfBKL" name="Star-Trek-The-Cage-01.jpg" alt="Captain Pike (Jeffrey Hunter) faces his captors, the Talosians, in the pilot episode of "Star Trek: The Original Series" called "The Cage."" src="https://cdn.mos.cms.futurecdn.net/HixdGfp5Yg9xTjdb5VfBKL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HixdGfp5Yg9xTjdb5VfBKL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS/Getty)</span></figcaption></figure><p>The changes to "The Cage", "Star Trek’s" pilot, were far more sweeping. NBC famously branded it too cerebral. The whole story was thrown out and a new one, "Where No Man Has Gone Before", was filmed as the second pilot. </p><p>As with "Doctor Who", it was the characters that really needed work, and although the alien Spock was the character that NBC was most concerned about, he was the only one ultimately retained. The Vulcan became more emotionless, while William Shatner’s Kirk — who replaced Jeffrey Hunter’s Pike — became a little more instinctive. The female first officer was dropped entirely, and Scotty, Sulu and later McCoy were added.</p><p>With pilots remade and series up and running, both productions found that making ambitious science fiction on a weekly basis was tough. A dozen episodes into their first seasons, "Doctor Who" was over budget and "Star Trek" was slipping behind its delivery schedule. Both arrived at the same solution: make an easy two-part story to get back on track.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CdZJfPgaxMrAkpUdVBL3eh" name="p0gkm563" alt="Screenshot from Doctor Who season 1 episode " The Brink of Disaster"" src="https://cdn.mos.cms.futurecdn.net/CdZJfPgaxMrAkpUdVBL3eh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CdZJfPgaxMrAkpUdVBL3eh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>"Doctor Who’s" writers came up with "The Edge of Destruction" and "The Brink of Disaster", two episodes telling a tense and mysterious story set entirely inside the TARDIS. Only the four regular characters appeared, and aside from a small bedroom, the existing console room was the only set.</p><p>"Star Trek" chose to play the ace up its sleeve: the unbroadcast pilot. Gene Roddenberry wrote "The Menagerie", a story revolving around a court-martial in which Spock presents video evidence, which was footage from "The Cage". By using almost all of the pilot in this way, Roddenberry and his team got a two-parter for which they only had to shoot about one episode’s worth of new material.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w39o49dM7jgPkjJPht5N5X" name="tos-the-cage-00011" alt="Screenshot from Star Trek: The Original Series pilot "The Cage"" src="https://cdn.mos.cms.futurecdn.net/w39o49dM7jgPkjJPht5N5X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/w39o49dM7jgPkjJPht5N5X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Both ruthlessly practical decisions had creative consequences in the series’ futures. "The Edge of Destruction"/"The Brink of Disaster" establishes the TARDIS as having a life-like intelligence, a fact taken to its logical conclusion in the 2011 episode "The Doctor’s Wife", in which the time machine temporarily gets a walking, talking human body. </p><p>Meanwhile, "The Menagerie" establishes that Captain Pike and his crew, including the more emotional Spock, existed in universe, predating Kirk’s command of the Enterprise by several years. If that version of the Enterprise crew hadn’t been canonized like this, we would likely have no "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>Strange New Worlds</strong></u></a>" today.</p><h2 id="save-our-series">Save our series</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBb3itDKLyBysLFZm7L2Yd" name="Star Trek TOS uniforms" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>From the growing pains of the two sci-fi series’ early days, we flash forward to later periods when they were threatened with termination. </p><p>In the case of "Star Trek", we don’t have far to go. After both the first and second seasons, it was far from clear that NBC would renew the show. Both times, Roddenberry ensured others put pressure on the network on his behalf. </p><p>In late 1966, he prompted Harlan Ellison to encourage all members of the Science Fiction Writers of America to lobby TV stations, sponsors, and the press, demanding "Star Trek’s" renewal. A year later, he collaborated with influential fan Bjo Trimble to orchestrate another letter-writing campaign.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xVrtt8YyqyXs3Bzo95fvv4" name="McCoy.jpg" alt="Best Doctor Who: Sylvester McCoy" src="https://cdn.mos.cms.futurecdn.net/xVrtt8YyqyXs3Bzo95fvv4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xVrtt8YyqyXs3Bzo95fvv4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>"Doctor Who" had its cancellation crisis in 1985. The British series had been running for an impressive 22 years, with several different producers taking turns to steer it, but the latest BBC management disliked it. </p><p>When the axe fell, there was a swift backlash from the press, at least partly driven by Ian Levine, a prominent fan and unofficial script consultant. By some accounts, producer John Nathan-Turner was behind Levine’s efforts, trying to ensure the continuation of his series via a fan as Roddenberry had done.</p><p>Both series earned only temporary reprieves. "Star Trek" managed a third season before succumbing to the NBC axe in 1969. "Doctor Who" limped on for four more years before quietly disappearing in 1989. Both had extended periods of rest before returning bigger and more popular than ever.</p><h2 id="history-repeats-itself">History repeats itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rixtntQwePZcN5CpmJkrnE" name="star-trek-strange-new-worlds-season-4-trailer-photos-poster" alt="Nine character from a sci-fi tv show promo banner" src="https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>Now, in 2026, both properties face uncertain futures once more. "Doctor Who" has been dropped by Disney+, which had been co-producing it for the last few years. Now the BBC is currently seeking a new co-production partner. </p><p>On the other side of the pond, "Strange New Worlds" and "Starfleet Academy", the two most recent "Star Trek" series, have also ceased production with no replacements in the works. </p><p>It's a worrying time for sci-fi fans, to be sure, but if the last sixty-plus years are anything to go by, we haven't seen the last of either of these venerable sci-fi franchises.</p>
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                                                            <title><![CDATA[ 'Project Hail Mary: Journey Among the Stars' lets players do jazz hands with Rocky in mixed reality ]]></title>
                                                                                                <dc:content><![CDATA[ <p>You don't need us to tell you <a href="https://www.space.com/entertainment/space-movies-shows/project-hail-mary-is-an-optimistic-look-towards-the-stars-and-we-need-that-right-now-review"><u><strong>Project Hail Mary</strong></u></a> was a smash hit earlier this year. The uplifting sci-fi movie, directed by Phil Lord and Christopher Miller, went on to make about $685 million worldwide at the box office; an impressive feat for a non-franchise blockbuster these days. Now, it's making the jump to video games through mixed-reality and VR with <a href="https://www.maze-theory.com/our-games/projecthailmaryvr"><u><strong>Project Hail Mary: Journey Among the Stars</strong></u></a>.</p><p>At Gamescom, I was lucky enough to go hands-on with an in-development build of the game, which is currently targeting a launch later this year. Developer Maze Theory was there to show off how it looked and played, but I was also able to sit down with Sandy Lockie — gameplay and creative lead — to discuss what made Project Hail Mary a must-play for fans of both <a href="https://www.space.com/entertainment/space-movies-shows/10-major-differences-between-the-project-hail-mary-book-and-movie"><u><strong>the movie and Andy Weir's novel</strong></u></a>.</p><p>"We worked with Andy a lot in the early stages to set the direction, the time, and the framing of our narrative," Lockie told me when asked about the project's conception. "We've seen how people respond to the film and the book... Our goal was to remain authentic to that, so working with Andy was super important to us." </p><p>The book and movie's story follows Dr. Ryland Grace, a middle school teacher who wakes up aboard an interstellar spacecraft with no memory of how he got there, as he tries to save humanity with the help of an unexpected alien pal.</p><p>The demo threw me right into the action. Something is broken inside the Hail Mary, so the player, embodying Grace, has to check for the warning lights and, really, anything that looks off. While the mixed-reality setup still needs a <a href="https://www.space.com/best-vr-headsets"><u><strong>VR headset</strong></u></a>, the impressive part is that no controllers are needed to interact with your digital surroundings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oTaf3Mu7Lp3VD9ri7bfuR4" name="PHMJourney_1" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/oTaf3Mu7Lp3VD9ri7bfuR4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oTaf3Mu7Lp3VD9ri7bfuR4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>As seen in the <a href="https://www.youtube.com/watch?v=dvLI5f6s584"><u><strong>gameplay reveal trailer</strong></u></a> released during Gamescom, the game can be calibrated in any open-enough space to adjust the "play area", which is overlaid on top of the real world. It works shockingly well, with my hands being registered instantly as Grace's, which allowed me to push buttons and grab cranks and items all around me. Even when Rocky — voiced by James Ortiz once again — was waiting for me to finish a task, I couldn't stop toying with objects floating in zero gravity.</p><p>"Maybe it's the idea of confined environments and being transported into a place that people can't usually go to, but space games are quite a prolific theme in VR and MR," Lockie said about the boom of <a href="https://www.space.com/best-vr-space-games"><u><strong>VR space games</strong></u></a> built with the still-evolving tech. "I think the real differentiator (for us) and the real unique opportunity is Rocky... It's kind of a unique responsibility to try and bring that to life, to make the player feel like they are collaborating with Rocky. It's not just a non-player character or kind of quest giver. He's your companion throughout the game," he noted.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8nN8Nu9RJ6LyyGnHMPjyg4" name="PHMJourney_2" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/8nN8Nu9RJ6LyyGnHMPjyg4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8nN8Nu9RJ6LyyGnHMPjyg4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Indeed, Rocky's presence and surprisingly fluid interactions with the player are what might ultimately separate Project Hail Mary: Journey Among the Stars from many of the "safer" VR and MR space adventures out there. Lockie also mentioned the devs at Maze Theory like to talk about the idea of "single-player co-op", and that feels like an apt way to describe what they're going for here.</p><p>These space-set experiences can feel isolating and lonely at times, and while I'd say the situation Ryland Grace finds himself in remains stressful and dangerous, having Rocky around — doing "jazz hands" and other hand gestures taken straight from the movie — is oddly comforting. Lockie compared the overall collaboration process to the ones we're used to in other<strong> </strong><a href="https://www.space.com/entertainment/space-games/best-space-co-op-games"><u><strong>space co-op games</strong></u></a>, but of course, being inside the Hail Mary and using your actual hands makes Journey Among the Stars more immersive.</p><p>There are, of course, limitations to what mixed reality can do even at this stage, and Lockie was happy to go into the process of getting it right: "I love design in this space. It's still a relatively new space. Things like hand-tracking were important to us because we wanted to remove as many barriers between you feeling that you're there with Rocky as possible... A lot of work goes into that kind of tactility and feedback... If you do it well, the player doesn't even know it's there, things like mapping the hands to different objects."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ETKeqCW6eFmbe9DGJXCfb4" name="PHMJourney_3" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/ETKeqCW6eFmbe9DGJXCfb4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ETKeqCW6eFmbe9DGJXCfb4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Going back to my own hands-on experience with the game, I found myself quite impressed by the precision of my movements. As someone who'd spent more time playing a few VR games in the past, it was a reminder that the tech has been making massive leaps in recent years, even if the entry bar remains high. The mixed-reality element helps make it more convincing and less cumbersome, too. Still, you need to have a large-enough space devoid of obstacles.</p><p>At Gamescom, Maze Theory didn't have control over the space they were given for their booth, so this isn't a problem of the game or its developers, but it was slightly frustrating to have to reach out to grab a battery in the digital world, only to smack my hand against a pillar. </p><p>Don't expect to be able to play this one inside a small, regular room. You'll need to secure a larger space for "three to four hours", according to its developers. "There's puzzle-solving and exploration in there, and sandbox sections where you just get to futz around with Rocky."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K3CpeYwTUoL5mvR3YCSZe4" name="PHMJourney_4" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/K3CpeYwTUoL5mvR3YCSZe4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K3CpeYwTUoL5mvR3YCSZe4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Mostly influenced by the movie, Project Hail Mary: Journey Among the Stars also wants to dig into a bit of the science involved, serving as an introduction to <a href="https://www.space.com/entertainment/space-movies-shows/i-talked-to-andy-weir-about-the-astrobiology-behind-project-hail-mary"><u><strong>Andy Weir's approach to it</strong></u></a><strong>.</strong> "We want people to feel like they're pros and know what they're doing, but we simplify things without getting bogged down too much in stuff like the chemical formulas," Lockie told me. "The idea is the player is Grace, and Grace knows his science. We have him explain things in a very grounded way, which is what Andy Weir excels at."</p><p>As a final note, Lockie mentioned Maze Theory is still looking at ways to inject more of that "science element" for people who want to go deeper, even if the governing idea is to allow anyone to fully play through this new story set within the continuity of the movie. </p><p>So far, it gets an "amaze" from me.</p><p><em><strong>Project Hail Mary: Journey Among the Stars is releasing on Meta Quest 3, Meta Quest 3S, Meta Quest Pro, PICO 4, and Android XR platforms in autumn 2026. Players can </strong></em><a href="https://www.meta.com/experiences/project-hail-mary-journey-among-the-stars-bundle/2335123230649230" target="_blank"><u><em><strong>pre-order</strong></em></u></a><em><strong> it now to get extra in-game digital assets.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/project-hail-mary-journey-among-the-stars-lets-players-do-jazz-hands-with-rocky-in-mixed-reality</link>
                                                                            <description>
                            <![CDATA[ We played the upcoming mixed-reality and VR adventure game based on the hit sci-fi movie at Gamescom, and talked with one of its developers. ]]>
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                                                                        <pubDate>Mon, 21 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HkqfNP49KfconoyQdjAkGh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/KnezWbSKuYaVxq5wkd2Ue4-1920-80.jpg">
                                                            <media:credit><![CDATA[Maze Theory]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from VR/mixed reality space game &quot;Project Hail Mary: Journey Among the Stars&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from VR/mixed reality space game &quot;Project Hail Mary: Journey Among the Stars&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from VR/mixed reality space game &quot;Project Hail Mary: Journey Among the Stars&quot;]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>You don't need us to tell you <a href="https://www.space.com/entertainment/space-movies-shows/project-hail-mary-is-an-optimistic-look-towards-the-stars-and-we-need-that-right-now-review"><u><strong>Project Hail Mary</strong></u></a> was a smash hit earlier this year. The uplifting sci-fi movie, directed by Phil Lord and Christopher Miller, went on to make about $685 million worldwide at the box office; an impressive feat for a non-franchise blockbuster these days. Now, it's making the jump to video games through mixed-reality and VR with <a href="https://www.maze-theory.com/our-games/projecthailmaryvr"><u><strong>Project Hail Mary: Journey Among the Stars</strong></u></a>.</p><p>At Gamescom, I was lucky enough to go hands-on with an in-development build of the game, which is currently targeting a launch later this year. Developer Maze Theory was there to show off how it looked and played, but I was also able to sit down with Sandy Lockie — gameplay and creative lead — to discuss what made Project Hail Mary a must-play for fans of both <a href="https://www.space.com/entertainment/space-movies-shows/10-major-differences-between-the-project-hail-mary-book-and-movie"><u><strong>the movie and Andy Weir's novel</strong></u></a>.</p><p>"We worked with Andy a lot in the early stages to set the direction, the time, and the framing of our narrative," Lockie told me when asked about the project's conception. "We've seen how people respond to the film and the book... Our goal was to remain authentic to that, so working with Andy was super important to us." </p><p>The book and movie's story follows Dr. Ryland Grace, a middle school teacher who wakes up aboard an interstellar spacecraft with no memory of how he got there, as he tries to save humanity with the help of an unexpected alien pal.</p><p>The demo threw me right into the action. Something is broken inside the Hail Mary, so the player, embodying Grace, has to check for the warning lights and, really, anything that looks off. While the mixed-reality setup still needs a <a href="https://www.space.com/best-vr-headsets"><u><strong>VR headset</strong></u></a>, the impressive part is that no controllers are needed to interact with your digital surroundings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oTaf3Mu7Lp3VD9ri7bfuR4" name="PHMJourney_1" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/oTaf3Mu7Lp3VD9ri7bfuR4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oTaf3Mu7Lp3VD9ri7bfuR4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>As seen in the <a href="https://www.youtube.com/watch?v=dvLI5f6s584"><u><strong>gameplay reveal trailer</strong></u></a> released during Gamescom, the game can be calibrated in any open-enough space to adjust the "play area", which is overlaid on top of the real world. It works shockingly well, with my hands being registered instantly as Grace's, which allowed me to push buttons and grab cranks and items all around me. Even when Rocky — voiced by James Ortiz once again — was waiting for me to finish a task, I couldn't stop toying with objects floating in zero gravity.</p><p>"Maybe it's the idea of confined environments and being transported into a place that people can't usually go to, but space games are quite a prolific theme in VR and MR," Lockie said about the boom of <a href="https://www.space.com/best-vr-space-games"><u><strong>VR space games</strong></u></a> built with the still-evolving tech. "I think the real differentiator (for us) and the real unique opportunity is Rocky... It's kind of a unique responsibility to try and bring that to life, to make the player feel like they are collaborating with Rocky. It's not just a non-player character or kind of quest giver. He's your companion throughout the game," he noted.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8nN8Nu9RJ6LyyGnHMPjyg4" name="PHMJourney_2" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/8nN8Nu9RJ6LyyGnHMPjyg4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8nN8Nu9RJ6LyyGnHMPjyg4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Indeed, Rocky's presence and surprisingly fluid interactions with the player are what might ultimately separate Project Hail Mary: Journey Among the Stars from many of the "safer" VR and MR space adventures out there. Lockie also mentioned the devs at Maze Theory like to talk about the idea of "single-player co-op", and that feels like an apt way to describe what they're going for here.</p><p>These space-set experiences can feel isolating and lonely at times, and while I'd say the situation Ryland Grace finds himself in remains stressful and dangerous, having Rocky around — doing "jazz hands" and other hand gestures taken straight from the movie — is oddly comforting. Lockie compared the overall collaboration process to the ones we're used to in other<strong> </strong><a href="https://www.space.com/entertainment/space-games/best-space-co-op-games"><u><strong>space co-op games</strong></u></a>, but of course, being inside the Hail Mary and using your actual hands makes Journey Among the Stars more immersive.</p><p>There are, of course, limitations to what mixed reality can do even at this stage, and Lockie was happy to go into the process of getting it right: "I love design in this space. It's still a relatively new space. Things like hand-tracking were important to us because we wanted to remove as many barriers between you feeling that you're there with Rocky as possible... A lot of work goes into that kind of tactility and feedback... If you do it well, the player doesn't even know it's there, things like mapping the hands to different objects."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ETKeqCW6eFmbe9DGJXCfb4" name="PHMJourney_3" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/ETKeqCW6eFmbe9DGJXCfb4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ETKeqCW6eFmbe9DGJXCfb4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Going back to my own hands-on experience with the game, I found myself quite impressed by the precision of my movements. As someone who'd spent more time playing a few VR games in the past, it was a reminder that the tech has been making massive leaps in recent years, even if the entry bar remains high. The mixed-reality element helps make it more convincing and less cumbersome, too. Still, you need to have a large-enough space devoid of obstacles.</p><p>At Gamescom, Maze Theory didn't have control over the space they were given for their booth, so this isn't a problem of the game or its developers, but it was slightly frustrating to have to reach out to grab a battery in the digital world, only to smack my hand against a pillar. </p><p>Don't expect to be able to play this one inside a small, regular room. You'll need to secure a larger space for "three to four hours", according to its developers. "There's puzzle-solving and exploration in there, and sandbox sections where you just get to futz around with Rocky."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K3CpeYwTUoL5mvR3YCSZe4" name="PHMJourney_4" alt="Screenshot from VR/mixed reality space game "Project Hail Mary: Journey Among the Stars"" src="https://cdn.mos.cms.futurecdn.net/K3CpeYwTUoL5mvR3YCSZe4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="810" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K3CpeYwTUoL5mvR3YCSZe4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Maze Theory)</span></figcaption></figure><p>Mostly influenced by the movie, Project Hail Mary: Journey Among the Stars also wants to dig into a bit of the science involved, serving as an introduction to <a href="https://www.space.com/entertainment/space-movies-shows/i-talked-to-andy-weir-about-the-astrobiology-behind-project-hail-mary"><u><strong>Andy Weir's approach to it</strong></u></a><strong>.</strong> "We want people to feel like they're pros and know what they're doing, but we simplify things without getting bogged down too much in stuff like the chemical formulas," Lockie told me. "The idea is the player is Grace, and Grace knows his science. We have him explain things in a very grounded way, which is what Andy Weir excels at."</p><p>As a final note, Lockie mentioned Maze Theory is still looking at ways to inject more of that "science element" for people who want to go deeper, even if the governing idea is to allow anyone to fully play through this new story set within the continuity of the movie. </p><p>So far, it gets an "amaze" from me.</p><p><em><strong>Project Hail Mary: Journey Among the Stars is releasing on Meta Quest 3, Meta Quest 3S, Meta Quest Pro, PICO 4, and Android XR platforms in autumn 2026. Players can </strong></em><a href="https://www.meta.com/experiences/project-hail-mary-journey-among-the-stars-bundle/2335123230649230" target="_blank"><u><em><strong>pre-order</strong></em></u></a><em><strong> it now to get extra in-game digital assets.</strong></em></p>
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                                                            <title><![CDATA[ A brief history of Vulcan… and Vulcan… and Vulcan ]]></title>
                                                                                                <dc:content><![CDATA[ <p>On January 2, 1860, French mathematician Urbain Le Verrier announced the discovery of a new planet. Situated in the toasty region between <a href="https://www.space.com/36-mercury-the-suns-closest-planetary-neighbor.html"><u><strong>Mercury</strong></u></a> and our star, what better name for this body than Vulcan?</p><p>Vulcan was the Roman god of all things hot — fire, forges, metalworking, deserts and, of course, volcanoes, to which he gave his name. He was literally thrown out of Olympus by his father Jupiter, falling into Mount Etna. He was said to labour away at his forge there, deep below the earth, and whenever his wife Venus was unfaithful, he would grow so angry that the sparks from his metalworking would shoot up out of the mountain.</p><p>Le Verrier had spent the 1840s and 1850s building a theoretical model of Mercury's orbit using classical mechanics – Sir Isaac Newton's laws of motion and gravitation. Unfortunately, observations of Mercury transiting the sun repeatedly showed a small but definite deviation from Le Verrier's predictions. The planet's perihelion, its closest point to the Sun, was shifting around the star a little bit faster than expected. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1994px;"><p class="vanilla-image-block" style="padding-top:101.45%;"><img id="TWZKsRiEAGYiHPEa8GtaJB" name="Lith. of E. Jones & G.W. Newman, 1846 - CC0 (1)" alt="A plan or map of the Solar System projected for schools & academies" src="https://cdn.mos.cms.futurecdn.net/TWZKsRiEAGYiHPEa8GtaJB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1994" height="2023" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TWZKsRiEAGYiHPEa8GtaJB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A plan or map of the Solar System projected for schools & academies. Created in 1846 by E. Jones & G.W. Newman, it shows the position of the hypothetical planet Vulcan. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Library of Congress)</span></figcaption></figure><p>So Le Verrier hypothesized a body between Mercury and the Sun which was gravitationally affecting the former's orbit. This hypothesis was lent significant weight by Le Verrier's 1846 discovery of Neptune using the same method, deducing its existence from the perturbations of the neighbouring planet, in that case Uranus.</p><p>In late 1859, Le Verrier found his "proof" of Vulcan. Edmond Modeste Lescarbault, a physician and amateur astronomer, claimed to have observed an unknown body transiting the Sun. It appeared to orbit in a speedy 20 days at a distance of just 0.14 AU (13 million miles). Le Verrier made his announcement, and Lescarbault was awarded the Légion d'honneur, the highest order of merit in France.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1207px;"><p class="vanilla-image-block" style="padding-top:132.56%;"><img id="CsV9fgr4hFer2EACeJMEdK" name="Urbain-Jean-Joseph-Le-Verrier - Smithsonian Institution Archives (1)" alt="Portrait of Urbain Jean Joseph Le Verrier. Lithograph by Auguste Bry, 19th C., published by Rosselin." src="https://cdn.mos.cms.futurecdn.net/CsV9fgr4hFer2EACeJMEdK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1207" height="1600" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CsV9fgr4hFer2EACeJMEdK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Smithsonian Libraries)</span></figcaption></figure><p>But some were skeptical. For the next 55 years astronomers endeavoured to confirm Vulcan's existence, particularly during solar eclipses. Many claimed to see the planet, including some highly reputable astronomers. But no matter how much Le Verrier reworked his calculations, Vulcan never seemed to show up when it was predicted.</p><p>Finally, in 1915, the true reason for Mercury's accelerated perihelion precession was discovered. It was Newton's laws that were at fault. Einstein's newly published <a href="https://www.space.com/17661-theory-general-relativity.html"><u><strong>Theory of General Relativity</strong></u></a>, in which massive objects like the Sun cause spacetime itself to curve, explained Mercury's observed motions exactly.</p><p>The "real" Vulcan was dead, but the idea had a long life in it yet.</p><h2 id="planet-of-the-daleks">Planet of the Daleks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1782px;"><p class="vanilla-image-block" style="padding-top:55.44%;"><img id="tDMTcXu6bS7STwKgtSA7j9" name="Vulcan Doctor Who comic" alt="The planet Vulcan as seen in the 1964 Doctor Who comic "Invasion of the Daleks"" src="https://cdn.mos.cms.futurecdn.net/tDMTcXu6bS7STwKgtSA7j9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1782" height="988" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Souvenir Press)</span></figcaption></figure><p>Vulcan appeared in numerous works of science fiction during the first half of the 20th century, including works by Ray Cummings and Leigh Brackett. Often it was portrayed as small, dense, and rich in minerals, with a thick atmosphere.</p><p>"<a href="https://www.space.com/doctor-who-streaming-guide-watch-online"><u><strong>Doctor Who</strong></u></a>" jumped on the Vulcan bandwagon in 1964. The series' <a href="https://www.space.com/doctor-who-villains-ranked-worst-to-best"><u><strong>menacing metal villains</strong></u></a>, the Daleks, had proved wildly popular — popular enough to warrant the publication of an anthology of short stories and comic strips called "The Dalek Book", written by David Whitaker and Terry Nation. </p><p>As the Daleks draw their plans to conquer the <a href="https://www.space.com/16080-solar-system-planets.html"><u><strong>Solar System</strong></u></a> in one of the strips, their map is seen to include Vulcan between the sun and Mercury. Apparently, in this version of the "Doctor Who" universe at least, Le Verrier was right.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:60.00%;"><img id="dYUBTFhTfa2qmfmtvfYqUF" name="The Power of the Daleks" alt="Two Daleks showing in the Doctor Who episode "The Power of the Daleks"." src="https://cdn.mos.cms.futurecdn.net/dYUBTFhTfa2qmfmtvfYqUF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>Two years later, Whitaker wrote the TV story "The Power of the Daleks" and used the name Vulcan again. The Doctor – newly regenerated for the very first time – must save a human colony from the Daleks on this desolate planet covered in bubbling mercury pools. But this Vulcan may be extrasolar; the 1993 novelisation of "The Power of the Daleks" places the planet many parsecs from Earth, out on the frontier.</p><p>And the frontier, specifically the final one, is where we find the most enduring version of the planet Vulcan.</p><h2 id="strange-new-world">Strange New World</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:62.53%;"><img id="kMFJjsRDbNLmQ3MGCwbhsL" name="Nimoy-CBS-Broadcasting.jpg" alt="Leonard Nimoy, the original Mr. Spock." src="https://cdn.mos.cms.futurecdn.net/kMFJjsRDbNLmQ3MGCwbhsL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="938" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS Broadcasting)</span></figcaption></figure><p>"Star Trek" creator Gene Roddenberry originally conceived the Enterprise's science officer as a red-skinned humanoid from Mars. By the time cameras rolled, though, he was from Vulcan.</p><p>Spock (Leonard Nimoy) displayed emotions in the rejected pilot, "The Cage", but was quickly established in transmitted episodes as a strict adherent to logic. As the series (and franchise) went on, we learned that Vulcans suppressed their emotions or purged them altogether, and we discovered the wonders of the Mind Meld and the Nerve Pinch.</p><p>Spock was enormously popular with audiences, even more than the show's lead character, Captain Kirk (William Shatner). Coincidentally, Shatner had appeared in a 1964 "Outer Limits" episode as an astronaut on a Venusian mission called Project Vulcan. Amongst Shatner's co-stars was Lawrence Montaigne, who later cropped up in the "Star Trek" episode "Amok Time"… as a Vulcan.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="suphuxDg95GYZyNBxsj98X" name="Amok Time Vulcan" alt="The USS Enterprise in orbit of Vulcan in Star Trek TOS episode "Amok Time"." src="https://cdn.mos.cms.futurecdn.net/suphuxDg95GYZyNBxsj98X-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Amok Time" provided the series' first visit to the planet itself, revealed to be a desert with a red sky and thin atmosphere, where ancient rituals hold sway. Later visits in "Star Trek: The Motion Picture" and "The Next Generation" fleshed out the planet and its culture, while "Voyager" gave us a new regular Vulcan in the form of tactical officer Tuvok. </p><p>"Enterprise" took us back to the early days of Earth-Vulcan relations, leading up to the two planets becoming founding members of the Federation, as well as exploring Vulcan culture further through series regular T'Pol and even meeting the father of Vulcan logic, Surak.</p><p>J. J. Abrams may have destroyed Vulcan in the alternate timeline of his 2009 "Star Trek" film, but it lives on in the various new series of the last decade. "Discovery" recounted how the planet, now called Ni'Var, rejoined the Federation after a period of galactic devastation in the far future, while "Strange New Worlds" continues to fill in Spock's journey from the emotional lieutenant of "The Cage" to the logic-driven lieutenant commander of the Original Series.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="saBnPX3ryPMbB8GYjuz9w5" name="Star Trek 2009 Vulcan" alt="The destruction of Vulcan shown in Star Trek (2009)" src="https://cdn.mos.cms.futurecdn.net/saBnPX3ryPMbB8GYjuz9w5-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Meanwhile, there was one more surprise in store. Spock's Vulcan orbits a real star, 40 Eridani A, about 16 light-years from Earth. A 2018 study of 40 Eridani A concluded that radial velocity variations in that star were likely caused by a planet orbiting it. Had the real Vulcan been found at last? </p><p>Sadly not. Like Le Verrier before them, the scientists had jumped to the wrong conclusion.<strong> </strong><a href="https://www.space.com/planet-vulcan-still-science-fiction"><u><strong>Subsequent studies debunked</strong></u></a> the potential planet, and as of 2024 it has been generally accepted that the variations are purely down to <a href="https://www.space.com/exoplanet-vulcan-illusion-jittery-star"><u><strong>stellar activity</strong></u></a>. The Astronomical Journal called it "The Death of Vulcan", but in fiction at least, Vulcan still prospers.</p><div class="product"><a data-dimension112="3c193ec8-b1c2-11f1-b27b-7d5916cfa619" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="3c193ec8-b1c2-11f1-b27b-7d5916cfa619" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/a-brief-history-of-vulcan-and-vulcan-and-vulcan</link>
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                            <![CDATA[ In 1860, a new planet called Vulcan was discovered. Despite its existence later being disproved, the idea would live long and prosper. ]]>
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                                                                        <pubDate>Fri, 18 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 18 Sep 2026 15:19:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Neil Oseman ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/2EZdBzr8qNGWejcfCce98V-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;A lifelong fan of space travel and genre fiction, Neil spent his teenage years making terrible amateur films that were heavily inspired by the likes of &quot;Quantum Leap&quot;, &quot;Star Wars&quot; and “Back to the Future&quot;. He has subsequently worked for over 25 years as a director of photography on films ranging from the unofficial &quot;Doctor Who&quot; spin-off &quot;Daemos Rising&quot; to the critically acclaimed 2024 &quot;Hamlet&quot; adaptation starring Sir Ian McKellen. &lt;/p&gt;&lt;p&gt;He also served as the showrunner for two seasons of the multi-award-winning short-form fantasy series &quot;Ren: The Girl with the Mark&quot;. Based in Cambridge, UK, Neil has written for RedShark News, Doctor Who Magazine, and Infinity, and is a regular contributor to British Cinematographer Magazine.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Library of Congress, Paramount, &amp;amp; NASA/JPL]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A split image showing: Vulcan in a lithographic map from 1846 (L), Spock from Star Trek (M), and an illustration of the planet Vulcan previously theorised to orbit 40 Eridani A .]]></media:description>                                                            <media:text><![CDATA[A split image showing: Vulcan in a lithographic map from 1846 (L), Spock from Star Trek (M), and an illustration of the planet Vulcan previously theorised to orbit 40 Eridani A .]]></media:text>
                                <media:title type="plain"><![CDATA[A split image showing: Vulcan in a lithographic map from 1846 (L), Spock from Star Trek (M), and an illustration of the planet Vulcan previously theorised to orbit 40 Eridani A .]]></media:title>
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                                <p>On January 2, 1860, French mathematician Urbain Le Verrier announced the discovery of a new planet. Situated in the toasty region between <a href="https://www.space.com/36-mercury-the-suns-closest-planetary-neighbor.html"><u><strong>Mercury</strong></u></a> and our star, what better name for this body than Vulcan?</p><p>Vulcan was the Roman god of all things hot — fire, forges, metalworking, deserts and, of course, volcanoes, to which he gave his name. He was literally thrown out of Olympus by his father Jupiter, falling into Mount Etna. He was said to labour away at his forge there, deep below the earth, and whenever his wife Venus was unfaithful, he would grow so angry that the sparks from his metalworking would shoot up out of the mountain.</p><p>Le Verrier had spent the 1840s and 1850s building a theoretical model of Mercury's orbit using classical mechanics – Sir Isaac Newton's laws of motion and gravitation. Unfortunately, observations of Mercury transiting the sun repeatedly showed a small but definite deviation from Le Verrier's predictions. The planet's perihelion, its closest point to the Sun, was shifting around the star a little bit faster than expected. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1994px;"><p class="vanilla-image-block" style="padding-top:101.45%;"><img id="TWZKsRiEAGYiHPEa8GtaJB" name="Lith. of E. Jones & G.W. Newman, 1846 - CC0 (1)" alt="A plan or map of the Solar System projected for schools & academies" src="https://cdn.mos.cms.futurecdn.net/TWZKsRiEAGYiHPEa8GtaJB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1994" height="2023" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TWZKsRiEAGYiHPEa8GtaJB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A plan or map of the Solar System projected for schools & academies. Created in 1846 by E. Jones & G.W. Newman, it shows the position of the hypothetical planet Vulcan. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Library of Congress)</span></figcaption></figure><p>So Le Verrier hypothesized a body between Mercury and the Sun which was gravitationally affecting the former's orbit. This hypothesis was lent significant weight by Le Verrier's 1846 discovery of Neptune using the same method, deducing its existence from the perturbations of the neighbouring planet, in that case Uranus.</p><p>In late 1859, Le Verrier found his "proof" of Vulcan. Edmond Modeste Lescarbault, a physician and amateur astronomer, claimed to have observed an unknown body transiting the Sun. It appeared to orbit in a speedy 20 days at a distance of just 0.14 AU (13 million miles). Le Verrier made his announcement, and Lescarbault was awarded the Légion d'honneur, the highest order of merit in France.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1207px;"><p class="vanilla-image-block" style="padding-top:132.56%;"><img id="CsV9fgr4hFer2EACeJMEdK" name="Urbain-Jean-Joseph-Le-Verrier - Smithsonian Institution Archives (1)" alt="Portrait of Urbain Jean Joseph Le Verrier. Lithograph by Auguste Bry, 19th C., published by Rosselin." src="https://cdn.mos.cms.futurecdn.net/CsV9fgr4hFer2EACeJMEdK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1207" height="1600" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CsV9fgr4hFer2EACeJMEdK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Smithsonian Libraries)</span></figcaption></figure><p>But some were skeptical. For the next 55 years astronomers endeavoured to confirm Vulcan's existence, particularly during solar eclipses. Many claimed to see the planet, including some highly reputable astronomers. But no matter how much Le Verrier reworked his calculations, Vulcan never seemed to show up when it was predicted.</p><p>Finally, in 1915, the true reason for Mercury's accelerated perihelion precession was discovered. It was Newton's laws that were at fault. Einstein's newly published <a href="https://www.space.com/17661-theory-general-relativity.html"><u><strong>Theory of General Relativity</strong></u></a>, in which massive objects like the Sun cause spacetime itself to curve, explained Mercury's observed motions exactly.</p><p>The "real" Vulcan was dead, but the idea had a long life in it yet.</p><h2 id="planet-of-the-daleks">Planet of the Daleks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1782px;"><p class="vanilla-image-block" style="padding-top:55.44%;"><img id="tDMTcXu6bS7STwKgtSA7j9" name="Vulcan Doctor Who comic" alt="The planet Vulcan as seen in the 1964 Doctor Who comic "Invasion of the Daleks"" src="https://cdn.mos.cms.futurecdn.net/tDMTcXu6bS7STwKgtSA7j9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1782" height="988" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Souvenir Press)</span></figcaption></figure><p>Vulcan appeared in numerous works of science fiction during the first half of the 20th century, including works by Ray Cummings and Leigh Brackett. Often it was portrayed as small, dense, and rich in minerals, with a thick atmosphere.</p><p>"<a href="https://www.space.com/doctor-who-streaming-guide-watch-online"><u><strong>Doctor Who</strong></u></a>" jumped on the Vulcan bandwagon in 1964. The series' <a href="https://www.space.com/doctor-who-villains-ranked-worst-to-best"><u><strong>menacing metal villains</strong></u></a>, the Daleks, had proved wildly popular — popular enough to warrant the publication of an anthology of short stories and comic strips called "The Dalek Book", written by David Whitaker and Terry Nation. </p><p>As the Daleks draw their plans to conquer the <a href="https://www.space.com/16080-solar-system-planets.html"><u><strong>Solar System</strong></u></a> in one of the strips, their map is seen to include Vulcan between the sun and Mercury. Apparently, in this version of the "Doctor Who" universe at least, Le Verrier was right.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:60.00%;"><img id="dYUBTFhTfa2qmfmtvfYqUF" name="The Power of the Daleks" alt="Two Daleks showing in the Doctor Who episode "The Power of the Daleks"." src="https://cdn.mos.cms.futurecdn.net/dYUBTFhTfa2qmfmtvfYqUF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p>Two years later, Whitaker wrote the TV story "The Power of the Daleks" and used the name Vulcan again. The Doctor – newly regenerated for the very first time – must save a human colony from the Daleks on this desolate planet covered in bubbling mercury pools. But this Vulcan may be extrasolar; the 1993 novelisation of "The Power of the Daleks" places the planet many parsecs from Earth, out on the frontier.</p><p>And the frontier, specifically the final one, is where we find the most enduring version of the planet Vulcan.</p><h2 id="strange-new-world">Strange New World</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:62.53%;"><img id="kMFJjsRDbNLmQ3MGCwbhsL" name="Nimoy-CBS-Broadcasting.jpg" alt="Leonard Nimoy, the original Mr. Spock." src="https://cdn.mos.cms.futurecdn.net/kMFJjsRDbNLmQ3MGCwbhsL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="938" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS Broadcasting)</span></figcaption></figure><p>"Star Trek" creator Gene Roddenberry originally conceived the Enterprise's science officer as a red-skinned humanoid from Mars. By the time cameras rolled, though, he was from Vulcan.</p><p>Spock (Leonard Nimoy) displayed emotions in the rejected pilot, "The Cage", but was quickly established in transmitted episodes as a strict adherent to logic. As the series (and franchise) went on, we learned that Vulcans suppressed their emotions or purged them altogether, and we discovered the wonders of the Mind Meld and the Nerve Pinch.</p><p>Spock was enormously popular with audiences, even more than the show's lead character, Captain Kirk (William Shatner). Coincidentally, Shatner had appeared in a 1964 "Outer Limits" episode as an astronaut on a Venusian mission called Project Vulcan. Amongst Shatner's co-stars was Lawrence Montaigne, who later cropped up in the "Star Trek" episode "Amok Time"… as a Vulcan.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="suphuxDg95GYZyNBxsj98X" name="Amok Time Vulcan" alt="The USS Enterprise in orbit of Vulcan in Star Trek TOS episode "Amok Time"." src="https://cdn.mos.cms.futurecdn.net/suphuxDg95GYZyNBxsj98X-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Amok Time" provided the series' first visit to the planet itself, revealed to be a desert with a red sky and thin atmosphere, where ancient rituals hold sway. Later visits in "Star Trek: The Motion Picture" and "The Next Generation" fleshed out the planet and its culture, while "Voyager" gave us a new regular Vulcan in the form of tactical officer Tuvok. </p><p>"Enterprise" took us back to the early days of Earth-Vulcan relations, leading up to the two planets becoming founding members of the Federation, as well as exploring Vulcan culture further through series regular T'Pol and even meeting the father of Vulcan logic, Surak.</p><p>J. J. Abrams may have destroyed Vulcan in the alternate timeline of his 2009 "Star Trek" film, but it lives on in the various new series of the last decade. "Discovery" recounted how the planet, now called Ni'Var, rejoined the Federation after a period of galactic devastation in the far future, while "Strange New Worlds" continues to fill in Spock's journey from the emotional lieutenant of "The Cage" to the logic-driven lieutenant commander of the Original Series.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="saBnPX3ryPMbB8GYjuz9w5" name="Star Trek 2009 Vulcan" alt="The destruction of Vulcan shown in Star Trek (2009)" src="https://cdn.mos.cms.futurecdn.net/saBnPX3ryPMbB8GYjuz9w5-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Meanwhile, there was one more surprise in store. Spock's Vulcan orbits a real star, 40 Eridani A, about 16 light-years from Earth. A 2018 study of 40 Eridani A concluded that radial velocity variations in that star were likely caused by a planet orbiting it. Had the real Vulcan been found at last? </p><p>Sadly not. Like Le Verrier before them, the scientists had jumped to the wrong conclusion.<strong> </strong><a href="https://www.space.com/planet-vulcan-still-science-fiction"><u><strong>Subsequent studies debunked</strong></u></a> the potential planet, and as of 2024 it has been generally accepted that the variations are purely down to <a href="https://www.space.com/exoplanet-vulcan-illusion-jittery-star"><u><strong>stellar activity</strong></u></a>. The Astronomical Journal called it "The Death of Vulcan", but in fiction at least, Vulcan still prospers.</p><div class="product"><a data-dimension112="3c193ec8-b1c2-11f1-b27b-7d5916cfa619" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="3c193ec8-b1c2-11f1-b27b-7d5916cfa619" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
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                                                            <title><![CDATA[ New 'Strange New Worlds' episode 'Once La'an a Time' is just another excuse for a 'Star Trek' crew to play dress-up ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Few franchises have inspired more cosplay than "Star Trek". Head to any sci-fi convention and chances are you'll encounter representatives of numerous Starfleet ranks and eras, and possibly an alien species or two. You may even bump into a particularly imaginative fan dressed as a starship.</p><p>That penchant for fancy dress isn't just limited to "Trek"'s fanbase, however. Federation officers are just as keen on raiding the costume closet, whether they need a disguise for an away mission, are planning a trip to the holodeck, or have been manipulated by the meddling of a cheeky cosmic entity. </p><p>This week's episode of "Strange New Worlds" extends that long tradition, as "Once La'an a Time" plunges the Enterprise's senior officers into their very own Disney fairytale.</p><p><strong>MAJOR SPOILERS AHEAD! ANYONE YET TO WATCH "ONCE LA'AN A TIME" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>It's easy to see why crews might get bored stepping out in the same <a href="https://www.space.com/entertainment/space-movies-shows/60-years-of-star-trek-uniforms-looking-back-at-the-everchanging-wardrobe-of-starfleet"><u><strong>Starfleet uniforms</strong></u></a> every single day, even if it eliminates all your worries about what you're going to wear tomorrow. Luckily, missions to pre-warp alien cultures often provide an excuse to experiment with planet-appropriate clothing, while travelling through time offers an opportunity to try out some fashions from the(ir) past. </p><p>The "Next Generation" and "Deep Space Nine" crews were always dab hands at this, whether hanging out with Mark Twain in "Time's Arrow", going undercover in the build-up to San Francisco's (fictional) <a href="https://www.space.com/star-trek-deep-space-nine-bell-riots"><u><strong>2024 Bell Riots</strong></u></a> in "Past Tense", or wearing 'authentic' 2063 outfits in "First Contact". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uVddfz5cHqvaRvYy33pn7k" name="SNW_409_JT_0624_1607_RT" alt="(L-R): Anson Mount as Captain Pike, Ethan Peck as Spock, Rebecca Romijn as Una, and Melissa Navia as Erica Ortegas in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/uVddfz5cHqvaRvYy33pn7k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Sometimes, when they've had the implausibly good fortune to land on planets that mirror Earth's own couture, crews have managed to tick both boxes at the same time. In Original Series episode "A Piece of the Action", Kirk, Spock and Dr McCoy masquerade as 1920s gangsters, while recent "Strange New Worlds" outing "<a href="https://www.space.com/entertainment/space-movies-shows/number-ones-doppelganger-in-strange-new-worlds-latest-episode-is-part-of-a-long-line-of-star-trek-lookalikes"><u><strong>A Case of Chiaroscuro</strong></u></a>" borrows extensively from 1940s film noir.</p><p>But it's holodeck adventures that really give Starfleet officers to let their hair down, escaping from their everyday lives by pretending they're someone they're not. </p><p>For example, Captain Picard spends his downtime solving mysteries as hard-boiled detective Dixon Hill ("TNG"'s "The Big Goodbye"), Data likes to unleash his inner Sherlock Holmes ("TNG"'s "Elementary, Dear Data"), Dr Bashir dons a tux as a James Bond facsimile ("DS9's "Our Man Bashir"), and Harry Kim and Tom Paris get their kicks by painstakingly recreating 1930s sci-fi adventure serials ("Voyager"'s "Bride of Chaotica").</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KCDNkhmuL4d5bmnhDdEf2k" name="SNW_409_JT_0624_1375_RT" alt="Melissa Navia as Erica Ortegas in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/KCDNkhmuL4d5bmnhDdEf2k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The problem with holodecks, however, is that they're ridiculously prone to the sort of malfunctions that drag other members of the crew into the cosplay party — whether they want to come along or not. </p><p>In "Our Man Bashir", a transporter accident turns the "DS9" crew into participants in a globetrotting spy mystery — Captain Sisko becomes the Bond villain-esque Dr Noah, while Jadzia Dax is saddled with the ridiculous moniker of Dr Honey Bare. The unexpected intervention of photonic beings forces Captain Janeway to become Arachnia, Queen of the Spider People (yes, really), in "Bride of Chaotica".</p><p>In "TNG"'s Western adventure "A Fistful of Datas", a shipwide computer malfunction ensures that all the bad guys in the frontier town of Deadwood look like Data (Brent Spiner has a field day). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pt495RUSmdHp6RAQoFLD4k" name="SNW_409_JT_0624_1425_RT" alt="Rebecca Romijn as Una in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/pt495RUSmdHp6RAQoFLD4k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>And in "Strange New Worlds"' "A Space Adventure Hour", the Enterprise's computer uses likenesses of the crew to populate a murder mystery simulation which — of course — goes, potentially, lethally wrong. (It's worth noting that the tech's dubious safety protocols <em>do</em> come into their own when Picard lures some Borg into a Dixon Hill simulation in "First Contact", before killing them in a barrage of Tommy gun fire.)</p><p>Sometimes a starship encounters a cosmic entity that — for some hard-to-fathom reason — chooses to study lesser mortals by forcing them into a big old game of dress-up. </p><p>Q was always the master of this, whether pretending to be a Starfleet officer, an old-school military commander or even the leader of a mariachi band. And in "TNG"'s "Qpid", he believes that cosplay might be the solution Picard's romantic problems, as he transforms the crew into Robin Hood and his Merry Men — Worf, a grudging Will Scarlet, famously protests that "I am <em>not</em> a merry man!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9DVejHfiPmkwPMJ6NmEp2k" name="SNW_409_JT_0624_0812_RT" alt="Rebecca Romijn as Una in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/9DVejHfiPmkwPMJ6NmEp2k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The events of "Once La'an a Time", meanwhile, are a direct consequence of the Enterprise's previous encounter with a <a href="https://en.wikipedia.org/wiki/Boltzmann_brain"><u><strong>Boltzmann Brain</strong></u></a> in season one episode "The Elysian Kingdom" — an incident only Dr M'Benga remembers. </p><p>There, the brain transforms the crew into fairytale characters from a favorite book of Rukiya, M'Benga's terminally ill daughter. She subsequently left to merge with a cosmic entity, and has since created a flat planet that exists "in defiance of physics and logic" — it's also home to a fairytale castle, fairies and magic mirrors, and populated by doppelgangers of the Enterprise crew. Of course, Pike and co have no choice but to don intricate medieval outfits — again — to help them blend in.</p><p>In story terms it's an excuse for La'an to reconcile her increasingly volatile self with the softer side embodied by her fairytale princess double. The problem is — like so many of "Star Trek"'s sillier dress-up episodes — the largely forgettable "Once La'an a Time" looks like it was much more fun for the cast to make than it is to watch. Indeed, you suspect that Mr Worf would not approve. </p><p><em><strong>The finale of "Star Trek: Strange New Worlds" season 4 debuts on Paramount+ on Thursday 24 September. All previous episodes are also available on the platform.</strong></em></p><div class="product"><a data-dimension112="1eb519f2-b28e-11f1-86c3-b992bd5b13ec" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="1eb519f2-b28e-11f1-86c3-b992bd5b13ec" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/new-strange-new-worlds-episode-once-laan-a-time-is-just-another-excuse-for-a-star-trek-crew-to-play-dress-up</link>
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                            <![CDATA[ Whether they're visiting an alien world, messing around on a holodeck or the puppets of an alien entity, Starfleet's finest always love a bit of cosplay. ]]>
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                                                                        <pubDate>Thu, 17 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 17 Sep 2026 15:24:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[(L-R): Rebecca Romijn as Una, Anson Mount as Captain Pike, and Ethan Peck as Spock in Star Trek: Strange New Worlds, episode 9, season 4]]></media:description>                                                            <media:text><![CDATA[(L-R): Rebecca Romijn as Una, Anson Mount as Captain Pike, and Ethan Peck as Spock in Star Trek: Strange New Worlds, episode 9, season 4]]></media:text>
                                <media:title type="plain"><![CDATA[(L-R): Rebecca Romijn as Una, Anson Mount as Captain Pike, and Ethan Peck as Spock in Star Trek: Strange New Worlds, episode 9, season 4]]></media:title>
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                                <p>Few franchises have inspired more cosplay than "Star Trek". Head to any sci-fi convention and chances are you'll encounter representatives of numerous Starfleet ranks and eras, and possibly an alien species or two. You may even bump into a particularly imaginative fan dressed as a starship.</p><p>That penchant for fancy dress isn't just limited to "Trek"'s fanbase, however. Federation officers are just as keen on raiding the costume closet, whether they need a disguise for an away mission, are planning a trip to the holodeck, or have been manipulated by the meddling of a cheeky cosmic entity. </p><p>This week's episode of "Strange New Worlds" extends that long tradition, as "Once La'an a Time" plunges the Enterprise's senior officers into their very own Disney fairytale.</p><p><strong>MAJOR SPOILERS AHEAD! ANYONE YET TO WATCH "ONCE LA'AN A TIME" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>It's easy to see why crews might get bored stepping out in the same <a href="https://www.space.com/entertainment/space-movies-shows/60-years-of-star-trek-uniforms-looking-back-at-the-everchanging-wardrobe-of-starfleet"><u><strong>Starfleet uniforms</strong></u></a> every single day, even if it eliminates all your worries about what you're going to wear tomorrow. Luckily, missions to pre-warp alien cultures often provide an excuse to experiment with planet-appropriate clothing, while travelling through time offers an opportunity to try out some fashions from the(ir) past. </p><p>The "Next Generation" and "Deep Space Nine" crews were always dab hands at this, whether hanging out with Mark Twain in "Time's Arrow", going undercover in the build-up to San Francisco's (fictional) <a href="https://www.space.com/star-trek-deep-space-nine-bell-riots"><u><strong>2024 Bell Riots</strong></u></a> in "Past Tense", or wearing 'authentic' 2063 outfits in "First Contact". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uVddfz5cHqvaRvYy33pn7k" name="SNW_409_JT_0624_1607_RT" alt="(L-R): Anson Mount as Captain Pike, Ethan Peck as Spock, Rebecca Romijn as Una, and Melissa Navia as Erica Ortegas in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/uVddfz5cHqvaRvYy33pn7k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Sometimes, when they've had the implausibly good fortune to land on planets that mirror Earth's own couture, crews have managed to tick both boxes at the same time. In Original Series episode "A Piece of the Action", Kirk, Spock and Dr McCoy masquerade as 1920s gangsters, while recent "Strange New Worlds" outing "<a href="https://www.space.com/entertainment/space-movies-shows/number-ones-doppelganger-in-strange-new-worlds-latest-episode-is-part-of-a-long-line-of-star-trek-lookalikes"><u><strong>A Case of Chiaroscuro</strong></u></a>" borrows extensively from 1940s film noir.</p><p>But it's holodeck adventures that really give Starfleet officers to let their hair down, escaping from their everyday lives by pretending they're someone they're not. </p><p>For example, Captain Picard spends his downtime solving mysteries as hard-boiled detective Dixon Hill ("TNG"'s "The Big Goodbye"), Data likes to unleash his inner Sherlock Holmes ("TNG"'s "Elementary, Dear Data"), Dr Bashir dons a tux as a James Bond facsimile ("DS9's "Our Man Bashir"), and Harry Kim and Tom Paris get their kicks by painstakingly recreating 1930s sci-fi adventure serials ("Voyager"'s "Bride of Chaotica").</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KCDNkhmuL4d5bmnhDdEf2k" name="SNW_409_JT_0624_1375_RT" alt="Melissa Navia as Erica Ortegas in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/KCDNkhmuL4d5bmnhDdEf2k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The problem with holodecks, however, is that they're ridiculously prone to the sort of malfunctions that drag other members of the crew into the cosplay party — whether they want to come along or not. </p><p>In "Our Man Bashir", a transporter accident turns the "DS9" crew into participants in a globetrotting spy mystery — Captain Sisko becomes the Bond villain-esque Dr Noah, while Jadzia Dax is saddled with the ridiculous moniker of Dr Honey Bare. The unexpected intervention of photonic beings forces Captain Janeway to become Arachnia, Queen of the Spider People (yes, really), in "Bride of Chaotica".</p><p>In "TNG"'s Western adventure "A Fistful of Datas", a shipwide computer malfunction ensures that all the bad guys in the frontier town of Deadwood look like Data (Brent Spiner has a field day). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pt495RUSmdHp6RAQoFLD4k" name="SNW_409_JT_0624_1425_RT" alt="Rebecca Romijn as Una in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/pt495RUSmdHp6RAQoFLD4k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>And in "Strange New Worlds"' "A Space Adventure Hour", the Enterprise's computer uses likenesses of the crew to populate a murder mystery simulation which — of course — goes, potentially, lethally wrong. (It's worth noting that the tech's dubious safety protocols <em>do</em> come into their own when Picard lures some Borg into a Dixon Hill simulation in "First Contact", before killing them in a barrage of Tommy gun fire.)</p><p>Sometimes a starship encounters a cosmic entity that — for some hard-to-fathom reason — chooses to study lesser mortals by forcing them into a big old game of dress-up. </p><p>Q was always the master of this, whether pretending to be a Starfleet officer, an old-school military commander or even the leader of a mariachi band. And in "TNG"'s "Qpid", he believes that cosplay might be the solution Picard's romantic problems, as he transforms the crew into Robin Hood and his Merry Men — Worf, a grudging Will Scarlet, famously protests that "I am <em>not</em> a merry man!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9DVejHfiPmkwPMJ6NmEp2k" name="SNW_409_JT_0624_0812_RT" alt="Rebecca Romijn as Una in Star Trek: Strange New Worlds, episode 9, season 4" src="https://cdn.mos.cms.futurecdn.net/9DVejHfiPmkwPMJ6NmEp2k-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The events of "Once La'an a Time", meanwhile, are a direct consequence of the Enterprise's previous encounter with a <a href="https://en.wikipedia.org/wiki/Boltzmann_brain"><u><strong>Boltzmann Brain</strong></u></a> in season one episode "The Elysian Kingdom" — an incident only Dr M'Benga remembers. </p><p>There, the brain transforms the crew into fairytale characters from a favorite book of Rukiya, M'Benga's terminally ill daughter. She subsequently left to merge with a cosmic entity, and has since created a flat planet that exists "in defiance of physics and logic" — it's also home to a fairytale castle, fairies and magic mirrors, and populated by doppelgangers of the Enterprise crew. Of course, Pike and co have no choice but to don intricate medieval outfits — again — to help them blend in.</p><p>In story terms it's an excuse for La'an to reconcile her increasingly volatile self with the softer side embodied by her fairytale princess double. The problem is — like so many of "Star Trek"'s sillier dress-up episodes — the largely forgettable "Once La'an a Time" looks like it was much more fun for the cast to make than it is to watch. Indeed, you suspect that Mr Worf would not approve. </p><p><em><strong>The finale of "Star Trek: Strange New Worlds" season 4 debuts on Paramount+ on Thursday 24 September. All previous episodes are also available on the platform.</strong></em></p><div class="product"><a data-dimension112="1eb519f2-b28e-11f1-86c3-b992bd5b13ec" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="1eb519f2-b28e-11f1-86c3-b992bd5b13ec" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
                                                            </article>
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                                                            <title><![CDATA[ 'Captain EO' at 40: Michael Jackson's wild sci-fi movie that you could only watch at Disney theme parks ]]></title>
                                                                                                <dc:content><![CDATA[ <p>40 years ago on Sept. 12, 1986, musical icon Michael Jackson debuted in "Captain EO," a 17-minute long 3D sci-fi fantasy film. The catch? You could only see it at Walt Disney World's EPCOT Center in Florida, or — six days later — at Disneyland’s Magic Eye Theater over in Tomorrowland.</p><p>Jackson had already been anointed the King of Pop in the ‘80s with the stellar multi-platinum album "Thriller" when the creative cosmic tumblers aligned, joining the immense talents of Jackson, George Lucas, Francis Ford Coppola and the wizards of Disney's Imagineering to create one of the most unique sci-fi entertainment offerings ever conceived. </p><p>With impressive special effects, catchy songs, dynamic dance numbers and co-starring Academy Award-winning actress Anjelica Huston as the witch queen known as the Supreme Leader, "Captain EO" was a huge attraction seen by millions of Disney guests. </p><p>It told the story of a rag-tag crew of space misfits led by Jackson's charismatic Captain EO (in a sweet white leather uniform) on a mission to a sinister industrial planet to deliver a mysterious gift to its despotic ruler. Plenty of hijinks ensue with EO's oddball companions: Major Domo, Hooter, Idy & Ody, and a winged kitten creature named Fuzzball. </p><p>After crash landing on the dark world directly onto the homing beacon, EO and his crazy crew are apprehended by a gang of warrior henchmen and hauled into the throne room to face the wicked alien ruler who is imprisoned in anger and hate. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/H4TZWZMjJ8k" allowfullscreen></iframe></div></div><p>Huston is electrifying in her Giger-esque makeup, supported by a tangle of banded black cables and sporting long fingernails that were deliciously thrust into audiences’ eyes using the magic of 3D and the special red-and-blue-lensed glasses handed out when arriving for each screening. </p><p>When EO's crew manifests into a musical band to offer a song to the Supreme Leader, Hooter trips over the power cord to ruin the performance. The commotion tries the queen’s patience and she dispatches her cruel Whip Warriors to capture EO and send him to her deepest, darkest dungeon. </p><p>But EO fights back with an illuminating t-shirt (hey, it was the '80s!), some fancy dance moves and a surge of musical energy to unlock her beauty. This transforms Huston into a colorful enchantress with her grim lair now becoming a lush Greek-like temple. Darkness turns to light and everyone leaves as peaceful galactic friends. </p><p>It's an honest plot with heart and humor filled with cool tunes and a sprinkling of in-your-face 3D moments for the whole family, and really, what else would you expect from a Jackson/Disney collaboration in the decade of excess?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VtMrvbkipegkUBQu6zog5i" name="eo2" alt="a scene from a sci-fi musical" src="https://cdn.mos.cms.futurecdn.net/VtMrvbkipegkUBQu6zog5i-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VtMrvbkipegkUBQu6zog5i-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Michael Jackson in heroic form as the titular "Captain EO" </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>The two prominent songs — the original "We Are Here to the Change the World," and "Another Part of Me" — are used to great effect throughout the simple narrative. I can fondly remember leaving the Magic Eye Theater the first time I saw it in the 1990s with an uplifted attitude and the renewed vigor needed to brave the epic summertime Disneyland crowds. Over the years I’d revisited the film a dozen times and it's remained a fun time capsule of unbridled spirit perfect for its age and even more relevant today.</p><p>Production began on "Captain EO" in the summer of 1985 with "Star Wars"' creator George Lucas serving as producer and legendary Francis Ford Coppola of The Godfather fame in the director's chair.  James Horner, who’d later go on to compose the music for "Titanic," was enlisted to pen the original score. Essentially an expanded music video similar in format to 1983’s horror short, "Thriller," "Captain EO" was filmed entirely in Los Angeles with Lucas's ILM unit called in for a VFX polish.</p><p>Costing nearly $30 million to produce, "Captain EO" was, at the time, the most expensive short ever filmed on a per-minute basis. It was also a pioneering attraction that used in-theater 4D techniques that delivered floodlights, fog, smoke, starfields, meteors and LED laser effects out into the audience in conjunction with the added visual component of its 70MM 3D filming process. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:83.44%;"><img id="4cqR8JnweEE5MqbzKikLnB" name="capeo3" alt="sci-fi characters in a theme park" src="https://cdn.mos.cms.futurecdn.net/4cqR8JnweEE5MqbzKikLnB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="900" height="751" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4cqR8JnweEE5MqbzKikLnB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"Captain EO's" Major Domo, Idy & Ody and Hooter at Disneyland </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>"For all those who share Walt Disney's dream and delight in the promise of the future, we cut this ribbon signifying the opening of the 3-D musical motion picture space adventure, 'Captain EO!,'" proclaimed Coppola at its 1986 Disneyland premiere.</p><p>The attraction ran continuously at Disney World’s EPCOT Center until 1994 and lasted three years longer at Disneyland's Magic Kingdom before it was closed in 1997. </p><p>Upon Jackson’s untimely death in 2009 it returned for an encore tribute run between 2010 and 2015, including re-releases at Tokyo Disneyland and Disneyland Paris before vanishing completely to be locked up forever in the Disney Vault. It was also broadcast once though on MTV for a 1995 Michael Jackson tribute.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="hNa8XY3mZnGffC6C45c3WK" name="captaineo" alt="a poster for a sci-fi musical film" src="https://cdn.mos.cms.futurecdn.net/hNa8XY3mZnGffC6C45c3WK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hNa8XY3mZnGffC6C45c3WK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"Captain EO" rocked the cosmos in Disney theme parks 40 years ago </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>While an official Disney streaming option is nowhere to be found, there are YouTube channels that have uploaded enhanced and/or upscaled copies of "Captain EO" if you've got a hankering for some heart-warming sci-fi.</p><p>With so many dire warnings, dystopian fare and AI doomsdays prophesied everywhere you turn, maybe we all need a little bit of Captain EO's hopeful “The planets are linin' up, we're bringin' brighter days” message.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/captain-eo-at-40-michael-jacksons-wild-sci-fi-movie-that-you-could-only-watch-at-disney-theme-parks</link>
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                            <![CDATA[ Remember when the King of Pop joined forces with Coppola, Lucas and Disney for an inspiring 3D space musical? ]]>
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                                                                        <pubDate>Tue, 15 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ stingrayghost@gmail.com (Jeff Spry) ]]></author>                    <dc:creator><![CDATA[ Jeff Spry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ZFx6yAGH6saif3vnPnjkxP-320-70.jpeg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Captain EO is here to save the world with music and a magic dance!]]></media:description>                                                            <media:text><![CDATA[a scene from a sci-fi musical starring Michael Jackson]]></media:text>
                                <media:title type="plain"><![CDATA[a scene from a sci-fi musical starring Michael Jackson]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>40 years ago on Sept. 12, 1986, musical icon Michael Jackson debuted in "Captain EO," a 17-minute long 3D sci-fi fantasy film. The catch? You could only see it at Walt Disney World's EPCOT Center in Florida, or — six days later — at Disneyland’s Magic Eye Theater over in Tomorrowland.</p><p>Jackson had already been anointed the King of Pop in the ‘80s with the stellar multi-platinum album "Thriller" when the creative cosmic tumblers aligned, joining the immense talents of Jackson, George Lucas, Francis Ford Coppola and the wizards of Disney's Imagineering to create one of the most unique sci-fi entertainment offerings ever conceived. </p><p>With impressive special effects, catchy songs, dynamic dance numbers and co-starring Academy Award-winning actress Anjelica Huston as the witch queen known as the Supreme Leader, "Captain EO" was a huge attraction seen by millions of Disney guests. </p><p>It told the story of a rag-tag crew of space misfits led by Jackson's charismatic Captain EO (in a sweet white leather uniform) on a mission to a sinister industrial planet to deliver a mysterious gift to its despotic ruler. Plenty of hijinks ensue with EO's oddball companions: Major Domo, Hooter, Idy & Ody, and a winged kitten creature named Fuzzball. </p><p>After crash landing on the dark world directly onto the homing beacon, EO and his crazy crew are apprehended by a gang of warrior henchmen and hauled into the throne room to face the wicked alien ruler who is imprisoned in anger and hate. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/H4TZWZMjJ8k" allowfullscreen></iframe></div></div><p>Huston is electrifying in her Giger-esque makeup, supported by a tangle of banded black cables and sporting long fingernails that were deliciously thrust into audiences’ eyes using the magic of 3D and the special red-and-blue-lensed glasses handed out when arriving for each screening. </p><p>When EO's crew manifests into a musical band to offer a song to the Supreme Leader, Hooter trips over the power cord to ruin the performance. The commotion tries the queen’s patience and she dispatches her cruel Whip Warriors to capture EO and send him to her deepest, darkest dungeon. </p><p>But EO fights back with an illuminating t-shirt (hey, it was the '80s!), some fancy dance moves and a surge of musical energy to unlock her beauty. This transforms Huston into a colorful enchantress with her grim lair now becoming a lush Greek-like temple. Darkness turns to light and everyone leaves as peaceful galactic friends. </p><p>It's an honest plot with heart and humor filled with cool tunes and a sprinkling of in-your-face 3D moments for the whole family, and really, what else would you expect from a Jackson/Disney collaboration in the decade of excess?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VtMrvbkipegkUBQu6zog5i" name="eo2" alt="a scene from a sci-fi musical" src="https://cdn.mos.cms.futurecdn.net/VtMrvbkipegkUBQu6zog5i-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VtMrvbkipegkUBQu6zog5i-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Michael Jackson in heroic form as the titular "Captain EO" </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>The two prominent songs — the original "We Are Here to the Change the World," and "Another Part of Me" — are used to great effect throughout the simple narrative. I can fondly remember leaving the Magic Eye Theater the first time I saw it in the 1990s with an uplifted attitude and the renewed vigor needed to brave the epic summertime Disneyland crowds. Over the years I’d revisited the film a dozen times and it's remained a fun time capsule of unbridled spirit perfect for its age and even more relevant today.</p><p>Production began on "Captain EO" in the summer of 1985 with "Star Wars"' creator George Lucas serving as producer and legendary Francis Ford Coppola of The Godfather fame in the director's chair.  James Horner, who’d later go on to compose the music for "Titanic," was enlisted to pen the original score. Essentially an expanded music video similar in format to 1983’s horror short, "Thriller," "Captain EO" was filmed entirely in Los Angeles with Lucas's ILM unit called in for a VFX polish.</p><p>Costing nearly $30 million to produce, "Captain EO" was, at the time, the most expensive short ever filmed on a per-minute basis. It was also a pioneering attraction that used in-theater 4D techniques that delivered floodlights, fog, smoke, starfields, meteors and LED laser effects out into the audience in conjunction with the added visual component of its 70MM 3D filming process. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:83.44%;"><img id="4cqR8JnweEE5MqbzKikLnB" name="capeo3" alt="sci-fi characters in a theme park" src="https://cdn.mos.cms.futurecdn.net/4cqR8JnweEE5MqbzKikLnB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="900" height="751" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4cqR8JnweEE5MqbzKikLnB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"Captain EO's" Major Domo, Idy & Ody and Hooter at Disneyland </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>"For all those who share Walt Disney's dream and delight in the promise of the future, we cut this ribbon signifying the opening of the 3-D musical motion picture space adventure, 'Captain EO!,'" proclaimed Coppola at its 1986 Disneyland premiere.</p><p>The attraction ran continuously at Disney World’s EPCOT Center until 1994 and lasted three years longer at Disneyland's Magic Kingdom before it was closed in 1997. </p><p>Upon Jackson’s untimely death in 2009 it returned for an encore tribute run between 2010 and 2015, including re-releases at Tokyo Disneyland and Disneyland Paris before vanishing completely to be locked up forever in the Disney Vault. It was also broadcast once though on MTV for a 1995 Michael Jackson tribute.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="hNa8XY3mZnGffC6C45c3WK" name="captaineo" alt="a poster for a sci-fi musical film" src="https://cdn.mos.cms.futurecdn.net/hNa8XY3mZnGffC6C45c3WK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hNa8XY3mZnGffC6C45c3WK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"Captain EO" rocked the cosmos in Disney theme parks 40 years ago </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>While an official Disney streaming option is nowhere to be found, there are YouTube channels that have uploaded enhanced and/or upscaled copies of "Captain EO" if you've got a hankering for some heart-warming sci-fi.</p><p>With so many dire warnings, dystopian fare and AI doomsdays prophesied everywhere you turn, maybe we all need a little bit of Captain EO's hopeful “The planets are linin' up, we're bringin' brighter days” message.</p>
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                                                            <title><![CDATA[ The best 'Star Trek' spaceships: 14 classic vessels from the Federation and beyond ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Raise shields and charge phasers, because we're running down the best "Star Trek" spaceships from across the galaxy.</p><p>When Matt Jefferies started designing the original USS Enterprise, "Star Trek" creator Gene Roddenberry told him he didn't want to see rockets or jets propelling the ship. "I bought whatever I could find on 'Buck Rogers' and 'Flash Gordon' and pinned it up on the wall," Jefferies explained. "I said, 'That we will not do.'"</p><p>It's fair to say the artist came up with a truly brilliant solution, as the saucer/warp nacelle design of Kirk's Enterprise became a cultural icon. Its legacy survives 60 years later, with an updated version of that famous ship currently flying through "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-opener-is-a-pulpy-sci-fi-joy-built-on-some-fun-scientific-what-ifs"><u><strong>Strange New Worlds</strong></u></a>", and every other "Trek" spin-off featuring a descendant of that famous design. Starfleet crews have also faced off against some similarly iconic alien spacecraft along the way.</p><p>Now, 60 years after James T Kirk launched his original five-year-mission, we've looked back at some of the most memorable vessels ever to leave Spacedock (or its non-Federation equivalents). </p><p>We've limited ourselves to three Enterprises — Captain Archer's NX-01 did not make the cut — but you'll find plenty more of the best "Star Trek" spaceships below, whether friendly or hostile.</p><div class="product"><a data-dimension112="b821f902-adde-11f1-b110-99e4431f685a" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="b821f902-adde-11f1-b110-99e4431f685a" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="1-galileo-shuttlecraft">1. Galileo shuttlecraft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XMZXFrj5EoGu75Yfmz8VR6" name="Galileo_II" alt="The Galileo shuttlecraft from Star Trek: The Original Series" src="https://cdn.mos.cms.futurecdn.net/XMZXFrj5EoGu75Yfmz8VR6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XMZXFrj5EoGu75Yfmz8VR6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Star Trek" famously got around the challenge of landing on a new planet every week by inventing the transporter beam. There are times, however, when only a shuttlecraft is up to the task, and the Galileo flew its first mission in "Star Trek"'s first season —  it even gives its name to an episode, "The Galileo Seven". </p><p>It's essentially just a box with warp nacelles stuck to the bottom, but the design is so timeless that the shuttlecraft of "The Next Generation" era and beyond are essentially variations on the same theme. The Galileo may be small, but it's also perfectly formed. </p><h2 id="2-uss-enterprise-constitution-class-post-refit">2. USS Enterprise (Constitution Class, post-refit)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8Y4u4Yb7FgoKDajH8T3JsB" name="GettyImages-607437776" alt="The USS Enterprise Constitution Refit from Star Trek: The Motion Picture" src="https://cdn.mos.cms.futurecdn.net/8Y4u4Yb7FgoKDajH8T3JsB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8Y4u4Yb7FgoKDajH8T3JsB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Sunset Boulevard))</span></figcaption></figure><p>Matt Jefferies' Original Series Enterprise was — like the crew's uniforms — an instant design classic, but the NCC-1701 reached its peak when it got a top-to-bottom refit for "Star Trek: The Motion Picture". </p><p>Andrew Probert's update replaced the cylindrical nacelles with a squarer, sleeker look, and thoroughly modernized the saucer and stardrive sections. This iteration would ultimately be destroyed in "The Search for Spock", but the follow-up NCC-1701-A used the same blueprints. Arguably the most iconic Enterprise of them all.</p><h2 id="3-uss-reliant-miranda-class">3. USS Reliant (Miranda Class) </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ieQbxLewh5cusrFLckUA3g" name="Star Trek USS Reliant" alt="The USS Reliant from Star Trek II: The Wrath of Khan" src="https://cdn.mos.cms.futurecdn.net/ieQbxLewh5cusrFLckUA3g-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The script for "Star Trek II: The Wrath of Khan" necessitated Kirk's crew going head-to-head with another Starfleet vessel. A clone of the Enterprise would have made things confusing, while a complete design overhaul would have seemed incongruous. </p><p>The USS Reliant was the perfect halfway house, a design that kept things consistent with its trademark Federation saucer section, but shook things up by putting the warp nacelles <em>under</em> the primary hull. Less elegant than the Enterprise, perhaps, but still much more noteworthy than "The Search for Spock"'s USS Grissom and USS Excelsior.</p><h2 id="4-hms-bounty-klingon-bird-of-prey">4. HMS Bounty (Klingon Bird of Prey)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jDJJQvYCvjWjctzSkauZdn" name="HMS_Bounty Star Trek" alt="The HMS Bounty (a Klingon Bird of Prey) from Star Trek III: The Search for Spock." src="https://cdn.mos.cms.futurecdn.net/jDJJQvYCvjWjctzSkauZdn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It was the Romulans who flew Birds of Prey in the Original Series, and they were all set to be the primary antagonists of "The Search for Spock" until Paramount executives pushed for the more famous Klingons. Luckily, Commander Kruge was allowed to hold on to the ship, because variants of this design went on to become a mainstay in later movies and into the "Next Generation" era. </p><p>There's a pleasing, "Star Wars"-like grubbiness to the hull, while the powerful weapons and movable wings make it look like an apex predator. The cloaking device is helpful, too, particularly when Kirk takes the rebranded "HMS Bounty" to the 20th century to pick up some whales in "The Voyage Home".</p><h2 id="5-the-whale-probe">5. The whale probe</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1444px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="migYZfnwXbmbksauBtAhEP" name="Whale Probe Star Trek" alt="The Whale Probe ship from Star Trek IV: The Voyage Home" src="https://cdn.mos.cms.futurecdn.net/migYZfnwXbmbksauBtAhEP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1444" height="812" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It's never entirely clear whether the whale probe is a vessel or a lifeform in its own right, but we're going to assume the former. What <em>is</em> obvious is that this vast probe possesses great power, enough to threaten human existence as it tries to make contact with humpback whales who — thanks to their extinction in the 21st century — have stopped phoning home.</p><p>It's the probe's design that's the masterstroke, however: a minimalist and surprisingly effective combination of giant log, energy beam and floating ball. The spacecraft's unknowability — along with its haunting cry — is what makes it so intimidating.</p><h2 id="6-uss-enterprise-d-galaxy-class">6. USS Enterprise-D (Galaxy Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HYfkh6Cw3w9JypWhBGSDcb" name="U.S.S. Enterprise (NCC-1701-D) Star Trek The Next Generation (1987)_Paramount Pictures.jpg" alt="U.S.S. Enterprise (NCC-1701-D) Star Trek The Next Generation (1987)_Paramount Pictures" src="https://cdn.mos.cms.futurecdn.net/HYfkh6Cw3w9JypWhBGSDcb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>Probert also designed the flagship of "The Next Generation", albeit with a very different brief. Set decades after the voyages of Kirk and Spock in an even more enlightened future, the new show needed a friendlier home for its space explorers. </p><p>"I felt like it was an ambassador for Starfleet," said Probert. "It should look unthreatening, it should be very soft." That meant an oversized saucer section, a curvier secondary hull, and plenty of room for families. </p><p>It also has the rarely used capability to split into two sections — something that came in very handy in the brilliant episode "<a href="http://v"><u><strong>The Best of Both Worlds</strong></u></a>".</p><h2 id="7-romulan-warbird-d-39-deridex-class">7. Romulan Warbird (D'Deridex Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r9rDmtSb42RLu7bCuRCui9" name="Romulan-warbird.jpg" alt="Romulan Warbird from Star Trek: The Next Generation" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:63,l:0,cw:1200,ch:675,q:80/r9rDmtSb42RLu7bCuRCui9.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Nobody had heard a peep from the Romulans in decades when they turned up in "The Next Generation" episode "The Neutral Zone". </p><p>It turned out they'd gone back to the starship drawing board in a big way, replacing the veteran Bird of Prey with a creepy, green design light years away from the shiny white exteriors beloved of the Federation. </p><p>The front of the hull is reminiscent of "<a href="https://www.space.com/entertainment/space-movies-shows/battlestar-galactica-at-20-the-show-that-reinvented-space-opera"><u><strong>Battlestar Galactica</strong></u></a>"'s OG Cylon helmets (Probert worked on both), while their decloaking maneuver is disconcertingly ghostly.</p><h2 id="8-borg-cube">8. Borg Cube</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JE4PZesJ7639YWFHoiy2RR" name="Borg-cube.jpg" alt="A Borg Cube from Star Trek" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:20,l:0,cw:1200,ch:675,q:80/JE4PZesJ7639YWFHoiy2RR.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It may look like what happens when other ships get crushed at a scrapyard, but the standard-issue Borg Cube is one of the most intimidating sights in the "Star Trek" universe.</p><p>Lacking a front or back — or, indeed, any distinguishable features — the design's uniformity is a cover for seemingly limitless power. Frustratingly impervious to most forms of attack, capable of self-repair, and surprisingly speedy (largely thanks to their ability to negotiate transwarp conduits), Borg Cubes are something you <em>never</em> want to see on your viewscreen. </p><h2 id="9-cardassian-galor-class">9. Cardassian Galor Class</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="GGhDSd2fGrG7GBxJLqAFQa" name="Galor Class Cruiser" alt="The Cardassian Galor Class Cruiser from Star Trek: Deep Space Nine" src="https://cdn.mos.cms.futurecdn.net/GGhDSd2fGrG7GBxJLqAFQa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Cardassian designs had a major role in "Deep Space Nine", seeing as they built the original Terok Nor station. </p><p>Their most significant contribution to "Star Trek" aesthetics, however, may just be their military cruiser, an elaborate design inspired by the emblem of the Cardassian Union (Not the last time a Trek ship would be designed around a logo, as "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-starfleet-academy-is-hogwarts-in-space-by-way-of-dawsons-creek-and-we-dont-love-it"><u><strong>Starfleet Academy</strong></u></a>"'s USS Athena also looks a lot like the combadges worn within the faculty).</p><p>The Galor Class isn't much to look at in profile, but from above there's a definite invertebrate vibe to the silhouette, even if the ship's back-to-front styling makes it look like it's perpetually in reverse gear. </p><h2 id="10-uss-defiant-defiant-class">10. USS Defiant (Defiant Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1348px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="NkBRSjLMDLZD3rVzJCJD5T" name="USS Defiant" alt="The USS Defiant from Star Trek: Deep Space Nine" src="https://cdn.mos.cms.futurecdn.net/NkBRSjLMDLZD3rVzJCJD5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="1348" height="758" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Deep Space Nine"'s space station setting ensured it was more static than its predecessors, with the crew's occasional away missions undertaken on Runabouts.</p><p>The onset of the Dominion War ensured Sisko and co were given something with a little more punch, a "tough little ship" built for battle, supplied with special "ablative armor" and — thanks to a unique deal with the Romulans — its own cloaking device. </p><p>Color scheme aside, it's a complete break from Starfleet norms, the design owing as much to the Millennium Falcon as the USS Enterprise. So iconic that — following the destruction of the original USS Defiant — the replacement USS Sao Paulo took its name.</p><h2 id="11-uss-voyager-intrepid-class">11. USS Voyager (Intrepid Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="BRT3zWjLVdgF6Y9tmepqeJ" name="Voyager.jpg" alt="The USS Voyager from Star Trek Voyager" src="https://cdn.mos.cms.futurecdn.net/BRT3zWjLVdgF6Y9tmepqeJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Unlike the Enterprises, Voyager was never designed to be the flagship of the Federation. This was always a more midtable vessel, equipped with some state-of-the-art technologies but only headline-worthy thanks to its extended jaunt across the Delta Quadrant. </p><p>Still, this nimble ship is one of the most good-looking in the fleet, with saucer and drive sections that feel like an organic whole, and — in a cool innovation — nacelles that move before a jump to warp. </p><p>It also, in season 2 "Voyager" episode "The 37s", became "Star Trek"'s first lead ship to <em>intentionally</em> land on the surface of a planet.</p><h2 id="12-uss-enterprise-e-sovereign-class">12. USS Enterprise-E (Sovereign Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1138px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="D4pXgQugmWrU6Sgak43cPT" name="enterprise_e.jpg" alt="Sovereign-class starship, registry NCC-1701-E, commanded by Jean-Luc Picard. Enterprise-E appeared in the films Star Trek: First Contact, Star Trek: Insurrection, and Star Trek Nemesis." src="https://cdn.mos.cms.futurecdn.net/D4pXgQugmWrU6Sgak43cPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1138" height="640" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>After the Enterprise-D's saucer section crash-landed on the surface of Veridian III in "Generations", Picard and the "TNG" crew needed a new home. </p><p>The new-look USS Enterprise-E is more divisive than its predecessors, though it was a result of designer John Eaves' efforts to create a ship that looked better at multiple angles than the notoriously hard-to-shoot Enterprise-D model. In canon, the design reflected the Federation's shift to a more warlike stance after tussles with the Borg and the Dominion. </p><p>This was a more functional ship, crafted for battle rather than comfort, with a flatter, more streamlined profile, and — controversially — an elongated saucer section. </p><h2 id="13-the-phoenix">13. The Phoenix</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1422px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="uk3DKbCEWMd3BdiNEGdPPZ" name="phoenix Star Trek" alt="The Phoenix from Star Trek: First Contact" src="https://cdn.mos.cms.futurecdn.net/uk3DKbCEWMd3BdiNEGdPPZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1422" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>AKA where it all began. The Phoenix is the ship warp pioneer Zefram Cochrane used to <a href="https://www.space.com/entertainment/13-faster-than-light-travel-methods-from-sci-fi-that-leave-einsteins-theory-of-relativity-in-their-space-dust"><u><strong>break the lightspeed barrier</strong></u></a>, attract the attention of some passing Vulcans, and usher in an era of (give-or-take) galactic peace. </p><p>The irony that it's constructed from a World War III nuclear missile is noted, though it's the optional extras that make the Phoenix so memorable — it's like a pair of extendable warp nacelles have been added to a modern-day rocket. There's also a built-in sound system. </p><p>The Phoenix is so important to the 'history' of spaceflight in canon that it featured alongside <a href="https://www.space.com/apollo-program-overview.html"><u><strong>Apollo</strong></u></a> and the <a href="https://www.space.com/space-exploration/missions/international-space-station"><u><strong>International Space Station</strong></u></a> in "Star Trek: Enterprise"'s opening credits. </p><h2 id="14-species-8472-bioship">14. Species 8472 Bioship</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eanXNGcYU9aQDFLVxtvxKQ" name="Species 8472" alt="Species 8472 bioships from Star Trek: Voyager" src="https://cdn.mos.cms.futurecdn.net/eanXNGcYU9aQDFLVxtvxKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Babylon 5"'s computer-driven VFX meant the show featured organic designs from its early days, but with "Star Trek"'s space scenes still dominated by model work, the debut of Species 8472 in the 1997 "Voyager" episode "Scorpion" brought a whole new breed of starship to the franchise. </p><p>These squid-like vessels (created in "fluidic space", but similarly adept in a vacuum) were more than a match for the Borg and could join forces to fire a single energy blast of Death Star-esque proportions. </p><div class="product"><a data-dimension112="b821faba-adde-11f1-b2e4-89477ae61341" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="b821faba-adde-11f1-b2e4-89477ae61341" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/the-best-star-trek-spaceships-14-classic-vessels-from-the-federation-and-beyond</link>
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                            <![CDATA[ If you're going to boldly go where no one has gone before, you may as well do it in a kick-ass spaceship. ]]>
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                                                                        <pubDate>Sat, 12 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing Star Trek ships: Romulan Warbird (top left), USS Enterprise Constitution refit (Top Right), Klingon Bird of Prey (Bottom Left) and Borg Cube fighting the USS Enterprise-D (Bottom Right)]]></media:description>                                                            <media:text><![CDATA[Split image showing Star Trek ships: Romulan Warbird (top left), USS Enterprise Constitution refit (Top Right), Klingon Bird of Prey (Bottom Left) and Borg Cube fighting the USS Enterprise-D (Bottom Right)]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing Star Trek ships: Romulan Warbird (top left), USS Enterprise Constitution refit (Top Right), Klingon Bird of Prey (Bottom Left) and Borg Cube fighting the USS Enterprise-D (Bottom Right)]]></media:title>
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                                <p>Raise shields and charge phasers, because we're running down the best "Star Trek" spaceships from across the galaxy.</p><p>When Matt Jefferies started designing the original USS Enterprise, "Star Trek" creator Gene Roddenberry told him he didn't want to see rockets or jets propelling the ship. "I bought whatever I could find on 'Buck Rogers' and 'Flash Gordon' and pinned it up on the wall," Jefferies explained. "I said, 'That we will not do.'"</p><p>It's fair to say the artist came up with a truly brilliant solution, as the saucer/warp nacelle design of Kirk's Enterprise became a cultural icon. Its legacy survives 60 years later, with an updated version of that famous ship currently flying through "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-opener-is-a-pulpy-sci-fi-joy-built-on-some-fun-scientific-what-ifs"><u><strong>Strange New Worlds</strong></u></a>", and every other "Trek" spin-off featuring a descendant of that famous design. Starfleet crews have also faced off against some similarly iconic alien spacecraft along the way.</p><p>Now, 60 years after James T Kirk launched his original five-year-mission, we've looked back at some of the most memorable vessels ever to leave Spacedock (or its non-Federation equivalents). </p><p>We've limited ourselves to three Enterprises — Captain Archer's NX-01 did not make the cut — but you'll find plenty more of the best "Star Trek" spaceships below, whether friendly or hostile.</p><div class="product"><a data-dimension112="b821f902-adde-11f1-b110-99e4431f685a" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="b821f902-adde-11f1-b110-99e4431f685a" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="1-galileo-shuttlecraft">1. Galileo shuttlecraft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XMZXFrj5EoGu75Yfmz8VR6" name="Galileo_II" alt="The Galileo shuttlecraft from Star Trek: The Original Series" src="https://cdn.mos.cms.futurecdn.net/XMZXFrj5EoGu75Yfmz8VR6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XMZXFrj5EoGu75Yfmz8VR6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Star Trek" famously got around the challenge of landing on a new planet every week by inventing the transporter beam. There are times, however, when only a shuttlecraft is up to the task, and the Galileo flew its first mission in "Star Trek"'s first season —  it even gives its name to an episode, "The Galileo Seven". </p><p>It's essentially just a box with warp nacelles stuck to the bottom, but the design is so timeless that the shuttlecraft of "The Next Generation" era and beyond are essentially variations on the same theme. The Galileo may be small, but it's also perfectly formed. </p><h2 id="2-uss-enterprise-constitution-class-post-refit">2. USS Enterprise (Constitution Class, post-refit)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8Y4u4Yb7FgoKDajH8T3JsB" name="GettyImages-607437776" alt="The USS Enterprise Constitution Refit from Star Trek: The Motion Picture" src="https://cdn.mos.cms.futurecdn.net/8Y4u4Yb7FgoKDajH8T3JsB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8Y4u4Yb7FgoKDajH8T3JsB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Sunset Boulevard))</span></figcaption></figure><p>Matt Jefferies' Original Series Enterprise was — like the crew's uniforms — an instant design classic, but the NCC-1701 reached its peak when it got a top-to-bottom refit for "Star Trek: The Motion Picture". </p><p>Andrew Probert's update replaced the cylindrical nacelles with a squarer, sleeker look, and thoroughly modernized the saucer and stardrive sections. This iteration would ultimately be destroyed in "The Search for Spock", but the follow-up NCC-1701-A used the same blueprints. Arguably the most iconic Enterprise of them all.</p><h2 id="3-uss-reliant-miranda-class">3. USS Reliant (Miranda Class) </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ieQbxLewh5cusrFLckUA3g" name="Star Trek USS Reliant" alt="The USS Reliant from Star Trek II: The Wrath of Khan" src="https://cdn.mos.cms.futurecdn.net/ieQbxLewh5cusrFLckUA3g-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The script for "Star Trek II: The Wrath of Khan" necessitated Kirk's crew going head-to-head with another Starfleet vessel. A clone of the Enterprise would have made things confusing, while a complete design overhaul would have seemed incongruous. </p><p>The USS Reliant was the perfect halfway house, a design that kept things consistent with its trademark Federation saucer section, but shook things up by putting the warp nacelles <em>under</em> the primary hull. Less elegant than the Enterprise, perhaps, but still much more noteworthy than "The Search for Spock"'s USS Grissom and USS Excelsior.</p><h2 id="4-hms-bounty-klingon-bird-of-prey">4. HMS Bounty (Klingon Bird of Prey)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jDJJQvYCvjWjctzSkauZdn" name="HMS_Bounty Star Trek" alt="The HMS Bounty (a Klingon Bird of Prey) from Star Trek III: The Search for Spock." src="https://cdn.mos.cms.futurecdn.net/jDJJQvYCvjWjctzSkauZdn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It was the Romulans who flew Birds of Prey in the Original Series, and they were all set to be the primary antagonists of "The Search for Spock" until Paramount executives pushed for the more famous Klingons. Luckily, Commander Kruge was allowed to hold on to the ship, because variants of this design went on to become a mainstay in later movies and into the "Next Generation" era. </p><p>There's a pleasing, "Star Wars"-like grubbiness to the hull, while the powerful weapons and movable wings make it look like an apex predator. The cloaking device is helpful, too, particularly when Kirk takes the rebranded "HMS Bounty" to the 20th century to pick up some whales in "The Voyage Home".</p><h2 id="5-the-whale-probe">5. The whale probe</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1444px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="migYZfnwXbmbksauBtAhEP" name="Whale Probe Star Trek" alt="The Whale Probe ship from Star Trek IV: The Voyage Home" src="https://cdn.mos.cms.futurecdn.net/migYZfnwXbmbksauBtAhEP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1444" height="812" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It's never entirely clear whether the whale probe is a vessel or a lifeform in its own right, but we're going to assume the former. What <em>is</em> obvious is that this vast probe possesses great power, enough to threaten human existence as it tries to make contact with humpback whales who — thanks to their extinction in the 21st century — have stopped phoning home.</p><p>It's the probe's design that's the masterstroke, however: a minimalist and surprisingly effective combination of giant log, energy beam and floating ball. The spacecraft's unknowability — along with its haunting cry — is what makes it so intimidating.</p><h2 id="6-uss-enterprise-d-galaxy-class">6. USS Enterprise-D (Galaxy Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HYfkh6Cw3w9JypWhBGSDcb" name="U.S.S. Enterprise (NCC-1701-D) Star Trek The Next Generation (1987)_Paramount Pictures.jpg" alt="U.S.S. Enterprise (NCC-1701-D) Star Trek The Next Generation (1987)_Paramount Pictures" src="https://cdn.mos.cms.futurecdn.net/HYfkh6Cw3w9JypWhBGSDcb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>Probert also designed the flagship of "The Next Generation", albeit with a very different brief. Set decades after the voyages of Kirk and Spock in an even more enlightened future, the new show needed a friendlier home for its space explorers. </p><p>"I felt like it was an ambassador for Starfleet," said Probert. "It should look unthreatening, it should be very soft." That meant an oversized saucer section, a curvier secondary hull, and plenty of room for families. </p><p>It also has the rarely used capability to split into two sections — something that came in very handy in the brilliant episode "<a href="http://v"><u><strong>The Best of Both Worlds</strong></u></a>".</p><h2 id="7-romulan-warbird-d-39-deridex-class">7. Romulan Warbird (D'Deridex Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r9rDmtSb42RLu7bCuRCui9" name="Romulan-warbird.jpg" alt="Romulan Warbird from Star Trek: The Next Generation" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:63,l:0,cw:1200,ch:675,q:80/r9rDmtSb42RLu7bCuRCui9.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Nobody had heard a peep from the Romulans in decades when they turned up in "The Next Generation" episode "The Neutral Zone". </p><p>It turned out they'd gone back to the starship drawing board in a big way, replacing the veteran Bird of Prey with a creepy, green design light years away from the shiny white exteriors beloved of the Federation. </p><p>The front of the hull is reminiscent of "<a href="https://www.space.com/entertainment/space-movies-shows/battlestar-galactica-at-20-the-show-that-reinvented-space-opera"><u><strong>Battlestar Galactica</strong></u></a>"'s OG Cylon helmets (Probert worked on both), while their decloaking maneuver is disconcertingly ghostly.</p><h2 id="8-borg-cube">8. Borg Cube</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JE4PZesJ7639YWFHoiy2RR" name="Borg-cube.jpg" alt="A Borg Cube from Star Trek" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:20,l:0,cw:1200,ch:675,q:80/JE4PZesJ7639YWFHoiy2RR.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>It may look like what happens when other ships get crushed at a scrapyard, but the standard-issue Borg Cube is one of the most intimidating sights in the "Star Trek" universe.</p><p>Lacking a front or back — or, indeed, any distinguishable features — the design's uniformity is a cover for seemingly limitless power. Frustratingly impervious to most forms of attack, capable of self-repair, and surprisingly speedy (largely thanks to their ability to negotiate transwarp conduits), Borg Cubes are something you <em>never</em> want to see on your viewscreen. </p><h2 id="9-cardassian-galor-class">9. Cardassian Galor Class</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="GGhDSd2fGrG7GBxJLqAFQa" name="Galor Class Cruiser" alt="The Cardassian Galor Class Cruiser from Star Trek: Deep Space Nine" src="https://cdn.mos.cms.futurecdn.net/GGhDSd2fGrG7GBxJLqAFQa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Cardassian designs had a major role in "Deep Space Nine", seeing as they built the original Terok Nor station. </p><p>Their most significant contribution to "Star Trek" aesthetics, however, may just be their military cruiser, an elaborate design inspired by the emblem of the Cardassian Union (Not the last time a Trek ship would be designed around a logo, as "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-starfleet-academy-is-hogwarts-in-space-by-way-of-dawsons-creek-and-we-dont-love-it"><u><strong>Starfleet Academy</strong></u></a>"'s USS Athena also looks a lot like the combadges worn within the faculty).</p><p>The Galor Class isn't much to look at in profile, but from above there's a definite invertebrate vibe to the silhouette, even if the ship's back-to-front styling makes it look like it's perpetually in reverse gear. </p><h2 id="10-uss-defiant-defiant-class">10. USS Defiant (Defiant Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1348px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="NkBRSjLMDLZD3rVzJCJD5T" name="USS Defiant" alt="The USS Defiant from Star Trek: Deep Space Nine" src="https://cdn.mos.cms.futurecdn.net/NkBRSjLMDLZD3rVzJCJD5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="1348" height="758" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Deep Space Nine"'s space station setting ensured it was more static than its predecessors, with the crew's occasional away missions undertaken on Runabouts.</p><p>The onset of the Dominion War ensured Sisko and co were given something with a little more punch, a "tough little ship" built for battle, supplied with special "ablative armor" and — thanks to a unique deal with the Romulans — its own cloaking device. </p><p>Color scheme aside, it's a complete break from Starfleet norms, the design owing as much to the Millennium Falcon as the USS Enterprise. So iconic that — following the destruction of the original USS Defiant — the replacement USS Sao Paulo took its name.</p><h2 id="11-uss-voyager-intrepid-class">11. USS Voyager (Intrepid Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="BRT3zWjLVdgF6Y9tmepqeJ" name="Voyager.jpg" alt="The USS Voyager from Star Trek Voyager" src="https://cdn.mos.cms.futurecdn.net/BRT3zWjLVdgF6Y9tmepqeJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Unlike the Enterprises, Voyager was never designed to be the flagship of the Federation. This was always a more midtable vessel, equipped with some state-of-the-art technologies but only headline-worthy thanks to its extended jaunt across the Delta Quadrant. </p><p>Still, this nimble ship is one of the most good-looking in the fleet, with saucer and drive sections that feel like an organic whole, and — in a cool innovation — nacelles that move before a jump to warp. </p><p>It also, in season 2 "Voyager" episode "The 37s", became "Star Trek"'s first lead ship to <em>intentionally</em> land on the surface of a planet.</p><h2 id="12-uss-enterprise-e-sovereign-class">12. USS Enterprise-E (Sovereign Class)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1138px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="D4pXgQugmWrU6Sgak43cPT" name="enterprise_e.jpg" alt="Sovereign-class starship, registry NCC-1701-E, commanded by Jean-Luc Picard. Enterprise-E appeared in the films Star Trek: First Contact, Star Trek: Insurrection, and Star Trek Nemesis." src="https://cdn.mos.cms.futurecdn.net/D4pXgQugmWrU6Sgak43cPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1138" height="640" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>After the Enterprise-D's saucer section crash-landed on the surface of Veridian III in "Generations", Picard and the "TNG" crew needed a new home. </p><p>The new-look USS Enterprise-E is more divisive than its predecessors, though it was a result of designer John Eaves' efforts to create a ship that looked better at multiple angles than the notoriously hard-to-shoot Enterprise-D model. In canon, the design reflected the Federation's shift to a more warlike stance after tussles with the Borg and the Dominion. </p><p>This was a more functional ship, crafted for battle rather than comfort, with a flatter, more streamlined profile, and — controversially — an elongated saucer section. </p><h2 id="13-the-phoenix">13. The Phoenix</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1422px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="uk3DKbCEWMd3BdiNEGdPPZ" name="phoenix Star Trek" alt="The Phoenix from Star Trek: First Contact" src="https://cdn.mos.cms.futurecdn.net/uk3DKbCEWMd3BdiNEGdPPZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1422" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>AKA where it all began. The Phoenix is the ship warp pioneer Zefram Cochrane used to <a href="https://www.space.com/entertainment/13-faster-than-light-travel-methods-from-sci-fi-that-leave-einsteins-theory-of-relativity-in-their-space-dust"><u><strong>break the lightspeed barrier</strong></u></a>, attract the attention of some passing Vulcans, and usher in an era of (give-or-take) galactic peace. </p><p>The irony that it's constructed from a World War III nuclear missile is noted, though it's the optional extras that make the Phoenix so memorable — it's like a pair of extendable warp nacelles have been added to a modern-day rocket. There's also a built-in sound system. </p><p>The Phoenix is so important to the 'history' of spaceflight in canon that it featured alongside <a href="https://www.space.com/apollo-program-overview.html"><u><strong>Apollo</strong></u></a> and the <a href="https://www.space.com/space-exploration/missions/international-space-station"><u><strong>International Space Station</strong></u></a> in "Star Trek: Enterprise"'s opening credits. </p><h2 id="14-species-8472-bioship">14. Species 8472 Bioship</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eanXNGcYU9aQDFLVxtvxKQ" name="Species 8472" alt="Species 8472 bioships from Star Trek: Voyager" src="https://cdn.mos.cms.futurecdn.net/eanXNGcYU9aQDFLVxtvxKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Babylon 5"'s computer-driven VFX meant the show featured organic designs from its early days, but with "Star Trek"'s space scenes still dominated by model work, the debut of Species 8472 in the 1997 "Voyager" episode "Scorpion" brought a whole new breed of starship to the franchise. </p><p>These squid-like vessels (created in "fluidic space", but similarly adept in a vacuum) were more than a match for the Borg and could join forces to fire a single energy blast of Death Star-esque proportions. </p><div class="product"><a data-dimension112="b821faba-adde-11f1-b2e4-89477ae61341" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="b821faba-adde-11f1-b2e4-89477ae61341" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
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                                                            <title><![CDATA[ 60 years of Star Trek uniforms: Looking back at the everchanging wardrobe of Starfleet ]]></title>
                                                                                                <dc:content><![CDATA[ <p>To boldly dress as no one has dressed before… In another universe, that could have been the "<a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek</strong></u></a>" mission statement. </p><p>Sure, the veteran franchise has spent much of its 60-year lifetime seeking out new life and new civilisations, but it's also been preoccupied with keeping crews fashionable as they explore the final frontier. It seems that <em>nobody</em> wants to make first contact sporting last year's jumpsuit. </p><p>The sheer volume of uniforms worn on Federation duty is mind-boggling, as Starfleet has turned regular style updates into one of its prime directives. So, as "Trek" celebrates its 60th anniversary, we take a warp-speed tour through the outfits Kirk, Picard, Sisko, Janeway, and the rest have hung in their wardrobes. Make it sew, number one!</p><div class="product"><a data-dimension112="89fadb82-ad0e-11f1-9eda-fb3d67b059f7" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="89fadb82-ad0e-11f1-9eda-fb3d67b059f7" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 class="article-body__section" id="section-the-original-series-era"><span>The Original Series era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBb3itDKLyBysLFZm7L2Yd" name="Star Trek TOS uniforms" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Kirk and his crew, sporting their iconic uniforms on "Star Trek: The Original Series". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Logos in Starfleet delta, color of sweater (<em>Command: Gold/Green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>Although the ranks were lifted directly from the Navy, "Star Trek" creator Gene Roddenberry didn't want the Enterprise to feel militaristic — this was the enlightened 23rd century, after all, when exploration was more important than war. As such, the uniforms worn by Kirk and co were rather more casual than standard forces' issue. </p><p>By the time the Enterprise started its five-year mission in earnest, the outfits had been through a couple of subtly different evolutionary stages (in pilot episodes "The Cage" and "Where No Man Has Gone Before") before costume designer William Ware Theiss zeroed in on those now-iconic designs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1438px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="38Q57YwLdJu2bWGkLQueUd" name="Star Trek TOS uniforms pilot episode" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/38Q57YwLdJu2bWGkLQueUd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1438" height="809" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/38Q57YwLdJu2bWGkLQueUd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Pike and his bridge crew in the "Star Trek: The Original Series" pilot episode "The Cage". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>They featured sweaters and black pants for the men, peak-'60s minidresses for the women, and all of them were color-coded blue (Science/Medical), red (Operations), or green (Command) to show off the wonders of those new-fangled color television sets.</p><p>And yes, we did say green. The command sweaters worn by Kirk, Sulu, and Chekov were actually green in real life, but a combination of studio lights, early color TV tech, and the velour fabric made them appear gold on screen. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AGsNjCXiwftv2Ucmkt4kTd" name="Star Trek TOS uniforms Kirk Green" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/AGsNjCXiwftv2Ucmkt4kTd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AGsNjCXiwftv2Ucmkt4kTd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Kirk wearing his occasionally used green wraparound top in "Star Trek: The Original Series". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>The casual wraparound number occasionally worn by Kirk was made from a different material, and hints at the green Theiss originally intended. </p><p>The Animated Series later retconned canon to match public perception, making gold Starfleet's official color of command.</p><h2 class="article-body__section" id="section-the-motion-picture"><span>The Motion Picture</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1828px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="DDPEr5wWL8V2Az8T68euHg" name="Crew in Star Trek The Motion Picture_Paramount Pictures.jpg" alt="Crew in Star Trek: The Motion Picture_Paramount Pictures" src="https://cdn.mos.cms.futurecdn.net/DDPEr5wWL8V2Az8T68euHg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1828" height="1029" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DDPEr5wWL8V2Az8T68euHg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Flash of color behind badge (<em>Command: White, Science: Orange, Medical: Green, Engineering: Red, Operations: Gold, Security: Silver)</em> </p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>The primary colors were ditched for Trek's first big-screen adventure, as director Robert Wise and costume designer Robert Fletcher opted for subdued "Space: 1999"-esque pastels. </p><p>The loose-fitting, pajama-like uniforms came in an exciting range of light blue and beige (newly promoted Admiral Kirk had his own special design), with departments denoted by a flash of color behind the Starfleet delta logo. </p><p>Uniforms came with a built-in fanny pack (a medical monitor, apparently), while engineering and security were given protective clothing. The crew also got jackets to wear on chilly away missions.</p><h2 class="article-body__section" id="section-the-other-original-series-movies"><span>The other Original Series movies</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u4MBarDGtmPeFv2fV8zkG" name="Star Trek TOS movie uniforms" alt="Screenshot from Star Trek VI: The Undiscovered Country" src="https://cdn.mos.cms.futurecdn.net/u4MBarDGtmPeFv2fV8zkG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u4MBarDGtmPeFv2fV8zkG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The iconic maroon Starfleet uniforms that debuted in "Star Trek II: The Wrath of Khan". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of turtleneck (<em>Command: White, Science: Gray, Medical: Green, Operations: Ochre: Operations, Red: Cadets/trainees)</em> </p><p><strong>Rank denoted by: </strong>Metal insignia on epaulettes/cuffs </p><p>"The Motion Picture" uniforms didn't last long, as "The Wrath of Khan" director Nicholas Meyer decided he wanted a more militaristic look for his "Hornblower in space" epic. "When I watched the TV show, I never understood why they were all running around in pajamas," he said, "so I tried to change some stuff". </p><p>The one thing that did remain from the Original Series was the voluminous cut of the pants, albeit enhanced by a natty red stripe down the side. Otherwise, this was a complete overhaul, as Fletcher introduced maroon tunics — arguably more flattering to the ageing crew's waistlines — over color-coded turtlenecks. The tunic was secured via a matching epaulette that also carried rank-specific insignia. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1438px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="D6B4ahiCsyyoEr2jmPwvhB" name="Star trek TNG Yesterday's Enterprise" alt="Screenshot of Starfleet officer Richard Castillo (Christopher McDonald) in "Star Trek: The Next Generation" episode "Yesterday's Enterprise"" src="https://cdn.mos.cms.futurecdn.net/D6B4ahiCsyyoEr2jmPwvhB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1438" height="809" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/D6B4ahiCsyyoEr2jmPwvhB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The "Wrath of Khan" look would remain intact until "Generations" 12 years later, and the design persisted in canon for decades — in classic "Next Generation" time travel episode "Yesterday's Enterprise", the doomed Enterprise-C crew still dressed in those maroon tunics, though by the mid-24th century they'd ditched the turtlenecks.</p><p>Variations appeared in later original crew movies, including bomber jackets and a vest which — handily for chief engineer Mr Scott — comes with multiple pockets. </p><h2 class="article-body__section" id="section-the-next-generation-era"><span>The Next Generation era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="ctb6A4UiitH2QLjZVxWEKn" name="TNG.jpg" alt="(Left to right) LeVar Burton, Marina Sirtis, Brent Spiner, Patrick Stewart, Michael Dorn, Gates McFadden and Jonathan Frakes." src="https://cdn.mos.cms.futurecdn.net/ctb6A4UiitH2QLjZVxWEKn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1800" height="916" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ctb6A4UiitH2QLjZVxWEKn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform/shoulders/turtleneck (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>Loose fits were out as "Star Trek" reached the late 24th century. Roddenberry demanded a future free from the tyranny of zippers and buttons, while returning TOS costume designer Theiss instituted a "no wrinkles" rule for fabrics. </p><p>The resulting skintight Spandex suits were a nightmare for the "Next Generation" cast, causing so many back issues that Patrick Stewart's chiropractor intervened. The suits also had an unpleasant knack of retaining body odor. </p><p>They subsequently switched to a two-piece design for the show's third season, though there were variations. Jean-Luc Picard occasionally stepped out in a bespoke red jacket, Worf donned a Klingon sash, acting ensign Wesley Crusher introduced his own brand of smart/casual to the Enterprise bridge, and Counselor Troi seemingly wore whatever the hell she wanted. Early seasons also featured occasional sightings of men in dress-like skants, intended to be a reflection of a more progressive future.</p><p>There was also a color scheme switch, with red worn by command, and gold allocated to operations. Rank was now depicted by metal pips pinned into the collar, and the Starfleet chest badge became a portable communicator.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uu6Wns3FuUYfsa8LsZWNtS" name="DS9CastScreengrab.jpg" alt="Star Trek: Deep Space Nine ran for seven seasons, between 1993 and 1999. Now, a new documentary will probe the lesser known series." src="https://cdn.mos.cms.futurecdn.net/uu6Wns3FuUYfsa8LsZWNtS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/uu6Wns3FuUYfsa8LsZWNtS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Deep Space Nine" made comfort a priority, putting its crew in black jumpsuits with color-coded shoulders to denote department, and rank pips appearing on a light blue turtleneck. </p><p>They also turned up in the first "Next Generation" movie, "Generations", though that wasn't always the plan. The production had intended to dress the crew in new-look uniforms, but when they didn't work out, they instead turned out in a selection of "TNG" and "DS9" outfits. </p><p>Unfortunately, they didn't have time to tailor outfits for everyone, meaning that Jonathan Frakes (Riker) and LeVar Burton (LaForge) had to borrow suits previously worn by Avery Brooks (Sisko) and Colm Meaney (O'Brien) in "DS9" — rewatch the film, and it's clear they don't fit the actors properly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:620px;"><p class="vanilla-image-block" style="padding-top:66.61%;"><img id="FQ9UMDQweVET2KovnhJUrT" name="patrick-stewart.jpeg" alt="Patrick Stewart as Captain Picard in Star Trek: First Contact" src="https://cdn.mos.cms.futurecdn.net/FQ9UMDQweVET2KovnhJUrT-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="620" height="413" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FQ9UMDQweVET2KovnhJUrT-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>When Picard and co returned to the big screen in "First Contact," they had new uniforms to go with their sparkly new Enterprise-E. The black jumpsuit look remained (albeit in a more tailored form), though everyone now sported the same blue/gray shoulders — the departmental color-coding was instead shifted to the obligatory turtleneck. </p><p>This design was quickly rolled out on board Deep Space Nine, though poor old Voyager — trapped thousands of light-years from Earth — had to stick with the old jumpsuits until the crew made it home.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1614px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TLJZEh9e85QzrmT52QqYx7" name="Star Trek Voyager_© 1995 CBS Photo Archive - Image courtesy gettyimages.jpg" alt="Star Trek Voyager_© 1995 CBS Photo Archive - Image courtesy Getty Images" src="https://cdn.mos.cms.futurecdn.net/TLJZEh9e85QzrmT52QqYx7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1614" height="908" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TLJZEh9e85QzrmT52QqYx7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><h2 class="article-body__section" id="section-the-enterprise-era"><span>The Enterprise era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="pxzeLZEafchp22uhY7ZvDX" name="Enterprise.jpg" alt="Star Trek: Enterprise netflix quarantine" src="https://cdn.mos.cms.futurecdn.net/pxzeLZEafchp22uhY7ZvDX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1800" height="916" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pxzeLZEafchp22uhY7ZvDX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Colored piping on jumpsuit (<em>Command: Gold;</em> <em>Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on chest </p><p>The uniforms in the prequel series were closer to contemporary designs than those from other "Treks". In fact, you could almost imagine a modern astronaut wearing those blue jumpsuits, well stocked as they were with zippers and pockets. The outfits worn by the admiralty even featured old-school <em>collars and</em> <em>ties</em>. </p><p>The departmental color scheme was the same as the Original Series. Slightly incongruously, however, "Enterprise" utilized the same ranking pips as the "TNG" era — Starfleet seemingly ditched this system for a century or so, before bringing it back for the voyages of the Enterprise-D.</p><h2 class="article-body__section" id="section-the-kelvinverse"><span>The Kelvinverse</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="dBCerfu42qAW4eb8rwgbLU" name="Star Trek 2009 kirk and spock.jpg" alt="Star Trek 2009 Spock and Kirk" src="https://cdn.mos.cms.futurecdn.net/dBCerfu42qAW4eb8rwgbLU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1077" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dBCerfu42qAW4eb8rwgbLU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of sweater (<em>Command: Gold/green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>Starfleet uniforms in this alternative timeline were remarkably similar to the original TOS models, though they were given a thoroughly modern makeover. </p><p>The classic sweaters from the '60s now came in two parts, with a colored top sitting over a black crewneck undershirt. Adding to the look, costume designer Michael Kaplan integrated loads of tiny Starfleet deltas into the fabric.</p><p>Perhaps the most remarkable thing about the <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvinverse trilogy</strong></u></a>, however, was how many distinct uniform designs there were. There was seemingly something for every occasion, and even the regular crew uniforms went through a significant overhaul for the third film in the series, "Star Trek Beyond". </p><h2 class="article-body__section" id="section-the-new-tv-era"><span>The new TV era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p88X4zTfv8h6UQJy4RovES" name="Star Trek Discovery Uniforms" alt="The distinctive blue uniforms from Star Trek: Discovery." src="https://cdn.mos.cms.futurecdn.net/p88X4zTfv8h6UQJy4RovES-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p88X4zTfv8h6UQJy4RovES-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><h2 id="discovery-23rd-century">Discovery (23rd century)</h2><p><strong>Departments denoted by: </strong>Accents on uniform (<em>Command: Gold, Science/Medical: Silver, Operations: Bronze</em>)</p><p><strong>Rank denoted by: </strong>Pips on Starfleet delta</p><p>When "Discovery" brought "Star Trek" back to TV in 2017, Starfleet had given its couture a major rethink. This time out, the crew wore figure-hugging uniforms that looked a lot like tracksuits, featured Roddenberry-defying zippers, and used shiny, magpie-friendly styling for the obligatory departmental color coding. The design also 'homaged' the Kelvinverse look by integrating tiny Starfleet deltas into the fabric. </p><h2 id="strange-new-worlds">Strange New Worlds</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VPi4dCK5o5YP5MnkDYXzhK" name="SNW_305_MG_03_07_24_01680_RT_f" alt="L to R Anson Mount as Capt. Pike, Melissa Navia as Erica Ortegas, Dan Jeannotte as Sam Kirk, Carol Kane as Pelia and Martin Quinn as Scotty in season 3 , Episode 5 of Strange New Worlds streaming on Paramount+. Photo Credit: Marni GrossmanParamount+" src="https://cdn.mos.cms.futurecdn.net/VPi4dCK5o5YP5MnkDYXzhK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VPi4dCK5o5YP5MnkDYXzhK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Logos in Starfleet delta/sleeve design, color of sweater (<em>Command: Gold/green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>When the Enterprise's Christopher Pike turned up in season two, he wore a modern riff on Original Series uniforms, which was subsequently given another update when he returned for "Discovery" spin-off/TOS prequel "Strange New Worlds". This borrowed heavily from the original Kelvinverse sweater/undershirt design, though with a more pronounced V-neck and tiny departmental logos (rather than Starfleet deltas) woven into the fabric of the sleeves.</p><h2 id="discovery-32nd-century">Discovery (32nd century)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.00%;"><img id="o6bMAaxKo9ETyJci6yfaW8" name="Discovery-S05-secondary.jpg" alt="The cast of Star Trek: Discovery season 5" src="https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1500" height="840" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Plus)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science: Blue, Operations: Gold, Medical: White</em>)</p><p><strong>Rank denoted by: </strong>Pips on Starfleet combadge, collar, and epaulettes</p><p>Meanwhile, when the USS Discovery blasted off to the distant future, the crew were introduced to the asymmetrical fashions of the 32nd century. </p><p>It was never quite clear why the two halves of the tunic didn't line up properly, though future Starfleet had, at least, decided to stick with the "Next Generation"-era color scheme. Rank was advertised in at least four different places (shoulders, neck, and chest). </p><h2 id="starfleet-academy">Starfleet Academy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QzahxT4UVeKqu2AaeFdicQ" name="SFA_110_JM_0106_1672_RT" alt="L-R: Robert Picardo as The Doctor and Holly Hunter as Captain Nahla Ake in season 1, episode 10, of Star Trek: Starfleet Academy streaming on Paramount+. Photo Credit: John Medland/Paramount+" src="https://cdn.mos.cms.futurecdn.net/QzahxT4UVeKqu2AaeFdicQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QzahxT4UVeKqu2AaeFdicQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science: Blue, Operations: Gold, Medical: White</em>)</p><p><strong>Rank denoted by (when used): </strong>Pips on Starfleet combadge, collar and epaulettes</p><p>Similar rules now apply in "Starfleet Academy", though cadets — like admirals, strangely — wear predominantly gray outfits.</p><h2 id="lower-decks">Lower Decks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VSQwHgswjcBzoHktPJ3cAJ" name="STLD_510_Promo_ScGrab_0150_f" alt="Star Trek: Lower Decks" src="https://cdn.mos.cms.futurecdn.net/VSQwHgswjcBzoHktPJ3cAJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VSQwHgswjcBzoHktPJ3cAJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>And when "Lower Decks" and "Picard" returned to the (more-or-less) "Next Generation" era, the crews' stylists didn't break the wheel. The USS Cerritos uniforms were TNG-adjacent, though borrowed heavily from the aforementioned designs that were ditched ahead of "Generations" </p><p>They also allowed for some Chief O'Brien-homaging sleeve-rolling.</p><h2 id="picard">Picard</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2euJz6Pfqdt7iBkRAvjebD" name="Picard Season 3" alt="Jeri Ryan as Seven of Nine, Patrick Stewart as Picard, Jonathan Frakes as Will Riker and Todd Stashwick as Captain Liam Shaw in "Imposters" Episode 305, Star Trek: Picard." src="https://cdn.mos.cms.futurecdn.net/2euJz6Pfqdt7iBkRAvjebD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2euJz6Pfqdt7iBkRAvjebD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>The outfits in "Picard"'s third season, meanwhile, were effectively the "Deep Space Nine"/"Voyager" jumpsuits given a Kirk-style wraparound update. </p><p>As to the fashion future, no one knows what Trek has in store for us. There are no new shows announced yet, and only vague whispers of a new movie in the works. Time will tell, but we can't wait to see what the 24th century innovations they can bring to the jumpsuit next.</p><p>In the meantime, you can check out all of Star Trek on Paramount+.</p><div class="product"><a data-dimension112="89faddf8-ad0e-11f1-b81e-5bc6ee881c92" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="89faddf8-ad0e-11f1-b81e-5bc6ee881c92" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/60-years-of-star-trek-uniforms-looking-back-at-the-everchanging-wardrobe-of-starfleet</link>
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                            <![CDATA[ Federation fashions have gone through many evolutions over the last six decades, from pastel pajamas to back-breaking Spandex. ]]>
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                                                                        <pubDate>Fri, 11 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 11 Sep 2026 21:11:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing scenes from four different Star Trek shows: The Original Series, The Next Generation, Deep Space Nine, and Strange New Worlds.]]></media:description>                                                            <media:text><![CDATA[Split image showing scenes from four different Star Trek shows: The Original Series, The Next Generation, Deep Space Nine, and Strange New Worlds.]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing scenes from four different Star Trek shows: The Original Series, The Next Generation, Deep Space Nine, and Strange New Worlds.]]></media:title>
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                                <p>To boldly dress as no one has dressed before… In another universe, that could have been the "<a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek</strong></u></a>" mission statement. </p><p>Sure, the veteran franchise has spent much of its 60-year lifetime seeking out new life and new civilisations, but it's also been preoccupied with keeping crews fashionable as they explore the final frontier. It seems that <em>nobody</em> wants to make first contact sporting last year's jumpsuit. </p><p>The sheer volume of uniforms worn on Federation duty is mind-boggling, as Starfleet has turned regular style updates into one of its prime directives. So, as "Trek" celebrates its 60th anniversary, we take a warp-speed tour through the outfits Kirk, Picard, Sisko, Janeway, and the rest have hung in their wardrobes. Make it sew, number one!</p><div class="product"><a data-dimension112="89fadb82-ad0e-11f1-9eda-fb3d67b059f7" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="89fadb82-ad0e-11f1-9eda-fb3d67b059f7" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 class="article-body__section" id="section-the-original-series-era"><span>The Original Series era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBb3itDKLyBysLFZm7L2Yd" name="Star Trek TOS uniforms" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eBb3itDKLyBysLFZm7L2Yd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Kirk and his crew, sporting their iconic uniforms on "Star Trek: The Original Series". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Logos in Starfleet delta, color of sweater (<em>Command: Gold/Green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>Although the ranks were lifted directly from the Navy, "Star Trek" creator Gene Roddenberry didn't want the Enterprise to feel militaristic — this was the enlightened 23rd century, after all, when exploration was more important than war. As such, the uniforms worn by Kirk and co were rather more casual than standard forces' issue. </p><p>By the time the Enterprise started its five-year mission in earnest, the outfits had been through a couple of subtly different evolutionary stages (in pilot episodes "The Cage" and "Where No Man Has Gone Before") before costume designer William Ware Theiss zeroed in on those now-iconic designs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1438px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="38Q57YwLdJu2bWGkLQueUd" name="Star Trek TOS uniforms pilot episode" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/38Q57YwLdJu2bWGkLQueUd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1438" height="809" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/38Q57YwLdJu2bWGkLQueUd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Pike and his bridge crew in the "Star Trek: The Original Series" pilot episode "The Cage". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>They featured sweaters and black pants for the men, peak-'60s minidresses for the women, and all of them were color-coded blue (Science/Medical), red (Operations), or green (Command) to show off the wonders of those new-fangled color television sets.</p><p>And yes, we did say green. The command sweaters worn by Kirk, Sulu, and Chekov were actually green in real life, but a combination of studio lights, early color TV tech, and the velour fabric made them appear gold on screen. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AGsNjCXiwftv2Ucmkt4kTd" name="Star Trek TOS uniforms Kirk Green" alt="Screenshot from Star Trek: The Original Series." src="https://cdn.mos.cms.futurecdn.net/AGsNjCXiwftv2Ucmkt4kTd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AGsNjCXiwftv2Ucmkt4kTd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Kirk wearing his occasionally used green wraparound top in "Star Trek: The Original Series". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Star Trek: The Original Series)</span></figcaption></figure><p>The casual wraparound number occasionally worn by Kirk was made from a different material, and hints at the green Theiss originally intended. </p><p>The Animated Series later retconned canon to match public perception, making gold Starfleet's official color of command.</p><h2 class="article-body__section" id="section-the-motion-picture"><span>The Motion Picture</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1828px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="DDPEr5wWL8V2Az8T68euHg" name="Crew in Star Trek The Motion Picture_Paramount Pictures.jpg" alt="Crew in Star Trek: The Motion Picture_Paramount Pictures" src="https://cdn.mos.cms.futurecdn.net/DDPEr5wWL8V2Az8T68euHg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1828" height="1029" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DDPEr5wWL8V2Az8T68euHg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Flash of color behind badge (<em>Command: White, Science: Orange, Medical: Green, Engineering: Red, Operations: Gold, Security: Silver)</em> </p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>The primary colors were ditched for Trek's first big-screen adventure, as director Robert Wise and costume designer Robert Fletcher opted for subdued "Space: 1999"-esque pastels. </p><p>The loose-fitting, pajama-like uniforms came in an exciting range of light blue and beige (newly promoted Admiral Kirk had his own special design), with departments denoted by a flash of color behind the Starfleet delta logo. </p><p>Uniforms came with a built-in fanny pack (a medical monitor, apparently), while engineering and security were given protective clothing. The crew also got jackets to wear on chilly away missions.</p><h2 class="article-body__section" id="section-the-other-original-series-movies"><span>The other Original Series movies</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u4MBarDGtmPeFv2fV8zkG" name="Star Trek TOS movie uniforms" alt="Screenshot from Star Trek VI: The Undiscovered Country" src="https://cdn.mos.cms.futurecdn.net/u4MBarDGtmPeFv2fV8zkG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u4MBarDGtmPeFv2fV8zkG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The iconic maroon Starfleet uniforms that debuted in "Star Trek II: The Wrath of Khan". </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of turtleneck (<em>Command: White, Science: Gray, Medical: Green, Operations: Ochre: Operations, Red: Cadets/trainees)</em> </p><p><strong>Rank denoted by: </strong>Metal insignia on epaulettes/cuffs </p><p>"The Motion Picture" uniforms didn't last long, as "The Wrath of Khan" director Nicholas Meyer decided he wanted a more militaristic look for his "Hornblower in space" epic. "When I watched the TV show, I never understood why they were all running around in pajamas," he said, "so I tried to change some stuff". </p><p>The one thing that did remain from the Original Series was the voluminous cut of the pants, albeit enhanced by a natty red stripe down the side. Otherwise, this was a complete overhaul, as Fletcher introduced maroon tunics — arguably more flattering to the ageing crew's waistlines — over color-coded turtlenecks. The tunic was secured via a matching epaulette that also carried rank-specific insignia. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1438px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="D6B4ahiCsyyoEr2jmPwvhB" name="Star trek TNG Yesterday's Enterprise" alt="Screenshot of Starfleet officer Richard Castillo (Christopher McDonald) in "Star Trek: The Next Generation" episode "Yesterday's Enterprise"" src="https://cdn.mos.cms.futurecdn.net/D6B4ahiCsyyoEr2jmPwvhB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1438" height="809" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/D6B4ahiCsyyoEr2jmPwvhB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The "Wrath of Khan" look would remain intact until "Generations" 12 years later, and the design persisted in canon for decades — in classic "Next Generation" time travel episode "Yesterday's Enterprise", the doomed Enterprise-C crew still dressed in those maroon tunics, though by the mid-24th century they'd ditched the turtlenecks.</p><p>Variations appeared in later original crew movies, including bomber jackets and a vest which — handily for chief engineer Mr Scott — comes with multiple pockets. </p><h2 class="article-body__section" id="section-the-next-generation-era"><span>The Next Generation era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="ctb6A4UiitH2QLjZVxWEKn" name="TNG.jpg" alt="(Left to right) LeVar Burton, Marina Sirtis, Brent Spiner, Patrick Stewart, Michael Dorn, Gates McFadden and Jonathan Frakes." src="https://cdn.mos.cms.futurecdn.net/ctb6A4UiitH2QLjZVxWEKn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1800" height="916" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ctb6A4UiitH2QLjZVxWEKn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform/shoulders/turtleneck (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>Loose fits were out as "Star Trek" reached the late 24th century. Roddenberry demanded a future free from the tyranny of zippers and buttons, while returning TOS costume designer Theiss instituted a "no wrinkles" rule for fabrics. </p><p>The resulting skintight Spandex suits were a nightmare for the "Next Generation" cast, causing so many back issues that Patrick Stewart's chiropractor intervened. The suits also had an unpleasant knack of retaining body odor. </p><p>They subsequently switched to a two-piece design for the show's third season, though there were variations. Jean-Luc Picard occasionally stepped out in a bespoke red jacket, Worf donned a Klingon sash, acting ensign Wesley Crusher introduced his own brand of smart/casual to the Enterprise bridge, and Counselor Troi seemingly wore whatever the hell she wanted. Early seasons also featured occasional sightings of men in dress-like skants, intended to be a reflection of a more progressive future.</p><p>There was also a color scheme switch, with red worn by command, and gold allocated to operations. Rank was now depicted by metal pips pinned into the collar, and the Starfleet chest badge became a portable communicator.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uu6Wns3FuUYfsa8LsZWNtS" name="DS9CastScreengrab.jpg" alt="Star Trek: Deep Space Nine ran for seven seasons, between 1993 and 1999. Now, a new documentary will probe the lesser known series." src="https://cdn.mos.cms.futurecdn.net/uu6Wns3FuUYfsa8LsZWNtS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/uu6Wns3FuUYfsa8LsZWNtS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"Deep Space Nine" made comfort a priority, putting its crew in black jumpsuits with color-coded shoulders to denote department, and rank pips appearing on a light blue turtleneck. </p><p>They also turned up in the first "Next Generation" movie, "Generations", though that wasn't always the plan. The production had intended to dress the crew in new-look uniforms, but when they didn't work out, they instead turned out in a selection of "TNG" and "DS9" outfits. </p><p>Unfortunately, they didn't have time to tailor outfits for everyone, meaning that Jonathan Frakes (Riker) and LeVar Burton (LaForge) had to borrow suits previously worn by Avery Brooks (Sisko) and Colm Meaney (O'Brien) in "DS9" — rewatch the film, and it's clear they don't fit the actors properly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:620px;"><p class="vanilla-image-block" style="padding-top:66.61%;"><img id="FQ9UMDQweVET2KovnhJUrT" name="patrick-stewart.jpeg" alt="Patrick Stewart as Captain Picard in Star Trek: First Contact" src="https://cdn.mos.cms.futurecdn.net/FQ9UMDQweVET2KovnhJUrT-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="620" height="413" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FQ9UMDQweVET2KovnhJUrT-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>When Picard and co returned to the big screen in "First Contact," they had new uniforms to go with their sparkly new Enterprise-E. The black jumpsuit look remained (albeit in a more tailored form), though everyone now sported the same blue/gray shoulders — the departmental color-coding was instead shifted to the obligatory turtleneck. </p><p>This design was quickly rolled out on board Deep Space Nine, though poor old Voyager — trapped thousands of light-years from Earth — had to stick with the old jumpsuits until the crew made it home.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1614px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TLJZEh9e85QzrmT52QqYx7" name="Star Trek Voyager_© 1995 CBS Photo Archive - Image courtesy gettyimages.jpg" alt="Star Trek Voyager_© 1995 CBS Photo Archive - Image courtesy Getty Images" src="https://cdn.mos.cms.futurecdn.net/TLJZEh9e85QzrmT52QqYx7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1614" height="908" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TLJZEh9e85QzrmT52QqYx7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><h2 class="article-body__section" id="section-the-enterprise-era"><span>The Enterprise era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="pxzeLZEafchp22uhY7ZvDX" name="Enterprise.jpg" alt="Star Trek: Enterprise netflix quarantine" src="https://cdn.mos.cms.futurecdn.net/pxzeLZEafchp22uhY7ZvDX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1800" height="916" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pxzeLZEafchp22uhY7ZvDX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CBS)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Colored piping on jumpsuit (<em>Command: Gold;</em> <em>Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on chest </p><p>The uniforms in the prequel series were closer to contemporary designs than those from other "Treks". In fact, you could almost imagine a modern astronaut wearing those blue jumpsuits, well stocked as they were with zippers and pockets. The outfits worn by the admiralty even featured old-school <em>collars and</em> <em>ties</em>. </p><p>The departmental color scheme was the same as the Original Series. Slightly incongruously, however, "Enterprise" utilized the same ranking pips as the "TNG" era — Starfleet seemingly ditched this system for a century or so, before bringing it back for the voyages of the Enterprise-D.</p><h2 class="article-body__section" id="section-the-kelvinverse"><span>The Kelvinverse</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="dBCerfu42qAW4eb8rwgbLU" name="Star Trek 2009 kirk and spock.jpg" alt="Star Trek 2009 Spock and Kirk" src="https://cdn.mos.cms.futurecdn.net/dBCerfu42qAW4eb8rwgbLU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1077" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dBCerfu42qAW4eb8rwgbLU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of sweater (<em>Command: Gold/green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>Starfleet uniforms in this alternative timeline were remarkably similar to the original TOS models, though they were given a thoroughly modern makeover. </p><p>The classic sweaters from the '60s now came in two parts, with a colored top sitting over a black crewneck undershirt. Adding to the look, costume designer Michael Kaplan integrated loads of tiny Starfleet deltas into the fabric.</p><p>Perhaps the most remarkable thing about the <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvinverse trilogy</strong></u></a>, however, was how many distinct uniform designs there were. There was seemingly something for every occasion, and even the regular crew uniforms went through a significant overhaul for the third film in the series, "Star Trek Beyond". </p><h2 class="article-body__section" id="section-the-new-tv-era"><span>The new TV era</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p88X4zTfv8h6UQJy4RovES" name="Star Trek Discovery Uniforms" alt="The distinctive blue uniforms from Star Trek: Discovery." src="https://cdn.mos.cms.futurecdn.net/p88X4zTfv8h6UQJy4RovES-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p88X4zTfv8h6UQJy4RovES-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><h2 id="discovery-23rd-century">Discovery (23rd century)</h2><p><strong>Departments denoted by: </strong>Accents on uniform (<em>Command: Gold, Science/Medical: Silver, Operations: Bronze</em>)</p><p><strong>Rank denoted by: </strong>Pips on Starfleet delta</p><p>When "Discovery" brought "Star Trek" back to TV in 2017, Starfleet had given its couture a major rethink. This time out, the crew wore figure-hugging uniforms that looked a lot like tracksuits, featured Roddenberry-defying zippers, and used shiny, magpie-friendly styling for the obligatory departmental color coding. The design also 'homaged' the Kelvinverse look by integrating tiny Starfleet deltas into the fabric. </p><h2 id="strange-new-worlds">Strange New Worlds</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VPi4dCK5o5YP5MnkDYXzhK" name="SNW_305_MG_03_07_24_01680_RT_f" alt="L to R Anson Mount as Capt. Pike, Melissa Navia as Erica Ortegas, Dan Jeannotte as Sam Kirk, Carol Kane as Pelia and Martin Quinn as Scotty in season 3 , Episode 5 of Strange New Worlds streaming on Paramount+. Photo Credit: Marni GrossmanParamount+" src="https://cdn.mos.cms.futurecdn.net/VPi4dCK5o5YP5MnkDYXzhK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VPi4dCK5o5YP5MnkDYXzhK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Logos in Starfleet delta/sleeve design, color of sweater (<em>Command: Gold/green, Science/Medical: Blue, Operations: Red</em>)</p><p><strong>Rank denoted by: </strong>Bands on sleeve cuffs</p><p>When the Enterprise's Christopher Pike turned up in season two, he wore a modern riff on Original Series uniforms, which was subsequently given another update when he returned for "Discovery" spin-off/TOS prequel "Strange New Worlds". This borrowed heavily from the original Kelvinverse sweater/undershirt design, though with a more pronounced V-neck and tiny departmental logos (rather than Starfleet deltas) woven into the fabric of the sleeves.</p><h2 id="discovery-32nd-century">Discovery (32nd century)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.00%;"><img id="o6bMAaxKo9ETyJci6yfaW8" name="Discovery-S05-secondary.jpg" alt="The cast of Star Trek: Discovery season 5" src="https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1500" height="840" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Plus)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science: Blue, Operations: Gold, Medical: White</em>)</p><p><strong>Rank denoted by: </strong>Pips on Starfleet combadge, collar, and epaulettes</p><p>Meanwhile, when the USS Discovery blasted off to the distant future, the crew were introduced to the asymmetrical fashions of the 32nd century. </p><p>It was never quite clear why the two halves of the tunic didn't line up properly, though future Starfleet had, at least, decided to stick with the "Next Generation"-era color scheme. Rank was advertised in at least four different places (shoulders, neck, and chest). </p><h2 id="starfleet-academy">Starfleet Academy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QzahxT4UVeKqu2AaeFdicQ" name="SFA_110_JM_0106_1672_RT" alt="L-R: Robert Picardo as The Doctor and Holly Hunter as Captain Nahla Ake in season 1, episode 10, of Star Trek: Starfleet Academy streaming on Paramount+. Photo Credit: John Medland/Paramount+" src="https://cdn.mos.cms.futurecdn.net/QzahxT4UVeKqu2AaeFdicQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QzahxT4UVeKqu2AaeFdicQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science: Blue, Operations: Gold, Medical: White</em>)</p><p><strong>Rank denoted by (when used): </strong>Pips on Starfleet combadge, collar and epaulettes</p><p>Similar rules now apply in "Starfleet Academy", though cadets — like admirals, strangely — wear predominantly gray outfits.</p><h2 id="lower-decks">Lower Decks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VSQwHgswjcBzoHktPJ3cAJ" name="STLD_510_Promo_ScGrab_0150_f" alt="Star Trek: Lower Decks" src="https://cdn.mos.cms.futurecdn.net/VSQwHgswjcBzoHktPJ3cAJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VSQwHgswjcBzoHktPJ3cAJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>And when "Lower Decks" and "Picard" returned to the (more-or-less) "Next Generation" era, the crews' stylists didn't break the wheel. The USS Cerritos uniforms were TNG-adjacent, though borrowed heavily from the aforementioned designs that were ditched ahead of "Generations" </p><p>They also allowed for some Chief O'Brien-homaging sleeve-rolling.</p><h2 id="picard">Picard</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2euJz6Pfqdt7iBkRAvjebD" name="Picard Season 3" alt="Jeri Ryan as Seven of Nine, Patrick Stewart as Picard, Jonathan Frakes as Will Riker and Todd Stashwick as Captain Liam Shaw in "Imposters" Episode 305, Star Trek: Picard." src="https://cdn.mos.cms.futurecdn.net/2euJz6Pfqdt7iBkRAvjebD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2euJz6Pfqdt7iBkRAvjebD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p><strong>Departments denoted by: </strong>Color of uniform (<em>Command: Red;</em> <em>Science/Medical: Blue, Operations: Gold</em>)</p><p><strong>Rank denoted by: </strong>Metal pips on collar </p><p>The outfits in "Picard"'s third season, meanwhile, were effectively the "Deep Space Nine"/"Voyager" jumpsuits given a Kirk-style wraparound update. </p><p>As to the fashion future, no one knows what Trek has in store for us. There are no new shows announced yet, and only vague whispers of a new movie in the works. Time will tell, but we can't wait to see what the 24th century innovations they can bring to the jumpsuit next.</p><p>In the meantime, you can check out all of Star Trek on Paramount+.</p><div class="product"><a data-dimension112="89faddf8-ad0e-11f1-b81e-5bc6ee881c92" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="89faddf8-ad0e-11f1-b81e-5bc6ee881c92" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
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                                                            <title><![CDATA[ 'Star Trek' imagined strange new worlds 60 years ago, but real exoplanets are even stranger ]]></title>
                                                                                                <dc:content><![CDATA[ <p>September 8th, 1966 was a Thursday. Not a fresh-start-Monday or an exciting Saturday. A regular old Thursday; except that this one catalysed a cultural phenomenon. This was the Thursday that <a href="https://www.space.com/31802-star-trek-space-tech.html"><u><strong>"Star Trek" was first broadcast</strong></u></a>, drawing viewers across the United States into a space-age world that revolutionised television. </p><p>The thing is, in 1966 no <a href="https://www.space.com/astronomy/exoplanets"><u><strong>exoplanets</strong></u></a> (planets beyond our Solar System) had actually been discovered<a href="https://science.nasa.gov/universe/exoplanets/will-the-real-first-exoplanet-please-stand-up"><u>.</u></a> Yet the franchise gave audiences a galaxy brimming with desert planets, ocean worlds, binary sunsets, and countless versions of Earth. Sixty years later, astronomers have confirmed <a href="https://www.nasa.gov/universe/exoplanets/nasas-tally-of-planets-outside-our-solar-system-reaches-6000"><u><strong>more than 6,000 planets beyond the Solar System</strong></u></a>, known as exoplanets. </p><p>But how well do "Star Trek"’s fictional worlds compare with those astronomers have actually discovered?</p><p>When many of us think "Star Trek", the first planet that comes to mind is the dry, hot, and rocky Vulcan. Canonically, it orbits <a href="https://science.nasa.gov/universe/exoplanets/vulcan-may-not-be-real-but-spocks-home-system-is"><u><strong>40 Eridani A</strong></u><u>,</u></a> a real star around 16 light-years from Earth. Real stars invite real observations, which led to astronomers announcing a possible planet in orbit in 2018. Of course, this was nicknamed Vulcan. However, later work has shown that <a href="https://www.space.com/planet-vulcan-still-science-fiction"><u><strong>this apparent signal was likely caused by stellar activity</strong></u><u>,</u></a> rather than a planet in orbit. </p><p>This is, unfortunately, a common issue. Stellar activity, such as starspots, convection, and other magnetic activity, is very good at producing signals that look incredibly planetary. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:715px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="cBVpL2K5xsGcwWX3tcbCWa" name="vulcan.jpg" alt="An artist's depiction of what a planet orbiting 40 Eridani A, a star made famous by the series Star Trek, might look like." src="https://cdn.mos.cms.futurecdn.net/cBVpL2K5xsGcwWX3tcbCWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="715" height="402" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Don Davis)</span></figcaption></figure><p>Although the candidate planet was ultimately discredited, genuine hot, rocky planets do exist around other stars. Many of them orbit extremely close, completing an orbit in less than an Earth day. Some may have <a href="https://www.aanda.org/articles/aa/full_html/2022/08/aa42912-21/aa42912-21.html"><u><strong>molten surfaces, atmospheres poisoned with vapourised rock, or even permanent day and night sides</strong></u></a>. While Vulcan itself may not be real, nature has produced rocky worlds considerably more hostile than Spock’s birthplace.</p><p>In contrast to Vulcan, "Star Trek" also gave us planets almost entirely covered with water. One particularly intriguing case is <a href="https://memory-alpha.fandom.com/wiki/Thirty_Days_(episode)"><u><strong>The Waters</strong></u></a>, from Voyager’s Thirty Days episode. The Waters is a sphere of water, with no solid core, kept together by a containment field. This is a little different to what an astronomer would refer to as a water world, but a planet-sized mass of water could theoretically be held together by its own gravity, without the need for a containment field. </p><p>However, the immense pressure deep inside this would transform much of the water into <a href="https://academic.oup.com/mnras/article/503/2/2825/6162619?login=true"><u><strong>high-pressure ice</strong></u></a> rather than leaving it as one enormous liquid ocean. While no exoplanet has been definitively proven to have a global ocean, there are candidates like <a href="https://arxiv.org/abs/2208.06333"><u><strong>TOI-1452 b</strong></u></a> — a super-Earth orbiting a red dwarf star — that could contain a much larger proportion of water than Earth. It’s important to keep in mind, however, that a water-rich planet doesn’t necessarily make a good home. Water could exist beneath a chokingly thick atmosphere, as high-pressure ice, or sitting above an inhospitable interior.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1347px;"><p class="vanilla-image-block" style="padding-top:54.64%;"><img id="r3sQhgURextcfpyR9dg8rS" name="sept22-TOI-1452b-super-earth.jpeg" alt="One of the newly discovered super-Earths, TOI-1452b, might be covered in a deep ocean and could be conducive to life." src="https://cdn.mos.cms.futurecdn.net/r3sQhgURextcfpyR9dg8rS-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1347" height="736" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Benoit Gougeon, Université de Montréal, CC BY-ND)</span></figcaption></figure><p>Something "Star Trek" got very right is <a href="https://memory-alpha.fandom.com/wiki/Binary_star_system"><u><strong>planets with two or more suns</strong></u></a>, such as Risa under its twin stars. The first confirmed planet orbiting two stars — known as a circumbinary planet — was <a href="https://science.nasa.gov/exoplanet-catalog/kepler-16b/"><u><strong>Kepler-16 b</strong></u></a>. As it orbits a binary star system, it would experience a double sunset from the surface…if a surface existed. </p><p>Unlike many of the fictional planets in "Star Trek", Kepler-16b is a cold, gas giant; not somewhere we could sit and admire the view. In 1966, not only had exoplanets not yet been discovered, but astronomers had no observational evidence that planets could form and remain stable in dynamically complicated multiple star systems.</p><p>There are, however, many circumstances where reality goes far beyond what was imagined in "Star Trek". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="khdcyUgFAZ2BXSrrs7LyGk" name="exoplanet iron rain.jpg" alt="red-hot rain falls in a cloudy red sky" src="https://cdn.mos.cms.futurecdn.net/khdcyUgFAZ2BXSrrs7LyGk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ESO/M. Kornmesser)</span></figcaption></figure><p>Take WASP-76 b, an ultra-hot gas giant around 640 light-years away. The planet has a dayside so hot that iron vaporises, and it could be re-condensing into <a href="https://www.esa.int/ESA_Multimedia/Images/2024/04/Artist_s_impression_of_the_night_side_of_WASP-76_b"><u><strong>iron-rain</strong></u></a> on the cooler nightside. <a href="https://www.nasa.gov/centers-and-facilities/jpl/for-hottest-planet-a-major-meltdown-study-shows"><u><strong>KELT-9 b</strong></u></a> is similarly hot, with molecules torn apart by the heat and <a href="https://www.nature.com/articles/s41586-018-0401-y"><u><strong>metals existing in the atmosphere</strong></u></a>. <a href="https://www.jpl.nasa.gov/news/nasas-webb-hints-at-possible-atmosphere-surrounding-rocky-exoplanet"><u><strong>55 Cancri e</strong></u></a> is a super-Earth that orbits its host star every 18 hours, and could be covered by a magma ocean. There are also <a href="https://astrobiology.nasa.gov/news/getting-to-know-rogue-planets"><u><strong>rogue planets</strong></u></a>, wandering through space with no host star. </p><p>"Star Trek" frequently invented strange planets by changing one familiar feature, but nature stared at the rulebook and ripped it to shreds. We’ve observed planets that have combinations of temperature, gravity, chemistry, and orbital architecture that writers in 1966 never could have anticipated.</p><p>The greatest scientific accuracy in "Star Trek" wasn’t the description of any given planet. Instead, it beautifully predicted that we live in a galaxy in which <a href="https://science.nasa.gov/exoplanets"><u><strong>planets are abundant</strong></u></a>, gorgeously varied, found around a huge range of stars, and worth investigating even when they are nothing like Earth. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nM656oW6SZv8YfH98vRvyd" name="snw3" alt="starship crew members in colorful uniforms walking across an alien world" src="https://cdn.mos.cms.futurecdn.net/nM656oW6SZv8YfH98vRvyd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The necessity of a large population of conveniently habitable, human-safe worlds for "Star Trek"’s storytelling definitely set a limitation on the types of planets explored throughout the franchise. Our discoveries so far show that finding planets with Earth-like conditions is incredibly difficult, but not that they aren’t out there, somewhere. </p><p>"Star Trek"  gave us a galaxy teeming with strange new worlds. Sixty years later, the surprise isn’t that these worlds exist, but that the real ones are even stranger than writers dared to imagine.</p><div class="product"><a data-dimension112="cbc8a146-ab94-11f1-8c97-97299e58dc26" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="cbc8a146-ab94-11f1-8c97-97299e58dc26" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqBAPX"></div>                            </div>                            <script src="https://kwizly.com/embed/OqBAPX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/star-trek-imagined-strange-new-worlds-60-years-ago-but-are-real-exoplanets-even-stranger</link>
                                                                            <description>
                            <![CDATA[ "To explore strange new worlds; to seek out new life and new civilizations; to boldly go where no one has gone before!" ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 19:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 13:09:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alix Freckelton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xnYA7eqbcn4Yofot88y4eZ-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Getty Images (WLADIMIR BULGAR/SCIENCE PHOTO LIBRARY)]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Exoplanet and galactic nebula illustration with the Starship Enterprise shown in the foreground]]></media:description>                                                            <media:text><![CDATA[Exoplanet and galactic nebula illustration with the Starship Enterprise shown in the foreground]]></media:text>
                                <media:title type="plain"><![CDATA[Exoplanet and galactic nebula illustration with the Starship Enterprise shown in the foreground]]></media:title>
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                            <![CDATA[
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                                <p>September 8th, 1966 was a Thursday. Not a fresh-start-Monday or an exciting Saturday. A regular old Thursday; except that this one catalysed a cultural phenomenon. This was the Thursday that <a href="https://www.space.com/31802-star-trek-space-tech.html"><u><strong>"Star Trek" was first broadcast</strong></u></a>, drawing viewers across the United States into a space-age world that revolutionised television. </p><p>The thing is, in 1966 no <a href="https://www.space.com/astronomy/exoplanets"><u><strong>exoplanets</strong></u></a> (planets beyond our Solar System) had actually been discovered<a href="https://science.nasa.gov/universe/exoplanets/will-the-real-first-exoplanet-please-stand-up"><u>.</u></a> Yet the franchise gave audiences a galaxy brimming with desert planets, ocean worlds, binary sunsets, and countless versions of Earth. Sixty years later, astronomers have confirmed <a href="https://www.nasa.gov/universe/exoplanets/nasas-tally-of-planets-outside-our-solar-system-reaches-6000"><u><strong>more than 6,000 planets beyond the Solar System</strong></u></a>, known as exoplanets. </p><p>But how well do "Star Trek"’s fictional worlds compare with those astronomers have actually discovered?</p><p>When many of us think "Star Trek", the first planet that comes to mind is the dry, hot, and rocky Vulcan. Canonically, it orbits <a href="https://science.nasa.gov/universe/exoplanets/vulcan-may-not-be-real-but-spocks-home-system-is"><u><strong>40 Eridani A</strong></u><u>,</u></a> a real star around 16 light-years from Earth. Real stars invite real observations, which led to astronomers announcing a possible planet in orbit in 2018. Of course, this was nicknamed Vulcan. However, later work has shown that <a href="https://www.space.com/planet-vulcan-still-science-fiction"><u><strong>this apparent signal was likely caused by stellar activity</strong></u><u>,</u></a> rather than a planet in orbit. </p><p>This is, unfortunately, a common issue. Stellar activity, such as starspots, convection, and other magnetic activity, is very good at producing signals that look incredibly planetary. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:715px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="cBVpL2K5xsGcwWX3tcbCWa" name="vulcan.jpg" alt="An artist's depiction of what a planet orbiting 40 Eridani A, a star made famous by the series Star Trek, might look like." src="https://cdn.mos.cms.futurecdn.net/cBVpL2K5xsGcwWX3tcbCWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="715" height="402" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Don Davis)</span></figcaption></figure><p>Although the candidate planet was ultimately discredited, genuine hot, rocky planets do exist around other stars. Many of them orbit extremely close, completing an orbit in less than an Earth day. Some may have <a href="https://www.aanda.org/articles/aa/full_html/2022/08/aa42912-21/aa42912-21.html"><u><strong>molten surfaces, atmospheres poisoned with vapourised rock, or even permanent day and night sides</strong></u></a>. While Vulcan itself may not be real, nature has produced rocky worlds considerably more hostile than Spock’s birthplace.</p><p>In contrast to Vulcan, "Star Trek" also gave us planets almost entirely covered with water. One particularly intriguing case is <a href="https://memory-alpha.fandom.com/wiki/Thirty_Days_(episode)"><u><strong>The Waters</strong></u></a>, from Voyager’s Thirty Days episode. The Waters is a sphere of water, with no solid core, kept together by a containment field. This is a little different to what an astronomer would refer to as a water world, but a planet-sized mass of water could theoretically be held together by its own gravity, without the need for a containment field. </p><p>However, the immense pressure deep inside this would transform much of the water into <a href="https://academic.oup.com/mnras/article/503/2/2825/6162619?login=true"><u><strong>high-pressure ice</strong></u></a> rather than leaving it as one enormous liquid ocean. While no exoplanet has been definitively proven to have a global ocean, there are candidates like <a href="https://arxiv.org/abs/2208.06333"><u><strong>TOI-1452 b</strong></u></a> — a super-Earth orbiting a red dwarf star — that could contain a much larger proportion of water than Earth. It’s important to keep in mind, however, that a water-rich planet doesn’t necessarily make a good home. Water could exist beneath a chokingly thick atmosphere, as high-pressure ice, or sitting above an inhospitable interior.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1347px;"><p class="vanilla-image-block" style="padding-top:54.64%;"><img id="r3sQhgURextcfpyR9dg8rS" name="sept22-TOI-1452b-super-earth.jpeg" alt="One of the newly discovered super-Earths, TOI-1452b, might be covered in a deep ocean and could be conducive to life." src="https://cdn.mos.cms.futurecdn.net/r3sQhgURextcfpyR9dg8rS-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1347" height="736" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Benoit Gougeon, Université de Montréal, CC BY-ND)</span></figcaption></figure><p>Something "Star Trek" got very right is <a href="https://memory-alpha.fandom.com/wiki/Binary_star_system"><u><strong>planets with two or more suns</strong></u></a>, such as Risa under its twin stars. The first confirmed planet orbiting two stars — known as a circumbinary planet — was <a href="https://science.nasa.gov/exoplanet-catalog/kepler-16b/"><u><strong>Kepler-16 b</strong></u></a>. As it orbits a binary star system, it would experience a double sunset from the surface…if a surface existed. </p><p>Unlike many of the fictional planets in "Star Trek", Kepler-16b is a cold, gas giant; not somewhere we could sit and admire the view. In 1966, not only had exoplanets not yet been discovered, but astronomers had no observational evidence that planets could form and remain stable in dynamically complicated multiple star systems.</p><p>There are, however, many circumstances where reality goes far beyond what was imagined in "Star Trek". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="khdcyUgFAZ2BXSrrs7LyGk" name="exoplanet iron rain.jpg" alt="red-hot rain falls in a cloudy red sky" src="https://cdn.mos.cms.futurecdn.net/khdcyUgFAZ2BXSrrs7LyGk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ESO/M. Kornmesser)</span></figcaption></figure><p>Take WASP-76 b, an ultra-hot gas giant around 640 light-years away. The planet has a dayside so hot that iron vaporises, and it could be re-condensing into <a href="https://www.esa.int/ESA_Multimedia/Images/2024/04/Artist_s_impression_of_the_night_side_of_WASP-76_b"><u><strong>iron-rain</strong></u></a> on the cooler nightside. <a href="https://www.nasa.gov/centers-and-facilities/jpl/for-hottest-planet-a-major-meltdown-study-shows"><u><strong>KELT-9 b</strong></u></a> is similarly hot, with molecules torn apart by the heat and <a href="https://www.nature.com/articles/s41586-018-0401-y"><u><strong>metals existing in the atmosphere</strong></u></a>. <a href="https://www.jpl.nasa.gov/news/nasas-webb-hints-at-possible-atmosphere-surrounding-rocky-exoplanet"><u><strong>55 Cancri e</strong></u></a> is a super-Earth that orbits its host star every 18 hours, and could be covered by a magma ocean. There are also <a href="https://astrobiology.nasa.gov/news/getting-to-know-rogue-planets"><u><strong>rogue planets</strong></u></a>, wandering through space with no host star. </p><p>"Star Trek" frequently invented strange planets by changing one familiar feature, but nature stared at the rulebook and ripped it to shreds. We’ve observed planets that have combinations of temperature, gravity, chemistry, and orbital architecture that writers in 1966 never could have anticipated.</p><p>The greatest scientific accuracy in "Star Trek" wasn’t the description of any given planet. Instead, it beautifully predicted that we live in a galaxy in which <a href="https://science.nasa.gov/exoplanets"><u><strong>planets are abundant</strong></u></a>, gorgeously varied, found around a huge range of stars, and worth investigating even when they are nothing like Earth. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nM656oW6SZv8YfH98vRvyd" name="snw3" alt="starship crew members in colorful uniforms walking across an alien world" src="https://cdn.mos.cms.futurecdn.net/nM656oW6SZv8YfH98vRvyd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The necessity of a large population of conveniently habitable, human-safe worlds for "Star Trek"’s storytelling definitely set a limitation on the types of planets explored throughout the franchise. Our discoveries so far show that finding planets with Earth-like conditions is incredibly difficult, but not that they aren’t out there, somewhere. </p><p>"Star Trek"  gave us a galaxy teeming with strange new worlds. Sixty years later, the surprise isn’t that these worlds exist, but that the real ones are even stranger than writers dared to imagine.</p><div class="product"><a data-dimension112="cbc8a146-ab94-11f1-8c97-97299e58dc26" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="cbc8a146-ab94-11f1-8c97-97299e58dc26" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqBAPX"></div>                            </div>                            <script src="https://kwizly.com/embed/OqBAPX.js" async></script>
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                                                            <title><![CDATA[ As 'Star Trek' turns 60, we take the iconic sci-fi franchise to sickbay for a full health report ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The date of 'Star Wars Day' is based on a "May the fourth be with you" pun. The date of 'Alien Day' (April 26), meanwhile, is inspired by an extremely tenuous link to LV-426, a moon pivotal to the first two movies. </p><p>'Star Trek Day', however, is based on an actual date; September 8 is the anniversary of the Original Series' very first broadcast in 1966. This year's birthday is more important than most, as the "<a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek</strong></u>"</a> franchise reaches the ripe old age of 60 — Kirk and Spock's diamond jubilee. </p><p>Birthdays are traditionally a time to take stock of past, present and future, so we've taken this opportunity to deliver a status report on the legendary franchise, via TV, movies and <a href="https://www.space.com/entertainment/space-movies-shows/trekkies-honor-star-treks-60th-birthday-with-fan-events-special-screenings-and-a-world-record-vulcan-salute"><u><strong>60th anniversary celebrations</strong></u></a> — including commemorative coins and record-breaking Vulcan salutes. </p><p>Will "Star Trek" continue to live long and prosper, or would Dr McCoy deliver one of his more pessimistic assessments, Jim? </p><p>It's time to give the veteran franchise a health check…</p><h2 id="tv-shows">TV shows</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qmu9eVFoWhMRjwUkyBT7WL" name="Star Trek Paramount+.jpg" alt="Star Trek image showing all captains" src="https://cdn.mos.cms.futurecdn.net/qmu9eVFoWhMRjwUkyBT7WL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Television is where the voyages of the starship Enterprise began, and still feels like the franchise's natural home. There have now been 12 separate TV shows set in the "Star Trek" continuity — 14 if you throw in "Short Treks" and pre-school YouTube series "<a href="https://www.space.com/entertainment/space-movies-shows/who-is-the-pre-school-cartoon-star-trek-scouts-made-for-hint-its-not-kids"><u><strong>Star Trek: Scouts</strong></u></a>" — and the final frontier has flourished on the small screen over the last decade.</p><p>Indeed, since "Discovery" first spooled up the spore drive in 2017, we've enjoyed the most bountiful period of "Trek" since the glory days of the '90s, when "The Next Generation", "Deep Space Nine" and "Voyager" became appointment viewing. In many ways it's been a masterclass of universe-building, as executive producer Alex Kurtzman (with his Secret Hideout production company) has overseen an impressively large and varied fleet of shows. </p><p>Although Disney+'s "Star Wars" TV adventures have all — with the notable exception of "<a href="https://www.space.com/star-wars-andor-season-two-everything-we-know"><u><strong>Andor</strong></u></a>" — tended to be relatively uniform in tone, "Trek" has generally taken much bigger swings. "Discovery" warped off to the undiscovered country of the 32nd century, while "Lower Decks" proved that "Star Trek" and out-and-out comedy can be natural bedfellows. </p><p>"Star Trek: Picard"'s peerless final run of episodes (arguably the best season of "Trek" ever made) skilfully mixed masterful storytelling with unashamed "TNG"-era nostalgia. "Strange New Worlds" managed to recruit the franchise's best ensemble since the '90s. "Prodigy" was a kids' show grown-up fans could enjoy, too.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.00%;"><img id="o6bMAaxKo9ETyJci6yfaW8" name="Discovery-S05-secondary.jpg" alt="The cast of Star Trek: Discovery season 5" src="https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="840" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Plus)</span></figcaption></figure><p>And for a brief period between May 2022 and April 2023, there were <em>five</em> active "Star Trek" shows at various stages of the production/release cycle. Little did we realize that would be a peak for the franchise and that — a little over three years later — we'd be facing the prospect of a future without any "Star Trek" TV at all.</p><p>At present, there are no "Trek" shows in production. "Strange New Worlds"' fifth season and "Starfleet Academy"'s second are already in the can, but both will be their respective show's final voyages; the sets have been dismantled, the casts have moved on to new projects.</p><p>Meanwhile, rumored spin-offs like "Picard" follow-up "Legacy" and "Strange New Worlds" sequel "Year One" seem destined to remain in the realms of Trekkie fantasy. </p><p>As "SNW" co-showrunner Henry Alonso Myers told <a href="https://trekmovie.com/2026/08/26/interview-strange-new-worlds-showrunner-on-rest-of-season-4-year-one-and-doctor-who-crossover/"><u><strong>TrekMovie</strong></u></a> in August 2026, "We haven't been told anything [about 'Year One']. It's not up to us. It's up to Paramount. We stand by and are ready to work at their discretion. We love 'Star Trek'. We'd be happy to do it again. It is out of our hands."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rixtntQwePZcN5CpmJkrnE" name="star-trek-strange-new-worlds-season-4-trailer-photos-poster" alt="Nine character from a sci-fi tv show promo banner" src="https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>Rights holder Paramount (and its CBS subsidiary) is the unknown factor here. Skydance Media bought the studio last year, and — perhaps unsurprisingly — execs have been hesitant to invest in major new projects as they wait to learn the new regime's direction of travel. </p><p>Skydance's impending acquisition of Warner Bros may also be a factor — if, say, Paramount and Warner were to merge their respective streaming platforms, would "Trek" get as much prominence on HBO Max as it currently does on Paramount+?</p><p>Reports in early 2026 suggested that Kurtzman was in early negotiations to renew his production deal (the previous one expired with "Starfleet Academy"), but it's looking increasingly unlikely he'll return. Paramount, however, has reiterated the ongoing importance of the franchise to its bottom line. </p><p>"It's one of the reasons why Chris [Parnell, executive vice president of Paramount+ Originals] is here as the resident number one fan of the 'Star Trek' franchise," said head of Paramount+ Originals Jane Wiseman in an August 2026 interview with <a href="https://deadline.com/2026/08/paramount-plus-jane-wiseman-interview-programming-strategy-1237040692/"><u><strong>Deadline</strong></u></a>. </p><p>"And there’s so many people in this building, by the way, that are. It is our goal and it is our job to figure out what the next bounce of 'Star Trek' is. We're talking to a lot of writers, we are leaning on [production company] CBS Studios, and it is imperative that we figure out what the next iteration is in this franchise because it's just too important. We also are in touch with Paramount Pictures; they have a 'Star Trek' movie that’s in development." (More on that below…)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6wDraVrDkKziNAfb9Af5gb" name="SFA_103_JM_0830_0294_RT_f" alt="George Hawkins as Darem Reymi in Star Trek: Starfleet Academy, episode 3, season 1, streaming on Paramount+, 3035. Photo Credit: John Medland/Paramount+." src="https://cdn.mos.cms.futurecdn.net/6wDraVrDkKziNAfb9Af5gb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>That still leaves an awful lot of questions. Would a new iteration of "Trek" stick with the current 10-episode format, or go back to the <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-needs-to-go-back-to-20-episode-seasons-and-theres-never-been-a-better-time"><u><strong>longer 20+ runs of the '90s</strong></u></a>? Has the disappointing "<a href="https://www.space.com/star-trek-section-31-everything-we-know"><u><strong>Section 31</strong></u></a>" killed the prospect of another "Trek" TV movie stone dead? Will Paramount see more value in its massive library of legacy "Trek" content? And how will "Trek"'s famously progressive and liberal outlook mesh with a new-look company whose CEO, David Ellison, is close to President Trump?</p><p><a href="https://www.space.com/entertainment/space-movies-shows/are-streamers-losing-faith-in-legacy-sci-fi-franchises"><u><strong>Like fellow veteran genre franchises "Doctor Who" and "Star Wars", "Star Trek" is still trying to find its place in a streaming world</strong></u></a>. There's little doubt that it will one day return to TV, as it did after a decade away following "Enterprise"'s 2005 cancellation. But the how and the when will have to wait for another day. </p><h2 id="movies">Movies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xzZkFBX4bctbEipRc2a4ii" name="Star Trek Beyond.jpg" alt="Star Trek Beyond" src="https://cdn.mos.cms.futurecdn.net/xzZkFBX4bctbEipRc2a4ii-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Nearly seven years elapsed between "<a href="https://www.space.com/advance-review-star-wars-the-rise-of-skywalker.html"><u><strong>The Rise of Skywalker</strong></u></a>" and "<a href="https://www.space.com/entertainment/space-movies-shows/this-was-always-the-way-the-mandalorian-and-grogu-is-finally-on-disney"><u><strong>The Mandalorian and Grogu</strong></u></a>", but that's small fry next to the extended wait for a new "Star Trek" movie. It's now 10 years (and counting) since "Star Trek Beyond" brought the <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvin-verse</strong></u></a> adventures of alt-Kirk and alt-Spock to a close, as movies from the final frontier took a backseat to their TV counterparts.</p><p>Having made a critically acclaimed start in 2009 — director JJ Abrams ramped up the fun, effectively using "Trek" as a calling card for "<a href="https://www.space.com/entertainment/space-movies-shows/10-years-later-the-force-awakens-stands-as-the-blueprint-for-a-star-wars-that-never-was"><u><strong>The Force Awakens</strong></u></a>" — this self-contained "Trek" offshoot gradually ran out of momentum. Released four years later, "<a href="https://www.space.com/star-trek-into-darkness-the-sequel-where-the-kelvinverse-went-wildly-off-course"><u><strong>Star Trek Into Darkness</strong></u></a>" made more money than its predecessor, but felt like a tired retread of past glories. "<a href="https://www.space.com/33517-star-trek-beyond-movie-review.html"><u><strong>Star Trek Beyond</strong></u></a>" (2016) made less money than either, offering an enjoyable (though hardly memorable) planet-based romp that set up the crew for more voyages… voyages that would ultimately never happen.</p><p>JD Payne and Patrick McKay (now showrunners on "The Lord of the Rings: The Rings of Power") were hired to write a script, while SJ Clarkson ("Madame Web") and Matt Shakman ("<a href="https://www.space.com/entertainment/space-movies-shows/the-fantastic-four-first-steps-is-a-love-letter-to-the-space-age-we-always-dreamed-of"><u><strong>The Fantastic Four: First Steps</strong></u></a>") were both attached as directors at one stage or another. One iteration would have seen timey-wimey stuff uniting two of the Hollywood Chrises, Pine and Hemsworth, bringing James T Kirk face-to-face with late dad George. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w7BvCuaZt7ATwvmJatdiZd" name="Star-Trek-Into-Darkness-4.jpg" alt="A still publicity image from film “Star Trek Into Darkness.”" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:26,l:0,cw:1200,ch:675,q:80/w7BvCuaZt7ATwvmJatdiZd.jpg" mos="" align="middle" fullscreen="" width="1200" height="799" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>"The conceit was that through a cosmic quirk in the 'Star Trek' world, they were the same age," McKay told <a href="https://www.esquire.com/entertainment/tv/a41610893/rings-of-power-showrunners-finale-interview/"><u><strong>Esquire</strong></u></a>. "It was going to be a grandfather-son space adventure — think 'Indiana Jones and the Last Crusade' in space. We were really thrilled about it." </p><p>"<a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review"><u><strong>Alien: Earth</strong></u></a>" boss Noah Hawley also worked on a new story entirely separate from the Kelvin-verse, and even Quentin Tarantino pitched his take on "Trek" to the Paramount suits. The "Pulp Fiction" writer/director's Earth-bound story would reportedly have taken its cues from "A Piece of the Action", a 1920s-inspired episode from the Original Series.  </p><p>"I think [Tarantino's] vision was just to go hard. It was a hard R. It was going to be some 'Pulp Fiction' violence," recalled "The Revenant" screenwriter Mark L Smith, who worked with Tarantino on the script (h/t <a href="https://collider.com/quentin-tarantino-star-trek-movie-hard-r/"><u><strong>Collider</strong></u></a>). "Not a lot of the language; we saved a couple things for just special characters to kind of drop that into the 'Star Trek' world, but it was just really the edginess and the kind of that Tarantino flair, man, that he was bringing to it. It would have been cool."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="xNDwDXgHkevGWygnQ4Egx3" name="s31-preview-53.jpeg" alt="Star Trek: Section 31" src="https://cdn.mos.cms.futurecdn.net/xNDwDXgHkevGWygnQ4Egx3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1280" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>But after all those false starts, Paramount is seemingly moving ahead with another film, currently — as far as we know — the only "Trek" screen project in active development.</p><p>The as-yet-untitled movie is scripted by "Dungeons & Dragons: Honor Among Thieves" writer/director duo Jonathan Goldstein and John Francis Daley, will feature an entirely new group of characters, and will apparently be inspired by a pair of hit movies from the '90s and '00s. </p><p>"Two movies we cite as [comparisons] for what we're hoping to do are 'Training Day' and 'Crimson Tide'," Goldstein told<strong> </strong><a href="https://www.inverse.com/entertainment/exclusive-new-star-trek-movie-writers-tease-dark-story-john-francis-daley-and-jonathan-goldstein"><u><strong>Inverse</strong></u></a> on the recent press tour for Apple TV+'s "Mayday". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n2jw9zTBs9pvnk4P4yZKCM" name="star-trek-hero.jpg" alt="In Defense of the J.J. Abrams Star Trek Movies: image shows kirk and spock" src="https://cdn.mos.cms.futurecdn.net/n2jw9zTBs9pvnk4P4yZKCM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>"I think the portrayal of Starfleet and the people that work within it have always been generally idealized versions of what the future could be," added Daley. "And while this [script] isn’t a cynical or nihilistic take on it, I think it does acknowledge that there are some bad apples in every institution that can have a strong voice and can really make an impact on that institution and everything it stands for."</p><p>It's hoped that the new film will launch a new franchise of its own, though it seems to be a riskier franchise relaunch option than a TV show. Although "Trek" has spawned a long-running and successful movie franchise, its films have rarely ranked among the biggest earners in Hollywood — not since 1986's "The Voyage Home" has a "Trek" outing made it into an end-of-year top 10 in the US.</p><p>Maybe Paramount is eyeing up this "Training Day"/"Crimson Tide" format as an excuse to cast a pair of high-profile A-listers in the lead roles, following Disney/Lucasfilm's lead in recruiting Ryan Gosling for the upcoming "<a href="https://www.space.com/entertainment/space-movies-shows/star-wars-starfighter-release-date-trailers-cast-and-everything-else-we-know"><u><strong>Star Wars: Starfighter</strong></u></a>". But with IP-based, space-set adventures "The Mandalorian and Grogu", "<a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-release-date-plot-cast-and-everything-we-know-about-he-mans-big-screen-return"><u><strong>Masters of the Universe</strong></u></a>" and "<a href="https://www.space.com/entertainment/space-movies-shows/supergirl-woman-of-tomorrow-release-date-plot-cast-and-everything-we-know"><u><strong>Supergirl</strong></u></a>" all having floundered in multiplexes this summer, this film could be a gamble — especially as it'll need to appeal far beyond the traditional "Star Trek" heartlands to become a hit.</p><h2 id="beyond-movies-and-tv">Beyond movies and TV</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eek8GrrihJL93LPzMzECu4" name="Star Trek: Shadow Frontier" alt="Star Trek: Shadow Frontier lead art showing the main character, Ro Laren." src="https://cdn.mos.cms.futurecdn.net/eek8GrrihJL93LPzMzECu4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bloober Team)</span></figcaption></figure><p>As "Doctor Who" proved when it was off air between 1989 and 2005, a lack of new screen "product" can be good news for other platforms. </p><p>In other words, there's little chance of a shortage of new stories across media, old (novelisations and comics) and new (<a href="https://www.webtoons.com/en/" target="_blank"><u><strong>Webtoons</strong></u></a>, audiobooks and videogames) — way too much to list here, in fact. </p><p>You can also get stuck into some<strong> </strong><a href="https://www.lego.com/en-gb/product/star-trek-uss-enterprise-ncc-1701-bridge-11385"><u><strong>"Star Trek" Lego</strong></u></a>, which is a pretty good way to fill that Starfleet-shaped hole.</p><h2 id="the-60th-anniversary">The 60th anniversary</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1270px;"><p class="vanilla-image-block" style="padding-top:57.17%;"><img id="h3qJozqRGi9T7VGnBpafBW" name="star trek 60" alt="a logo for Star Trek's 60th anniversary" src="https://cdn.mos.cms.futurecdn.net/h3qJozqRGi9T7VGnBpafBW-1920-80.png" mos="" align="middle" fullscreen="" width="1270" height="726" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>A media franchise reaching its 60th anniversary is a massive deal, but is Paramount doing enough to celebrate one of its crown jewels becoming a sexagenarian? </p><p>The 30th birthday was marked by a couple of special episodes: "Voyager"'s literally titled "Flashback" saw Tuvok remembering his days on the USS Excelsior alongside a certain Captain Sulu, while "Deep Space Nine"'s "Trials and Tribble-ations" spliced Sisko and the gang with footage from Original Series episode "The Trouble with Tribbles". </p><p>But now, even though we're seven episodes into a run of "Strange New Worlds", there's no special birthday episode on the cards — it's no spoiler to say that this week's tense instalment, "Orders of Magnitude", is not very party-ish at all. It feels like a missed opportunity, seeing as "Doctor Who"'s 50th and 60th anniversary outings — most notably 2013's multi-Doctor "The Day of the Doctor" — have been memorable in their own right.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RFnyzxuojJe74sKDaA9K4c" name="Sisko_meets_Kirk - Trials and Tribble-ations" alt="Sisko meets Kirk in Star Trek: Deep Space Nine episode 'Trials and Tribble-ations'" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:13,l:0,cw:1200,ch:675,q:80/RFnyzxuojJe74sKDaA9K4c.webp" mos="" align="middle" fullscreen="" width="1200" height="890" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"The days of being able to know when your show was going to be on television are maybe behind us," "SNW" co-showrunner Akiva Goldsman lamented to <a href="https://www.cinemablend.com/sfx"><u><strong>SFX magazine</strong></u></a>. "God knows nothing would have been more fun than a 'Strange New Worlds' Christmas episode, and yet there'll not be one."</p><p>So we'll have to make do with <a href="https://www.space.com/entertainment/space-movies-shows/trekkies-honor-star-treks-60th-birthday-with-fan-events-special-screenings-and-a-world-record-vulcan-salute"><u><strong>60th anniversary</strong></u></a> side events, like <a href="https://www.youtube.com/watch?v=to8fyet3yTQ&t=3s"><u><strong>the cast of medical drama "The Pitt" performing a live reading of debut "Trek" episode "The Man Trap</strong></u><u>"</u></a>, birthday screenings, special episodes of game shows "The Price Is Right and "Let's Make a Deal", <a href="https://www.royalmint.com/shop/limited-editions/star-trek/live-long-and-prosper/"><u><strong>commemorative coins</strong></u></a><a href="https://www.royalmint.com/shop/limited-editions/star-trek/live-long-and-prosper/" target="_blank"><u><strong>,</strong></u></a> and the London Science Museum's attempt to claim the Guinness World Record for <a href="https://www.bbc.co.uk/news/articles/c3eq80d5pejo"><u><strong>the biggest ever simultaneous Vulcan salute</strong></u></a>.</p><p>And if you want to mark the occasion yourself, there are nearly 1,000 episodes of "Star Trek" — plus 13 movies — to enjoy, most of them on Paramount+. That's one hell of a legacy.</p><p>Live long, and prosper!</p><div class="product"><a data-dimension112="2207c264-ab70-11f1-a15c-69b6fa7abcf2" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="2207c264-ab70-11f1-a15c-69b6fa7abcf2" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGGL2e"></div>                            </div>                            <script src="https://kwizly.com/embed/eGGL2e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/as-star-trek-turns-60-we-take-the-iconic-sci-fi-franchise-to-sickbay-for-a-full-health-report</link>
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                            <![CDATA[ As Gene Roddenberry's baby enters its seventh decade, we give 'Trek' a 60th birthday health check. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 10:08:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A collection of iconic star trek characters on a space background, with the Star Trek 60 logo shown on the left.]]></media:description>                                                            <media:text><![CDATA[A collection of iconic star trek characters on a space background, with the Star Trek 60 logo shown on the left.]]></media:text>
                                <media:title type="plain"><![CDATA[A collection of iconic star trek characters on a space background, with the Star Trek 60 logo shown on the left.]]></media:title>
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                                <p>The date of 'Star Wars Day' is based on a "May the fourth be with you" pun. The date of 'Alien Day' (April 26), meanwhile, is inspired by an extremely tenuous link to LV-426, a moon pivotal to the first two movies. </p><p>'Star Trek Day', however, is based on an actual date; September 8 is the anniversary of the Original Series' very first broadcast in 1966. This year's birthday is more important than most, as the "<a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek</strong></u>"</a> franchise reaches the ripe old age of 60 — Kirk and Spock's diamond jubilee. </p><p>Birthdays are traditionally a time to take stock of past, present and future, so we've taken this opportunity to deliver a status report on the legendary franchise, via TV, movies and <a href="https://www.space.com/entertainment/space-movies-shows/trekkies-honor-star-treks-60th-birthday-with-fan-events-special-screenings-and-a-world-record-vulcan-salute"><u><strong>60th anniversary celebrations</strong></u></a> — including commemorative coins and record-breaking Vulcan salutes. </p><p>Will "Star Trek" continue to live long and prosper, or would Dr McCoy deliver one of his more pessimistic assessments, Jim? </p><p>It's time to give the veteran franchise a health check…</p><h2 id="tv-shows">TV shows</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qmu9eVFoWhMRjwUkyBT7WL" name="Star Trek Paramount+.jpg" alt="Star Trek image showing all captains" src="https://cdn.mos.cms.futurecdn.net/qmu9eVFoWhMRjwUkyBT7WL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Television is where the voyages of the starship Enterprise began, and still feels like the franchise's natural home. There have now been 12 separate TV shows set in the "Star Trek" continuity — 14 if you throw in "Short Treks" and pre-school YouTube series "<a href="https://www.space.com/entertainment/space-movies-shows/who-is-the-pre-school-cartoon-star-trek-scouts-made-for-hint-its-not-kids"><u><strong>Star Trek: Scouts</strong></u></a>" — and the final frontier has flourished on the small screen over the last decade.</p><p>Indeed, since "Discovery" first spooled up the spore drive in 2017, we've enjoyed the most bountiful period of "Trek" since the glory days of the '90s, when "The Next Generation", "Deep Space Nine" and "Voyager" became appointment viewing. In many ways it's been a masterclass of universe-building, as executive producer Alex Kurtzman (with his Secret Hideout production company) has overseen an impressively large and varied fleet of shows. </p><p>Although Disney+'s "Star Wars" TV adventures have all — with the notable exception of "<a href="https://www.space.com/star-wars-andor-season-two-everything-we-know"><u><strong>Andor</strong></u></a>" — tended to be relatively uniform in tone, "Trek" has generally taken much bigger swings. "Discovery" warped off to the undiscovered country of the 32nd century, while "Lower Decks" proved that "Star Trek" and out-and-out comedy can be natural bedfellows. </p><p>"Star Trek: Picard"'s peerless final run of episodes (arguably the best season of "Trek" ever made) skilfully mixed masterful storytelling with unashamed "TNG"-era nostalgia. "Strange New Worlds" managed to recruit the franchise's best ensemble since the '90s. "Prodigy" was a kids' show grown-up fans could enjoy, too.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.00%;"><img id="o6bMAaxKo9ETyJci6yfaW8" name="Discovery-S05-secondary.jpg" alt="The cast of Star Trek: Discovery season 5" src="https://cdn.mos.cms.futurecdn.net/o6bMAaxKo9ETyJci6yfaW8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="840" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Plus)</span></figcaption></figure><p>And for a brief period between May 2022 and April 2023, there were <em>five</em> active "Star Trek" shows at various stages of the production/release cycle. Little did we realize that would be a peak for the franchise and that — a little over three years later — we'd be facing the prospect of a future without any "Star Trek" TV at all.</p><p>At present, there are no "Trek" shows in production. "Strange New Worlds"' fifth season and "Starfleet Academy"'s second are already in the can, but both will be their respective show's final voyages; the sets have been dismantled, the casts have moved on to new projects.</p><p>Meanwhile, rumored spin-offs like "Picard" follow-up "Legacy" and "Strange New Worlds" sequel "Year One" seem destined to remain in the realms of Trekkie fantasy. </p><p>As "SNW" co-showrunner Henry Alonso Myers told <a href="https://trekmovie.com/2026/08/26/interview-strange-new-worlds-showrunner-on-rest-of-season-4-year-one-and-doctor-who-crossover/"><u><strong>TrekMovie</strong></u></a> in August 2026, "We haven't been told anything [about 'Year One']. It's not up to us. It's up to Paramount. We stand by and are ready to work at their discretion. We love 'Star Trek'. We'd be happy to do it again. It is out of our hands."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rixtntQwePZcN5CpmJkrnE" name="star-trek-strange-new-worlds-season-4-trailer-photos-poster" alt="Nine character from a sci-fi tv show promo banner" src="https://cdn.mos.cms.futurecdn.net/rixtntQwePZcN5CpmJkrnE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>Rights holder Paramount (and its CBS subsidiary) is the unknown factor here. Skydance Media bought the studio last year, and — perhaps unsurprisingly — execs have been hesitant to invest in major new projects as they wait to learn the new regime's direction of travel. </p><p>Skydance's impending acquisition of Warner Bros may also be a factor — if, say, Paramount and Warner were to merge their respective streaming platforms, would "Trek" get as much prominence on HBO Max as it currently does on Paramount+?</p><p>Reports in early 2026 suggested that Kurtzman was in early negotiations to renew his production deal (the previous one expired with "Starfleet Academy"), but it's looking increasingly unlikely he'll return. Paramount, however, has reiterated the ongoing importance of the franchise to its bottom line. </p><p>"It's one of the reasons why Chris [Parnell, executive vice president of Paramount+ Originals] is here as the resident number one fan of the 'Star Trek' franchise," said head of Paramount+ Originals Jane Wiseman in an August 2026 interview with <a href="https://deadline.com/2026/08/paramount-plus-jane-wiseman-interview-programming-strategy-1237040692/"><u><strong>Deadline</strong></u></a>. </p><p>"And there’s so many people in this building, by the way, that are. It is our goal and it is our job to figure out what the next bounce of 'Star Trek' is. We're talking to a lot of writers, we are leaning on [production company] CBS Studios, and it is imperative that we figure out what the next iteration is in this franchise because it's just too important. We also are in touch with Paramount Pictures; they have a 'Star Trek' movie that’s in development." (More on that below…)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6wDraVrDkKziNAfb9Af5gb" name="SFA_103_JM_0830_0294_RT_f" alt="George Hawkins as Darem Reymi in Star Trek: Starfleet Academy, episode 3, season 1, streaming on Paramount+, 3035. Photo Credit: John Medland/Paramount+." src="https://cdn.mos.cms.futurecdn.net/6wDraVrDkKziNAfb9Af5gb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>That still leaves an awful lot of questions. Would a new iteration of "Trek" stick with the current 10-episode format, or go back to the <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-needs-to-go-back-to-20-episode-seasons-and-theres-never-been-a-better-time"><u><strong>longer 20+ runs of the '90s</strong></u></a>? Has the disappointing "<a href="https://www.space.com/star-trek-section-31-everything-we-know"><u><strong>Section 31</strong></u></a>" killed the prospect of another "Trek" TV movie stone dead? Will Paramount see more value in its massive library of legacy "Trek" content? And how will "Trek"'s famously progressive and liberal outlook mesh with a new-look company whose CEO, David Ellison, is close to President Trump?</p><p><a href="https://www.space.com/entertainment/space-movies-shows/are-streamers-losing-faith-in-legacy-sci-fi-franchises"><u><strong>Like fellow veteran genre franchises "Doctor Who" and "Star Wars", "Star Trek" is still trying to find its place in a streaming world</strong></u></a>. There's little doubt that it will one day return to TV, as it did after a decade away following "Enterprise"'s 2005 cancellation. But the how and the when will have to wait for another day. </p><h2 id="movies">Movies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xzZkFBX4bctbEipRc2a4ii" name="Star Trek Beyond.jpg" alt="Star Trek Beyond" src="https://cdn.mos.cms.futurecdn.net/xzZkFBX4bctbEipRc2a4ii-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Nearly seven years elapsed between "<a href="https://www.space.com/advance-review-star-wars-the-rise-of-skywalker.html"><u><strong>The Rise of Skywalker</strong></u></a>" and "<a href="https://www.space.com/entertainment/space-movies-shows/this-was-always-the-way-the-mandalorian-and-grogu-is-finally-on-disney"><u><strong>The Mandalorian and Grogu</strong></u></a>", but that's small fry next to the extended wait for a new "Star Trek" movie. It's now 10 years (and counting) since "Star Trek Beyond" brought the <a href="https://www.space.com/star-trek-kelvin-timeline-explained"><u><strong>Kelvin-verse</strong></u></a> adventures of alt-Kirk and alt-Spock to a close, as movies from the final frontier took a backseat to their TV counterparts.</p><p>Having made a critically acclaimed start in 2009 — director JJ Abrams ramped up the fun, effectively using "Trek" as a calling card for "<a href="https://www.space.com/entertainment/space-movies-shows/10-years-later-the-force-awakens-stands-as-the-blueprint-for-a-star-wars-that-never-was"><u><strong>The Force Awakens</strong></u></a>" — this self-contained "Trek" offshoot gradually ran out of momentum. Released four years later, "<a href="https://www.space.com/star-trek-into-darkness-the-sequel-where-the-kelvinverse-went-wildly-off-course"><u><strong>Star Trek Into Darkness</strong></u></a>" made more money than its predecessor, but felt like a tired retread of past glories. "<a href="https://www.space.com/33517-star-trek-beyond-movie-review.html"><u><strong>Star Trek Beyond</strong></u></a>" (2016) made less money than either, offering an enjoyable (though hardly memorable) planet-based romp that set up the crew for more voyages… voyages that would ultimately never happen.</p><p>JD Payne and Patrick McKay (now showrunners on "The Lord of the Rings: The Rings of Power") were hired to write a script, while SJ Clarkson ("Madame Web") and Matt Shakman ("<a href="https://www.space.com/entertainment/space-movies-shows/the-fantastic-four-first-steps-is-a-love-letter-to-the-space-age-we-always-dreamed-of"><u><strong>The Fantastic Four: First Steps</strong></u></a>") were both attached as directors at one stage or another. One iteration would have seen timey-wimey stuff uniting two of the Hollywood Chrises, Pine and Hemsworth, bringing James T Kirk face-to-face with late dad George. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w7BvCuaZt7ATwvmJatdiZd" name="Star-Trek-Into-Darkness-4.jpg" alt="A still publicity image from film “Star Trek Into Darkness.”" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:26,l:0,cw:1200,ch:675,q:80/w7BvCuaZt7ATwvmJatdiZd.jpg" mos="" align="middle" fullscreen="" width="1200" height="799" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>"The conceit was that through a cosmic quirk in the 'Star Trek' world, they were the same age," McKay told <a href="https://www.esquire.com/entertainment/tv/a41610893/rings-of-power-showrunners-finale-interview/"><u><strong>Esquire</strong></u></a>. "It was going to be a grandfather-son space adventure — think 'Indiana Jones and the Last Crusade' in space. We were really thrilled about it." </p><p>"<a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review"><u><strong>Alien: Earth</strong></u></a>" boss Noah Hawley also worked on a new story entirely separate from the Kelvin-verse, and even Quentin Tarantino pitched his take on "Trek" to the Paramount suits. The "Pulp Fiction" writer/director's Earth-bound story would reportedly have taken its cues from "A Piece of the Action", a 1920s-inspired episode from the Original Series.  </p><p>"I think [Tarantino's] vision was just to go hard. It was a hard R. It was going to be some 'Pulp Fiction' violence," recalled "The Revenant" screenwriter Mark L Smith, who worked with Tarantino on the script (h/t <a href="https://collider.com/quentin-tarantino-star-trek-movie-hard-r/"><u><strong>Collider</strong></u></a>). "Not a lot of the language; we saved a couple things for just special characters to kind of drop that into the 'Star Trek' world, but it was just really the edginess and the kind of that Tarantino flair, man, that he was bringing to it. It would have been cool."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="xNDwDXgHkevGWygnQ4Egx3" name="s31-preview-53.jpeg" alt="Star Trek: Section 31" src="https://cdn.mos.cms.futurecdn.net/xNDwDXgHkevGWygnQ4Egx3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1280" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount+)</span></figcaption></figure><p>But after all those false starts, Paramount is seemingly moving ahead with another film, currently — as far as we know — the only "Trek" screen project in active development.</p><p>The as-yet-untitled movie is scripted by "Dungeons & Dragons: Honor Among Thieves" writer/director duo Jonathan Goldstein and John Francis Daley, will feature an entirely new group of characters, and will apparently be inspired by a pair of hit movies from the '90s and '00s. </p><p>"Two movies we cite as [comparisons] for what we're hoping to do are 'Training Day' and 'Crimson Tide'," Goldstein told<strong> </strong><a href="https://www.inverse.com/entertainment/exclusive-new-star-trek-movie-writers-tease-dark-story-john-francis-daley-and-jonathan-goldstein"><u><strong>Inverse</strong></u></a> on the recent press tour for Apple TV+'s "Mayday". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n2jw9zTBs9pvnk4P4yZKCM" name="star-trek-hero.jpg" alt="In Defense of the J.J. Abrams Star Trek Movies: image shows kirk and spock" src="https://cdn.mos.cms.futurecdn.net/n2jw9zTBs9pvnk4P4yZKCM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>"I think the portrayal of Starfleet and the people that work within it have always been generally idealized versions of what the future could be," added Daley. "And while this [script] isn’t a cynical or nihilistic take on it, I think it does acknowledge that there are some bad apples in every institution that can have a strong voice and can really make an impact on that institution and everything it stands for."</p><p>It's hoped that the new film will launch a new franchise of its own, though it seems to be a riskier franchise relaunch option than a TV show. Although "Trek" has spawned a long-running and successful movie franchise, its films have rarely ranked among the biggest earners in Hollywood — not since 1986's "The Voyage Home" has a "Trek" outing made it into an end-of-year top 10 in the US.</p><p>Maybe Paramount is eyeing up this "Training Day"/"Crimson Tide" format as an excuse to cast a pair of high-profile A-listers in the lead roles, following Disney/Lucasfilm's lead in recruiting Ryan Gosling for the upcoming "<a href="https://www.space.com/entertainment/space-movies-shows/star-wars-starfighter-release-date-trailers-cast-and-everything-else-we-know"><u><strong>Star Wars: Starfighter</strong></u></a>". But with IP-based, space-set adventures "The Mandalorian and Grogu", "<a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-release-date-plot-cast-and-everything-we-know-about-he-mans-big-screen-return"><u><strong>Masters of the Universe</strong></u></a>" and "<a href="https://www.space.com/entertainment/space-movies-shows/supergirl-woman-of-tomorrow-release-date-plot-cast-and-everything-we-know"><u><strong>Supergirl</strong></u></a>" all having floundered in multiplexes this summer, this film could be a gamble — especially as it'll need to appeal far beyond the traditional "Star Trek" heartlands to become a hit.</p><h2 id="beyond-movies-and-tv">Beyond movies and TV</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eek8GrrihJL93LPzMzECu4" name="Star Trek: Shadow Frontier" alt="Star Trek: Shadow Frontier lead art showing the main character, Ro Laren." src="https://cdn.mos.cms.futurecdn.net/eek8GrrihJL93LPzMzECu4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bloober Team)</span></figcaption></figure><p>As "Doctor Who" proved when it was off air between 1989 and 2005, a lack of new screen "product" can be good news for other platforms. </p><p>In other words, there's little chance of a shortage of new stories across media, old (novelisations and comics) and new (<a href="https://www.webtoons.com/en/" target="_blank"><u><strong>Webtoons</strong></u></a>, audiobooks and videogames) — way too much to list here, in fact. </p><p>You can also get stuck into some<strong> </strong><a href="https://www.lego.com/en-gb/product/star-trek-uss-enterprise-ncc-1701-bridge-11385"><u><strong>"Star Trek" Lego</strong></u></a>, which is a pretty good way to fill that Starfleet-shaped hole.</p><h2 id="the-60th-anniversary">The 60th anniversary</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1270px;"><p class="vanilla-image-block" style="padding-top:57.17%;"><img id="h3qJozqRGi9T7VGnBpafBW" name="star trek 60" alt="a logo for Star Trek's 60th anniversary" src="https://cdn.mos.cms.futurecdn.net/h3qJozqRGi9T7VGnBpafBW-1920-80.png" mos="" align="middle" fullscreen="" width="1270" height="726" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>A media franchise reaching its 60th anniversary is a massive deal, but is Paramount doing enough to celebrate one of its crown jewels becoming a sexagenarian? </p><p>The 30th birthday was marked by a couple of special episodes: "Voyager"'s literally titled "Flashback" saw Tuvok remembering his days on the USS Excelsior alongside a certain Captain Sulu, while "Deep Space Nine"'s "Trials and Tribble-ations" spliced Sisko and the gang with footage from Original Series episode "The Trouble with Tribbles". </p><p>But now, even though we're seven episodes into a run of "Strange New Worlds", there's no special birthday episode on the cards — it's no spoiler to say that this week's tense instalment, "Orders of Magnitude", is not very party-ish at all. It feels like a missed opportunity, seeing as "Doctor Who"'s 50th and 60th anniversary outings — most notably 2013's multi-Doctor "The Day of the Doctor" — have been memorable in their own right.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RFnyzxuojJe74sKDaA9K4c" name="Sisko_meets_Kirk - Trials and Tribble-ations" alt="Sisko meets Kirk in Star Trek: Deep Space Nine episode 'Trials and Tribble-ations'" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:13,l:0,cw:1200,ch:675,q:80/RFnyzxuojJe74sKDaA9K4c.webp" mos="" align="middle" fullscreen="" width="1200" height="890" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"The days of being able to know when your show was going to be on television are maybe behind us," "SNW" co-showrunner Akiva Goldsman lamented to <a href="https://www.cinemablend.com/sfx"><u><strong>SFX magazine</strong></u></a>. "God knows nothing would have been more fun than a 'Strange New Worlds' Christmas episode, and yet there'll not be one."</p><p>So we'll have to make do with <a href="https://www.space.com/entertainment/space-movies-shows/trekkies-honor-star-treks-60th-birthday-with-fan-events-special-screenings-and-a-world-record-vulcan-salute"><u><strong>60th anniversary</strong></u></a> side events, like <a href="https://www.youtube.com/watch?v=to8fyet3yTQ&t=3s"><u><strong>the cast of medical drama "The Pitt" performing a live reading of debut "Trek" episode "The Man Trap</strong></u><u>"</u></a>, birthday screenings, special episodes of game shows "The Price Is Right and "Let's Make a Deal", <a href="https://www.royalmint.com/shop/limited-editions/star-trek/live-long-and-prosper/"><u><strong>commemorative coins</strong></u></a><a href="https://www.royalmint.com/shop/limited-editions/star-trek/live-long-and-prosper/" target="_blank"><u><strong>,</strong></u></a> and the London Science Museum's attempt to claim the Guinness World Record for <a href="https://www.bbc.co.uk/news/articles/c3eq80d5pejo"><u><strong>the biggest ever simultaneous Vulcan salute</strong></u></a>.</p><p>And if you want to mark the occasion yourself, there are nearly 1,000 episodes of "Star Trek" — plus 13 movies — to enjoy, most of them on Paramount+. That's one hell of a legacy.</p><p>Live long, and prosper!</p><div class="product"><a data-dimension112="2207c264-ab70-11f1-a15c-69b6fa7abcf2" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="2207c264-ab70-11f1-a15c-69b6fa7abcf2" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGGL2e"></div>                            </div>                            <script src="https://kwizly.com/embed/eGGL2e.js" async></script>
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                                                            <title><![CDATA[ The Vela Incident: Did an American satellite detect a secret nuclear test in 1979? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It began with an unusual flash detected off the coast of South Africa by an aging American satellite — and to this day, debate continues over whether this odd Cold War event involved an illicit atmospheric nuclear test.</p><p>The strange story of the "South Atlantic Flash," better known as the Vela Incident, began on Sept. 22, 1979. At that time, Vela 6911, a <a href="https://www.space.com/24839-satellites.html"><u>satellite</u></a> in a constellation developed by the United States for the specific purpose of <a href="https://www.space.com/technology/sensors-designed-to-detect-nuclear-detonations-can-help-track-space-debris-falling-to-earth"><u>detecting nuclear detonations</u></a>, observed something that immediately alarmed officials: a peculiar flash of light emanating from somewhere over the South Atlantic Ocean.</p><p>A significant part of what concerned U.S. officials at the time had been the double flash of light detected during the event — a distinctive feature that strongly resembled the flashes produced by a nuclear explosion in <a href="https://www.space.com/17683-earth-atmosphere.html"><u>Earth's atmosphere</u></a>. The characteristic double flash results from the rapidly changing brightness of the fireball and shock wave produced by an atmospheric nuclear detonation, creating a distinctive optical signature that Vela's sensors were specifically designed to recognize. The South Atlantic event, therefore, seemed like a prime candidate for a secretive nuclear test being carried out by an unknown party — but if that were the case, who was responsible?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xtAon2ROwmU" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-what-do-we-know"><span>What do we know?</span></h3><h2 id="u-s-officials-responded-to-a-possible-nuclear-test">U.S. officials responded to a possible nuclear test</h2><p>Then-President Jimmy Carter was promptly alerted to the situation, as evidenced in diaries the former U.S. leader <a href="https://thebulletin.org/2019/09/double-flash-vela-incident/" target="_blank"><u>would publish years later</u></a>. "There was indication of a nuclear explosion in the region of South Africa," Carter wrote in an entry on the same date of the event. A later entry penned the following February would go on to add that "We have a growing belief among our scientists that the Israelis did indeed conduct a nuclear test explosion in the ocean near the southern end of Africa."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TQb4poRaR9BoFdXNALPBLf" name="GettyImages-515124774" alt="a man in a suit sits at a large wooden desk beside a globe" src="https://cdn.mos.cms.futurecdn.net/TQb4poRaR9BoFdXNALPBLf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">President Jimmy Carter, seated at a desk in the Oval Office of the White House in 1980. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Bettmann/Getty Images)</span></figcaption></figure><p>Despite that belief regarding the possibility of a clandestine nuclear test,<a href="https://nsarchive2.gwu.edu/NSAEBB/NSAEBB190/09.pdf" target="_blank"> <u>a scientific panel assembled in 1980</u></a>, chaired by MIT professor Jack Ruina, eventually put forward an alternative explanation: that the flash had more likely been an anomaly caused by a <a href="https://www.space.com/the-universe/comets/crumb-trails-of-meteoroids-could-reveal-potential-planet-killer-comets-years-before-they-reach-earth"><u>small meteoroid</u></a> striking the satellite. </p><p>Notably, the panel did not rule out the possibility of a nuclear explosion at the time, although the alternative they put forward remained controversial among scientists and intelligence officials.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ju6noaoPWRfJjqm85dV37L" name="vela incident report" alt="a memorandum on white house stationary" src="https://cdn.mos.cms.futurecdn.net/ju6noaoPWRfJjqm85dV37L-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A memorandum to Director of Central Intelligence Stansfield Turner from Frank Press, White House science adviser, in which Press explains the reasoning behind the Ruina panel's conclusion that the Vela flash was "probably not from a nuclear explosion" and was therefore more likely "caused by a natural event."  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Public Domain/National Security Archive)</span></figcaption></figure><h2 id="documents-and-government-insiders-surface">Documents and government insiders surface</h2><p>By the turn of the 21st century,<a href="https://nsarchive.gwu.edu/briefing-book/nuclear-vault/2019-09-22/vela-flash-forty-years-ago" target="_blank"> <u>formerly classified documents</u></a> began to surface that revealed the extent of the inner tensions between U.S. government agencies over what caused the Vela incident.</p><p>Among the critics of the debris-induced "anomaly" hypothesis had been Defense Intelligence Agency Vice Director Jack Varona. According to documents released in 2006, Varona said the investigations by the 1980 scientific panel had been a politically motivated "whitewash," and that evidence collected by the U.S. intelligence community included detections "unique to nuclear shots in a maritime environment," based on an analysis by the Naval Research Laboratory.</p><p>Varona wasn't alone. Other former intelligence officials who came forward over the years included Stansfield Turner, the former Director of Central Intelligence during the Carter administration, who in 2003 described the Vela detection as a "man-made phenomenon." </p><p>Similar views were advanced by retired CIA officer Tyler Drumheller, who in 2006 wrote that he had sources at the time who "collectively provided incontrovertible evidence that the [South African] apartheid government had in fact tested a nuclear bomb in the South Atlantic in 1979, and that they had developed a delivery system with assistance from the Israelis."  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cvFd5rX7vFahLMYfWBVPJn" name="130605-f-in001-008_vela" alt="a dodecahedron-shaped satellite in a clean room; and an illustration of the same satellite in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/cvFd5rX7vFahLMYfWBVPJn-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Vela-5A & B satellites in a cleanroom at Los Alamos National Laboratory (left); and an illustration of one of the satellites in orbit above Earth (right). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Los Alamos National Laboratory)</span></figcaption></figure><h3 class="article-body__section" id="section-what-remains-unknown"><span>What remains unknown?</span></h3><h2 id="scientists-revisit-the-mystery">Scientists revisit the mystery</h2><p>While we still don't know if the South Atlantic Flash was a nuclear test, several scientists have reexamined the available evidence within the last decade, and what they found has lent further weight to the idea that the Vela incident had involved a detonation of some kind.</p><p>Among the most significant assessments,<a href="https://www.tandfonline.com/doi/full/10.1080/08929882.2017.1394047" target="_blank"> <u>a 2017 study</u></a> by Christopher Wright and Lars-Erik De Geer combined modern research into interplanetary dust and hypervelocity impacts with revelations from recently declassified documents, as well as publicly available information that had been previously overlooked.</p><p>Their conclusion: while no model was presented for the tenuous "meteoroid" theory advanced by the May 1980 scientific panel, the double flash observed by the Vela satellite in 1979 was indeed "consistent with a nuclear explosion, albeit detected by an aged satellite for which background modulation was abnormal and/or commenced earlier," adding that additional radionuclide and hydroacoustic evidence existed which supported the conclusion "that the Vela Incident was a nuclear weapon test explosion."</p><p>Wright and De Geer weren't alone either.<a href="https://link.springer.com/article/10.1134/S1024856022040066" target="_blank"> <u>A 2022 study</u></a> examined data collected by NASA's Nimbus-7 satellite just 16 minutes and 44 seconds after the double flash over the South Atlantic, which suggested a disturbance in the ozone layer that appeared to be consistent with a blast-generated shock wave.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3WCyZsK8QC23bkjajZGexe" name="nimbus-7" alt="an illustration of a hexagonal satellite with two wing-like solar panels in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/3WCyZsK8QC23bkjajZGexe-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Artist's concept of a Nimbus spacecraft in orbit over Earth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>Still, some of the original members of the 1980 scientific panel have defended its work amid the more recent scientific studies. Richard Mueller, who served as the panel's youngest member at the time, defended the group's conclusions in<a href="https://www.wilsoncenter.org/blog-post/revisiting-1979-vela-mystery-report-critical-oral-history-conference" target="_blank"> <u>a November 2019 oral history conference</u></a>, maintaining that the chances the Vela incident had involved a nuclear event were "as close to zero as it gets."</p><p>This determination, Mueller argued, was made despite early interpretations by many panelists that a nuclear event had seemed most likely. Wright and De Geer, both of whom attended the 2019 oral history conference, were among the participants that pushed back on Mueller's views.</p><h2 id="who-was-responsible">Who was responsible?</h2><p>Amid the mounting evidence over the last several decades suggesting the Vela incident was indeed a nuclear test, debate continues over who was most likely to have been responsible. </p><p>Although suspicions have long centered on a cooperative — and secret — strategic effort between apartheid-era South Africa and Israel, publicly available evidence remains lacking, and a fair amount of information in declassified documents that could point to this possibility remains redacted.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CjJTo5zaHaibWdiA2gc4L4" name="vela satellites" alt="a dodecahedron-shaped satellite in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/CjJTo5zaHaibWdiA2gc4L4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An illustration of two Vela satellites separating in orbit. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Los Alamos National Laboratory)</span></figcaption></figure><h3 class="article-body__section" id="section-the-mystery-continues"><span>The mystery continues</span></h3><p>Thus, after more than four decades, questions continue to linger over the famous Vela incident, including what nations might have been involved in such a test if it occurred. Despite that uncertainty, one thing does seem evident: information conveyed in unredacted portions of declassified records, combined with modern scientific analyses, increasingly point to the likelihood that the strange "South Atlantic Flash" in 1979 was anything but natural.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/space-exploration/satellites/the-vela-incident-did-an-american-satellite-detect-a-secret-nuclear-test-in-1979</link>
                                                                            <description>
                            <![CDATA[ Was an usual flash detected off the coast of South Africa by an American satellite caused by a secretive atmospheric nuclear test? ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 22 Sep 2026 19:40:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Satellites]]></category>
                                                    <category><![CDATA[Space Exploration]]></category>
                                                                                                                    <dc:creator><![CDATA[ Micah Hanks ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wdSZLQPEUQckMY2zH6Nbq5-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Micah Hanks is a science reporter and podcaster focusing on space and astronomy, and Editor at &lt;a href=&quot;https://thedebrief.org/&quot;&gt;&lt;u&gt;TheDebrief.org&lt;/u&gt;&lt;/a&gt;. Follow him on X &lt;a href=&quot;http://www.twitter.com/MicahHanks&quot; target=&quot;_blank&quot;&gt;&lt;u&gt;@MicahHanks&lt;/u&gt;&lt;/a&gt;.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Los Alamos National Laboratory/U.S. Army Photographic Signal Corps]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[a satellite in space]]></media:description>                                                            <media:text><![CDATA[a satellite in space]]></media:text>
                                <media:title type="plain"><![CDATA[a satellite in space]]></media:title>
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                            <article>
                                <p>It began with an unusual flash detected off the coast of South Africa by an aging American satellite — and to this day, debate continues over whether this odd Cold War event involved an illicit atmospheric nuclear test.</p><p>The strange story of the "South Atlantic Flash," better known as the Vela Incident, began on Sept. 22, 1979. At that time, Vela 6911, a <a href="https://www.space.com/24839-satellites.html"><u>satellite</u></a> in a constellation developed by the United States for the specific purpose of <a href="https://www.space.com/technology/sensors-designed-to-detect-nuclear-detonations-can-help-track-space-debris-falling-to-earth"><u>detecting nuclear detonations</u></a>, observed something that immediately alarmed officials: a peculiar flash of light emanating from somewhere over the South Atlantic Ocean.</p><p>A significant part of what concerned U.S. officials at the time had been the double flash of light detected during the event — a distinctive feature that strongly resembled the flashes produced by a nuclear explosion in <a href="https://www.space.com/17683-earth-atmosphere.html"><u>Earth's atmosphere</u></a>. The characteristic double flash results from the rapidly changing brightness of the fireball and shock wave produced by an atmospheric nuclear detonation, creating a distinctive optical signature that Vela's sensors were specifically designed to recognize. The South Atlantic event, therefore, seemed like a prime candidate for a secretive nuclear test being carried out by an unknown party — but if that were the case, who was responsible?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xtAon2ROwmU" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-what-do-we-know"><span>What do we know?</span></h3><h2 id="u-s-officials-responded-to-a-possible-nuclear-test">U.S. officials responded to a possible nuclear test</h2><p>Then-President Jimmy Carter was promptly alerted to the situation, as evidenced in diaries the former U.S. leader <a href="https://thebulletin.org/2019/09/double-flash-vela-incident/" target="_blank"><u>would publish years later</u></a>. "There was indication of a nuclear explosion in the region of South Africa," Carter wrote in an entry on the same date of the event. A later entry penned the following February would go on to add that "We have a growing belief among our scientists that the Israelis did indeed conduct a nuclear test explosion in the ocean near the southern end of Africa."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TQb4poRaR9BoFdXNALPBLf" name="GettyImages-515124774" alt="a man in a suit sits at a large wooden desk beside a globe" src="https://cdn.mos.cms.futurecdn.net/TQb4poRaR9BoFdXNALPBLf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">President Jimmy Carter, seated at a desk in the Oval Office of the White House in 1980. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Bettmann/Getty Images)</span></figcaption></figure><p>Despite that belief regarding the possibility of a clandestine nuclear test,<a href="https://nsarchive2.gwu.edu/NSAEBB/NSAEBB190/09.pdf" target="_blank"> <u>a scientific panel assembled in 1980</u></a>, chaired by MIT professor Jack Ruina, eventually put forward an alternative explanation: that the flash had more likely been an anomaly caused by a <a href="https://www.space.com/the-universe/comets/crumb-trails-of-meteoroids-could-reveal-potential-planet-killer-comets-years-before-they-reach-earth"><u>small meteoroid</u></a> striking the satellite. </p><p>Notably, the panel did not rule out the possibility of a nuclear explosion at the time, although the alternative they put forward remained controversial among scientists and intelligence officials.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ju6noaoPWRfJjqm85dV37L" name="vela incident report" alt="a memorandum on white house stationary" src="https://cdn.mos.cms.futurecdn.net/ju6noaoPWRfJjqm85dV37L-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A memorandum to Director of Central Intelligence Stansfield Turner from Frank Press, White House science adviser, in which Press explains the reasoning behind the Ruina panel's conclusion that the Vela flash was "probably not from a nuclear explosion" and was therefore more likely "caused by a natural event."  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Public Domain/National Security Archive)</span></figcaption></figure><h2 id="documents-and-government-insiders-surface">Documents and government insiders surface</h2><p>By the turn of the 21st century,<a href="https://nsarchive.gwu.edu/briefing-book/nuclear-vault/2019-09-22/vela-flash-forty-years-ago" target="_blank"> <u>formerly classified documents</u></a> began to surface that revealed the extent of the inner tensions between U.S. government agencies over what caused the Vela incident.</p><p>Among the critics of the debris-induced "anomaly" hypothesis had been Defense Intelligence Agency Vice Director Jack Varona. According to documents released in 2006, Varona said the investigations by the 1980 scientific panel had been a politically motivated "whitewash," and that evidence collected by the U.S. intelligence community included detections "unique to nuclear shots in a maritime environment," based on an analysis by the Naval Research Laboratory.</p><p>Varona wasn't alone. Other former intelligence officials who came forward over the years included Stansfield Turner, the former Director of Central Intelligence during the Carter administration, who in 2003 described the Vela detection as a "man-made phenomenon." </p><p>Similar views were advanced by retired CIA officer Tyler Drumheller, who in 2006 wrote that he had sources at the time who "collectively provided incontrovertible evidence that the [South African] apartheid government had in fact tested a nuclear bomb in the South Atlantic in 1979, and that they had developed a delivery system with assistance from the Israelis."  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cvFd5rX7vFahLMYfWBVPJn" name="130605-f-in001-008_vela" alt="a dodecahedron-shaped satellite in a clean room; and an illustration of the same satellite in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/cvFd5rX7vFahLMYfWBVPJn-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Vela-5A & B satellites in a cleanroom at Los Alamos National Laboratory (left); and an illustration of one of the satellites in orbit above Earth (right). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Los Alamos National Laboratory)</span></figcaption></figure><h3 class="article-body__section" id="section-what-remains-unknown"><span>What remains unknown?</span></h3><h2 id="scientists-revisit-the-mystery">Scientists revisit the mystery</h2><p>While we still don't know if the South Atlantic Flash was a nuclear test, several scientists have reexamined the available evidence within the last decade, and what they found has lent further weight to the idea that the Vela incident had involved a detonation of some kind.</p><p>Among the most significant assessments,<a href="https://www.tandfonline.com/doi/full/10.1080/08929882.2017.1394047" target="_blank"> <u>a 2017 study</u></a> by Christopher Wright and Lars-Erik De Geer combined modern research into interplanetary dust and hypervelocity impacts with revelations from recently declassified documents, as well as publicly available information that had been previously overlooked.</p><p>Their conclusion: while no model was presented for the tenuous "meteoroid" theory advanced by the May 1980 scientific panel, the double flash observed by the Vela satellite in 1979 was indeed "consistent with a nuclear explosion, albeit detected by an aged satellite for which background modulation was abnormal and/or commenced earlier," adding that additional radionuclide and hydroacoustic evidence existed which supported the conclusion "that the Vela Incident was a nuclear weapon test explosion."</p><p>Wright and De Geer weren't alone either.<a href="https://link.springer.com/article/10.1134/S1024856022040066" target="_blank"> <u>A 2022 study</u></a> examined data collected by NASA's Nimbus-7 satellite just 16 minutes and 44 seconds after the double flash over the South Atlantic, which suggested a disturbance in the ozone layer that appeared to be consistent with a blast-generated shock wave.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3WCyZsK8QC23bkjajZGexe" name="nimbus-7" alt="an illustration of a hexagonal satellite with two wing-like solar panels in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/3WCyZsK8QC23bkjajZGexe-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Artist's concept of a Nimbus spacecraft in orbit over Earth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>Still, some of the original members of the 1980 scientific panel have defended its work amid the more recent scientific studies. Richard Mueller, who served as the panel's youngest member at the time, defended the group's conclusions in<a href="https://www.wilsoncenter.org/blog-post/revisiting-1979-vela-mystery-report-critical-oral-history-conference" target="_blank"> <u>a November 2019 oral history conference</u></a>, maintaining that the chances the Vela incident had involved a nuclear event were "as close to zero as it gets."</p><p>This determination, Mueller argued, was made despite early interpretations by many panelists that a nuclear event had seemed most likely. Wright and De Geer, both of whom attended the 2019 oral history conference, were among the participants that pushed back on Mueller's views.</p><h2 id="who-was-responsible">Who was responsible?</h2><p>Amid the mounting evidence over the last several decades suggesting the Vela incident was indeed a nuclear test, debate continues over who was most likely to have been responsible. </p><p>Although suspicions have long centered on a cooperative — and secret — strategic effort between apartheid-era South Africa and Israel, publicly available evidence remains lacking, and a fair amount of information in declassified documents that could point to this possibility remains redacted.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CjJTo5zaHaibWdiA2gc4L4" name="vela satellites" alt="a dodecahedron-shaped satellite in orbit above earth" src="https://cdn.mos.cms.futurecdn.net/CjJTo5zaHaibWdiA2gc4L4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An illustration of two Vela satellites separating in orbit. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Los Alamos National Laboratory)</span></figcaption></figure><h3 class="article-body__section" id="section-the-mystery-continues"><span>The mystery continues</span></h3><p>Thus, after more than four decades, questions continue to linger over the famous Vela incident, including what nations might have been involved in such a test if it occurred. Despite that uncertainty, one thing does seem evident: information conveyed in unredacted portions of declassified records, combined with modern scientific analyses, increasingly point to the likelihood that the strange "South Atlantic Flash" in 1979 was anything but natural.</p>
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                                                            <title><![CDATA[ We played 'Exodus', a sci-fi RPG that should please 'Mass Effect' fans, even if you can't romance the talking octopus ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.space.com/everything-we-know-about-exodus"><u><strong>Exodus</strong></u></a>' journey so far has been quite transparent, with publisher Wizards of the Coast and developer Archetype Entertainment giving us a surprising number of updates and looks at the sci-fi action RPG over the years. Now, at Gamescom 2026, they've finally given us the release date and a striking hands-on demo.</p><p>I was able to play a 50-minute demo that takes protagonist Jun Aslan (who you can customize Commander Shepard-style) and their companions to Khonsu, a huge orbital space platform above the world of Lidon, where a population of Awakened frogs – genetically modified animals that are natural to this universe – are keeping more than a few critical systems in working order. I won't get into story spoilers here, but their connection to Lidon's people makes them valuable allies who must be protected from certain evildoers...</p><p>For the most part, Exodus plays exactly like you think it does after looking at the <a href="https://www.space.com/entertainment/space-games/move-over-mass-effect-exodus-just-got-an-extended-gameplay-reveal-and-we-are-beyond-hyped-for-this-sci-fi-rpg"><u><strong>gameplay</strong></u></a> videos, and I mean that as a compliment. In many ways, it feels like an evolution of <a href="https://www.space.com/entertainment/space-games-toys/10-things-we-want-from-the-next-mass-effect-game"><u><strong>Mass Effect</strong></u></a> – one that's fiercer and more dynamic. The gunplay is punchy and satisfying; Jun and their NPC companions are more agile; and the arsenal of both sci-fi weapons and ancient powers (magic in a sci-fi trench coat) gives players a richer selection of tools to neutralize enemies with.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YC35xzlYrDc" allowfullscreen></iframe></div></div><p>On top of my hands-on time with the game, I was able to sit down and chat with three members of the development team: Chad Robertson (producer), Chris King (director), and Drew Karpyshyn (writer). If those names sound familiar, it's because they all come from a BioWare background*, so they know their way around sprawling space operas.</p><p><em>*Archetype houses more triple-A talent from other iconic studios like Naughty Dog</em></p><p><strong>The following interview has been edited for better flow.</strong></p><p>"One of the tenets was that we wanted to be developing an IP that could stand the test of time, and we needed something in the science fiction space for the benefit of Hasbro and Wizards of the Coast. They're very interested in developing an IP that could be owned and be science fiction," Robertson said of the project's beginnings years ago.</p><p>Archetype was founded in 2019, so Exodus has been brewing and evolving for quite some time. The backing of Hasbro and Wizards could be felt throughout the whole demo; Exodus is an expensive game with a stunning visual look. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BiR49kCuNa7Q3PNaqgAeq3" name="Exodus_preview_1" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/BiR49kCuNa7Q3PNaqgAeq3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>"We've been able to stick with that without having to worry about money and financing and being able to execute on that vision," Robertson added. This also extends to how all the exploration and combat feel even at this stage. While the demo wasn't ready for the public yet, it was a compelling vertical slice with most of the systems and assets in pretty good shape.</p><p>The more you dig into Exodus' universe-building, the bolder it becomes, throwing concepts like the Awakened or time dilation into the mix. Still, it's very much a game ideated by BioWare veterans. </p><p>"It's sort of natural that we ended up with an RPG set in an epic sci-fi universe with strong player agency and heavy companion content... Yeah, I could've guessed that's where we would end up," said Karpyshyn. While the <a href="https://www.space.com/best-star-wars-games"><u><strong>KOTOR</strong></u></a> and Mass Effect veteran led on the narrative front, <a href="https://www.space.com/entertainment/space-books/exodus-the-helium-sea-author-peter-f-hamilton-talks-universe-crafting-and-finishing-the-story-in-this-second-prequel-novel-for-sci-fi-rpg-exodus-exclusive"><u><strong>sci-fi author Peter F. Hamilton</strong></u></a> added to the "core" of the universe and wrote two big sequel novels that also serve as our first proper step into Exodus' universe.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2kXg5AkyzdqboR3FJZq8m3" name="Exodus_preview_2" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/2kXg5AkyzdqboR3FJZq8m3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>"He was very collaborative, but we also wanted to give him a free hand to tell the story he wanted to tell. So he took the elements that he was most interested in and expanded on them, and that allowed us to take some of the ideas and bring them into the game," Karpyshyn explained. Plenty of time (roughly 40,000 years) and space (it's set in the Omega Centauri cluster) separate Exodus from being a look at humanity's immediate future, so Archetype is looking at the universe as a place "that will tell many different stories" over time.</p><p>Well ahead of the game's launch, <a href="https://www.exodusgame.com/en-US/expanded-universe"><u><strong>Wizards of the Coast is betting big on the IP</strong></u></a>, with tabletop adventures, novels, and a Secret Level short introducing RPG fanatics to its universe. How do you rein all that ambition in when working on a huge video game? According to Robertson, setting reasonable limits happened naturally: "We wanted to build a player experience that was cohesive and complete enough. Over the course of the first couple of years, I think we kinda naturally figured it out." He admitted there's "plenty of other stories" they want to tell, though.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xNQLzcw9SvzzhGSjDzzwD3" name="Exodus_preview_3" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/xNQLzcw9SvzzhGSjDzzwD3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>A highlight of the demo was how fluid the tone in Exodus seems. It's playful — and often comedic — but never too much, and even as a separate, isolated chunk of the game, it presents high stakes and dilemmas I personally cared about. Again, it reminded me of Mass Effect at its best – especially the second one. I was impressed by how grounded it all felt despite heavily featuring a bunch of talking frogs and an armored bear who was also insulting me during a boss fight.</p><p>King mentioned the Awakened are "a really interesting example", as it's a concept that pushed them to explore "different ways to present them and what the tone would be". In fact, he revealed they made them "a bit too serious" early on (some of that can even be felt in the earlier lore videos on them). Eventually, the team found a balance between Jun's progression, which "has a lot of heavy, even dark themes", and other elements and characters that you run into. "They're meant to provide a counterbalance to that. You do have lighthearted moments."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6HxCVLQ36Bk4SyirTvtup3" name="Exodus_preview_4" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/6HxCVLQ36Bk4SyirTvtup3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>Inevitably, I had to ask about the matter of romances, and that human emotion we call love. Many players show up for these RPGs looking for hilarious, dramatic, and spicy romantic relationships. </p><p>The first thing Karpyshyn did was shoot down the possibility of a Salt (the combat mech-piloting octopus) romance: "Salt isn't really into humans. She thinks they're kind of gross. But there are many other romances. You can play as male or female Jun, and we don't lock any of the romances out based on gender choice. But you do have to pursue and work for them. They're not gonna happen by accident."</p><p>His reply then led to some brief talk about the tension between Jun and the members of the crew: "All your companions have their own goals, wants, and needs. They don't get along with each other always. We're constantly putting you into these conflict situations where you have to decide how to navigate... As a player, you have to decide, 'Do I want to risk annoying the romance character?' and maybe the romance ends... Life is messy, and we wanted the game to be messy and complicated."</p><p>Indeed, the hands-on preview mission ended with a heavy choice that no doubt would have major consequences down the line. Even if my save game meant nothing at this stage, I was still conflicted, and the developers mentioned it was interesting to finally get this game in front of people outside the studio and see their reactions to certain story beats.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GrwHWsoY4s6cWBzxV6yrU3" name="Exodus_preview_5" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/GrwHWsoY4s6cWBzxV6yrU3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>On that front, I also had to ask the trio about the voice acting (some voices were really familiar) and the music in the game, which are totally top-notch. "I'm tempted to ask which ones you recognize," Robertson said before stating they're not ready to elaborate on those yet. "The marketing team would shoot us in the head."</p><p>During our chat, the team wanted to get some quick feedback on a specific zero-gravity section — shooting and platforming are involved — which they described as "revelatory" after getting the sound FX right. I agree with them. Whereas many space walks in video games feel too fantasy-like or realistic to be truly exciting, Exodus appears to find a fine balance between the space opera spectacle we're showing up for and the harsh coldness of the void out there. There are certain sound FX still giving you feedback, but muffled shootouts are refreshingly scary.</p><p>When asked about customization options and character build – as in abilities and skills – possibilities, King answered that "philosophically, what we want to do is give players interesting choices and figure out what they like playing the most". </p><p>It's not a hard class system like in the original Mass Effect games. "We let you sort of express and figure out what you like in the skill tree... Layered on top of that, there are mastery levels on classes, and then depending on your choices, it unlocks hybrid trees," explains King.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zfdkKTuHDskHSdutEdGZM3" name="Exodus_preview_6" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/zfdkKTuHDskHSdutEdGZM3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>Combined with the many types of guns and suits available — each with different firing modes and upgrades — it all creates a familiar yet deeper progression structure.</p><p>Speaking about the game as a whole and what he's particularly proud of, King circled back to "player agency" and what he calls "water cooler moments", as you can discuss with friends at work or online what your and their choices were and what happened. At least, that's what the team hopes will happen with some of the story beats.</p><p>Robertson added to his answer: "The first time we had enough pieces together... and you could feel the music and cinematics coming together, and the emotional weight behind it, that's what these games are about. Where you have that angst over a decision and feel the anxiety of what just happened. 'I should have chosen something different.' I think we're super proud of those. There's a bunch of moments in the game like that." At this point, I can already see what the team means, which is why I sincerely believe there might be something special to Exodus.</p><p><em><strong>Exodus is releasing on PC (Steam & Epic Games Store), PS5, and Xbox Series X|S on April 7, 2027.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/we-played-exodus-and-this-sci-fi-rpg-should-please-mass-effect-fans-even-if-you-cant-romance-the-talking-octopus</link>
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                            <![CDATA[ An explosive hands-on demo has us more excited than before for the new action RPG led by BioWare veterans, who talked to us about its making. ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 14:08:21 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HkqfNP49KfconoyQdjAkGh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Archetype Entertainment]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 2027 sci-fi game &quot;Exodus&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 2027 sci-fi game &quot;Exodus&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 2027 sci-fi game &quot;Exodus&quot;]]></media:title>
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                                <p><a href="https://www.space.com/everything-we-know-about-exodus"><u><strong>Exodus</strong></u></a>' journey so far has been quite transparent, with publisher Wizards of the Coast and developer Archetype Entertainment giving us a surprising number of updates and looks at the sci-fi action RPG over the years. Now, at Gamescom 2026, they've finally given us the release date and a striking hands-on demo.</p><p>I was able to play a 50-minute demo that takes protagonist Jun Aslan (who you can customize Commander Shepard-style) and their companions to Khonsu, a huge orbital space platform above the world of Lidon, where a population of Awakened frogs – genetically modified animals that are natural to this universe – are keeping more than a few critical systems in working order. I won't get into story spoilers here, but their connection to Lidon's people makes them valuable allies who must be protected from certain evildoers...</p><p>For the most part, Exodus plays exactly like you think it does after looking at the <a href="https://www.space.com/entertainment/space-games/move-over-mass-effect-exodus-just-got-an-extended-gameplay-reveal-and-we-are-beyond-hyped-for-this-sci-fi-rpg"><u><strong>gameplay</strong></u></a> videos, and I mean that as a compliment. In many ways, it feels like an evolution of <a href="https://www.space.com/entertainment/space-games-toys/10-things-we-want-from-the-next-mass-effect-game"><u><strong>Mass Effect</strong></u></a> – one that's fiercer and more dynamic. The gunplay is punchy and satisfying; Jun and their NPC companions are more agile; and the arsenal of both sci-fi weapons and ancient powers (magic in a sci-fi trench coat) gives players a richer selection of tools to neutralize enemies with.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YC35xzlYrDc" allowfullscreen></iframe></div></div><p>On top of my hands-on time with the game, I was able to sit down and chat with three members of the development team: Chad Robertson (producer), Chris King (director), and Drew Karpyshyn (writer). If those names sound familiar, it's because they all come from a BioWare background*, so they know their way around sprawling space operas.</p><p><em>*Archetype houses more triple-A talent from other iconic studios like Naughty Dog</em></p><p><strong>The following interview has been edited for better flow.</strong></p><p>"One of the tenets was that we wanted to be developing an IP that could stand the test of time, and we needed something in the science fiction space for the benefit of Hasbro and Wizards of the Coast. They're very interested in developing an IP that could be owned and be science fiction," Robertson said of the project's beginnings years ago.</p><p>Archetype was founded in 2019, so Exodus has been brewing and evolving for quite some time. The backing of Hasbro and Wizards could be felt throughout the whole demo; Exodus is an expensive game with a stunning visual look. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BiR49kCuNa7Q3PNaqgAeq3" name="Exodus_preview_1" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/BiR49kCuNa7Q3PNaqgAeq3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>"We've been able to stick with that without having to worry about money and financing and being able to execute on that vision," Robertson added. This also extends to how all the exploration and combat feel even at this stage. While the demo wasn't ready for the public yet, it was a compelling vertical slice with most of the systems and assets in pretty good shape.</p><p>The more you dig into Exodus' universe-building, the bolder it becomes, throwing concepts like the Awakened or time dilation into the mix. Still, it's very much a game ideated by BioWare veterans. </p><p>"It's sort of natural that we ended up with an RPG set in an epic sci-fi universe with strong player agency and heavy companion content... Yeah, I could've guessed that's where we would end up," said Karpyshyn. While the <a href="https://www.space.com/best-star-wars-games"><u><strong>KOTOR</strong></u></a> and Mass Effect veteran led on the narrative front, <a href="https://www.space.com/entertainment/space-books/exodus-the-helium-sea-author-peter-f-hamilton-talks-universe-crafting-and-finishing-the-story-in-this-second-prequel-novel-for-sci-fi-rpg-exodus-exclusive"><u><strong>sci-fi author Peter F. Hamilton</strong></u></a> added to the "core" of the universe and wrote two big sequel novels that also serve as our first proper step into Exodus' universe.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2kXg5AkyzdqboR3FJZq8m3" name="Exodus_preview_2" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/2kXg5AkyzdqboR3FJZq8m3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>"He was very collaborative, but we also wanted to give him a free hand to tell the story he wanted to tell. So he took the elements that he was most interested in and expanded on them, and that allowed us to take some of the ideas and bring them into the game," Karpyshyn explained. Plenty of time (roughly 40,000 years) and space (it's set in the Omega Centauri cluster) separate Exodus from being a look at humanity's immediate future, so Archetype is looking at the universe as a place "that will tell many different stories" over time.</p><p>Well ahead of the game's launch, <a href="https://www.exodusgame.com/en-US/expanded-universe"><u><strong>Wizards of the Coast is betting big on the IP</strong></u></a>, with tabletop adventures, novels, and a Secret Level short introducing RPG fanatics to its universe. How do you rein all that ambition in when working on a huge video game? According to Robertson, setting reasonable limits happened naturally: "We wanted to build a player experience that was cohesive and complete enough. Over the course of the first couple of years, I think we kinda naturally figured it out." He admitted there's "plenty of other stories" they want to tell, though.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xNQLzcw9SvzzhGSjDzzwD3" name="Exodus_preview_3" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/xNQLzcw9SvzzhGSjDzzwD3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>A highlight of the demo was how fluid the tone in Exodus seems. It's playful — and often comedic — but never too much, and even as a separate, isolated chunk of the game, it presents high stakes and dilemmas I personally cared about. Again, it reminded me of Mass Effect at its best – especially the second one. I was impressed by how grounded it all felt despite heavily featuring a bunch of talking frogs and an armored bear who was also insulting me during a boss fight.</p><p>King mentioned the Awakened are "a really interesting example", as it's a concept that pushed them to explore "different ways to present them and what the tone would be". In fact, he revealed they made them "a bit too serious" early on (some of that can even be felt in the earlier lore videos on them). Eventually, the team found a balance between Jun's progression, which "has a lot of heavy, even dark themes", and other elements and characters that you run into. "They're meant to provide a counterbalance to that. You do have lighthearted moments."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6HxCVLQ36Bk4SyirTvtup3" name="Exodus_preview_4" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/6HxCVLQ36Bk4SyirTvtup3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>Inevitably, I had to ask about the matter of romances, and that human emotion we call love. Many players show up for these RPGs looking for hilarious, dramatic, and spicy romantic relationships. </p><p>The first thing Karpyshyn did was shoot down the possibility of a Salt (the combat mech-piloting octopus) romance: "Salt isn't really into humans. She thinks they're kind of gross. But there are many other romances. You can play as male or female Jun, and we don't lock any of the romances out based on gender choice. But you do have to pursue and work for them. They're not gonna happen by accident."</p><p>His reply then led to some brief talk about the tension between Jun and the members of the crew: "All your companions have their own goals, wants, and needs. They don't get along with each other always. We're constantly putting you into these conflict situations where you have to decide how to navigate... As a player, you have to decide, 'Do I want to risk annoying the romance character?' and maybe the romance ends... Life is messy, and we wanted the game to be messy and complicated."</p><p>Indeed, the hands-on preview mission ended with a heavy choice that no doubt would have major consequences down the line. Even if my save game meant nothing at this stage, I was still conflicted, and the developers mentioned it was interesting to finally get this game in front of people outside the studio and see their reactions to certain story beats.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GrwHWsoY4s6cWBzxV6yrU3" name="Exodus_preview_5" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/GrwHWsoY4s6cWBzxV6yrU3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>On that front, I also had to ask the trio about the voice acting (some voices were really familiar) and the music in the game, which are totally top-notch. "I'm tempted to ask which ones you recognize," Robertson said before stating they're not ready to elaborate on those yet. "The marketing team would shoot us in the head."</p><p>During our chat, the team wanted to get some quick feedback on a specific zero-gravity section — shooting and platforming are involved — which they described as "revelatory" after getting the sound FX right. I agree with them. Whereas many space walks in video games feel too fantasy-like or realistic to be truly exciting, Exodus appears to find a fine balance between the space opera spectacle we're showing up for and the harsh coldness of the void out there. There are certain sound FX still giving you feedback, but muffled shootouts are refreshingly scary.</p><p>When asked about customization options and character build – as in abilities and skills – possibilities, King answered that "philosophically, what we want to do is give players interesting choices and figure out what they like playing the most". </p><p>It's not a hard class system like in the original Mass Effect games. "We let you sort of express and figure out what you like in the skill tree... Layered on top of that, there are mastery levels on classes, and then depending on your choices, it unlocks hybrid trees," explains King.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zfdkKTuHDskHSdutEdGZM3" name="Exodus_preview_6" alt="Screenshot from the 2027 sci-fi game "Exodus"" src="https://cdn.mos.cms.futurecdn.net/zfdkKTuHDskHSdutEdGZM3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Archetype Entertainment)</span></figcaption></figure><p>Combined with the many types of guns and suits available — each with different firing modes and upgrades — it all creates a familiar yet deeper progression structure.</p><p>Speaking about the game as a whole and what he's particularly proud of, King circled back to "player agency" and what he calls "water cooler moments", as you can discuss with friends at work or online what your and their choices were and what happened. At least, that's what the team hopes will happen with some of the story beats.</p><p>Robertson added to his answer: "The first time we had enough pieces together... and you could feel the music and cinematics coming together, and the emotional weight behind it, that's what these games are about. Where you have that angst over a decision and feel the anxiety of what just happened. 'I should have chosen something different.' I think we're super proud of those. There's a bunch of moments in the game like that." At this point, I can already see what the team means, which is why I sincerely believe there might be something special to Exodus.</p><p><em><strong>Exodus is releasing on PC (Steam & Epic Games Store), PS5, and Xbox Series X|S on April 7, 2027.</strong></em></p>
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                                                            <title><![CDATA[ 'Alien Isolation 2' creative director talks upping the scare factor for the sequel (interview) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Released in 2014, "Alien: Isolation" was a <a href="https://www.space.com/best-space-horror-games"><u><strong>sci-fi horror gaming</strong></u></a> masterpiece that combined stealth, survival horror mechanics, and cinema's greatest monster to create an underpants-ruiningly terrifying experience. After earning phenomenal reviews, winning awards, and selling millions of copies globally, players were left clamouring for a sequel. Now, 12 years later, it's finally happening. </p><p>In June 2026, fans got what they’ve been waiting for: their first real <a href="https://www.space.com/entertainment/space-games/the-1st-alien-isolation-2-teaser-is-here-and-the-setting-looks-eerily-familiar"><u><strong>glimpse into what Alien: Isolation 2 has in store</strong></u></a>. From the trailer, we learned that players will play as a survey team member at a small Weyland-Yutani outpost called Kurosaki Station. When a ship crashes in the nearby forest, you head out to search for survivors, but the search-and-rescue mission quickly becomes a fight for survival when you start being hunted by a xenomorph. </p><p>While Alien: Isolation 2 doesn’t have an official release date yet, more info is expected later this year, including our hands-on preview at Gamescom 2026 (which is coming later this week).  In the meantime, Space caught up with Al Hope, the Creative Director for Alien: Isolation 2, to chat about what it’s like to create horror in video games and what fans can expect from the sequel.</p><p><strong>Space.com: Alien: Isolation is considered one of the scariest games ever made. In fact, many people see it as </strong><em><strong>the</strong></em><strong> scariest game ever. Do you think you’ve discovered the secret to great video game horror?</strong></p><p><strong>Hope:</strong> "What can I say, we had the best source material in the world to work with. We spent so long deconstructing Ridley Scott’s 1979 movie when making Alien: Isolation to really understand the building blocks, and how it evokes such a unique and striking sense of horror to this day. </p><p>"That’s what we build into our games. That sense of powerlessness against an unknowable, unkillable foe. The ‘perfect organism’ as Ash dubs it. And you’re its prey in a deadly game of cat-and-mouse. We’re taking that brand of horror even further in Alien: Isolation 2."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GscLqQ6RoLRAVoPZRmZzQn" name="AI2preview_2" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/GscLqQ6RoLRAVoPZRmZzQn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: We have new sets in Alien: Isolation 2, from woodlands to an outpost settlement. What was it like taking the claustrophobic, outer space terror of the first game and transporting it into new environments and settings? Were there any challenges in keeping the horror alive in these areas, or did the new settings help create terror of their own?</strong></p><p><strong>Hope:</strong> "In many ways, the sequel is a blend of the old and the new. You’ll experience that familiar claustrophobia you felt on Sevastopol Station in the first game while exploring the facilities on Kurosaki in the sequel. You’ll be hunted mercilessly, and you’ll need to improvise in order to change the odds and survive. These are the cornerstones of what we term the ‘Isolation Experience.’ </p><p>"But as you’ve guessed, the exterior environments in Alien: Isolation 2 have a kind of horror all their own. You might feel some initial sense of relief when escaping the claustrophobic confines of the colony, but the exterior areas are storm-ravaged and wildly inhospitable. The violent weather can rob you of your senses, and yes, the Alien will hunt you outdoors as well, in ways you haven’t experienced before. You’re going to feel exposed, vulnerable, and very isolated."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MT3g6y6rLrxYzkC37e6Jan" name="03_PROLOGUE-CRASH-WIDE" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/MT3g6y6rLrxYzkC37e6Jan-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: Over the last few decades, </strong><a href="https://www.space.com/alien-movies-ranked-worst-to-best"><u><strong>the Alien franchise</strong></u></a><strong> feels like it’s drifted more and more into the action genre. What encouraged you to take Alien back to its horror roots with</strong><em><strong> </strong></em><strong>Isolation? </strong> </p><p><strong>Hope:</strong> "Back then, we wanted to provide, for the very first time, the experience of encountering and trying to survive against cinema's greatest killer. In a way, it was the game we always wanted to play."</p><p><strong>Space.com: In </strong><a href="https://www.space.com/entertainment/space-movies-shows/predator-badlands-is-a-human-story-without-a-human-in-sight"><u><strong>Predator: Badlands,</strong></u></a><strong> we got our biggest Alien-Predator crossover yet outside of the AVP franchise. With the debate settled and it now firmly canon that the universes are shared, can players expect any Predator easter eggs in Alien: Isolation 2?  </strong></p><p><strong>Hope:</strong> "Our focus in the sequel is very much on placing you in the shoes of a character who has no prior knowledge of the Alien, and who encounters it for the first time. </p><p>"How she reacts to that, and how you deal with it through your choices and actions, is where the drama lies. While we will have other NPCs and threats which contribute to that drama, the Predator isn’t a character or concept we’re factoring into the game."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vKZdLmCjtVLKCgmkwfkmTn" name="AI2preview_3" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/vKZdLmCjtVLKCgmkwfkmTn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: It's been over 10 years since the first game, and many fans started wondering if we were ever going to get a sequel. What took so long to make a sequel happen, and do you think waiting so long helped (or hindered) you at all when making the game? </strong> </p><p><strong>Hope:</strong> "We’d always intended to make a sequel. Even during the development of the original, we had a number of ideas regarding the direction the next game could take. </p><p>"But we also had some great opportunities to work on other titles and try some new stuff out, like Halo Wars 2. But again, the hope was always to return with another Isolation game, and now that we’re back in full flow, it feels like coming home."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="szvDPAgvMyvyhEo5Bn6bGn" name="AI2preview_4" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/szvDPAgvMyvyhEo5Bn6bGn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: Timeline-wise, Alien: Isolation takes place between the first two movies, and the sequel apparently takes place just months after the first game. So in the larger Alien timeline, gamers are still playing a story that happens between the first two movies. Does the game’s place in the larger timeline impact how you told the story?  </strong></p><p><strong>Hope:</strong> That’s right, so the original game takes place around 15 years after the events of Alien, and Alien: Isolation 2 picks up a few months after the first game. Its place in the timeline means we’re continuing to draw inspiration from that lo-fi, sci-fi world of tactile, analogue equipment, and environmental features you can touch and feel. Now that we’re expressing those aesthetics in the context of a Weyland-Yutani colony, we have a whole new canvas to explore artistically.</p><p><em><strong>Alien: Isolation 2 is releasing on PC (Steam), PS5, Xbox Series X|S, and Nintendo Switch 2, though there is no fixed release date at this time.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/youre-going-to-feel-exposed-vulnerable-and-very-isolated-alien-isolation-2-creative-director-talks-upping-the-scare-factor-for-the-sequel-interview</link>
                                                                            <description>
                            <![CDATA[ After a decade of waiting, Creative Director Al Hope says Alien Isolation 2 "feels like coming home". ]]>
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                                                                        <pubDate>Wed, 02 Sep 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 03 Sep 2026 09:47:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Keith Langston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SCXffPRPUBDqHHCUX6273M-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[The Creative Assembly]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pre-alpha screenshot from sci-fi horror game Alien Isolation 2]]></media:description>                                                            <media:text><![CDATA[Pre-alpha screenshot from sci-fi horror game Alien Isolation 2]]></media:text>
                                <media:title type="plain"><![CDATA[Pre-alpha screenshot from sci-fi horror game Alien Isolation 2]]></media:title>
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                                <p>Released in 2014, "Alien: Isolation" was a <a href="https://www.space.com/best-space-horror-games"><u><strong>sci-fi horror gaming</strong></u></a> masterpiece that combined stealth, survival horror mechanics, and cinema's greatest monster to create an underpants-ruiningly terrifying experience. After earning phenomenal reviews, winning awards, and selling millions of copies globally, players were left clamouring for a sequel. Now, 12 years later, it's finally happening. </p><p>In June 2026, fans got what they’ve been waiting for: their first real <a href="https://www.space.com/entertainment/space-games/the-1st-alien-isolation-2-teaser-is-here-and-the-setting-looks-eerily-familiar"><u><strong>glimpse into what Alien: Isolation 2 has in store</strong></u></a>. From the trailer, we learned that players will play as a survey team member at a small Weyland-Yutani outpost called Kurosaki Station. When a ship crashes in the nearby forest, you head out to search for survivors, but the search-and-rescue mission quickly becomes a fight for survival when you start being hunted by a xenomorph. </p><p>While Alien: Isolation 2 doesn’t have an official release date yet, more info is expected later this year, including our hands-on preview at Gamescom 2026 (which is coming later this week).  In the meantime, Space caught up with Al Hope, the Creative Director for Alien: Isolation 2, to chat about what it’s like to create horror in video games and what fans can expect from the sequel.</p><p><strong>Space.com: Alien: Isolation is considered one of the scariest games ever made. In fact, many people see it as </strong><em><strong>the</strong></em><strong> scariest game ever. Do you think you’ve discovered the secret to great video game horror?</strong></p><p><strong>Hope:</strong> "What can I say, we had the best source material in the world to work with. We spent so long deconstructing Ridley Scott’s 1979 movie when making Alien: Isolation to really understand the building blocks, and how it evokes such a unique and striking sense of horror to this day. </p><p>"That’s what we build into our games. That sense of powerlessness against an unknowable, unkillable foe. The ‘perfect organism’ as Ash dubs it. And you’re its prey in a deadly game of cat-and-mouse. We’re taking that brand of horror even further in Alien: Isolation 2."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GscLqQ6RoLRAVoPZRmZzQn" name="AI2preview_2" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/GscLqQ6RoLRAVoPZRmZzQn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: We have new sets in Alien: Isolation 2, from woodlands to an outpost settlement. What was it like taking the claustrophobic, outer space terror of the first game and transporting it into new environments and settings? Were there any challenges in keeping the horror alive in these areas, or did the new settings help create terror of their own?</strong></p><p><strong>Hope:</strong> "In many ways, the sequel is a blend of the old and the new. You’ll experience that familiar claustrophobia you felt on Sevastopol Station in the first game while exploring the facilities on Kurosaki in the sequel. You’ll be hunted mercilessly, and you’ll need to improvise in order to change the odds and survive. These are the cornerstones of what we term the ‘Isolation Experience.’ </p><p>"But as you’ve guessed, the exterior environments in Alien: Isolation 2 have a kind of horror all their own. You might feel some initial sense of relief when escaping the claustrophobic confines of the colony, but the exterior areas are storm-ravaged and wildly inhospitable. The violent weather can rob you of your senses, and yes, the Alien will hunt you outdoors as well, in ways you haven’t experienced before. You’re going to feel exposed, vulnerable, and very isolated."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MT3g6y6rLrxYzkC37e6Jan" name="03_PROLOGUE-CRASH-WIDE" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/MT3g6y6rLrxYzkC37e6Jan-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: Over the last few decades, </strong><a href="https://www.space.com/alien-movies-ranked-worst-to-best"><u><strong>the Alien franchise</strong></u></a><strong> feels like it’s drifted more and more into the action genre. What encouraged you to take Alien back to its horror roots with</strong><em><strong> </strong></em><strong>Isolation? </strong> </p><p><strong>Hope:</strong> "Back then, we wanted to provide, for the very first time, the experience of encountering and trying to survive against cinema's greatest killer. In a way, it was the game we always wanted to play."</p><p><strong>Space.com: In </strong><a href="https://www.space.com/entertainment/space-movies-shows/predator-badlands-is-a-human-story-without-a-human-in-sight"><u><strong>Predator: Badlands,</strong></u></a><strong> we got our biggest Alien-Predator crossover yet outside of the AVP franchise. With the debate settled and it now firmly canon that the universes are shared, can players expect any Predator easter eggs in Alien: Isolation 2?  </strong></p><p><strong>Hope:</strong> "Our focus in the sequel is very much on placing you in the shoes of a character who has no prior knowledge of the Alien, and who encounters it for the first time. </p><p>"How she reacts to that, and how you deal with it through your choices and actions, is where the drama lies. While we will have other NPCs and threats which contribute to that drama, the Predator isn’t a character or concept we’re factoring into the game."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vKZdLmCjtVLKCgmkwfkmTn" name="AI2preview_3" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/vKZdLmCjtVLKCgmkwfkmTn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: It's been over 10 years since the first game, and many fans started wondering if we were ever going to get a sequel. What took so long to make a sequel happen, and do you think waiting so long helped (or hindered) you at all when making the game? </strong> </p><p><strong>Hope:</strong> "We’d always intended to make a sequel. Even during the development of the original, we had a number of ideas regarding the direction the next game could take. </p><p>"But we also had some great opportunities to work on other titles and try some new stuff out, like Halo Wars 2. But again, the hope was always to return with another Isolation game, and now that we’re back in full flow, it feels like coming home."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="szvDPAgvMyvyhEo5Bn6bGn" name="AI2preview_4" alt="Pre-alpha screenshot from sci-fi horror game Alien Isolation 2" src="https://cdn.mos.cms.futurecdn.net/szvDPAgvMyvyhEo5Bn6bGn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: The Creative Assembly)</span></figcaption></figure><p><strong>Space.com: Timeline-wise, Alien: Isolation takes place between the first two movies, and the sequel apparently takes place just months after the first game. So in the larger Alien timeline, gamers are still playing a story that happens between the first two movies. Does the game’s place in the larger timeline impact how you told the story?  </strong></p><p><strong>Hope:</strong> That’s right, so the original game takes place around 15 years after the events of Alien, and Alien: Isolation 2 picks up a few months after the first game. Its place in the timeline means we’re continuing to draw inspiration from that lo-fi, sci-fi world of tactile, analogue equipment, and environmental features you can touch and feel. Now that we’re expressing those aesthetics in the context of a Weyland-Yutani colony, we have a whole new canvas to explore artistically.</p><p><em><strong>Alien: Isolation 2 is releasing on PC (Steam), PS5, Xbox Series X|S, and Nintendo Switch 2, though there is no fixed release date at this time.</strong></em></p>
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                                                            <title><![CDATA[ The 12 best sci-fi movies of the 2000s ]]></title>
                                                                                                <dc:content><![CDATA[ <p>At the turn of the century, sci-fi evolved to new heights, which fortunately had nothing to do with Y2K (even if previous sci-fi movies might have led us to believe it would). </p><p>Propelling themselves through the 00s, iconic franchises continued to thrive with both <a href="https://www.space.com/search?searchTerm=star+wars"><u><strong>Star Wars</strong></u></a> and <a href="https://www.space.com/search?searchTerm=star+trek"><u><strong>Star Trek</strong></u></a> maintaining their dominion over sci-fi cinema.</p><p>The decade also saw the birth of the Marvel Cinematic Universe (MCU) with 2008's Iron Man. The MCU now consists of 38 movies and counting, with many of them sitting firmly in the sci-fi genre. </p><p>It wasn't all legacy franchises, though; our list is chock-full of original stories that joined the upper echelons of sci-fi history. In fact, it was such a fantastic decade for science fiction flicks that we've had to extend our "best of" list to 12 entries, because we simply could not narrow it down to ten.</p><p>So, let's all meet up in the year 2000 (to 2009), with our list of the 12 best sci-fi movies of the 2000s. Oh, and when you're done here, we've also covered the <a href="https://www.space.com/best-70s-sci-fi-movies"><strong>best sci-fi movies of the 1970s, </strong></a><a href="https://www.space.com/best-sci-fi-movies-of-the-80s"><strong>1980s,</strong></a> and<a href="https://www.space.com/best-90s-sci-fi-movies"><strong> 1990s</strong></a>.</p><h2 id="12-iron-man">12. Iron Man</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1152px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jDGXfkUGEtHGZtJHt3UF37" name="Iron Man_Marvel.jpeg" alt="Iron Man_Marvel" src="https://cdn.mos.cms.futurecdn.net/jDGXfkUGEtHGZtJHt3UF37-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1152" height="648" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marvel)</span></figcaption></figure><p><strong>Release date:</strong> May 2, 2008<strong> | Cast: </strong>Robert Downey Jr., Gwyneth Paltrow, Terrence Howard, Jeff Bridges, and more<strong> | Director:</strong> Jon Favreau<strong> | RT score:</strong> 94% critics, 91% audience</p><p>The Marvel Cinematic Universe is simply that, a universe that weaves and threads through a multitude of movies all centered on Marvel Comics. Over almost three decades, there have been phased releases (with plenty more in the pipeline), but the movie that started it all was Iron Man in 2008. Not only did it kick-start the MCU, but it catapulted Robert Downey Jr. back into the limelight for his stellar performance after being rocked with personal issues prior.</p><p>Iron Man follows billionaire engineer Tony Stark, who wasn't born with special powers, but can sure as heck pay and use his powerful mind to give himself them. Crafting the iconic weaponized suit to save himself from a terrorist kidnapping, Iron Man is born.</p><p>If you watch the <a href="https://www.space.com/marvel-movies-in-order"><u><strong>Marvel movies in order</strong></u></a><strong> </strong>chronologically, it's technically not the first, with both Captain America: The First Avenger and Captain Marvel taking place before it, but it was the first in release order, and it's still one of the best MCU movies to date.</p><div class="product"><a data-dimension112="e778c3bc-a2de-11f1-b0ec-69fb4788e379" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Iron Man on Disney+:</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="e778c3bc-a2de-11f1-b0ec-69fb4788e379" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div><h2 id="11-star-trek">11. Star Trek</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n2jw9zTBs9pvnk4P4yZKCM" name="star-trek-hero.jpg" alt="In Defense of the J.J. Abrams Star Trek Movies: image shows kirk and spock" src="https://cdn.mos.cms.futurecdn.net/n2jw9zTBs9pvnk4P4yZKCM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p><strong>Release date:</strong> May 8, 2009 <strong>| Cast:</strong> Chris Pine, Zachary Quinto, Simon Pegg, Leonard Nimoy, and more<strong> |</strong> <strong>Director: </strong>J. J. Abrams<strong> |</strong> <strong>RT score: </strong>94% critics, 91% audience</p><p>Another iconic sci-fi franchise makes an appearance now, as Star Trek returned to the big screen towards the tail end of the 2000s. While Star Trek has been around for decades, in 2009, renowned director J. J. Abrams brought the franchise back with an incredible cast, vibrant visuals, and an epic story. </p><p>James T. Kirk (Chris Pine) and Spock (Zachary Quinto) board the USS Enterprise to embark on an epic space adventure to take down a Romulan commander, Nero (Eric Bana). </p><p>Reigniting the much-loved franchise, it mostly stays true to the source material, whilst giving it an appropriately modern twist. Whilst it's basically a reboot, Star Trek 2009 uses some time travel shenanigans to establish this Kelvin timeline into the wider Trek universe, with Original Series legend Leonard Nimoy playing a significant role in the flick.</p><p>Curious to see how this spin-off fits into the main timeline? Check out our guide on how to watch the <a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek movies in order</strong></u></a>.</p><div class="product"><a data-dimension112="e778c470-a2de-11f1-b03e-b17806ff9e58" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="e778c470-a2de-11f1-b03e-b17806ff9e58" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="10-district-9">10. District 9</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="vh2PS8tS7GK3togzYWqo8n" name="District9.jpg" alt="The poster art for District 9" src="https://cdn.mos.cms.futurecdn.net/vh2PS8tS7GK3togzYWqo8n-1920-80.jpg" mos="" align="middle" fullscreen="" width="1800" height="916" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: TriStar Pictures)</span></figcaption></figure><p><strong>Release date: </strong>August 14, 2009<strong> | Cast:</strong> Sharlto Copley, David James, Jason Cope, Vanessa Haywood, and more<strong> | Director:</strong> Neill Blomkamp<strong> | RT score:</strong> 90% critics, 82% audience</p><p>South African sci-fi movie District 9 is a thriller that blends action and poignant emotional moments, all set in an alternate timeline. </p><p>Aliens land in Johannesburg in 1982 seeking refuge, but instead they're crammed into an internment camp called District 9. Skip forward to 2010, and a forced relocation is underway to kick the "Prawns" — now seen as second-class citizens — to the outskirts of the city. </p><p>Wikus van de Merwe (Sharlto Copley) plays a government agent working in the Department of Alien Affairs, who gets caught up in a world of questionable ethics and violence. Things only get worse when he gets infected with alien blood that starts to transform him into one of them.</p><p>It's a unique take on the mockumentary format, playing out in fictional interviews, news segments, and surveillance videos, alongside the present-day storyline. It's an obvious allegory for apartheid with a sci-fi thriller twist and an incredibly unique offering to the genre.</p><div class="product"><a data-dimension112="e778c538-a2de-11f1-a7ad-95aa1fc36545" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy District 9 on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank" data-dimension112="e778c538-a2de-11f1-a7ad-95aa1fc36545" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25=""><u>$3.99</u></a><br><strong>Buy: </strong><a href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank"><u>$14.99</u></a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/District-4K-Ultra-Blu-ray-Digital/dp/B08C4524YJ/" target="_blank"><u>$18.96</u></a></p></div><h2 id="9-sunshine">9. Sunshine</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zc5B8Jkw5yZJMAbtJU5ZQK" name="Sunshine Hero" alt="Screenshot from the 2007 sci-fi movie "Sunshine"" src="https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fox Searchlight Pictures)</span></figcaption></figure><p><strong>Release date: </strong>April 6, 2007<strong> | Cast:</strong> Cillian Murphy, Rose Byrne, Chris Evans, Michelle Yeoh and more<strong> | Director:</strong> Danny Boyle<strong> | RT score:</strong> 77% critics, 73% audience</p><p>Danny Boyle is an iconic British director, and after phenomenal pieces of cinema like Shallow Grave, Trainspotting, and The Beach, he finally went to outer space with Sunshine. </p><p>Sunshine is a twisty sci-fi thriller set in the near future. The year is 2057, and <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u><strong>the sun</strong></u></a> is dying, threatening human existence. To save the planet, a crew is sent on a mission to give the sun back its shine… by nuking the crap out of it. </p><p>As with a lot of death-defying space missions, it doesn't go as planned, or it wouldn't make a very good movie. Funnily enough, heading into space to try and fix the sun with a nuclear fission bomb is a pretty volatile plan, though it's not the bomb that ends up being the biggest threat (No spoilers here, just go watch it). The resulting tension — and some breathtaking moments — cement this movie's spot on our list.</p><p><strong>Fun fact:</strong> Sunshine was made in collaboration with Alex Garland, the writer of The Beach who would later go on to write and direct another iconic piece of sci-fi cinema, Ex Machina.</p><div class="product"><a data-dimension112="e778c5ec-a2de-11f1-89bc-d7f75fe822bc" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy Sunshine on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank" data-dimension112="e778c5ec-a2de-11f1-89bc-d7f75fe822bc" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25=""><u>$3.99</u></a><br><strong>Buy: </strong><a href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank"><u>$14.99</u></a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/Sunshine-Blu-ray-Cillian-Murphy/dp/B000VIRD6U/" target="_blank"><u>$19.76</u></a></p></div><h2 id="8-serenity">8. Serenity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xERtu9JpGZZfwsDDep2iGf" name="Serenity.jpg" alt="A group of five, three men and two women all look down facing the camera, in an interior hallway" src="https://cdn.mos.cms.futurecdn.net/xERtu9JpGZZfwsDDep2iGf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Universal Pictures)</span></figcaption></figure><p><strong>Release date: </strong>September 30, 2005<strong> | Cast: </strong>Nathan Fillion, Gina Torres, Chiwetel Ejiofor, Alan Tudyk, and more<strong> | Director: </strong>Joss Whedon<strong> | RT score: </strong>82% critics, 91% audience<strong> </strong></p><p>After director Joss Whedon's TV show Firefly was discontinued, fans feared that was the end of the iconic space Western. Luckily, it was given a new lease of life in <a href="https://www.space.com/entertainment/space-movies-shows/serenity-at-20-the-firefly-follow-up-that-aimed-to-misbehave"><u><strong>Serenity</strong></u></a>. </p><p>With the same cast reprising their roles, Serenity takes place after the events of the final episode, providing closure for fans of the unfortunately short-lived series, which sits amongst the <a href="https://www.space.com/best-sci-fi-tv-shows-of-all-time"><u><strong>best sci-fi TV shows of all time</strong></u></a>.</p><p>Serenity follows the crew of the ship as they try to avoid the Alliance forces and protect River, the powerful telepath they are harboring onboard. Skirting bravely around the edges of space to seek solace, they’re hunted by the Operative (Chiwetel Ejiofor), a deadly Alliance assassin on a mission who seeks to recapture her. </p><p>For fans of the original show, it's a fitting send-off, and for new fans it's a fun adventure with an impressive cast and unique space western charm.</p><p>[<strong>Editor’s note:</strong> It’s recently been announced that <a href="https://www.space.com/entertainment/space-movies-shows/firefly-is-getting-an-animated-series-featuring-the-original-cast-and-were-all-shiny-with-anticipation"><u><strong>Firefly will get its own animated series</strong></u></a>!]</p><div class="product"><a data-dimension112="e778c6a0-a2de-11f1-99bb-bf68b6f7d87a" data-action="Deal Block" data-label="Watch Serenity free on YouTube" data-dimension48="Watch Serenity free on YouTube" href="https://www.youtube.com/watch?v=WPXS9UtDmyQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="787xX5jMhvRcK4TFRjAiqZ" name="YouTube logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/787xX5jMhvRcK4TFRjAiqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.youtube.com/watch?v=WPXS9UtDmyQ" target="_blank" data-dimension112="e778c6a0-a2de-11f1-99bb-bf68b6f7d87a" data-action="Deal Block" data-label="Watch Serenity free on YouTube" data-dimension48="Watch Serenity free on YouTube" data-dimension25=""><u><strong>Watch Serenity free on YouTube</strong></u></a></p></div><h2 id="7-donnie-darko">7. Donnie Darko</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NbGXtvzpCbhjha2C7fddte" name="Donnie Darko.jpg" alt="A young man with dark circles around his eyes and dark shaggy hair is holding an object in a mirror" src="https://cdn.mos.cms.futurecdn.net/NbGXtvzpCbhjha2C7fddte-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pandora Cinema/Newmarket Films)</span></figcaption></figure><p><strong>Release date: </strong>October 26, 2001<strong> | Cast: </strong>Jake Gyllenhaal, Jena Malone, Mary McDonnell, and more<strong> | Director: </strong>Richard Kelly<strong> | RT score: </strong>87% critics, 80% audience</p><p>This psychological thriller was one of Jake Gyllenhaal's most prolific roles to date and an unlikely foray into sci-fi for the actor. Yet, his role as Donnie Darko, a troubled teen with a bunny costume-wearing friend that only he can see, is most certainly one of his finest performances. </p><p>After a freak accident, Frank the bunny appears in an outstandingly creepy fashion to inform Donnie Darko of the world's impending doom. The following adventure is a wild blend of <a href="https://www.space.com/entertainment/space-movies-shows/16-time-travel-methods-from-sci-fi-to-help-you-traverse-the-space-time-continuum"><u><strong>time travel</strong></u></a>, crime, and a warped version of reality. You'll be left theorizing on what you've witnessed in Richard Kelly's sci-fi classic.</p><p>It might not have got off to the best box office start, but it's certainly secured its cult status now. Fair warning, though: the tension-building of the movie is not for the faint-hearted.</p><div class="product"><a data-dimension112="0c239f48-a2df-11f1-ab0a-ef8299f2ba93" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Donnie Darko on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="0c239f48-a2df-11f1-ab0a-ef8299f2ba93" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div><h2 id="6-the-man-from-earth">6. The Man From Earth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iBUitfZnVkNWARKEQNeq3d" name="The Man From Earth.jpg" alt="A man with short dark hair and light stubble looks onwards just past the camera in his brown sweater" src="https://cdn.mos.cms.futurecdn.net/iBUitfZnVkNWARKEQNeq3d-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Anchor Bay Entertainment/Shoreline Entertainment)</span></figcaption></figure><p><strong>Release date: </strong>November 13, 2007<strong> | Cast: </strong>David Lee Smith, Tony Todd, John Billingsley, and more<strong> | Director: </strong>Richard Schenkman<strong> | RT score: </strong>100% critics, 85% audience</p><p>Compared to the rest of this list, The Man From Earth stands alone as a unique flick. Why? Because it strips the sci-fi genre back to basics: there's no crazy CGI (marking an interesting exclusion in the 2000s), no intergalactic adventures (or misadventures), or even dystopian reimaginings.</p><p>Retiring college professor John Oldman (David Lee Smith) reveals to his colleagues during a surprise goodbye party that he is, in fact, thousands of years old. As his peers press him about his life on Earth, he unravels his historic tale that touches on a lot of thought-provoking topics. </p><p>It's Earth-based as we know it and aims to stun viewers with a simple design, yet complex tale. A goal it very much achieves.</p><div class="product"><a data-dimension112="0c23a092-a2df-11f1-8b35-c78d470883ad" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch The Man From Earth on Amazon Prime Video:</strong></u></p><p>Amazon Prime: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow" data-dimension112="0c23a092-a2df-11f1-8b35-c78d470883ad" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" data-dimension25="">$14.99/month or $139/year</a><br>Amazon Prime Video: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow">$8.99/month</a></p><p>Ad-free add-on: $2.99/month</p></div><h2 id="5-minority-report">5. Minority Report</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3Y4cW8Px4RTtcz2hrV2xiF" name="minority-report" alt="A man is wearing special gloves that allow him to control the futuristic computer using his hands. Floating in front of him are images and words." src="https://cdn.mos.cms.futurecdn.net/3Y4cW8Px4RTtcz2hrV2xiF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p><strong>Release date:</strong> June 21, 2002<strong> | Cast: </strong>Tom Cruise, Colin Farrell, Samantha Morton, and more<strong> | Director: </strong>Steven Spielberg<strong> | RT score:</strong> 89% critics, 80% audience</p><p>Loosely based on a novella of the same name by Philip K. Dick, Minority Report imagines a world in 2054 (less than 30 years away now) where criminals are stopped in their tracks <em>before</em> they commit a crime. Aided by three psychics called the 'precogs,' a special police department has been set up to apprehend the assailants before they manage to execute their wrongdoing. </p><p>This fascinating cyberpunk flick is fronted by Tom Cruise as Precrime Chief John Anderton, a troubled soul determined to complete the department's mission until he becomes a target for precrime himself. Desperately on the run and fighting for his innocence, the system he’s so devoutly believed in begins to unravel.</p><p>It's a prescient movie in more ways than one; some of the technology that's predicted in Minority Report, such as iris scanners and multi-touch interfaces, has become a reality today. This is owing to the fact that director Steven Spielberg actually invited scientific experts to think about the kind of technologies they may expect in the future and, interestingly (or worryingly), they proved to be true. </p><p>Thank goodness the projectile vomit-inducing 'sick sticks' aren't real…yet.</p><div class="product"><a data-dimension112="6023c80c-a2df-11f1-9244-cd5ffce23af9" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Minority Report on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="6023c80c-a2df-11f1-9244-cd5ffce23af9" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="4-children-of-men">4. Children of Men</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vxkGXoEXyo7C7uKTv3PLZe" name="Children of Men.jpg" alt="A woman huddles close into a man who has rugged clothes and scuffed clothes are surrounded by soldiers, tanks and a crumbling building" src="https://cdn.mos.cms.futurecdn.net/vxkGXoEXyo7C7uKTv3PLZe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Universal Pictures)</span></figcaption></figure><p><strong>Release date:</strong> December 25, 2006<strong> | Cast:</strong> Clive Owen, Julianne Moore, Michael Caine, and more<strong> | Director:</strong> Alfonso Curaón<strong> | RT score:</strong> 92% critics, 85% audience</p><p>There was a recurring theme inspiring sci-fi movies in the 2000s, and it was looking into the near future rather than the far-flung space age. </p><p>For Children of Men, the year is 2027 and 18 years of infertility have left Earth facing extinction… that is until a woman gets pregnant. In a dystopian world of desperation and war, small glimmers of hope keep society from crumbling completely. In the face of an intense political climate, Theo (Clive Owen) takes it upon himself to transport the pregnant woman to safety and rebuild humanity at a sanctuary at sea. </p><p>Alongside incredibly poignant themes running throughout, Children of Men offers a stunning visual style thanks to director Alfonso Curaón's prowess, which he later expands on in 2013's Gravity. </p><div class="product"><a data-dimension112="6023c8c0-a2df-11f1-8580-615fcaf9b1e2" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy Children of Men on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank" data-dimension112="6023c8c0-a2df-11f1-8580-615fcaf9b1e2" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25="">$3.99</a><br><strong>Buy: </strong><a href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank">$14.99</a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/Children-Men-Blu-ray-Clive-Owen/dp/B001YV502C/" target="_blank">$8.99</a></p></div><h2 id="3-eternal-sunshine-of-the-spotless-mind">3. Eternal Sunshine of the Spotless Mind</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kH83ALgGN28QbhYv4D7NRd" name="eternal_sunshine_of_the_spotless_mind" alt="A young couple lying a bed together. The girl has red hair and is holding a coffee cup while looking at the dark haired man, who is smiling and looking up at the ceiling." src="https://cdn.mos.cms.futurecdn.net/kH83ALgGN28QbhYv4D7NRd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Features)</span></figcaption></figure><p><strong>Release date: </strong>March 19, 2004<strong> | Cast: </strong>Jim Carrey, Kate Winslet, Tom Wilkinson, Elijah Wood, and more<strong> | Director: </strong>Michael Gondry<strong> | RT score: </strong>92% critics, 94% audience</p><p>Joel (Jim Carrey) is shocked to discover his ex-girlfriend and love of his life, Clementine (Kate Winslet), has had their entire relationship erased from her memory. Amidst the heartache and upset, he decides to get the same procedure. As his memories begin to fade, he's left in a panic, not wanting to lose everything. </p><p>It's a sci-fi tale that blends wholeheartedly with romance, offering a unique look at a world where humanity can choose to forget. When the option of erasing heartbreak is so readily available, is this a kindness or a cruel, emotional violation? </p><p>Prepare to be psychologically ruined by the performances from both Carrey and Winslet, which are compelling and heart-wrenching in equal measure.</p><div class="product"><a data-dimension112="6023c960-a2df-11f1-a046-d9d2b6fbe66a" data-action="Deal Block" data-label="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension48="Watch Eternal Sunshine of the Spotless Mind on YouTube" href="https://www.youtube.com/watch?v=ttPi99BJpIg" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="787xX5jMhvRcK4TFRjAiqZ" name="YouTube logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/787xX5jMhvRcK4TFRjAiqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.youtube.com/watch?v=ttPi99BJpIg" target="_blank" data-dimension112="6023c960-a2df-11f1-a046-d9d2b6fbe66a" data-action="Deal Block" data-label="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension48="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension25=""><u><strong>Watch Eternal Sunshine of the Spotless Mind on YouTube</strong></u></a></p></div><h2 id="2-moon">2. Moon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XhVJaZD2hedy8vU9vTZM7h" name="Moon-movie.jpg" alt="Sam Rockwell played Sam Bell in the 2009 film "Moon."" src="https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony Picture Classics)</span></figcaption></figure><p><strong>Release date:</strong> June 12, 2009<strong> | Cast: </strong>Sam Rockwell, Kevin Spacey, Dominique McElligott, and more<strong> | Director: </strong>Duncan Jones<strong> | RT score:</strong> 90% critics, 89% audience</p><p>Sam Bell (Sam Rockwell) is the sole employee of a lunar station on the Moon. For three years, he's been tasked with sending a fuel resource, helium-3, back to Earth. Totally isolated, Sam's only company is his intelligent computer, GERTY (voiced by Kevin Spacey), and he yearns to return home to his family. </p><p>In the final two weeks of Sam's mission, an accident threatens his return to Earth. What happens next are the most dramatic and twisted moments of his life, as these mysterious events bring Sam face-to-face with his younger self. </p><p>It's one of the <a href="https://www.space.com/best-sci-fi-movies"><u><strong>best sci-fi movies of all time</strong></u></a> for good reason, owed mainly to Rockwell's outstanding performance that makes you feel almost as entirely alone as he is.</p><div class="product"><a data-dimension112="59b57ed8-a2e0-11f1-a14c-2dec2ad15c7c" data-action="Deal Block" data-label="Watch Moon for free on Pluto TV" data-dimension48="Watch Moon for free on Pluto TV" href="https://pluto.tv/us/movies/5e865f81822bbc001ac9f622/#open" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="pQoUNHKv3NiPZkjPaVmzxb" name="Pluto TV logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/pQoUNHKv3NiPZkjPaVmzxb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://pluto.tv/us/movies/5e865f81822bbc001ac9f622/#open" target="_blank" data-dimension112="59b57ed8-a2e0-11f1-a14c-2dec2ad15c7c" data-action="Deal Block" data-label="Watch Moon for free on Pluto TV" data-dimension48="Watch Moon for free on Pluto TV" data-dimension25=""><u><strong>Watch Moon for free on Pluto TV</strong></u></a></p></div><h2 id="1-wall-e">1. WALL-E</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wYqyndVuCdry96Tss96xzg" name="Wall-E.jpg" alt="Still from the animated movie "WALL-E." A small, square, yellow robot with treads, two little arms, and binocular-like eyes. He is holding onto a spaceship as it flies through space. His other arm is stretched out above him as he reaches up to touch some bright blue space bubbles." src="https://cdn.mos.cms.futurecdn.net/wYqyndVuCdry96Tss96xzg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p><strong>Release date: </strong>June 27, 2008<strong> | Cast:</strong> Ben Burtt, Elissa Knight, Jeff Garlin, and more<strong> | Director: </strong>Andrew Stanton<strong> | RT score:</strong> 95% critics, 90% audience</p><p>Disney Pixar is no stranger to a good story. Over the decades, they've brought us tales full of adventure, comedy, monsters, and even bugs. Then, in 2008, Pixar turned to sci-fi and introduced us to one of the <a href="https://www.space.com/best-movie-robots-in-sci-fi"><u><strong>best movie robots</strong></u></a> ever: WALL-E. </p><p>He's a cute, charming, waste-collecting robot who communicates only in beeps. He has no one to talk to anyway, sadly, as he is the last of his kind, having remained behind on Earth to clean up the mess that humans abandoned. With seemingly no hope in his mission to save our trash-covered planet, WALL-E is surprised and delighted to meet EVE – a companion for a wild adventure. </p><p>Beneath the bubbly, fun edge, there's a deeper message that takes a hard look at humanity and tackles environmental issues through the lens of a heart-warming adventure, making this one of sci-fi's most profound and moving animated tales. </p><p>Now, if someone could just invent that pizza plant, that would be great.</p><div class="product"><a data-dimension112="6023ca1e-a2df-11f1-b0cf-43b7d7dfdadf" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch WALL-E on Disney+:</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="6023ca1e-a2df-11f1-b0cf-43b7d7dfdadf" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/the-12-best-sci-fi-movies-of-the-2000s</link>
                                                                            <description>
                            <![CDATA[ A decade of returning franchises and wonderfully new beginnings. ]]>
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                                                                        <pubDate>Tue, 01 Sep 2026 19:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 02 Sep 2026 01:36:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Grace Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qF5pGhLRtxtXwYg5cTXzrQ-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Paramount, 20th Century Fox, Universal Pictures]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing three sci-fi movies from the 2000s: Star Trek, Minority Report, and Serenity]]></media:description>                                                            <media:text><![CDATA[Split image showing three sci-fi movies from the 2000s: Star Trek, Minority Report, and Serenity]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing three sci-fi movies from the 2000s: Star Trek, Minority Report, and Serenity]]></media:title>
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                                <p>At the turn of the century, sci-fi evolved to new heights, which fortunately had nothing to do with Y2K (even if previous sci-fi movies might have led us to believe it would). </p><p>Propelling themselves through the 00s, iconic franchises continued to thrive with both <a href="https://www.space.com/search?searchTerm=star+wars"><u><strong>Star Wars</strong></u></a> and <a href="https://www.space.com/search?searchTerm=star+trek"><u><strong>Star Trek</strong></u></a> maintaining their dominion over sci-fi cinema.</p><p>The decade also saw the birth of the Marvel Cinematic Universe (MCU) with 2008's Iron Man. The MCU now consists of 38 movies and counting, with many of them sitting firmly in the sci-fi genre. </p><p>It wasn't all legacy franchises, though; our list is chock-full of original stories that joined the upper echelons of sci-fi history. In fact, it was such a fantastic decade for science fiction flicks that we've had to extend our "best of" list to 12 entries, because we simply could not narrow it down to ten.</p><p>So, let's all meet up in the year 2000 (to 2009), with our list of the 12 best sci-fi movies of the 2000s. Oh, and when you're done here, we've also covered the <a href="https://www.space.com/best-70s-sci-fi-movies"><strong>best sci-fi movies of the 1970s, </strong></a><a href="https://www.space.com/best-sci-fi-movies-of-the-80s"><strong>1980s,</strong></a> and<a href="https://www.space.com/best-90s-sci-fi-movies"><strong> 1990s</strong></a>.</p><h2 id="12-iron-man">12. Iron Man</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1152px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jDGXfkUGEtHGZtJHt3UF37" name="Iron Man_Marvel.jpeg" alt="Iron Man_Marvel" src="https://cdn.mos.cms.futurecdn.net/jDGXfkUGEtHGZtJHt3UF37-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1152" height="648" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marvel)</span></figcaption></figure><p><strong>Release date:</strong> May 2, 2008<strong> | Cast: </strong>Robert Downey Jr., Gwyneth Paltrow, Terrence Howard, Jeff Bridges, and more<strong> | Director:</strong> Jon Favreau<strong> | RT score:</strong> 94% critics, 91% audience</p><p>The Marvel Cinematic Universe is simply that, a universe that weaves and threads through a multitude of movies all centered on Marvel Comics. Over almost three decades, there have been phased releases (with plenty more in the pipeline), but the movie that started it all was Iron Man in 2008. Not only did it kick-start the MCU, but it catapulted Robert Downey Jr. back into the limelight for his stellar performance after being rocked with personal issues prior.</p><p>Iron Man follows billionaire engineer Tony Stark, who wasn't born with special powers, but can sure as heck pay and use his powerful mind to give himself them. Crafting the iconic weaponized suit to save himself from a terrorist kidnapping, Iron Man is born.</p><p>If you watch the <a href="https://www.space.com/marvel-movies-in-order"><u><strong>Marvel movies in order</strong></u></a><strong> </strong>chronologically, it's technically not the first, with both Captain America: The First Avenger and Captain Marvel taking place before it, but it was the first in release order, and it's still one of the best MCU movies to date.</p><div class="product"><a data-dimension112="e778c3bc-a2de-11f1-b0ec-69fb4788e379" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Iron Man on Disney+:</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="e778c3bc-a2de-11f1-b0ec-69fb4788e379" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div><h2 id="11-star-trek">11. Star Trek</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n2jw9zTBs9pvnk4P4yZKCM" name="star-trek-hero.jpg" alt="In Defense of the J.J. Abrams Star Trek Movies: image shows kirk and spock" src="https://cdn.mos.cms.futurecdn.net/n2jw9zTBs9pvnk4P4yZKCM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p><strong>Release date:</strong> May 8, 2009 <strong>| Cast:</strong> Chris Pine, Zachary Quinto, Simon Pegg, Leonard Nimoy, and more<strong> |</strong> <strong>Director: </strong>J. J. Abrams<strong> |</strong> <strong>RT score: </strong>94% critics, 91% audience</p><p>Another iconic sci-fi franchise makes an appearance now, as Star Trek returned to the big screen towards the tail end of the 2000s. While Star Trek has been around for decades, in 2009, renowned director J. J. Abrams brought the franchise back with an incredible cast, vibrant visuals, and an epic story. </p><p>James T. Kirk (Chris Pine) and Spock (Zachary Quinto) board the USS Enterprise to embark on an epic space adventure to take down a Romulan commander, Nero (Eric Bana). </p><p>Reigniting the much-loved franchise, it mostly stays true to the source material, whilst giving it an appropriately modern twist. Whilst it's basically a reboot, Star Trek 2009 uses some time travel shenanigans to establish this Kelvin timeline into the wider Trek universe, with Original Series legend Leonard Nimoy playing a significant role in the flick.</p><p>Curious to see how this spin-off fits into the main timeline? Check out our guide on how to watch the <a href="https://www.space.com/star-trek-movies-in-order"><u><strong>Star Trek movies in order</strong></u></a>.</p><div class="product"><a data-dimension112="e778c470-a2de-11f1-b03e-b17806ff9e58" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="e778c470-a2de-11f1-b03e-b17806ff9e58" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="10-district-9">10. District 9</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1800px;"><p class="vanilla-image-block" style="padding-top:50.89%;"><img id="vh2PS8tS7GK3togzYWqo8n" name="District9.jpg" alt="The poster art for District 9" src="https://cdn.mos.cms.futurecdn.net/vh2PS8tS7GK3togzYWqo8n-1920-80.jpg" mos="" align="middle" fullscreen="" width="1800" height="916" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: TriStar Pictures)</span></figcaption></figure><p><strong>Release date: </strong>August 14, 2009<strong> | Cast:</strong> Sharlto Copley, David James, Jason Cope, Vanessa Haywood, and more<strong> | Director:</strong> Neill Blomkamp<strong> | RT score:</strong> 90% critics, 82% audience</p><p>South African sci-fi movie District 9 is a thriller that blends action and poignant emotional moments, all set in an alternate timeline. </p><p>Aliens land in Johannesburg in 1982 seeking refuge, but instead they're crammed into an internment camp called District 9. Skip forward to 2010, and a forced relocation is underway to kick the "Prawns" — now seen as second-class citizens — to the outskirts of the city. </p><p>Wikus van de Merwe (Sharlto Copley) plays a government agent working in the Department of Alien Affairs, who gets caught up in a world of questionable ethics and violence. Things only get worse when he gets infected with alien blood that starts to transform him into one of them.</p><p>It's a unique take on the mockumentary format, playing out in fictional interviews, news segments, and surveillance videos, alongside the present-day storyline. It's an obvious allegory for apartheid with a sci-fi thriller twist and an incredibly unique offering to the genre.</p><div class="product"><a data-dimension112="e778c538-a2de-11f1-a7ad-95aa1fc36545" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy District 9 on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank" data-dimension112="e778c538-a2de-11f1-a7ad-95aa1fc36545" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25=""><u>$3.99</u></a><br><strong>Buy: </strong><a href="https://www.amazon.com/District-9-Sharlto-Copley/dp/B0094LU2TU/" target="_blank"><u>$14.99</u></a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/District-4K-Ultra-Blu-ray-Digital/dp/B08C4524YJ/" target="_blank"><u>$18.96</u></a></p></div><h2 id="9-sunshine">9. Sunshine</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zc5B8Jkw5yZJMAbtJU5ZQK" name="Sunshine Hero" alt="Screenshot from the 2007 sci-fi movie "Sunshine"" src="https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fox Searchlight Pictures)</span></figcaption></figure><p><strong>Release date: </strong>April 6, 2007<strong> | Cast:</strong> Cillian Murphy, Rose Byrne, Chris Evans, Michelle Yeoh and more<strong> | Director:</strong> Danny Boyle<strong> | RT score:</strong> 77% critics, 73% audience</p><p>Danny Boyle is an iconic British director, and after phenomenal pieces of cinema like Shallow Grave, Trainspotting, and The Beach, he finally went to outer space with Sunshine. </p><p>Sunshine is a twisty sci-fi thriller set in the near future. The year is 2057, and <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u><strong>the sun</strong></u></a> is dying, threatening human existence. To save the planet, a crew is sent on a mission to give the sun back its shine… by nuking the crap out of it. </p><p>As with a lot of death-defying space missions, it doesn't go as planned, or it wouldn't make a very good movie. Funnily enough, heading into space to try and fix the sun with a nuclear fission bomb is a pretty volatile plan, though it's not the bomb that ends up being the biggest threat (No spoilers here, just go watch it). The resulting tension — and some breathtaking moments — cement this movie's spot on our list.</p><p><strong>Fun fact:</strong> Sunshine was made in collaboration with Alex Garland, the writer of The Beach who would later go on to write and direct another iconic piece of sci-fi cinema, Ex Machina.</p><div class="product"><a data-dimension112="e778c5ec-a2de-11f1-89bc-d7f75fe822bc" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy Sunshine on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank" data-dimension112="e778c5ec-a2de-11f1-89bc-d7f75fe822bc" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25=""><u>$3.99</u></a><br><strong>Buy: </strong><a href="https://www.amazon.com/Sunshine-Cillian-Murphy/dp/B0013KTGAG/" target="_blank"><u>$14.99</u></a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/Sunshine-Blu-ray-Cillian-Murphy/dp/B000VIRD6U/" target="_blank"><u>$19.76</u></a></p></div><h2 id="8-serenity">8. Serenity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xERtu9JpGZZfwsDDep2iGf" name="Serenity.jpg" alt="A group of five, three men and two women all look down facing the camera, in an interior hallway" src="https://cdn.mos.cms.futurecdn.net/xERtu9JpGZZfwsDDep2iGf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Universal Pictures)</span></figcaption></figure><p><strong>Release date: </strong>September 30, 2005<strong> | Cast: </strong>Nathan Fillion, Gina Torres, Chiwetel Ejiofor, Alan Tudyk, and more<strong> | Director: </strong>Joss Whedon<strong> | RT score: </strong>82% critics, 91% audience<strong> </strong></p><p>After director Joss Whedon's TV show Firefly was discontinued, fans feared that was the end of the iconic space Western. Luckily, it was given a new lease of life in <a href="https://www.space.com/entertainment/space-movies-shows/serenity-at-20-the-firefly-follow-up-that-aimed-to-misbehave"><u><strong>Serenity</strong></u></a>. </p><p>With the same cast reprising their roles, Serenity takes place after the events of the final episode, providing closure for fans of the unfortunately short-lived series, which sits amongst the <a href="https://www.space.com/best-sci-fi-tv-shows-of-all-time"><u><strong>best sci-fi TV shows of all time</strong></u></a>.</p><p>Serenity follows the crew of the ship as they try to avoid the Alliance forces and protect River, the powerful telepath they are harboring onboard. Skirting bravely around the edges of space to seek solace, they’re hunted by the Operative (Chiwetel Ejiofor), a deadly Alliance assassin on a mission who seeks to recapture her. </p><p>For fans of the original show, it's a fitting send-off, and for new fans it's a fun adventure with an impressive cast and unique space western charm.</p><p>[<strong>Editor’s note:</strong> It’s recently been announced that <a href="https://www.space.com/entertainment/space-movies-shows/firefly-is-getting-an-animated-series-featuring-the-original-cast-and-were-all-shiny-with-anticipation"><u><strong>Firefly will get its own animated series</strong></u></a>!]</p><div class="product"><a data-dimension112="e778c6a0-a2de-11f1-99bb-bf68b6f7d87a" data-action="Deal Block" data-label="Watch Serenity free on YouTube" data-dimension48="Watch Serenity free on YouTube" href="https://www.youtube.com/watch?v=WPXS9UtDmyQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="787xX5jMhvRcK4TFRjAiqZ" name="YouTube logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/787xX5jMhvRcK4TFRjAiqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.youtube.com/watch?v=WPXS9UtDmyQ" target="_blank" data-dimension112="e778c6a0-a2de-11f1-99bb-bf68b6f7d87a" data-action="Deal Block" data-label="Watch Serenity free on YouTube" data-dimension48="Watch Serenity free on YouTube" data-dimension25=""><u><strong>Watch Serenity free on YouTube</strong></u></a></p></div><h2 id="7-donnie-darko">7. Donnie Darko</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NbGXtvzpCbhjha2C7fddte" name="Donnie Darko.jpg" alt="A young man with dark circles around his eyes and dark shaggy hair is holding an object in a mirror" src="https://cdn.mos.cms.futurecdn.net/NbGXtvzpCbhjha2C7fddte-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pandora Cinema/Newmarket Films)</span></figcaption></figure><p><strong>Release date: </strong>October 26, 2001<strong> | Cast: </strong>Jake Gyllenhaal, Jena Malone, Mary McDonnell, and more<strong> | Director: </strong>Richard Kelly<strong> | RT score: </strong>87% critics, 80% audience</p><p>This psychological thriller was one of Jake Gyllenhaal's most prolific roles to date and an unlikely foray into sci-fi for the actor. Yet, his role as Donnie Darko, a troubled teen with a bunny costume-wearing friend that only he can see, is most certainly one of his finest performances. </p><p>After a freak accident, Frank the bunny appears in an outstandingly creepy fashion to inform Donnie Darko of the world's impending doom. The following adventure is a wild blend of <a href="https://www.space.com/entertainment/space-movies-shows/16-time-travel-methods-from-sci-fi-to-help-you-traverse-the-space-time-continuum"><u><strong>time travel</strong></u></a>, crime, and a warped version of reality. You'll be left theorizing on what you've witnessed in Richard Kelly's sci-fi classic.</p><p>It might not have got off to the best box office start, but it's certainly secured its cult status now. Fair warning, though: the tension-building of the movie is not for the faint-hearted.</p><div class="product"><a data-dimension112="0c239f48-a2df-11f1-ab0a-ef8299f2ba93" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Donnie Darko on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="0c239f48-a2df-11f1-ab0a-ef8299f2ba93" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div><h2 id="6-the-man-from-earth">6. The Man From Earth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iBUitfZnVkNWARKEQNeq3d" name="The Man From Earth.jpg" alt="A man with short dark hair and light stubble looks onwards just past the camera in his brown sweater" src="https://cdn.mos.cms.futurecdn.net/iBUitfZnVkNWARKEQNeq3d-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Anchor Bay Entertainment/Shoreline Entertainment)</span></figcaption></figure><p><strong>Release date: </strong>November 13, 2007<strong> | Cast: </strong>David Lee Smith, Tony Todd, John Billingsley, and more<strong> | Director: </strong>Richard Schenkman<strong> | RT score: </strong>100% critics, 85% audience</p><p>Compared to the rest of this list, The Man From Earth stands alone as a unique flick. Why? Because it strips the sci-fi genre back to basics: there's no crazy CGI (marking an interesting exclusion in the 2000s), no intergalactic adventures (or misadventures), or even dystopian reimaginings.</p><p>Retiring college professor John Oldman (David Lee Smith) reveals to his colleagues during a surprise goodbye party that he is, in fact, thousands of years old. As his peers press him about his life on Earth, he unravels his historic tale that touches on a lot of thought-provoking topics. </p><p>It's Earth-based as we know it and aims to stun viewers with a simple design, yet complex tale. A goal it very much achieves.</p><div class="product"><a data-dimension112="0c23a092-a2df-11f1-8b35-c78d470883ad" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch The Man From Earth on Amazon Prime Video:</strong></u></p><p>Amazon Prime: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow" data-dimension112="0c23a092-a2df-11f1-8b35-c78d470883ad" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" data-dimension25="">$14.99/month or $139/year</a><br>Amazon Prime Video: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow">$8.99/month</a></p><p>Ad-free add-on: $2.99/month</p></div><h2 id="5-minority-report">5. Minority Report</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3Y4cW8Px4RTtcz2hrV2xiF" name="minority-report" alt="A man is wearing special gloves that allow him to control the futuristic computer using his hands. Floating in front of him are images and words." src="https://cdn.mos.cms.futurecdn.net/3Y4cW8Px4RTtcz2hrV2xiF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p><strong>Release date:</strong> June 21, 2002<strong> | Cast: </strong>Tom Cruise, Colin Farrell, Samantha Morton, and more<strong> | Director: </strong>Steven Spielberg<strong> | RT score:</strong> 89% critics, 80% audience</p><p>Loosely based on a novella of the same name by Philip K. Dick, Minority Report imagines a world in 2054 (less than 30 years away now) where criminals are stopped in their tracks <em>before</em> they commit a crime. Aided by three psychics called the 'precogs,' a special police department has been set up to apprehend the assailants before they manage to execute their wrongdoing. </p><p>This fascinating cyberpunk flick is fronted by Tom Cruise as Precrime Chief John Anderton, a troubled soul determined to complete the department's mission until he becomes a target for precrime himself. Desperately on the run and fighting for his innocence, the system he’s so devoutly believed in begins to unravel.</p><p>It's a prescient movie in more ways than one; some of the technology that's predicted in Minority Report, such as iris scanners and multi-touch interfaces, has become a reality today. This is owing to the fact that director Steven Spielberg actually invited scientific experts to think about the kind of technologies they may expect in the future and, interestingly (or worryingly), they proved to be true. </p><p>Thank goodness the projectile vomit-inducing 'sick sticks' aren't real…yet.</p><div class="product"><a data-dimension112="6023c80c-a2df-11f1-9244-cd5ffce23af9" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Minority Report on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="6023c80c-a2df-11f1-9244-cd5ffce23af9" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div><h2 id="4-children-of-men">4. Children of Men</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vxkGXoEXyo7C7uKTv3PLZe" name="Children of Men.jpg" alt="A woman huddles close into a man who has rugged clothes and scuffed clothes are surrounded by soldiers, tanks and a crumbling building" src="https://cdn.mos.cms.futurecdn.net/vxkGXoEXyo7C7uKTv3PLZe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Universal Pictures)</span></figcaption></figure><p><strong>Release date:</strong> December 25, 2006<strong> | Cast:</strong> Clive Owen, Julianne Moore, Michael Caine, and more<strong> | Director:</strong> Alfonso Curaón<strong> | RT score:</strong> 92% critics, 85% audience</p><p>There was a recurring theme inspiring sci-fi movies in the 2000s, and it was looking into the near future rather than the far-flung space age. </p><p>For Children of Men, the year is 2027 and 18 years of infertility have left Earth facing extinction… that is until a woman gets pregnant. In a dystopian world of desperation and war, small glimmers of hope keep society from crumbling completely. In the face of an intense political climate, Theo (Clive Owen) takes it upon himself to transport the pregnant woman to safety and rebuild humanity at a sanctuary at sea. </p><p>Alongside incredibly poignant themes running throughout, Children of Men offers a stunning visual style thanks to director Alfonso Curaón's prowess, which he later expands on in 2013's Gravity. </p><div class="product"><a data-dimension112="6023c8c0-a2df-11f1-8580-615fcaf9b1e2" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Rent or buy Children of Men on Amazon Prime Video:</strong></u></p><p><strong>Rent:</strong> <a href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank" data-dimension112="6023c8c0-a2df-11f1-8580-615fcaf9b1e2" data-action="Deal Block" data-label="$3.99" data-dimension48="$3.99" data-dimension25="">$3.99</a><br><strong>Buy: </strong><a href="https://www.amazon.com/Children-Men-Clive-Owen/dp/B000OW8DW6/" target="_blank">$14.99</a><br><strong>Blu-ray:</strong> <a href="https://www.amazon.com/Children-Men-Blu-ray-Clive-Owen/dp/B001YV502C/" target="_blank">$8.99</a></p></div><h2 id="3-eternal-sunshine-of-the-spotless-mind">3. Eternal Sunshine of the Spotless Mind</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kH83ALgGN28QbhYv4D7NRd" name="eternal_sunshine_of_the_spotless_mind" alt="A young couple lying a bed together. The girl has red hair and is holding a coffee cup while looking at the dark haired man, who is smiling and looking up at the ceiling." src="https://cdn.mos.cms.futurecdn.net/kH83ALgGN28QbhYv4D7NRd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Features)</span></figcaption></figure><p><strong>Release date: </strong>March 19, 2004<strong> | Cast: </strong>Jim Carrey, Kate Winslet, Tom Wilkinson, Elijah Wood, and more<strong> | Director: </strong>Michael Gondry<strong> | RT score: </strong>92% critics, 94% audience</p><p>Joel (Jim Carrey) is shocked to discover his ex-girlfriend and love of his life, Clementine (Kate Winslet), has had their entire relationship erased from her memory. Amidst the heartache and upset, he decides to get the same procedure. As his memories begin to fade, he's left in a panic, not wanting to lose everything. </p><p>It's a sci-fi tale that blends wholeheartedly with romance, offering a unique look at a world where humanity can choose to forget. When the option of erasing heartbreak is so readily available, is this a kindness or a cruel, emotional violation? </p><p>Prepare to be psychologically ruined by the performances from both Carrey and Winslet, which are compelling and heart-wrenching in equal measure.</p><div class="product"><a data-dimension112="6023c960-a2df-11f1-a046-d9d2b6fbe66a" data-action="Deal Block" data-label="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension48="Watch Eternal Sunshine of the Spotless Mind on YouTube" href="https://www.youtube.com/watch?v=ttPi99BJpIg" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="787xX5jMhvRcK4TFRjAiqZ" name="YouTube logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/787xX5jMhvRcK4TFRjAiqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.youtube.com/watch?v=ttPi99BJpIg" target="_blank" data-dimension112="6023c960-a2df-11f1-a046-d9d2b6fbe66a" data-action="Deal Block" data-label="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension48="Watch Eternal Sunshine of the Spotless Mind on YouTube" data-dimension25=""><u><strong>Watch Eternal Sunshine of the Spotless Mind on YouTube</strong></u></a></p></div><h2 id="2-moon">2. Moon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XhVJaZD2hedy8vU9vTZM7h" name="Moon-movie.jpg" alt="Sam Rockwell played Sam Bell in the 2009 film "Moon."" src="https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony Picture Classics)</span></figcaption></figure><p><strong>Release date:</strong> June 12, 2009<strong> | Cast: </strong>Sam Rockwell, Kevin Spacey, Dominique McElligott, and more<strong> | Director: </strong>Duncan Jones<strong> | RT score:</strong> 90% critics, 89% audience</p><p>Sam Bell (Sam Rockwell) is the sole employee of a lunar station on the Moon. For three years, he's been tasked with sending a fuel resource, helium-3, back to Earth. Totally isolated, Sam's only company is his intelligent computer, GERTY (voiced by Kevin Spacey), and he yearns to return home to his family. </p><p>In the final two weeks of Sam's mission, an accident threatens his return to Earth. What happens next are the most dramatic and twisted moments of his life, as these mysterious events bring Sam face-to-face with his younger self. </p><p>It's one of the <a href="https://www.space.com/best-sci-fi-movies"><u><strong>best sci-fi movies of all time</strong></u></a> for good reason, owed mainly to Rockwell's outstanding performance that makes you feel almost as entirely alone as he is.</p><div class="product"><a data-dimension112="59b57ed8-a2e0-11f1-a14c-2dec2ad15c7c" data-action="Deal Block" data-label="Watch Moon for free on Pluto TV" data-dimension48="Watch Moon for free on Pluto TV" href="https://pluto.tv/us/movies/5e865f81822bbc001ac9f622/#open" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="pQoUNHKv3NiPZkjPaVmzxb" name="Pluto TV logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/pQoUNHKv3NiPZkjPaVmzxb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://pluto.tv/us/movies/5e865f81822bbc001ac9f622/#open" target="_blank" data-dimension112="59b57ed8-a2e0-11f1-a14c-2dec2ad15c7c" data-action="Deal Block" data-label="Watch Moon for free on Pluto TV" data-dimension48="Watch Moon for free on Pluto TV" data-dimension25=""><u><strong>Watch Moon for free on Pluto TV</strong></u></a></p></div><h2 id="1-wall-e">1. WALL-E</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wYqyndVuCdry96Tss96xzg" name="Wall-E.jpg" alt="Still from the animated movie "WALL-E." A small, square, yellow robot with treads, two little arms, and binocular-like eyes. He is holding onto a spaceship as it flies through space. His other arm is stretched out above him as he reaches up to touch some bright blue space bubbles." src="https://cdn.mos.cms.futurecdn.net/wYqyndVuCdry96Tss96xzg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p><strong>Release date: </strong>June 27, 2008<strong> | Cast:</strong> Ben Burtt, Elissa Knight, Jeff Garlin, and more<strong> | Director: </strong>Andrew Stanton<strong> | RT score:</strong> 95% critics, 90% audience</p><p>Disney Pixar is no stranger to a good story. Over the decades, they've brought us tales full of adventure, comedy, monsters, and even bugs. Then, in 2008, Pixar turned to sci-fi and introduced us to one of the <a href="https://www.space.com/best-movie-robots-in-sci-fi"><u><strong>best movie robots</strong></u></a> ever: WALL-E. </p><p>He's a cute, charming, waste-collecting robot who communicates only in beeps. He has no one to talk to anyway, sadly, as he is the last of his kind, having remained behind on Earth to clean up the mess that humans abandoned. With seemingly no hope in his mission to save our trash-covered planet, WALL-E is surprised and delighted to meet EVE – a companion for a wild adventure. </p><p>Beneath the bubbly, fun edge, there's a deeper message that takes a hard look at humanity and tackles environmental issues through the lens of a heart-warming adventure, making this one of sci-fi's most profound and moving animated tales. </p><p>Now, if someone could just invent that pizza plant, that would be great.</p><div class="product"><a data-dimension112="6023ca1e-a2df-11f1-b0cf-43b7d7dfdadf" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch WALL-E on Disney+:</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="6023ca1e-a2df-11f1-b0cf-43b7d7dfdadf" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div>
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                                                            <title><![CDATA[ 'Orbitals' is a co-op sci-fi adventure that recaptures the magic of Saturday morning cartoons ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Growing up, the best Saturday morning cartoons were the ones we re-enacted with our friends on the playground. Whether it was screaming at the top of our lungs to go Super Saiyan like in Dragon Ball Z, or sleuthing around the school as Darkwing Duck. </p><p>In the years since our childhood, we’ve often bonded with both strangers and friends over memories of Saturday morning cartoons, remembering the quaint stories and characters that influenced our lives in surprisingly profound ways.</p><p>Those stories have a unifying power, and that’s at the heart of developer Shapefarm’s debut, Orbitals, which seeks to combine that rich heart with the gameplay style of Hazelight Studios’ co-op games like It Takes Two and Split Fiction. Will Orbitals be looked back on quite as fondly as those cartoons years down the road? Probably not, but this Switch 2 exclusive is a no-frills co-op smorgasbord that’s delightful from start to finish. </p><p><strong>Editor's Note: Since Orbitals requires two players to complete, this feature is co-authored by George Yang and Hayes Madsen. Name a more iconic duo.</strong></p><p>You play as Maki and Omura, two space explorers tasked with finding power cores to power up their home ship and prevent it from being destroyed by a cosmic storm. Orbitals is very similar to co-op games like It Takes Two and Split Fiction, both from Hazelight Studios. </p><p>Strictly a two-player game, you and a friend have to work together to solve environmental puzzles while communicating with each other. This dynamic complements the friendly camaraderie between Maki and Omura, the former of whom is a bubbly girl and the latter a more laidback, blue-skinned male humanoid with horns.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MdLatDbdB9MoXmuyhvLW" name="Orbitals_03" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/MdLatDbdB9MoXmuyhvLW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MdLatDbdB9MoXmuyhvLW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Perhaps what’s most remarkable about Orbitals is its sense of lightness. This is a game laser-focused on fun, evoking that through smart puzzle design, cooperation, collectibles that are all tied to fun little minigames, and more.</p><p>Experiencing Orbitals was just like marathoning an entire season worth of anime. The 80s and 90s anime art direction emphasizes thick lines and simple shading, as opposed to modern standards of meticulous detail and cinematic lighting. </p><p>This retro aesthetic permeates every facet of Orbitals. The splash screen that appears when loading up Orbitals, showing Shapefarm and publisher Kepler Interactive’s logos, is soaked in retro-futuristic bright neon like Apple’s back in the 80s. The amazing opening song, “<a href="https://youtu.be/JCdvAcQv04Y?si=I9CarL3M5_1VaEZJ" target="_blank"><u><strong>Accelerating Destiny</strong></u></a>,” is sung by legendary 80s anime vocalist Mami Ayukawa. Each decision feels intentional, like a love letter to this era.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/JCdvAcQv04Y" allowfullscreen></iframe></div></div><p>It’s an absolutely gorgeous journey through space that lasts a brisk 5 hours. There are 12 chapters lasting around 20-25 minutes, with each feeling like a separate TV episode, and we know what you're thinking; that seems like a short game. And it is. </p><p>Compared to Split Fiction, which lasted way too long, Orbitals finds itself on the other end of the spectrum. The pacing quickly picks up into the finale, making it feel a bit rushed. There's a middle ground that both games missed, which is a shame. Despite that, although hastily, Orbitals wraps itself up in a satisfying way.</p><p>Shows like Cowboy Bebop had a ragtag team of underdogs exploring the solar system, instilling lessons about loneliness and existentialism. Mobile Suit Gundam Wing had heavier ethical themes about war. These ideas flew over our heads as kids, and we were mostly occupied by the pretty lights and awesome fight scenes. But rewatching them as adults allowed us to grasp them better. Orbitals follows in these classics’ footsteps, tackling subjects like agency of choice and forgiveness. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yzCndM7HUc9rJSGvn7j5So" name="Orbitals_05" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/yzCndM7HUc9rJSGvn7j5So-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yzCndM7HUc9rJSGvn7j5So-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Orbitals has its fair share of battles, with one player controlling the guns while the other steers the ship to take down turrets and incoming asteroids. It’s not too difficult, since each of you only has to focus on one task, but the real challenge comes from communicating. </p><p>In a few boss fights, the battles can suddenly change into a completely different format. In one instance, the pilot had to dodge enemy projectiles like a bullet-hell game, while the other player's perspective shifted inside the ship, with them putting out fires before heading back to the guns. It’s these unexpected moments that make Orbitals a blast to play.</p><p>As the designated pilot of the duo, Hayes quickly felt the burden of protection weigh upon his shoulders. He didn’t just have to get us from point A to point B, but also had to dodge enemy attacks in frenetic battles, pilot through the sudden bullet-hell segment, use a microwave to possess creatures and shift the stage, and so much more. George, on the other hand, had to quickly dispatch enemies before they depleted the ship’s HP, while also frantically navigating through lava while Hayes cooled it from underneath, creating a path to the other side of the level.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZLQFE6JacXNWcnomqanVHo" name="Floating in space" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/ZLQFE6JacXNWcnomqanVHo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZLQFE6JacXNWcnomqanVHo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Despite a runtime that feels like it ends when the game is really picking up, Orbitals is an incredibly smartly designed little game. One that consistently weaves different gameplay styles and genres together into something effortlessly distinct, even though it clearly is trying to emulate the magic of It Takes Two and Split Fiction. The good news is that it largely succeeds at what it does. </p><p>The story is breezy, but punctuated by shockingly good performances and that whimsical Saturday morning cartoon feel. The main duo instantly feel like lifelong friends, with the game knowing it doesn’t need to take the time to lay out that backstory. </p><p>Equally, gameplay mechanics are briefly explained but then further explored through experimentation and context clues, rather than lengthy tutorials. Those two aspects combine into a game that, ultimately, makes every hour feel distinctly different, just like a Saturday morning cartoon. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MCDsYXEB8tDCQnsSc6Cv4o" name="Maki and Omura" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/MCDsYXEB8tDCQnsSc6Cv4o-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MCDsYXEB8tDCQnsSc6Cv4o-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>It’s those differences that make Orbitals more than the sum of its parts, alongside how much the experience of the game’s two players actually differs. </p><p>While the game likely felt more like a shooter for George, Orbitals was essentially a platformer and vehicular exploration game. That inherently adds a bit of a different tinge to each experience, even in how Orbitals relates to those Saturday morning cartoons it tries to evoke. For Hayes’ part, it transported him back to his favorite shows like Gundam and Code Lyoko. This also adds some much-needed replay value, as you can swap roles and dive back in once the credits have rolled.</p><p>Orbitals may be short, but there’s a lot to love. The kind of dessert that satisfies your craving, but doesn’t taste too sickly sweet. </p><p><em><strong>Orbitals launches on September 3 exclusively for Nintendo Switch 2.</strong></em></p><div class="product"><a data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99" href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:926px;"><p class="vanilla-image-block" style="padding-top:161.99%;"><img id="MQy44gwmNQvj3LRe6dpPVj" name="Orbitals - Nintendo Switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/MQy44gwmNQvj3LRe6dpPVj-1920-80.jpg" mos="" align="middle" fullscreen="" width="926" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow" data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99">Orbitals - Nintendo Switch 2: $39.99</a></strong><br>Grab a friend and launch into Orbitals, an intergalactic 2-player co-op adventure set in a wholly new retro anime world.</p><p>Available for pre-order now on <a href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank"><u><strong>Amazon (physical)</strong></u></a> and <a href="https://www.nintendo.com/us/store/products/orbitals-switch-2/" target="_blank"><u><strong>Nintendo (digital)</strong></u></a>.<br><a class="view-deal button" href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow" data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99">View Deal</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/orbitals-is-a-co-op-sci-fi-adventure-that-recaptures-the-magic-of-saturday-morning-cartoons</link>
                                                                            <description>
                            <![CDATA[ We buddied up to check out Orbitals, a sci-fi anime spin on "It Takes Two"'s classic co-op action. ]]>
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                                                                        <pubDate>Tue, 01 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 01 Sep 2026 09:50:24 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Yang ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/9wjbabSX8UxUuug3MVvczK-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Shapefarm]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 2026 sci-fi co-op video game &quot;Orbitals&quot; for Nintendo Switch 2]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 2026 sci-fi co-op video game &quot;Orbitals&quot; for Nintendo Switch 2]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 2026 sci-fi co-op video game &quot;Orbitals&quot; for Nintendo Switch 2]]></media:title>
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                                <p>Growing up, the best Saturday morning cartoons were the ones we re-enacted with our friends on the playground. Whether it was screaming at the top of our lungs to go Super Saiyan like in Dragon Ball Z, or sleuthing around the school as Darkwing Duck. </p><p>In the years since our childhood, we’ve often bonded with both strangers and friends over memories of Saturday morning cartoons, remembering the quaint stories and characters that influenced our lives in surprisingly profound ways.</p><p>Those stories have a unifying power, and that’s at the heart of developer Shapefarm’s debut, Orbitals, which seeks to combine that rich heart with the gameplay style of Hazelight Studios’ co-op games like It Takes Two and Split Fiction. Will Orbitals be looked back on quite as fondly as those cartoons years down the road? Probably not, but this Switch 2 exclusive is a no-frills co-op smorgasbord that’s delightful from start to finish. </p><p><strong>Editor's Note: Since Orbitals requires two players to complete, this feature is co-authored by George Yang and Hayes Madsen. Name a more iconic duo.</strong></p><p>You play as Maki and Omura, two space explorers tasked with finding power cores to power up their home ship and prevent it from being destroyed by a cosmic storm. Orbitals is very similar to co-op games like It Takes Two and Split Fiction, both from Hazelight Studios. </p><p>Strictly a two-player game, you and a friend have to work together to solve environmental puzzles while communicating with each other. This dynamic complements the friendly camaraderie between Maki and Omura, the former of whom is a bubbly girl and the latter a more laidback, blue-skinned male humanoid with horns.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MdLatDbdB9MoXmuyhvLW" name="Orbitals_03" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/MdLatDbdB9MoXmuyhvLW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MdLatDbdB9MoXmuyhvLW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Perhaps what’s most remarkable about Orbitals is its sense of lightness. This is a game laser-focused on fun, evoking that through smart puzzle design, cooperation, collectibles that are all tied to fun little minigames, and more.</p><p>Experiencing Orbitals was just like marathoning an entire season worth of anime. The 80s and 90s anime art direction emphasizes thick lines and simple shading, as opposed to modern standards of meticulous detail and cinematic lighting. </p><p>This retro aesthetic permeates every facet of Orbitals. The splash screen that appears when loading up Orbitals, showing Shapefarm and publisher Kepler Interactive’s logos, is soaked in retro-futuristic bright neon like Apple’s back in the 80s. The amazing opening song, “<a href="https://youtu.be/JCdvAcQv04Y?si=I9CarL3M5_1VaEZJ" target="_blank"><u><strong>Accelerating Destiny</strong></u></a>,” is sung by legendary 80s anime vocalist Mami Ayukawa. Each decision feels intentional, like a love letter to this era.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/JCdvAcQv04Y" allowfullscreen></iframe></div></div><p>It’s an absolutely gorgeous journey through space that lasts a brisk 5 hours. There are 12 chapters lasting around 20-25 minutes, with each feeling like a separate TV episode, and we know what you're thinking; that seems like a short game. And it is. </p><p>Compared to Split Fiction, which lasted way too long, Orbitals finds itself on the other end of the spectrum. The pacing quickly picks up into the finale, making it feel a bit rushed. There's a middle ground that both games missed, which is a shame. Despite that, although hastily, Orbitals wraps itself up in a satisfying way.</p><p>Shows like Cowboy Bebop had a ragtag team of underdogs exploring the solar system, instilling lessons about loneliness and existentialism. Mobile Suit Gundam Wing had heavier ethical themes about war. These ideas flew over our heads as kids, and we were mostly occupied by the pretty lights and awesome fight scenes. But rewatching them as adults allowed us to grasp them better. Orbitals follows in these classics’ footsteps, tackling subjects like agency of choice and forgiveness. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yzCndM7HUc9rJSGvn7j5So" name="Orbitals_05" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/yzCndM7HUc9rJSGvn7j5So-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yzCndM7HUc9rJSGvn7j5So-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Orbitals has its fair share of battles, with one player controlling the guns while the other steers the ship to take down turrets and incoming asteroids. It’s not too difficult, since each of you only has to focus on one task, but the real challenge comes from communicating. </p><p>In a few boss fights, the battles can suddenly change into a completely different format. In one instance, the pilot had to dodge enemy projectiles like a bullet-hell game, while the other player's perspective shifted inside the ship, with them putting out fires before heading back to the guns. It’s these unexpected moments that make Orbitals a blast to play.</p><p>As the designated pilot of the duo, Hayes quickly felt the burden of protection weigh upon his shoulders. He didn’t just have to get us from point A to point B, but also had to dodge enemy attacks in frenetic battles, pilot through the sudden bullet-hell segment, use a microwave to possess creatures and shift the stage, and so much more. George, on the other hand, had to quickly dispatch enemies before they depleted the ship’s HP, while also frantically navigating through lava while Hayes cooled it from underneath, creating a path to the other side of the level.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZLQFE6JacXNWcnomqanVHo" name="Floating in space" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/ZLQFE6JacXNWcnomqanVHo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZLQFE6JacXNWcnomqanVHo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>Despite a runtime that feels like it ends when the game is really picking up, Orbitals is an incredibly smartly designed little game. One that consistently weaves different gameplay styles and genres together into something effortlessly distinct, even though it clearly is trying to emulate the magic of It Takes Two and Split Fiction. The good news is that it largely succeeds at what it does. </p><p>The story is breezy, but punctuated by shockingly good performances and that whimsical Saturday morning cartoon feel. The main duo instantly feel like lifelong friends, with the game knowing it doesn’t need to take the time to lay out that backstory. </p><p>Equally, gameplay mechanics are briefly explained but then further explored through experimentation and context clues, rather than lengthy tutorials. Those two aspects combine into a game that, ultimately, makes every hour feel distinctly different, just like a Saturday morning cartoon. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MCDsYXEB8tDCQnsSc6Cv4o" name="Maki and Omura" alt="Screenshot from the 2026 sci-fi co-op video game "Orbitals" for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/MCDsYXEB8tDCQnsSc6Cv4o-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MCDsYXEB8tDCQnsSc6Cv4o-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shapefarm)</span></figcaption></figure><p>It’s those differences that make Orbitals more than the sum of its parts, alongside how much the experience of the game’s two players actually differs. </p><p>While the game likely felt more like a shooter for George, Orbitals was essentially a platformer and vehicular exploration game. That inherently adds a bit of a different tinge to each experience, even in how Orbitals relates to those Saturday morning cartoons it tries to evoke. For Hayes’ part, it transported him back to his favorite shows like Gundam and Code Lyoko. This also adds some much-needed replay value, as you can swap roles and dive back in once the credits have rolled.</p><p>Orbitals may be short, but there’s a lot to love. The kind of dessert that satisfies your craving, but doesn’t taste too sickly sweet. </p><p><em><strong>Orbitals launches on September 3 exclusively for Nintendo Switch 2.</strong></em></p><div class="product"><a data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99" href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:926px;"><p class="vanilla-image-block" style="padding-top:161.99%;"><img id="MQy44gwmNQvj3LRe6dpPVj" name="Orbitals - Nintendo Switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/MQy44gwmNQvj3LRe6dpPVj-1920-80.jpg" mos="" align="middle" fullscreen="" width="926" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow" data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99">Orbitals - Nintendo Switch 2: $39.99</a></strong><br>Grab a friend and launch into Orbitals, an intergalactic 2-player co-op adventure set in a wholly new retro anime world.</p><p>Available for pre-order now on <a href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank"><u><strong>Amazon (physical)</strong></u></a> and <a href="https://www.nintendo.com/us/store/products/orbitals-switch-2/" target="_blank"><u><strong>Nintendo (digital)</strong></u></a>.<br><a class="view-deal button" href="https://www.amazon.com/Orbitals-Nintendo-Switch-2/dp/B0H4NL84VP/" target="_blank" rel="nofollow" data-dimension112="d4b7ed42-a3a7-11f1-b980-e9a8742f386b" data-action="Deal Block" data-label="Orbitals - Nintendo Switch 2" data-dimension48="Orbitals - Nintendo Switch 2" data-dimension25="$39.99">View Deal</a></p></div>
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                                                            <title><![CDATA[ 'Strange New Worlds' latest episode wastes a lot of time pretending to kill off major 'Star Trek' characters ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Every so often, "Star Trek" likes to put its brave interstellar adventurers through hell. You know the drill — a bunch of one-off crew members will probably be blown up and/or sucked into space, while set dressers get to have fun making starship bridges look like they've been through the wars. We all know that seeking out new life and new civilisations is the prime directive on that final frontier, but sometimes we just want to see how Starfleet officers respond when the chips are down.</p><p>The latest episode of <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>"Strange New Worlds" season 4</strong></u></a>, "Off-Hour", is one of "Trek"'s semi-regular life-or-death outings. The Enterprise finds itself trapped in a bizarre slipstream wormhole that threatens to destroy the ship if Pike and co can't find a solution before the "24"-style ticking clock (sorry, "Shipboard Chronometer") counts down to zero. It also leaves the fates of several key characters (one in particular) hanging in the balance… or at least it would, if the show wasn't a prequel, with most of its lead characters guaranteed to reappear in subsequent "Trek" canon.</p><p><strong>Minor spoilers ahead for "Off-Hour". If you haven't seen the latest episode of "Star Trek: Strange New Worlds" yet, report to transporter room 3 and get out of here at once.</strong></p><p>The likes of "The Wrath of Khan", "Voyager "'s two-parter "Year of Hell", and "Strange New Worlds"' very own "Memento Mori" have all gone to extreme lengths to mess up the normally pristine interiors of Starfleet vessels. "The Search for Spock" went even further, leaving the Enterprise in such a bad state that Admiral James T Kirk had no choice but to deploy its in-built self-destruct system. </p><p>Unfolding in real-time, "Off-Hour" is built from similar blueprints, as the aforementioned anomaly turns the Enterprise into a nightmarish environment where pretty much anything can kill you. Pike getting an electric shock while turning on the shields is just the tip of the iceberg, as Una "Number One" Chin-Riley snaps her leg in a pocket of extreme gravity, Christine Chapel loses a finger to extreme cold, and an unfortunate group of redshirts finds themselves trapped on the wrong side of a barrier with some lethal neutrino radiation. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u4QUQp2TUUamEhDj6Z6bHk" name="SNW_406_JT_0428_1361_RT" alt="Jess Bush as Christine Chapel in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/u4QUQp2TUUamEhDj6Z6bHk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u4QUQp2TUUamEhDj6Z6bHk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>But it's Dr Joseph M'Benga who has the worst day at the office, and by a distance. His quick and noble actions pushing Christine out of the way of an out-of-control medical table leave him pinned against a wall with a fatal trans-lumbar severance — the only thing keeping him alive is the table itself, his internal organs doomed as soon as it's pulled out of the way. Like the clichéd movie cop starting his last day on the beat, he picked the wrong day to tell Christine he's thinking of quitting the Enterprise — especially as his likely replacement, Boyce, is already on board. </p><p>There is no way M'Benga should survive this — Boyce even orders Chapel to make the patient comfortable when the inevitable happens — and in most other TV shows you'd think that actor Babs Olusanmokun was about to receive his final paycheck. </p><p>But "Star Trek" fans know that M'Benga (then played by Booker Bradshaw) filled in for Dr McCoy in two episodes of the Original Series, meaning that his deathbed chats with Chapel aren't quite as deep and meaningful as they'd be in "ER" or even this episode's biggest influence, "24". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8hvx9wnpn6KAeFugyvdkEk" name="SNW_406_JT_0428_1244_RT" alt="Babs Olusanmokun as Dr. M’Benga in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/8hvx9wnpn6KAeFugyvdkEk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8hvx9wnpn6KAeFugyvdkEk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>For the same reason, you never fear for Scotty when he beams into a Jefferies Tube, unsure whether there'll be oxygen or heat waiting for him. Or wonder if Spock will survive the radiation burns he endures in a high-risk spacewalk on the Enterprise's hull. In fact, the only lead character who could be in any danger at all is La'an. As one of the few regulars whose post-"Strange New Worlds" fate remains unknown, canon offers little protection when she steps out of the airlock to rescue Spock.</p><p>"Star Trek" isn't "Game of Thrones", and shouldn't ever get into the habit of killing off characters for fun. Spock's (albeit temporary) demise in "The Wrath of Khan" still resonates because it was so emotional, dramatic, and unprecedented, as does the death of Kirk's son, David, in "The Search for Spock". William Shatner's performances in the aftermath of both are among the best of his career. </p><p>"Strange New Worlds" itself hasn't been afraid to wield the grim reaper's bat'leth when necessary, though it's always been with characters — such as original chief engineer Hemmer — who have no existing legacy in the franchise. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mWRpPGnenrWG6dkCJJAbBk" name="SNW_406_JT_0425_0940_RT" alt="Christina Chong as La’an Noonien-Singh in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/mWRpPGnenrWG6dkCJJAbBk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mWRpPGnenrWG6dkCJJAbBk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The question facing any prequel, however, is whether you can play around with life-and-death stakes as you would in a story whose conclusion is open-ended. Surely an "anyone could die at any time" plot is redundant when canon has the same protective properties as the Super Stars that make Mario invincible. </p><p>The exception that proves the rule is <a href="https://www.space.com/star-wars-andor-season-two-everything-we-know"><u><strong>"Andor"'s majestic second season</strong></u></a> — Mon Mothma's had-to-happen escape from the Galactic Senate turned out to be one of the most unbearably tense TV moments of last year. But that show mostly reserved its highest stakes for characters who didn't have an appointment with the Original Trilogy.</p><p>Indeed, when you <em>pretend</em> that a beloved character might die even though they can't, you risk cheapening the drama the same way "The Rise of Skywalker" did when it led us to believe Chewbacca had been blown up, before revealing he was on a different ship all along. You're telling life-or-death stories, without ever having to deal with the messy death part — something that, as we all know from "The Wrath of Khan", even the legendary James T Kirk was never much good at.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w4iuSivzfZtqsjcMawK6Gk" name="SNW_406_JT_0425_0650_RT" alt="L-R: Anson Mount as Captain Pike, Melissa Navia as Lt. Erica Ortegas, and Celia Rose Gooding as Uhura, in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/w4iuSivzfZtqsjcMawK6Gk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/w4iuSivzfZtqsjcMawK6Gk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>As a result, you spend the whole of "Off-Hour" waiting for the inevitable "magical" intervention to save the day. It's certainly not a massive surprise when Chapel works out that using previously theoretical strong-force neutrinos might repair M'Benga's broken body — and a not-at-all unexpected twist when Scotty reveals they could also fix the ship's faltering engines. "Almost sounds too good to be true, I know,” Scotty admits.</p><p>Future events will always weigh heavy on any prequel, but surely stories have a responsibility to better acknowledge that viewers know what's coming. Is "Off-Hour" a brilliant example of "Star Trek" at its most tense or a cheap play on our emotions? It's probably a bit of both. </p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div class="product"><a data-dimension112="38760a62-a20e-11f1-b12c-ff68d900dfc7" data-action="Deal Block" data-label="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension48="Watch Star Trek: Strange New Worlds on Paramount+:" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.paramountplus.com/" target="_blank" data-dimension112="38760a62-a20e-11f1-b12c-ff68d900dfc7" data-action="Deal Block" data-label="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension48="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension25=""><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u></a><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/strange-new-worlds-latest-episode-wastes-a-lot-of-time-pretending-to-kill-off-major-star-trek-characters</link>
                                                                            <description>
                            <![CDATA[ The impending death of a major character isn't a threat when canon is there to save them. ]]>
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                                                                        <pubDate>Thu, 27 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 27 Aug 2026 13:10:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Anson Mount as Captain Pike in Star Trek: Strange New Worlds, episode 6, season 4.]]></media:description>                                                            <media:text><![CDATA[Anson Mount as Captain Pike in Star Trek: Strange New Worlds, episode 6, season 4.]]></media:text>
                                <media:title type="plain"><![CDATA[Anson Mount as Captain Pike in Star Trek: Strange New Worlds, episode 6, season 4.]]></media:title>
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                                <p>Every so often, "Star Trek" likes to put its brave interstellar adventurers through hell. You know the drill — a bunch of one-off crew members will probably be blown up and/or sucked into space, while set dressers get to have fun making starship bridges look like they've been through the wars. We all know that seeking out new life and new civilisations is the prime directive on that final frontier, but sometimes we just want to see how Starfleet officers respond when the chips are down.</p><p>The latest episode of <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>"Strange New Worlds" season 4</strong></u></a>, "Off-Hour", is one of "Trek"'s semi-regular life-or-death outings. The Enterprise finds itself trapped in a bizarre slipstream wormhole that threatens to destroy the ship if Pike and co can't find a solution before the "24"-style ticking clock (sorry, "Shipboard Chronometer") counts down to zero. It also leaves the fates of several key characters (one in particular) hanging in the balance… or at least it would, if the show wasn't a prequel, with most of its lead characters guaranteed to reappear in subsequent "Trek" canon.</p><p><strong>Minor spoilers ahead for "Off-Hour". If you haven't seen the latest episode of "Star Trek: Strange New Worlds" yet, report to transporter room 3 and get out of here at once.</strong></p><p>The likes of "The Wrath of Khan", "Voyager "'s two-parter "Year of Hell", and "Strange New Worlds"' very own "Memento Mori" have all gone to extreme lengths to mess up the normally pristine interiors of Starfleet vessels. "The Search for Spock" went even further, leaving the Enterprise in such a bad state that Admiral James T Kirk had no choice but to deploy its in-built self-destruct system. </p><p>Unfolding in real-time, "Off-Hour" is built from similar blueprints, as the aforementioned anomaly turns the Enterprise into a nightmarish environment where pretty much anything can kill you. Pike getting an electric shock while turning on the shields is just the tip of the iceberg, as Una "Number One" Chin-Riley snaps her leg in a pocket of extreme gravity, Christine Chapel loses a finger to extreme cold, and an unfortunate group of redshirts finds themselves trapped on the wrong side of a barrier with some lethal neutrino radiation. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u4QUQp2TUUamEhDj6Z6bHk" name="SNW_406_JT_0428_1361_RT" alt="Jess Bush as Christine Chapel in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/u4QUQp2TUUamEhDj6Z6bHk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u4QUQp2TUUamEhDj6Z6bHk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>But it's Dr Joseph M'Benga who has the worst day at the office, and by a distance. His quick and noble actions pushing Christine out of the way of an out-of-control medical table leave him pinned against a wall with a fatal trans-lumbar severance — the only thing keeping him alive is the table itself, his internal organs doomed as soon as it's pulled out of the way. Like the clichéd movie cop starting his last day on the beat, he picked the wrong day to tell Christine he's thinking of quitting the Enterprise — especially as his likely replacement, Boyce, is already on board. </p><p>There is no way M'Benga should survive this — Boyce even orders Chapel to make the patient comfortable when the inevitable happens — and in most other TV shows you'd think that actor Babs Olusanmokun was about to receive his final paycheck. </p><p>But "Star Trek" fans know that M'Benga (then played by Booker Bradshaw) filled in for Dr McCoy in two episodes of the Original Series, meaning that his deathbed chats with Chapel aren't quite as deep and meaningful as they'd be in "ER" or even this episode's biggest influence, "24". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8hvx9wnpn6KAeFugyvdkEk" name="SNW_406_JT_0428_1244_RT" alt="Babs Olusanmokun as Dr. M’Benga in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/8hvx9wnpn6KAeFugyvdkEk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8hvx9wnpn6KAeFugyvdkEk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>For the same reason, you never fear for Scotty when he beams into a Jefferies Tube, unsure whether there'll be oxygen or heat waiting for him. Or wonder if Spock will survive the radiation burns he endures in a high-risk spacewalk on the Enterprise's hull. In fact, the only lead character who could be in any danger at all is La'an. As one of the few regulars whose post-"Strange New Worlds" fate remains unknown, canon offers little protection when she steps out of the airlock to rescue Spock.</p><p>"Star Trek" isn't "Game of Thrones", and shouldn't ever get into the habit of killing off characters for fun. Spock's (albeit temporary) demise in "The Wrath of Khan" still resonates because it was so emotional, dramatic, and unprecedented, as does the death of Kirk's son, David, in "The Search for Spock". William Shatner's performances in the aftermath of both are among the best of his career. </p><p>"Strange New Worlds" itself hasn't been afraid to wield the grim reaper's bat'leth when necessary, though it's always been with characters — such as original chief engineer Hemmer — who have no existing legacy in the franchise. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mWRpPGnenrWG6dkCJJAbBk" name="SNW_406_JT_0425_0940_RT" alt="Christina Chong as La’an Noonien-Singh in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/mWRpPGnenrWG6dkCJJAbBk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mWRpPGnenrWG6dkCJJAbBk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The question facing any prequel, however, is whether you can play around with life-and-death stakes as you would in a story whose conclusion is open-ended. Surely an "anyone could die at any time" plot is redundant when canon has the same protective properties as the Super Stars that make Mario invincible. </p><p>The exception that proves the rule is <a href="https://www.space.com/star-wars-andor-season-two-everything-we-know"><u><strong>"Andor"'s majestic second season</strong></u></a> — Mon Mothma's had-to-happen escape from the Galactic Senate turned out to be one of the most unbearably tense TV moments of last year. But that show mostly reserved its highest stakes for characters who didn't have an appointment with the Original Trilogy.</p><p>Indeed, when you <em>pretend</em> that a beloved character might die even though they can't, you risk cheapening the drama the same way "The Rise of Skywalker" did when it led us to believe Chewbacca had been blown up, before revealing he was on a different ship all along. You're telling life-or-death stories, without ever having to deal with the messy death part — something that, as we all know from "The Wrath of Khan", even the legendary James T Kirk was never much good at.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w4iuSivzfZtqsjcMawK6Gk" name="SNW_406_JT_0425_0650_RT" alt="L-R: Anson Mount as Captain Pike, Melissa Navia as Lt. Erica Ortegas, and Celia Rose Gooding as Uhura, in Star Trek: Strange New Worlds, episode 6, season 4." src="https://cdn.mos.cms.futurecdn.net/w4iuSivzfZtqsjcMawK6Gk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/w4iuSivzfZtqsjcMawK6Gk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>As a result, you spend the whole of "Off-Hour" waiting for the inevitable "magical" intervention to save the day. It's certainly not a massive surprise when Chapel works out that using previously theoretical strong-force neutrinos might repair M'Benga's broken body — and a not-at-all unexpected twist when Scotty reveals they could also fix the ship's faltering engines. "Almost sounds too good to be true, I know,” Scotty admits.</p><p>Future events will always weigh heavy on any prequel, but surely stories have a responsibility to better acknowledge that viewers know what's coming. Is "Off-Hour" a brilliant example of "Star Trek" at its most tense or a cheap play on our emotions? It's probably a bit of both. </p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div class="product"><a data-dimension112="38760a62-a20e-11f1-b12c-ff68d900dfc7" data-action="Deal Block" data-label="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension48="Watch Star Trek: Strange New Worlds on Paramount+:" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.paramountplus.com/" target="_blank" data-dimension112="38760a62-a20e-11f1-b12c-ff68d900dfc7" data-action="Deal Block" data-label="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension48="Watch Star Trek: Strange New Worlds on Paramount+:" data-dimension25=""><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u></a><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank">$13.99/mo or $139.99/yr</a></p></div>
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                                                            <title><![CDATA[ 'Star Wars: Zero Company' recaptures the magic of your favorite Star Wars films (review) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Across the decades, Star Wars' secret sauce has always been a <em>feeling</em> – an intoxicating mixture of whimsy and adventure that’s nearly impossible to replicate. That’s especially true with the original film trilogy and the prequel film trilogy, even if the two have distinctly different flavors. </p><p>The series forays into video games have seen a lot of success, but Zero Company does something I’ve never seen a Star Wars game do before: it seamlessly combines the two different eras of the original and prequel film trilogies into something that not only recaptures the magic of those stories, but entirely stands on its own. </p><p>By taking the strategic XCOM formula and splicing it together with the whimsy of Star Wars, Zero Company becomes one of the best adventures you can find in a galaxy far, far away. </p><div class="product"><a data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1204px;"><p class="vanilla-image-block" style="padding-top:124.58%;"><img id="vzDcQ6BDuUEf5HQDRyhj8e" name="Star Wars: Zero Company box art" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vzDcQ6BDuUEf5HQDRyhj8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1204" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">Star Wars: Zero Company: $59.88</a></strong><br>Command an elite squad through a gritty and authentic Star Wars story set in the twilight of the Clone Wars. Step into the role of Hawks, a former Republic officer leading Zero Company against an emerging threat that could consume the galaxy.</p><p><strong>Available on </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GV1Q9JB2/?th=1" target="_blank"><u><strong>PC</strong></u></a><strong>, </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/?th=1" target="_blank"><u><strong>PS5</strong></u></a><strong>, and </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGQ6N7R/?th=1" target="_blank"><u><strong>Xbox Series X/S</strong></u></a><strong>.</strong><a class="view-deal button" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">View Deal</a></p></div><p>Zero Company takes place in the midst of the Clone Wars of the prequel trilogy, following an ex-Republic officer named Hawks who left their military post after losing an entire unit. The game picks up long after this event, with Hawks now running the titular “Zero Company,” a mercenary group that takes on odd — and often off-the-books — jobs across the war-torn galaxy. But on an ordinary mission, Hawks discovers a bizarre magic plague, a secret plan hatched by the Separatist army, and a contract with Republic intelligence to take on jobs the army can’t do. </p><p>The story of Zero Company is firmly set within the Clone Wars, and along with that comes the era's distinctive visual style and aesthetic. Fascinatingly, though, this narrative feels remarkably like a Rebel one, more in line with the original trilogy. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LVScL5FemfdJMpnKuorksL" name="SWZC_BoP_HD_Engage in Tactical Star Wars Combat" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/LVScL5FemfdJMpnKuorksL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>Zero Company’s secretive missions are a perfect vessel to explore the fringes of Galactic Society, the underworld, and the harsh reality common people face in a Republic dangerously veering toward authoritarianism. Zero Company meaningfully explores these themes, using a ragtag band of outcasts as a filter to view them. For all intents and purposes, this story could slot into the original trilogy just as easily, making it a fascinating mish-mash that Star Wars has seldom seen before. </p><p>And that all starts with Hawks themselves, a wonderfully charismatic hero who’s nearly impossible to dislike. I played the game as the male Hawks, but you can choose a female Hawks as well. The best way I can think to describe Hawks is as if Han Solo was played by Mathew McConaughey; a hero with a biting sense of humor punctuated by a thick Southern drawl, backed up by some genuinely hilarious writing. </p><p>Hawks is the grounding force of Zero Company, the down-to-Earth scoundrel that keeps everyone humble. It's a common trope in Star Wars, but it works well here because Hawks has some real weirdos to bounce off of, including a clone named Trick who has nightmares of losing his helmet before battle, an alien named Kabb who’s obsessed with opera and had a Yoda-like stilt to his speech, and a lost Jedi Padawan, who’s not quite sure how to be a Jedi. </p><p>Zero Company relishes the quiet moments where your characters get to bond, translating those bonds directly into gameplay enhancements and skills in battle. Again, this inevitably ends up giving the game more of a Rebellion-era feel, as each of your operatives holds some kind of dark secret or goal that has led them to Zero Company. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UphSnTdfAuNtxBqzmyRnqL" name="SWZC_HD_Choose Your Path To Victory" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/UphSnTdfAuNtxBqzmyRnqL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>There’s a selection of defined characters to build your squad out with, on top of the ability to recruit generic operatives. And you’re going to need the numbers because in Zero Company, literally anyone can die. </p><p>This is an XCOM-style game through and through, meaning complex turn-based combat where each and every one of your characters can fall in battle. But it’s not instant death, luckily, as every character can take two injuries (downs), and the third one means permanent death. </p><p>It provides some flexibility to the game’s combat, also tying into the heavy focus on teamwork and operating the squad as a whole. You can take up to four characters into each battle, though you are occasionally joined by some kind of guest character or have to rescue a hostage, thus gaining another character midway through battle.</p><p>Zero Company is, essentially, split into three parts: The hideout, Operations, and Tactical Missions. In the hideout, you can talk to characters, conduct research to improve weapons or facilities, and then prepare for missions. On the mission board, you can use intel (gained from Tactical Missions) to conduct quick little text-based expeditions called Operations that grant various rewards, boost your influence in that specific zone, and unlock new Tactical Missions. These add some flavour without actually engaging you in combat. For that, you'll want the Tactical Missions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NKifBwzGhNvsdigk2b7prL" name="SWZC_HD_SS_Tel Gameplay_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/NKifBwzGhNvsdigk2b7prL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>There’s a ton of variability in how you build your forces; alongside the class system, which decides a character's skills, each can equip one of four weapons, along with utility items like medpacks or grenades. </p><p>Classes and skills lean into different styles of play; Astromech droids are entirely support-focused, generating AP (action points) and buffing the party, while the Assault is focused on heavy damage and drawing aggro. Zero Company smartly leans into the Star Wars universe, making classes and characters feel like distinct pieces of said universe. Tel-Rea, the Jedi character, is almost entirely melee-focused, but comes with her own entirely distinct skills and combat abilities, essentially requiring you to build your party around her. </p><p>But by far the most interesting element of building your squad is the relationship system. As characters battle alongside each other, their relationship levels will rise, and each level lets you pick a perk that applies to both operators. You might be able to permanently increase ranged damage, or critical chance, or the range of movement on first turn. This provides a ton of flexibility for progression, and feels extremely rewarding for painting units together – and directly ties into that narrative sense of camaraderie that builds as well.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S3oJdhKUjoq4jPZgC6GepL" name="SWZC_HD_SS_Trick and Luco_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/S3oJdhKUjoq4jPZgC6GepL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>Zero Company has a lot of different systems and stats to keep track of, and it can be overwhelming at first, but eventually everything clicks together in a superbly satisfying way, like finding that section of a puzzle that just effortlessly comes together. </p><p>I’m not hesitant to say that outside of XCOM itself, this is one of the best squad-based strategy games I’ve ever played. And that’s largely because of how well the game leans into the uniqueness of the Star Wars universe, using its source material in nearly every narrative beat and gameplay mechanic. </p><p>But the beating heart at the center of everything is the convincing way the game builds your tight-knit squad, the little family that quickly starts to develop. It’s in the little moments in your base, where your janitor says he’s gonna find that space mouse…. and eat it, much to the chagrin of Hawks. It’s in those little moments in battle, where a skill you’ve invested in lets your party member execute a follow-up attack at the perfect time, taking out a Sniper Droid that might have dropped your own squadmate next turn.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NSGm5QTGF7SKKBa7by6pqL" name="SWZC_UHD_SS_Kabb Cinematic_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/NSGm5QTGF7SKKBa7by6pqL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>And I think the initial smaller scope of Zero Company’s narrative really helps nail that Star Wars feel. There are bigger stakes that eventually develop, but for the first half of the game you’re simply living out life as a band of mercenaries, getting to know your squaddies, and trying to juggle the various systems and injuries your crew gets. </p><p>Zero Company uses the epic backdrop of the prequels and the Clone Wars to tell an original trilogy-style story about a band of heroes that simply come together in the right place at the right time.  Star Wars is no stranger to good video games, and Zero Company quite handily blasts its way into the conversation as one of the best. </p><div class="product"><a data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1204px;"><p class="vanilla-image-block" style="padding-top:124.58%;"><img id="vzDcQ6BDuUEf5HQDRyhj8e" name="Star Wars: Zero Company box art" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vzDcQ6BDuUEf5HQDRyhj8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1204" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">Star Wars: Zero Company: $59.88</a></strong><br>Command an elite squad through a gritty and authentic Star Wars story set in the twilight of the Clone Wars. Step into the role of Hawks, a former Republic officer leading Zero Company against an emerging threat that could consume the galaxy.</p><p><strong>Available on </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GV1Q9JB2/?th=1" target="_blank"><u><strong>PC</strong></u></a><strong>, </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/?th=1" target="_blank"><u><strong>PS5</strong></u></a><strong>, and </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGQ6N7R/?th=1" target="_blank"><u><strong>Xbox Series X/S</strong></u></a><strong>.</strong><a class="view-deal button" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">View Deal</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/star-wars-zero-company-review-xcom-like-strategically-recaptures-the-magic-of-your-favorite-star-wars-films</link>
                                                                            <description>
                            <![CDATA[ Bitreactor's blend of XCOM combat and a smaller-stakes story nails what makes the Star Wars franchise so special. ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 13:17:47 +0000</pubDate>                                                                                                                                <updated>Thu, 27 Aug 2026 10:11:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Hayes Madsen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/G3qWT798cFwwRpMhUhjKXm-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hayes Madsen has covered video games for nearly 15 years, with work appearing at Inverse, IGN, Rolling Stone, GamesRadar, and more. Before writing about video games he worked as a local reporter in Denver, Colorado. When not working, he’s most likely regretting the decision to play every single RPG that releases.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Bitreactor / Lucasfilm Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from 2026 strategy game &quot;Star Wars: Zero Company&quot;.]]></media:description>                                                            <media:text><![CDATA[Screenshot from 2026 strategy game &quot;Star Wars: Zero Company&quot;.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from 2026 strategy game &quot;Star Wars: Zero Company&quot;.]]></media:title>
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                                <p>Across the decades, Star Wars' secret sauce has always been a <em>feeling</em> – an intoxicating mixture of whimsy and adventure that’s nearly impossible to replicate. That’s especially true with the original film trilogy and the prequel film trilogy, even if the two have distinctly different flavors. </p><p>The series forays into video games have seen a lot of success, but Zero Company does something I’ve never seen a Star Wars game do before: it seamlessly combines the two different eras of the original and prequel film trilogies into something that not only recaptures the magic of those stories, but entirely stands on its own. </p><p>By taking the strategic XCOM formula and splicing it together with the whimsy of Star Wars, Zero Company becomes one of the best adventures you can find in a galaxy far, far away. </p><div class="product"><a data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1204px;"><p class="vanilla-image-block" style="padding-top:124.58%;"><img id="vzDcQ6BDuUEf5HQDRyhj8e" name="Star Wars: Zero Company box art" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vzDcQ6BDuUEf5HQDRyhj8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1204" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">Star Wars: Zero Company: $59.88</a></strong><br>Command an elite squad through a gritty and authentic Star Wars story set in the twilight of the Clone Wars. Step into the role of Hawks, a former Republic officer leading Zero Company against an emerging threat that could consume the galaxy.</p><p><strong>Available on </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GV1Q9JB2/?th=1" target="_blank"><u><strong>PC</strong></u></a><strong>, </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/?th=1" target="_blank"><u><strong>PS5</strong></u></a><strong>, and </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGQ6N7R/?th=1" target="_blank"><u><strong>Xbox Series X/S</strong></u></a><strong>.</strong><a class="view-deal button" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d322-a147-11f1-94f7-a58bd9839825" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">View Deal</a></p></div><p>Zero Company takes place in the midst of the Clone Wars of the prequel trilogy, following an ex-Republic officer named Hawks who left their military post after losing an entire unit. The game picks up long after this event, with Hawks now running the titular “Zero Company,” a mercenary group that takes on odd — and often off-the-books — jobs across the war-torn galaxy. But on an ordinary mission, Hawks discovers a bizarre magic plague, a secret plan hatched by the Separatist army, and a contract with Republic intelligence to take on jobs the army can’t do. </p><p>The story of Zero Company is firmly set within the Clone Wars, and along with that comes the era's distinctive visual style and aesthetic. Fascinatingly, though, this narrative feels remarkably like a Rebel one, more in line with the original trilogy. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LVScL5FemfdJMpnKuorksL" name="SWZC_BoP_HD_Engage in Tactical Star Wars Combat" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/LVScL5FemfdJMpnKuorksL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>Zero Company’s secretive missions are a perfect vessel to explore the fringes of Galactic Society, the underworld, and the harsh reality common people face in a Republic dangerously veering toward authoritarianism. Zero Company meaningfully explores these themes, using a ragtag band of outcasts as a filter to view them. For all intents and purposes, this story could slot into the original trilogy just as easily, making it a fascinating mish-mash that Star Wars has seldom seen before. </p><p>And that all starts with Hawks themselves, a wonderfully charismatic hero who’s nearly impossible to dislike. I played the game as the male Hawks, but you can choose a female Hawks as well. The best way I can think to describe Hawks is as if Han Solo was played by Mathew McConaughey; a hero with a biting sense of humor punctuated by a thick Southern drawl, backed up by some genuinely hilarious writing. </p><p>Hawks is the grounding force of Zero Company, the down-to-Earth scoundrel that keeps everyone humble. It's a common trope in Star Wars, but it works well here because Hawks has some real weirdos to bounce off of, including a clone named Trick who has nightmares of losing his helmet before battle, an alien named Kabb who’s obsessed with opera and had a Yoda-like stilt to his speech, and a lost Jedi Padawan, who’s not quite sure how to be a Jedi. </p><p>Zero Company relishes the quiet moments where your characters get to bond, translating those bonds directly into gameplay enhancements and skills in battle. Again, this inevitably ends up giving the game more of a Rebellion-era feel, as each of your operatives holds some kind of dark secret or goal that has led them to Zero Company. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UphSnTdfAuNtxBqzmyRnqL" name="SWZC_HD_Choose Your Path To Victory" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/UphSnTdfAuNtxBqzmyRnqL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>There’s a selection of defined characters to build your squad out with, on top of the ability to recruit generic operatives. And you’re going to need the numbers because in Zero Company, literally anyone can die. </p><p>This is an XCOM-style game through and through, meaning complex turn-based combat where each and every one of your characters can fall in battle. But it’s not instant death, luckily, as every character can take two injuries (downs), and the third one means permanent death. </p><p>It provides some flexibility to the game’s combat, also tying into the heavy focus on teamwork and operating the squad as a whole. You can take up to four characters into each battle, though you are occasionally joined by some kind of guest character or have to rescue a hostage, thus gaining another character midway through battle.</p><p>Zero Company is, essentially, split into three parts: The hideout, Operations, and Tactical Missions. In the hideout, you can talk to characters, conduct research to improve weapons or facilities, and then prepare for missions. On the mission board, you can use intel (gained from Tactical Missions) to conduct quick little text-based expeditions called Operations that grant various rewards, boost your influence in that specific zone, and unlock new Tactical Missions. These add some flavour without actually engaging you in combat. For that, you'll want the Tactical Missions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NKifBwzGhNvsdigk2b7prL" name="SWZC_HD_SS_Tel Gameplay_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/NKifBwzGhNvsdigk2b7prL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>There’s a ton of variability in how you build your forces; alongside the class system, which decides a character's skills, each can equip one of four weapons, along with utility items like medpacks or grenades. </p><p>Classes and skills lean into different styles of play; Astromech droids are entirely support-focused, generating AP (action points) and buffing the party, while the Assault is focused on heavy damage and drawing aggro. Zero Company smartly leans into the Star Wars universe, making classes and characters feel like distinct pieces of said universe. Tel-Rea, the Jedi character, is almost entirely melee-focused, but comes with her own entirely distinct skills and combat abilities, essentially requiring you to build your party around her. </p><p>But by far the most interesting element of building your squad is the relationship system. As characters battle alongside each other, their relationship levels will rise, and each level lets you pick a perk that applies to both operators. You might be able to permanently increase ranged damage, or critical chance, or the range of movement on first turn. This provides a ton of flexibility for progression, and feels extremely rewarding for painting units together – and directly ties into that narrative sense of camaraderie that builds as well.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S3oJdhKUjoq4jPZgC6GepL" name="SWZC_HD_SS_Trick and Luco_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/S3oJdhKUjoq4jPZgC6GepL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>Zero Company has a lot of different systems and stats to keep track of, and it can be overwhelming at first, but eventually everything clicks together in a superbly satisfying way, like finding that section of a puzzle that just effortlessly comes together. </p><p>I’m not hesitant to say that outside of XCOM itself, this is one of the best squad-based strategy games I’ve ever played. And that’s largely because of how well the game leans into the uniqueness of the Star Wars universe, using its source material in nearly every narrative beat and gameplay mechanic. </p><p>But the beating heart at the center of everything is the convincing way the game builds your tight-knit squad, the little family that quickly starts to develop. It’s in the little moments in your base, where your janitor says he’s gonna find that space mouse…. and eat it, much to the chagrin of Hawks. It’s in those little moments in battle, where a skill you’ve invested in lets your party member execute a follow-up attack at the perfect time, taking out a Sniper Droid that might have dropped your own squadmate next turn.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NSGm5QTGF7SKKBa7by6pqL" name="SWZC_UHD_SS_Kabb Cinematic_Logos" alt="Screenshot from 2026 strategy game "Star Wars: Zero Company"." src="https://cdn.mos.cms.futurecdn.net/NSGm5QTGF7SKKBa7by6pqL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitreactor / Lucasfilm Games)</span></figcaption></figure><p>And I think the initial smaller scope of Zero Company’s narrative really helps nail that Star Wars feel. There are bigger stakes that eventually develop, but for the first half of the game you’re simply living out life as a band of mercenaries, getting to know your squaddies, and trying to juggle the various systems and injuries your crew gets. </p><p>Zero Company uses the epic backdrop of the prequels and the Clone Wars to tell an original trilogy-style story about a band of heroes that simply come together in the right place at the right time.  Star Wars is no stranger to good video games, and Zero Company quite handily blasts its way into the conversation as one of the best. </p><div class="product"><a data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1204px;"><p class="vanilla-image-block" style="padding-top:124.58%;"><img id="vzDcQ6BDuUEf5HQDRyhj8e" name="Star Wars: Zero Company box art" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vzDcQ6BDuUEf5HQDRyhj8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1204" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">Star Wars: Zero Company: $59.88</a></strong><br>Command an elite squad through a gritty and authentic Star Wars story set in the twilight of the Clone Wars. Step into the role of Hawks, a former Republic officer leading Zero Company against an emerging threat that could consume the galaxy.</p><p><strong>Available on </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GV1Q9JB2/?th=1" target="_blank"><u><strong>PC</strong></u></a><strong>, </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/?th=1" target="_blank"><u><strong>PS5</strong></u></a><strong>, and </strong><a href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGQ6N7R/?th=1" target="_blank"><u><strong>Xbox Series X/S</strong></u></a><strong>.</strong><a class="view-deal button" href="https://www.amazon.com/Star-Wars-Company-PlayStation-English-5/dp/B0GWGZ4D1B/" target="_blank" rel="nofollow" data-dimension112="5434d408-a147-11f1-bf26-b16171ae72b7" data-action="Deal Block" data-label="Star Wars: Zero Company" data-dimension48="Star Wars: Zero Company" data-dimension25="$59.88">View Deal</a></p></div>
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                                                            <title><![CDATA[ 'Aliens: The Video Games' author Mike Diver on overlooked Alien games, tracking down retro game developers, and the future of the Xenomorph (interview) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The history of <a href="https://www.space.com/best-alien-games-of-all-time"><u><strong>Alien video games</strong></u></a> is long and twisty, but Mike Diver — veteran writer, editor, critic, and journalist — decided a few years ago to make a complete chronicle of <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>Xenomorph</strong></u></a>-filled games his next big adventure. Ahead of <a href="https://www.pen-and-sword.co.uk/Aliens-The-Video-Games-Hardback/p/58218" target="_blank"><u><strong>Aliens: The Video Games</strong></u></a>' August 30 release, we sat down with him and discussed the franchise's past, present, and future in games.</p><p><strong>The following interview has been edited for better flow.</strong></p><p>"I played a lot of Alien 3 on Mega Drive," Diver recalls when asked about his first few contacts with Alien. "I was slightly too young to be watching those movies... I was also quite taken with a book that a friend of mine's dad owned – it was a book with stills of the film in it... I saw the chestbursters in those stills before I saw it moving on-screen, and in a way that was more striking." He believes that left an impression on him, which likely helped his fascination with the franchise over time.</p><p>Diver worked in games media for a long time, which afforded him opportunities such as covering the first <a href="https://www.space.com/best-alien-games-of-all-time#section-1-alien-isolation"><u><strong>Alien: Isolation</strong></u></a>, going into Creative Assembly and playing before it came out. This led to Diver researching Alien games for "on and off over, let's say, five to ten years". </p><p>It was actually the Nintendo DS exclusive <a href="https://www.space.com/best-alien-games-of-all-time#section-8-aliens-infestation"><u><strong>Aliens: Infestation</strong></u></a> — a gorgeous 2D sidescroller with a permadeath mechanic for squad members — that made him realize maybe there was a cool opportunity in trying to chronicle the entire history of Alien video games, including the overlooked ones.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qCfnznwjnbvaZQMWpDweui" name="Aliens Infestation" alt="Screenshot from "Aliens Infestation"" src="https://cdn.mos.cms.futurecdn.net/qCfnznwjnbvaZQMWpDweui-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qCfnznwjnbvaZQMWpDweui-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SEGA)</span></figcaption></figure><p>"There's no book about Alien games. There was one about <a href="https://www.space.com/doom-games-ranked-worst-to-best"><u><strong>Doom</strong></u></a>, Nintendo, <a href="https://www.space.com/best-star-trek-games"><u><strong>Star Trek</strong></u></a>... So why not Alien? I pitched it around, got a commission, wrote a book. It sounds easy when you say it like that." While he admits being a fan of the franchise helped, it wasn't easy, especially as he had to chase developers from disbanded studios for research.</p><p>"I was speaking to Dave Dorman, who's a comic book artist, and he was working on the cancelled CDI game <a href="https://avp.fandom.com/wiki/Aliens_Interactive"><u><strong>Aliens Interactive</strong></u></a>, so he's quoted from archive material, but he and I were exchanging emails, and he was going to send me some concept work and answer some questions, but that never came off, unfortunately," he reveals. "I spoke to a couple of people for Alien: Isolation, but I didn't speak to [director] Al Hope. Sega were quite positive about it, and then they said 'actually no, you can't', and that may be because of <a href="https://www.space.com/entertainment/space-games/the-1st-alien-isolation-2-teaser-is-here-and-the-setting-looks-eerily-familiar"><u><strong>the new Isolation game</strong></u></a>."</p><p>While those were notable misses for Diver, he also landed plenty of big shots too. "It was really cool to get someone like Tony Beckwith [producer on Alien 3 for SNES], who's retired, in there, and John Heap, who programmed the original Alien on ZX Spectrum, or Mark Eyles, who worked on Aliens: The Computer Game... There's 24 new interviews across the book in total, so yeah, happy with it."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gFvj4DxtqZZvHC4JQSmQfn" name="Alien Isolation_1" alt="Screenshot from the sci-fi horror video game "Alien: Isolation"" src="https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>After reading through the book myself, I must say it's a proper deep dive that, despite being full of illustrations and screenshots, still feels like a rather breezy read at under 200 pages. </p><p>It was a balancing act, Diver admits: "You gotta think about where the audience's interests are gonna lie. I could definitely write a lot more on the MSX Aliens, for example, but the reality is that not many people will know that game. It's nice to include, but I'm not that worried it's a smaller chapter next to something like Colonial Marines. It made sense to go deeper into the games that people played, but I wanted even the smallest chapters to have some sort of substance."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6DWQ2d7fXKBsZoq8skh9dP" name="AvPE" alt="Screenshot from "Aliens vs Predator: Extinction"" src="https://cdn.mos.cms.futurecdn.net/6DWQ2d7fXKBsZoq8skh9dP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6DWQ2d7fXKBsZoq8skh9dP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>Diver and I also got to gush about weirder, more overlooked experiments like <a href="https://www.space.com/best-alien-games-of-all-time#section-9-aliens-vs-predator-extinction"><u><strong>Aliens vs. Predator: Extinction</strong></u></a> for PS2 and Xbox, an off-beat real-time strategy game that wasn't released on PC. "I managed to get in touch with someone on that game; Jason Hough, a designer at Zono... They had totally worked on multiplayer for ages, and then it was all removed." The reason? Probably deadlines and the fact that "online play wasn't really a thing" in the console space back in 2003. (It wouldn't be long before it took off with titles like SOCOM and the <a href="https://www.space.com/halo-games-ranked-worst-to-best"><u><strong>Halo</strong></u></a> sequels.)</p><p>Speaking about the future of Alien video games, we have Fireteam Elite 2 right around the corner and Isolation 2 already being shown off. Diver admits he knows "quite a lot about the Isolation sequel" since "devs talk to devs", but the actual chapter in the book only quotes other people about what they think it'll be like. "It's a little bit annoying to sit on that because I thought there'd be more about that game out by the time this book's out... There are things about that game that I'm excited for people to see."</p><p>With all the movement around the IP right now — especially after <a href="https://www.space.com/alien-romulus--movie-review" target="_blank"><u><strong>Alien: Romulus</strong></u></a> and <a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review" target="_blank"><u><strong>Earth</strong></u></a> revived a lot of interest in it — Diver wants to return and do more work on upcoming games. "It's quite a rich, fertile period for Alien games, and I'd really like to do more about them in the future."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SKv3dJPRpc43M2ZmMgeM3b" name="Alien3" alt="Screenshot from the Alien 3 video game." src="https://cdn.mos.cms.futurecdn.net/SKv3dJPRpc43M2ZmMgeM3b-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SKv3dJPRpc43M2ZmMgeM3b-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: LJN / SNES A Day)</span></figcaption></figure><p>When asked about his favorite part of the book to put together, Diver returns to Alien 3: "That came really quickly, the combination of the Mega Drive and SNES ones, and then being able to speak to Jas Austin, who did the Game Boy version. I wasn't expecting to get anyone for the Game Boy one because credits back then weren't great. I had to dig around a bit." </p><p>The AvP (Atari Jaguar) chapter also came together fast according to Diver: "James Hampton was pretty cool as well... He was very responsive. It's lovely when an interviewee is sending you stuff and like really happy to talk more if I had any follow-ups."</p><p>I had to ask Diver about the 'ideal' way to go through his guide, which will no doubt push curious gamers to check out some forgotten Alien games one way or another. "It doesn't go from the early '80s through the 2000s in a straight linear, chronological way... Let's say Alien or Alien 3 is your favorite movie. You can go straight to that," explains Diver. "I'd love it if anyone who picks this up sees an Alien game and they go 'Maybe I'll go check that out' and find a way to play them." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MP7ZGHL8pfvvxg3SD7xQBj" name="AvPCapcom" alt="Screenshot from the Capcom beat em up "Alien vs. Predator"" src="https://cdn.mos.cms.futurecdn.net/MP7ZGHL8pfvvxg3SD7xQBj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MP7ZGHL8pfvvxg3SD7xQBj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Before logging off, I also asked for his top three Alien games of all time. Diver went with Capcom's AvP (1994) for arcade machines, Aliens: Infestation, and Alien 3 on the SNES. "The Mega Drive one is quite punishing with its time limits... The SNES one is just a lot more methodical, and you can take your time, and the environment art is great. The game ends like Alien 3, so credit for that as well, 'cause the other ones didn't." </p><p>We don't get movie tie-ins like those anymore, but looking at what's next for Xenomorphs in video games, I'd say we mostly can't complain… mostly.</p><p><em><strong>Aliens: The Video Games </strong></em><strong>will be available where books are sold starting on August 30. You can pre-order it through </strong><a href="https://www.amazon.co.uk/Aliens-Video-Games-Unofficial-Guide/dp/1036127710"><u><strong>Amazon</strong></u></a><strong> right now.</strong></p><div class="product"><a data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95" href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:143.63%;"><img id="RUV2McRhPkokpR5ZjRL85P" name="Aliens: The Video Games: An Unofficial Guide" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RUV2McRhPkokpR5ZjRL85P-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="1149" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Aliens: The Video Games: An Unofficial Guide releases on August 30 (UK) and November 2 (US). It's available for pre-order now on both </strong><a href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95"><u><strong>Amazon US</strong></u></a><strong> and </strong><a href="https://www.amazon.co.uk/Aliens-Video-Games-Unofficial-Guide/dp/1036127710" target="_blank"><u><strong>Amazon UK</strong></u></a><strong>.</strong></p><p>Aliens: The Video Games is the first complete history of interactive adventures based on the stunning sci-fi universe of the hit movie series and global multimedia franchise. <a class="view-deal button" href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" rel="nofollow" data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95">View Deal</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-books/aliens-the-video-games-author-mike-diver-on-overlooked-alien-games-tracking-down-retro-game-developers-and-the-future-of-the-xenomorph-interview</link>
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                            <![CDATA[ We chat to author Mike Diver about this complete chronicle of Alien video games. ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 20:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Books]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HkqfNP49KfconoyQdjAkGh-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The book cover for &quot;Aliens The Video Games&quot; by Mike Diver.]]></media:description>                                                            <media:text><![CDATA[The book cover for &quot;Aliens The Video Games&quot; by Mike Diver.]]></media:text>
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                                <p>The history of <a href="https://www.space.com/best-alien-games-of-all-time"><u><strong>Alien video games</strong></u></a> is long and twisty, but Mike Diver — veteran writer, editor, critic, and journalist — decided a few years ago to make a complete chronicle of <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>Xenomorph</strong></u></a>-filled games his next big adventure. Ahead of <a href="https://www.pen-and-sword.co.uk/Aliens-The-Video-Games-Hardback/p/58218" target="_blank"><u><strong>Aliens: The Video Games</strong></u></a>' August 30 release, we sat down with him and discussed the franchise's past, present, and future in games.</p><p><strong>The following interview has been edited for better flow.</strong></p><p>"I played a lot of Alien 3 on Mega Drive," Diver recalls when asked about his first few contacts with Alien. "I was slightly too young to be watching those movies... I was also quite taken with a book that a friend of mine's dad owned – it was a book with stills of the film in it... I saw the chestbursters in those stills before I saw it moving on-screen, and in a way that was more striking." He believes that left an impression on him, which likely helped his fascination with the franchise over time.</p><p>Diver worked in games media for a long time, which afforded him opportunities such as covering the first <a href="https://www.space.com/best-alien-games-of-all-time#section-1-alien-isolation"><u><strong>Alien: Isolation</strong></u></a>, going into Creative Assembly and playing before it came out. This led to Diver researching Alien games for "on and off over, let's say, five to ten years". </p><p>It was actually the Nintendo DS exclusive <a href="https://www.space.com/best-alien-games-of-all-time#section-8-aliens-infestation"><u><strong>Aliens: Infestation</strong></u></a> — a gorgeous 2D sidescroller with a permadeath mechanic for squad members — that made him realize maybe there was a cool opportunity in trying to chronicle the entire history of Alien video games, including the overlooked ones.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qCfnznwjnbvaZQMWpDweui" name="Aliens Infestation" alt="Screenshot from "Aliens Infestation"" src="https://cdn.mos.cms.futurecdn.net/qCfnznwjnbvaZQMWpDweui-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qCfnznwjnbvaZQMWpDweui-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SEGA)</span></figcaption></figure><p>"There's no book about Alien games. There was one about <a href="https://www.space.com/doom-games-ranked-worst-to-best"><u><strong>Doom</strong></u></a>, Nintendo, <a href="https://www.space.com/best-star-trek-games"><u><strong>Star Trek</strong></u></a>... So why not Alien? I pitched it around, got a commission, wrote a book. It sounds easy when you say it like that." While he admits being a fan of the franchise helped, it wasn't easy, especially as he had to chase developers from disbanded studios for research.</p><p>"I was speaking to Dave Dorman, who's a comic book artist, and he was working on the cancelled CDI game <a href="https://avp.fandom.com/wiki/Aliens_Interactive"><u><strong>Aliens Interactive</strong></u></a>, so he's quoted from archive material, but he and I were exchanging emails, and he was going to send me some concept work and answer some questions, but that never came off, unfortunately," he reveals. "I spoke to a couple of people for Alien: Isolation, but I didn't speak to [director] Al Hope. Sega were quite positive about it, and then they said 'actually no, you can't', and that may be because of <a href="https://www.space.com/entertainment/space-games/the-1st-alien-isolation-2-teaser-is-here-and-the-setting-looks-eerily-familiar"><u><strong>the new Isolation game</strong></u></a>."</p><p>While those were notable misses for Diver, he also landed plenty of big shots too. "It was really cool to get someone like Tony Beckwith [producer on Alien 3 for SNES], who's retired, in there, and John Heap, who programmed the original Alien on ZX Spectrum, or Mark Eyles, who worked on Aliens: The Computer Game... There's 24 new interviews across the book in total, so yeah, happy with it."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gFvj4DxtqZZvHC4JQSmQfn" name="Alien Isolation_1" alt="Screenshot from the sci-fi horror video game "Alien: Isolation"" src="https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>After reading through the book myself, I must say it's a proper deep dive that, despite being full of illustrations and screenshots, still feels like a rather breezy read at under 200 pages. </p><p>It was a balancing act, Diver admits: "You gotta think about where the audience's interests are gonna lie. I could definitely write a lot more on the MSX Aliens, for example, but the reality is that not many people will know that game. It's nice to include, but I'm not that worried it's a smaller chapter next to something like Colonial Marines. It made sense to go deeper into the games that people played, but I wanted even the smallest chapters to have some sort of substance."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6DWQ2d7fXKBsZoq8skh9dP" name="AvPE" alt="Screenshot from "Aliens vs Predator: Extinction"" src="https://cdn.mos.cms.futurecdn.net/6DWQ2d7fXKBsZoq8skh9dP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6DWQ2d7fXKBsZoq8skh9dP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>Diver and I also got to gush about weirder, more overlooked experiments like <a href="https://www.space.com/best-alien-games-of-all-time#section-9-aliens-vs-predator-extinction"><u><strong>Aliens vs. Predator: Extinction</strong></u></a> for PS2 and Xbox, an off-beat real-time strategy game that wasn't released on PC. "I managed to get in touch with someone on that game; Jason Hough, a designer at Zono... They had totally worked on multiplayer for ages, and then it was all removed." The reason? Probably deadlines and the fact that "online play wasn't really a thing" in the console space back in 2003. (It wouldn't be long before it took off with titles like SOCOM and the <a href="https://www.space.com/halo-games-ranked-worst-to-best"><u><strong>Halo</strong></u></a> sequels.)</p><p>Speaking about the future of Alien video games, we have Fireteam Elite 2 right around the corner and Isolation 2 already being shown off. Diver admits he knows "quite a lot about the Isolation sequel" since "devs talk to devs", but the actual chapter in the book only quotes other people about what they think it'll be like. "It's a little bit annoying to sit on that because I thought there'd be more about that game out by the time this book's out... There are things about that game that I'm excited for people to see."</p><p>With all the movement around the IP right now — especially after <a href="https://www.space.com/alien-romulus--movie-review" target="_blank"><u><strong>Alien: Romulus</strong></u></a> and <a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review" target="_blank"><u><strong>Earth</strong></u></a> revived a lot of interest in it — Diver wants to return and do more work on upcoming games. "It's quite a rich, fertile period for Alien games, and I'd really like to do more about them in the future."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SKv3dJPRpc43M2ZmMgeM3b" name="Alien3" alt="Screenshot from the Alien 3 video game." src="https://cdn.mos.cms.futurecdn.net/SKv3dJPRpc43M2ZmMgeM3b-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SKv3dJPRpc43M2ZmMgeM3b-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: LJN / SNES A Day)</span></figcaption></figure><p>When asked about his favorite part of the book to put together, Diver returns to Alien 3: "That came really quickly, the combination of the Mega Drive and SNES ones, and then being able to speak to Jas Austin, who did the Game Boy version. I wasn't expecting to get anyone for the Game Boy one because credits back then weren't great. I had to dig around a bit." </p><p>The AvP (Atari Jaguar) chapter also came together fast according to Diver: "James Hampton was pretty cool as well... He was very responsive. It's lovely when an interviewee is sending you stuff and like really happy to talk more if I had any follow-ups."</p><p>I had to ask Diver about the 'ideal' way to go through his guide, which will no doubt push curious gamers to check out some forgotten Alien games one way or another. "It doesn't go from the early '80s through the 2000s in a straight linear, chronological way... Let's say Alien or Alien 3 is your favorite movie. You can go straight to that," explains Diver. "I'd love it if anyone who picks this up sees an Alien game and they go 'Maybe I'll go check that out' and find a way to play them." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MP7ZGHL8pfvvxg3SD7xQBj" name="AvPCapcom" alt="Screenshot from the Capcom beat em up "Alien vs. Predator"" src="https://cdn.mos.cms.futurecdn.net/MP7ZGHL8pfvvxg3SD7xQBj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MP7ZGHL8pfvvxg3SD7xQBj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Before logging off, I also asked for his top three Alien games of all time. Diver went with Capcom's AvP (1994) for arcade machines, Aliens: Infestation, and Alien 3 on the SNES. "The Mega Drive one is quite punishing with its time limits... The SNES one is just a lot more methodical, and you can take your time, and the environment art is great. The game ends like Alien 3, so credit for that as well, 'cause the other ones didn't." </p><p>We don't get movie tie-ins like those anymore, but looking at what's next for Xenomorphs in video games, I'd say we mostly can't complain… mostly.</p><p><em><strong>Aliens: The Video Games </strong></em><strong>will be available where books are sold starting on August 30. You can pre-order it through </strong><a href="https://www.amazon.co.uk/Aliens-Video-Games-Unofficial-Guide/dp/1036127710"><u><strong>Amazon</strong></u></a><strong> right now.</strong></p><div class="product"><a data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95" href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:143.63%;"><img id="RUV2McRhPkokpR5ZjRL85P" name="Aliens: The Video Games: An Unofficial Guide" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RUV2McRhPkokpR5ZjRL85P-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="1149" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Aliens: The Video Games: An Unofficial Guide releases on August 30 (UK) and November 2 (US). It's available for pre-order now on both </strong><a href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95"><u><strong>Amazon US</strong></u></a><strong> and </strong><a href="https://www.amazon.co.uk/Aliens-Video-Games-Unofficial-Guide/dp/1036127710" target="_blank"><u><strong>Amazon UK</strong></u></a><strong>.</strong></p><p>Aliens: The Video Games is the first complete history of interactive adventures based on the stunning sci-fi universe of the hit movie series and global multimedia franchise. <a class="view-deal button" href="https://www.amazon.com/Aliens-Video-Games-Unofficial-Guide/dp/1036127710/" target="_blank" rel="nofollow" data-dimension112="d8bd9a20-a07a-11f1-a96a-5d8ba6844d9d" data-action="Deal Block" data-label="Aliens: The Video Games: An Unofficial Guide" data-dimension48="Aliens: The Video Games: An Unofficial Guide" data-dimension25="$42.95">View Deal</a></p></div>
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                                                            <title><![CDATA[ 'Ghosts of Mars' at 25: Are we any closer to living on the Red Planet? We asked the experts ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In August 2001, filmmaker John Carpenter said "Boo!" and unleashed "<a href="https://www.imdb.com/title/tt0228333/"><u><strong>Ghosts of Mars</strong></u></a>" on the world. While not one of Carpenter's most revered works, it's still a neat <a href="https://www.space.com/best-sci-fi-horror-movies"><u><strong>sci-fi horror movie</strong></u></a> in which <a href="https://www.space.com/astronomy/solar-system/mars"><u><strong>Mars</strong></u></a> has been terraformed – 84% terraformed to be exact – and inhabited by humans. Plus, it has Jason Statham and Ice Cube in it, so it's automatically 99% better than all other movies ever made.</p><p>Now, the action takes place at Shining Canyon, a remote mining outpost on Mars that has a gritty wild west/Mad Max-ness vibe; it's cold, harsh, and so so so so soooooo dusty – not exactly a dream home location. </p><p>Then there's the whole "scary horde possessed by ancient extraterrestrial evil spirits trying to kill you" thing. But let's remove the spooky elements and put them aside for one second, and <em>really</em> consider the possibility of actually living on Mars. It's been 25 years since the movie was released, so how much closer are we to calling <a href="https://www.space.com/astronomy/mars/is-mars-really-red-a-physicist-explains-the-planets-reddish-hue-and-why-it-looks-different-to-some-telescopes"><u><strong>the Red Planet</strong></u></a> our new home?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="68odXfD8dF8Hxjxw2VCxwa" name="Ghosts of Mars still_4" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/68odXfD8dF8Hxjxw2VCxwa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Chief Scientist at the Planetary Society, <a href="https://www.planetary.org/profiles/bruce-betts"><u><strong>Dr. Bruce Betts</strong></u></a>, isn't optimistic. "I don't think we're in a position to do global terraforming due to the technology and lack of resources. The papers indicate now you have only a tiny fraction of carbon dioxide, and then there's just the <a href="https://www.space.com/space-exploration/property-and-sovereignty-in-space-countries-and-companies-face-potential-clashes-as-they-take-to-the-stars"><u><strong>political and economic reality</strong></u></a><strong> </strong>of it. Any method I've ever heard of is really outrageously expensive over time, and you would have to have multi-year, multi-generational support for programs at a high level. You'd have the whole world having opinions on whether you could or should do it. Then there's also the <a href="https://sma.nasa.gov/sma-disciplines/planetary-protection"><u><strong>planetary protection</strong></u></a> agreements that many countries have agreed to. But the lack of carbon dioxide is the showstopper, really." Even in the movie, they're still 10 years away from having air like we do on Earth.</p><p>Dr. Mark Gallaway, an astronomer, science pundit, and founder of <a href="https://www.starlightstem.co.uk/about-us/"><u><strong>Starlight Planetarium</strong></u></a>, also mentions the cost and carbon dioxide issues as major obstacles, as well as two other challenges that may make attempts to live on Mars near impossible. "There have been enclosed habitats we've built on Earth. A number of times external teams have had to go in and break groups up, because there have been fistfights [...] so that's going to be a long-term problem." And that’s probably going to be an extra big problem when people are cooped up at a remote mining outpost.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AQ7fzgcyBTBeds2hzXTuya" name="Ghosts of Mars still_3" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/AQ7fzgcyBTBeds2hzXTuya-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>"The other big problem is we have no idea how human physiology works at 0.38G. The only way we could do 0.38 of a G is to have some kind of spin habitat and have people live there. So, without actually knowing what that surface gravity is going to do to us, it's a bit tricky. We might find that they're on Mars for a year, and when they come back, they can't function anymore."</p><p>Recent studies about the state of Mars haven't been too promising either. Betts views Bruce Jakosky and Christopher Edwards' <a href="https://www.nature.com/articles/s41550-018-0529-6"><u><strong>2018 research paper</strong></u></a>, where it explicitly states "terraforming Mars is not possible using present-day technology," as the biggest reality check.</p><p>"The Jakosky and Edwards paper about CO₂ makes me very negative," Betts says. "There have been thoughts of using <a href="https://www.space.com/astronomy/mars/could-future-astronauts-build-houses-on-mars-with-bacteria"><u><strong>exotic technologies</strong></u></a>, such as nanorods and <a href="https://www.space.com/make-mars-habitable-with-silica-aerogel.html"><u><strong>aerogel</strong></u></a>, but even with the aerogel, I believe they're talking about using it to create localized domes, and you'd create the interior of that and try to terraform it. It's certainly more plausible than doing the whole planet, but still seems like [there are a lot of implications]. [...] People are coming up with new, nifty technologies, but I just don't see how they can be implemented, even if they did work."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ngbUdiJbyTQebsg8Laye8b" name="Ghosts of Mars still_5" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/ngbUdiJbyTQebsg8Laye8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Science fiction tends to depict Mars as a possibility for human occupation, but Gallaway points out another big blow for any terraforming ambitions: "We've made recent discoveries that the <a href="https://www.space.com/the-universe/mars/food-grows-better-on-the-moon-than-on-mars-scientists-find"><u><strong>soil on Mars</strong></u></a> is actually quite toxic to life. So the scene in '<a href="https://www.space.com/entertainment/space-movies-shows/the-martian-is-10-years-old-looking-back-at-sci-fis-answer-to-the-shawshank-redemption"><u><strong>The Martian</strong></u></a>' where Mark Watney grows potatoes? That's just not possible. It means if you're going to colonize Mars, you're going to have to bring all your topsoil, which is a big problem."</p><p>In addition to all of this, there are the ethical dilemmas that need to be addressed. Astronomer, teacher, and author <a href="https://www.jeffreybennett.com/"><u><strong>Dr. Jeffrey Bennett</strong></u></a> wrote "Life in the Universe" along with Seth Shostak, Nicholas Schneider, and Meredith MacGregor. </p><p>In the book, there's a section that discusses introducing greenhouse gas to the <a href="https://www.space.com/16903-mars-atmosphere-climate-weather.html"><u><strong>Martian atmosphere</strong></u></a> in order for humans to walk around without a spacesuit. However, this leads to serious questions about the effects of colonization and whether humans have the right to fundamentally change another planet's atmosphere and potentially wreck it for other <a href="https://www.space.com/space-exploration/search-for-life/we-finally-know-where-to-look-for-life-on-mars"><u><strong>possible lifeforms already living there</strong></u></a>. Remember, "it's their planet… we are the aliens."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GRogcDpxNSJvRJyeAX8a8b" name="Ghosts of Mars still_2" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/GRogcDpxNSJvRJyeAX8a8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>For Bennett, he questions whether terraforming Mars is even an option if humans can't get their own house in order: "Given that we can't even seem to keep Earth's climate functioning the way we'd like it to – for example, global warming is making the <a href="https://www.space.com/what-is-climate-change-explained"><u><strong>climate</strong></u></a> worse for humans and other life – I find it difficult to believe that our present level of knowledge would allow us to turn an inhospitable place like Mars into a livable world. Perhaps this may become possible in the future, but certainly not before we first learn how to take care of our home planet's climate."</p><p>Clearly, living on Mars isn't possible at the moment, but "Ghosts of Mars" takes place in the future, so we still have time because who knows what scientific advancements await us? Alas, experts tend to agree that it's unlikely to happen by 2176 at this current rate, though developments could happen: "I think that people will continue researching on the small scale of things you could do, but I don't think we're going to be any closer to terraforming Mars in reality by 2176 than we are now," Betts says. So, I guess you could say we "don’t stand a ghost of a chance."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WNwA2zFr3zyX3jvSx2hd8b" name="Ghosts of Mars still_6" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/WNwA2zFr3zyX3jvSx2hd8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Gallaway suggests an interesting alternative to terraforming Mars, or any other planet: "From a personal point of view, I actually think we should be looking at space habitats rather than planet-based habitats. Get to what we call an M-type <a href="https://www.space.com/51-asteroids-formation-discovery-and-exploration.html"><u><strong>asteroid</strong></u></a>: [...] Get the platinum group metals out, sell those, then spin the asteroid up, and you can live on it – inside at 1G. I'm a big fan of the late <a href="https://www.amazon.com/stores/Iain-M.-Banks/author/B000APXAVG"><u><strong>Iain M. Banks and his science fiction</strong></u></a>, where virtually everybody is living in inhabitable orbital structures, because it's easier to make the environment than it is to change it."</p><p>Hmm… Gallaway may have just pitched the perfect sequel. Yeah, "Ghosts of the Asteroid" sounds decent, doesn't it? Just as long as Statham somehow returns and punches everything in sight. </p><p><strong>Watch "Ghosts of Mars" on Prime Video or Apple TV.</strong></p><div data-widget-type="review" data-model-name="Amazon Prime Video" data-widget-title="Watch Ghosts of Mars on Amazon Prime Video"></div><div data-widget-type="review" data-widget-title="Watch Ghosts of Mars on Apple TV" data-model-name="Apple TV"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/ghosts-of-mars-at-25-are-we-any-closer-to-living-on-the-red-planet-we-asked-the-experts</link>
                                                                            <description>
                            <![CDATA[ John Carpenter's 'Ghosts of Mars' explored a future where Mars is terraformed, but is it closer to becoming a reality? We spoke to the experts to find out. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 20:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 11:01:20 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sergio Pereira ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SVrqu8t55vUMnWwgavgYNH-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Screen Gems]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Still from the movie Ghosts of Mars (2001).]]></media:description>                                                            <media:text><![CDATA[Still from the movie Ghosts of Mars (2001).]]></media:text>
                                <media:title type="plain"><![CDATA[Still from the movie Ghosts of Mars (2001).]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>In August 2001, filmmaker John Carpenter said "Boo!" and unleashed "<a href="https://www.imdb.com/title/tt0228333/"><u><strong>Ghosts of Mars</strong></u></a>" on the world. While not one of Carpenter's most revered works, it's still a neat <a href="https://www.space.com/best-sci-fi-horror-movies"><u><strong>sci-fi horror movie</strong></u></a> in which <a href="https://www.space.com/astronomy/solar-system/mars"><u><strong>Mars</strong></u></a> has been terraformed – 84% terraformed to be exact – and inhabited by humans. Plus, it has Jason Statham and Ice Cube in it, so it's automatically 99% better than all other movies ever made.</p><p>Now, the action takes place at Shining Canyon, a remote mining outpost on Mars that has a gritty wild west/Mad Max-ness vibe; it's cold, harsh, and so so so so soooooo dusty – not exactly a dream home location. </p><p>Then there's the whole "scary horde possessed by ancient extraterrestrial evil spirits trying to kill you" thing. But let's remove the spooky elements and put them aside for one second, and <em>really</em> consider the possibility of actually living on Mars. It's been 25 years since the movie was released, so how much closer are we to calling <a href="https://www.space.com/astronomy/mars/is-mars-really-red-a-physicist-explains-the-planets-reddish-hue-and-why-it-looks-different-to-some-telescopes"><u><strong>the Red Planet</strong></u></a> our new home?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="68odXfD8dF8Hxjxw2VCxwa" name="Ghosts of Mars still_4" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/68odXfD8dF8Hxjxw2VCxwa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Chief Scientist at the Planetary Society, <a href="https://www.planetary.org/profiles/bruce-betts"><u><strong>Dr. Bruce Betts</strong></u></a>, isn't optimistic. "I don't think we're in a position to do global terraforming due to the technology and lack of resources. The papers indicate now you have only a tiny fraction of carbon dioxide, and then there's just the <a href="https://www.space.com/space-exploration/property-and-sovereignty-in-space-countries-and-companies-face-potential-clashes-as-they-take-to-the-stars"><u><strong>political and economic reality</strong></u></a><strong> </strong>of it. Any method I've ever heard of is really outrageously expensive over time, and you would have to have multi-year, multi-generational support for programs at a high level. You'd have the whole world having opinions on whether you could or should do it. Then there's also the <a href="https://sma.nasa.gov/sma-disciplines/planetary-protection"><u><strong>planetary protection</strong></u></a> agreements that many countries have agreed to. But the lack of carbon dioxide is the showstopper, really." Even in the movie, they're still 10 years away from having air like we do on Earth.</p><p>Dr. Mark Gallaway, an astronomer, science pundit, and founder of <a href="https://www.starlightstem.co.uk/about-us/"><u><strong>Starlight Planetarium</strong></u></a>, also mentions the cost and carbon dioxide issues as major obstacles, as well as two other challenges that may make attempts to live on Mars near impossible. "There have been enclosed habitats we've built on Earth. A number of times external teams have had to go in and break groups up, because there have been fistfights [...] so that's going to be a long-term problem." And that’s probably going to be an extra big problem when people are cooped up at a remote mining outpost.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AQ7fzgcyBTBeds2hzXTuya" name="Ghosts of Mars still_3" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/AQ7fzgcyBTBeds2hzXTuya-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>"The other big problem is we have no idea how human physiology works at 0.38G. The only way we could do 0.38 of a G is to have some kind of spin habitat and have people live there. So, without actually knowing what that surface gravity is going to do to us, it's a bit tricky. We might find that they're on Mars for a year, and when they come back, they can't function anymore."</p><p>Recent studies about the state of Mars haven't been too promising either. Betts views Bruce Jakosky and Christopher Edwards' <a href="https://www.nature.com/articles/s41550-018-0529-6"><u><strong>2018 research paper</strong></u></a>, where it explicitly states "terraforming Mars is not possible using present-day technology," as the biggest reality check.</p><p>"The Jakosky and Edwards paper about CO₂ makes me very negative," Betts says. "There have been thoughts of using <a href="https://www.space.com/astronomy/mars/could-future-astronauts-build-houses-on-mars-with-bacteria"><u><strong>exotic technologies</strong></u></a>, such as nanorods and <a href="https://www.space.com/make-mars-habitable-with-silica-aerogel.html"><u><strong>aerogel</strong></u></a>, but even with the aerogel, I believe they're talking about using it to create localized domes, and you'd create the interior of that and try to terraform it. It's certainly more plausible than doing the whole planet, but still seems like [there are a lot of implications]. [...] People are coming up with new, nifty technologies, but I just don't see how they can be implemented, even if they did work."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ngbUdiJbyTQebsg8Laye8b" name="Ghosts of Mars still_5" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/ngbUdiJbyTQebsg8Laye8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Science fiction tends to depict Mars as a possibility for human occupation, but Gallaway points out another big blow for any terraforming ambitions: "We've made recent discoveries that the <a href="https://www.space.com/the-universe/mars/food-grows-better-on-the-moon-than-on-mars-scientists-find"><u><strong>soil on Mars</strong></u></a> is actually quite toxic to life. So the scene in '<a href="https://www.space.com/entertainment/space-movies-shows/the-martian-is-10-years-old-looking-back-at-sci-fis-answer-to-the-shawshank-redemption"><u><strong>The Martian</strong></u></a>' where Mark Watney grows potatoes? That's just not possible. It means if you're going to colonize Mars, you're going to have to bring all your topsoil, which is a big problem."</p><p>In addition to all of this, there are the ethical dilemmas that need to be addressed. Astronomer, teacher, and author <a href="https://www.jeffreybennett.com/"><u><strong>Dr. Jeffrey Bennett</strong></u></a> wrote "Life in the Universe" along with Seth Shostak, Nicholas Schneider, and Meredith MacGregor. </p><p>In the book, there's a section that discusses introducing greenhouse gas to the <a href="https://www.space.com/16903-mars-atmosphere-climate-weather.html"><u><strong>Martian atmosphere</strong></u></a> in order for humans to walk around without a spacesuit. However, this leads to serious questions about the effects of colonization and whether humans have the right to fundamentally change another planet's atmosphere and potentially wreck it for other <a href="https://www.space.com/space-exploration/search-for-life/we-finally-know-where-to-look-for-life-on-mars"><u><strong>possible lifeforms already living there</strong></u></a>. Remember, "it's their planet… we are the aliens."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GRogcDpxNSJvRJyeAX8a8b" name="Ghosts of Mars still_2" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/GRogcDpxNSJvRJyeAX8a8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>For Bennett, he questions whether terraforming Mars is even an option if humans can't get their own house in order: "Given that we can't even seem to keep Earth's climate functioning the way we'd like it to – for example, global warming is making the <a href="https://www.space.com/what-is-climate-change-explained"><u><strong>climate</strong></u></a> worse for humans and other life – I find it difficult to believe that our present level of knowledge would allow us to turn an inhospitable place like Mars into a livable world. Perhaps this may become possible in the future, but certainly not before we first learn how to take care of our home planet's climate."</p><p>Clearly, living on Mars isn't possible at the moment, but "Ghosts of Mars" takes place in the future, so we still have time because who knows what scientific advancements await us? Alas, experts tend to agree that it's unlikely to happen by 2176 at this current rate, though developments could happen: "I think that people will continue researching on the small scale of things you could do, but I don't think we're going to be any closer to terraforming Mars in reality by 2176 than we are now," Betts says. So, I guess you could say we "don’t stand a ghost of a chance."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WNwA2zFr3zyX3jvSx2hd8b" name="Ghosts of Mars still_6" alt="Still from the movie Ghosts of Mars (2001)." src="https://cdn.mos.cms.futurecdn.net/WNwA2zFr3zyX3jvSx2hd8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Screen Gems)</span></figcaption></figure><p>Gallaway suggests an interesting alternative to terraforming Mars, or any other planet: "From a personal point of view, I actually think we should be looking at space habitats rather than planet-based habitats. Get to what we call an M-type <a href="https://www.space.com/51-asteroids-formation-discovery-and-exploration.html"><u><strong>asteroid</strong></u></a>: [...] Get the platinum group metals out, sell those, then spin the asteroid up, and you can live on it – inside at 1G. I'm a big fan of the late <a href="https://www.amazon.com/stores/Iain-M.-Banks/author/B000APXAVG"><u><strong>Iain M. Banks and his science fiction</strong></u></a>, where virtually everybody is living in inhabitable orbital structures, because it's easier to make the environment than it is to change it."</p><p>Hmm… Gallaway may have just pitched the perfect sequel. Yeah, "Ghosts of the Asteroid" sounds decent, doesn't it? Just as long as Statham somehow returns and punches everything in sight. </p><p><strong>Watch "Ghosts of Mars" on Prime Video or Apple TV.</strong></p><div data-widget-type="review" data-model-name="Amazon Prime Video" data-widget-title="Watch Ghosts of Mars on Amazon Prime Video"></div><div data-widget-type="review" data-widget-title="Watch Ghosts of Mars on Apple TV" data-model-name="Apple TV"></div>
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                                                            <title><![CDATA[ It's been 20 years since Pluto lost planet status. Will it ever get its title back? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In August of 2006, astronomers at the International Astronomical Union (IAU) democratically voted to reclassify Pluto as a dwarf planet — but 20 years later, with our greater knowledge and understanding of planetary systems, is it time to revisit the controversial decision? Should Pluto be called a planet again?</p><p>For several years before the IAU vote, there had been agitators among the astronomical community lobbying for our solar system's nine worlds to become eight, and for <a href="https://www.space.com/43-pluto-the-ninth-planet-that-was-a-dwarf.html"><u>Pluto</u></a>'s planetary status to be revoked. In 2000, Neil DeGrasse Tyson even went as far as to remove Pluto from the planets display at the Hayden Planetarium in New York. The questioning of Pluto's status began even earlier, in the 1990s, with the discovery of distant objects in the <a href="https://www.space.com/16144-kuiper-belt-objects.html"><u>Kuiper belt</u></a> beyond <a href="https://www.space.com/41-neptune-the-other-blue-planet-in-our-solar-system.html"><u>Neptune</u></a> which had similar orbits to Pluto. </p><p>It all came to a head in July of 2005 with the discovery of <a href="https://www.space.com/28379-eris-dwarf-planet.html"><u>Eris</u></a>, which is a Pluto-size body even further from the <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u>sun</u></a> than Pluto is. Was Eris the 10th planet? If it was not a planet, then how could we still call Pluto a planet? A year later, the issue was debated at a meeting of the IAU, where astronomers from all over the world convened to discuss various conundrums. Numerous proposals and counter-proposals were put forward, some of which even increased the number of recognized planets to as many as 14. But in the end, Pluto became a dwarf planet.</p><iframe src="https://content.jwplatform.com/players/jCEpZLme.html" id="jCEpZLme" title="New Pluto and Charon flight simulations use highest-res b&w strips from New Horizons" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Though Pluto was officially "reclassified," to many in the public it seemed as though Pluto had experienced a demotion. This viewpoint was the one promoted by those scientists who were against the decision such as Alan Stern, who was the principal investigator on the <a href="https://www.space.com/18377-new-horizons.html"><u>New Horizons</u></a> mission to Pluto. Stern's spacecraft would launch in 2005 on a journey to a planet, but arrive at a dwarf planet in 2015.</p><p>Some argued that Pluto was still a kind of planet, just a small one. This argument is undermined somewhat by the IAU giving Pluto a minor planet number — 134340 — which is typically reserved for asteroids. Nationalistic arguments from some in the United States said Pluto should remain a planet because it was discovered by an American astronomer, Clyde Tombaugh, at Arizona's Lowell Observatory in 1930. And when New Horizons reached Pluto, it revealed not a minor body, but rather a complex world in its own right.</p><h2 id="what-is-pluto">What is Pluto?</h2><p>Nevertheless, for 20 years, Pluto has remained a dwarf planet, but on the anniversary of that fateful IAU vote, is it time to revisit that decision? Paul Byrne, a planetary astronomer at the University of Washington in St Louis, certainly thinks so.</p><p>"Yes, Pluto is a planet," he told Space.com. And not just Pluto, but the other dwarf planets too: <a href="https://www.space.com/22891-ceres-dwarf-planet.html"><u>Ceres</u></a>, Eris, Makemake and Haumea, not to mention the likes of Sedna and Quaoar that are dwarf planets in all but name.</p><p>"Ultimately I think they are all planets and I don't think there's any benefit to not including Pluto as a planet," Byrne said. </p><p>To a point this entire debate is semantics, and Byrne accepts this viewpoint, reminding us that: "Nature doesn't care what we call Pluto." </p><p>However, perception is another matter, which is where Byrne thinks that the IAU's 2006 decree ultimately failed us. Byrne describes how, when he gives public talks about the planets, members of the audience don't ask questions about Pluto's amazing active <a href="https://www.space.com/methane-nitrogen-glaciers-pluto-grow-seasonally.html"><u>nitrogen glaciers</u></a> or what formed its giant <a href="https://www.space.com/pluto-heart-shaped-scar-history-frozen-world"><u>heart-shaped feature</u></a>. Instead, they want to know why it was demoted. The entire issue has got in the way of presenting the science to the public.</p><p>"We've done a massive disservice to the public from a science communication perspective," Byrne said. "The messaging has got in the way of trying to understand what Pluto is." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ynAkDC2s4MydQAXbqzWbN3" name="pluto" alt="A view of white sections of a world with some reddish areas toward the left." src="https://cdn.mos.cms.futurecdn.net/ynAkDC2s4MydQAXbqzWbN3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pluto's active nitrogen glaciers are typical of planetary processes.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA/JHUAPL/SwRI)</span></figcaption></figure><p>One of the arguments in 2006 was that models of the <a href="https://www.space.com/16080-solar-system-planets.html"><u>solar system</u></a>'s formation predict that there could be hundreds of objects like Pluto and Eris that remain undiscovered in the Scattered Disk and the Oort Cloud, which is a vast unexplored region that could extend up to a <a href="https://www.space.com/light-year.html"><u>light-year</u></a> from the sun. </p><p>"One of the issues people brought up was, how would kids remember the names of 200 planets?" said Byrne. "But just look at how many Pokémon there are that kids know the names of. If ultimately there are 200 planets in the solar system, then so what?"</p><h2 id="the-iau-definition-of-a-planet">The IAU definition of a planet</h2><p>Semantics or not, how we categorize celestial objects has to be grounded in some kind of scientific thinking. In 2006, the IAU came up with a three-point plan on what makes a <a href="https://www.space.com/25986-planet-definition.html"><u>planet</u></a>. </p><p>First, a planet had to be in hydrostatic equilibrium, meaning that its gravity has pulled it into a spherical shape. Furthermore, its interior will have become differentiated, with the heavier elements sinking to the core. Everyone seems to agree with this part of the planetary definition.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gP5Hi4dFHQFKh3Kp2Lp7af" name="pluto" alt="A view of a white world with ridges." src="https://cdn.mos.cms.futurecdn.net/gP5Hi4dFHQFKh3Kp2Lp7af-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pluto's gravity has shaped it into a spherical object. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA/JHUAPL/SwRI)</span></figcaption></figure><p>Second was that it must be in orbit around the sun, so a moon isn't a planet because a moon doesn't orbit the sun, it orbits a planet instead (though Byrne notes that if he had his way, he'd call the large moons planets too). Strictly speaking, this rules out <a href="https://www.space.com/astronomy/exoplanets"><u>exoplanets</u></a> because they don't orbit our sun, but common sense dictates that they're fine because they orbit their own star instead. However, what about <a href="https://www.space.com/rogue-planets-guide"><u>rogue planets</u></a> that wander <a href="https://www.space.com/interstellar-space-definition-explanation"><u>interstellar space</u></a> alone? Astronomers are now beginning to discover very many of these free-floating worlds. It could be argued that most of these did indeed form in orbit around a star only to be ejected, so it's okay to still call them planets, but some rogue planets seem to have formed directly from the collapse of a gas cloud without having a parent star. Such planets fall through the gaps in the IAU's definition.</p><p>It's the third point that draws the critics' ire the most. It states that to be a planet, an object must have cleared its neighborhood. In other words, it must be dominant in the region around its orbit, its gravity having swept away any other bodies. Pluto fails at this because its orbit actually crosses Neptune's, and it's accompanied by other Kuiper belt objects in neighboring orbits. But then you could say Neptune mustn't be a planet because it has Pluto infringing on its orbital realm. And what about the existence of near-Earth <a href="https://www.space.com/51-asteroids-formation-discovery-and-exploration.html"><u>asteroids</u></a>? Does their existence mean that <a href="https://www.space.com/54-earth-history-composition-and-atmosphere.html"><u>Earth</u></a> isn't a planet because it hasn't cleared those away yet? There certainly does seem to be some sloppiness in this part of the definition of a planet, perhaps resulting from the somewhat rushed nature of the vote 20 years ago.</p><h2 id="planetary-processes">Planetary processes</h2><p>But if the IAU decision were to be rejected, what should replace it? How should we classify planets? Byrne has some ideas.</p><p>"Being round and having some amount of differentiation makes a lot of sense to me," he said. "Geophysically, if they are big enough to pull themselves into balls, then they are big enough to have undergone some kind of internal chemical processing and are capable of having some kind of active geology, in terms of the outgassing of volatiles to form an atmosphere, volcanism, surface geomorphological processes, even a short-lived magnetic field. That's why I count the <a href="https://www.space.com/55-earths-moon-formation-composition-and-orbit.html"><u>moon</u></a> as a planet because it has had these planetary processes."</p><p>Byrne acknowledges that gas giants don't have these properties since they have no solid surface, but no one is doubting <a href="https://www.space.com/7-jupiter-largest-planet-solar-system.html"><u>Jupiter</u></a>'s planetary credentials, and when it comes to <a href="https://www.space.com/45-uranus-seventh-planet-in-earths-solar-system-was-first-discovered-planet.html"><u>Uranus</u></a> and Neptune we don't actually know whether or not there is some sort of <a href="https://www.space.com/astronomy/exoplanets/how-to-make-a-super-earth-the-universes-most-common-planets-are-whittled-down-by-stellar-radiation"><u>super-Earth</u></a> itself lurking deep within them.</p><p>The moniker "dwarf" doesn't impress Byrne either. To him, it sounds like it implies there is a hierarchy of planets with the gas giants at the top and the dwarf planets at the bottom.</p><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:512px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8DqQiyaCpVSzHkLRJUV5Rc" name="pluto discovery" alt="A front-page headline in the New York Times announcing the discovery of a ninth planet." src="https://cdn.mos.cms.futurecdn.net/8DqQiyaCpVSzHkLRJUV5Rc-1920-80.png" mos="" align="left" fullscreen="" width="512" height="288" attribution="" endorsement="" class="pull-leftinline"></p></div></div><figcaption itemprop="caption description" class="pull-left inline-layout"><span class="caption-text">The New York Times article from when Pluto was discovered. </span><span class="credit" itemprop="copyrightHolder">(Image credit: The New York Times Archive)</span></figcaption></figure><p>"There is no natural hierarchy; they don't form according to one," he said. And although Pluto,  Eris and the other dwarf planets are made from detritus left over from the construction of the solar system, they still coalesced in the same way as the other planets, in the sense that building blocks came together to form these larger objects.</p><p>A counterargument to Pluto being a planet, however, is that if it is just one of 200, then it is nothing special; it would become forgotten and ultimately treated almost incidentally. As a dwarf planet, it is the standard bearer of its kind, the guardian of an entire realm of similarly sized worlds. It's a choice between being a big fish in a little pond, or a little fish in a big pond.</p><h2 id="the-other-200-planets">The other 200 planets?</h2><p>The real test will come when astronomers begin to discover some of these purported 200 or so planets far from the sun. As long as they are all roughly Pluto-size, there will be no debate — but what happens when astronomers discover one the size of <a href="https://www.space.com/astronomy/solar-system/mars"><u>Mars</u></a>, or one even as large as Earth? We would surely think of an object so large as a planet. Perhaps this world would have formed closer to the sun but was kicked out through gravitational interactions with one of the giant planets, but on the other hand perhaps it formed out there in the outer solar system from the same detritus as Pluto did.</p><p>"By the IAU definition it would fail to be defined as a planet because it wouldn't have cleared its neighborhood," said Byrne. "If we did find such a planet it would be another nail in the coffin of trying to distinguish these things solely on the basis of where they are and not what they are."</p><p>Whatever the case, if Pluto is to be a planet again, it must deserve to be so scientifically. Nostalgia, or nationalistic pride, or giving kids names of planets to remember aren;t sufficient reasons to revoke the original IAU decision. Revisiting the name "dwarf planet" and finding a more appropriate category could be the way to go instead.</p><p>Or, perhaps we just don't have the words to describe the things that we are discovering. Concepts such as planets are rooted in history going back millennia when there was no understanding what these wandering "stars" really were, so perhaps it is not surprising that we are now running into difficulty when trying to apply the term "planet" to our modern understanding of the different types of worlds. If there is no way of categorizing these objects that is consistent and satisfactory to everyone, then perhaps we ought to stop worrying so much about it. </p><p>Whatever we decide to call it, Pluto will always be Pluto. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/astronomy/pluto/its-been-20-years-since-pluto-lost-planet-status-will-it-ever-get-its-title-back</link>
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                            <![CDATA[ The reclassification of Pluto as a dwarf planet continues to stir up a hornet's nest of controversy and debate, as Space.com meets one astronomer who believes the decision to have been a mistake. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 16:17:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Pluto]]></category>
                                                    <category><![CDATA[Astronomy]]></category>
                                                    <category><![CDATA[Solar System]]></category>
                                                                                                                    <dc:creator><![CDATA[ Keith Cooper ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/4jGWZmvsyivQZZfmLoRdQR-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt; &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Is Pluto really a planet?]]></media:description>                                                            <media:text><![CDATA[A view of a world with tan shades and a reddish area toward the bottom left of it.]]></media:text>
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                                <p>In August of 2006, astronomers at the International Astronomical Union (IAU) democratically voted to reclassify Pluto as a dwarf planet — but 20 years later, with our greater knowledge and understanding of planetary systems, is it time to revisit the controversial decision? Should Pluto be called a planet again?</p><p>For several years before the IAU vote, there had been agitators among the astronomical community lobbying for our solar system's nine worlds to become eight, and for <a href="https://www.space.com/43-pluto-the-ninth-planet-that-was-a-dwarf.html"><u>Pluto</u></a>'s planetary status to be revoked. In 2000, Neil DeGrasse Tyson even went as far as to remove Pluto from the planets display at the Hayden Planetarium in New York. The questioning of Pluto's status began even earlier, in the 1990s, with the discovery of distant objects in the <a href="https://www.space.com/16144-kuiper-belt-objects.html"><u>Kuiper belt</u></a> beyond <a href="https://www.space.com/41-neptune-the-other-blue-planet-in-our-solar-system.html"><u>Neptune</u></a> which had similar orbits to Pluto. </p><p>It all came to a head in July of 2005 with the discovery of <a href="https://www.space.com/28379-eris-dwarf-planet.html"><u>Eris</u></a>, which is a Pluto-size body even further from the <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u>sun</u></a> than Pluto is. Was Eris the 10th planet? If it was not a planet, then how could we still call Pluto a planet? A year later, the issue was debated at a meeting of the IAU, where astronomers from all over the world convened to discuss various conundrums. Numerous proposals and counter-proposals were put forward, some of which even increased the number of recognized planets to as many as 14. But in the end, Pluto became a dwarf planet.</p><iframe src="https://content.jwplatform.com/players/jCEpZLme.html" id="jCEpZLme" title="New Pluto and Charon flight simulations use highest-res b&w strips from New Horizons" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Though Pluto was officially "reclassified," to many in the public it seemed as though Pluto had experienced a demotion. This viewpoint was the one promoted by those scientists who were against the decision such as Alan Stern, who was the principal investigator on the <a href="https://www.space.com/18377-new-horizons.html"><u>New Horizons</u></a> mission to Pluto. Stern's spacecraft would launch in 2005 on a journey to a planet, but arrive at a dwarf planet in 2015.</p><p>Some argued that Pluto was still a kind of planet, just a small one. This argument is undermined somewhat by the IAU giving Pluto a minor planet number — 134340 — which is typically reserved for asteroids. Nationalistic arguments from some in the United States said Pluto should remain a planet because it was discovered by an American astronomer, Clyde Tombaugh, at Arizona's Lowell Observatory in 1930. And when New Horizons reached Pluto, it revealed not a minor body, but rather a complex world in its own right.</p><h2 id="what-is-pluto">What is Pluto?</h2><p>Nevertheless, for 20 years, Pluto has remained a dwarf planet, but on the anniversary of that fateful IAU vote, is it time to revisit that decision? Paul Byrne, a planetary astronomer at the University of Washington in St Louis, certainly thinks so.</p><p>"Yes, Pluto is a planet," he told Space.com. And not just Pluto, but the other dwarf planets too: <a href="https://www.space.com/22891-ceres-dwarf-planet.html"><u>Ceres</u></a>, Eris, Makemake and Haumea, not to mention the likes of Sedna and Quaoar that are dwarf planets in all but name.</p><p>"Ultimately I think they are all planets and I don't think there's any benefit to not including Pluto as a planet," Byrne said. </p><p>To a point this entire debate is semantics, and Byrne accepts this viewpoint, reminding us that: "Nature doesn't care what we call Pluto." </p><p>However, perception is another matter, which is where Byrne thinks that the IAU's 2006 decree ultimately failed us. Byrne describes how, when he gives public talks about the planets, members of the audience don't ask questions about Pluto's amazing active <a href="https://www.space.com/methane-nitrogen-glaciers-pluto-grow-seasonally.html"><u>nitrogen glaciers</u></a> or what formed its giant <a href="https://www.space.com/pluto-heart-shaped-scar-history-frozen-world"><u>heart-shaped feature</u></a>. Instead, they want to know why it was demoted. The entire issue has got in the way of presenting the science to the public.</p><p>"We've done a massive disservice to the public from a science communication perspective," Byrne said. "The messaging has got in the way of trying to understand what Pluto is." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ynAkDC2s4MydQAXbqzWbN3" name="pluto" alt="A view of white sections of a world with some reddish areas toward the left." src="https://cdn.mos.cms.futurecdn.net/ynAkDC2s4MydQAXbqzWbN3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pluto's active nitrogen glaciers are typical of planetary processes.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA/JHUAPL/SwRI)</span></figcaption></figure><p>One of the arguments in 2006 was that models of the <a href="https://www.space.com/16080-solar-system-planets.html"><u>solar system</u></a>'s formation predict that there could be hundreds of objects like Pluto and Eris that remain undiscovered in the Scattered Disk and the Oort Cloud, which is a vast unexplored region that could extend up to a <a href="https://www.space.com/light-year.html"><u>light-year</u></a> from the sun. </p><p>"One of the issues people brought up was, how would kids remember the names of 200 planets?" said Byrne. "But just look at how many Pokémon there are that kids know the names of. If ultimately there are 200 planets in the solar system, then so what?"</p><h2 id="the-iau-definition-of-a-planet">The IAU definition of a planet</h2><p>Semantics or not, how we categorize celestial objects has to be grounded in some kind of scientific thinking. In 2006, the IAU came up with a three-point plan on what makes a <a href="https://www.space.com/25986-planet-definition.html"><u>planet</u></a>. </p><p>First, a planet had to be in hydrostatic equilibrium, meaning that its gravity has pulled it into a spherical shape. Furthermore, its interior will have become differentiated, with the heavier elements sinking to the core. Everyone seems to agree with this part of the planetary definition.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gP5Hi4dFHQFKh3Kp2Lp7af" name="pluto" alt="A view of a white world with ridges." src="https://cdn.mos.cms.futurecdn.net/gP5Hi4dFHQFKh3Kp2Lp7af-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pluto's gravity has shaped it into a spherical object. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA/JHUAPL/SwRI)</span></figcaption></figure><p>Second was that it must be in orbit around the sun, so a moon isn't a planet because a moon doesn't orbit the sun, it orbits a planet instead (though Byrne notes that if he had his way, he'd call the large moons planets too). Strictly speaking, this rules out <a href="https://www.space.com/astronomy/exoplanets"><u>exoplanets</u></a> because they don't orbit our sun, but common sense dictates that they're fine because they orbit their own star instead. However, what about <a href="https://www.space.com/rogue-planets-guide"><u>rogue planets</u></a> that wander <a href="https://www.space.com/interstellar-space-definition-explanation"><u>interstellar space</u></a> alone? Astronomers are now beginning to discover very many of these free-floating worlds. It could be argued that most of these did indeed form in orbit around a star only to be ejected, so it's okay to still call them planets, but some rogue planets seem to have formed directly from the collapse of a gas cloud without having a parent star. Such planets fall through the gaps in the IAU's definition.</p><p>It's the third point that draws the critics' ire the most. It states that to be a planet, an object must have cleared its neighborhood. In other words, it must be dominant in the region around its orbit, its gravity having swept away any other bodies. Pluto fails at this because its orbit actually crosses Neptune's, and it's accompanied by other Kuiper belt objects in neighboring orbits. But then you could say Neptune mustn't be a planet because it has Pluto infringing on its orbital realm. And what about the existence of near-Earth <a href="https://www.space.com/51-asteroids-formation-discovery-and-exploration.html"><u>asteroids</u></a>? Does their existence mean that <a href="https://www.space.com/54-earth-history-composition-and-atmosphere.html"><u>Earth</u></a> isn't a planet because it hasn't cleared those away yet? There certainly does seem to be some sloppiness in this part of the definition of a planet, perhaps resulting from the somewhat rushed nature of the vote 20 years ago.</p><h2 id="planetary-processes">Planetary processes</h2><p>But if the IAU decision were to be rejected, what should replace it? How should we classify planets? Byrne has some ideas.</p><p>"Being round and having some amount of differentiation makes a lot of sense to me," he said. "Geophysically, if they are big enough to pull themselves into balls, then they are big enough to have undergone some kind of internal chemical processing and are capable of having some kind of active geology, in terms of the outgassing of volatiles to form an atmosphere, volcanism, surface geomorphological processes, even a short-lived magnetic field. That's why I count the <a href="https://www.space.com/55-earths-moon-formation-composition-and-orbit.html"><u>moon</u></a> as a planet because it has had these planetary processes."</p><p>Byrne acknowledges that gas giants don't have these properties since they have no solid surface, but no one is doubting <a href="https://www.space.com/7-jupiter-largest-planet-solar-system.html"><u>Jupiter</u></a>'s planetary credentials, and when it comes to <a href="https://www.space.com/45-uranus-seventh-planet-in-earths-solar-system-was-first-discovered-planet.html"><u>Uranus</u></a> and Neptune we don't actually know whether or not there is some sort of <a href="https://www.space.com/astronomy/exoplanets/how-to-make-a-super-earth-the-universes-most-common-planets-are-whittled-down-by-stellar-radiation"><u>super-Earth</u></a> itself lurking deep within them.</p><p>The moniker "dwarf" doesn't impress Byrne either. To him, it sounds like it implies there is a hierarchy of planets with the gas giants at the top and the dwarf planets at the bottom.</p><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:512px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8DqQiyaCpVSzHkLRJUV5Rc" name="pluto discovery" alt="A front-page headline in the New York Times announcing the discovery of a ninth planet." src="https://cdn.mos.cms.futurecdn.net/8DqQiyaCpVSzHkLRJUV5Rc-1920-80.png" mos="" align="left" fullscreen="" width="512" height="288" attribution="" endorsement="" class="pull-leftinline"></p></div></div><figcaption itemprop="caption description" class="pull-left inline-layout"><span class="caption-text">The New York Times article from when Pluto was discovered. </span><span class="credit" itemprop="copyrightHolder">(Image credit: The New York Times Archive)</span></figcaption></figure><p>"There is no natural hierarchy; they don't form according to one," he said. And although Pluto,  Eris and the other dwarf planets are made from detritus left over from the construction of the solar system, they still coalesced in the same way as the other planets, in the sense that building blocks came together to form these larger objects.</p><p>A counterargument to Pluto being a planet, however, is that if it is just one of 200, then it is nothing special; it would become forgotten and ultimately treated almost incidentally. As a dwarf planet, it is the standard bearer of its kind, the guardian of an entire realm of similarly sized worlds. It's a choice between being a big fish in a little pond, or a little fish in a big pond.</p><h2 id="the-other-200-planets">The other 200 planets?</h2><p>The real test will come when astronomers begin to discover some of these purported 200 or so planets far from the sun. As long as they are all roughly Pluto-size, there will be no debate — but what happens when astronomers discover one the size of <a href="https://www.space.com/astronomy/solar-system/mars"><u>Mars</u></a>, or one even as large as Earth? We would surely think of an object so large as a planet. Perhaps this world would have formed closer to the sun but was kicked out through gravitational interactions with one of the giant planets, but on the other hand perhaps it formed out there in the outer solar system from the same detritus as Pluto did.</p><p>"By the IAU definition it would fail to be defined as a planet because it wouldn't have cleared its neighborhood," said Byrne. "If we did find such a planet it would be another nail in the coffin of trying to distinguish these things solely on the basis of where they are and not what they are."</p><p>Whatever the case, if Pluto is to be a planet again, it must deserve to be so scientifically. Nostalgia, or nationalistic pride, or giving kids names of planets to remember aren;t sufficient reasons to revoke the original IAU decision. Revisiting the name "dwarf planet" and finding a more appropriate category could be the way to go instead.</p><p>Or, perhaps we just don't have the words to describe the things that we are discovering. Concepts such as planets are rooted in history going back millennia when there was no understanding what these wandering "stars" really were, so perhaps it is not surprising that we are now running into difficulty when trying to apply the term "planet" to our modern understanding of the different types of worlds. If there is no way of categorizing these objects that is consistent and satisfactory to everyone, then perhaps we ought to stop worrying so much about it. </p><p>Whatever we decide to call it, Pluto will always be Pluto. </p>
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                                                            <title><![CDATA[ 'We Want to Believe' book explores the reality of UFOs: 'It's always going to be more likely that someone is wrong about what they saw' (interview) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After all these years, we still want to believe.</p><p>Whether you're a bona fide believer or a staunch skeptic, we can all agree that <a href="https://www.space.com/after-the-flying-saucers-came-greg-eghigian"><u>UFO legends and lore</u></a> is a fascinating subject that continues to fuel endless debate. And with pop culture feeding our lizard brains lurid tales of flying saucers and<a href="https://www.space.com/hulu-alien-invasion-movie-no-one-will-save-you"> <u>alien invasions</u></a>, it’s no wonder humanity is always up for a good story of <a href="https://www.space.com/space-exploration/search-for-life/pentagon-unveils-trove-of-declassfied-ufo-videos-how-to-see-them-all-from-a-football-shaped-body-to-a-misshapen-and-uneven-ball-of-white-light"><u>inexplicable aerial sightings</u></a> or various uncanny encounters of the third kind.</p><p>In "<a href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow"><u>We Want To Believe: How Aliens Went Mainstream And Why It Matters</u></a>" (Aug. 25, Columbia Global Reports), acclaimed literary critic and Senior Editor at The Atlantic Adam Kirsch explores this insatiable drive to wonder at unidentified phenomena. For Kirsch, the topic asks many of the same questions that human religions do. "For me, humanity's way into the subject is that UFOs are a way of thinking about a lot of the same questions we might also think about in religious or philosophical terms," Kirsch told Space in an interview. "Questions like what is unique about humanity, are we alone in the universe, are there other minds, what's our destiny as a species?"</p><iframe src="https://content.jwplatform.com/players/VDLPGrm7.html" id="VDLPGrm7" title="See all the UFO videos that the U.S. government just released" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Kirsch says the recent wave of alleged whistleblowers helped push him towards studying UFOs, or UAP, as they're now known.  </p><p>"The real start of my interest in the subject was in 2017 when there was this sudden reporting in the mainstream media about the Pentagon UFO videos and the so-called secret program to collect UFO reports. For the first time, it seemed like maybe there was some legitimate news or evidence."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="DK4CPDhmzD3cdL9okVdBVJ" name="we want to believe" alt="a yellow, green and red ufo book cover" src="https://cdn.mos.cms.futurecdn.net/DK4CPDhmzD3cdL9okVdBVJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1500" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"We Want To Believe" touches down in bookstores on Aug. 25, 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Columbia Global Reports)</span></figcaption></figure><p>Kirsch recognized that monumental occasion as a pivotal moment that truly altered the way that American culture and media talked about the titillating topic.  </p><p>"I got more into the history and the lore of UFOs and partly out of just that basic idea that it would be really cool if there were other minds in the universe. It would be amazing if we could find proof of that. Over the years it's happened repeatedly in this history of UFOs. There's a lot of public excitement and then it peters out because there is no evidence and there isn't anything concrete to point to. And that's definitely what's happened over this last cycle."</p><p>Using grounded scientific logic and basic common sense, Kirsch brings a calm measured approach to the UAP hysteria that's been gripping the whole country. </p><p>"One of the interesting things about testimony that people like <a href="https://www.space.com/us-hiding-evidence-alien-intelligence-ufo-whistleblower-claims"><u>David Fravor and Ryan Graves</u></a> gave about this is, 'When the camera sees something, the person doesn't see it. And when the person sees something, the camera doesn't see it.' It's always one or the other, it's never both at the same time. Even as long ago as the 1950s, people were saying that UFOs for some reason are not photogenic. No one ever seems to be able to get a real clear image of a UFO the way you’d think you'd be able to if they actually exist in the atmosphere." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1120px;"><p class="vanilla-image-block" style="padding-top:61.96%;"><img id="mRutqDLcVbsS5gnmMhtmxc" name="adam kirsch" alt="an author profile image of a man in glasses" src="https://cdn.mos.cms.futurecdn.net/mRutqDLcVbsS5gnmMhtmxc-1920-80.png" mos="" align="middle" fullscreen="" width="1120" height="694" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Senior Editor for The Atlantic and literary critic Adam Kirsch. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Columbia Global Reports)</span></figcaption></figure><p>"The obvious and logical explanation is that there's nothing to take a picture of. But it does get to this basic question of how do we go from, 'I had an experience' to 'This is what the experience tells me about the world.' I talk in the book about the difference between evidence and testimony. When they're talking about UFOs, people often blur that distinction. Testimony is an account and people are often wrong or misinterpret about what happened to them."  </p><p>After all the smoke clears, the test that Kirsch declares must be applied to these reports is the same test that 18th-century philosopher David Hume said when talking about religious miracles. </p><p>"You don't have to prove that a miracle didn't happen, all you have to do is prove that it's more likely that someone was wrong, than that the laws of nature were suspended," Kirsch adds. "The same is true of UFOs. They're not supernatural or miraculous. If they really existed they'd exist in time and space and three dimensions like everything else. Based on the way we understand the universe and space travel, makes the odds very small that a UFO report would really be an actual extraterrestrial spacecraft. It's always going to be more likely that someone is wrong about what they saw.</p><p>"Modern science and scientific education is all about learning to not trust your instincts. It's about learning to say that the way that I spontaneously understand the world is wrong and there's a better way to understand it. UFOs are a perfect example of this because there's no evidence for them, but there's lots of people that see things in the sky they don't understand. </p><p>"With these released UAP videos, we might not be getting the whole truth, but that doesn't mean the whole truth is as interesting as I want it to be, and that there's some cosmic secret."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3r9nCeqvFt5Acusn3xLm5e" name="ufo uap hearing.jpg" alt="U.S. Deputy Director of Naval Intelligence Scott Bray explains a video of an unidentified aerial phenomena, as he testifies before a House Intelligence Committee subcommittee hearing at the U.S. Capitol on May 17, 2022 in Washington, DC." src="https://cdn.mos.cms.futurecdn.net/3r9nCeqvFt5Acusn3xLm5e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">U.S. Deputy Director of Naval Intelligence Scott Bray explains a UAP video before a House Intelligence Committee subcommittee hearing on May 17, 2022. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Kevin Dietsch/Getty Images)</span></figcaption></figure><p>"We Want To Believe" is available at bookstores and online outlets Aug. 25, 2026.</p><div class="product"><a data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00" href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="DK4CPDhmzD3cdL9okVdBVJ" name="we want to believe" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/DK4CPDhmzD3cdL9okVdBVJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow" data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00">We Want to Believe: How Aliens Went Mainstream and Why It Matters: was $18.00 now $14.00</a></strong><br>In "We Want to Believe," Adam Kirsch traces the intellectual history behind UFOs. The book draws on declassified documents, military encounters, and a wide literature of belief and skepticism to examine why some questions endure and what it means for modern societies when certainty fails and curiosity persists.<a class="view-deal button" href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow" data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00">View Deal</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/we-want-to-believe-book-explores-the-reality-of-ufos-its-always-going-to-be-more-likely-that-someone-is-wrong-about-what-they-saw-interview</link>
                                                                            <description>
                            <![CDATA[ Acclaimed literary critic and Senior Editor at The Atlantic Adam Kirsch explores humanity's insatiable drive to wonder at unidentified phenomena in the skies. ]]>
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                                                                        <pubDate>Sat, 22 Aug 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ stingrayghost@gmail.com (Jeff Spry) ]]></author>                    <dc:creator><![CDATA[ Jeff Spry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ZFx6yAGH6saif3vnPnjkxP-320-70.jpeg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Unidentified lights in the sky have piqued humankind&#039;s curiosity for millennia. ]]></media:description>                                                            <media:text><![CDATA[a person looks up at a bright light in the sky]]></media:text>
                                <media:title type="plain"><![CDATA[a person looks up at a bright light in the sky]]></media:title>
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                                <p>After all these years, we still want to believe.</p><p>Whether you're a bona fide believer or a staunch skeptic, we can all agree that <a href="https://www.space.com/after-the-flying-saucers-came-greg-eghigian"><u>UFO legends and lore</u></a> is a fascinating subject that continues to fuel endless debate. And with pop culture feeding our lizard brains lurid tales of flying saucers and<a href="https://www.space.com/hulu-alien-invasion-movie-no-one-will-save-you"> <u>alien invasions</u></a>, it’s no wonder humanity is always up for a good story of <a href="https://www.space.com/space-exploration/search-for-life/pentagon-unveils-trove-of-declassfied-ufo-videos-how-to-see-them-all-from-a-football-shaped-body-to-a-misshapen-and-uneven-ball-of-white-light"><u>inexplicable aerial sightings</u></a> or various uncanny encounters of the third kind.</p><p>In "<a href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow"><u>We Want To Believe: How Aliens Went Mainstream And Why It Matters</u></a>" (Aug. 25, Columbia Global Reports), acclaimed literary critic and Senior Editor at The Atlantic Adam Kirsch explores this insatiable drive to wonder at unidentified phenomena. For Kirsch, the topic asks many of the same questions that human religions do. "For me, humanity's way into the subject is that UFOs are a way of thinking about a lot of the same questions we might also think about in religious or philosophical terms," Kirsch told Space in an interview. "Questions like what is unique about humanity, are we alone in the universe, are there other minds, what's our destiny as a species?"</p><iframe src="https://content.jwplatform.com/players/VDLPGrm7.html" id="VDLPGrm7" title="See all the UFO videos that the U.S. government just released" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Kirsch says the recent wave of alleged whistleblowers helped push him towards studying UFOs, or UAP, as they're now known.  </p><p>"The real start of my interest in the subject was in 2017 when there was this sudden reporting in the mainstream media about the Pentagon UFO videos and the so-called secret program to collect UFO reports. For the first time, it seemed like maybe there was some legitimate news or evidence."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="DK4CPDhmzD3cdL9okVdBVJ" name="we want to believe" alt="a yellow, green and red ufo book cover" src="https://cdn.mos.cms.futurecdn.net/DK4CPDhmzD3cdL9okVdBVJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1500" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"We Want To Believe" touches down in bookstores on Aug. 25, 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Columbia Global Reports)</span></figcaption></figure><p>Kirsch recognized that monumental occasion as a pivotal moment that truly altered the way that American culture and media talked about the titillating topic.  </p><p>"I got more into the history and the lore of UFOs and partly out of just that basic idea that it would be really cool if there were other minds in the universe. It would be amazing if we could find proof of that. Over the years it's happened repeatedly in this history of UFOs. There's a lot of public excitement and then it peters out because there is no evidence and there isn't anything concrete to point to. And that's definitely what's happened over this last cycle."</p><p>Using grounded scientific logic and basic common sense, Kirsch brings a calm measured approach to the UAP hysteria that's been gripping the whole country. </p><p>"One of the interesting things about testimony that people like <a href="https://www.space.com/us-hiding-evidence-alien-intelligence-ufo-whistleblower-claims"><u>David Fravor and Ryan Graves</u></a> gave about this is, 'When the camera sees something, the person doesn't see it. And when the person sees something, the camera doesn't see it.' It's always one or the other, it's never both at the same time. Even as long ago as the 1950s, people were saying that UFOs for some reason are not photogenic. No one ever seems to be able to get a real clear image of a UFO the way you’d think you'd be able to if they actually exist in the atmosphere." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1120px;"><p class="vanilla-image-block" style="padding-top:61.96%;"><img id="mRutqDLcVbsS5gnmMhtmxc" name="adam kirsch" alt="an author profile image of a man in glasses" src="https://cdn.mos.cms.futurecdn.net/mRutqDLcVbsS5gnmMhtmxc-1920-80.png" mos="" align="middle" fullscreen="" width="1120" height="694" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Senior Editor for The Atlantic and literary critic Adam Kirsch. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Columbia Global Reports)</span></figcaption></figure><p>"The obvious and logical explanation is that there's nothing to take a picture of. But it does get to this basic question of how do we go from, 'I had an experience' to 'This is what the experience tells me about the world.' I talk in the book about the difference between evidence and testimony. When they're talking about UFOs, people often blur that distinction. Testimony is an account and people are often wrong or misinterpret about what happened to them."  </p><p>After all the smoke clears, the test that Kirsch declares must be applied to these reports is the same test that 18th-century philosopher David Hume said when talking about religious miracles. </p><p>"You don't have to prove that a miracle didn't happen, all you have to do is prove that it's more likely that someone was wrong, than that the laws of nature were suspended," Kirsch adds. "The same is true of UFOs. They're not supernatural or miraculous. If they really existed they'd exist in time and space and three dimensions like everything else. Based on the way we understand the universe and space travel, makes the odds very small that a UFO report would really be an actual extraterrestrial spacecraft. It's always going to be more likely that someone is wrong about what they saw.</p><p>"Modern science and scientific education is all about learning to not trust your instincts. It's about learning to say that the way that I spontaneously understand the world is wrong and there's a better way to understand it. UFOs are a perfect example of this because there's no evidence for them, but there's lots of people that see things in the sky they don't understand. </p><p>"With these released UAP videos, we might not be getting the whole truth, but that doesn't mean the whole truth is as interesting as I want it to be, and that there's some cosmic secret."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3r9nCeqvFt5Acusn3xLm5e" name="ufo uap hearing.jpg" alt="U.S. Deputy Director of Naval Intelligence Scott Bray explains a video of an unidentified aerial phenomena, as he testifies before a House Intelligence Committee subcommittee hearing at the U.S. Capitol on May 17, 2022 in Washington, DC." src="https://cdn.mos.cms.futurecdn.net/3r9nCeqvFt5Acusn3xLm5e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">U.S. Deputy Director of Naval Intelligence Scott Bray explains a UAP video before a House Intelligence Committee subcommittee hearing on May 17, 2022. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Kevin Dietsch/Getty Images)</span></figcaption></figure><p>"We Want To Believe" is available at bookstores and online outlets Aug. 25, 2026.</p><div class="product"><a data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00" href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="DK4CPDhmzD3cdL9okVdBVJ" name="we want to believe" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/DK4CPDhmzD3cdL9okVdBVJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow" data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00">We Want to Believe: How Aliens Went Mainstream and Why It Matters: was $18.00 now $14.00</a></strong><br>In "We Want to Believe," Adam Kirsch traces the intellectual history behind UFOs. The book draws on declassified documents, military encounters, and a wide literature of belief and skepticism to examine why some questions endure and what it means for modern societies when certainty fails and curiosity persists.<a class="view-deal button" href="https://www.amazon.com/dp/196719016X" target="_blank" rel="nofollow" data-dimension112="5e2ba39c-9b1b-11f1-9138-a994e47ebd30" data-action="Deal Block" data-label="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension48="We Want to Believe: How Aliens Went Mainstream and Why It Matters" data-dimension25="$14.00">View Deal</a></p></div>
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                                                            <title><![CDATA[ 'Wet Hot American Summer': The raunchy 2000s comedy that was actually about a space station falling to Earth ]]></title>
                                                                                                <dc:content><![CDATA[ <p>LOS ANGELES – On a Saturday evening in Los Angeles, I found myself watching acclaimed actor Elizabeth Banks sing Tom Petty songs along with her fellow actors while writer/director David Wain played the drums. This incredible, bizarre performance celebrated the 25th anniversary of the raunchy, summer camp cult classic "Wet Hot American Summer." But do you remember that it's actually a space movie? </p><p>This movie — the debut feature film from co-creators David Wain and Michael Showalter — follows the events of "Camp Firewood," a sleepaway summer camp set in the summer of 1981. It has a cast chock-full of now-A-list actors, including Banks, Bradley Cooper, Paul Rudd, Amy Poehler and so many more. Looking back, it's almost baffling how star-studded the cast really is. </p><p>Campy in every sense of the word, the movie manages to balance vulgar jokes with some serious heart. And while the off-color comedy was infamously a box office bomb, this heart has cemented its status as a beloved cult classic, and watching it has become as time-honored a tradition as summer camp itself. </p><iframe src="https://content.jwplatform.com/players/KBkaVyYg.html" id="KBkaVyYg" title="OTD in Space – May 14: NASA Launches 1st Skylab Space Station" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>I am personally biased toward this film, as my teenage summers were spent as a camp counselor and the movie hits that perfect, nostalgic sweet spot. But when I sat down to watch the film again on Aug. 8 at an outdoor anniversary screening, I realized it had been many years since I'd actually seen it. </p><p>And while I remembered the warm, summer camp vibes, somehow I had completely forgotten something: The movie hinges on the plot that a piece of <a href="https://www.space.com/19607-skylab.html"><u>Skylab</u></a> (yes, <em>that</em> Skylab) is falling to <a href="https://www.space.com/54-earth-history-composition-and-atmosphere.html"><u>Earth</u></a>, and a nearby, vacationing astrophysicist teams up with the nerdy kids at camp to build a homegrown device to try and stop it. </p><p>The strangest part? In 1979, Skylab did fall back to Earth, and a couple of pieces actually survived the trip (just not at Camp Firewood). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="F8v6TP5TPhpu3gcNRHj55Y" name="wet hot american summer anniversary" alt="The title screen of "Wet Hot American Summer."" src="https://cdn.mos.cms.futurecdn.net/F8v6TP5TPhpu3gcNRHj55Y-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An outdoor screening of "Wet Hot American Summer" for its 25th anniversary.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Chelsea Gohd/Space.com)</span></figcaption></figure><p>At its core, this beloved camp movie that I used to watch after camp with my fellow counselors (at our own camp, Summer Parks) is … science fiction. It might seem like a b-plot, but if you find yourself rewatching the film, you might be surprised at how much of a space movie it really is. </p><p>The first inklings of this emerge when camp director Beth (Janeane Garofalo) meets astrophysicist Professor Henry Newman (David Hyde Pierce), who is vacationing in a cabin near the camp. She asks if he might come to camp and teach some of the kids about space. And while he at first declines, he soon decides to show up at camp to spend time with some of the kids and chat about outer space. </p><p>As other camp hijinks are happening, we occasionally cut back to this group of "indoor kids" in the woods, pretending rocks are planets, having a great time. But at some point, it's revealed that the camp is in grave danger. Not only is a piece of Skylab, the first U.S. space station, falling, but it's headed right for camp! In fact, it's headed right for the talent show that's taking place on the last night of camp (of course). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d8FKnFbfC2TCtPz5KHc6ui" name="wet hot american summer" alt="Actors in front of Skylab model." src="https://cdn.mos.cms.futurecdn.net/d8FKnFbfC2TCtPz5KHc6ui-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A behind-the-scenes photo of some of the actors of "Wet Hot American Summer" posing with the Skylab model on set, captured by actor Zak Orth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zak Orth)</span></figcaption></figure><p>Henry and his merry band of science-obsessed campers are quick to act, and they work together to cobble together a makeshift Skylab tracking device. But to transform the device so it can divert Skylab, they need to generate random numbers between one and 20. Thank goodness one of the campers just so happens to be carrying a D20 die. </p><p>In the end, Skylab does crash-land into camp, but it narrowly misses the talent show, and no one gets hurt. Did the device work? Did another camper demonstrating their wind-generating superpowers at the talent show secretly help out? Or was their Skylab tracking wrong all along? </p><p>After camp is finally over for the summer, we get to see the aftermath as campers walk out to their rides home past a giant hunk of the Skylab space station jutting out of the grass. </p><p>It's a fun easter egg to see Skylab crashing to Earth in a campy summer camp flick, and during a panel ahead of the screening, the cast and crew revealed that it was a lot of fun for them, too.</p><p>According to the panelists, which included Wain, Banks, Joe Lo Truglio (who plays Neil in the film), and Marguerite Moreau (who plays Katie), everyone on the set was taking turns getting their picture taken with Skylab. This is evident in the image above, snapped and shared with us by actor Zak Orth, who plays J.J. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="69RSkcjxFj2A3hyQx9RSrb" name="skylab" alt="Skylab above Earth." src="https://cdn.mos.cms.futurecdn.net/69RSkcjxFj2A3hyQx9RSrb-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Skylab orbiting above Earth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>While there were no reported injuries or property damage from the debris, roughly 26 tons of material fell to Earth, some of it surviving the trip and <a href="https://www.space.com/21092-skylab-space-station-debris-photos.html"><u>landing in Western Australia</u></a>. </p><p>So in an alternate version of history where Camp Firewood is located in a remote area of Australia, this plot could have been more than science fiction. </p><p><em><strong>Want to relive the sci-fi summer camp glory? To celebrate its 25th anniversary, Wet Hot American Summer is returning to select theaters from Aug. 14-21. If you miss that, you can also buy or rent it on </strong></em><a href="https://www.amazon.com/Wet-American-Summer-Janeane-Garofalo/dp/B0093QM90G/" target="_blank"><u><em><strong>Amazon Prime Video</strong></em></u></a><em><strong> or </strong></em><a href="https://tv.apple.com/us/movie/wet-hot-american-summer/" target="_blank"><u><em><strong>Apple TV</strong></em></u></a><em><strong>. </strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/wet-hot-american-summer-the-raunchy-2000s-teen-movie-that-was-actually-about-a-space-station-falling-to-earth</link>
                                                                            <description>
                            <![CDATA[ Reminiscing about the summer camp Skylab disaster movie on its 25th anniversary. ]]>
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                                                                        <pubDate>Thu, 20 Aug 2026 19:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 20 Aug 2026 21:04:24 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ chelseagohd@gmail.com (Chelsea Gohd) ]]></author>                    <dc:creator><![CDATA[ Chelsea Gohd ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/PpoqDyMJKoDXTDYaLgMg3N-320-70.jpg ]]></dc:source>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Uiyk6CSrWeSWhT9imSDF39-1920-80.jpg">
                                                            <media:credit><![CDATA[USA Films]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The cast of &amp;quot;Wet Hot American Summer.&amp;quot;]]></media:description>                                                            <media:text><![CDATA[Wet Hot American Summer]]></media:text>
                                <media:title type="plain"><![CDATA[Wet Hot American Summer]]></media:title>
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                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>LOS ANGELES – On a Saturday evening in Los Angeles, I found myself watching acclaimed actor Elizabeth Banks sing Tom Petty songs along with her fellow actors while writer/director David Wain played the drums. This incredible, bizarre performance celebrated the 25th anniversary of the raunchy, summer camp cult classic "Wet Hot American Summer." But do you remember that it's actually a space movie? </p><p>This movie — the debut feature film from co-creators David Wain and Michael Showalter — follows the events of "Camp Firewood," a sleepaway summer camp set in the summer of 1981. It has a cast chock-full of now-A-list actors, including Banks, Bradley Cooper, Paul Rudd, Amy Poehler and so many more. Looking back, it's almost baffling how star-studded the cast really is. </p><p>Campy in every sense of the word, the movie manages to balance vulgar jokes with some serious heart. And while the off-color comedy was infamously a box office bomb, this heart has cemented its status as a beloved cult classic, and watching it has become as time-honored a tradition as summer camp itself. </p><iframe src="https://content.jwplatform.com/players/KBkaVyYg.html" id="KBkaVyYg" title="OTD in Space – May 14: NASA Launches 1st Skylab Space Station" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>I am personally biased toward this film, as my teenage summers were spent as a camp counselor and the movie hits that perfect, nostalgic sweet spot. But when I sat down to watch the film again on Aug. 8 at an outdoor anniversary screening, I realized it had been many years since I'd actually seen it. </p><p>And while I remembered the warm, summer camp vibes, somehow I had completely forgotten something: The movie hinges on the plot that a piece of <a href="https://www.space.com/19607-skylab.html"><u>Skylab</u></a> (yes, <em>that</em> Skylab) is falling to <a href="https://www.space.com/54-earth-history-composition-and-atmosphere.html"><u>Earth</u></a>, and a nearby, vacationing astrophysicist teams up with the nerdy kids at camp to build a homegrown device to try and stop it. </p><p>The strangest part? In 1979, Skylab did fall back to Earth, and a couple of pieces actually survived the trip (just not at Camp Firewood). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="F8v6TP5TPhpu3gcNRHj55Y" name="wet hot american summer anniversary" alt="The title screen of "Wet Hot American Summer."" src="https://cdn.mos.cms.futurecdn.net/F8v6TP5TPhpu3gcNRHj55Y-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An outdoor screening of "Wet Hot American Summer" for its 25th anniversary.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Chelsea Gohd/Space.com)</span></figcaption></figure><p>At its core, this beloved camp movie that I used to watch after camp with my fellow counselors (at our own camp, Summer Parks) is … science fiction. It might seem like a b-plot, but if you find yourself rewatching the film, you might be surprised at how much of a space movie it really is. </p><p>The first inklings of this emerge when camp director Beth (Janeane Garofalo) meets astrophysicist Professor Henry Newman (David Hyde Pierce), who is vacationing in a cabin near the camp. She asks if he might come to camp and teach some of the kids about space. And while he at first declines, he soon decides to show up at camp to spend time with some of the kids and chat about outer space. </p><p>As other camp hijinks are happening, we occasionally cut back to this group of "indoor kids" in the woods, pretending rocks are planets, having a great time. But at some point, it's revealed that the camp is in grave danger. Not only is a piece of Skylab, the first U.S. space station, falling, but it's headed right for camp! In fact, it's headed right for the talent show that's taking place on the last night of camp (of course). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d8FKnFbfC2TCtPz5KHc6ui" name="wet hot american summer" alt="Actors in front of Skylab model." src="https://cdn.mos.cms.futurecdn.net/d8FKnFbfC2TCtPz5KHc6ui-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A behind-the-scenes photo of some of the actors of "Wet Hot American Summer" posing with the Skylab model on set, captured by actor Zak Orth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zak Orth)</span></figcaption></figure><p>Henry and his merry band of science-obsessed campers are quick to act, and they work together to cobble together a makeshift Skylab tracking device. But to transform the device so it can divert Skylab, they need to generate random numbers between one and 20. Thank goodness one of the campers just so happens to be carrying a D20 die. </p><p>In the end, Skylab does crash-land into camp, but it narrowly misses the talent show, and no one gets hurt. Did the device work? Did another camper demonstrating their wind-generating superpowers at the talent show secretly help out? Or was their Skylab tracking wrong all along? </p><p>After camp is finally over for the summer, we get to see the aftermath as campers walk out to their rides home past a giant hunk of the Skylab space station jutting out of the grass. </p><p>It's a fun easter egg to see Skylab crashing to Earth in a campy summer camp flick, and during a panel ahead of the screening, the cast and crew revealed that it was a lot of fun for them, too.</p><p>According to the panelists, which included Wain, Banks, Joe Lo Truglio (who plays Neil in the film), and Marguerite Moreau (who plays Katie), everyone on the set was taking turns getting their picture taken with Skylab. This is evident in the image above, snapped and shared with us by actor Zak Orth, who plays J.J. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="69RSkcjxFj2A3hyQx9RSrb" name="skylab" alt="Skylab above Earth." src="https://cdn.mos.cms.futurecdn.net/69RSkcjxFj2A3hyQx9RSrb-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Skylab orbiting above Earth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>While there were no reported injuries or property damage from the debris, roughly 26 tons of material fell to Earth, some of it surviving the trip and <a href="https://www.space.com/21092-skylab-space-station-debris-photos.html"><u>landing in Western Australia</u></a>. </p><p>So in an alternate version of history where Camp Firewood is located in a remote area of Australia, this plot could have been more than science fiction. </p><p><em><strong>Want to relive the sci-fi summer camp glory? To celebrate its 25th anniversary, Wet Hot American Summer is returning to select theaters from Aug. 14-21. If you miss that, you can also buy or rent it on </strong></em><a href="https://www.amazon.com/Wet-American-Summer-Janeane-Garofalo/dp/B0093QM90G/" target="_blank"><u><em><strong>Amazon Prime Video</strong></em></u></a><em><strong> or </strong></em><a href="https://tv.apple.com/us/movie/wet-hot-american-summer/" target="_blank"><u><em><strong>Apple TV</strong></em></u></a><em><strong>. </strong></em></p>
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                                                            <title><![CDATA[ Ludicrous, nonsensical, an affront to canon — 'Strange New Worlds'' puppet episode is an instant classic ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "LEVEL-FIVE TRANSPORTER ACCIDENT" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>Back in the late '70s and early '80s, A-list stars were queuing up to guest on "The Muppet Show". Over five glorious seasons, the likes of Steve Martin, Diana Ross and Roger Moore were happy to have themselves upstaged by Kermit the Frog and his legendary felt ensemble. Luke Skywalker, R2-D2, C-3PO and Chewbacca even went on a crossover adventure with the show's resident astro-swine, those famous "Pigs in Space".</p><p>Now, the Enterprise's very own Mr Spock gets to join this select group by performing alongside the Jim Henson Company's elite puppeteers in "Level-Five Transporter Accident", the latest episode of "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series" target="_blank"><u><strong>Star Trek: Strange New Worlds</strong></u></a>". And we're delighted to report that the results are every bit as sensational, inspirational, celebrational, and downright Muppetational as anyone could possibly have hoped for.</p><p>It's important to reiterate that this episode makes negligible logical or canonical sense. Even within "Star Trek"'s frequently loose interpretation of "science", the idea that Scotty's transporter experiments on family puppet Little Ricky (a slightly disturbing presence, it has to be said) might transform an entire crew into fabric and stuffing is rather outlandish. Even the writers acknowledge they've exceeded the plausibility threshold when they hint that the whole affair took place in Spock's head. </p><p>But frankly, who cares about logic or canon when the results are so much madcap fun? </p><p>Even though the puppet versions of the Enterprise crew aren't <em>officially</em> Muppets, they're undoubtedly cut from the same cloth as Miss Piggy, Fozzie Bear and the rest. Those extremely talented Henson designers have somehow managed to find the sweet spot between the characters' human incarnations and their hilarious felt forms, whether it's Captain Pike's gravity-defying hair or Scotty's Beaker-esque expression of perpetual concern. The cast also throw themselves into their voice performances, relishing the unashamed comedy opportunities and — to quote T'Pring — "hijinks" of their radically redesigned roles. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bhHk58GjXmbSiNCfPqb5sJ" name="SNW_405_JT_0707_1804_RT" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/bhHk58GjXmbSiNCfPqb5sJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"We had to do the [voice work] twice because the first time it was just completely wrong," Pike star Anson Mount told <a href="https://www.instagram.com/p/DalDEG5iQs5/"><u><strong>SFX magazine</strong></u></a>. "When the producers got the cut, they were telling me, 'Just do more, just feel more!' I was like, 'What are you talking about?', but when they played the scenes I was like, 'Oh, I need to do what [the <em>puppeteers</em>] are doing'. I had to set aside my ego for a little bit and follow the puppeteer's cues a little bit more."</p><p>Putting these puppets on the actual Enterprise set, rather than a scaled-down comedy recreation, is part of the episode's genius. They're dealing with a ship that isn't built for their new forms, from chairs that are way too big to touchscreen controls that don't work with the three fingers and a thumb of a felt hand.</p><p>And then there's Pike's realization that their mission to repel the invading Orion will be dependent on answering <a href="https://www.youtube.com/watch?v=TInxFdwmT0w"><u><strong>a long-standing question from an Oscar-winning song</strong></u></a>: Are they men (and women), or are they Muppets? </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zSxc6ndnSJ4sH8ip9ELyqJ" name="SNW_405_JT_0702_0043_RT_VFX" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/zSxc6ndnSJ4sH8ip9ELyqJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The answer falls affirmatively in the latter camp. The finest puppet crew in Starfleet throw themselves at bad guys like the ragdolls they are, and stand on each other's shoulders to masquerade as human-sized crew members (very "Pinky and the Brain"). </p><p>They also come to embrace the fact they're essentially immortal — a needle and thread is all Pelia needs to recover from being sliced in half, while this week's redshirt guest star doesn't seem particularly fussed about the giant hole blasted in his midriff. There's also a glorious opportunity for the crew to unleash their inner WALL-E by floating through space without a spaceship. Indeed, it seems that when you're a puppet, your prime directive is fun.</p><p>"Strange New Worlds" has, at times, been guilty of <a href="https://www.space.com/did-star-trek-strange-new-worlds-second-season-overdo-the-gimmicks"><u><strong>overdoing the gimmick episodes</strong></u></a>, from the one that crossed over with "Lower Decks" to the one that temporarily transformed four members of the crew into Vulcans. There was also, of course, "Subspace Rhapsody", the one where everyone made a song and dance out of everything, but that was essentially a less memorable "Trek" spin on "Buffy the Vampire Slayer"'s classic musical outing, "Once More, With Feeling" — a tuneful frontier also explored by "Scrubs", "Fringe", "It's Always Sunny in Philadelphia" and more. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UdWmUihR7FFdntZ8vdpkqJ" name="SNW_405_JT_0711_3440_RT" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/UdWmUihR7FFdntZ8vdpkqJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The great thing about "Level-Five Transporter Accident", however, is that its felt-covered hijinks feel like "Strange New Worlds"' 'thing', rather than a retread of someone else's idea — as well as being a glorious excuse for the characters to embrace their inner Muppet, and literally have the stuffing knocked out of them. </p><p>And by advancing Spock's character arc and his relationship with T'Pring — this is presumably the first time Ethan Peck has ever been asked to kiss a puppet — it's also surprisingly pivotal to the show's continuity, just as "Once More…" was to "Buffy"'s sixth season.</p><p>It doesn't make a jot of sense, of course — and may just be a figment of Spock's overactive imagination — but it's also one of the most joyous, unashamedly fun episodes of "Star Trek" ever made. If there's any justice in the Alpha Quadrant, fans will be talking about this particular "Level-Five Transporter Accident" for years to come.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus" data-widget-title="Watch Star Trek: Strange New Worlds on Paramount+"></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqRqwX"></div>                            </div>                            <script src="https://kwizly.com/embed/OqRqwX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/ludicrous-nonsensical-an-affront-to-canon-strange-new-worlds-puppet-episode-is-an-instant-classic</link>
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                            <![CDATA[ It could have been a disaster, but "Star Trek"'s collaboration with the Jim Henson Company is a hilarious masterpiece ]]>
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                                                                        <pubDate>Thu, 20 Aug 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 20 Aug 2026 18:33:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from &quot;Level-Five Transporter Accident&quot;, the puppet episode of Star Trek: Strange New Worlds season 4]]></media:description>                                                            <media:text><![CDATA[Screenshot from &quot;Level-Five Transporter Accident&quot;, the puppet episode of Star Trek: Strange New Worlds season 4]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from &quot;Level-Five Transporter Accident&quot;, the puppet episode of Star Trek: Strange New Worlds season 4]]></media:title>
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                                <p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "LEVEL-FIVE TRANSPORTER ACCIDENT" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>Back in the late '70s and early '80s, A-list stars were queuing up to guest on "The Muppet Show". Over five glorious seasons, the likes of Steve Martin, Diana Ross and Roger Moore were happy to have themselves upstaged by Kermit the Frog and his legendary felt ensemble. Luke Skywalker, R2-D2, C-3PO and Chewbacca even went on a crossover adventure with the show's resident astro-swine, those famous "Pigs in Space".</p><p>Now, the Enterprise's very own Mr Spock gets to join this select group by performing alongside the Jim Henson Company's elite puppeteers in "Level-Five Transporter Accident", the latest episode of "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series" target="_blank"><u><strong>Star Trek: Strange New Worlds</strong></u></a>". And we're delighted to report that the results are every bit as sensational, inspirational, celebrational, and downright Muppetational as anyone could possibly have hoped for.</p><p>It's important to reiterate that this episode makes negligible logical or canonical sense. Even within "Star Trek"'s frequently loose interpretation of "science", the idea that Scotty's transporter experiments on family puppet Little Ricky (a slightly disturbing presence, it has to be said) might transform an entire crew into fabric and stuffing is rather outlandish. Even the writers acknowledge they've exceeded the plausibility threshold when they hint that the whole affair took place in Spock's head. </p><p>But frankly, who cares about logic or canon when the results are so much madcap fun? </p><p>Even though the puppet versions of the Enterprise crew aren't <em>officially</em> Muppets, they're undoubtedly cut from the same cloth as Miss Piggy, Fozzie Bear and the rest. Those extremely talented Henson designers have somehow managed to find the sweet spot between the characters' human incarnations and their hilarious felt forms, whether it's Captain Pike's gravity-defying hair or Scotty's Beaker-esque expression of perpetual concern. The cast also throw themselves into their voice performances, relishing the unashamed comedy opportunities and — to quote T'Pring — "hijinks" of their radically redesigned roles. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bhHk58GjXmbSiNCfPqb5sJ" name="SNW_405_JT_0707_1804_RT" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/bhHk58GjXmbSiNCfPqb5sJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>"We had to do the [voice work] twice because the first time it was just completely wrong," Pike star Anson Mount told <a href="https://www.instagram.com/p/DalDEG5iQs5/"><u><strong>SFX magazine</strong></u></a>. "When the producers got the cut, they were telling me, 'Just do more, just feel more!' I was like, 'What are you talking about?', but when they played the scenes I was like, 'Oh, I need to do what [the <em>puppeteers</em>] are doing'. I had to set aside my ego for a little bit and follow the puppeteer's cues a little bit more."</p><p>Putting these puppets on the actual Enterprise set, rather than a scaled-down comedy recreation, is part of the episode's genius. They're dealing with a ship that isn't built for their new forms, from chairs that are way too big to touchscreen controls that don't work with the three fingers and a thumb of a felt hand.</p><p>And then there's Pike's realization that their mission to repel the invading Orion will be dependent on answering <a href="https://www.youtube.com/watch?v=TInxFdwmT0w"><u><strong>a long-standing question from an Oscar-winning song</strong></u></a>: Are they men (and women), or are they Muppets? </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zSxc6ndnSJ4sH8ip9ELyqJ" name="SNW_405_JT_0702_0043_RT_VFX" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/zSxc6ndnSJ4sH8ip9ELyqJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The answer falls affirmatively in the latter camp. The finest puppet crew in Starfleet throw themselves at bad guys like the ragdolls they are, and stand on each other's shoulders to masquerade as human-sized crew members (very "Pinky and the Brain"). </p><p>They also come to embrace the fact they're essentially immortal — a needle and thread is all Pelia needs to recover from being sliced in half, while this week's redshirt guest star doesn't seem particularly fussed about the giant hole blasted in his midriff. There's also a glorious opportunity for the crew to unleash their inner WALL-E by floating through space without a spaceship. Indeed, it seems that when you're a puppet, your prime directive is fun.</p><p>"Strange New Worlds" has, at times, been guilty of <a href="https://www.space.com/did-star-trek-strange-new-worlds-second-season-overdo-the-gimmicks"><u><strong>overdoing the gimmick episodes</strong></u></a>, from the one that crossed over with "Lower Decks" to the one that temporarily transformed four members of the crew into Vulcans. There was also, of course, "Subspace Rhapsody", the one where everyone made a song and dance out of everything, but that was essentially a less memorable "Trek" spin on "Buffy the Vampire Slayer"'s classic musical outing, "Once More, With Feeling" — a tuneful frontier also explored by "Scrubs", "Fringe", "It's Always Sunny in Philadelphia" and more. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UdWmUihR7FFdntZ8vdpkqJ" name="SNW_405_JT_0711_3440_RT" alt="Screenshot from "Level-Five Transporter Accident", the puppet episode of Star Trek: Strange New Worlds season 4" src="https://cdn.mos.cms.futurecdn.net/UdWmUihR7FFdntZ8vdpkqJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>The great thing about "Level-Five Transporter Accident", however, is that its felt-covered hijinks feel like "Strange New Worlds"' 'thing', rather than a retread of someone else's idea — as well as being a glorious excuse for the characters to embrace their inner Muppet, and literally have the stuffing knocked out of them. </p><p>And by advancing Spock's character arc and his relationship with T'Pring — this is presumably the first time Ethan Peck has ever been asked to kiss a puppet — it's also surprisingly pivotal to the show's continuity, just as "Once More…" was to "Buffy"'s sixth season.</p><p>It doesn't make a jot of sense, of course — and may just be a figment of Spock's overactive imagination — but it's also one of the most joyous, unashamedly fun episodes of "Star Trek" ever made. If there's any justice in the Alpha Quadrant, fans will be talking about this particular "Level-Five Transporter Accident" for years to come.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus" data-widget-title="Watch Star Trek: Strange New Worlds on Paramount+"></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqRqwX"></div>                            </div>                            <script src="https://kwizly.com/embed/OqRqwX.js" async></script>
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                                                            <title><![CDATA[ 13 sci-fi books that inspired our favorite shows and movies ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The world of science fiction started with the written word, long before it hit the silver screen. Stories of man-made life, Martians, and other marvelous subject matter were being read long before the first sci-fi movie was released in 1902: Georges Méliès' "A Trip to the Moon". Some of these stories became classic tales that have been repeatedly adapted for Hollywood and television, think Mary Shelley's "Frankenstein" and H.G. Wells' "War of the Worlds."</p><p>This isn't by any means an exhaustive list but these are the <a href="https://www.space.com/entertainment/space-books/15-sci-fi-books-to-read-before-you-die-put-these-science-fiction-gems-on-your-bucket-list"><u>sci-fi books</u></a> that inspired some of our favorite movies and shows. We have big names like <a href="https://www.space.com/entertainment/space-movies-shows/project-hail-mary-is-an-optimistic-look-towards-the-stars-and-we-need-that-right-now-review"><u>Project Hail Mary</u></a> and <a href="https://www.space.com/dune-movie-review"><u>Dune</u></a>, as well as more obscure titles like the haunting Under the Skin and Stalker. We have included links to the <a href="https://www.space.com/entertainment/best-streaming-platforms-for-sci-fi-fans"><u>best streaming services</u></a> to watch each adaptation on right now, but for those of you who are tired of endless subscriptions, we have provided the 4K and Blu-ray releases so you can physically own your favorite media again.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f635b0cc-949c-11f1-8426-efc6d9653485">            <a href="https://www.amazon.com/Annihilation-Novel-Southern-Reach-Trilogy/dp/1250824044/" data-model-name="Annihilation" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:148.37%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/F6eL47S2SVDiJYG45E839Q.jpg" alt="Annihilation: a Novel (10th Anniversary Edition) (the Southern Reach Series, 1)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Jeff VanderMeer</div>                                        <div class="featured__title">Annihilation</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_horizontal" data-id="f635b158-949c-11f1-9411-7905c7b1ed14">            <a href="https://www.amazon.com/Annihilation-Limited-SteelBook-Blu-ray-Digital/dp/B0H34QVF1V/" data-model-name="Annihilation " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:125.94%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dkRWjPSgkF98LBcdGWaoy5.jpg" alt="Annihilation (limited Edition Steelbook) [4k Uhd + Blu-Ray + Digital]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>4K Steelbook</div>                                        <div class="featured__title">Annihilation </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$" href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="nD9M8NokCaNX8qt7BdjWt9" name="mgm-logo-C4D6AE714E-seeklogo.com" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/nD9M8NokCaNX8qt7BdjWt9-1920-80.png" mos="" align="middle" fullscreen="" width="300" height="300" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow" data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$">Annihilation:</a></strong><br><strong></strong></p><p><strong>Seven day free trial</strong>, then <strong>$7.99/month </strong>after trial.<a class="view-deal button" href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow" data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_hero" data-id="a29ba080-94aa-11f1-8429-af80bd1bc93f">            <a href="https://www.amazon.com/Frankenstein-Marry-Shelley/dp/8175993162/" data-model-name="Frankenstein" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/z2cUwV8T5gYaK4bMJmbrvk.jpg" alt="Frankenstein"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mary Shelley</div>                                        <div class="featured__title">Frankenstein</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a29ba148-94aa-11f1-b27c-cff74ff41410">            <a href="https://www.amazon.com/Frankenstein-Criterion-Collection-4K-UHD/dp/B0H994KBX3/" data-model-name="Frankenstein (Guillermo Del Toro)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:124.07%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dxuoMr5kLAABRKybSygNrk.jpg" alt="Frankenstein (the Criterion Collection) [4k Uhd]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>4K UltraHD</div>                                        <div class="featured__title">Frankenstein (Guillermo Del Toro)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$" href="https://www.netflix.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rNMrPiofGJWkbYs4Wn8yfP" name="Netflix icon.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rNMrPiofGJWkbYs4Wn8yfP-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$">Frankenstein:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b1da-949c-11f1-a63b-fb18033a4d08">            <a href="https://www.amazon.com/Stories-Your-Life-Others-Chiang/dp/1101972122/ref=sr_1_1?crid=2U1UPRVS11JNX&dib=eyJ2IjoiMSJ9.SuiBEKsmcm9AC8ha-G6Xit8SDmKp3FzkPvpvoj0NwJGar2txbFj1nt9y7kVKnUOU6dVizl1og2ApvjNjhbcLuxKhY6ksVU-F8KGic8BsyMEguByroTNbr5bo58WyZ_9xF_5ClsHANIUoKL5OhRAbJ7W_-Kny5UU2g3x9nk7B9k-Q5fza7M1U-yHuoYeyZhgwP8rfEnn5lV4qcqz1fcemOjrEfXTL1NflB4Sab6B27bA.5sRqOvbJI_UBUmfhZTFVFSsW_WuozjWqmQYWJ8t2bpM&dib_tag=se&keywords=story+of+your+life+ted+chiang+book&qid=1786352935&sprefix=story+of+your+life+ted+chinag+bok%2Caps%2C264&sr=8-1" data-model-name="Stories of Your Life and Others" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/JsKeRXAPThJG57ZQJ95dCQ.jpg" alt="Stories of Your Life and Others"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Ted Chiang</div>                    <div class="featured__title">Stories of Your Life and Others</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b25c-949c-11f1-a245-5fe5d9906798">            <a href="https://www.amazon.com/Arrival-Limited-SteelBook-Blu-ray-Digital/dp/B0H34NDVQ2/ref=sr_1_1?crid=2RHZNHZE8HBKZ&dib=eyJ2IjoiMSJ9.Kg6nwP3-G86v_mqRdTG0rsfQBy84WN-ejHE0ClaTiFMx2LE0JbbJe6MLC4f44jfmMp1ZuZag3O4zWDhhN7gpENyO4oOC4sAjNp8ikE9VA8QHGycV-YhDd6eT5f9VHo8WlYsTYS6jov6pWq0ip_ev9Iur1MF4ofD1qp-c2SBbgBKB73Elcr0K9skmCArz_fHq.8jfPTJyOz62sVsh-JkfdfAaEyOfbLmES-N6JhGp_xso&dib_tag=se&keywords=arrival+steelbook&qid=1786352965&sprefix=arrival+steelbo%2Caps%2C226&sr=8-1" data-model-name="Arrival " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:125.94%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AV26Ts99LyUS7xPkpSMTc9.jpg" alt="Arrival (limited Edition Steelbook) [4k Uhd + Blu-Ray + Digital]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K Steelbook</div>                    <div class="featured__title">Arrival </div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Own it on 4K Blu Ray Steelbook</p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="AJxehiSMwQMgBeqCLFixa5" name="Paramount Plus Square.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AJxehiSMwQMgBeqCLFixa5-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$">Arrival:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b2de-949c-11f1-9b67-dd2acd0407d3">            <a href="https://www.amazon.com/Station-Eleven-Emily-John-Mandel-ebook/dp/B00J1IQUYM/ref=sr_1_1?crid=1O36HF1Z2H5H6&dib=eyJ2IjoiMSJ9.MmhBOc800vvG3LJEi5-Yqd5kGzYY6CFwpa_eacfU6EJnYr0Wz-L7-1dAxzcs2fhSNUw53HJ5ANRu0LIK31lIztu9PwC6asaSZBBglRcngGRYJB6wf7-o4e4F9YZ3odm10vG-53M4taAIOHYNLN6afCmoLkmTRlIhtAoKS7LLJIMkDK4sLS5cutKOvvsRkIeHvVWZSvFKWrZzMLUw_J1jdSbBp4SarL_js98HpWjnpuc._OrikOL3HaDcQE7ZuVAgnrIVio8Lp4FzEWoUOj-ArLA&dib_tag=se&keywords=station+eleven&qid=1786353008&sprefix=station+eleve%2Caps%2C215&sr=8-1" data-model-name="Station Eleven" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/w7Zop8XnfjvBk32CqSpPVQ.jpg" alt="Station Eleven: a Novel (national Book Award Finalist)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Emily St. John Mandel</div>                    <div class="featured__title">Station Eleven</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b356-949c-11f1-b7d0-ff190d833ece">            <a href="https://www.amazon.com/Station-Eleven-UHD-Jeremy-Podeswa/dp/B0BQT67H6Z/ref=sr_1_2?crid=1O36HF1Z2H5H6&dib=eyJ2IjoiMSJ9.MmhBOc800vvG3LJEi5-Yqd5kGzYY6CFwpa_eacfU6EJnYr0Wz-L7-1dAxzcs2fhSNUw53HJ5ANRu0LIK31lIztu9PwC6asaSZBBglRcngGRYJB6wf7-o4e4F9YZ3odm10vG-53M4taAIOHYNLN6afCmoLkmTRlIhtAoKS7LLJIMkDK4sLS5cutKOvvsRkIeHvVWZSvFKWrZzMLUw_J1jdSbBp4SarL_js98HpWjnpuc._OrikOL3HaDcQE7ZuVAgnrIVio8Lp4FzEWoUOj-ArLA&dib_tag=se&keywords=station+eleven&qid=1786353008&sprefix=station+eleve%2Caps%2C215&sr=8-2" data-model-name="Station Eleven " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:120.48%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/RnQsS3QdqgXP3eQJzoUgNQ.jpg" alt="Station Eleven [4k Uhd]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Station Eleven </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$">Station Eleven:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b5d6-949c-11f1-97ae-2793b11525df">            <a href="https://www.amazon.com/Project-Hail-Mary-Andy-Weir/dp/0593135229/ref=sr_1_1?crid=ZN4ONMAHEW3I&dib=eyJ2IjoiMSJ9.u9w9fAmK8c-vPDGk3QkpaR36hx1Fl-suv5CLRIQYmhd_NrlbU67T9onFO9lV6PQtkqVreQMJuEjsLUzcqs5upkRdkMvKMyQsaC9IihKrdHK2y2D-KCb3aBImUXP0WUyLOSg2Bqkqd9gO9MWH6TEG3zYg2-JpUHPaSyeJuPeyUMbJauF5l2bZ5b5oTu8AeMGbm0ZbZaDJQzfAM4yPAtTMfZCvFCzT9wWjHLuwhjqi844.k6SWUGWK05afWh4zeKBeVNrn-1ofPpXLK7aXzFa1RoE&dib_tag=se&keywords=project+hail+mary&qid=1786353137&sprefix=project+hail+mar%2Caps%2C227&sr=8-1" data-model-name="Project Hail Mary" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/naVhchavNvymCYdhomzoFQ.jpg" alt="Project Hail Mary: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Andy Weir</div>                    <div class="featured__title">Project Hail Mary</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b658-949c-11f1-877d-158d8437a6cf">            <a href="https://www.amazon.com/Project-Hail-Mary-4K-UHD/dp/B0GPRG2JWY/ref=tmm_frk_title_0?_encoding=UTF8&dib_tag=se&dib=eyJ2IjoiMSJ9.DreLT6f8k9uE1wF5F5VQlWzV4zdBj64sj8bE2mXXox44bFhaQoDjccQwrk4AKQ5YH07C-U4q9XaZA5N4IIS1ALurce6oTEQku9ZVbqLPQy8daOWVfahUTHS8yOSVPbYFjVby2VtqD-_tpYiHTIsA5py1o1JaM04-FTd7SgHF5rD8xv3nGnPTvrhGxbi5-V7HyCd_elF0QNiXTTwszPAgpIv1TkPYYQf07UY4B7qauo4.o0DoBb2M3Yj3uAkNc0u65vGqRO5U3bryuy6xotJaj58&qid=1786353156&sr=8-1" data-model-name="Project Hail Mary " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:132.98%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zbcDTUhgpGcHk4TUszt3UQ.jpg" alt="Project Hail Mary (4k Uhd)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Project Hail Mary </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$" href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zV5zf6vb8W8imkkpSDpNWa" name="Amazon_Prime_Video_logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zV5zf6vb8W8imkkpSDpNWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow" data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$">Project Hail Mary:</a></strong><br></p><p>Free 30-day trial for new Prime members with plans starting at <strong>$8.99/month </strong>for Prime Video or <strong>$14.99/month </strong>for Amazon Prime. <a class="view-deal button" href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow" data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b3d8-949c-11f1-bcb6-b960311c9ab9">            <a href="https://www.amazon.com/Ready-Player-One-Ernest-Cline/dp/0307887448/ref=sr_1_1?crid=1CO5ZVXAQPDBC&dib=eyJ2IjoiMSJ9.AdToOY6PESvysO5_mxVQKJTsayp_ZtSfam6wQKzFUldnwJRTG_U6HEYn9xobjFp2R4APQbtTGFjW04b2v2zOOyo89dn9OPphZWo9Bp2iLfhWH86tLE0OrozAhXPVU9WJGhdCxLJAkrwCkEUQoKN2n74Ole-Kl6pYODAsI92ktrQQZu-kgC4iSITS0BSuph45j6FyRT0ule-DOOtIM33NYgaKU1CxvNgAFMQkGpyMRzs.RyaFYP1ula4hOpjYuGW61hp1VpqTUhnomTrBOI7rluM&dib_tag=se&keywords=ready+player+one+book&qid=1786353042&sprefix=ready+player+one+boo%2Caps%2C217&sr=8-1" data-model-name="Ready Player One" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/qqFTq6TKjTYB8zhbZtbCSQ.jpg" alt="Ready Player One: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Ernest Cline</div>                    <div class="featured__title">Ready Player One</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b45a-949c-11f1-a8b8-47383c163869">            <a href="https://www.amazon.com/Ready-Player-One-UHD-Blu-ray/dp/B079PDJSJ8/" data-model-name="Ready Player One " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.21%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MEtRcaBoesVtrPqFBmzczg.jpg" alt="Ready Player One (4k Ultra Hd + Blu-Ray)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Ready Player One </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$">Ready Player One:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b4d2-949c-11f1-9637-895937893ebb">            <a href="https://www.amazon.com/Dune-Chronicles-Book-1/dp/0441013597/ref=sr_1_1?crid=3K6YNCARSB9PA&dib=eyJ2IjoiMSJ9.zaZzED0zfaOD49lJ_-96hINOP_OEhoDyEUbJtpFehx9PqurF_0_ij9PSebUqndffo1uprRvr34dQa2Ao46AjswT5WJetqmYoDRhlQNRHEZulmP42g1Vh0HUNhWE1SUwgBarRB1SuSQW2zSwWXOKYFNtnP73vItWe6ylpP47zlOgOA6NvV0HJ1uOyagCsIWWd8jDR1fE0hUave5G71r8xXjC_IaJQ4xbHzT7YcAYCRVw.F0wTrPgQsUzC92Fb5ZWiB-sUMpOFS5LUkl0YAp8RyjA&dib_tag=se&keywords=Dune+book&qid=1786353095&sprefix=dune+bo%2Caps%2C220&sr=8-1" data-model-name="Dune" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/p7xBT8faDv5JPYTpMbvLQQ.jpg" alt="Dune"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Frank Herbert</div>                    <div class="featured__title">Dune</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b55e-949c-11f1-a247-8dbd691d091d">            <a href="https://www.amazon.com/Dune-2-Film-Collection-Ultra-Digital/dp/B0CW3F5ZJS/" data-model-name="Dune 2-Film Collection " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.21%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/FWVH4cPEY9St8DzieFCdwg.jpg" alt="Dune 2-Film Collection (4k Ultra)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Dune 2-Film Collection </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$">Dune:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b6da-949c-11f1-aeab-69d678b4ebec">            <a href="https://www.amazon.com/War-Worlds-Signet-Classics/dp/0451530659/ref=sr_1_1?crid=30GA3EPSKIZKZ&dib=eyJ2IjoiMSJ9.899o8paBEcd8nFm6EsjtdMvrIgckPRdZ29Wmjsv1xB5PTACOixZ4_dqh15CcGotSdH4SGQUdoXOQ_Y2RLrfiA4cQab63WQfuJ3LapV7BFyBonXbkLRt0-5B2WfSXz4pqNeT99pNHZBP8kWL1CyVwIpoCi1r0SHqYUyHgiXZgZh4ccQs_hT7JNR2mHHeWFc0nZkTRWVlqfDAgnmupMD5jLoRuPdIizWOaTl66vntG9T0.bvf8ofj4KazvXAz65deF_iYx8NuGaUspYW28IXq-o9M&dib_tag=se&keywords=war+of+the+worlds+book&qid=1786353219&sprefix=war+of+the+worlds+bo%2Caps%2C222&sr=8-1" data-model-name="The War of the Worlds " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/haAymj67BvqihSjJP3L7XQ.jpg" alt="The War of the Worlds (signet Classics)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>H.G. Wells</div>                    <div class="featured__title">The War of the Worlds </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b75c-949c-11f1-b8bc-afccc578d6d9">            <a href="https://www.amazon.com/War-Worlds-UHD-Blu-ray-Digital/dp/B0863S81HM/ref=sr_1_3?crid=G0MYGNACY9XA&dib=eyJ2IjoiMSJ9.f3gqZjAKi3g1op9YywWsMfSK6ADVPUTc3Fjy9PprhozkDwnSOQaGjpKMHv1TGi0fCkzIBzvoYXxV3DjJM6ort2Unv7tOpGY-XXhZ_WLdAHfgwfF6sKey_i6QFiMDWp5DDZiJ3KqMF5_oJKyJc89EO6TGHTXtEVkDCaAO0xvQcmoYQQmNTijamTpcQTAyl9TTfHIYYKzKW6pNJvoYUUXor6ZLe7E-AEhXulgw2IqwcyI.eB1PYO_R_d79brPo6v6vi2PWso8-R3MXWkMmv0-RYnA&dib_tag=se&keywords=war+of+the+worlds&qid=1786353236&sprefix=war+of+the+worl%2Caps%2C233&sr=8-3" data-model-name="War of the Worlds " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:123.15%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/H325zPRJFXe5iMtQ66bGKQ.jpg" alt="War of the Worlds (4k Uhd + Blu-Ray + Digital)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">War of the Worlds </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="AJxehiSMwQMgBeqCLFixa5" name="Paramount Plus Square.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AJxehiSMwQMgBeqCLFixa5-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$">War of the Worlds:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b7e8-949c-11f1-83a8-ff4f950aee90">            <a href="https://www.amazon.com/Under-Skin-Michel-Faber/dp/0156011603/ref=sr_1_1?crid=AIY469PLOV9Q&dib=eyJ2IjoiMSJ9.XrIPP4_BVmJTEJI0l8A7gtodKk6fRRzGAk23i2WvrNUZCyggwdGH-2fmmZX2c5xuIEyUFiG51Bu3UQuvI5WtY8FO23kKlgWQcBFI4_80VsnZpib8tijPBkiRNAY5vZn6qcFmTAFk1Ra42Oh25PwyUFco-0T31o75ysviJg7ge281M1OQ4nz_JN1CeA683rzNc1PV-uN-dzeVlwdSSiQzf7ZcqRFuyINkFiQWE9VG7Yk._fNt890Fy3059o-VOZnp1MCqvAbxIISYlmhzWahTrdU&dib_tag=se&keywords=under+the+skin+book&qid=1786353277&sprefix=under+the+skin+bo%2Caps%2C230&sr=8-1" data-model-name="Under the Skin" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UmYSmgHpecRftpRsEpB8EQ.jpg" alt="Under the Skin: a Chilling Literary Sci-Fi Thriller About Hitchhikers Who Disappear in Scotland"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Michael Faber</div>                    <div class="featured__title">Under the Skin</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b860-949c-11f1-8650-3b39c0f03527">            <a href="https://www.amazon.com/Under-The-Skin-Blu-ray/dp/B00J22YUNU/ref=sr_1_2?crid=115UVILBYKKA6&dib=eyJ2IjoiMSJ9.i8Yq1DH797qzqNSjegtQTHqqxueToCTHepGYQoJ3xeA7rlab1IAaa71RftZMzEp_I_QEmitLl2TanevJooQ3PWxdr0jUNbUs9afCVNvTS2eDJeqFV4GC4Bk_OSBqgekGYhuzs11s3pNpNd5YujH9oTusjBS0xDjIeT7N_zMl7RtRspbac0g3DYNbDUOAdNDe70w-eEmBNzAiZO0aMnfEBXPoFbPwysnXzFszFCDNHlI.YqhcvlMPqTLAXJwG19mvklzYOM9Ecq3kqQLW07kErIw&dib_tag=se&keywords=under+the+skin+4k&qid=1786353360&sprefix=under+the+skin+4%2Caps%2C262&sr=8-2" data-model-name="Under the Skin " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:129.20%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VgAKyEewwSnAVgLwWdbxAQ.jpg" alt="Under the Skin [blu-Ray] [2014]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Under the Skin </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$" href="https://www.netflix.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rNMrPiofGJWkbYs4Wn8yfP" name="Netflix icon.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rNMrPiofGJWkbYs4Wn8yfP-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$">Under the Skin:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b98c4-94aa-11f1-a7e5-cf4f63fd1e5f">            <a href="https://www.amazon.com/Martian-Andy-Weir/dp/0553418025/" data-model-name="The Martian" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CqncSVJJ2B8JLU2hBhBykk.jpg" alt="The Martian"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Andy Weir</div>                    <div class="featured__title">The Martian</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b99a0-94aa-11f1-9449-99c8ade64c7e">            <a href="https://www.amazon.com/Martian-Matt-Damon/dp/B01ELI9E9O/" data-model-name="The Martian - Extended Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.40%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/vdwMVWiXHkTrPHqPmcKvEE.jpg" alt="A 4K Ultra-HD release of "The Martian", showing Matt Damon in a spacesuit on an orange martian landscape."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">The Martian - Extended Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99" href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zV5zf6vb8W8imkkpSDpNWa" name="Amazon_Prime_Video_logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zV5zf6vb8W8imkkpSDpNWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow" data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99">The Martian: $8.99</a></strong><br></p><p>Free 30-day trial for new Prime members with plans starting at <strong>$8.99/month </strong>for Prime Video or <strong>$14.99/month </strong>for Amazon Prime. <a class="view-deal button" href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow" data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b9b94-94aa-11f1-a819-2be972c3d257">            <a href="http://amazon.com/Mickey7-Novel-1-Edward-Ashton/dp/1250875285/" data-model-name="Mickey7" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/R9uWWEnius9nnWnq4iHdjk.jpg" alt="Mickey7"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Edward Ashton</div>                    <div class="featured__title">Mickey7</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b9c84-94aa-11f1-b8ce-5da58a6bce8f">            <a href="https://www.amazon.com/Mickey-17-4K-Ultra-Digital/dp/B0DYJNMZ7M/" data-model-name="Mickey 17 " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.53%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/NZRVwmEnj79gagxVweutpk.jpg" alt="Mickey 17 (4k Ultra Hd + Digital)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">Mickey 17 </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$">Mickey 17:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b9e1e-94aa-11f1-9331-59ad47d7b3cd">            <a href="https://www.amazon.com/Handmaids-Tale-Margaret-Atwood/dp/038549081X/" data-model-name="The Handmaid's Tale" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/5GWWRagVK83trQGuri4Vzk.jpg" alt="The Handmaid's Tale: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Margaret Atwood</div>                    <div class="featured__title">The Handmaid's Tale</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b9ef0-94aa-11f1-800f-bb42613d8e50">            <a href="https://www.amazon.com/Handmaids-Tale-Season-1-Blu-ray/dp/B07896K9W1/" data-model-name="Handmaid's Tale, The: Season 1 (bd) [blu-Ray]" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/SVVACVhjLaEYL5ULHmzptk.jpg" alt="Handmaid's Tale, The: Season 1 (bd) [blu-Ray]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Handmaid's Tale, The: Season 1 (bd) [blu-Ray]</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1bfe-94b1-11f1-bdb6-3f9e8aa25455" data-action="Deal Block" data-label="The Handmaid's Tale" data-dimension48="The Handmaid's Tale" data-dimension25="$" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="iMcA5jxpJyGqMKBmHETya6" name="disney+ logo.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/iMcA5jxpJyGqMKBmHETya6-1920-80.jpeg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="428d1bfe-94b1-11f1-bdb6-3f9e8aa25455" data-action="Deal Block" data-label="The Handmaid's Tale" data-dimension48="The Handmaid's Tale" data-dimension25="$">The Handmaid's Tale:</a></strong><br></p><p>Disney Plus and Hulu bundle plans start at <strong>$11.99/month</strong> — the same price as Hulu alone.</p><p>Hulu, Disney Plus and Max bundle plans start at <a href="https://www.hbomax.com/bundle/disney-plus-hulu?gclsrc=aw.ds&utm_id=sa%7C22341445177%7C177853045433%7C2292693510166&gbraid=0AAAAApH9fnolv2Bt1zuBNp1MBZ3XFo3SP&gclid=Cj0KCQjw7eXTBhDBARIsAKF-w46YUhFBSgdytz5mI1SJgQoFhxgXFTWyoPTDSdoS0GiOcG4eGjwRA18aAn7UEALw_wcB&gad_source=1&gad_campaignid=22341445177" target="_blank"><u><strong>$19.99/month</strong></u></a><a class="view-deal button" href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="428d1bfe-94b1-11f1-bdb6-3f9e8aa25455" data-action="Deal Block" data-label="The Handmaid's Tale" data-dimension48="The Handmaid's Tale" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="d53a6100-94d4-11f1-bd69-cf2eff4ad44a">            <a href="https://www.amazon.com/Roadside-Picnic-Rediscovered-Classics-Strugatsky/dp/1613743416/" data-model-name="Roadside Picnic " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/G8BNj5ofDthNyjDhQubZBf.jpg" alt="Roadside Picnic (16) (rediscovered Classics)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Arkady and Boris Strugatsky</div>                    <div class="featured__title">Roadside Picnic </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="d53a6178-94d4-11f1-a369-7d777b1936ed">            <a href="https://www.amazon.com/dp/B06ZY641YQ/" data-model-name="Stalker " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:124.38%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DBKzgVMGF6aGjV9ztNBeAf.jpg" alt="Stalker (the Criterion Collection) [blu-Ray]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Stalker </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$">Stalker:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$">View Deal</a></p></div><div data-widget-type="multimodelreview" data-widget-title="Best sci-fi streaming deals" data-model-name="Netflix,Amazon Prime Video,Disney Plus Hulu Max bundle,Max,Paramount Plus"></div><p>Books are often sidelined in today's visual-obsessed world, but I think they deliver a stronger experience that movies and shows just can't replicate. Now don't get me wrong, I love the <a href="https://www.space.com/39789-annihilation-movie-otherworldy-thriller.html"><u>movie adaptation of Annihilation</u></a>, but I have a very special connection to the book. I read it multiple times before the movie release and it made me feel immersed in the inherent weirdness of the natural world and think about how alien our own planet is. The book always came to mind when taking a walk out in the forest and seeing the hypnotic curl of a fern or a bird alighting on a branch inches away from me.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/read-13-books-that-inspired-our-favorite-sci-fi-shows-and-movies</link>
                                                                            <description>
                            <![CDATA[ These are the books that inspired our favorite science fiction worlds on the big and small screens, including novels from Andy Weir, Emily St. John Mandel and Mary Shelley. ]]>
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                                                                        <pubDate>Wed, 19 Aug 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Books]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harry Bennett ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Mw3eAqVR8ScMqSvDxYgpgh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry joined Space.com in December 2024 as an e-commerce staff writer covering cameras, optics, and skywatching content. Based in the UK, Harry graduated in 2019 with a Bachelor&#039;s degree in American Literature with Creative Writing from the University of East Anglia.  A keen photographer, Harry has strong experience with astrophotography and has captured celestial objects with a range of cameras. As a lifelong skywatcher, Harry remembers watching the Perseid meteor shower every summer in his hometown and being amazed by the wonders of the night sky.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                <cf:isPaid>false</cf:isPaid>
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                                                            <media:credit><![CDATA[Picador / Vintage / Random House Publishing Group]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Some of our favorite sci-fi movies and shows started life as words on a page.]]></media:description>                                                            <media:text><![CDATA[The book covers for Annihilation, Station Eleven and Project Hail Mary against a purple planet background.]]></media:text>
                                <media:title type="plain"><![CDATA[The book covers for Annihilation, Station Eleven and Project Hail Mary against a purple planet background.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The world of science fiction started with the written word, long before it hit the silver screen. Stories of man-made life, Martians, and other marvelous subject matter were being read long before the first sci-fi movie was released in 1902: Georges Méliès' "A Trip to the Moon". Some of these stories became classic tales that have been repeatedly adapted for Hollywood and television, think Mary Shelley's "Frankenstein" and H.G. Wells' "War of the Worlds."</p><p>This isn't by any means an exhaustive list but these are the <a href="https://www.space.com/entertainment/space-books/15-sci-fi-books-to-read-before-you-die-put-these-science-fiction-gems-on-your-bucket-list"><u>sci-fi books</u></a> that inspired some of our favorite movies and shows. We have big names like <a href="https://www.space.com/entertainment/space-movies-shows/project-hail-mary-is-an-optimistic-look-towards-the-stars-and-we-need-that-right-now-review"><u>Project Hail Mary</u></a> and <a href="https://www.space.com/dune-movie-review"><u>Dune</u></a>, as well as more obscure titles like the haunting Under the Skin and Stalker. We have included links to the <a href="https://www.space.com/entertainment/best-streaming-platforms-for-sci-fi-fans"><u>best streaming services</u></a> to watch each adaptation on right now, but for those of you who are tired of endless subscriptions, we have provided the 4K and Blu-ray releases so you can physically own your favorite media again.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f635b0cc-949c-11f1-8426-efc6d9653485">            <a href="https://www.amazon.com/Annihilation-Novel-Southern-Reach-Trilogy/dp/1250824044/" data-model-name="Annihilation" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:148.37%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/F6eL47S2SVDiJYG45E839Q.jpg" alt="Annihilation: a Novel (10th Anniversary Edition) (the Southern Reach Series, 1)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Jeff VanderMeer</div>                                        <div class="featured__title">Annihilation</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_horizontal" data-id="f635b158-949c-11f1-9411-7905c7b1ed14">            <a href="https://www.amazon.com/Annihilation-Limited-SteelBook-Blu-ray-Digital/dp/B0H34QVF1V/" data-model-name="Annihilation " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:125.94%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dkRWjPSgkF98LBcdGWaoy5.jpg" alt="Annihilation (limited Edition Steelbook) [4k Uhd + Blu-Ray + Digital]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>4K Steelbook</div>                                        <div class="featured__title">Annihilation </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$" href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="nD9M8NokCaNX8qt7BdjWt9" name="mgm-logo-C4D6AE714E-seeklogo.com" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/nD9M8NokCaNX8qt7BdjWt9-1920-80.png" mos="" align="middle" fullscreen="" width="300" height="300" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow" data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$">Annihilation:</a></strong><br><strong></strong></p><p><strong>Seven day free trial</strong>, then <strong>$7.99/month </strong>after trial.<a class="view-deal button" href="https://www.amazon.com/gp/video/channel/1cd832b6-c298-4106-b4ff-dc9ce63304ea?ref_=atv_sr_fle_c_sr9fa126_HSf02d5a_1_1" target="_blank" rel="nofollow" data-dimension112="b3dfdfcc-94a1-11f1-a41b-0d35055efbf5" data-action="Deal Block" data-label="Annihilation" data-dimension48="Annihilation" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_hero" data-id="a29ba080-94aa-11f1-8429-af80bd1bc93f">            <a href="https://www.amazon.com/Frankenstein-Marry-Shelley/dp/8175993162/" data-model-name="Frankenstein" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/z2cUwV8T5gYaK4bMJmbrvk.jpg" alt="Frankenstein"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mary Shelley</div>                                        <div class="featured__title">Frankenstein</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a29ba148-94aa-11f1-b27c-cff74ff41410">            <a href="https://www.amazon.com/Frankenstein-Criterion-Collection-4K-UHD/dp/B0H994KBX3/" data-model-name="Frankenstein (Guillermo Del Toro)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:124.07%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dxuoMr5kLAABRKybSygNrk.jpg" alt="Frankenstein (the Criterion Collection) [4k Uhd]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>4K UltraHD</div>                                        <div class="featured__title">Frankenstein (Guillermo Del Toro)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$" href="https://www.netflix.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rNMrPiofGJWkbYs4Wn8yfP" name="Netflix icon.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rNMrPiofGJWkbYs4Wn8yfP-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$">Frankenstein:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d1c94-94b1-11f1-9782-29917ea2fc3c" data-action="Deal Block" data-label="Frankenstein" data-dimension48="Frankenstein" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b1da-949c-11f1-a63b-fb18033a4d08">            <a href="https://www.amazon.com/Stories-Your-Life-Others-Chiang/dp/1101972122/ref=sr_1_1?crid=2U1UPRVS11JNX&dib=eyJ2IjoiMSJ9.SuiBEKsmcm9AC8ha-G6Xit8SDmKp3FzkPvpvoj0NwJGar2txbFj1nt9y7kVKnUOU6dVizl1og2ApvjNjhbcLuxKhY6ksVU-F8KGic8BsyMEguByroTNbr5bo58WyZ_9xF_5ClsHANIUoKL5OhRAbJ7W_-Kny5UU2g3x9nk7B9k-Q5fza7M1U-yHuoYeyZhgwP8rfEnn5lV4qcqz1fcemOjrEfXTL1NflB4Sab6B27bA.5sRqOvbJI_UBUmfhZTFVFSsW_WuozjWqmQYWJ8t2bpM&dib_tag=se&keywords=story+of+your+life+ted+chiang+book&qid=1786352935&sprefix=story+of+your+life+ted+chinag+bok%2Caps%2C264&sr=8-1" data-model-name="Stories of Your Life and Others" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/JsKeRXAPThJG57ZQJ95dCQ.jpg" alt="Stories of Your Life and Others"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Ted Chiang</div>                    <div class="featured__title">Stories of Your Life and Others</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b25c-949c-11f1-a245-5fe5d9906798">            <a href="https://www.amazon.com/Arrival-Limited-SteelBook-Blu-ray-Digital/dp/B0H34NDVQ2/ref=sr_1_1?crid=2RHZNHZE8HBKZ&dib=eyJ2IjoiMSJ9.Kg6nwP3-G86v_mqRdTG0rsfQBy84WN-ejHE0ClaTiFMx2LE0JbbJe6MLC4f44jfmMp1ZuZag3O4zWDhhN7gpENyO4oOC4sAjNp8ikE9VA8QHGycV-YhDd6eT5f9VHo8WlYsTYS6jov6pWq0ip_ev9Iur1MF4ofD1qp-c2SBbgBKB73Elcr0K9skmCArz_fHq.8jfPTJyOz62sVsh-JkfdfAaEyOfbLmES-N6JhGp_xso&dib_tag=se&keywords=arrival+steelbook&qid=1786352965&sprefix=arrival+steelbo%2Caps%2C226&sr=8-1" data-model-name="Arrival " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:125.94%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AV26Ts99LyUS7xPkpSMTc9.jpg" alt="Arrival (limited Edition Steelbook) [4k Uhd + Blu-Ray + Digital]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K Steelbook</div>                    <div class="featured__title">Arrival </div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Own it on 4K Blu Ray Steelbook</p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="AJxehiSMwQMgBeqCLFixa5" name="Paramount Plus Square.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AJxehiSMwQMgBeqCLFixa5-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$">Arrival:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d1582-94b1-11f1-a58e-19b2550a9e60" data-action="Deal Block" data-label="Arrival" data-dimension48="Arrival" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b2de-949c-11f1-9b67-dd2acd0407d3">            <a href="https://www.amazon.com/Station-Eleven-Emily-John-Mandel-ebook/dp/B00J1IQUYM/ref=sr_1_1?crid=1O36HF1Z2H5H6&dib=eyJ2IjoiMSJ9.MmhBOc800vvG3LJEi5-Yqd5kGzYY6CFwpa_eacfU6EJnYr0Wz-L7-1dAxzcs2fhSNUw53HJ5ANRu0LIK31lIztu9PwC6asaSZBBglRcngGRYJB6wf7-o4e4F9YZ3odm10vG-53M4taAIOHYNLN6afCmoLkmTRlIhtAoKS7LLJIMkDK4sLS5cutKOvvsRkIeHvVWZSvFKWrZzMLUw_J1jdSbBp4SarL_js98HpWjnpuc._OrikOL3HaDcQE7ZuVAgnrIVio8Lp4FzEWoUOj-ArLA&dib_tag=se&keywords=station+eleven&qid=1786353008&sprefix=station+eleve%2Caps%2C215&sr=8-1" data-model-name="Station Eleven" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/w7Zop8XnfjvBk32CqSpPVQ.jpg" alt="Station Eleven: a Novel (national Book Award Finalist)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Emily St. John Mandel</div>                    <div class="featured__title">Station Eleven</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b356-949c-11f1-b7d0-ff190d833ece">            <a href="https://www.amazon.com/Station-Eleven-UHD-Jeremy-Podeswa/dp/B0BQT67H6Z/ref=sr_1_2?crid=1O36HF1Z2H5H6&dib=eyJ2IjoiMSJ9.MmhBOc800vvG3LJEi5-Yqd5kGzYY6CFwpa_eacfU6EJnYr0Wz-L7-1dAxzcs2fhSNUw53HJ5ANRu0LIK31lIztu9PwC6asaSZBBglRcngGRYJB6wf7-o4e4F9YZ3odm10vG-53M4taAIOHYNLN6afCmoLkmTRlIhtAoKS7LLJIMkDK4sLS5cutKOvvsRkIeHvVWZSvFKWrZzMLUw_J1jdSbBp4SarL_js98HpWjnpuc._OrikOL3HaDcQE7ZuVAgnrIVio8Lp4FzEWoUOj-ArLA&dib_tag=se&keywords=station+eleven&qid=1786353008&sprefix=station+eleve%2Caps%2C215&sr=8-2" data-model-name="Station Eleven " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:120.48%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/RnQsS3QdqgXP3eQJzoUgNQ.jpg" alt="Station Eleven [4k Uhd]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Station Eleven </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$">Station Eleven:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1618-94b1-11f1-9327-c10bc4336644" data-action="Deal Block" data-label="Station Eleven" data-dimension48="Station Eleven" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b5d6-949c-11f1-97ae-2793b11525df">            <a href="https://www.amazon.com/Project-Hail-Mary-Andy-Weir/dp/0593135229/ref=sr_1_1?crid=ZN4ONMAHEW3I&dib=eyJ2IjoiMSJ9.u9w9fAmK8c-vPDGk3QkpaR36hx1Fl-suv5CLRIQYmhd_NrlbU67T9onFO9lV6PQtkqVreQMJuEjsLUzcqs5upkRdkMvKMyQsaC9IihKrdHK2y2D-KCb3aBImUXP0WUyLOSg2Bqkqd9gO9MWH6TEG3zYg2-JpUHPaSyeJuPeyUMbJauF5l2bZ5b5oTu8AeMGbm0ZbZaDJQzfAM4yPAtTMfZCvFCzT9wWjHLuwhjqi844.k6SWUGWK05afWh4zeKBeVNrn-1ofPpXLK7aXzFa1RoE&dib_tag=se&keywords=project+hail+mary&qid=1786353137&sprefix=project+hail+mar%2Caps%2C227&sr=8-1" data-model-name="Project Hail Mary" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/naVhchavNvymCYdhomzoFQ.jpg" alt="Project Hail Mary: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Andy Weir</div>                    <div class="featured__title">Project Hail Mary</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b658-949c-11f1-877d-158d8437a6cf">            <a href="https://www.amazon.com/Project-Hail-Mary-4K-UHD/dp/B0GPRG2JWY/ref=tmm_frk_title_0?_encoding=UTF8&dib_tag=se&dib=eyJ2IjoiMSJ9.DreLT6f8k9uE1wF5F5VQlWzV4zdBj64sj8bE2mXXox44bFhaQoDjccQwrk4AKQ5YH07C-U4q9XaZA5N4IIS1ALurce6oTEQku9ZVbqLPQy8daOWVfahUTHS8yOSVPbYFjVby2VtqD-_tpYiHTIsA5py1o1JaM04-FTd7SgHF5rD8xv3nGnPTvrhGxbi5-V7HyCd_elF0QNiXTTwszPAgpIv1TkPYYQf07UY4B7qauo4.o0DoBb2M3Yj3uAkNc0u65vGqRO5U3bryuy6xotJaj58&qid=1786353156&sr=8-1" data-model-name="Project Hail Mary " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:132.98%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zbcDTUhgpGcHk4TUszt3UQ.jpg" alt="Project Hail Mary (4k Uhd)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Project Hail Mary </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$" href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zV5zf6vb8W8imkkpSDpNWa" name="Amazon_Prime_Video_logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zV5zf6vb8W8imkkpSDpNWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow" data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$">Project Hail Mary:</a></strong><br></p><p>Free 30-day trial for new Prime members with plans starting at <strong>$8.99/month </strong>for Prime Video or <strong>$14.99/month </strong>for Amazon Prime. <a class="view-deal button" href="https://www.amazon.com/gp/video/detail/amzn1.dv.gti.414eb1af-ee27-476c-bc46-bedd48595f59?autoplay=0&ref_=atv_cf_strg_wb" target="_blank" rel="nofollow" data-dimension112="428d1852-94b1-11f1-82ec-bb3779032bf5" data-action="Deal Block" data-label="Project Hail Mary" data-dimension48="Project Hail Mary" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b3d8-949c-11f1-bcb6-b960311c9ab9">            <a href="https://www.amazon.com/Ready-Player-One-Ernest-Cline/dp/0307887448/ref=sr_1_1?crid=1CO5ZVXAQPDBC&dib=eyJ2IjoiMSJ9.AdToOY6PESvysO5_mxVQKJTsayp_ZtSfam6wQKzFUldnwJRTG_U6HEYn9xobjFp2R4APQbtTGFjW04b2v2zOOyo89dn9OPphZWo9Bp2iLfhWH86tLE0OrozAhXPVU9WJGhdCxLJAkrwCkEUQoKN2n74Ole-Kl6pYODAsI92ktrQQZu-kgC4iSITS0BSuph45j6FyRT0ule-DOOtIM33NYgaKU1CxvNgAFMQkGpyMRzs.RyaFYP1ula4hOpjYuGW61hp1VpqTUhnomTrBOI7rluM&dib_tag=se&keywords=ready+player+one+book&qid=1786353042&sprefix=ready+player+one+boo%2Caps%2C217&sr=8-1" data-model-name="Ready Player One" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/qqFTq6TKjTYB8zhbZtbCSQ.jpg" alt="Ready Player One: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Ernest Cline</div>                    <div class="featured__title">Ready Player One</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b45a-949c-11f1-a8b8-47383c163869">            <a href="https://www.amazon.com/Ready-Player-One-UHD-Blu-ray/dp/B079PDJSJ8/" data-model-name="Ready Player One " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.21%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MEtRcaBoesVtrPqFBmzczg.jpg" alt="Ready Player One (4k Ultra Hd + Blu-Ray)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Ready Player One </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$">Ready Player One:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d16a4-94b1-11f1-9790-f128f53f585f" data-action="Deal Block" data-label="Ready Player One" data-dimension48="Ready Player One" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b4d2-949c-11f1-9637-895937893ebb">            <a href="https://www.amazon.com/Dune-Chronicles-Book-1/dp/0441013597/ref=sr_1_1?crid=3K6YNCARSB9PA&dib=eyJ2IjoiMSJ9.zaZzED0zfaOD49lJ_-96hINOP_OEhoDyEUbJtpFehx9PqurF_0_ij9PSebUqndffo1uprRvr34dQa2Ao46AjswT5WJetqmYoDRhlQNRHEZulmP42g1Vh0HUNhWE1SUwgBarRB1SuSQW2zSwWXOKYFNtnP73vItWe6ylpP47zlOgOA6NvV0HJ1uOyagCsIWWd8jDR1fE0hUave5G71r8xXjC_IaJQ4xbHzT7YcAYCRVw.F0wTrPgQsUzC92Fb5ZWiB-sUMpOFS5LUkl0YAp8RyjA&dib_tag=se&keywords=Dune+book&qid=1786353095&sprefix=dune+bo%2Caps%2C220&sr=8-1" data-model-name="Dune" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/p7xBT8faDv5JPYTpMbvLQQ.jpg" alt="Dune"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Frank Herbert</div>                    <div class="featured__title">Dune</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b55e-949c-11f1-a247-8dbd691d091d">            <a href="https://www.amazon.com/Dune-2-Film-Collection-Ultra-Digital/dp/B0CW3F5ZJS/" data-model-name="Dune 2-Film Collection " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.21%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/FWVH4cPEY9St8DzieFCdwg.jpg" alt="Dune 2-Film Collection (4k Ultra)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD</div>                    <div class="featured__title">Dune 2-Film Collection </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$">Dune:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d17bc-94b1-11f1-a57f-63795865c171" data-action="Deal Block" data-label="Dune" data-dimension48="Dune" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b6da-949c-11f1-aeab-69d678b4ebec">            <a href="https://www.amazon.com/War-Worlds-Signet-Classics/dp/0451530659/ref=sr_1_1?crid=30GA3EPSKIZKZ&dib=eyJ2IjoiMSJ9.899o8paBEcd8nFm6EsjtdMvrIgckPRdZ29Wmjsv1xB5PTACOixZ4_dqh15CcGotSdH4SGQUdoXOQ_Y2RLrfiA4cQab63WQfuJ3LapV7BFyBonXbkLRt0-5B2WfSXz4pqNeT99pNHZBP8kWL1CyVwIpoCi1r0SHqYUyHgiXZgZh4ccQs_hT7JNR2mHHeWFc0nZkTRWVlqfDAgnmupMD5jLoRuPdIizWOaTl66vntG9T0.bvf8ofj4KazvXAz65deF_iYx8NuGaUspYW28IXq-o9M&dib_tag=se&keywords=war+of+the+worlds+book&qid=1786353219&sprefix=war+of+the+worlds+bo%2Caps%2C222&sr=8-1" data-model-name="The War of the Worlds " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/haAymj67BvqihSjJP3L7XQ.jpg" alt="The War of the Worlds (signet Classics)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>H.G. Wells</div>                    <div class="featured__title">The War of the Worlds </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b75c-949c-11f1-b8bc-afccc578d6d9">            <a href="https://www.amazon.com/War-Worlds-UHD-Blu-ray-Digital/dp/B0863S81HM/ref=sr_1_3?crid=G0MYGNACY9XA&dib=eyJ2IjoiMSJ9.f3gqZjAKi3g1op9YywWsMfSK6ADVPUTc3Fjy9PprhozkDwnSOQaGjpKMHv1TGi0fCkzIBzvoYXxV3DjJM6ort2Unv7tOpGY-XXhZ_WLdAHfgwfF6sKey_i6QFiMDWp5DDZiJ3KqMF5_oJKyJc89EO6TGHTXtEVkDCaAO0xvQcmoYQQmNTijamTpcQTAyl9TTfHIYYKzKW6pNJvoYUUXor6ZLe7E-AEhXulgw2IqwcyI.eB1PYO_R_d79brPo6v6vi2PWso8-R3MXWkMmv0-RYnA&dib_tag=se&keywords=war+of+the+worlds&qid=1786353236&sprefix=war+of+the+worl%2Caps%2C233&sr=8-3" data-model-name="War of the Worlds " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:123.15%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/H325zPRJFXe5iMtQ66bGKQ.jpg" alt="War of the Worlds (4k Uhd + Blu-Ray + Digital)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">War of the Worlds </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="AJxehiSMwQMgBeqCLFixa5" name="Paramount Plus Square.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AJxehiSMwQMgBeqCLFixa5-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$">War of the Worlds:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.paramountplus.com/account/signup/pickplan/" target="_blank" rel="nofollow" data-dimension112="428d18de-94b1-11f1-88c3-e172d8190350" data-action="Deal Block" data-label="War of the Worlds" data-dimension48="War of the Worlds" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="f635b7e8-949c-11f1-83a8-ff4f950aee90">            <a href="https://www.amazon.com/Under-Skin-Michel-Faber/dp/0156011603/ref=sr_1_1?crid=AIY469PLOV9Q&dib=eyJ2IjoiMSJ9.XrIPP4_BVmJTEJI0l8A7gtodKk6fRRzGAk23i2WvrNUZCyggwdGH-2fmmZX2c5xuIEyUFiG51Bu3UQuvI5WtY8FO23kKlgWQcBFI4_80VsnZpib8tijPBkiRNAY5vZn6qcFmTAFk1Ra42Oh25PwyUFco-0T31o75ysviJg7ge281M1OQ4nz_JN1CeA683rzNc1PV-uN-dzeVlwdSSiQzf7ZcqRFuyINkFiQWE9VG7Yk._fNt890Fy3059o-VOZnp1MCqvAbxIISYlmhzWahTrdU&dib_tag=se&keywords=under+the+skin+book&qid=1786353277&sprefix=under+the+skin+bo%2Caps%2C230&sr=8-1" data-model-name="Under the Skin" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UmYSmgHpecRftpRsEpB8EQ.jpg" alt="Under the Skin: a Chilling Literary Sci-Fi Thriller About Hitchhikers Who Disappear in Scotland"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Michael Faber</div>                    <div class="featured__title">Under the Skin</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="f635b860-949c-11f1-8650-3b39c0f03527">            <a href="https://www.amazon.com/Under-The-Skin-Blu-ray/dp/B00J22YUNU/ref=sr_1_2?crid=115UVILBYKKA6&dib=eyJ2IjoiMSJ9.i8Yq1DH797qzqNSjegtQTHqqxueToCTHepGYQoJ3xeA7rlab1IAaa71RftZMzEp_I_QEmitLl2TanevJooQ3PWxdr0jUNbUs9afCVNvTS2eDJeqFV4GC4Bk_OSBqgekGYhuzs11s3pNpNd5YujH9oTusjBS0xDjIeT7N_zMl7RtRspbac0g3DYNbDUOAdNDe70w-eEmBNzAiZO0aMnfEBXPoFbPwysnXzFszFCDNHlI.YqhcvlMPqTLAXJwG19mvklzYOM9Ecq3kqQLW07kErIw&dib_tag=se&keywords=under+the+skin+4k&qid=1786353360&sprefix=under+the+skin+4%2Caps%2C262&sr=8-2" data-model-name="Under the Skin " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:129.20%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VgAKyEewwSnAVgLwWdbxAQ.jpg" alt="Under the Skin [blu-Ray] [2014]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Under the Skin </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$" href="https://www.netflix.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rNMrPiofGJWkbYs4Wn8yfP" name="Netflix icon.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rNMrPiofGJWkbYs4Wn8yfP-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$">Under the Skin:</a></strong><br></p><p>Plans start at <strong>$8.99/month</strong><a class="view-deal button" href="https://www.netflix.com/" target="_blank" rel="nofollow" data-dimension112="428d196a-94b1-11f1-9702-4f89ecd4a387" data-action="Deal Block" data-label="Under the Skin" data-dimension48="Under the Skin" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b98c4-94aa-11f1-a7e5-cf4f63fd1e5f">            <a href="https://www.amazon.com/Martian-Andy-Weir/dp/0553418025/" data-model-name="The Martian" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CqncSVJJ2B8JLU2hBhBykk.jpg" alt="The Martian"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Andy Weir</div>                    <div class="featured__title">The Martian</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b99a0-94aa-11f1-9449-99c8ade64c7e">            <a href="https://www.amazon.com/Martian-Matt-Damon/dp/B01ELI9E9O/" data-model-name="The Martian - Extended Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.40%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/vdwMVWiXHkTrPHqPmcKvEE.jpg" alt="A 4K Ultra-HD release of "The Martian", showing Matt Damon in a spacesuit on an orange martian landscape."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">The Martian - Extended Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99" href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zV5zf6vb8W8imkkpSDpNWa" name="Amazon_Prime_Video_logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zV5zf6vb8W8imkkpSDpNWa-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow" data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99">The Martian: $8.99</a></strong><br></p><p>Free 30-day trial for new Prime members with plans starting at <strong>$8.99/month </strong>for Prime Video or <strong>$14.99/month </strong>for Amazon Prime. <a class="view-deal button" href="https://www.amazon.com/-/en_US/gp/video/offers" target="_blank" rel="nofollow" data-dimension112="428d19f6-94b1-11f1-b131-6dcd8b309129" data-action="Deal Block" data-label="The Martian" data-dimension48="The Martian" data-dimension25="$8.99">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b9b94-94aa-11f1-a819-2be972c3d257">            <a href="http://amazon.com/Mickey7-Novel-1-Edward-Ashton/dp/1250875285/" data-model-name="Mickey7" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/R9uWWEnius9nnWnq4iHdjk.jpg" alt="Mickey7"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Edward Ashton</div>                    <div class="featured__title">Mickey7</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b9c84-94aa-11f1-b8ce-5da58a6bce8f">            <a href="https://www.amazon.com/Mickey-17-4K-Ultra-Digital/dp/B0DYJNMZ7M/" data-model-name="Mickey 17 " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:128.53%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/NZRVwmEnj79gagxVweutpk.jpg" alt="Mickey 17 (4k Ultra Hd + Digital)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>4K UltraHD + Digital</div>                    <div class="featured__title">Mickey 17 </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$">Mickey 17:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="428d1afa-94b1-11f1-8d5a-a9037bdd2ea1" data-action="Deal Block" data-label="Mickey 17" data-dimension48="Mickey 17" data-dimension25="$">View Deal</a></p></div>        <div class="featured_product_block featured_block_versus" data-id="a29b9e1e-94aa-11f1-9331-59ad47d7b3cd">            <a href="https://www.amazon.com/Handmaids-Tale-Margaret-Atwood/dp/038549081X/" data-model-name="The Handmaid's Tale" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/5GWWRagVK83trQGuri4Vzk.jpg" alt="The Handmaid's Tale: a Novel"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Margaret Atwood</div>                    <div class="featured__title">The Handmaid's Tale</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="a29b9ef0-94aa-11f1-800f-bb42613d8e50">            <a href="https://www.amazon.com/Handmaids-Tale-Season-1-Blu-ray/dp/B07896K9W1/" data-model-name="Handmaid's Tale, The: Season 1 (bd) [blu-Ray]" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/SVVACVhjLaEYL5ULHmzptk.jpg" alt="Handmaid's Tale, The: Season 1 (bd) [blu-Ray]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Handmaid's Tale, The: Season 1 (bd) [blu-Ray]</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="428d1bfe-94b1-11f1-bdb6-3f9e8aa25455" data-action="Deal Block" data-label="The Handmaid's Tale" data-dimension48="The Handmaid's Tale" data-dimension25="$" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="iMcA5jxpJyGqMKBmHETya6" name="disney+ logo.jpeg" caption="" 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 <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Arkady and Boris Strugatsky</div>                    <div class="featured__title">Roadside Picnic </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="d53a6178-94d4-11f1-a369-7d777b1936ed">            <a href="https://www.amazon.com/dp/B06ZY641YQ/" data-model-name="Stalker " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:124.38%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DBKzgVMGF6aGjV9ztNBeAf.jpg" alt="Stalker (the Criterion Collection) [blu-Ray]"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Blu-ray</div>                    <div class="featured__title">Stalker </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$" href="https://www.hbomax.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mSq4s7WqoDigvRe8iAdKYR" name="maxlogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mSq4s7WqoDigvRe8iAdKYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$">Stalker:</a></strong><br></p><p>Plans start at <strong>$10.99/month</strong></p><p>Max, Disney Plus and Hulu bundle plans start at <strong>$19.99/month</strong><a class="view-deal button" href="https://www.hbomax.com/" target="_blank" rel="nofollow" data-dimension112="d53a61e6-94d4-11f1-8d6d-f3398e099693" data-action="Deal Block" data-label="Stalker" data-dimension48="Stalker" data-dimension25="$">View Deal</a></p></div><div data-widget-type="multimodelreview" data-widget-title="Best sci-fi streaming deals" data-model-name="Netflix,Amazon Prime Video,Disney Plus Hulu Max bundle,Max,Paramount Plus"></div><p>Books are often sidelined in today's visual-obsessed world, but I think they deliver a stronger experience that movies and shows just can't replicate. Now don't get me wrong, I love the <a href="https://www.space.com/39789-annihilation-movie-otherworldy-thriller.html"><u>movie adaptation of Annihilation</u></a>, but I have a very special connection to the book. I read it multiple times before the movie release and it made me feel immersed in the inherent weirdness of the natural world and think about how alien our own planet is. The book always came to mind when taking a walk out in the forest and seeing the hypnotic curl of a fern or a bird alighting on a branch inches away from me.</p>
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                                                            <title><![CDATA[ I sailed to Greenland for a total solar eclipse — what I saw left me speechless ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I woke up on the morning of Aug. 12 and looked out of the window to something I hadn't dared hope for: blue sky. </p><p>After days of scrutinizing weather models that seemed determined to test the nerves of everyone aboard the <a href="https://www.travelhx.com/" target="_blank"><u>HX Expeditions</u></a> ship MS Spitsbergen, somehow, against the odds, the clouds had cleared. Even then, I didn't trust it (especially after my <a href="https://www.space.com/total-solar-eclipse-2024-totality-bust-first-person-account"><u>2024 eclipse experience</u></a>). We had traveled thousands of miles, crossed the Greenland Sea and ventured deep into Scoresby Sund to put ourselves in the path of the moon's shadow. Now there was nothing to do but wait — and hope the sky stayed clear. </p><p>The wind howled across the deck, but nobody seemed to mind. If anything, it was helping us, keeping the clouds at bay. The atmosphere aboard felt like Christmas Eve with a ship full of overexcited children. Some guests had chased eclipses across the world; for others, this would be their first. Either way, Aug. 12 was the date we'd been waiting years for. </p><iframe src="https://content.jwplatform.com/players/FnKyUzJ2.html" id="FnKyUzJ2" title="Totality! Solar Eclipse 2026 peaks over Spain in time-lapse" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>But by the time we reached Scoresby Sund, something had shifted.</p><p>I had traveled all this way to look up. Instead, I found myself looking around. I'd come here for 2 minutes and 14 seconds of darkness. Instead, Greenland had spent the previous days relentlessly demanding my full attention.</p><div  class="fancy-box"><div class="fancy_box-title"></div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>This trip was made possible by travel and accommodation provided by </em><a data-analytics-id="inline-link" href="https://www.travelhx.com/" target="_blank"><em>HX Expeditions</em></a><em>.</em></p></div></div><p>After a couple of days at sea during the crossing from Svalbard to East Greenland, our first sight of land appeared almost like a mirage on the horizon. Soon, icebergs were drifting past the ship and the scale of the landscape became increasingly difficult to comprehend. We could sail for hours through Northeast Greenland National Park without seeing a single sign of human civilization beyond our own ship. At times, moving through those immense geological landscapes felt less like traveling across Earth and more like exploring some distant, icy-covered moon. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qPttS6HzyDFDag8Z9mp2sh" name="File_000" alt="a large striking rock formation and icebergs in water below." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:457,l:0,cw:4032,ch:2268,q:80/qPttS6HzyDFDag8Z9mp2sh.jpg" mos="" align="middle" fullscreen="1" width="4032" height="3024" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:457,l:0,cw:4032,ch:2268,q:80/qPttS6HzyDFDag8Z9mp2sh.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The East Coast of Greenland is one of the most remarkable environments I have ever experienced. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>Yet, the more otherworldly Greenland appeared, the more it made me appreciate our own planet.</p><p>At times it felt as though I'd stepped into a geology textbook. Processes and structures I'd previously seen reduced to diagrams were suddenly towering above me. And amongst all the enormity were the tiniest signs of life: lichens and miniature Arctic plants hugging the ground beneath vast mountains and glaciers. </p><p>The scale and contrast were overwhelming at times, and no view stayed the same for long. </p><p>An iceberg viewed from one side could morph into a completely different form as the ship sailed past it. A break in the clouds could transform a gray mountainside in seconds. In Scoresby Sund, even the ice seemed to echo the landscape around it as jagged peaks, flat-topped slabs and sculpted ridges rose from the water like miniature versions of the colossal mountains behind them.</p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6Cj5oxUQ3whvgDsZyZHXFk" name="IMG_0446" alt="a large iceberg appears to mimic the colossal mountains behind." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:655,l:0,cw:5712,ch:3213,q:80/6Cj5oxUQ3whvgDsZyZHXFk.jpg" mos="" align="middle" fullscreen="1" width="5712" height="4284" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:655,l:0,cw:5712,ch:3213,q:80/6Cj5oxUQ3whvgDsZyZHXFk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">A landscape dominated by giants. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>The Greenland scenery was a gift that kept on giving, and I found myself increasingly reluctant to go inside. I began meticulously scanning for wildlife, because I'd learned how quickly something extraordinary could appear. </p><p>On an impromptu evening walk in Longyearbyen before we set sail, beluga whales had suddenly surfaced in the bay. Later, in Greenland, while I was distracted by a spectacular circumzenithal arc and <a href="https://www.space.com/sundogs-definition-formation-science"><u>sundogs</u></a> overhead, one of a handful of people still standing on deck spotted two tiny white shapes in the water. I thought they were birds bobbing along. </p><p>Then I lifted my camera and zoomed in. </p><p>Polar bears. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1515px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="R55Cg5YdRCcrWkZu26noHX" name="solar eclipse" alt="two polar bears swimmingly close together bathed in the golden glow of sunlight" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:75,l:0,cw:1515,ch:852,q:80/R55Cg5YdRCcrWkZu26noHX.jpg" mos="" align="middle" fullscreen="" width="1515" height="1010" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">Two unexpected visitors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>It became something of a lesson for the expedition: stay curious, keep your eyes open and remember to look both up and down. </p><p>That curiosity seemed to unite everyone aboard. Guests had traveled from around the world for this eclipse opportunity. There were seasoned eclipse chasers looking to experience totality somewhere extraordinary, first-timers who had no idea how they would react and people drawn as much by the adventure and wildlife, as the eclipse itself. </p><p>HX Expeditions' onboard science and education programme gave that shared enthusiasm somewhere to go. Our days were filled with nature landings, lectures, citizen-science projects and conversations with experts, helping us do more than simply travel through Greenland. The programme encouraged us to pay closer attention — not merely to see the landscape, but to understand and truly experience it.</p><p>Conversations jumped from eclipses to wildlife, travel, geology and perhaps, inevitably for a ship full of skywatchers, clouds. We took part in the <a href="https://observer.globe.gov/do-globe-observer/clouds" target="_blank"><u>GLOBE Observer</u></a> cloud citizen science project and found ourselves happily studying them — while collectively hoping they would be nowhere near the sun on eclipse day. </p><p>The eclipse had brought us together, but the journey had quickly become about much more. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5430px;"><p class="vanilla-image-block" style="padding-top:64.27%;"><img id="SZ4us6cxD2UVggxkDakgcj" name="IMG_0476" alt="deck of ms spitsbergen, with blue skies and turquoise water below" src="https://cdn.mos.cms.futurecdn.net/SZ4us6cxD2UVggxkDakgcj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5430" height="3490" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZ4us6cxD2UVggxkDakgcj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">MS Spitsbergen poised and ready for the total solar eclipse on Aug. 12, 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>Then, on Aug. 12, our attention returned to the sky. </p><p>When the moon took its first tiny bite from the solar disk, excitement rippled across the deck. For the next hour, it steadily consumed more of the sun. </p><p>As totality approached, the quality of the light began to change. </p><p>It became strangely yellow and dull, yet at the same time the landscape seemed almost unnaturally sharp. It was eerie — familiar enough to still resemble daylight, but wrong enough that your brain knew something extraordinary was happening. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5309px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="LzHPg7Ptsc3JhkvKGfagii" name="IMG_0507" alt="a camera on a tripod and a solar filter point at the sun from the deck of a ship" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:5309,ch:2986,q:80/LzHPg7Ptsc3JhkvKGfagii.jpg" mos="" align="middle" fullscreen="1" width="5309" height="3982" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:5309,ch:2986,q:80/LzHPg7Ptsc3JhkvKGfagii.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Poised and ready for the eclipse. I captured the image of totality with a Sony A7RV and FE 400-800mm F6.3-8 G OSS lens and a makeshift solar filter using Baader AstroSolar Safety Film. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>What amazed me most was how long that daylight persisted. </p><p>Even when only the tiniest sliver of sun remained, Greenland was still illuminated. I knew scientifically how intensely bright the solar photosphere is, but knowing it and watching that minuscule fraction of sunlight continue to illuminate an entire landscape were two very different things. </p><p>Then the final fraction disappeared. </p><p>The world around me plunged into twilight.</p><p>And there it was. </p><p>Totality. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Tutn9dJSY24sJ4pwDtpX9T" name="AN107074_2-Daisy Dobrijevic" alt="view of the total solar eclipse - with diamond ring effect" src="https://cdn.mos.cms.futurecdn.net/Tutn9dJSY24sJ4pwDtpX9T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/Tutn9dJSY24sJ4pwDtpX9T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The total solar eclipse viewed from the deck of HX Expeditions' MS Spitsbergen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>I knew exactly what I was supposed to see. I've written about eclipses for years. I understand the science. I had seen thousands of photographs of the corona, prominences, Baily's beads and diamond rings. </p><p>None of it prepared me for the feeling of actually seeing one. </p><p>The first thing that struck me was how large the eclipsed sun appeared to the naked eye. Photographs had never prepared me for that sense of scale, nor how much detail I could see with my own eyes. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:737px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="74Sy7EnPx2j62xVTy8mAcT" name="solar eclipse" alt="close up view of the suns chromosphere appearing as a thin pink disk and a large prominence at the lower left corner" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:39,l:0,cw:737,ch:415,q:80/74Sy7EnPx2j62xVTy8mAcT.jpg" mos="" align="middle" fullscreen="" width="737" height="493" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The giant pink prominence on the lower left limb was bright enough to see with the naked eye. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>The moon itself looked impossibly dark — a black void punched into the sky — surrounded by the pearly white corona. Long streamers stretched away from the sun and around the moon's edge I could see bright pink prominences. </p><p>I was so surprised to see this vivid pink color with my own eyes. For 2 minutes and 14 seconds, I saw the sun as I had never seen it before. </p><p>But even then, I couldn't just look up.</p><p>I looked around. Jupiter and Mercury shone clearly off to one side of the eclipsed sun, with Mercury far brighter and easier to spot than I had expected. Venus blazed on the other side. </p><p>Then I looked down. Below the eclipsed sun were icebergs. Beside us rose the immense walls of Scoresby Sund. Glaciers carved their path through the landscape. </p><p>Above it all hung that black disk and its enormous, delicate corona. My brain simply couldn't take it all in. </p><p>There was too much beauty. Too much scale. Too much happening at once. </p><p>People use words such as "mind-blowing" and "speechless" so often that they begin to lose their meaning.</p><p>But my mind was really blown. And I really was speechless. Perhaps the best way I can describe it is that my mind felt full, but quiet. Full because there was almost too much to comprehend, but quiet because for those fleeting moments, there was room for nothing else. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:6564px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VQDhBTxK38d5jEvofTom69" name="solar eclipse" alt="totality - the total solar eclipse with a delicate white halo - the corona and a bright pink prominence in the lower left corner." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:1419,l:862,cw:6564,ch:3692,q:80/VQDhBTxK38d5jEvofTom69.jpg" mos="" align="middle" fullscreen="" width="9504" height="6336" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">I was astonished by how much of the corona you could see with the naked eye. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>The intensity of the experience surprised guests who had originally joined the voyage for different reasons. </p><p>"My husband and I came to see the wildlife, and we were actually in awe of what we saw in relation to the solar eclipse," Kenya Haupt, from Colorado, told Space.com. "Truly an emotional experience"</p><p>The reasons for joining the expedition varied, but beneath the moon’s shadow, the experience became a collective one.</p><p>For Shubhada Maitra, from India, it was her first total solar eclipse.</p><p>"When I looked around me, I just had a feeling that we were one community, taking part in one of the most spectacular, perhaps once-in-a-lifetime celestial events," Maitra said. "Although we came from different countries, different nationalities, genders, all of that, that solar eclipse just bound us together."</p><p>"Without saying anything, we were just so connected in that experience."</p><p>Lisa Marie Morse, from Rhode Island, described the eclipse as both "joyous and melancholy." </p><p>"In that moment of darkness, I felt a powerful connection with all living things, to an infinite ancient rhythm locking us together for 134 seconds of shared awareness, then releasing us back into our daily slumber," Morse said. "It was magical."</p><p>Then, almost as quickly as totality had arrived, it was ending. </p><p>The first brilliant beads of sunlight appeared from behind the moon. </p><p>They were beautiful, but there was a sadness in seeing them too. The corona, prominences and extraordinary black void that had dominated the sky were about to disappear once more into the overwhelming glare of the sun. </p><p>Two minutes and 14 seconds had somehow felt both packed with experience and impossibly brief. I had just enough time to look with my naked eye, search for planets, check it out through binoculars and try to absorb the reactions around me. </p><p>Then it was gone. </p><p>For seasoned eclipse chaser Roy Tillcock from the Isle of Wight, the clear view had come as a genuine surprise. </p><p>"This was one of the most unexpected eclipses I've seen," he said. "I did not have high hopes of seeing it, and there it was. Brilliant."</p><p>And, as if to underline just how fortunate we had been, the clouds rolled in shortly after totality. A few minutes later, and this could have been a very different story.</p><p>Some skywatchers were emotional. Others were exhilarated. Many, like me, seemed to be struggling to find words big enough for what had happened. </p><p>Perhaps that is part of why eclipse chasing becomes so addictive. We can explain the science of totality in extraordinary detail. We can calculate the path of the moon's shadow years in advance, travel thousands of miles to stand beneath it and know exactly when and where darkness will fall. </p><p>But knowing what to expect is not the same as experiencing it.</p><p>The following morning, Greenland was still there, still demanding my undivided attention. Icebergs drifted past the ship. Mountains towered above the fjord. The sunlight shifted and the landscape transformed once again. I had traveled all this way to look up. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:7668px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LgcAy5mjE6EJbeRVj7ygx6" name="solar eclipse" alt="rusty red rocks, blue water in the foreground a a large iceberg make for striking contrast" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:726,l:0,cw:7668,ch:4313,q:80/LgcAy5mjE6EJbeRVj7ygx6.jpg" mos="" align="middle" fullscreen="1" width="7668" height="5751" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:726,l:0,cw:7668,ch:4313,q:80/LgcAy5mjE6EJbeRVj7ygx6.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">There was never a bad view as we journeyed through Scoresby Sund aboard MS Spitsbergen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>But somewhere along the journey, I had learned to truly look around. Here I was, standing on a planet of glaciers, oceans, wildlife and ancient rock, watching its moon pass perfectly across its star at a moment in Earth's history when their apparent size in our sky happened to match. How lucky are we to experience any of this? Luck, ultimately, is something no eclipse chaser can ignore. </p><p>We could calculate where the shadow would fall. We could sail into its path. We could scrutinize forecasts, prepare our equipment and position ourselves as carefully as possible. </p><p>But we couldn't command the clouds to cooperate.</p><p>Nature always has the final say. And on Aug. 12, 2026, in a remote fjord in East Greenland, nature said yes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2654px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kDRE7ZpeCkxMU8xaCKupbk" name="solar eclipse" alt="a lone polar bear sniffs the air." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:276,l:0,cw:2654,ch:1493,q:80/kDRE7ZpeCkxMU8xaCKupbk.jpg" mos="" align="middle" fullscreen="1" width="2654" height="1769" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:276,l:0,cw:2654,ch:1493,q:80/kDRE7ZpeCkxMU8xaCKupbk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Greenland was full of surprises.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p><em>Editor's note: This trip was made possible by travel and accommodation provided by </em><a href="https://www.travelhx.com/" target="_blank"><u><em>HX Expeditions</em></u></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/stargazing/solar-eclipses/i-sailed-to-greenland-for-a-total-solar-eclipse-what-i-saw-left-me-speechless</link>
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                            <![CDATA[ I understood the science and had seen thousands of eclipse photographs, but nothing prepared me for the emotion of watching totality unfold above the icebergs and fjords of East Greenland. ]]>
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                                                                        <pubDate>Wed, 19 Aug 2026 13:42:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Solar Eclipses]]></category>
                                                    <category><![CDATA[Stargazing]]></category>
                                                    <category><![CDATA[Eclipses]]></category>
                                                                                                <author><![CDATA[ daisy.dobrijevic@space.com (Daisy Dobrijevic) ]]></author>                    <dc:creator><![CDATA[ Daisy Dobrijevic ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/pkTdGWpESciNKAMSD6DjD4-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Daisy Dobrijevic/Future PLC]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The Greenland total solar eclipse surprised me in more ways than one.]]></media:description>                                                            <media:text><![CDATA[three panel image, left is a whale tail, middle is total solar eclipse and on the right is a large expanse of purple flowers in a mountainous region.]]></media:text>
                                <media:title type="plain"><![CDATA[three panel image, left is a whale tail, middle is total solar eclipse and on the right is a large expanse of purple flowers in a mountainous region.]]></media:title>
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                                <p>I woke up on the morning of Aug. 12 and looked out of the window to something I hadn't dared hope for: blue sky. </p><p>After days of scrutinizing weather models that seemed determined to test the nerves of everyone aboard the <a href="https://www.travelhx.com/" target="_blank"><u>HX Expeditions</u></a> ship MS Spitsbergen, somehow, against the odds, the clouds had cleared. Even then, I didn't trust it (especially after my <a href="https://www.space.com/total-solar-eclipse-2024-totality-bust-first-person-account"><u>2024 eclipse experience</u></a>). We had traveled thousands of miles, crossed the Greenland Sea and ventured deep into Scoresby Sund to put ourselves in the path of the moon's shadow. Now there was nothing to do but wait — and hope the sky stayed clear. </p><p>The wind howled across the deck, but nobody seemed to mind. If anything, it was helping us, keeping the clouds at bay. The atmosphere aboard felt like Christmas Eve with a ship full of overexcited children. Some guests had chased eclipses across the world; for others, this would be their first. Either way, Aug. 12 was the date we'd been waiting years for. </p><iframe src="https://content.jwplatform.com/players/FnKyUzJ2.html" id="FnKyUzJ2" title="Totality! Solar Eclipse 2026 peaks over Spain in time-lapse" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>But by the time we reached Scoresby Sund, something had shifted.</p><p>I had traveled all this way to look up. Instead, I found myself looking around. I'd come here for 2 minutes and 14 seconds of darkness. Instead, Greenland had spent the previous days relentlessly demanding my full attention.</p><div  class="fancy-box"><div class="fancy_box-title"></div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>This trip was made possible by travel and accommodation provided by </em><a data-analytics-id="inline-link" href="https://www.travelhx.com/" target="_blank"><em>HX Expeditions</em></a><em>.</em></p></div></div><p>After a couple of days at sea during the crossing from Svalbard to East Greenland, our first sight of land appeared almost like a mirage on the horizon. Soon, icebergs were drifting past the ship and the scale of the landscape became increasingly difficult to comprehend. We could sail for hours through Northeast Greenland National Park without seeing a single sign of human civilization beyond our own ship. At times, moving through those immense geological landscapes felt less like traveling across Earth and more like exploring some distant, icy-covered moon. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qPttS6HzyDFDag8Z9mp2sh" name="File_000" alt="a large striking rock formation and icebergs in water below." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:457,l:0,cw:4032,ch:2268,q:80/qPttS6HzyDFDag8Z9mp2sh.jpg" mos="" align="middle" fullscreen="1" width="4032" height="3024" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:457,l:0,cw:4032,ch:2268,q:80/qPttS6HzyDFDag8Z9mp2sh.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The East Coast of Greenland is one of the most remarkable environments I have ever experienced. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>Yet, the more otherworldly Greenland appeared, the more it made me appreciate our own planet.</p><p>At times it felt as though I'd stepped into a geology textbook. Processes and structures I'd previously seen reduced to diagrams were suddenly towering above me. And amongst all the enormity were the tiniest signs of life: lichens and miniature Arctic plants hugging the ground beneath vast mountains and glaciers. </p><p>The scale and contrast were overwhelming at times, and no view stayed the same for long. </p><p>An iceberg viewed from one side could morph into a completely different form as the ship sailed past it. A break in the clouds could transform a gray mountainside in seconds. In Scoresby Sund, even the ice seemed to echo the landscape around it as jagged peaks, flat-topped slabs and sculpted ridges rose from the water like miniature versions of the colossal mountains behind them.</p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6Cj5oxUQ3whvgDsZyZHXFk" name="IMG_0446" alt="a large iceberg appears to mimic the colossal mountains behind." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:655,l:0,cw:5712,ch:3213,q:80/6Cj5oxUQ3whvgDsZyZHXFk.jpg" mos="" align="middle" fullscreen="1" width="5712" height="4284" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:655,l:0,cw:5712,ch:3213,q:80/6Cj5oxUQ3whvgDsZyZHXFk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">A landscape dominated by giants. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>The Greenland scenery was a gift that kept on giving, and I found myself increasingly reluctant to go inside. I began meticulously scanning for wildlife, because I'd learned how quickly something extraordinary could appear. </p><p>On an impromptu evening walk in Longyearbyen before we set sail, beluga whales had suddenly surfaced in the bay. Later, in Greenland, while I was distracted by a spectacular circumzenithal arc and <a href="https://www.space.com/sundogs-definition-formation-science"><u>sundogs</u></a> overhead, one of a handful of people still standing on deck spotted two tiny white shapes in the water. I thought they were birds bobbing along. </p><p>Then I lifted my camera and zoomed in. </p><p>Polar bears. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1515px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="R55Cg5YdRCcrWkZu26noHX" name="solar eclipse" alt="two polar bears swimmingly close together bathed in the golden glow of sunlight" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:75,l:0,cw:1515,ch:852,q:80/R55Cg5YdRCcrWkZu26noHX.jpg" mos="" align="middle" fullscreen="" width="1515" height="1010" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">Two unexpected visitors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>It became something of a lesson for the expedition: stay curious, keep your eyes open and remember to look both up and down. </p><p>That curiosity seemed to unite everyone aboard. Guests had traveled from around the world for this eclipse opportunity. There were seasoned eclipse chasers looking to experience totality somewhere extraordinary, first-timers who had no idea how they would react and people drawn as much by the adventure and wildlife, as the eclipse itself. </p><p>HX Expeditions' onboard science and education programme gave that shared enthusiasm somewhere to go. Our days were filled with nature landings, lectures, citizen-science projects and conversations with experts, helping us do more than simply travel through Greenland. The programme encouraged us to pay closer attention — not merely to see the landscape, but to understand and truly experience it.</p><p>Conversations jumped from eclipses to wildlife, travel, geology and perhaps, inevitably for a ship full of skywatchers, clouds. We took part in the <a href="https://observer.globe.gov/do-globe-observer/clouds" target="_blank"><u>GLOBE Observer</u></a> cloud citizen science project and found ourselves happily studying them — while collectively hoping they would be nowhere near the sun on eclipse day. </p><p>The eclipse had brought us together, but the journey had quickly become about much more. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5430px;"><p class="vanilla-image-block" style="padding-top:64.27%;"><img id="SZ4us6cxD2UVggxkDakgcj" name="IMG_0476" alt="deck of ms spitsbergen, with blue skies and turquoise water below" src="https://cdn.mos.cms.futurecdn.net/SZ4us6cxD2UVggxkDakgcj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5430" height="3490" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZ4us6cxD2UVggxkDakgcj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">MS Spitsbergen poised and ready for the total solar eclipse on Aug. 12, 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>Then, on Aug. 12, our attention returned to the sky. </p><p>When the moon took its first tiny bite from the solar disk, excitement rippled across the deck. For the next hour, it steadily consumed more of the sun. </p><p>As totality approached, the quality of the light began to change. </p><p>It became strangely yellow and dull, yet at the same time the landscape seemed almost unnaturally sharp. It was eerie — familiar enough to still resemble daylight, but wrong enough that your brain knew something extraordinary was happening. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5309px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="LzHPg7Ptsc3JhkvKGfagii" name="IMG_0507" alt="a camera on a tripod and a solar filter point at the sun from the deck of a ship" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:5309,ch:2986,q:80/LzHPg7Ptsc3JhkvKGfagii.jpg" mos="" align="middle" fullscreen="1" width="5309" height="3982" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:5309,ch:2986,q:80/LzHPg7Ptsc3JhkvKGfagii.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Poised and ready for the eclipse. I captured the image of totality with a Sony A7RV and FE 400-800mm F6.3-8 G OSS lens and a makeshift solar filter using Baader AstroSolar Safety Film. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>What amazed me most was how long that daylight persisted. </p><p>Even when only the tiniest sliver of sun remained, Greenland was still illuminated. I knew scientifically how intensely bright the solar photosphere is, but knowing it and watching that minuscule fraction of sunlight continue to illuminate an entire landscape were two very different things. </p><p>Then the final fraction disappeared. </p><p>The world around me plunged into twilight.</p><p>And there it was. </p><p>Totality. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Tutn9dJSY24sJ4pwDtpX9T" name="AN107074_2-Daisy Dobrijevic" alt="view of the total solar eclipse - with diamond ring effect" src="https://cdn.mos.cms.futurecdn.net/Tutn9dJSY24sJ4pwDtpX9T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/Tutn9dJSY24sJ4pwDtpX9T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The total solar eclipse viewed from the deck of HX Expeditions' MS Spitsbergen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>I knew exactly what I was supposed to see. I've written about eclipses for years. I understand the science. I had seen thousands of photographs of the corona, prominences, Baily's beads and diamond rings. </p><p>None of it prepared me for the feeling of actually seeing one. </p><p>The first thing that struck me was how large the eclipsed sun appeared to the naked eye. Photographs had never prepared me for that sense of scale, nor how much detail I could see with my own eyes. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:737px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="74Sy7EnPx2j62xVTy8mAcT" name="solar eclipse" alt="close up view of the suns chromosphere appearing as a thin pink disk and a large prominence at the lower left corner" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:39,l:0,cw:737,ch:415,q:80/74Sy7EnPx2j62xVTy8mAcT.jpg" mos="" align="middle" fullscreen="" width="737" height="493" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">The giant pink prominence on the lower left limb was bright enough to see with the naked eye. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>The moon itself looked impossibly dark — a black void punched into the sky — surrounded by the pearly white corona. Long streamers stretched away from the sun and around the moon's edge I could see bright pink prominences. </p><p>I was so surprised to see this vivid pink color with my own eyes. For 2 minutes and 14 seconds, I saw the sun as I had never seen it before. </p><p>But even then, I couldn't just look up.</p><p>I looked around. Jupiter and Mercury shone clearly off to one side of the eclipsed sun, with Mercury far brighter and easier to spot than I had expected. Venus blazed on the other side. </p><p>Then I looked down. Below the eclipsed sun were icebergs. Beside us rose the immense walls of Scoresby Sund. Glaciers carved their path through the landscape. </p><p>Above it all hung that black disk and its enormous, delicate corona. My brain simply couldn't take it all in. </p><p>There was too much beauty. Too much scale. Too much happening at once. </p><p>People use words such as "mind-blowing" and "speechless" so often that they begin to lose their meaning.</p><p>But my mind was really blown. And I really was speechless. Perhaps the best way I can describe it is that my mind felt full, but quiet. Full because there was almost too much to comprehend, but quiet because for those fleeting moments, there was room for nothing else. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:6564px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VQDhBTxK38d5jEvofTom69" name="solar eclipse" alt="totality - the total solar eclipse with a delicate white halo - the corona and a bright pink prominence in the lower left corner." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:1419,l:862,cw:6564,ch:3692,q:80/VQDhBTxK38d5jEvofTom69.jpg" mos="" align="middle" fullscreen="" width="9504" height="6336" attribution="" endorsement="" class="extended"></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">I was astonished by how much of the corona you could see with the naked eye. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p>The intensity of the experience surprised guests who had originally joined the voyage for different reasons. </p><p>"My husband and I came to see the wildlife, and we were actually in awe of what we saw in relation to the solar eclipse," Kenya Haupt, from Colorado, told Space.com. "Truly an emotional experience"</p><p>The reasons for joining the expedition varied, but beneath the moon’s shadow, the experience became a collective one.</p><p>For Shubhada Maitra, from India, it was her first total solar eclipse.</p><p>"When I looked around me, I just had a feeling that we were one community, taking part in one of the most spectacular, perhaps once-in-a-lifetime celestial events," Maitra said. "Although we came from different countries, different nationalities, genders, all of that, that solar eclipse just bound us together."</p><p>"Without saying anything, we were just so connected in that experience."</p><p>Lisa Marie Morse, from Rhode Island, described the eclipse as both "joyous and melancholy." </p><p>"In that moment of darkness, I felt a powerful connection with all living things, to an infinite ancient rhythm locking us together for 134 seconds of shared awareness, then releasing us back into our daily slumber," Morse said. "It was magical."</p><p>Then, almost as quickly as totality had arrived, it was ending. </p><p>The first brilliant beads of sunlight appeared from behind the moon. </p><p>They were beautiful, but there was a sadness in seeing them too. The corona, prominences and extraordinary black void that had dominated the sky were about to disappear once more into the overwhelming glare of the sun. </p><p>Two minutes and 14 seconds had somehow felt both packed with experience and impossibly brief. I had just enough time to look with my naked eye, search for planets, check it out through binoculars and try to absorb the reactions around me. </p><p>Then it was gone. </p><p>For seasoned eclipse chaser Roy Tillcock from the Isle of Wight, the clear view had come as a genuine surprise. </p><p>"This was one of the most unexpected eclipses I've seen," he said. "I did not have high hopes of seeing it, and there it was. Brilliant."</p><p>And, as if to underline just how fortunate we had been, the clouds rolled in shortly after totality. A few minutes later, and this could have been a very different story.</p><p>Some skywatchers were emotional. Others were exhilarated. Many, like me, seemed to be struggling to find words big enough for what had happened. </p><p>Perhaps that is part of why eclipse chasing becomes so addictive. We can explain the science of totality in extraordinary detail. We can calculate the path of the moon's shadow years in advance, travel thousands of miles to stand beneath it and know exactly when and where darkness will fall. </p><p>But knowing what to expect is not the same as experiencing it.</p><p>The following morning, Greenland was still there, still demanding my undivided attention. Icebergs drifted past the ship. Mountains towered above the fjord. The sunlight shifted and the landscape transformed once again. I had traveled all this way to look up. </p><figure class="van-image-figure  extended-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:7668px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LgcAy5mjE6EJbeRVj7ygx6" name="solar eclipse" alt="rusty red rocks, blue water in the foreground a a large iceberg make for striking contrast" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:726,l:0,cw:7668,ch:4313,q:80/LgcAy5mjE6EJbeRVj7ygx6.jpg" mos="" align="middle" fullscreen="1" width="7668" height="5751" attribution="" endorsement="" class="extended expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:726,l:0,cw:7668,ch:4313,q:80/LgcAy5mjE6EJbeRVj7ygx6.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" extended-layout"><span class="caption-text">There was never a bad view as we journeyed through Scoresby Sund aboard MS Spitsbergen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future)</span></figcaption></figure><p>But somewhere along the journey, I had learned to truly look around. Here I was, standing on a planet of glaciers, oceans, wildlife and ancient rock, watching its moon pass perfectly across its star at a moment in Earth's history when their apparent size in our sky happened to match. How lucky are we to experience any of this? Luck, ultimately, is something no eclipse chaser can ignore. </p><p>We could calculate where the shadow would fall. We could sail into its path. We could scrutinize forecasts, prepare our equipment and position ourselves as carefully as possible. </p><p>But we couldn't command the clouds to cooperate.</p><p>Nature always has the final say. And on Aug. 12, 2026, in a remote fjord in East Greenland, nature said yes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2654px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kDRE7ZpeCkxMU8xaCKupbk" name="solar eclipse" alt="a lone polar bear sniffs the air." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:276,l:0,cw:2654,ch:1493,q:80/kDRE7ZpeCkxMU8xaCKupbk.jpg" mos="" align="middle" fullscreen="1" width="2654" height="1769" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:276,l:0,cw:2654,ch:1493,q:80/kDRE7ZpeCkxMU8xaCKupbk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Greenland was full of surprises.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daisy Dobrijevic/Future, captured with Sony A7RV and FE 400-800mm F6.3-8 G OSS lens)</span></figcaption></figure><p><em>Editor's note: This trip was made possible by travel and accommodation provided by </em><a href="https://www.travelhx.com/" target="_blank"><u><em>HX Expeditions</em></u></a><em>.</em></p>
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                                                            <title><![CDATA[ 'Lanterns': Who's who in HBO's Green Lantern show? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The DC Universe expands further into the cosmos this month with the addition of <a href="https://www.space.com/entertainment/space-movies-shows/lanterns-release-date-plot-cast-and-everything-we-know-about-dc-studios-green-lantern-show"><u><strong>"Lanterns"</strong></u></a>.  </p><p>Created by Chris Mundy, Tom King and Damon Lindelof, the superhero show sees the veteran Green Lantern Hal Jordan (played by Kyle Chandler) take rookie John Stewart (Aaron Pierre) under his wing. Wider parts of the Green Lantern Corps lore are incorporated in the story too, as the series unpacks what the famous space cops are all about.</p><p>At the same time, let's be real here for a second: for anybody who hasn't kept track of all the DC reboots, Infinite Crises on Corporate Earths and <a href="https://www.space.com/12007-green-lantern-movie-review-science-fiction.html"><u><strong>Ryan Reynolds in a green CGI costume</strong></u></a>, it can become overwhelming to even think about the Green Lantern mythology. </p><p>There are many heroes and villains scattered across an overly complex timeline, so let's attempt to break down who's who in terms of the confirmed characters for the show and what their backstory is from the comics.</p><p>Here's everything you need to know about the characters in HBO's "Lanterns"</p><div data-widget-type="review" data-model-name="Max"></div><h2 id="hal-jordan">Hal Jordan</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FALMget6SopLK9Tcjh5GNe" name="Lanterns (6)" alt="Screenshot from the HBO Max series "Lanterns"" src="https://cdn.mos.cms.futurecdn.net/FALMget6SopLK9Tcjh5GNe-1920-80.png" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FALMget6SopLK9Tcjh5GNe-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: HBO Max / DC Studios)</span></figcaption></figure><p><strong>First appearance:</strong> "Showcase" #22 (1956)</p><p><strong>Played by:</strong> Kyle Chandler</p><p>While not the first Green Lantern introduced by DC (that honour belongs to Alan Scott), <a href="https://www.space.com/18730-top-10-space-superheroes.html"><u><strong>Hal Jordan</strong></u></a> is arguably the most famous of them all. Debuting in the pages of "Showcase" #22, Hal found himself drawn to the spaceship belonging to Abin Sur, the Green Lantern of Sector 2814. The dying alien instructed his power ring to find a worthy successor, and it did in the form of the test pilot known as Hal Jordan. </p><p>While known primarily as a hero, Hal had a memorable stint as the villainous <a href="https://www.space.com/30417-parallax.html"><u><strong>Parallax</strong></u></a> in the '90s. Hey, it was an edgy era, but at least he didn't have infinite pockets for his costume and badly drawn feet to go along with it!</p><p>Ryan Reynolds played a live-action version of Hal Jordan in the heavily derided 2011 "Green Lantern" movie, but Kyle Chandler's interpretation in "Lanterns" is a more seasoned and less CGIed version of the character. Interestingly enough, before Chandler was cast in the role, Josh Brolin was linked with the part.</p><h2 id="john-stewart">John Stewart</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbZLM2KiHWzeA2kPdukrFe" name="Lanterns (1)" alt="Screenshot from the HBO Max series "Lanterns"" src="https://cdn.mos.cms.futurecdn.net/hbZLM2KiHWzeA2kPdukrFe-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hbZLM2KiHWzeA2kPdukrFe-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: HBO Max / DC Studios)</span></figcaption></figure><p><strong>First appearance:</strong> "Green Lantern" #87 (1972)</p><p><strong>Played by:</strong> Aaron Pierre</p><p>So here's the part where DC's comic book logic tangles itself into knots. When Hal Jordan was selected as the Green Lantern, he received backup in Guy Gardner. After Guy was injured, Hal received a backup for his backup: John Stewart. Introduced as a civil rights activist and architect, John clashed with Hal at first; however, he went on to become the main Green Lantern in the '80s. After the New 52 reboot, John received another alteration to his backstory; this time, he was a former Marine.</p><p>For a generation of fans, John is their Green Lantern, thanks to him being the chosen Emerald Knight for the animated shows "Justice League" and "Justice League Unlimited". He almost appeared in <a href="https://www.space.com/dc-extended-universe-movies-ranked"><u><strong>"Zack Snyder's Justice League"</strong></u></a>, where he would have been portrayed by Wayne T. Carr, but the whole debacle around that movie and the Snyder Cut is worthy of its own miniseries.</p><p>Aaron Pierre won the role of John Stewart in "Lanterns", triumphing over names like Damson Idris and Stephan James for the gig. One only needed to watch Netflix's "Rebel Ridge" to see his take on a former Marine and realise he was born to play John. </p><h2 id="guy-gardner">Guy Gardner</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YVumGxGpoNJCtxHGSuFkgX" name="Lanterns_crew" alt="Nathan Fillion as Guy Gardner as shown in the Superman (2025) trailer." src="https://cdn.mos.cms.futurecdn.net/YVumGxGpoNJCtxHGSuFkgX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YVumGxGpoNJCtxHGSuFkgX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Warner Bros. Pictures/DC Studios)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #59 (1968)</p><p><strong>Played by: </strong>Nathan Fillion</p><p>Ah, the Green Lantern with the worst haircut in the universe. The origin story of Guy Gardner is actually interesting, despite his questionable barber choices. </p><p>In "Green Lantern" #59, it's revealed that Guy was also a potential contender to be Abin Sur's heir. The only reason the ring went to Hal Jordan was that he was closer in terms of location. Guy became Hal's backup and eventually assumed the mantle of Green Lantern.</p><p>As a character, Guy is something of a prickly pear. He is prone to outbursts and not exactly a people person. However, his heart is in the right place, and he'll show up when necessary for others.</p><p>Nathan Fillion returns to play Guy Gardner in "Lanterns", having previously played the character in <a href="https://www.space.com/everything-we-know-about-james-gunns-superman"><u><strong>"Superman"</strong></u></a> and "Peacemaker" season 2. Oh, and he was all in for Guy's haircut. "I was team bowl cut the whole way," he said on the <a href="https://www.youtube.com/watch?v=Y3-KvG7jucY&t=1401s" target="_blank"><u><strong>"DC Studios Showcase Official Podcast."</strong></u></a> "It's canon. It's set."</p><h2 id="sinestro">Sinestro</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VK9efSAZ9AkH2jd3HcCJET" name="ulrich thomsen sinestro" alt="Split image showing Sinestro in the Green Lantern comics (left) and in the HBO show "Lanterns", played by Ulrich Thomsen (right)." src="https://cdn.mos.cms.futurecdn.net/VK9efSAZ9AkH2jd3HcCJET-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VK9efSAZ9AkH2jd3HcCJET-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics / HBO)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #7 (1961)</p><p><strong>Played by: </strong>Ulrich Thomsen</p><p>Much like other characters in the DC Universe, Thaal Sinestro has experienced changes to his backstory with the various reboots and continuity switch-ups altering his motivations and personality. What does remain consistent is that he's an alien from the planet Korugar who became a member of the Green Lantern Corps once upon a time. He was highly revered among his peers, but he abused his powers, became a dictator, and received the boot as a consequence of his actions. </p><p>Not one to be deterred, Sinestro founded the Sinestro Corps, which uses the yellow light of fear to power it. Naturally, this puts him at odds with the Green Lantern Corps – but Sinestro really <em>really </em>despises the Guardians of the Universe the most here.</p><p>In "Lanterns", Danish actor Ulrich Thomsen plays Sinestro. <a href="https://www.space.com/entertainment/hbos-lanterns-teases-shape-shifting-manhunters-the-most-dangerous-beings-to-ever-exist-in-the-galaxy-video"><u><strong>The first footage of him</strong></u></a> didn't exactly inspire fans since he failed to have the reddish-purple skin tone associated with the character from the comics. However, the true outrage should have been about the lack of a wispy moustache. This Sinestro's muzzle fuzz shares more in common with Mario than anything else.</p><h2 id="manhunters">Manhunters</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9eQNjj4zuRreGW2zyuXHZ3" name="Lanterns Manhunters" alt="Manhunters shown in the Green Lanterns comics." src="https://cdn.mos.cms.futurecdn.net/9eQNjj4zuRreGW2zyuXHZ3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9eQNjj4zuRreGW2zyuXHZ3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics)</span></figcaption></figure><p><strong>First appearance: </strong>"1st Issue Special" #5 (1975)</p><p>Before the Green Lantern Corps, the Guardians of the Universe created the robots known as the Manhunters. Their sole purpose was to fight evil and restore law and order. If this sounds like a potential nightmare out of Sam Altman's OpenAI playbook, it's because it is. </p><p>While the Manhunters worked well at first, their obsession with catching criminals and inability to define what justice is saw them go rogue. And as you know, once the genie is out of the bottle, it's tough to put it back in!</p><p>At the time of writing, it's unclear exactly how the Manhunters fit into "Lanterns", except for the fact that they shapeshift and are dangerous. Their inclusion in the show makes sense, though, since they're the predecessors to the <a href="https://www.space.com/11980-green-lantern-nasa-photo-nebula-rcw-120.html"><u><strong>Green Lantern</strong></u></a> Corps.</p><h2 id="guardians-of-the-universe">Guardians of the Universe</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vhqk8VosLks5vAhwCnoBeL" name="Guardians of the Universe" alt="The Guardians of the Universe from the Green Lantern comics." src="https://cdn.mos.cms.futurecdn.net/Vhqk8VosLks5vAhwCnoBeL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vhqk8VosLks5vAhwCnoBeL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #1 (1960)</p><p>Want to know who to blame for DC's <a href="https://www.space.com/31465-is-our-universe-just-one-of-many-in-a-multiverse.html"><u><strong>multiverse</strong></u></a>? Well, it's a rogue Maltusian Krona, who couldn't help but peek back in time to see how the universe was created. As a result, Krona's peers decided to band together and form the Guardians of the Universe, an organisation that wants to keep the universe safe from all kinds of threats. </p><p>These immortal beings assembled various groups (including the Green Lantern Corps) in an effort to bring about order and peace. Oh, and Sinestro hates them – in case you hadn't figured that out yet.</p><p>As the creators of the Green Lantern Corps, it's expected they'll play a role in "Lanterns". To date, only Laura Linney has been confirmed as one of the Guardians.</p><p><strong>On August 16, "Lanterns" wills itself into existence on HBO.</strong></p><div data-widget-type="review" data-model-name="Max"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/lanterns-whos-who-in-hbos-green-lantern-show</link>
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                            <![CDATA[ In brightest day, in blackest night, no Lanterns character shall escape our sight! ]]>
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                                                                        <pubDate>Sat, 15 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sergio Pereira ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SVrqu8t55vUMnWwgavgYNH-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[DC / HBO]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing three Green Lanterns from Lanterns/Superman: Jon Stewart (Aaron Pierre), Hal Jordan (Kyle Chandler), and Guy Gardner (Nathon Fillion).]]></media:description>                                                            <media:text><![CDATA[Split image showing three Green Lanterns from Lanterns/Superman: Jon Stewart (Aaron Pierre), Hal Jordan (Kyle Chandler), and Guy Gardner (Nathon Fillion).]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing three Green Lanterns from Lanterns/Superman: Jon Stewart (Aaron Pierre), Hal Jordan (Kyle Chandler), and Guy Gardner (Nathon Fillion).]]></media:title>
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                                <p>The DC Universe expands further into the cosmos this month with the addition of <a href="https://www.space.com/entertainment/space-movies-shows/lanterns-release-date-plot-cast-and-everything-we-know-about-dc-studios-green-lantern-show"><u><strong>"Lanterns"</strong></u></a>.  </p><p>Created by Chris Mundy, Tom King and Damon Lindelof, the superhero show sees the veteran Green Lantern Hal Jordan (played by Kyle Chandler) take rookie John Stewart (Aaron Pierre) under his wing. Wider parts of the Green Lantern Corps lore are incorporated in the story too, as the series unpacks what the famous space cops are all about.</p><p>At the same time, let's be real here for a second: for anybody who hasn't kept track of all the DC reboots, Infinite Crises on Corporate Earths and <a href="https://www.space.com/12007-green-lantern-movie-review-science-fiction.html"><u><strong>Ryan Reynolds in a green CGI costume</strong></u></a>, it can become overwhelming to even think about the Green Lantern mythology. </p><p>There are many heroes and villains scattered across an overly complex timeline, so let's attempt to break down who's who in terms of the confirmed characters for the show and what their backstory is from the comics.</p><p>Here's everything you need to know about the characters in HBO's "Lanterns"</p><div data-widget-type="review" data-model-name="Max"></div><h2 id="hal-jordan">Hal Jordan</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FALMget6SopLK9Tcjh5GNe" name="Lanterns (6)" alt="Screenshot from the HBO Max series "Lanterns"" src="https://cdn.mos.cms.futurecdn.net/FALMget6SopLK9Tcjh5GNe-1920-80.png" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FALMget6SopLK9Tcjh5GNe-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: HBO Max / DC Studios)</span></figcaption></figure><p><strong>First appearance:</strong> "Showcase" #22 (1956)</p><p><strong>Played by:</strong> Kyle Chandler</p><p>While not the first Green Lantern introduced by DC (that honour belongs to Alan Scott), <a href="https://www.space.com/18730-top-10-space-superheroes.html"><u><strong>Hal Jordan</strong></u></a> is arguably the most famous of them all. Debuting in the pages of "Showcase" #22, Hal found himself drawn to the spaceship belonging to Abin Sur, the Green Lantern of Sector 2814. The dying alien instructed his power ring to find a worthy successor, and it did in the form of the test pilot known as Hal Jordan. </p><p>While known primarily as a hero, Hal had a memorable stint as the villainous <a href="https://www.space.com/30417-parallax.html"><u><strong>Parallax</strong></u></a> in the '90s. Hey, it was an edgy era, but at least he didn't have infinite pockets for his costume and badly drawn feet to go along with it!</p><p>Ryan Reynolds played a live-action version of Hal Jordan in the heavily derided 2011 "Green Lantern" movie, but Kyle Chandler's interpretation in "Lanterns" is a more seasoned and less CGIed version of the character. Interestingly enough, before Chandler was cast in the role, Josh Brolin was linked with the part.</p><h2 id="john-stewart">John Stewart</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbZLM2KiHWzeA2kPdukrFe" name="Lanterns (1)" alt="Screenshot from the HBO Max series "Lanterns"" src="https://cdn.mos.cms.futurecdn.net/hbZLM2KiHWzeA2kPdukrFe-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hbZLM2KiHWzeA2kPdukrFe-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: HBO Max / DC Studios)</span></figcaption></figure><p><strong>First appearance:</strong> "Green Lantern" #87 (1972)</p><p><strong>Played by:</strong> Aaron Pierre</p><p>So here's the part where DC's comic book logic tangles itself into knots. When Hal Jordan was selected as the Green Lantern, he received backup in Guy Gardner. After Guy was injured, Hal received a backup for his backup: John Stewart. Introduced as a civil rights activist and architect, John clashed with Hal at first; however, he went on to become the main Green Lantern in the '80s. After the New 52 reboot, John received another alteration to his backstory; this time, he was a former Marine.</p><p>For a generation of fans, John is their Green Lantern, thanks to him being the chosen Emerald Knight for the animated shows "Justice League" and "Justice League Unlimited". He almost appeared in <a href="https://www.space.com/dc-extended-universe-movies-ranked"><u><strong>"Zack Snyder's Justice League"</strong></u></a>, where he would have been portrayed by Wayne T. Carr, but the whole debacle around that movie and the Snyder Cut is worthy of its own miniseries.</p><p>Aaron Pierre won the role of John Stewart in "Lanterns", triumphing over names like Damson Idris and Stephan James for the gig. One only needed to watch Netflix's "Rebel Ridge" to see his take on a former Marine and realise he was born to play John. </p><h2 id="guy-gardner">Guy Gardner</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YVumGxGpoNJCtxHGSuFkgX" name="Lanterns_crew" alt="Nathan Fillion as Guy Gardner as shown in the Superman (2025) trailer." src="https://cdn.mos.cms.futurecdn.net/YVumGxGpoNJCtxHGSuFkgX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YVumGxGpoNJCtxHGSuFkgX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Warner Bros. Pictures/DC Studios)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #59 (1968)</p><p><strong>Played by: </strong>Nathan Fillion</p><p>Ah, the Green Lantern with the worst haircut in the universe. The origin story of Guy Gardner is actually interesting, despite his questionable barber choices. </p><p>In "Green Lantern" #59, it's revealed that Guy was also a potential contender to be Abin Sur's heir. The only reason the ring went to Hal Jordan was that he was closer in terms of location. Guy became Hal's backup and eventually assumed the mantle of Green Lantern.</p><p>As a character, Guy is something of a prickly pear. He is prone to outbursts and not exactly a people person. However, his heart is in the right place, and he'll show up when necessary for others.</p><p>Nathan Fillion returns to play Guy Gardner in "Lanterns", having previously played the character in <a href="https://www.space.com/everything-we-know-about-james-gunns-superman"><u><strong>"Superman"</strong></u></a> and "Peacemaker" season 2. Oh, and he was all in for Guy's haircut. "I was team bowl cut the whole way," he said on the <a href="https://www.youtube.com/watch?v=Y3-KvG7jucY&t=1401s" target="_blank"><u><strong>"DC Studios Showcase Official Podcast."</strong></u></a> "It's canon. It's set."</p><h2 id="sinestro">Sinestro</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VK9efSAZ9AkH2jd3HcCJET" name="ulrich thomsen sinestro" alt="Split image showing Sinestro in the Green Lantern comics (left) and in the HBO show "Lanterns", played by Ulrich Thomsen (right)." src="https://cdn.mos.cms.futurecdn.net/VK9efSAZ9AkH2jd3HcCJET-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VK9efSAZ9AkH2jd3HcCJET-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics / HBO)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #7 (1961)</p><p><strong>Played by: </strong>Ulrich Thomsen</p><p>Much like other characters in the DC Universe, Thaal Sinestro has experienced changes to his backstory with the various reboots and continuity switch-ups altering his motivations and personality. What does remain consistent is that he's an alien from the planet Korugar who became a member of the Green Lantern Corps once upon a time. He was highly revered among his peers, but he abused his powers, became a dictator, and received the boot as a consequence of his actions. </p><p>Not one to be deterred, Sinestro founded the Sinestro Corps, which uses the yellow light of fear to power it. Naturally, this puts him at odds with the Green Lantern Corps – but Sinestro really <em>really </em>despises the Guardians of the Universe the most here.</p><p>In "Lanterns", Danish actor Ulrich Thomsen plays Sinestro. <a href="https://www.space.com/entertainment/hbos-lanterns-teases-shape-shifting-manhunters-the-most-dangerous-beings-to-ever-exist-in-the-galaxy-video"><u><strong>The first footage of him</strong></u></a> didn't exactly inspire fans since he failed to have the reddish-purple skin tone associated with the character from the comics. However, the true outrage should have been about the lack of a wispy moustache. This Sinestro's muzzle fuzz shares more in common with Mario than anything else.</p><h2 id="manhunters">Manhunters</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9eQNjj4zuRreGW2zyuXHZ3" name="Lanterns Manhunters" alt="Manhunters shown in the Green Lanterns comics." src="https://cdn.mos.cms.futurecdn.net/9eQNjj4zuRreGW2zyuXHZ3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9eQNjj4zuRreGW2zyuXHZ3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics)</span></figcaption></figure><p><strong>First appearance: </strong>"1st Issue Special" #5 (1975)</p><p>Before the Green Lantern Corps, the Guardians of the Universe created the robots known as the Manhunters. Their sole purpose was to fight evil and restore law and order. If this sounds like a potential nightmare out of Sam Altman's OpenAI playbook, it's because it is. </p><p>While the Manhunters worked well at first, their obsession with catching criminals and inability to define what justice is saw them go rogue. And as you know, once the genie is out of the bottle, it's tough to put it back in!</p><p>At the time of writing, it's unclear exactly how the Manhunters fit into "Lanterns", except for the fact that they shapeshift and are dangerous. Their inclusion in the show makes sense, though, since they're the predecessors to the <a href="https://www.space.com/11980-green-lantern-nasa-photo-nebula-rcw-120.html"><u><strong>Green Lantern</strong></u></a> Corps.</p><h2 id="guardians-of-the-universe">Guardians of the Universe</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vhqk8VosLks5vAhwCnoBeL" name="Guardians of the Universe" alt="The Guardians of the Universe from the Green Lantern comics." src="https://cdn.mos.cms.futurecdn.net/Vhqk8VosLks5vAhwCnoBeL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vhqk8VosLks5vAhwCnoBeL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DC Comics)</span></figcaption></figure><p><strong>First appearance: </strong>"Green Lantern" #1 (1960)</p><p>Want to know who to blame for DC's <a href="https://www.space.com/31465-is-our-universe-just-one-of-many-in-a-multiverse.html"><u><strong>multiverse</strong></u></a>? Well, it's a rogue Maltusian Krona, who couldn't help but peek back in time to see how the universe was created. As a result, Krona's peers decided to band together and form the Guardians of the Universe, an organisation that wants to keep the universe safe from all kinds of threats. </p><p>These immortal beings assembled various groups (including the Green Lantern Corps) in an effort to bring about order and peace. Oh, and Sinestro hates them – in case you hadn't figured that out yet.</p><p>As the creators of the Green Lantern Corps, it's expected they'll play a role in "Lanterns". To date, only Laura Linney has been confirmed as one of the Guardians.</p><p><strong>On August 16, "Lanterns" wills itself into existence on HBO.</strong></p><div data-widget-type="review" data-model-name="Max"></div>
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                                                            <title><![CDATA[ 6 space board games to channel the political drama of 'For All Mankind' and 'Star City' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>'<a href="https://www.space.com/entertainment/space-movies-shows/how-for-all-mankind-evolved-from-the-right-stuff-into-the-expanse"><u><strong>For All Mankind</strong></u></a>' was pretty good, wasn't it? Sadly, the show's run has finished now, and while we've got spin-off '<a href="https://www.space.com/entertainment/space-movies-shows/for-all-mankind-spin-off-star-city-will-make-you-want-to-know-more-about-the-soviet-space-program"><u><strong>Star City</strong></u></a>' picking up the mantle, it's still going to be a while before we get any more space politics drama on our screens. Luckily, we can find it on our tabletops instead, with these fantastic space board games.</p><p>If you haven't seen it, For All Mankind is the story of an alternate history in which the space race between the U.S. and Russia never fizzled out. Instead, it becomes a multigenerational competition that drives everything from electric vehicle adoption to gender equality. </p><p>If, like millions of other Apple TV subscribers, you've been rapt watching 'For All Mankind' and want to bring some of that hot diplomacy and betrayal to your own kitchen table, you're in luck. Several space-based board games let you get a taste of the space race intrigue without having to connive your way to the top of an actual space agency. </p><p>Social deduction games have exploded in recent years with good reason. Some of the best tabletop games include some level of politicking, as well as the deal-making, deception, and favor trading that entails. Making social and technological advances often comes at the cost of high levels of international brinkmanship and some very gray ethics. </p><p>So, are you ready to kick off the space race once again? Here are 7 space board games that capture the high drama of the era, but without all the devastating foreign policy implications of the real thing.</p><h2 id="1-twilight-struggle">1. Twilight Struggle</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:64.67%;"><img id="KavDiaRwn5S9xPLzPU3s2d" name="Twilight Struggle" alt="The board for space-race themed board game "Twilight Struggle"" src="https://cdn.mos.cms.futurecdn.net/KavDiaRwn5S9xPLzPU3s2d-1920-80.webp" mos="" align="middle" fullscreen="" width="1500" height="970" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GMT Games)</span></figcaption></figure><p><strong>Developer</strong>: Ananda Gupta, Trevor Devries <strong>|</strong> <strong>Release Date</strong>: 2005 <strong>|</strong> <strong>Players</strong>: 2 <strong>| Recommended</strong> <strong>Age</strong>: 13+</p><p>Twilight Struggle is a perfect distillation of the tension and national anxiety embodied by the Cold War. It follows the conflict between the U.S. and Russia across five decades, and its space race track mirrors For All Mankind's geopolitical stakes. </p><p>Every satellite you managed to hurl into the atmosphere or astronaut you successfully guide into space represents both a technical and a propaganda victory. It’s like watching Margo Madison and Sergei Nikulov battle with dice in place of launch vehicles. </p><p><u></u><a href="https://www.gmtgames.com/p-1138-twilight-struggle-20th-anniversary-hall-of-fame-edition.aspx" target="_blank"><u><strong>Buy "Twilight Struggle" at GMT Games</strong></u></a></p><h2 id="2-twilight-imperium">2. Twilight Imperium</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5PFMmkriRber67scrv3BsF" name="Twilight Imperium" alt="Photo of the space board game "Twilight Imperium"" src="https://cdn.mos.cms.futurecdn.net/5PFMmkriRber67scrv3BsF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future (Ian Stokes))</span></figcaption></figure><p><strong>Developer:</strong> Corey Konieczka (Fantasy Flight Games) | <strong>Release Date:</strong> 2017 | <strong>Players:</strong> 3-6 (up to 8 with expansions) | <strong>Recommended Age:</strong> 14+ </p><p>Considered by many to be the gold standard in space politicking, Twilight Imperium drops you into a vast galaxy after the fall of the ancient Lazax empire. </p><p>Players take on the role of interstellar empires competing to conquer the capital planet at the center of a huge galaxy. They achieve this by building space docks and warships, trading goods, and clashing in cosmic combat. </p><p>The true brilliance of TI lies in its asymmetry, with each of the 17 factions having a variety of advantages and quirks that differentiate it from the others, and the way it drives players to negotiate with — and backstab — each other on the galactic stage. </p><p>Laws and elections can quickly shift the balance of power in the game, and the rules can be subverted or twisted to your advantage through the deft deployment of crushing bureaucracy. It's a long game and not one for beginners, but there really is nothing quite like a session of Twilight Imperium.</p><p><u></u><a href="https://store.asmodee.com/products/twilight-imperium-4th-edition" target="_blank"><u><strong>Buy "Twilight Imperium" at Asmodee</strong></u></a></p><h2 id="3-high-frontier-4th-edition">3. High Frontier (4th Edition)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QL4SpzY5hD4m9WEW3GUcpL" name="High_Frontier_9" alt="Photo of the space board game "High Frontier"" src="https://cdn.mos.cms.futurecdn.net/QL4SpzY5hD4m9WEW3GUcpL-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ion Game Design)</span></figcaption></figure><p><strong>Developer:</strong> Phil Eklund (Sierra Madre Games) | <strong>Release Date:</strong> 2019 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 14+ </p><p>Designed by real-world aerospace engineer and rocket scientist Phil Eklund, High Frontier puts you at the helm of a space agency or private aerospace company and tasks you with building a self-sustaining space economy. </p><p>It channels For All Mankind’s scientific obsession and is a great showcase for the intersection of personal and national ambition and feasibility. Every decision feels freighted with international importance, and players are forced to grapple with mechanics like realistically modeled orbital mechanics and unforgiving resource scarcity. </p><p>Beware, though; High Frontier is one of the most complex board games ever developed, but can also be one of the most rewarding for committed players. </p><p><a href="https://iongamedesign.com/products/high-frontier-4-all" target="_blank"><u><strong>Buy "High Frontier" at Ion Game Design.</strong></u></a></p><h2 id="4-spacecorp-2025-2300-ad">4. SpaceCorp: 2025–2300 AD</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vZ79p7zVas75eSWsYKP7a9" name="SpaceCorp 2025-2300 AD" alt="Image showing the cover of the space board game "SpaceCorp 2025-2300 AD" above two images of the game being played." src="https://cdn.mos.cms.futurecdn.net/vZ79p7zVas75eSWsYKP7a9-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GMT Games)</span></figcaption></figure><p><strong>Developer:</strong> Phil Eklund (Sierra Madre Games) | <strong>Release Date:</strong> 2018 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 14+ </p><p>SpaceCorp takes us far beyond the imagined future of For All Mankind's world of governmental space agency programs, and into a timeline where vast, powerful corporations have transformed cosmic exploration and exploitation into big business. </p><p>Players begin in low Earth orbit and steadily expand their way into the depths of space, trying to find the balance between risk and profit. Like any good far future dystopia, SpaceCorp positions massive corporations as the true governing entities of the future, swapping in private investors for diplomats and corporate boards for politicians. </p><p>It's the natural evolution of the creeping commercialization that For All Mankind's later seasons begin to gesture towards. Real life is making similar gestures, if we're honest, and I, for one, welcome our new corporate overlords.</p><p><u><strong></strong></u><a href="https://www.amazon.com/Global-Material-Technologies-1812-SpaceCorp/dp/B07KPRXX6K" target="_blank"><u><strong>Buy "SpaceCorp: 2025–2300 AD" at Amazon.</strong></u></a></p><h2 id="5-terraforming-mars">5. Terraforming Mars</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PzrVxBDiDteHrj7xQC89LN" name="Terraforming Mars _Game in play front view.jpg" alt="Terraforming Mars _Game in play front view" src="https://cdn.mos.cms.futurecdn.net/PzrVxBDiDteHrj7xQC89LN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Developer:</strong> Jacob Fryxelius (FryxGames) | <strong>Release Date:</strong> 2016 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 12+ </p><p>Terraforming Mars takes the terrestrial-based space race so vividly portrayed in For All Mankind and ships it to the Martian surface. </p><p>Players compete to build massive engines of profit and production to transform Mars into a livable habitat, all in the glorious name of cutthroat capitalism.</p><p>It perfectly embodies the dream-versus-profit conflict so adeptly portrayed in For All Mankind, while also reflecting the later seasons' focus on the red planet as a new stage for human rivalry and ethical reckoning, clothed in the reassuring euphemism of progress.</p><div data-widget-type="review" data-model-name="Terraforming Mars Board Game"></div><h2 id="6-eclipse-second-dawn-for-the-galaxy">6. Eclipse: Second Dawn for the Galaxy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8ng6L4DrWWen3NKJM6f9Ka" name="Eclipse Second Dawn" alt="The box art for space board game "Eclipse Second Dawn for the Galaxy"" src="https://cdn.mos.cms.futurecdn.net/8ng6L4DrWWen3NKJM6f9Ka-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kolossal Games)</span></figcaption></figure><p><strong>Developer:</strong> Touko Tahkokallio (Lautapelit.fi) | <strong>Release Date:</strong> 2020 | <strong>Players:</strong> 2-6 | <strong>Recommended Age:</strong> 14+ </p><p>A personal favorite, Eclipse is a 4X* game that blends elements of exploration with research and direct (fairly deterministic) combat. </p><p>Players ruthlessly compete for victory points derived from controlling systems, building specific structures, discovering artifacts, and researching scientific innovations. It's a beautiful interpretation of one of our world's oldest refrains, the often impossible balance of diplomacy and domination. </p><p>A full game of Eclipse ends up reflecting on human nature in some of the same ways the show does, illustrating how often our best intentions are undermined by our desire for personal advancement (or total victory).</p><p><em>*4X stands for Explore, Expand, Exploit, Exterminate.</em></p><p><a href="https://zatu.com/en-us/products/eclipse-2nd-dawn-for-the-galaxy" target="_blank"><u><strong>Buy "Eclipse: 2nd Dawn for the Galaxy" at Zatu Games.</strong></u></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/6-space-board-games-to-channel-the-political-drama-of-for-all-mankind-and-star-city</link>
                                                                            <description>
                            <![CDATA[ “Whoever controls space will control the Earth.” ]]>
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                                                                        <pubDate>Fri, 14 Aug 2026 20:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Bradley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/J2CEBnQbAgxKrStTyU2QTC-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Bradley is an experienced tech and culture writer with more than 20 years covering gaming, tech, and hardware. He has served as commerce director and in senior editorial roles at major publications. His work has appeared in Rolling Stone, U.S. News &amp; World Report, PCMag, TechRadar, GamesRadar+, CNET, Live Science, Variety, and many other outlets. Alan is also a novelist—his debut novel, the urban fantasy The Sixth Borough, is available now.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Apple TV / Asmodee / Ion Game Design / Stronghold Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot of the Apple TV sci-fi show &quot;For All Mankind&quot; with three space-based board games super-imposed on top.]]></media:description>                                                            <media:text><![CDATA[A screenshot of the Apple TV sci-fi show &quot;For All Mankind&quot; with three space-based board games super-imposed on top.]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot of the Apple TV sci-fi show &quot;For All Mankind&quot; with three space-based board games super-imposed on top.]]></media:title>
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                                <p>'<a href="https://www.space.com/entertainment/space-movies-shows/how-for-all-mankind-evolved-from-the-right-stuff-into-the-expanse"><u><strong>For All Mankind</strong></u></a>' was pretty good, wasn't it? Sadly, the show's run has finished now, and while we've got spin-off '<a href="https://www.space.com/entertainment/space-movies-shows/for-all-mankind-spin-off-star-city-will-make-you-want-to-know-more-about-the-soviet-space-program"><u><strong>Star City</strong></u></a>' picking up the mantle, it's still going to be a while before we get any more space politics drama on our screens. Luckily, we can find it on our tabletops instead, with these fantastic space board games.</p><p>If you haven't seen it, For All Mankind is the story of an alternate history in which the space race between the U.S. and Russia never fizzled out. Instead, it becomes a multigenerational competition that drives everything from electric vehicle adoption to gender equality. </p><p>If, like millions of other Apple TV subscribers, you've been rapt watching 'For All Mankind' and want to bring some of that hot diplomacy and betrayal to your own kitchen table, you're in luck. Several space-based board games let you get a taste of the space race intrigue without having to connive your way to the top of an actual space agency. </p><p>Social deduction games have exploded in recent years with good reason. Some of the best tabletop games include some level of politicking, as well as the deal-making, deception, and favor trading that entails. Making social and technological advances often comes at the cost of high levels of international brinkmanship and some very gray ethics. </p><p>So, are you ready to kick off the space race once again? Here are 7 space board games that capture the high drama of the era, but without all the devastating foreign policy implications of the real thing.</p><h2 id="1-twilight-struggle">1. Twilight Struggle</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:64.67%;"><img id="KavDiaRwn5S9xPLzPU3s2d" name="Twilight Struggle" alt="The board for space-race themed board game "Twilight Struggle"" src="https://cdn.mos.cms.futurecdn.net/KavDiaRwn5S9xPLzPU3s2d-1920-80.webp" mos="" align="middle" fullscreen="" width="1500" height="970" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GMT Games)</span></figcaption></figure><p><strong>Developer</strong>: Ananda Gupta, Trevor Devries <strong>|</strong> <strong>Release Date</strong>: 2005 <strong>|</strong> <strong>Players</strong>: 2 <strong>| Recommended</strong> <strong>Age</strong>: 13+</p><p>Twilight Struggle is a perfect distillation of the tension and national anxiety embodied by the Cold War. It follows the conflict between the U.S. and Russia across five decades, and its space race track mirrors For All Mankind's geopolitical stakes. </p><p>Every satellite you managed to hurl into the atmosphere or astronaut you successfully guide into space represents both a technical and a propaganda victory. It’s like watching Margo Madison and Sergei Nikulov battle with dice in place of launch vehicles. </p><p><u></u><a href="https://www.gmtgames.com/p-1138-twilight-struggle-20th-anniversary-hall-of-fame-edition.aspx" target="_blank"><u><strong>Buy "Twilight Struggle" at GMT Games</strong></u></a></p><h2 id="2-twilight-imperium">2. Twilight Imperium</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5PFMmkriRber67scrv3BsF" name="Twilight Imperium" alt="Photo of the space board game "Twilight Imperium"" src="https://cdn.mos.cms.futurecdn.net/5PFMmkriRber67scrv3BsF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future (Ian Stokes))</span></figcaption></figure><p><strong>Developer:</strong> Corey Konieczka (Fantasy Flight Games) | <strong>Release Date:</strong> 2017 | <strong>Players:</strong> 3-6 (up to 8 with expansions) | <strong>Recommended Age:</strong> 14+ </p><p>Considered by many to be the gold standard in space politicking, Twilight Imperium drops you into a vast galaxy after the fall of the ancient Lazax empire. </p><p>Players take on the role of interstellar empires competing to conquer the capital planet at the center of a huge galaxy. They achieve this by building space docks and warships, trading goods, and clashing in cosmic combat. </p><p>The true brilliance of TI lies in its asymmetry, with each of the 17 factions having a variety of advantages and quirks that differentiate it from the others, and the way it drives players to negotiate with — and backstab — each other on the galactic stage. </p><p>Laws and elections can quickly shift the balance of power in the game, and the rules can be subverted or twisted to your advantage through the deft deployment of crushing bureaucracy. It's a long game and not one for beginners, but there really is nothing quite like a session of Twilight Imperium.</p><p><u></u><a href="https://store.asmodee.com/products/twilight-imperium-4th-edition" target="_blank"><u><strong>Buy "Twilight Imperium" at Asmodee</strong></u></a></p><h2 id="3-high-frontier-4th-edition">3. High Frontier (4th Edition)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QL4SpzY5hD4m9WEW3GUcpL" name="High_Frontier_9" alt="Photo of the space board game "High Frontier"" src="https://cdn.mos.cms.futurecdn.net/QL4SpzY5hD4m9WEW3GUcpL-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ion Game Design)</span></figcaption></figure><p><strong>Developer:</strong> Phil Eklund (Sierra Madre Games) | <strong>Release Date:</strong> 2019 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 14+ </p><p>Designed by real-world aerospace engineer and rocket scientist Phil Eklund, High Frontier puts you at the helm of a space agency or private aerospace company and tasks you with building a self-sustaining space economy. </p><p>It channels For All Mankind’s scientific obsession and is a great showcase for the intersection of personal and national ambition and feasibility. Every decision feels freighted with international importance, and players are forced to grapple with mechanics like realistically modeled orbital mechanics and unforgiving resource scarcity. </p><p>Beware, though; High Frontier is one of the most complex board games ever developed, but can also be one of the most rewarding for committed players. </p><p><a href="https://iongamedesign.com/products/high-frontier-4-all" target="_blank"><u><strong>Buy "High Frontier" at Ion Game Design.</strong></u></a></p><h2 id="4-spacecorp-2025-2300-ad">4. SpaceCorp: 2025–2300 AD</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vZ79p7zVas75eSWsYKP7a9" name="SpaceCorp 2025-2300 AD" alt="Image showing the cover of the space board game "SpaceCorp 2025-2300 AD" above two images of the game being played." src="https://cdn.mos.cms.futurecdn.net/vZ79p7zVas75eSWsYKP7a9-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GMT Games)</span></figcaption></figure><p><strong>Developer:</strong> Phil Eklund (Sierra Madre Games) | <strong>Release Date:</strong> 2018 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 14+ </p><p>SpaceCorp takes us far beyond the imagined future of For All Mankind's world of governmental space agency programs, and into a timeline where vast, powerful corporations have transformed cosmic exploration and exploitation into big business. </p><p>Players begin in low Earth orbit and steadily expand their way into the depths of space, trying to find the balance between risk and profit. Like any good far future dystopia, SpaceCorp positions massive corporations as the true governing entities of the future, swapping in private investors for diplomats and corporate boards for politicians. </p><p>It's the natural evolution of the creeping commercialization that For All Mankind's later seasons begin to gesture towards. Real life is making similar gestures, if we're honest, and I, for one, welcome our new corporate overlords.</p><p><u><strong></strong></u><a href="https://www.amazon.com/Global-Material-Technologies-1812-SpaceCorp/dp/B07KPRXX6K" target="_blank"><u><strong>Buy "SpaceCorp: 2025–2300 AD" at Amazon.</strong></u></a></p><h2 id="5-terraforming-mars">5. Terraforming Mars</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PzrVxBDiDteHrj7xQC89LN" name="Terraforming Mars _Game in play front view.jpg" alt="Terraforming Mars _Game in play front view" src="https://cdn.mos.cms.futurecdn.net/PzrVxBDiDteHrj7xQC89LN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Developer:</strong> Jacob Fryxelius (FryxGames) | <strong>Release Date:</strong> 2016 | <strong>Players:</strong> 1-5 | <strong>Recommended Age:</strong> 12+ </p><p>Terraforming Mars takes the terrestrial-based space race so vividly portrayed in For All Mankind and ships it to the Martian surface. </p><p>Players compete to build massive engines of profit and production to transform Mars into a livable habitat, all in the glorious name of cutthroat capitalism.</p><p>It perfectly embodies the dream-versus-profit conflict so adeptly portrayed in For All Mankind, while also reflecting the later seasons' focus on the red planet as a new stage for human rivalry and ethical reckoning, clothed in the reassuring euphemism of progress.</p><div data-widget-type="review" data-model-name="Terraforming Mars Board Game"></div><h2 id="6-eclipse-second-dawn-for-the-galaxy">6. Eclipse: Second Dawn for the Galaxy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8ng6L4DrWWen3NKJM6f9Ka" name="Eclipse Second Dawn" alt="The box art for space board game "Eclipse Second Dawn for the Galaxy"" src="https://cdn.mos.cms.futurecdn.net/8ng6L4DrWWen3NKJM6f9Ka-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kolossal Games)</span></figcaption></figure><p><strong>Developer:</strong> Touko Tahkokallio (Lautapelit.fi) | <strong>Release Date:</strong> 2020 | <strong>Players:</strong> 2-6 | <strong>Recommended Age:</strong> 14+ </p><p>A personal favorite, Eclipse is a 4X* game that blends elements of exploration with research and direct (fairly deterministic) combat. </p><p>Players ruthlessly compete for victory points derived from controlling systems, building specific structures, discovering artifacts, and researching scientific innovations. It's a beautiful interpretation of one of our world's oldest refrains, the often impossible balance of diplomacy and domination. </p><p>A full game of Eclipse ends up reflecting on human nature in some of the same ways the show does, illustrating how often our best intentions are undermined by our desire for personal advancement (or total victory).</p><p><em>*4X stands for Explore, Expand, Exploit, Exterminate.</em></p><p><a href="https://zatu.com/en-us/products/eclipse-2nd-dawn-for-the-galaxy" target="_blank"><u><strong>Buy "Eclipse: 2nd Dawn for the Galaxy" at Zatu Games.</strong></u></a></p>
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                                                            <title><![CDATA[ 'Strange New Worlds' latest lookalike episode is part of a long line of 'Star Trek' doppelganger stories ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>MINOR SPOILERS AHEAD! ANYONE YET TO WATCH "A CASE OF CHIAROSCURO" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>You're on a top-secret mission to recover a lost Federation probe from enemy territory. A close encounter with a Klingon cruiser forces you into hiding on the surface of an alien world, which — thanks, in part, to the local star's radiation making everything appear stylishly monochrome — looks like it's been lifted from a classic 20th-century film noir. You dress up as one of the locals on this occupied world, and quickly learn that you're the spitting image of the leader of the local resistance. What are the chances?</p><p>This being "Star Trek", the odds are nowhere near as long as they could — and maybe should — be. In fact, the galaxy is so chock-full of doppelgangers, clones and lookalikes that it's a wonder Una "Number One" Chin-Riley hadn't encountered her double <em>before</em> the latest episode of "Strange New Worlds", "A Case of Chiaroscuro". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mx9U46MRnfn7MoKwGzUJem" name="SNW_404_JT_0501_0200_BW_RT" alt="Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds." src="https://cdn.mos.cms.futurecdn.net/mx9U46MRnfn7MoKwGzUJem-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mx9U46MRnfn7MoKwGzUJem-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>This may explain why Dr M'Benga doesn't think anything is particularly amiss. "In a universe as vast as ours, the real mystery is that we don't stumble onto our doppelgangers more often," he claims. "That we have found Una's is a momentary stroke of luck." </p><p>That said, the origin stories of Trek's previous escapees from the planet Xerox are usually a little more complex — and outwardly sci-fi — than coincidence. The matter transporters found on every Starfleet vessel, for example, have repeatedly given actors the chance to play two roles at once. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ykYMr6LAD7zeqn69w4i5hm" name="SNW_404_JT_0501_0461_BW_RT" alt="Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds." src="https://cdn.mos.cms.futurecdn.net/ykYMr6LAD7zeqn69w4i5hm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ykYMr6LAD7zeqn69w4i5hm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>In theory, transporter tech breaks you down into your constituent atoms, beams those particles across space, and reassembles them in the right order at the other end. But, in the event of a glitch, transporter rooms effectively become highly sophisticated 3D printers, creating duplicates indistinguishable from the original beamee. </p><p>In the "Original Series" episode "The Enemy Within", James T Kirk is split into two versions of himself, one good, the other evil. In this metaphysical exploration of self, it turns out you can't have one half without the other, forcing Spock and co to reintegrate the two Kirks in order to save their captain.</p><p>Will Riker also experiences transporter-induced imposter syndrome in "The Next Generation" episode "Second Chances". He learns that a beaming error on the USS Potemkin created an exact facsimile eight years earlier, and Riker 2.0 has been living alone on the remote Nervala IV ever since. Alas, this alt version (who opts to go by the name of Thomas) doesn't find it easy living in the shadow of the Enterprise-D's highly commended first officer, and eventually quits Starfleet to defect to the Maquis resistance organization. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1436px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="M7bySxaKMCDSF8PHTWf4Z" name="Riker x 2" alt="Will and Thomas Riker in Star Trek: The Next Generation" src="https://cdn.mos.cms.futurecdn.net/M7bySxaKMCDSF8PHTWf4Z-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1436" height="808" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/M7bySxaKMCDSF8PHTWf4Z-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>When Bradward Boimler experiences similar duplication issues in "Lower Decks", it's his double, William, who makes better use of their resources. He ultimately finds himself in the captain's chair of a top-secret <a href="https://www.space.com/entertainment/space-movies-shows/what-is-section-31-the-star-trek-spy-organization-explained"><u><strong>Section 31</strong></u></a> vessel staffed by doppelgangers from alternative realities, including "Deep Space Nine"'s Dr Bashir, "Enterprise"'s T'Pol, and <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-lower-decks-brings-back-fan-favorite-characters-for-multiverse-of-madness-style-hijinks-in-latest-episode"><u><strong>multiple incarnations of "Voyager"'s perennial ensign, Harry Kim</strong></u></a>.</p><p>"Trek"'s parallel universes are arguably even more conducive to duplication than transporter accidents. Indeed, even the Harry Kim who eventually makes it back from the Delta Quadrant in "Voyager" is an alternative version, transferred from a USS Voyager slightly out of phase with the original. (To be fair, OG Harry had just been sucked into the vacuum of space, so the switcheroo was easy to justify — and good news for actor Garrett Wang.)</p><p>But "Star Trek"'s most famous doppelgangers from another dimension hail from the infamous Mirror Universe, where the morally dubious Terran Empire crushes non-Earthers under a bloodthirsty boot — while the Federation traditionally comes in peace, these guys make no secret of their love of shooting to kill. Crews from "Enterprise", "Discovery", the Original Series, "DS9" and "Prodigy" have all come face to face with their evil twins. Few imposters have been quite as easy to spot as Terran Empire Spock, however, whose trademark goatee is something of a giveaway.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oJW3iVQYQJ7yYZHWjUCXQU" name="Evil Spock" alt="Leonard Nimoy, as evil Mr. Spock." src="https://cdn.mos.cms.futurecdn.net/oJW3iVQYQJ7yYZHWjUCXQU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oJW3iVQYQJ7yYZHWjUCXQU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Shapeshifters are even trickier customers, seeing as they can — in theory — take the form of anyone they want. Kirk shares facetime with himself when Chameloid Marta impersonates him while messing up their attempt to escape the Rura Penthe penal colony in "Star Trek VI: The Undiscovered Country". </p><p>"I can't believe I kissed you," says Kirk. "Must have been your lifelong ambition," Kirk replies — sort that one out, Sigmund Freud.</p><p>The metamorphing Changelings of the Dominion also prove a particularly tricksy enemy in "Deep Space Nine", thanks to their ability to replicate everyone from Dr Bashir and General Martok to the Federation's in-house shapeshifter, Odo. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2wx8a2GFTaWf8TzUZh68Xk" name="nemesis 2.jpg" alt="Star Trek: Nemesis" src="https://cdn.mos.cms.futurecdn.net/2wx8a2GFTaWf8TzUZh68Xk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2wx8a2GFTaWf8TzUZh68Xk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>And then there's "Trek"'s dalliances with the more traditional <a href="https://www.space.com/entertainment/send-in-the-clones-mickey-17-and-17-other-famous-clones-from-sci-fi-movies-and-shows"><u><strong>sci-fi trope of cloning</strong></u></a>, the most famous example showing up just in time for "<a href="https://www.space.com/star-trek-nemesis-20th-anniversary"><u><strong>The Next Generation</strong></u></a>" crew's final mission. </p><p>The Big Bad in the 2002 movie "Nemesis" is Shinzon, a Jean-Luc Picard duplicate created by Romulan scientists to infiltrate the Federation. The irony, of course, is that this clone looks <em>nothing</em> like the source material. In fact, the chances of anyone buying that Tom Hardy will one day look like Patrick Stewart are close to zero — Dr M'Benga may believe that we should bump into our doppelgangers more often, but even he wouldn't fall for that one.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/number-ones-doppelganger-in-strange-new-worlds-latest-episode-is-part-of-a-long-line-of-star-trek-lookalikes</link>
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                            <![CDATA[ Haven't we seen your face before? On the final frontier, your identical face twin is never far away… ]]>
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                                                                        <pubDate>Thu, 13 Aug 2026 13:15:04 +0000</pubDate>                                                                                                                                <updated>Thu, 13 Aug 2026 13:28:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds.]]></media:description>                                                            <media:text><![CDATA[Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds.]]></media:title>
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                                <p><strong>MINOR SPOILERS AHEAD! ANYONE YET TO WATCH "A CASE OF CHIAROSCURO" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>You're on a top-secret mission to recover a lost Federation probe from enemy territory. A close encounter with a Klingon cruiser forces you into hiding on the surface of an alien world, which — thanks, in part, to the local star's radiation making everything appear stylishly monochrome — looks like it's been lifted from a classic 20th-century film noir. You dress up as one of the locals on this occupied world, and quickly learn that you're the spitting image of the leader of the local resistance. What are the chances?</p><p>This being "Star Trek", the odds are nowhere near as long as they could — and maybe should — be. In fact, the galaxy is so chock-full of doppelgangers, clones and lookalikes that it's a wonder Una "Number One" Chin-Riley hadn't encountered her double <em>before</em> the latest episode of "Strange New Worlds", "A Case of Chiaroscuro". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mx9U46MRnfn7MoKwGzUJem" name="SNW_404_JT_0501_0200_BW_RT" alt="Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds." src="https://cdn.mos.cms.futurecdn.net/mx9U46MRnfn7MoKwGzUJem-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mx9U46MRnfn7MoKwGzUJem-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>This may explain why Dr M'Benga doesn't think anything is particularly amiss. "In a universe as vast as ours, the real mystery is that we don't stumble onto our doppelgangers more often," he claims. "That we have found Una's is a momentary stroke of luck." </p><p>That said, the origin stories of Trek's previous escapees from the planet Xerox are usually a little more complex — and outwardly sci-fi — than coincidence. The matter transporters found on every Starfleet vessel, for example, have repeatedly given actors the chance to play two roles at once. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ykYMr6LAD7zeqn69w4i5hm" name="SNW_404_JT_0501_0461_BW_RT" alt="Screenshot from season 4, episode 4, of Star Trek: Strange New Worlds." src="https://cdn.mos.cms.futurecdn.net/ykYMr6LAD7zeqn69w4i5hm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ykYMr6LAD7zeqn69w4i5hm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>In theory, transporter tech breaks you down into your constituent atoms, beams those particles across space, and reassembles them in the right order at the other end. But, in the event of a glitch, transporter rooms effectively become highly sophisticated 3D printers, creating duplicates indistinguishable from the original beamee. </p><p>In the "Original Series" episode "The Enemy Within", James T Kirk is split into two versions of himself, one good, the other evil. In this metaphysical exploration of self, it turns out you can't have one half without the other, forcing Spock and co to reintegrate the two Kirks in order to save their captain.</p><p>Will Riker also experiences transporter-induced imposter syndrome in "The Next Generation" episode "Second Chances". He learns that a beaming error on the USS Potemkin created an exact facsimile eight years earlier, and Riker 2.0 has been living alone on the remote Nervala IV ever since. Alas, this alt version (who opts to go by the name of Thomas) doesn't find it easy living in the shadow of the Enterprise-D's highly commended first officer, and eventually quits Starfleet to defect to the Maquis resistance organization. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1436px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="M7bySxaKMCDSF8PHTWf4Z" name="Riker x 2" alt="Will and Thomas Riker in Star Trek: The Next Generation" src="https://cdn.mos.cms.futurecdn.net/M7bySxaKMCDSF8PHTWf4Z-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1436" height="808" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/M7bySxaKMCDSF8PHTWf4Z-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>When Bradward Boimler experiences similar duplication issues in "Lower Decks", it's his double, William, who makes better use of their resources. He ultimately finds himself in the captain's chair of a top-secret <a href="https://www.space.com/entertainment/space-movies-shows/what-is-section-31-the-star-trek-spy-organization-explained"><u><strong>Section 31</strong></u></a> vessel staffed by doppelgangers from alternative realities, including "Deep Space Nine"'s Dr Bashir, "Enterprise"'s T'Pol, and <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-lower-decks-brings-back-fan-favorite-characters-for-multiverse-of-madness-style-hijinks-in-latest-episode"><u><strong>multiple incarnations of "Voyager"'s perennial ensign, Harry Kim</strong></u></a>.</p><p>"Trek"'s parallel universes are arguably even more conducive to duplication than transporter accidents. Indeed, even the Harry Kim who eventually makes it back from the Delta Quadrant in "Voyager" is an alternative version, transferred from a USS Voyager slightly out of phase with the original. (To be fair, OG Harry had just been sucked into the vacuum of space, so the switcheroo was easy to justify — and good news for actor Garrett Wang.)</p><p>But "Star Trek"'s most famous doppelgangers from another dimension hail from the infamous Mirror Universe, where the morally dubious Terran Empire crushes non-Earthers under a bloodthirsty boot — while the Federation traditionally comes in peace, these guys make no secret of their love of shooting to kill. Crews from "Enterprise", "Discovery", the Original Series, "DS9" and "Prodigy" have all come face to face with their evil twins. Few imposters have been quite as easy to spot as Terran Empire Spock, however, whose trademark goatee is something of a giveaway.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oJW3iVQYQJ7yYZHWjUCXQU" name="Evil Spock" alt="Leonard Nimoy, as evil Mr. Spock." src="https://cdn.mos.cms.futurecdn.net/oJW3iVQYQJ7yYZHWjUCXQU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oJW3iVQYQJ7yYZHWjUCXQU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Shapeshifters are even trickier customers, seeing as they can — in theory — take the form of anyone they want. Kirk shares facetime with himself when Chameloid Marta impersonates him while messing up their attempt to escape the Rura Penthe penal colony in "Star Trek VI: The Undiscovered Country". </p><p>"I can't believe I kissed you," says Kirk. "Must have been your lifelong ambition," Kirk replies — sort that one out, Sigmund Freud.</p><p>The metamorphing Changelings of the Dominion also prove a particularly tricksy enemy in "Deep Space Nine", thanks to their ability to replicate everyone from Dr Bashir and General Martok to the Federation's in-house shapeshifter, Odo. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2wx8a2GFTaWf8TzUZh68Xk" name="nemesis 2.jpg" alt="Star Trek: Nemesis" src="https://cdn.mos.cms.futurecdn.net/2wx8a2GFTaWf8TzUZh68Xk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2wx8a2GFTaWf8TzUZh68Xk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>And then there's "Trek"'s dalliances with the more traditional <a href="https://www.space.com/entertainment/send-in-the-clones-mickey-17-and-17-other-famous-clones-from-sci-fi-movies-and-shows"><u><strong>sci-fi trope of cloning</strong></u></a>, the most famous example showing up just in time for "<a href="https://www.space.com/star-trek-nemesis-20th-anniversary"><u><strong>The Next Generation</strong></u></a>" crew's final mission. </p><p>The Big Bad in the 2002 movie "Nemesis" is Shinzon, a Jean-Luc Picard duplicate created by Romulan scientists to infiltrate the Federation. The irony, of course, is that this clone looks <em>nothing</em> like the source material. In fact, the chances of anyone buying that Tom Hardy will one day look like Patrick Stewart are close to zero — Dr M'Benga may believe that we should bump into our doppelgangers more often, but even he wouldn't fall for that one.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus"></div>
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                                                            <title><![CDATA[ This year's 'Masters of the Universe' movie wasn't Hollywood's first attempt at capturing the power of He-Man; they tried back in 1987, and failed then too ]]></title>
                                                                                                <dc:content><![CDATA[ <p>For the generation that grew up in the 1980s, the release of the recent big-budget "<a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-release-date-plot-cast-and-everything-we-know-about-he-mans-big-screen-return"><u><strong>Masters of the Universe</strong></u></a>" movie would undoubtedly have conjured up a sense of déjà-vu.</p><p>Picture the scene. The year is 1987. You've got the action figures and the Castle Grayskull playset, you've watched every episode of the cartoon again and again, and you can recite He-Man's opening credits voiceover by heart. He has the power!</p><p>Then someone tells you there's a live-action film adaptation coming out. </p><p>You persuade your parents to take you to the theater, pick up a great big bucket of popcorn, and get ready to be transported to the familiar surroundings of Eternia. And then…</p><p>Well, it's fair to say this is not the "Masters of the Universe" you know and love. Sure, leading man Dolph Lundgren is big, but why does he look and dress nothing like He-Man? Who's that Gwildor guy, and what the hell happened to Orko, BattleCat and Prince Adam? Why do He-Man and Skeletor spend so much of the movie on planet Earth? And when are we going to hear that famous theme tune? (Spoiler: you won't.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bSzZuWyMtEBZkjzAhnBr3H" name="MOTU 1987 1" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/bSzZuWyMtEBZkjzAhnBr3H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>By the power of Grayskull, this was not the film '80s kids expected, or indeed wanted. But disappointing a pre-teen fanbase was the least of "Masters of the Universe"'s worries. Sales of Mattel's previously all-conquering toyline were way past their peak, while the appetite for films trying to capture "<a href="https://www.space.com/star-wars-movies-in-order"><u><strong>Star Wars</strong></u></a>"' unique blend of sci-fi and fantasy had all but disappeared. Perhaps more importantly, "MOTU" 1987 had been bankrolled by an ambitious but eccentric studio, whose efforts to break into the mainstream had left it in a financial state so perilous that not even the most powerful man in the universe could save it.</p><p>"Masters of the Universe" was one of the <a href="https://www.space.com/entertainment/it-had-the-power-the-weird-origins-of-he-man-skeletor-and-the-masters-of-the-universe"><u><strong>undoubted pop culture success stories</strong></u></a> of the 1980s. Although Mattel had made the mistake of turning down the licence to make "Star Wars" toys, the toy giant responded in spectacular style by launching a fantasy behemoth of its own in 1982. He-Man, Skeletor and their Eternian colleagues would soon become household names, largely thanks to the advertising power of an immensely popular cartoon series.</p><p>Decades before "Transformers", "The Lego Movie" and "Barbie" made big money at the box office, producer Edward Pressman had seen the potential in taking a toy franchise to the big screen. There had been early interest in "He-Man" from major studios (including Warner Bros), but — largely thanks to delays caused by management changes at Mattel — interest had waned by the time Cannon Films stepped in to foot the bill.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/B1c22sUKfBY" allowfullscreen></iframe></div></div><p>Throughout the '80s, Cannon had become more renowned for the quantity of its output than the quality, as a pair of ambitious Israeli cousins, Menahem Golan and Yoram Globus, invested in unashamed B-movies like "Enter the Ninja", Charles Bronson's "Death Wish" sequels, and Chuck Norris vehicle "The Delta Force". The studio had around 40 movies in production at the time "Masters of the Universe" got the green light, but was keen to make a move on tentpole blockbuster territory. As well as financing the disastrous "Superman IV: The Quest for Peace", Cannon had also paid Sylvester Stallone a record-breaking fee to headline arm-wrestling drama "Over the Top". Both flopped at the box office.</p><p>Despite being "a little bit reluctant because it was [based on] a toy line", Stallone's "Rocky IV" co-star Dolph Lundgren signed up to play the mighty He-Man. The Swedish actor looked more like the lead singer of a hair metal band than the sword-wielding hero of the cartoons, though his impressive physique (coupled with He-Man's scanty wardrobe) ensured it was hard to find a convincing stunt double. </p><p>Director Gary Goddard also became concerned that his leading man (topping the bill for the first time) wasn't delivering dialogue as he wanted, and subtly chopped some of Lundgren's lines. He reasoned that heroes played by Clint Eastwood are often men of few words, with their sidekicks usually the ones supplying the supplemental information. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TsLsj8W6EArqBSXQk45YDH" name="MOTU Army" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/TsLsj8W6EArqBSXQk45YDH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>There were never any doubts about the man playing He-Man's nemesis, Skeletor, however. Frank Langella had caught Goddard's eye in "Amadeus" on Broadway, and — buried under some impressive make-up — relished the opportunity to ham it up as Eternia's villain-in-chief. But this dark, calculating interpretation was a universe away from the cackling, frequently thwarted bad guy of the cartoon series. It wasn't the only way the film would completely lose track of what had made kids fall in love with the "Masters of the Universe" brand.</p><p>Even in 2026, with the help of CG effects and a colossal budget, the new "Masters of the Universe" had to pick and choose which classic Eternians — including Mekaneck, one of the <a href="https://www.space.com/entertainment/space-movies-shows/12-of-the-weirdest-masters-of-the-universe-characters"><u><strong>weirdest "Masters of the Universe" characters</strong></u></a> — made the transfer to the big screen. </p><p>Spare a thought, though, for the 1987 fans who had to make do with (on Team He-Man) Man-at-Arms, Teela and the Sorceress; and (on Team Skeletor) Evil-Lyn and Beast Man. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="A7bD3UBAXbYp7soDAHvrBH" name="MOTU Skeletor" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/A7bD3UBAXbYp7soDAHvrBH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>Hovering wizard sidekick Orko was replaced by a new character, Thenurian inventor Gwildor, while Skeletor's rogues' gallery was expanded to the tune of lizard man Saurod, the sword-wielding Blade, and the not-sure-what-he-is Karg. Long-standing favorites like Trap-Jaw, Tri-Klops, and Mer-Man were conspicuous by their absence.</p><p>Skeletor was supported by legions of laser-wielding, Stormtrooper-esque soldiers, though — thanks to Mattel's mandate that He-Man couldn't kill anyone — these were robots rather than people. He-Man also tended to favor a laser gun of his own, mostly keeping his famous Sword of Power for show. He didn't even need the sword for a big transformation moment, seeing as alter-ego Prince Adam and his green tiger BFF Cringer were conveniently jettisoned from the story.</p><p>The movie's biggest problem, however, was arguably transferring the action to Earth. This didn't contradict franchise mythology (He-Man's mom, Queen Marlena, had long been established as an astronaut from Earth), and the new film has followed suit by bringing Adam to Oklahoma City. But in "Masters of the Universe" 1987, the decision simply made the action feel small — despite the best efforts of legendary "Star Wars" effects veteran Richard Edlund.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PxUY9vKbFy7ZUHWgJXDosG" name="MOTU Earth" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/PxUY9vKbFy7ZUHWgJXDosG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>Human teens Courteney Cox (the "Friends" star's first movie role) and Robert Duncan McNeill ("Star Trek: Voyager") did their best to grapple with an extended visit from walking, talking action figures, but you'd never know this was a He-Man movie if people didn't keep saying his name.</p><p>When Eternia did get a look in, it exposed the film's financial limitations, as over-investment and a series of expensive flops started to catch up with Golan and Globus. Goddard had wanted to shoot exteriors in Iceland to capture a more otherworldly vibe but had to make do with a few days at Vasquez Rocks (a location near Los Angeles that frequently doubled for alien worlds in "Star Trek") towards the end of production.</p><p>Money was so tight that, on the final scheduled day of the shoot, the plug was pulled as soon as the clock struck midnight, <em>before</em> Goddard had all the coverage he wanted. The director later admitted that he made a deal to stump up $50,000 of his own money (a sum matched by Cannon) to fund one last day of shooting on He-Man and Skeletor's climactic battle. At least the film would have an ending…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MfrGUG6d5eGkeJ7mLsxaeX" name="MOTU Cox & McNeill" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/MfrGUG6d5eGkeJ7mLsxaeX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Company)</span></figcaption></figure><p>But was it worth it? "Masters of the Universe" made a disappointing $17.3 million at the US box office. It was just the 65th highest-grossing release of 1987, and some way behind infamous stinker "Jaws: The Revenge". It certainly wasn't enough to save Cannon, which had sold off a large chunk of its film library earlier that year in order to stave off bankruptcy. The studio (by then known as Cannon Pictures) would release its final film in 1994. </p><p>"The Cannon boys were very charismatic and very ambitious," Lundgren recalled in the documentary "Electric Boogaloo: The Wild, Untold Story of Cannon Films". </p><p>"They were guys who came to Hollywood to take it over in a quick sort of way, perhaps not playing by all the rules but sometimes that works, and it worked for a while for these guys too. 'Masters' was their big shot, and even though it didn't reach the heights they'd wished for with 'Star Wars' and so forth, I think it's still a decent picture compared to some of the others they made. 'Masters' certainly beats 'Superman IV' in watchability."</p><p><em><strong>"Masters of the Universe" 1987 is available to stream on Prime Video in the US and on Prime Video and ITVX in the UK.</strong></em></p><div data-widget-type="review" data-model-name="Amazon Prime"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/this-years-masters-of-the-universe-movie-wasnt-hollywoods-first-attempt-at-capturing-the-power-of-he-man-they-tried-back-in-1987-and-failed-then-too</link>
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                            <![CDATA[ How bad timing, a studio in financial turmoil, and a movie that looked nothing like the cartoon conspired to defeat the most powerful man in the universe. ]]>
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                                                                        <pubDate>Wed, 12 Aug 2026 21:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Mattel / The Cannon Group]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 1987 science fantasy movie &quot;Masters of the Universe&quot;.]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1987 science fantasy movie &quot;Masters of the Universe&quot;.]]></media:text>
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                                <p>For the generation that grew up in the 1980s, the release of the recent big-budget "<a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-release-date-plot-cast-and-everything-we-know-about-he-mans-big-screen-return"><u><strong>Masters of the Universe</strong></u></a>" movie would undoubtedly have conjured up a sense of déjà-vu.</p><p>Picture the scene. The year is 1987. You've got the action figures and the Castle Grayskull playset, you've watched every episode of the cartoon again and again, and you can recite He-Man's opening credits voiceover by heart. He has the power!</p><p>Then someone tells you there's a live-action film adaptation coming out. </p><p>You persuade your parents to take you to the theater, pick up a great big bucket of popcorn, and get ready to be transported to the familiar surroundings of Eternia. And then…</p><p>Well, it's fair to say this is not the "Masters of the Universe" you know and love. Sure, leading man Dolph Lundgren is big, but why does he look and dress nothing like He-Man? Who's that Gwildor guy, and what the hell happened to Orko, BattleCat and Prince Adam? Why do He-Man and Skeletor spend so much of the movie on planet Earth? And when are we going to hear that famous theme tune? (Spoiler: you won't.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bSzZuWyMtEBZkjzAhnBr3H" name="MOTU 1987 1" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/bSzZuWyMtEBZkjzAhnBr3H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>By the power of Grayskull, this was not the film '80s kids expected, or indeed wanted. But disappointing a pre-teen fanbase was the least of "Masters of the Universe"'s worries. Sales of Mattel's previously all-conquering toyline were way past their peak, while the appetite for films trying to capture "<a href="https://www.space.com/star-wars-movies-in-order"><u><strong>Star Wars</strong></u></a>"' unique blend of sci-fi and fantasy had all but disappeared. Perhaps more importantly, "MOTU" 1987 had been bankrolled by an ambitious but eccentric studio, whose efforts to break into the mainstream had left it in a financial state so perilous that not even the most powerful man in the universe could save it.</p><p>"Masters of the Universe" was one of the <a href="https://www.space.com/entertainment/it-had-the-power-the-weird-origins-of-he-man-skeletor-and-the-masters-of-the-universe"><u><strong>undoubted pop culture success stories</strong></u></a> of the 1980s. Although Mattel had made the mistake of turning down the licence to make "Star Wars" toys, the toy giant responded in spectacular style by launching a fantasy behemoth of its own in 1982. He-Man, Skeletor and their Eternian colleagues would soon become household names, largely thanks to the advertising power of an immensely popular cartoon series.</p><p>Decades before "Transformers", "The Lego Movie" and "Barbie" made big money at the box office, producer Edward Pressman had seen the potential in taking a toy franchise to the big screen. There had been early interest in "He-Man" from major studios (including Warner Bros), but — largely thanks to delays caused by management changes at Mattel — interest had waned by the time Cannon Films stepped in to foot the bill.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/B1c22sUKfBY" allowfullscreen></iframe></div></div><p>Throughout the '80s, Cannon had become more renowned for the quantity of its output than the quality, as a pair of ambitious Israeli cousins, Menahem Golan and Yoram Globus, invested in unashamed B-movies like "Enter the Ninja", Charles Bronson's "Death Wish" sequels, and Chuck Norris vehicle "The Delta Force". The studio had around 40 movies in production at the time "Masters of the Universe" got the green light, but was keen to make a move on tentpole blockbuster territory. As well as financing the disastrous "Superman IV: The Quest for Peace", Cannon had also paid Sylvester Stallone a record-breaking fee to headline arm-wrestling drama "Over the Top". Both flopped at the box office.</p><p>Despite being "a little bit reluctant because it was [based on] a toy line", Stallone's "Rocky IV" co-star Dolph Lundgren signed up to play the mighty He-Man. The Swedish actor looked more like the lead singer of a hair metal band than the sword-wielding hero of the cartoons, though his impressive physique (coupled with He-Man's scanty wardrobe) ensured it was hard to find a convincing stunt double. </p><p>Director Gary Goddard also became concerned that his leading man (topping the bill for the first time) wasn't delivering dialogue as he wanted, and subtly chopped some of Lundgren's lines. He reasoned that heroes played by Clint Eastwood are often men of few words, with their sidekicks usually the ones supplying the supplemental information. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TsLsj8W6EArqBSXQk45YDH" name="MOTU Army" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/TsLsj8W6EArqBSXQk45YDH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>There were never any doubts about the man playing He-Man's nemesis, Skeletor, however. Frank Langella had caught Goddard's eye in "Amadeus" on Broadway, and — buried under some impressive make-up — relished the opportunity to ham it up as Eternia's villain-in-chief. But this dark, calculating interpretation was a universe away from the cackling, frequently thwarted bad guy of the cartoon series. It wasn't the only way the film would completely lose track of what had made kids fall in love with the "Masters of the Universe" brand.</p><p>Even in 2026, with the help of CG effects and a colossal budget, the new "Masters of the Universe" had to pick and choose which classic Eternians — including Mekaneck, one of the <a href="https://www.space.com/entertainment/space-movies-shows/12-of-the-weirdest-masters-of-the-universe-characters"><u><strong>weirdest "Masters of the Universe" characters</strong></u></a> — made the transfer to the big screen. </p><p>Spare a thought, though, for the 1987 fans who had to make do with (on Team He-Man) Man-at-Arms, Teela and the Sorceress; and (on Team Skeletor) Evil-Lyn and Beast Man. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="A7bD3UBAXbYp7soDAHvrBH" name="MOTU Skeletor" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/A7bD3UBAXbYp7soDAHvrBH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>Hovering wizard sidekick Orko was replaced by a new character, Thenurian inventor Gwildor, while Skeletor's rogues' gallery was expanded to the tune of lizard man Saurod, the sword-wielding Blade, and the not-sure-what-he-is Karg. Long-standing favorites like Trap-Jaw, Tri-Klops, and Mer-Man were conspicuous by their absence.</p><p>Skeletor was supported by legions of laser-wielding, Stormtrooper-esque soldiers, though — thanks to Mattel's mandate that He-Man couldn't kill anyone — these were robots rather than people. He-Man also tended to favor a laser gun of his own, mostly keeping his famous Sword of Power for show. He didn't even need the sword for a big transformation moment, seeing as alter-ego Prince Adam and his green tiger BFF Cringer were conveniently jettisoned from the story.</p><p>The movie's biggest problem, however, was arguably transferring the action to Earth. This didn't contradict franchise mythology (He-Man's mom, Queen Marlena, had long been established as an astronaut from Earth), and the new film has followed suit by bringing Adam to Oklahoma City. But in "Masters of the Universe" 1987, the decision simply made the action feel small — despite the best efforts of legendary "Star Wars" effects veteran Richard Edlund.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PxUY9vKbFy7ZUHWgJXDosG" name="MOTU Earth" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/PxUY9vKbFy7ZUHWgJXDosG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Group)</span></figcaption></figure><p>Human teens Courteney Cox (the "Friends" star's first movie role) and Robert Duncan McNeill ("Star Trek: Voyager") did their best to grapple with an extended visit from walking, talking action figures, but you'd never know this was a He-Man movie if people didn't keep saying his name.</p><p>When Eternia did get a look in, it exposed the film's financial limitations, as over-investment and a series of expensive flops started to catch up with Golan and Globus. Goddard had wanted to shoot exteriors in Iceland to capture a more otherworldly vibe but had to make do with a few days at Vasquez Rocks (a location near Los Angeles that frequently doubled for alien worlds in "Star Trek") towards the end of production.</p><p>Money was so tight that, on the final scheduled day of the shoot, the plug was pulled as soon as the clock struck midnight, <em>before</em> Goddard had all the coverage he wanted. The director later admitted that he made a deal to stump up $50,000 of his own money (a sum matched by Cannon) to fund one last day of shooting on He-Man and Skeletor's climactic battle. At least the film would have an ending…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MfrGUG6d5eGkeJ7mLsxaeX" name="MOTU Cox & McNeill" alt="Screenshot from the 1987 science fantasy movie "Masters of the Universe"." src="https://cdn.mos.cms.futurecdn.net/MfrGUG6d5eGkeJ7mLsxaeX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel / The Cannon Company)</span></figcaption></figure><p>But was it worth it? "Masters of the Universe" made a disappointing $17.3 million at the US box office. It was just the 65th highest-grossing release of 1987, and some way behind infamous stinker "Jaws: The Revenge". It certainly wasn't enough to save Cannon, which had sold off a large chunk of its film library earlier that year in order to stave off bankruptcy. The studio (by then known as Cannon Pictures) would release its final film in 1994. </p><p>"The Cannon boys were very charismatic and very ambitious," Lundgren recalled in the documentary "Electric Boogaloo: The Wild, Untold Story of Cannon Films". </p><p>"They were guys who came to Hollywood to take it over in a quick sort of way, perhaps not playing by all the rules but sometimes that works, and it worked for a while for these guys too. 'Masters' was their big shot, and even though it didn't reach the heights they'd wished for with 'Star Wars' and so forth, I think it's still a decent picture compared to some of the others they made. 'Masters' certainly beats 'Superman IV' in watchability."</p><p><em><strong>"Masters of the Universe" 1987 is available to stream on Prime Video in the US and on Prime Video and ITVX in the UK.</strong></em></p><div data-widget-type="review" data-model-name="Amazon Prime"></div>
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                                                            <title><![CDATA[ 'Transformers: The Movie' at 40: the cartoon spin-off that traumatized a generation of kids ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Fans who'd grown up on the original "<a href="https://www.space.com/star-wars-movies-in-order"><u><strong>Star Wars</strong></u></a>" trilogy were adults when they went through the ordeal of Han, Luke and Leia dying on screen. If tears were shed then, however, spare a thought for the kids who'd queued to watch "Transformers: The Movie" back in 1986, only to see many of their heroes expiring in the cartoon spin-off's opening act. </p><p>If you can have a bloodbath of sentient machines, this was it, as robots in disguise met their maker at an alarming rate. Ironhide? Dead. Ratchet? No more. Starscream? Pushing up mechanical daisies. Not even the iconic Optimus Prime was spared, as the noble leader of the Autobots met a brutal end at the hands of his nemesis, Decepticon leader Megatron.</p><p>This may seem like a recipe for traumatizing the film's target audience — and for many of "Transformers: The Movie"'s young viewers, it was a genuinely disturbing experience. But toy manufacturer Hasbro had ulterior motives for killing their darlings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PMVCVwre7HeLaNLueQFta3" name="The Transformers The Movie (1986).jpeg" alt="Still from the animated movie The Transformers: The Movie (1986). Here we see a robot point a gun." src="https://cdn.mos.cms.futurecdn.net/PMVCVwre7HeLaNLueQFta3-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures/Hasbro)</span></figcaption></figure><p>Like "<a href="https://www.space.com/entertainment/it-had-the-power-the-weird-origins-of-he-man-skeletor-and-the-masters-of-the-universe"><u><strong>Masters of the Universe</strong></u></a>" (and <a href="https://www.space.com/entertainment/space-movies-shows/he-man-and-beyond-20-sci-fi-cartoons-some-iconic-some-weird-that-transported-80s-and-90s-kids-to-strange-new-worlds"><u><strong>many other '80s cartoons</strong></u></a> before and after), the popular "Transformers" TV show was a thinly veiled commercial for one of the hottest toylines on the planet. But, the theory went, the kids who'd been watching since the series debuted in 1984 would now be familiar/bored with the original line-up, and already have the relevant robots in disguise in their toyboxes. By instigating an on-screen cull, Hasbro believed they'd be able to make way for new characters, and keep their young fans coming back for more.</p><p>"They created the story using characters that could best be merchandised for the movie," director Nelson Shin (who, in a previous life, had helped to animate the lightsabers in the original "Star Wars") told SFX magazine in 2011. "Only with that consideration could I have freedom to change the storyline. What I tried to focus on was animation-izing the story. For example, when Optimus Prime died, I changed his color from red and blue into gray in order to show that the spirit was gone from his body."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V4qeVkLyaFvQL47eQHP6jf" name="Transformers The Movie Optimus" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/V4qeVkLyaFvQL47eQHP6jf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>Although screenwriter Ron Friedman was sceptical — "I told Hasbro and their lieutenants they would have to bring him back, but they said no and had 'great things planned'," he recalled to <a href="https://toddmatthy.com/2013/12/31/he-killed-optimus-prime-an-interview-with-ron-friedman-writer-of-transformers-the-movie/"><u><strong>Todd Matthy.com</strong></u></a> — many of the production team had little idea of the emotional carnage they were about to unleash.</p><p>"We didn't know that [Optimus Prime] was an icon," story consultant Flint Dille admitted in an interview on the "Transformers: The Movie" DVD. "It was a toy show. We just thought we were killing off the old product line to replace it with new products.</p><p>"Kids were crying in the theaters," he continued. "We heard about people leaving the movie. We were getting a lot of nasty notes about it. There was some kid who locked himself in his bedroom for two weeks."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CgJzP8uH6j6ib6EoTniopf" name="Transformers The Movie five faced robot" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/CgJzP8uH6j6ib6EoTniopf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>Forty years on from its original release, a movie with such a high death count looks like a misguided brand extension for a popular Saturday morning cartoon — especially as the TV incarnation hadn't killed anyone across its two seasons to date. But for all its flaws, "Transformers: The Movie"'s storytelling was arguably bolder than any other Hollywood animation of the era. </p><p>It was also an impressive technical feat. Although the visuals are a visible step-up from the TV version, Shin (who'd been supervising producer on the cartoon from day one) and his team had to work to extremely tight deadlines to meet the film's release date: </p><p>"Time constraints and the sheer amount of work needed were the two biggest challenges, since everything had to be hand-drawn by people!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZdWUe7RzPddexEVA8UvHvf" name="Transformers The Movie Megatron and Prime" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/ZdWUe7RzPddexEVA8UvHvf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>The film is set in 2005, some 20 years on from the original series. The Decepticons have taken control of the Transformer homeworld of Cybertron, while human Autobot chum Spike Witwicky (a kid in the TV show) is now grown up with a son of his own. When the villains attack the Autobots' base on Earth, Optimus Prime is fatally wounded, with Megatron also at death's door. </p><p>A moment where he pleads, "Don't leave me, Soundwave!" to his loyal cassette player lieutenant is unintentionally hilarious, though still can't compete with a later sequence in which the surviving Autobots dance for joy with some new allies — tonally this movie is all over the place.</p><p>Having been cast adrift by the duplicitous Starscream, Megatron runs into a planet-sized robot in disguise named Unicron, who has a similar world-chomping MO as Marvel's Galactus. He wants to get his hands on the Autobots' Matrix of Leadership (the only thing in the universe that can kill him), so he transforms a reluctant Megatron into the souped-up Galvatron, and sends him out to hunt for the McGuffin.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DroJDLwVyVQTy8DVQhRvpf" name="Transformers The Movie Unicron" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/DroJDLwVyVQTy8DVQhRvpf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>It makes for a madcap 85 minutes as two factions of mostly unfamiliar faces vie to come out on top. The story is mostly told via the medium of fast-paced laser battles, alongside encounters with the surprising number of robotic lifeforms who populate the galaxy. Among them are a five-faced being with a penchant for feeding its fellow machines to mechanical sharks, and some scrapyard dwellers whose conversation is based on snippets from TV ads.</p><p>The "Junkions"' leader, Wreck-Gar, is voiced by Monty Python's Eric Idle, just one of the numerous star names whose presence would have meant little, if anything, to the film's young audience back in 1986. Megatron's Galvatron upgrade brought with it the dulcet tones of "Star Trek"'s Leonard Nimoy, reckless Autobot up-and-comer Hot Rod was voiced by "The Breakfast Club"'s Judd Nelson, and Robert Stack (whom readers of a certain vintage will recognize from "Airplane!") was Optimus Prime's ultra-serious number two, Ultra Magnus.</p><p>The biggest name of all was a bona fide Hollywood legend, as Orson Welles delivered his final performance as Unicron. Of the "Citizen Kane" auteur, Shin said, "He was co-operative and professional, and I liked working with him," though Welles was apparently a little less convinced.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u459Y3MdDshGUXordRFecf" name="Arcee Transformers Movie" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/u459Y3MdDshGUXordRFecf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>"You know what I did this morning?" he reportedly complained to a friend. "I played the voice of a toy… I menace somebody called something-or-other. Then I'm destroyed. My plan to destroy whoever-it-is is thwarted, and I tear myself apart on the screen."</p><p>The filmmakers also spent more of their reported $6 million budget than they probably should have on a soundtrack powered by '80s hair metal and power ballads — Stan Bush's "The Touch", originally written for Sylvester Stallone vehicle "Cobra", went on to have a second life when the fictional Dirk Diggler "covered" the song in Paul Thomas Anderson's "Boogie Nights". </p><p>In hindsight, few of the creative decisions above were conducive to winning over a fanbase who'd have been happy with an extended episode of the TV show. "Transformers: The Movie" subsequently struggled to make back its budget at the box office, an also-ran in a packed summer that also included "<a href="https://www.space.com/entertainment/space-movies-shows/aliens-at-40-here-are-26-reasons-why-james-camerons-sequel-is-still-the-greatest-sci-fi-action-movie-of-all-time"><u><strong>Aliens</strong></u></a>", "<a href="https://www.space.com/entertainment/space-movies-shows/flight-of-the-navigator-at-40-the-disney-space-movie-that-messed-with-time-dilation-long-before-interstellar"><u><strong>Flight of the Navigator</strong></u></a>" and "Short Circuit". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iyoSEUxBaiYdjvvdiAayqf" name="Transformers The Movie fishing" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/iyoSEUxBaiYdjvvdiAayqf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>It's since gone on to pick up a cult following, but still feels like one for completists — ask a casual fan to name a Transformer, and they're going to say Optimus Prime, Bumblebee or Megatron ahead of movie debutants Kup, Arcee (belatedly the first female Autobot) or Rodimus Prime.</p><p>Perhaps inevitably, Optimus Prime didn't stay dead for long, and made his inevitable comeback in the next season of the TV show. The good/bad thing about living in a modern pop culture universe is that death doesn't have to be the end.</p><p><strong>"Transformers: The Movie" returns to theaters with a 40th anniversary re-release on September 17. It's also available to </strong><a href="https://www.amazon.com/Transformers-Movie-30th-Anniversary/dp/B0FVL2N3XB/" target="_blank"><u><strong>buy or rent</strong></u></a><strong> on Amazon Prime Video.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/transformers-the-movie-at-40-the-cartoon-spin-off-that-traumatized-a-generation-of-kids</link>
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                            <![CDATA[ With many fan-favorite Autobots and Decepticons bumped off in the opening act, this was not the big-screen romp '80s kids were expecting. ]]>
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                                                                        <pubDate>Sat, 08 Aug 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount / Hasbro]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 1986 animated sci-fi movie &quot;Transformers: The Movie&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1986 animated sci-fi movie &quot;Transformers: The Movie&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 1986 animated sci-fi movie &quot;Transformers: The Movie&quot;]]></media:title>
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                                <p>Fans who'd grown up on the original "<a href="https://www.space.com/star-wars-movies-in-order"><u><strong>Star Wars</strong></u></a>" trilogy were adults when they went through the ordeal of Han, Luke and Leia dying on screen. If tears were shed then, however, spare a thought for the kids who'd queued to watch "Transformers: The Movie" back in 1986, only to see many of their heroes expiring in the cartoon spin-off's opening act. </p><p>If you can have a bloodbath of sentient machines, this was it, as robots in disguise met their maker at an alarming rate. Ironhide? Dead. Ratchet? No more. Starscream? Pushing up mechanical daisies. Not even the iconic Optimus Prime was spared, as the noble leader of the Autobots met a brutal end at the hands of his nemesis, Decepticon leader Megatron.</p><p>This may seem like a recipe for traumatizing the film's target audience — and for many of "Transformers: The Movie"'s young viewers, it was a genuinely disturbing experience. But toy manufacturer Hasbro had ulterior motives for killing their darlings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PMVCVwre7HeLaNLueQFta3" name="The Transformers The Movie (1986).jpeg" alt="Still from the animated movie The Transformers: The Movie (1986). Here we see a robot point a gun." src="https://cdn.mos.cms.futurecdn.net/PMVCVwre7HeLaNLueQFta3-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures/Hasbro)</span></figcaption></figure><p>Like "<a href="https://www.space.com/entertainment/it-had-the-power-the-weird-origins-of-he-man-skeletor-and-the-masters-of-the-universe"><u><strong>Masters of the Universe</strong></u></a>" (and <a href="https://www.space.com/entertainment/space-movies-shows/he-man-and-beyond-20-sci-fi-cartoons-some-iconic-some-weird-that-transported-80s-and-90s-kids-to-strange-new-worlds"><u><strong>many other '80s cartoons</strong></u></a> before and after), the popular "Transformers" TV show was a thinly veiled commercial for one of the hottest toylines on the planet. But, the theory went, the kids who'd been watching since the series debuted in 1984 would now be familiar/bored with the original line-up, and already have the relevant robots in disguise in their toyboxes. By instigating an on-screen cull, Hasbro believed they'd be able to make way for new characters, and keep their young fans coming back for more.</p><p>"They created the story using characters that could best be merchandised for the movie," director Nelson Shin (who, in a previous life, had helped to animate the lightsabers in the original "Star Wars") told SFX magazine in 2011. "Only with that consideration could I have freedom to change the storyline. What I tried to focus on was animation-izing the story. For example, when Optimus Prime died, I changed his color from red and blue into gray in order to show that the spirit was gone from his body."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V4qeVkLyaFvQL47eQHP6jf" name="Transformers The Movie Optimus" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/V4qeVkLyaFvQL47eQHP6jf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>Although screenwriter Ron Friedman was sceptical — "I told Hasbro and their lieutenants they would have to bring him back, but they said no and had 'great things planned'," he recalled to <a href="https://toddmatthy.com/2013/12/31/he-killed-optimus-prime-an-interview-with-ron-friedman-writer-of-transformers-the-movie/"><u><strong>Todd Matthy.com</strong></u></a> — many of the production team had little idea of the emotional carnage they were about to unleash.</p><p>"We didn't know that [Optimus Prime] was an icon," story consultant Flint Dille admitted in an interview on the "Transformers: The Movie" DVD. "It was a toy show. We just thought we were killing off the old product line to replace it with new products.</p><p>"Kids were crying in the theaters," he continued. "We heard about people leaving the movie. We were getting a lot of nasty notes about it. There was some kid who locked himself in his bedroom for two weeks."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CgJzP8uH6j6ib6EoTniopf" name="Transformers The Movie five faced robot" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/CgJzP8uH6j6ib6EoTniopf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>Forty years on from its original release, a movie with such a high death count looks like a misguided brand extension for a popular Saturday morning cartoon — especially as the TV incarnation hadn't killed anyone across its two seasons to date. But for all its flaws, "Transformers: The Movie"'s storytelling was arguably bolder than any other Hollywood animation of the era. </p><p>It was also an impressive technical feat. Although the visuals are a visible step-up from the TV version, Shin (who'd been supervising producer on the cartoon from day one) and his team had to work to extremely tight deadlines to meet the film's release date: </p><p>"Time constraints and the sheer amount of work needed were the two biggest challenges, since everything had to be hand-drawn by people!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZdWUe7RzPddexEVA8UvHvf" name="Transformers The Movie Megatron and Prime" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/ZdWUe7RzPddexEVA8UvHvf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>The film is set in 2005, some 20 years on from the original series. The Decepticons have taken control of the Transformer homeworld of Cybertron, while human Autobot chum Spike Witwicky (a kid in the TV show) is now grown up with a son of his own. When the villains attack the Autobots' base on Earth, Optimus Prime is fatally wounded, with Megatron also at death's door. </p><p>A moment where he pleads, "Don't leave me, Soundwave!" to his loyal cassette player lieutenant is unintentionally hilarious, though still can't compete with a later sequence in which the surviving Autobots dance for joy with some new allies — tonally this movie is all over the place.</p><p>Having been cast adrift by the duplicitous Starscream, Megatron runs into a planet-sized robot in disguise named Unicron, who has a similar world-chomping MO as Marvel's Galactus. He wants to get his hands on the Autobots' Matrix of Leadership (the only thing in the universe that can kill him), so he transforms a reluctant Megatron into the souped-up Galvatron, and sends him out to hunt for the McGuffin.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DroJDLwVyVQTy8DVQhRvpf" name="Transformers The Movie Unicron" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/DroJDLwVyVQTy8DVQhRvpf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>It makes for a madcap 85 minutes as two factions of mostly unfamiliar faces vie to come out on top. The story is mostly told via the medium of fast-paced laser battles, alongside encounters with the surprising number of robotic lifeforms who populate the galaxy. Among them are a five-faced being with a penchant for feeding its fellow machines to mechanical sharks, and some scrapyard dwellers whose conversation is based on snippets from TV ads.</p><p>The "Junkions"' leader, Wreck-Gar, is voiced by Monty Python's Eric Idle, just one of the numerous star names whose presence would have meant little, if anything, to the film's young audience back in 1986. Megatron's Galvatron upgrade brought with it the dulcet tones of "Star Trek"'s Leonard Nimoy, reckless Autobot up-and-comer Hot Rod was voiced by "The Breakfast Club"'s Judd Nelson, and Robert Stack (whom readers of a certain vintage will recognize from "Airplane!") was Optimus Prime's ultra-serious number two, Ultra Magnus.</p><p>The biggest name of all was a bona fide Hollywood legend, as Orson Welles delivered his final performance as Unicron. Of the "Citizen Kane" auteur, Shin said, "He was co-operative and professional, and I liked working with him," though Welles was apparently a little less convinced.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u459Y3MdDshGUXordRFecf" name="Arcee Transformers Movie" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/u459Y3MdDshGUXordRFecf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>"You know what I did this morning?" he reportedly complained to a friend. "I played the voice of a toy… I menace somebody called something-or-other. Then I'm destroyed. My plan to destroy whoever-it-is is thwarted, and I tear myself apart on the screen."</p><p>The filmmakers also spent more of their reported $6 million budget than they probably should have on a soundtrack powered by '80s hair metal and power ballads — Stan Bush's "The Touch", originally written for Sylvester Stallone vehicle "Cobra", went on to have a second life when the fictional Dirk Diggler "covered" the song in Paul Thomas Anderson's "Boogie Nights". </p><p>In hindsight, few of the creative decisions above were conducive to winning over a fanbase who'd have been happy with an extended episode of the TV show. "Transformers: The Movie" subsequently struggled to make back its budget at the box office, an also-ran in a packed summer that also included "<a href="https://www.space.com/entertainment/space-movies-shows/aliens-at-40-here-are-26-reasons-why-james-camerons-sequel-is-still-the-greatest-sci-fi-action-movie-of-all-time"><u><strong>Aliens</strong></u></a>", "<a href="https://www.space.com/entertainment/space-movies-shows/flight-of-the-navigator-at-40-the-disney-space-movie-that-messed-with-time-dilation-long-before-interstellar"><u><strong>Flight of the Navigator</strong></u></a>" and "Short Circuit". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iyoSEUxBaiYdjvvdiAayqf" name="Transformers The Movie fishing" alt="Screenshot from the 1986 animated sci-fi movie "Transformers: The Movie"" src="https://cdn.mos.cms.futurecdn.net/iyoSEUxBaiYdjvvdiAayqf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount / Hasbro)</span></figcaption></figure><p>It's since gone on to pick up a cult following, but still feels like one for completists — ask a casual fan to name a Transformer, and they're going to say Optimus Prime, Bumblebee or Megatron ahead of movie debutants Kup, Arcee (belatedly the first female Autobot) or Rodimus Prime.</p><p>Perhaps inevitably, Optimus Prime didn't stay dead for long, and made his inevitable comeback in the next season of the TV show. The good/bad thing about living in a modern pop culture universe is that death doesn't have to be the end.</p><p><strong>"Transformers: The Movie" returns to theaters with a 40th anniversary re-release on September 17. It's also available to </strong><a href="https://www.amazon.com/Transformers-Movie-30th-Anniversary/dp/B0FVL2N3XB/" target="_blank"><u><strong>buy or rent</strong></u></a><strong> on Amazon Prime Video.</strong></p>
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                                                            <title><![CDATA[ How to safely observe eclipses and the solar surface with a smart telescope ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Solar observation can be tricky or underwhelming when trying to observe with handheld methods such as using <a href="https://www.space.com/36941-solar-eclipse-eye-protection-guide.html"><u>solar eclipse glasses</u></a> and <a href="https://www.space.com/best-solar-binoculars"><u>solar binoculars.</u></a> Hunting for <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u>the sun</u></a> with binoculars can be tricky due to the essential ISO 12312-2 rated solar filters on the glass blocking all vision except for the solar disk itself. This is where a smart telescope like the entire Unistellar range can help; it automatically finds and tracks the solar disk from a few presses on your smartphone.</p><p>Need a smart telescope? Skip ahead to <a href="#section-our-top-smart-telescope-recommendations-to-suit-all-budgets"><strong>pick from our list of recommendations</strong></a> to suit all budgets.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/5g57QqCC4xQudLxRxpD33h-1920-80.jpg" alt="A closeup of the yellow solar surface, showing three dark sunspots, as imaged by the Unistellar eQuinox 2 smart telescope. " /><figcaption>With some light adjustments in Adobe Lightroom, the details on the solar surface really pop out on the photograph from the eQuinox 2. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Cq86isx8s3hD2i36EL4WVS-1920-80.jpg" alt="A Unistellar eVscope 2 pointing at the sun in the blue sky." /><figcaption>All it takes is a few seconds to stack frames on a smart telescope and get more detail on the solar surface.<small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>All you need is to attach the correct Unistellar solar filter for your model, click Go-to on the Sun and the telescope will slew to the solar disk. If connected to a tablet or larger screen, you can get a much bigger image of the sun to share with groups and family. This also allows you to watch the observation from a shaded spot and get comfortable without needing to stay out under the beating sun.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="RJnkWzw37MDHT8MMQPmhBU" name="unistellar-solar-40" alt="An iPad screen showing the solar disk from the Unistellar app against some shadowed carpet." src="https://cdn.mos.cms.futurecdn.net/RJnkWzw37MDHT8MMQPmhBU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Smart telescopes not only find and track the solar disk but they can image it too. Using built-in image focusing, stacking and processing, the telescope delivers a sharper image within seconds and reveals <a href="https://www.space.com/the-universe/sun/how-to-safely-photograph-the-sun#section-features-on-the-sun"><u>solar details like sunpots on the surface</u></a>. If you don't want to miss getting a shot of the <a href="https://www.space.com/stargazing/solar-eclipses/when-is-the-next-solar-eclipse"><u>next solar eclipse</u></a>, you can use the solar observation mode to capture the sun at all stages of the eclipse from your <a href="https://www.space.com/best-smart-telescopes"><u>smart telescope</u></a>. At the time of writing, the <a href="https://www.space.com/41552-total-solar-eclipse-2024-guide.html"><u>next total solar eclipse is coming on Aug. 12, 2026</u></a> and will be mainly visible in Greenland, western Iceland and northern Spain. Partial eclipses will be visible in some other European countries, parts of Canada and New York City.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sn7D2YSxDP479Nh5nhHUKN" name="1 (4) (1).jpg" alt="eclipse 2026" src="https://cdn.mos.cms.futurecdn.net/sn7D2YSxDP479Nh5nhHUKN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The entire path of totality for the 2026 total solar eclipse. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Created using MapHub.net. Source: Esri, Maxar, GeoEye, Earthstar Geographics, CNES/Airbus DS, USDA, USGS, AeroGRID, IGN, and the GIS User Community)</span></figcaption></figure><h2 id="what-to-do-a-generalist-step-by-step-for-most-smart-telescopes">What to do: A generalist step-by-step for most smart telescopes</h2><ul><li><strong>1. Turn your smart telescope on</strong></li><li><strong>2. Link the smart telescope to a smartphone or tablet</strong></li><li><strong>3. Install the solar filter if the model requires a separate attachment</strong></li><li><strong>4. Select the sun on the app and wait for the location</strong></li><li><strong>5. Focus the image if needed and then use enhanced vision for more detail</strong></li></ul><div data-widget-type="multimodelreview" data-model-name="Unistellar eVscope 2,Unistellar eQuinox 2,Unistellar Smart solar filter (eVscope and eQuinox)" data-widget-title="Unistellar Pro range"></div><h3 class="article-body__section" id="section-what-do-you-need"><span>What do you need?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="ZMZiNVBjZx6AQSqcuXyQ4T" name="unistellar-solar-47" alt="A Unistellar eVscope 2 against a cloudy blue sky." src="https://cdn.mos.cms.futurecdn.net/ZMZiNVBjZx6AQSqcuXyQ4T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The eVscope 2 can easily find the solar disk once selected.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>For solar observation with a smart telescope, the first thing you will need is a smart telescope. While I'm going over how to use a <a href="https://www.space.com/unistellar-evscope-2-telescope-review"><u>Unistellar eVscope 2</u></a> for solar imaging and observation, most of the other smart telescope brands have models that are capable of this too, like the <a href="https://www.space.com/stargazing/skywatching-kit/this-genuinely-pocket-sized-smart-telescope-makes-capturing-the-deep-sky-and-the-solar-system-almost-effortless"><u>Dwarflab Dwarf Mini 3</u></a> and <a href="https://www.space.com/vaonis-vespera-ii-smart-telescope-review"><u>Vaonis Vespera II</u></a>. If you are used to using a traditional telescope, bear in mind that you will need a smart device to operate the smart telescope and observe your targets. Most smart telescopes come with a <a href="https://www.space.com/best-tripods"><u>tripod</u></a>, so you shouldn't have to worry about getting one extra but it is an essential piece of equipment.</p><div data-widget-type="multimodelreview" data-widget-title="ZWO Seestar range" data-model-name="ZWO Seestar S30 Pro,ZWO Seestar S30 Pro Total Solar Eclipse Edition,Seestar S50"></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="BhjzJ2FNLu4pP8b5a9EALU" name="unistellar-solar-46" alt="The Unistellar tripod against some grass." src="https://cdn.mos.cms.futurecdn.net/BhjzJ2FNLu4pP8b5a9EALU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Make sure the bubble level on the tripod is centered so your setup is flat.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Next, you need a solar filter for your telescope. This is to protect the image sensors in the body of the telescope and drastically reduce the amount of light entering the aperture, so that you don't get a highly overexposed image. Many brands sell these solar filters separately and in the case of Unistellar, you have to make sure you get the right one for your model. There is a <a href="https://shop.unistellar.com/products/smart-solar-filter-odyssey" target="_blank"><u>solar filter for their Odyssey range</u></a> and then <a href="https://shop.unistellar.com/products/smart-solar-filter" target="_blank"><u>another filter for their pro range</u></a>, which features the <a href="https://www.space.com/unistellar-equinox-2-telescope-review"><u>eQuinox 2</u></a> and <a href="https://www.space.com/unistellar-evscope-2-telescope-review"><u>eVscope 2</u></a> models. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="UumtQNK2K8Ub2FEoWx7DAU" name="unistellar-solar-36" alt="A hand holding the Unistellar eVscope 2 solar filter shining in the sunlight." src="https://cdn.mos.cms.futurecdn.net/UumtQNK2K8Ub2FEoWx7DAU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some smart telescope companies sell their solar filters separately, like Unistellar, Vaonis and Celestron. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Finally, you will also need access to somewhere with a good view of the sun, so a park, garden or open space is ideal. Solar imaging is best done in mid-to-late morning before the sun has heated up our atmosphere, which causes disturbance in the image. This is especially important if you are looking to get crisp shots of <a href="https://www.space.com/sunspots-formation-discovery-observations"><u>sunspots.</u></a></p><div data-widget-type="multimodelreview" data-model-name="Unistellar Odyssey,Unistellar Odyssey Pro,Unistellar SMART SOLAR FILTER (ODYSSEY PRO & ODYSSEY)" data-widget-title="Odyssey Range"></div><h3 class="article-body__section" id="section-observing-and-imaging-the-sun"><span>Observing and imaging the sun</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="ujBMj2JgeTQQmaohYGG6ZU" name="unistellar-solar-51" alt="The Unistellar eVscope 2 with solar filter, pointing straight up with grass in the background." src="https://cdn.mos.cms.futurecdn.net/ujBMj2JgeTQQmaohYGG6ZU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The solar filter prevents the sun from damaging the image sensor in the smart telescope. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Make sure your tripod is level, with your smart telescope properly attached, then turn it on and remove the dust cap. Open your preferred app and add your device by following the on-screen instructions. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/FKcDBxje6byRBXGQ8xu9UU-1920-80.jpg" alt="The Unistellar eVscope 2 pointing straight up with grass in the background. " /><figcaption>The Unistellar eQuinox 2 is easy to set up in a yard or open space.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/btwRevp8ETieAerZApNLyT-1920-80.jpg" alt="The Unistellar eVscope 2 without solar filter attached with trees in the background. " /><figcaption>Used with a solar filter, smart telescopes allow you to track night sky objects and grab sharp images. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/NuLJs8EJs7wzT65AWK8eyT-1920-80.jpg" alt="A hand attaching the solar filter to a Unistellar eVscope 2 with trees in the background. " /><figcaption>The solar filters are easy to attach to the aperture on the eQuinox 2. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/P7vEa54ocD4RAcQqDphZoT-1920-80.jpg" alt="A Unistellar eVscope 2 with solar filter attached with trees in the background. " /><figcaption>With the solar filter attached, the eQuinox 2 is ready for solar observation and photography. <small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>Next, you should inspect your solar filter for any tears or holes, as any exposure to the sun without the filter can permanently damage the sensor. Installation is easy as you just clip the filter onto the end of your smart telescope. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="pDFXbSPFqY26hoDZ2ipKvQ" name="instrumentsetup" alt="Screenshots of the Unistellar app showing how to connect your smart telescope." src="https://cdn.mos.cms.futurecdn.net/pDFXbSPFqY26hoDZ2ipKvQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">On the Unistellar app, on-screen instructions guide you through connecting to the device.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>After the device is connected, go to the list of sky targets in your app and it will allow you to browse or search for the sun. Click on it to bring up the go-to functions and if you are interested, more astronomical information about your chosen target. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Xhqo4daPigPyjUJjiAgH9R" name="sungoto---2-" alt="Screenshots of the Unistellar app showing the planetarium with the sun and app functions." src="https://cdn.mos.cms.futurecdn.net/Xhqo4daPigPyjUJjiAgH9R-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">In the Unistellar planetarium, you simply just select the sun and click GoTo to start target location.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>Clicking on go-to for the sun brings up a series of slides to guide you through how to safely observe the sun with your device. The app also recommends positioning your telescope mount in the direction of the sun with the motor on your right to avoid any issues or delays in slewing. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="egUy9jPC5TpnfPyNaTFJxQ" name="slewingtosun3" alt="Screenshots of the Unistellar app showing the solar disk." src="https://cdn.mos.cms.futurecdn.net/egUy9jPC5TpnfPyNaTFJxQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">While not rapid, the eQuinox 2 finds the sun within a minute or two, with extra time spent centering the solar disk.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>After pressing go, the smart telescope should move and slew towards the sun. It can take a little while but it is rather exciting as you see the edges of the solar disk flash on the screen as the telescope gets closer and centers the image. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/wxycb3CZAVie87eYUCLLvR-1920-80.jpg" alt="Part of the solar disk with unfocused sunspots." /><figcaption>Once I found the solar disk, I saw that the sunspots were out of focus.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FNhZjAnsxWFiUGtgUt7gkT-1920-80.jpg" alt="A hand adjusting the focus wheel on the bottom of a Unistellar eVscope 2." /><figcaption>Using the focus wheel on the bottom of the Unistellar eQuinox 2, I incrementally adjusted the focus.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BWsDTUYjFxYrHGc2W88h2S-1920-80.jpg" alt="Part of the solar disk with sunspots in focus" /><figcaption>When focusing the sunspots on the eQuinox 2, they only get darker and slightly sharper, but sharp focus is not achieved until stacking. <small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>For smart telescopes with manual focusing, you will need to make sure that your image is in focus. Now on a bright sunny day, this can be tricky to see on a smart device screen but it is essential to getting a sharp image of sunspots. Using the wheel at the bottom of the eQuinox 2, I gradually adjusted the focus in small increments to allow for live image delay on my tablet. I used the sunspots as a guide for my focus, but it was still difficult because they don't become crystal clear during focusing, they just get slightly more defined and darker. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/FULt3NgSn4qDHcrkb2TUuQ-1920-80.jpg" alt="Screenshot of the Unistellar app showing the solar disk." /><figcaption>Selecting enhanced vision on the Unistellar app starts stacking exposures and develops enhanced sharpness on the sunspots. <small role="credit">Unistellar</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FeAgabHqs7fjUKJR4xFW7R-1920-80.jpg" alt="The solar disk in orange, showing dark sunspots." /><figcaption>By stacking frames sunspots and surface details become sharper.<small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>The real detail on the surface comes after you click enhanced vision mode or equivalent on the app, which starts live stacking of exposures of a few milliseconds and reveals a much more textured view of the solar surface. The sunspots get much sharper edges and you are able to see both the umbra and penumbra on some of them. In my imaging session, I got an image displaying the larger active regions of 4498, 4496 and 4492 as well as some smaller regions.</p><div data-widget-type="multimodelreview" data-widget-title="Vaonis Vespera range" data-model-name="Vaonis Vespera III,Vaonis Vespera Pro 2,Vaonis Vespera solar filter"></div><h3 class="article-body__section" id="section-observing-an-eclipse-with-your-smart-telescope"><span>Observing an eclipse with your smart telescope</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="nnbbBn7NaiBMy7AZrNymcT" name="unistellar-solar-53" alt="An image of the orange solar disk being partially eclipsed by the black lunar disk, with some clouds." src="https://cdn.mos.cms.futurecdn.net/nnbbBn7NaiBMy7AZrNymcT-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Using a smart telescope can make capturing a great shot of the solar eclipse easy and painless. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Hector Knudsen / Getty Images)</span></figcaption></figure><p>You should prepare well in advance if you are planning to observe a solar eclipse and test out the kit there before the big day. You don't want to be learning how to use your device on the day of the eclipse. Practice setting it up for solar observation a good few times before the day of the eclipse. </p><p>Using one of the <a href="https://www.space.com/best-stargazing-apps"><u>best stargazing apps</u></a> or the <a href="https://eclipse.unistellar.com/" target="_blank"><u>official Unistellar eclipse page</u></a>, you can find out where the eclipse will be visible from and the time of maximum coverage in that location, so you can plan accordingly. The <a href="https://www.space.com/41552-total-solar-eclipse-2024-guide.html"><u>Aug. 12, 2026 total solar eclipse</u></a> is just before sunset will be very low on the horizon, so you would need to find somewhere with a good view of the sunset and, ideally, do a practice run a week before. Setting up a few hours before the actual eclipse is necessary to avoid any last-minute disruptions and to get your telescope trained on the sun before the lunar disk starts to eclipse it. This is assuming that the skies are completely clear and free of clouds, but this is definitely something you should check before hauling your kit to a remote location. I use the <a href="https://weather.metoffice.gov.uk/maps-and-charts/cloud-cover-map" target="_blank"><u>Met Office Cloud cover map</u></a> for the UK but other sites offer US and international coverage such as  and <a href="https://www.ventusky.com/total-cloud-cover-map" target="_blank"><u>Ventusky</u></a>, <a href="https://www.sat24.com/" target="_blank"><u>SAT24 </u></a>and <a href="https://www.astrospheric.com/?Latitude=40.712749&Longitude=-74.005994&OverlayTitle=blank&Loc=Map" target="_blank"><u>Astrospheric.</u></a></p><h3 class="article-body__section" id="section-our-top-smart-telescope-recommendations-to-suit-all-budgets"><span>Our top smart telescope recommendations to suit all budgets</span></h3><div data-widget-type="multimodelreview" data-widget-title="Our smart telescope recommendations" data-model-name="Vaonis Vespera Pro 2,Vaonis Vespera Pro,Unistellar Odyssey,Unistellar Odyssey Pro,Unistellar eQuinox 2,Unistellar eVscope 2,ZWO Seestar S30 Pro Total Solar Eclipse Edition,ZWO Seestar S30,Celestron Origin,Celestron Origin Mark II Intelligent Home Observatory,DwarfLab Dwarf 3,DwarfLab Dwarf Mini"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/stargazing/skywatching-kit/how-to-safely-observe-eclipses-and-the-solar-surface-with-a-smart-telescope</link>
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                            <![CDATA[ Solar observation is easy with a smart telescope like the Unistellar eQuinox 2 and the matching filter, meaning you can capture it with no stress on big events like the Aug. 12 total solar eclipse. ]]>
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                                                                        <pubDate>Fri, 07 Aug 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Skywatching Kit]]></category>
                                                    <category><![CDATA[Stargazing]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harry Bennett ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Mw3eAqVR8ScMqSvDxYgpgh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry joined Space.com in December 2024 as an e-commerce staff writer covering cameras, optics, and skywatching content. Based in the UK, Harry graduated in 2019 with a Bachelor&#039;s degree in American Literature with Creative Writing from the University of East Anglia.  A keen photographer, Harry has strong experience with astrophotography and has captured celestial objects with a range of cameras. As a lifelong skywatcher, Harry remembers watching the Perseid meteor shower every summer in his hometown and being amazed by the wonders of the night sky.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Harry Bennett / Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Unistellar eVscope 2 pointing at the sun in the blue sky.]]></media:description>                                                            <media:text><![CDATA[A Unistellar eVscope 2 pointing at the sun in the blue sky.]]></media:text>
                                <media:title type="plain"><![CDATA[A Unistellar eVscope 2 pointing at the sun in the blue sky.]]></media:title>
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                                <p>Solar observation can be tricky or underwhelming when trying to observe with handheld methods such as using <a href="https://www.space.com/36941-solar-eclipse-eye-protection-guide.html"><u>solar eclipse glasses</u></a> and <a href="https://www.space.com/best-solar-binoculars"><u>solar binoculars.</u></a> Hunting for <a href="https://www.space.com/58-the-sun-formation-facts-and-characteristics.html"><u>the sun</u></a> with binoculars can be tricky due to the essential ISO 12312-2 rated solar filters on the glass blocking all vision except for the solar disk itself. This is where a smart telescope like the entire Unistellar range can help; it automatically finds and tracks the solar disk from a few presses on your smartphone.</p><p>Need a smart telescope? Skip ahead to <a href="#section-our-top-smart-telescope-recommendations-to-suit-all-budgets"><strong>pick from our list of recommendations</strong></a> to suit all budgets.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/5g57QqCC4xQudLxRxpD33h-1920-80.jpg" alt="A closeup of the yellow solar surface, showing three dark sunspots, as imaged by the Unistellar eQuinox 2 smart telescope. " /><figcaption>With some light adjustments in Adobe Lightroom, the details on the solar surface really pop out on the photograph from the eQuinox 2. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Cq86isx8s3hD2i36EL4WVS-1920-80.jpg" alt="A Unistellar eVscope 2 pointing at the sun in the blue sky." /><figcaption>All it takes is a few seconds to stack frames on a smart telescope and get more detail on the solar surface.<small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>All you need is to attach the correct Unistellar solar filter for your model, click Go-to on the Sun and the telescope will slew to the solar disk. If connected to a tablet or larger screen, you can get a much bigger image of the sun to share with groups and family. This also allows you to watch the observation from a shaded spot and get comfortable without needing to stay out under the beating sun.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="RJnkWzw37MDHT8MMQPmhBU" name="unistellar-solar-40" alt="An iPad screen showing the solar disk from the Unistellar app against some shadowed carpet." src="https://cdn.mos.cms.futurecdn.net/RJnkWzw37MDHT8MMQPmhBU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Smart telescopes not only find and track the solar disk but they can image it too. Using built-in image focusing, stacking and processing, the telescope delivers a sharper image within seconds and reveals <a href="https://www.space.com/the-universe/sun/how-to-safely-photograph-the-sun#section-features-on-the-sun"><u>solar details like sunpots on the surface</u></a>. If you don't want to miss getting a shot of the <a href="https://www.space.com/stargazing/solar-eclipses/when-is-the-next-solar-eclipse"><u>next solar eclipse</u></a>, you can use the solar observation mode to capture the sun at all stages of the eclipse from your <a href="https://www.space.com/best-smart-telescopes"><u>smart telescope</u></a>. At the time of writing, the <a href="https://www.space.com/41552-total-solar-eclipse-2024-guide.html"><u>next total solar eclipse is coming on Aug. 12, 2026</u></a> and will be mainly visible in Greenland, western Iceland and northern Spain. Partial eclipses will be visible in some other European countries, parts of Canada and New York City.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sn7D2YSxDP479Nh5nhHUKN" name="1 (4) (1).jpg" alt="eclipse 2026" src="https://cdn.mos.cms.futurecdn.net/sn7D2YSxDP479Nh5nhHUKN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The entire path of totality for the 2026 total solar eclipse. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Created using MapHub.net. Source: Esri, Maxar, GeoEye, Earthstar Geographics, CNES/Airbus DS, USDA, USGS, AeroGRID, IGN, and the GIS User Community)</span></figcaption></figure><h2 id="what-to-do-a-generalist-step-by-step-for-most-smart-telescopes">What to do: A generalist step-by-step for most smart telescopes</h2><ul><li><strong>1. Turn your smart telescope on</strong></li><li><strong>2. Link the smart telescope to a smartphone or tablet</strong></li><li><strong>3. Install the solar filter if the model requires a separate attachment</strong></li><li><strong>4. Select the sun on the app and wait for the location</strong></li><li><strong>5. Focus the image if needed and then use enhanced vision for more detail</strong></li></ul><div data-widget-type="multimodelreview" data-model-name="Unistellar eVscope 2,Unistellar eQuinox 2,Unistellar Smart solar filter (eVscope and eQuinox)" data-widget-title="Unistellar Pro range"></div><h3 class="article-body__section" id="section-what-do-you-need"><span>What do you need?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="ZMZiNVBjZx6AQSqcuXyQ4T" name="unistellar-solar-47" alt="A Unistellar eVscope 2 against a cloudy blue sky." src="https://cdn.mos.cms.futurecdn.net/ZMZiNVBjZx6AQSqcuXyQ4T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The eVscope 2 can easily find the solar disk once selected.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>For solar observation with a smart telescope, the first thing you will need is a smart telescope. While I'm going over how to use a <a href="https://www.space.com/unistellar-evscope-2-telescope-review"><u>Unistellar eVscope 2</u></a> for solar imaging and observation, most of the other smart telescope brands have models that are capable of this too, like the <a href="https://www.space.com/stargazing/skywatching-kit/this-genuinely-pocket-sized-smart-telescope-makes-capturing-the-deep-sky-and-the-solar-system-almost-effortless"><u>Dwarflab Dwarf Mini 3</u></a> and <a href="https://www.space.com/vaonis-vespera-ii-smart-telescope-review"><u>Vaonis Vespera II</u></a>. If you are used to using a traditional telescope, bear in mind that you will need a smart device to operate the smart telescope and observe your targets. Most smart telescopes come with a <a href="https://www.space.com/best-tripods"><u>tripod</u></a>, so you shouldn't have to worry about getting one extra but it is an essential piece of equipment.</p><div data-widget-type="multimodelreview" data-widget-title="ZWO Seestar range" data-model-name="ZWO Seestar S30 Pro,ZWO Seestar S30 Pro Total Solar Eclipse Edition,Seestar S50"></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="BhjzJ2FNLu4pP8b5a9EALU" name="unistellar-solar-46" alt="The Unistellar tripod against some grass." src="https://cdn.mos.cms.futurecdn.net/BhjzJ2FNLu4pP8b5a9EALU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Make sure the bubble level on the tripod is centered so your setup is flat.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Next, you need a solar filter for your telescope. This is to protect the image sensors in the body of the telescope and drastically reduce the amount of light entering the aperture, so that you don't get a highly overexposed image. Many brands sell these solar filters separately and in the case of Unistellar, you have to make sure you get the right one for your model. There is a <a href="https://shop.unistellar.com/products/smart-solar-filter-odyssey" target="_blank"><u>solar filter for their Odyssey range</u></a> and then <a href="https://shop.unistellar.com/products/smart-solar-filter" target="_blank"><u>another filter for their pro range</u></a>, which features the <a href="https://www.space.com/unistellar-equinox-2-telescope-review"><u>eQuinox 2</u></a> and <a href="https://www.space.com/unistellar-evscope-2-telescope-review"><u>eVscope 2</u></a> models. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="UumtQNK2K8Ub2FEoWx7DAU" name="unistellar-solar-36" alt="A hand holding the Unistellar eVscope 2 solar filter shining in the sunlight." src="https://cdn.mos.cms.futurecdn.net/UumtQNK2K8Ub2FEoWx7DAU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some smart telescope companies sell their solar filters separately, like Unistellar, Vaonis and Celestron. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Finally, you will also need access to somewhere with a good view of the sun, so a park, garden or open space is ideal. Solar imaging is best done in mid-to-late morning before the sun has heated up our atmosphere, which causes disturbance in the image. This is especially important if you are looking to get crisp shots of <a href="https://www.space.com/sunspots-formation-discovery-observations"><u>sunspots.</u></a></p><div data-widget-type="multimodelreview" data-model-name="Unistellar Odyssey,Unistellar Odyssey Pro,Unistellar SMART SOLAR FILTER (ODYSSEY PRO & ODYSSEY)" data-widget-title="Odyssey Range"></div><h3 class="article-body__section" id="section-observing-and-imaging-the-sun"><span>Observing and imaging the sun</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="ujBMj2JgeTQQmaohYGG6ZU" name="unistellar-solar-51" alt="The Unistellar eVscope 2 with solar filter, pointing straight up with grass in the background." src="https://cdn.mos.cms.futurecdn.net/ujBMj2JgeTQQmaohYGG6ZU-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The solar filter prevents the sun from damaging the image sensor in the smart telescope. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Bennett / Future)</span></figcaption></figure><p>Make sure your tripod is level, with your smart telescope properly attached, then turn it on and remove the dust cap. Open your preferred app and add your device by following the on-screen instructions. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/FKcDBxje6byRBXGQ8xu9UU-1920-80.jpg" alt="The Unistellar eVscope 2 pointing straight up with grass in the background. " /><figcaption>The Unistellar eQuinox 2 is easy to set up in a yard or open space.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/btwRevp8ETieAerZApNLyT-1920-80.jpg" alt="The Unistellar eVscope 2 without solar filter attached with trees in the background. " /><figcaption>Used with a solar filter, smart telescopes allow you to track night sky objects and grab sharp images. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/NuLJs8EJs7wzT65AWK8eyT-1920-80.jpg" alt="A hand attaching the solar filter to a Unistellar eVscope 2 with trees in the background. " /><figcaption>The solar filters are easy to attach to the aperture on the eQuinox 2. <small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/P7vEa54ocD4RAcQqDphZoT-1920-80.jpg" alt="A Unistellar eVscope 2 with solar filter attached with trees in the background. " /><figcaption>With the solar filter attached, the eQuinox 2 is ready for solar observation and photography. <small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>Next, you should inspect your solar filter for any tears or holes, as any exposure to the sun without the filter can permanently damage the sensor. Installation is easy as you just clip the filter onto the end of your smart telescope. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="pDFXbSPFqY26hoDZ2ipKvQ" name="instrumentsetup" alt="Screenshots of the Unistellar app showing how to connect your smart telescope." src="https://cdn.mos.cms.futurecdn.net/pDFXbSPFqY26hoDZ2ipKvQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">On the Unistellar app, on-screen instructions guide you through connecting to the device.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>After the device is connected, go to the list of sky targets in your app and it will allow you to browse or search for the sun. Click on it to bring up the go-to functions and if you are interested, more astronomical information about your chosen target. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Xhqo4daPigPyjUJjiAgH9R" name="sungoto---2-" alt="Screenshots of the Unistellar app showing the planetarium with the sun and app functions." src="https://cdn.mos.cms.futurecdn.net/Xhqo4daPigPyjUJjiAgH9R-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">In the Unistellar planetarium, you simply just select the sun and click GoTo to start target location.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>Clicking on go-to for the sun brings up a series of slides to guide you through how to safely observe the sun with your device. The app also recommends positioning your telescope mount in the direction of the sun with the motor on your right to avoid any issues or delays in slewing. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="egUy9jPC5TpnfPyNaTFJxQ" name="slewingtosun3" alt="Screenshots of the Unistellar app showing the solar disk." src="https://cdn.mos.cms.futurecdn.net/egUy9jPC5TpnfPyNaTFJxQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">While not rapid, the eQuinox 2 finds the sun within a minute or two, with extra time spent centering the solar disk.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unistellar)</span></figcaption></figure><p>After pressing go, the smart telescope should move and slew towards the sun. It can take a little while but it is rather exciting as you see the edges of the solar disk flash on the screen as the telescope gets closer and centers the image. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/wxycb3CZAVie87eYUCLLvR-1920-80.jpg" alt="Part of the solar disk with unfocused sunspots." /><figcaption>Once I found the solar disk, I saw that the sunspots were out of focus.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FNhZjAnsxWFiUGtgUt7gkT-1920-80.jpg" alt="A hand adjusting the focus wheel on the bottom of a Unistellar eVscope 2." /><figcaption>Using the focus wheel on the bottom of the Unistellar eQuinox 2, I incrementally adjusted the focus.<small role="credit">Harry Bennett / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BWsDTUYjFxYrHGc2W88h2S-1920-80.jpg" alt="Part of the solar disk with sunspots in focus" /><figcaption>When focusing the sunspots on the eQuinox 2, they only get darker and slightly sharper, but sharp focus is not achieved until stacking. <small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>For smart telescopes with manual focusing, you will need to make sure that your image is in focus. Now on a bright sunny day, this can be tricky to see on a smart device screen but it is essential to getting a sharp image of sunspots. Using the wheel at the bottom of the eQuinox 2, I gradually adjusted the focus in small increments to allow for live image delay on my tablet. I used the sunspots as a guide for my focus, but it was still difficult because they don't become crystal clear during focusing, they just get slightly more defined and darker. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/FULt3NgSn4qDHcrkb2TUuQ-1920-80.jpg" alt="Screenshot of the Unistellar app showing the solar disk." /><figcaption>Selecting enhanced vision on the Unistellar app starts stacking exposures and develops enhanced sharpness on the sunspots. <small role="credit">Unistellar</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FeAgabHqs7fjUKJR4xFW7R-1920-80.jpg" alt="The solar disk in orange, showing dark sunspots." /><figcaption>By stacking frames sunspots and surface details become sharper.<small role="credit">Harry Bennett / Future</small></figcaption></figure></figure><p>The real detail on the surface comes after you click enhanced vision mode or equivalent on the app, which starts live stacking of exposures of a few milliseconds and reveals a much more textured view of the solar surface. The sunspots get much sharper edges and you are able to see both the umbra and penumbra on some of them. In my imaging session, I got an image displaying the larger active regions of 4498, 4496 and 4492 as well as some smaller regions.</p><div data-widget-type="multimodelreview" data-widget-title="Vaonis Vespera range" data-model-name="Vaonis Vespera III,Vaonis Vespera Pro 2,Vaonis Vespera solar filter"></div><h3 class="article-body__section" id="section-observing-an-eclipse-with-your-smart-telescope"><span>Observing an eclipse with your smart telescope</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="nnbbBn7NaiBMy7AZrNymcT" name="unistellar-solar-53" alt="An image of the orange solar disk being partially eclipsed by the black lunar disk, with some clouds." src="https://cdn.mos.cms.futurecdn.net/nnbbBn7NaiBMy7AZrNymcT-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Using a smart telescope can make capturing a great shot of the solar eclipse easy and painless. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Hector Knudsen / Getty Images)</span></figcaption></figure><p>You should prepare well in advance if you are planning to observe a solar eclipse and test out the kit there before the big day. You don't want to be learning how to use your device on the day of the eclipse. Practice setting it up for solar observation a good few times before the day of the eclipse. </p><p>Using one of the <a href="https://www.space.com/best-stargazing-apps"><u>best stargazing apps</u></a> or the <a href="https://eclipse.unistellar.com/" target="_blank"><u>official Unistellar eclipse page</u></a>, you can find out where the eclipse will be visible from and the time of maximum coverage in that location, so you can plan accordingly. The <a href="https://www.space.com/41552-total-solar-eclipse-2024-guide.html"><u>Aug. 12, 2026 total solar eclipse</u></a> is just before sunset will be very low on the horizon, so you would need to find somewhere with a good view of the sunset and, ideally, do a practice run a week before. Setting up a few hours before the actual eclipse is necessary to avoid any last-minute disruptions and to get your telescope trained on the sun before the lunar disk starts to eclipse it. This is assuming that the skies are completely clear and free of clouds, but this is definitely something you should check before hauling your kit to a remote location. I use the <a href="https://weather.metoffice.gov.uk/maps-and-charts/cloud-cover-map" target="_blank"><u>Met Office Cloud cover map</u></a> for the UK but other sites offer US and international coverage such as  and <a href="https://www.ventusky.com/total-cloud-cover-map" target="_blank"><u>Ventusky</u></a>, <a href="https://www.sat24.com/" target="_blank"><u>SAT24 </u></a>and <a href="https://www.astrospheric.com/?Latitude=40.712749&Longitude=-74.005994&OverlayTitle=blank&Loc=Map" target="_blank"><u>Astrospheric.</u></a></p><h3 class="article-body__section" id="section-our-top-smart-telescope-recommendations-to-suit-all-budgets"><span>Our top smart telescope recommendations to suit all budgets</span></h3><div data-widget-type="multimodelreview" data-widget-title="Our smart telescope recommendations" data-model-name="Vaonis Vespera Pro 2,Vaonis Vespera Pro,Unistellar Odyssey,Unistellar Odyssey Pro,Unistellar eQuinox 2,Unistellar eVscope 2,ZWO Seestar S30 Pro Total Solar Eclipse Edition,ZWO Seestar S30,Celestron Origin,Celestron Origin Mark II Intelligent Home Observatory,DwarfLab Dwarf 3,DwarfLab Dwarf Mini"></div>
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                                                            <title><![CDATA[ 'Strange New Worlds' latest 'Hangover'-inspired episode is a reminder that 'Star Trek' vacations are never a good idea ]]></title>
                                                                                                <dc:content><![CDATA[ <p>There are some things you can always rely on in "Star Trek". <a href="https://www.space.com/entertainment/space-movies-shows/its-not-easy-being-green-blooded-the-latest-strange-new-worlds-shows-its-harder-than-youd-think-to-play-a-vulcan"><u><strong>Vulcans</strong></u></a> are rarely great company at parties, for example, and you can be approximately 93% certain that the alien you're about to meet will be more-or-less human in form — give or take a few adornments around the forehead area. </p><p>And, just as most holodeck adventures turn out to be bad for the blood pressure, going on vacation is never as restful or relaxing as it's supposed to be. In fact, most starship crews would be better off saving the "out of office" for another day.</p><p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "HUMAN BEST FRIEND" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>That said, it's entirely understandable that the members of the Enterprise's Alpha Shift (aka the usual bridge crew) would want to take a break. They've been working non-stop for months, are on their way to mediate some potentially stressful peace negotiations, and — in the meantime — the mostly unseen members of Beta and Gamma Shifts have managed to sneak in some R&R of their own. But a quick trip through Starfleet history would tell them Pike and co's communal jolly in "Human Best Friend" (the latest episode of <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>"Strange New Worlds" season 4</strong></u></a>) was doomed from the moment their shuttlecraft touched down.</p><p>Even James T Kirk and the Original Series gang take a brief sojourn away from their famous five-year mission. In aptly named season 1 episode "Shore Leave", the crew beam down to a theme park planet that was channelling "Westworld" several years before the 1973 movie unleashed a gunslinging android named Yul Brynner. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fRyNpWYaPb5KqGP8w9BrM" name="SNW_403_JT_0319_0462_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/fRyNpWYaPb5KqGP8w9BrM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>This seemingly idyllic vacation world is home to sophisticated tech that can read visitors' minds, and manufactures robots to manifest their thoughts in live-action. Some of these recreations are relatively harmless — Wonderland alumni Alice and the White Rabbit were, of course, no strangers to the '60s counter-culture — but Kirk somehow ends up face-to-face with a former school bully, while Dr McCoy winds up dead, Jim, on the end of a knight's lance. The ship's physician is subsequently resurrected by the park's in-house Caretaker, but it's not the sort of experience that earns five-star ratings on TripAdvisor.</p><p>Even so, the Enterprise gives the Omicron Delta region's hottest tourist destination another shot in Animated Series episode "Once Upon a Planet". But, following the kindly Caretaker's demise, the park is now under new management, in the form of a master computer that's become so resentful of its fleshy overlords that it's decided to rebel, kidnapping crew members, unleashing monsters from the darkest corners of their minds, and hatching a scheme to hijack the Enterprise — hardly a recipe for repeat business.</p><p>By the time the "Next Generation" era rolls around, Risa (a purpose-built "pleasure planet" with an artificially idyllic climate) has become the <em>only</em> place for vacationing Starfleet types to be seen. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CuqMnoh4a4eHJgR5Kd2R6" name="SNW_403_JT_0320_0708_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/CuqMnoh4a4eHJgR5Kd2R6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>When the famously workaholic Jean-Luc Picard bows to crew pressure in "Captain's Holiday" and agrees to spend a few days buried in a book by the pool, he instead finds himself embroiled in an Indiana Jones-esque quest to recover a powerful artefact from the future. It's not a bad experience, per se — numerous romantic sparks sizzle between Picard and professional relic hunter Vash — but it doesn't deliver on the R&R brief.</p><p>In "Deep Space Nine" episode "Let He Who is Without Sin…", meanwhile, the popular view of paradise proves too much for taciturn security guy Worf when girlfriend (and future wife) Jadzia Dax drags him to Risa. </p><p>Famously "not a merry man", he refuses to wear his civvies and sabotages the planet's weather systems, proving he's the kind of grump who'll think nothing about ruining the fun for everyone else. Some people really are only happy when it rains… </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Q6P5tXDakGDgE2AEWbm6" name="SNW_403_JT_0327_3148_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/7Q6P5tXDakGDgE2AEWbm6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>(The crew of the USS Voyager are presumably relieved that, being trapped in the Delta Quadrant, they have an excuse for giving the vastly overrated Risa a miss.)</p><p>That said, steering clear of pleasure planets is no guarantee of a happy vacation experience. When Picard decides to go back to the family vineyard to recover from his Borg assimilation ordeal in "Family", he spends most of the time butting heads with his stubborn brother, Robert — sometimes you just yearn for the simplicity of life in an emotionless cyborg collective.  And Benjamin Sisko's own attempt at a family excursion with son Jake in "DS9"'s "Explorers" also proves to be far from peaceful, when the vintage lightship he's built from ancient Bajoran instructions warps them into uncharted waters and a run-in with the Cardassians.</p><p>So Pike and his crew should have known better when they embarked on shore leave of their own. Indeed, <em>if </em>anyone had bothered to read the microprint within the fine print — as highlighted by the Ceznar Grand's maître d' (played by "The Kids in the Hall" and "A Bug's Life" star Dave Foley) — they'd have been more prepared for the thumping headaches and memory gaps that come as standard when you're hanging out on a planet with a naturally intoxicating atmosphere.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SJKmWbsQJu7Q8SiUyKCNB" name="SNW_403_JT_0319_0395_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/SJKmWbsQJu7Q8SiUyKCNB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Cue "The Hangover"-style hijinks as Ortegas and Scotty try to recall the night before via an extended game of "hunt the shuttlecraft", Nurse Chapel reveals a secret passion for bingo, and Number One karaokes her way through a succession of Klingon power ballads (aka the best kind). </p><p>They'll all be relieved to know that, in "Star Trek", whatever happens on shore leave tends to stay on shore leave — even questionable facial tattoos that, without futuristic Federation medical tech, Pike might otherwise have come to regret. </p><p>But crucially, <em>we</em> will always know what went down when Alpha Shift let their hair down. And at least Kirk and Spock had an excuse to enjoy the hugs and deep-and-meaningfuls we know they've always wanted.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/strange-new-worlds-latest-hangover-inspired-episode-is-a-reminder-that-star-trek-vacations-are-never-a-good-idea</link>
                                                                            <description>
                            <![CDATA[ Seeking rest or relaxation? You're unlikely to find either on a "Star Trek" holiday ]]>
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                                                                        <pubDate>Thu, 06 Aug 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend.]]></media:description>                                                            <media:text><![CDATA[Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend.]]></media:text>
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                                <p>There are some things you can always rely on in "Star Trek". <a href="https://www.space.com/entertainment/space-movies-shows/its-not-easy-being-green-blooded-the-latest-strange-new-worlds-shows-its-harder-than-youd-think-to-play-a-vulcan"><u><strong>Vulcans</strong></u></a> are rarely great company at parties, for example, and you can be approximately 93% certain that the alien you're about to meet will be more-or-less human in form — give or take a few adornments around the forehead area. </p><p>And, just as most holodeck adventures turn out to be bad for the blood pressure, going on vacation is never as restful or relaxing as it's supposed to be. In fact, most starship crews would be better off saving the "out of office" for another day.</p><p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "HUMAN BEST FRIEND" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>That said, it's entirely understandable that the members of the Enterprise's Alpha Shift (aka the usual bridge crew) would want to take a break. They've been working non-stop for months, are on their way to mediate some potentially stressful peace negotiations, and — in the meantime — the mostly unseen members of Beta and Gamma Shifts have managed to sneak in some R&R of their own. But a quick trip through Starfleet history would tell them Pike and co's communal jolly in "Human Best Friend" (the latest episode of <a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>"Strange New Worlds" season 4</strong></u></a>) was doomed from the moment their shuttlecraft touched down.</p><p>Even James T Kirk and the Original Series gang take a brief sojourn away from their famous five-year mission. In aptly named season 1 episode "Shore Leave", the crew beam down to a theme park planet that was channelling "Westworld" several years before the 1973 movie unleashed a gunslinging android named Yul Brynner. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fRyNpWYaPb5KqGP8w9BrM" name="SNW_403_JT_0319_0462_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/fRyNpWYaPb5KqGP8w9BrM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>This seemingly idyllic vacation world is home to sophisticated tech that can read visitors' minds, and manufactures robots to manifest their thoughts in live-action. Some of these recreations are relatively harmless — Wonderland alumni Alice and the White Rabbit were, of course, no strangers to the '60s counter-culture — but Kirk somehow ends up face-to-face with a former school bully, while Dr McCoy winds up dead, Jim, on the end of a knight's lance. The ship's physician is subsequently resurrected by the park's in-house Caretaker, but it's not the sort of experience that earns five-star ratings on TripAdvisor.</p><p>Even so, the Enterprise gives the Omicron Delta region's hottest tourist destination another shot in Animated Series episode "Once Upon a Planet". But, following the kindly Caretaker's demise, the park is now under new management, in the form of a master computer that's become so resentful of its fleshy overlords that it's decided to rebel, kidnapping crew members, unleashing monsters from the darkest corners of their minds, and hatching a scheme to hijack the Enterprise — hardly a recipe for repeat business.</p><p>By the time the "Next Generation" era rolls around, Risa (a purpose-built "pleasure planet" with an artificially idyllic climate) has become the <em>only</em> place for vacationing Starfleet types to be seen. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CuqMnoh4a4eHJgR5Kd2R6" name="SNW_403_JT_0320_0708_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/CuqMnoh4a4eHJgR5Kd2R6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>When the famously workaholic Jean-Luc Picard bows to crew pressure in "Captain's Holiday" and agrees to spend a few days buried in a book by the pool, he instead finds himself embroiled in an Indiana Jones-esque quest to recover a powerful artefact from the future. It's not a bad experience, per se — numerous romantic sparks sizzle between Picard and professional relic hunter Vash — but it doesn't deliver on the R&R brief.</p><p>In "Deep Space Nine" episode "Let He Who is Without Sin…", meanwhile, the popular view of paradise proves too much for taciturn security guy Worf when girlfriend (and future wife) Jadzia Dax drags him to Risa. </p><p>Famously "not a merry man", he refuses to wear his civvies and sabotages the planet's weather systems, proving he's the kind of grump who'll think nothing about ruining the fun for everyone else. Some people really are only happy when it rains… </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Q6P5tXDakGDgE2AEWbm6" name="SNW_403_JT_0327_3148_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/7Q6P5tXDakGDgE2AEWbm6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>(The crew of the USS Voyager are presumably relieved that, being trapped in the Delta Quadrant, they have an excuse for giving the vastly overrated Risa a miss.)</p><p>That said, steering clear of pleasure planets is no guarantee of a happy vacation experience. When Picard decides to go back to the family vineyard to recover from his Borg assimilation ordeal in "Family", he spends most of the time butting heads with his stubborn brother, Robert — sometimes you just yearn for the simplicity of life in an emotionless cyborg collective.  And Benjamin Sisko's own attempt at a family excursion with son Jake in "DS9"'s "Explorers" also proves to be far from peaceful, when the vintage lightship he's built from ancient Bajoran instructions warps them into uncharted waters and a run-in with the Cardassians.</p><p>So Pike and his crew should have known better when they embarked on shore leave of their own. Indeed, <em>if </em>anyone had bothered to read the microprint within the fine print — as highlighted by the Ceznar Grand's maître d' (played by "The Kids in the Hall" and "A Bug's Life" star Dave Foley) — they'd have been more prepared for the thumping headaches and memory gaps that come as standard when you're hanging out on a planet with a naturally intoxicating atmosphere.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SJKmWbsQJu7Q8SiUyKCNB" name="SNW_403_JT_0319_0395_RT" alt="Screenshot from Star Trek: Strange New Worlds S4 Ep 3, Human Best Friend." src="https://cdn.mos.cms.futurecdn.net/SJKmWbsQJu7Q8SiUyKCNB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Cue "The Hangover"-style hijinks as Ortegas and Scotty try to recall the night before via an extended game of "hunt the shuttlecraft", Nurse Chapel reveals a secret passion for bingo, and Number One karaokes her way through a succession of Klingon power ballads (aka the best kind). </p><p>They'll all be relieved to know that, in "Star Trek", whatever happens on shore leave tends to stay on shore leave — even questionable facial tattoos that, without futuristic Federation medical tech, Pike might otherwise have come to regret. </p><p>But crucially, <em>we</em> will always know what went down when Alpha Shift let their hair down. And at least Kirk and Spock had an excuse to enjoy the hugs and deep-and-meaningfuls we know they've always wanted.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div data-widget-type="review" data-model-name="Paramount Plus"></div>
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                                                            <title><![CDATA[ From Hardspace to Clearspace: How space salvage games compare to real debris removal ]]></title>
                                                                                                <dc:content><![CDATA[ <p>While Hardspace: Shipbreaker does an excellent job of capturing the dystopian perils of unchecked hypercapitalism, the real fun in this<strong> </strong><a href="https://www.space.com/best-space-games"><u><strong>space game</strong></u></a> comes from carving up massive capital ships with space lasers and explosives. </p><p>Floating in zero gravity, players slice derelict spacecraft into salvageable chunks, while also contending with unruly physics, pressure, and profit margins. It's a compelling fantasy: orbital blue-collar labor, where yesterday's spacecraft become tomorrow's raw materials.</p><p>As satisfying as the simulation is, the real-world challenge of space debris removal is both more constrained and more urgent. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zSAzd624W3Yq5TGp25Ztkj" name="Hardspace Shipbreaker 3" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/zSAzd624W3Yq5TGp25Ztkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zSAzd624W3Yq5TGp25Ztkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>Christian Steimle is the Project Manager of the <a href="https://www.space.com/22562-european-space-agency.html"><u><strong>European Space Agency</strong></u></a>'s (ESA) <a href="https://clearspace.today/missions/clearspace-1"><u><strong>ClearSpace-1</strong></u></a> mission, the first ever aimed at removing a piece of debris (in this case, a satellite called PROBA-1) from low-Earth orbit. </p><p>We spoke to him to get a sense of how actual space junk removal will happen in the future, and how it stacks up to the representations we see in sci-fi games like Shipbreaker.</p><h2 id="the-fantasy-of-orbital-demolition">The fantasy of orbital demolition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XqRyjEmq8FvaUusL3QQjkj" name="Hardspace Shipbreaker 1" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/XqRyjEmq8FvaUusL3QQjkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XqRyjEmq8FvaUusL3QQjkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>Games like <a href="https://store.steampowered.com/app/1161580/Hardspace_Shipbreaker/" target="_blank"><u><strong>Hardspace: Shipbreaker</strong></u></a>, <a href="https://store.steampowered.com/app/846030/DV_Rings_of_Saturn/" target="_blank"><u><strong>ΔV: Rings of Saturn</strong></u></a>, and other space cleanup simulators tend to emphasize three core ideas: that debris can be dismantled piece by piece, that tools can safely cut or break apart structures in orbit, and that salvage is economically driven and scalable.</p><p>While they may be necessary assumptions to make for engaging gameplay, they diverge pretty significantly from current realities.</p><p>The main issue is fragmentation. Breaking apart a defunct satellite, even under the most carefully controlled and monitored conditions, risks generating thousands of high-velocity fragments. Some of those generated would be too small to feasibly track, yet large enough to destroy operational spacecraft, satellites, or stations. This is the nightmare scenario behind the <a href="https://www.space.com/kessler-syndrome-space-debris"><u><strong>Kessler syndrome</strong></u></a>, a cascading chain of collisions that could render entire orbital pathways unusable.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ARdU7VScmwrnFpriE4Pmkj" name="Hardspace Shipbreaker 2" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/ARdU7VScmwrnFpriE4Pmkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ARdU7VScmwrnFpriE4Pmkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>As Christian Steimle, Project Manager for the European Space Agency's ClearSpace-1 mission, explains, "The common agreement between all of these missions is that objects to be removed shall not be broken up or damaged… especially to avoid creating smaller debris which is more difficult to track."</p><p>That means that the core mechanic of many space salvage games (cutting or exploding things into smaller bits) is precisely what real missions are designed to avoid.</p><h2 id="how-real-debris-removal-works">How real debris removal works</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VzwWEu2xGJ65J8Nz6pYQ6T" name="Clearspace-1" alt="An artist's rendition of the ClearSpace-1 servicer approaching the space debris object during the ClearSpace-1 mission." src="https://cdn.mos.cms.futurecdn.net/VzwWEu2xGJ65J8Nz6pYQ6T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VzwWEu2xGJ65J8Nz6pYQ6T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Clearspace)</span></figcaption></figure><p>ClearSpace-1 takes a more holistic approach. Instead of dismantling debris, the mission aims to capture PROBA-1 with as little initial damage as possible, then guide it to destruction in Earth's atmosphere.</p><p>"ClearSpace-1 will be launched into a position slightly below PROBA-1 by a dedicated launch," Steimle says. "After successful commissioning, the ClearSpace-1 servicer will inspect PROBA-1 in a number of fly-around manoeuvres."</p><p>These inspection passes are not just reconnaissance. They validate visual navigation systems and analyze how the target object is tumbling so the capture vehicle can respond appropriately.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Fflp39ZAVK0" allowfullscreen></iframe></div></div><p>The capture itself is a delicate operation. "The ClearSpace-developed capture system will encompass the client satellite, first forming a cage around PROBA-1, then closing the cage carefully to avoid damaging the client," Steimle explains.</p><p>Once secured, the combined spacecraft must be stabilized before any orbital change. Only then can the system lower its orbit, ensuring both objects burn up safely during re-entry. "ClearSpace-1 is designed to demise during re-entry, ensuring on-ground safety and disposal at the same time."</p><p>The process more closely resembles a surgical extraction of potentially hazardous material than scrapyard demolition. </p><h2 id="what-games-get-right">What games get right</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GFujSmkZHJZTXin6jXU5uP" name="Rings of Saturn game" alt="Screenshot from sci-fi debris clear-up and mining game "ΔV: Rings of Saturn"." src="https://cdn.mos.cms.futurecdn.net/GFujSmkZHJZTXin6jXU5uP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GFujSmkZHJZTXin6jXU5uP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kodera Software)</span></figcaption></figure><p>Despite their liberties, space cleanup games do hit the mark in a number of areas. One is the importance of orbital mechanics. Many games emphasize inertia, momentum, and the difficulty of stopping or redirecting large masses. Real active debris removal (ADR) missions face similar constraints, where even small velocity mismatches can lead to mission failure or damage to the capture vehicle or target.</p><p>The danger of uncontrolled motion is also well represented. Tumbling objects are among the hardest targets in space operations. Synchronizing with them requires precise, multi-axis propulsion and control systems. As Steimle notes, future vehicles must "synchronise [their] motion with a potentially tumbling space object and apply the proper control to detumble." One of the main challenges in games like Shipbreaker is avoiding being clobbered by moving debris, especially after you've detonated some explosives, or matching the speed of a rotating component long enough to cut it apart.</p><p>Third, specialization is key. Your toolkit and how you use it in games like Shipbreaker is key, and real missions rely on highly tailored capture systems. Each target may require a different approach, from robotic arms to nets, harpoons, or enclosure systems like ClearSpace's.</p><h2 id="where-the-simulations-fall-short">Where the simulations fall short</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V4Zxyx54oJAKrrKnHmEsC5" name="Clearspace-1 artist rendition" alt="An artistic impression of the ClearSpace-1 servicer approaching the VESPA payload adapter in the world’s first active debris removal mission, commissioned by the European Space Agency (ESA)" src="https://cdn.mos.cms.futurecdn.net/V4Zxyx54oJAKrrKnHmEsC5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/V4Zxyx54oJAKrrKnHmEsC5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Clearspace)</span></figcaption></figure><p>The biggest gap between games and reality isn't the tech, it's risk tolerance.</p><p>In games, mistakes are recoverable. In orbit, a single error can generate long-lived debris fields traveling at roughly 7–8 kilometers per second, turning tiny fragments into deadly kinetic weapons.</p><p>Games also tend to assume an eventual salvage economy, where materials are recovered and reused in space. While in-orbit manufacturing and recycling are active areas of research, current debris removal efforts aren't about profit. They're about mitigation.</p><p>"The overarching requirement is to preserve the space environment around the Earth for use by future generations," Steimle says. "Removing large objects before first collisions occur is key."</p><p>There are also orbital regime differences that games rarely address. In geostationary orbit (GEO), for instance, debris is not deorbited but moved to a higher "graveyard orbit" due to the prohibitive energy cost of re-entry. This kind of orbital zoning has no real analogue in most gameplay systems.</p><h2 id="the-future-of-orbital-cleanup">The future of orbital cleanup</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="th4Y8yvG7ndBuDJqPPAHgH" name="GettyImages-1301762780" alt="A look at orbital debris floating above Earth's atmosphere in space." src="https://cdn.mos.cms.futurecdn.net/th4Y8yvG7ndBuDJqPPAHgH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/th4Y8yvG7ndBuDJqPPAHgH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Illustration of space junk around Earth. Space junk consist of debris left in orbit from space missions: abandoned or broken satellites, satellite pieces, tools dropped by astronauts, or even space rocks captured into Earth orbit. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mark Garlick/Science Photo Library/Getty Images)</span></figcaption></figure><p>Looking ahead, the field of in-orbit servicing and debris removal is diversifying rapidly. Steimle says agencies and private companies across Europe, the United States and Japan are developing competing capture technologies and mission architectures.</p><p>Low-Earth orbit operations will likely favor agile, highly maneuverable vehicles capable of complex rendezvous and stabilization tasks. GEO missions, by contrast, will involve larger, less dynamic spacecraft performing long-duration servicing and relocation.</p><p>What remains consistent is the guiding principle: do no harm to the orbital environment. There's little room for the improvisational cutting and explosive decompression you see in most space salvage games. Instead, the future of orbital cleanup will depend on autonomy, precision guidance, and tightly controlled interactions with fragile, often unpredictable objects.</p><h2 id="fiction-vs-necessity">Fiction vs. necessity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpnZS44jGEg8KjxBCNBc3Q" name="naQtry7CedNEFLbjen6Rqe" alt="Artist's illustration of space junk orbiting Earth." src="https://cdn.mos.cms.futurecdn.net/kpnZS44jGEg8KjxBCNBc3Q-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kpnZS44jGEg8KjxBCNBc3Q-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An artist's illustration of space junk orbiting Earth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>Perhaps tellingly, most space cleanup games focus on the economy of salvage. You're tasked with generating profit, or feeding it into a progression system to purchase new tools or more efficient methods of destruction. In reality, the immediate challenge is more conservative and more urgent: preventing a runaway cascade of collisions that could close off access to space altogether.</p><p>If anything, the contrast highlights just how precarious Earth's orbital environment has become. The fantasy is not that we can break things apart in space; it's that we can continue to use space safely without cleaning up the vast constellations of trash we've already left behind.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/from-hardspace-to-clearspace-how-space-salvage-games-compare-to-real-debris-removal</link>
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                            <![CDATA[ Clean up on spacelane five. ]]>
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                                                                        <pubDate>Sun, 02 Aug 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Bradley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/J2CEBnQbAgxKrStTyU2QTC-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Bradley is an experienced tech and culture writer with more than 20 years covering gaming, tech, and hardware. He has served as commerce director and in senior editorial roles at major publications. His work has appeared in Rolling Stone, U.S. News &amp; World Report, PCMag, TechRadar, GamesRadar+, CNET, Live Science, Variety, and many other outlets. Alan is also a novelist—his debut novel, the urban fantasy The Sixth Borough, is available now.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Blackbird Interactive / Clearspace]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing space debris cleanup in Hardspace Shipbreaker (L) and an artists rendition of the upcoming Clearspace-1 mission (R).]]></media:description>                                                            <media:text><![CDATA[Split image showing space debris cleanup in Hardspace Shipbreaker (L) and an artists rendition of the upcoming Clearspace-1 mission (R).]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing space debris cleanup in Hardspace Shipbreaker (L) and an artists rendition of the upcoming Clearspace-1 mission (R).]]></media:title>
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                                <p>While Hardspace: Shipbreaker does an excellent job of capturing the dystopian perils of unchecked hypercapitalism, the real fun in this<strong> </strong><a href="https://www.space.com/best-space-games"><u><strong>space game</strong></u></a> comes from carving up massive capital ships with space lasers and explosives. </p><p>Floating in zero gravity, players slice derelict spacecraft into salvageable chunks, while also contending with unruly physics, pressure, and profit margins. It's a compelling fantasy: orbital blue-collar labor, where yesterday's spacecraft become tomorrow's raw materials.</p><p>As satisfying as the simulation is, the real-world challenge of space debris removal is both more constrained and more urgent. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zSAzd624W3Yq5TGp25Ztkj" name="Hardspace Shipbreaker 3" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/zSAzd624W3Yq5TGp25Ztkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zSAzd624W3Yq5TGp25Ztkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>Christian Steimle is the Project Manager of the <a href="https://www.space.com/22562-european-space-agency.html"><u><strong>European Space Agency</strong></u></a>'s (ESA) <a href="https://clearspace.today/missions/clearspace-1"><u><strong>ClearSpace-1</strong></u></a> mission, the first ever aimed at removing a piece of debris (in this case, a satellite called PROBA-1) from low-Earth orbit. </p><p>We spoke to him to get a sense of how actual space junk removal will happen in the future, and how it stacks up to the representations we see in sci-fi games like Shipbreaker.</p><h2 id="the-fantasy-of-orbital-demolition">The fantasy of orbital demolition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XqRyjEmq8FvaUusL3QQjkj" name="Hardspace Shipbreaker 1" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/XqRyjEmq8FvaUusL3QQjkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XqRyjEmq8FvaUusL3QQjkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>Games like <a href="https://store.steampowered.com/app/1161580/Hardspace_Shipbreaker/" target="_blank"><u><strong>Hardspace: Shipbreaker</strong></u></a>, <a href="https://store.steampowered.com/app/846030/DV_Rings_of_Saturn/" target="_blank"><u><strong>ΔV: Rings of Saturn</strong></u></a>, and other space cleanup simulators tend to emphasize three core ideas: that debris can be dismantled piece by piece, that tools can safely cut or break apart structures in orbit, and that salvage is economically driven and scalable.</p><p>While they may be necessary assumptions to make for engaging gameplay, they diverge pretty significantly from current realities.</p><p>The main issue is fragmentation. Breaking apart a defunct satellite, even under the most carefully controlled and monitored conditions, risks generating thousands of high-velocity fragments. Some of those generated would be too small to feasibly track, yet large enough to destroy operational spacecraft, satellites, or stations. This is the nightmare scenario behind the <a href="https://www.space.com/kessler-syndrome-space-debris"><u><strong>Kessler syndrome</strong></u></a>, a cascading chain of collisions that could render entire orbital pathways unusable.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ARdU7VScmwrnFpriE4Pmkj" name="Hardspace Shipbreaker 2" alt="Screenshot from the 2020 space video game "Hardspace: Shipbreaker"" src="https://cdn.mos.cms.futurecdn.net/ARdU7VScmwrnFpriE4Pmkj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ARdU7VScmwrnFpriE4Pmkj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blackbird Interactive)</span></figcaption></figure><p>As Christian Steimle, Project Manager for the European Space Agency's ClearSpace-1 mission, explains, "The common agreement between all of these missions is that objects to be removed shall not be broken up or damaged… especially to avoid creating smaller debris which is more difficult to track."</p><p>That means that the core mechanic of many space salvage games (cutting or exploding things into smaller bits) is precisely what real missions are designed to avoid.</p><h2 id="how-real-debris-removal-works">How real debris removal works</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VzwWEu2xGJ65J8Nz6pYQ6T" name="Clearspace-1" alt="An artist's rendition of the ClearSpace-1 servicer approaching the space debris object during the ClearSpace-1 mission." src="https://cdn.mos.cms.futurecdn.net/VzwWEu2xGJ65J8Nz6pYQ6T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VzwWEu2xGJ65J8Nz6pYQ6T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Clearspace)</span></figcaption></figure><p>ClearSpace-1 takes a more holistic approach. Instead of dismantling debris, the mission aims to capture PROBA-1 with as little initial damage as possible, then guide it to destruction in Earth's atmosphere.</p><p>"ClearSpace-1 will be launched into a position slightly below PROBA-1 by a dedicated launch," Steimle says. "After successful commissioning, the ClearSpace-1 servicer will inspect PROBA-1 in a number of fly-around manoeuvres."</p><p>These inspection passes are not just reconnaissance. They validate visual navigation systems and analyze how the target object is tumbling so the capture vehicle can respond appropriately.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Fflp39ZAVK0" allowfullscreen></iframe></div></div><p>The capture itself is a delicate operation. "The ClearSpace-developed capture system will encompass the client satellite, first forming a cage around PROBA-1, then closing the cage carefully to avoid damaging the client," Steimle explains.</p><p>Once secured, the combined spacecraft must be stabilized before any orbital change. Only then can the system lower its orbit, ensuring both objects burn up safely during re-entry. "ClearSpace-1 is designed to demise during re-entry, ensuring on-ground safety and disposal at the same time."</p><p>The process more closely resembles a surgical extraction of potentially hazardous material than scrapyard demolition. </p><h2 id="what-games-get-right">What games get right</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GFujSmkZHJZTXin6jXU5uP" name="Rings of Saturn game" alt="Screenshot from sci-fi debris clear-up and mining game "ΔV: Rings of Saturn"." src="https://cdn.mos.cms.futurecdn.net/GFujSmkZHJZTXin6jXU5uP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GFujSmkZHJZTXin6jXU5uP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kodera Software)</span></figcaption></figure><p>Despite their liberties, space cleanup games do hit the mark in a number of areas. One is the importance of orbital mechanics. Many games emphasize inertia, momentum, and the difficulty of stopping or redirecting large masses. Real active debris removal (ADR) missions face similar constraints, where even small velocity mismatches can lead to mission failure or damage to the capture vehicle or target.</p><p>The danger of uncontrolled motion is also well represented. Tumbling objects are among the hardest targets in space operations. Synchronizing with them requires precise, multi-axis propulsion and control systems. As Steimle notes, future vehicles must "synchronise [their] motion with a potentially tumbling space object and apply the proper control to detumble." One of the main challenges in games like Shipbreaker is avoiding being clobbered by moving debris, especially after you've detonated some explosives, or matching the speed of a rotating component long enough to cut it apart.</p><p>Third, specialization is key. Your toolkit and how you use it in games like Shipbreaker is key, and real missions rely on highly tailored capture systems. Each target may require a different approach, from robotic arms to nets, harpoons, or enclosure systems like ClearSpace's.</p><h2 id="where-the-simulations-fall-short">Where the simulations fall short</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V4Zxyx54oJAKrrKnHmEsC5" name="Clearspace-1 artist rendition" alt="An artistic impression of the ClearSpace-1 servicer approaching the VESPA payload adapter in the world’s first active debris removal mission, commissioned by the European Space Agency (ESA)" src="https://cdn.mos.cms.futurecdn.net/V4Zxyx54oJAKrrKnHmEsC5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/V4Zxyx54oJAKrrKnHmEsC5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Clearspace)</span></figcaption></figure><p>The biggest gap between games and reality isn't the tech, it's risk tolerance.</p><p>In games, mistakes are recoverable. In orbit, a single error can generate long-lived debris fields traveling at roughly 7–8 kilometers per second, turning tiny fragments into deadly kinetic weapons.</p><p>Games also tend to assume an eventual salvage economy, where materials are recovered and reused in space. While in-orbit manufacturing and recycling are active areas of research, current debris removal efforts aren't about profit. They're about mitigation.</p><p>"The overarching requirement is to preserve the space environment around the Earth for use by future generations," Steimle says. "Removing large objects before first collisions occur is key."</p><p>There are also orbital regime differences that games rarely address. In geostationary orbit (GEO), for instance, debris is not deorbited but moved to a higher "graveyard orbit" due to the prohibitive energy cost of re-entry. This kind of orbital zoning has no real analogue in most gameplay systems.</p><h2 id="the-future-of-orbital-cleanup">The future of orbital cleanup</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="th4Y8yvG7ndBuDJqPPAHgH" name="GettyImages-1301762780" alt="A look at orbital debris floating above Earth's atmosphere in space." src="https://cdn.mos.cms.futurecdn.net/th4Y8yvG7ndBuDJqPPAHgH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/th4Y8yvG7ndBuDJqPPAHgH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Illustration of space junk around Earth. Space junk consist of debris left in orbit from space missions: abandoned or broken satellites, satellite pieces, tools dropped by astronauts, or even space rocks captured into Earth orbit. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mark Garlick/Science Photo Library/Getty Images)</span></figcaption></figure><p>Looking ahead, the field of in-orbit servicing and debris removal is diversifying rapidly. Steimle says agencies and private companies across Europe, the United States and Japan are developing competing capture technologies and mission architectures.</p><p>Low-Earth orbit operations will likely favor agile, highly maneuverable vehicles capable of complex rendezvous and stabilization tasks. GEO missions, by contrast, will involve larger, less dynamic spacecraft performing long-duration servicing and relocation.</p><p>What remains consistent is the guiding principle: do no harm to the orbital environment. There's little room for the improvisational cutting and explosive decompression you see in most space salvage games. Instead, the future of orbital cleanup will depend on autonomy, precision guidance, and tightly controlled interactions with fragile, often unpredictable objects.</p><h2 id="fiction-vs-necessity">Fiction vs. necessity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpnZS44jGEg8KjxBCNBc3Q" name="naQtry7CedNEFLbjen6Rqe" alt="Artist's illustration of space junk orbiting Earth." src="https://cdn.mos.cms.futurecdn.net/kpnZS44jGEg8KjxBCNBc3Q-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kpnZS44jGEg8KjxBCNBc3Q-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An artist's illustration of space junk orbiting Earth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><p>Perhaps tellingly, most space cleanup games focus on the economy of salvage. You're tasked with generating profit, or feeding it into a progression system to purchase new tools or more efficient methods of destruction. In reality, the immediate challenge is more conservative and more urgent: preventing a runaway cascade of collisions that could close off access to space altogether.</p><p>If anything, the contrast highlights just how precarious Earth's orbital environment has become. The fantasy is not that we can break things apart in space; it's that we can continue to use space safely without cleaning up the vast constellations of trash we've already left behind.</p>
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                                                            <title><![CDATA[ Move over He-Man, Mattel's Major Matt Mason space toys could still be blasting off for Hollywood ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As evidenced by Paramount's live-action <a href="https://www.space.com/transformer-movies-in-order"><u><strong>"Transformers" movies</strong></u></a> and the recent <a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-is-spacier-than-we-expected-and-its-awesome"><u><strong>"Masters of the Universe" film</strong></u></a> released by Amazon MGM Studios, nostalgic toy lines can serve as fertile grounds for a variety of engaging Hollywood projects leaning into vintage intellectual properties.</p><p>With Mattel ramping up their own film production efforts and toy-to-screen endeavors after enormous success with "The Barbie Movie" and hi-octane plans for Hot Wheels movies rolling into theaters, the toys-to-silver screen craze shows no sign of slowing down. What could be next? We think there's a perfect choice hiding in the Mattel goldmine that might just become the next big thing. </p><p>We're of course talking about Major Matt Mason, that Plastisol astronaut action figure and kids' playset product line from the 1960s, which is celebrating its 60th anniversary this year. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/foWwW1_CFw4" allowfullscreen></iframe></div></div><p>Born during the heat of America's space race with <a href="https://www.space.com/apollo-program-overview.html"><u><strong>NASA's Apollo program</strong></u></a> aiming for the lunar landing by the end of the decade, Mattel's design masterminds found inspiration in visionary space concept artists' wild dreams of futuristic moon bases, lunar buggies, and space vehicles.</p><p>Major Matt Mason was one of the first serious space toys to exist in the marketplace, first hitting the shelves of toy shops and department stores across the country in 1966. </p><p>Capitalizing on the daily news stories of <a href="https://www.space.com/24655-project-gemini.html"><u><strong>Gemini missions</strong></u></a> and Apollo moon-walking dreams, this spacefaring fellow and his astronaut pals let kids everywhere imagine their own colorful cosmic adventures.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:632px;"><p class="vanilla-image-block" style="padding-top:130.85%;"><img id="B6wtSDLrYLmXFtLemHrskG" name="mattel-1967-2" alt="A catalog image for a line of space toys." src="https://cdn.mos.cms.futurecdn.net/B6wtSDLrYLmXFtLemHrskG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="632" height="827" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/B6wtSDLrYLmXFtLemHrskG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The expanded line of Major Matt Mason's vehicles and playsets shown in a 1967 catalog. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>Back in 2019, Variety reported that <a href="https://variety.com/2019/film/news/tom-hanks-akiva-goldsman-set-live-action-mattel-adaptation-major-matt-mason-at-paramount-exclusive-1203327436/" target="_blank"><u><strong>Tom Hanks</strong></u></a> was attached to star in a Major Matt Mason live-action film being set up at Paramount Pictures with Akiva Goldsman ("A Beautiful Mind," "The Da Vinci Code") hired to write the screenplay. </p><p>Hanks is an enthusiastic advocate of NASA history after starring in "Apollo 13" and co-executive producing the Emmy Award-winning HBO docuseries "From The Earth To The Moon" alongside "Band of Brothers" super producer <a href="https://www.space.com/entertainment/space-movies-shows/silo-season-3-showrunner-graham-yost-explains-the-time-jumps-and-turning-half-of-the-show-into-a-political-thriller-interview"><u><strong>Graham Yost</strong></u></a>. Despite the heavy hitters attached, momentum has since stalled on the sci-fi project and it's sadly been shelved for the immediate future.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="un8GAPn7p4suWEdc9c5cFR" name="mmm" alt="A catalog page for a line of space toys." src="https://cdn.mos.cms.futurecdn.net/un8GAPn7p4suWEdc9c5cFR-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Matt Mason and his astronaut buddies score their own space station. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>Matt Mason's line-up of bendy 6-inch astronaut action figures was developed as a competitor to Hasbro's 12-inch G.I. Joe toys that ruled the marketplace in the mid-60s. </p><p>Along with Matt's fellow rubberized space buddies — available in a variety of color-accented spacesuits — Mattel also offered a complete universe to create your own space outpost and ramped lunar headquarters, alongside accessory vehicles, moon gear, expansive playsets, and Matt's "allies from the stars": A purple-and-pink creature called Scorpio, and a green-skinned friendly Jovian alien called Callisto. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:628px;"><p class="vanilla-image-block" style="padding-top:131.85%;"><img id="MjHH2btxoHLdaxTQNp4Fyc" name="mattel-1967-3" alt="A catalog page for a 1960s space toy line." src="https://cdn.mos.cms.futurecdn.net/MjHH2btxoHLdaxTQNp4Fyc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="628" height="828" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MjHH2btxoHLdaxTQNp4Fyc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of Major Matt Mason's retro-cool lunar accessories included a jet propulsion pak and space sled. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>With the Vietnam War raging in Southeast Asia and televised on the nightly news, Major Matt Mason blasted into Sears and JCPenney catalogs when soldier action figures were losing their appeal. </p><p>He wasn't a gun-toting commando but a heroic explorer "ready and able to cope with any space task or fierce danger." In addition to the action figures and peripheral playsets, Matt Mason became a pop culture phenomenon with his own board game, coloring books, lunch boxes, and puzzles. </p><p>Named after Mattel's co-founder Harold "Matt" Matson, the Matt Mason line carried a certain air of authenticity as many of its designers happened to be former aerospace engineers. Some of the toys' far-out designs were taken straight out of NASA conceptual art and prototypes seen by millions in the pages of Popular Mechanics, Life, and National Geographic magazines.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:630px;"><p class="vanilla-image-block" style="padding-top:130.79%;"><img id="hYxiE928P9e4eczdDRXQ8" name="mattel-1967-5" alt="A catalog page for a toy space station." src="https://cdn.mos.cms.futurecdn.net/hYxiE928P9e4eczdDRXQ8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="630" height="824" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hYxiE928P9e4eczdDRXQ8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Matt Mason's space station could be built in many different ways. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>But, the general public is difficult to please for any extended period of time and following the triumphant Apollo 11 moon landing in July of 1969, space toys faded in interest. Just one year later, Major Matt Mason was no more, destined only to be coveted decades down the line as valuable collectors items .</p><p>As NASA ramps up their Artemis program with 2027's <a href="https://www.space.com/artemis-3-moon-landing-mission"><u><strong>Artemis 3</strong></u></a> mission, before an Artemis 4 moon landing set for 2028, and the space agency doubling down on plans for a recently announced permanent lunar base, can there be any better time for Hollywood moguls to resurrect this cool project for a fantastic, retro-styled Major Matt Mason movie or TV series?</p><p>It's certainly a better idea than a <a href="https://www.youtube.com/watch?v=2PZid1FyLyQ"><u><strong>Matchbox movie</strong></u></a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/move-over-he-man-mattels-major-matt-mason-space-toys-could-still-be-blasting-off-for-hollywood</link>
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                            <![CDATA[ Is Mattel's 'Man in Space' getting a deserved live-action film in the near future? ]]>
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                                                                        <pubDate>Sat, 01 Aug 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 03 Aug 2026 05:27:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ stingrayghost@gmail.com (Jeff Spry) ]]></author>                    <dc:creator><![CDATA[ Jeff Spry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ZFx6yAGH6saif3vnPnjkxP-320-70.jpeg ]]></dc:source>
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                                                            <media:credit><![CDATA[Mattel]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Major Matt Mason celebrates its 60th anniversary this year.]]></media:description>                                                            <media:text><![CDATA[An astronaut toy shown in front of a black &amp; white play scene advertising the Major Matt Mason toy line.]]></media:text>
                                <media:title type="plain"><![CDATA[An astronaut toy shown in front of a black &amp; white play scene advertising the Major Matt Mason toy line.]]></media:title>
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                                <p>As evidenced by Paramount's live-action <a href="https://www.space.com/transformer-movies-in-order"><u><strong>"Transformers" movies</strong></u></a> and the recent <a href="https://www.space.com/entertainment/space-movies-shows/masters-of-the-universe-is-spacier-than-we-expected-and-its-awesome"><u><strong>"Masters of the Universe" film</strong></u></a> released by Amazon MGM Studios, nostalgic toy lines can serve as fertile grounds for a variety of engaging Hollywood projects leaning into vintage intellectual properties.</p><p>With Mattel ramping up their own film production efforts and toy-to-screen endeavors after enormous success with "The Barbie Movie" and hi-octane plans for Hot Wheels movies rolling into theaters, the toys-to-silver screen craze shows no sign of slowing down. What could be next? We think there's a perfect choice hiding in the Mattel goldmine that might just become the next big thing. </p><p>We're of course talking about Major Matt Mason, that Plastisol astronaut action figure and kids' playset product line from the 1960s, which is celebrating its 60th anniversary this year. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/foWwW1_CFw4" allowfullscreen></iframe></div></div><p>Born during the heat of America's space race with <a href="https://www.space.com/apollo-program-overview.html"><u><strong>NASA's Apollo program</strong></u></a> aiming for the lunar landing by the end of the decade, Mattel's design masterminds found inspiration in visionary space concept artists' wild dreams of futuristic moon bases, lunar buggies, and space vehicles.</p><p>Major Matt Mason was one of the first serious space toys to exist in the marketplace, first hitting the shelves of toy shops and department stores across the country in 1966. </p><p>Capitalizing on the daily news stories of <a href="https://www.space.com/24655-project-gemini.html"><u><strong>Gemini missions</strong></u></a> and Apollo moon-walking dreams, this spacefaring fellow and his astronaut pals let kids everywhere imagine their own colorful cosmic adventures.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:632px;"><p class="vanilla-image-block" style="padding-top:130.85%;"><img id="B6wtSDLrYLmXFtLemHrskG" name="mattel-1967-2" alt="A catalog image for a line of space toys." src="https://cdn.mos.cms.futurecdn.net/B6wtSDLrYLmXFtLemHrskG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="632" height="827" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/B6wtSDLrYLmXFtLemHrskG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The expanded line of Major Matt Mason's vehicles and playsets shown in a 1967 catalog. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>Back in 2019, Variety reported that <a href="https://variety.com/2019/film/news/tom-hanks-akiva-goldsman-set-live-action-mattel-adaptation-major-matt-mason-at-paramount-exclusive-1203327436/" target="_blank"><u><strong>Tom Hanks</strong></u></a> was attached to star in a Major Matt Mason live-action film being set up at Paramount Pictures with Akiva Goldsman ("A Beautiful Mind," "The Da Vinci Code") hired to write the screenplay. </p><p>Hanks is an enthusiastic advocate of NASA history after starring in "Apollo 13" and co-executive producing the Emmy Award-winning HBO docuseries "From The Earth To The Moon" alongside "Band of Brothers" super producer <a href="https://www.space.com/entertainment/space-movies-shows/silo-season-3-showrunner-graham-yost-explains-the-time-jumps-and-turning-half-of-the-show-into-a-political-thriller-interview"><u><strong>Graham Yost</strong></u></a>. Despite the heavy hitters attached, momentum has since stalled on the sci-fi project and it's sadly been shelved for the immediate future.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="un8GAPn7p4suWEdc9c5cFR" name="mmm" alt="A catalog page for a line of space toys." src="https://cdn.mos.cms.futurecdn.net/un8GAPn7p4suWEdc9c5cFR-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Matt Mason and his astronaut buddies score their own space station. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>Matt Mason's line-up of bendy 6-inch astronaut action figures was developed as a competitor to Hasbro's 12-inch G.I. Joe toys that ruled the marketplace in the mid-60s. </p><p>Along with Matt's fellow rubberized space buddies — available in a variety of color-accented spacesuits — Mattel also offered a complete universe to create your own space outpost and ramped lunar headquarters, alongside accessory vehicles, moon gear, expansive playsets, and Matt's "allies from the stars": A purple-and-pink creature called Scorpio, and a green-skinned friendly Jovian alien called Callisto. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:628px;"><p class="vanilla-image-block" style="padding-top:131.85%;"><img id="MjHH2btxoHLdaxTQNp4Fyc" name="mattel-1967-3" alt="A catalog page for a 1960s space toy line." src="https://cdn.mos.cms.futurecdn.net/MjHH2btxoHLdaxTQNp4Fyc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="628" height="828" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MjHH2btxoHLdaxTQNp4Fyc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of Major Matt Mason's retro-cool lunar accessories included a jet propulsion pak and space sled. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>With the Vietnam War raging in Southeast Asia and televised on the nightly news, Major Matt Mason blasted into Sears and JCPenney catalogs when soldier action figures were losing their appeal. </p><p>He wasn't a gun-toting commando but a heroic explorer "ready and able to cope with any space task or fierce danger." In addition to the action figures and peripheral playsets, Matt Mason became a pop culture phenomenon with his own board game, coloring books, lunch boxes, and puzzles. </p><p>Named after Mattel's co-founder Harold "Matt" Matson, the Matt Mason line carried a certain air of authenticity as many of its designers happened to be former aerospace engineers. Some of the toys' far-out designs were taken straight out of NASA conceptual art and prototypes seen by millions in the pages of Popular Mechanics, Life, and National Geographic magazines.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:630px;"><p class="vanilla-image-block" style="padding-top:130.79%;"><img id="hYxiE928P9e4eczdDRXQ8" name="mattel-1967-5" alt="A catalog page for a toy space station." src="https://cdn.mos.cms.futurecdn.net/hYxiE928P9e4eczdDRXQ8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="630" height="824" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hYxiE928P9e4eczdDRXQ8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Matt Mason's space station could be built in many different ways. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mattel)</span></figcaption></figure><p>But, the general public is difficult to please for any extended period of time and following the triumphant Apollo 11 moon landing in July of 1969, space toys faded in interest. Just one year later, Major Matt Mason was no more, destined only to be coveted decades down the line as valuable collectors items .</p><p>As NASA ramps up their Artemis program with 2027's <a href="https://www.space.com/artemis-3-moon-landing-mission"><u><strong>Artemis 3</strong></u></a> mission, before an Artemis 4 moon landing set for 2028, and the space agency doubling down on plans for a recently announced permanent lunar base, can there be any better time for Hollywood moguls to resurrect this cool project for a fantastic, retro-styled Major Matt Mason movie or TV series?</p><p>It's certainly a better idea than a <a href="https://www.youtube.com/watch?v=2PZid1FyLyQ"><u><strong>Matchbox movie</strong></u></a>.</p>
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                                                            <title><![CDATA[ 'Flight of the Navigator' at 40: the Disney space movie that messed with time dilation long before 'Interstellar' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Despite Han Solo's protestations to the contrary, <a href="https://www.space.com/entertainment/13-faster-than-light-travel-methods-from-sci-fi-that-leave-einsteins-theory-of-relativity-in-their-space-dust"><u><strong>travelling faster than light</strong></u></a> on screen is usually just as straightforward as dusting crops. So whether you're in "Star Wars", "Star Trek" or "Battlestar Galactica", jumping to hyperspace, going to warp or spooling up the FTL really is as simple as popping out to the store.</p><p>In fact, Albert Einstein's time-dilating <a href="https://www.space.com/17661-theory-general-relativity.html"><u><strong>general theory of relativity</strong></u></a> tends to be little more than an afterthought, with films highlighting the inconveniences of interstellar travel definitely in the minority. For this reason, the very existence of "Flight of the Navigator" is even more improbable than its premise.</p><p>The Disney family movie — which celebrates its 40th anniversary this weekend — sends an ordinary kid on an unlikely journey that's part "Interstellar", part "Back to the Future". </p><p>On July 4, 1978, 12-year-old David Scott Freeman is briefly knocked unconscious after he falls into a ditch near his Florida home. When he wakes up — seemingly moments later — he finds strangers living in his house, and gradually comes to realize that eight years have passed for everybody else. In the meantime, David has been declared dead, his little brother is now his big brother, and — perhaps weirdest of all — music videos are now a very big thing on MTV. </p><p>He doesn't know it yet, but much like <a href="https://www.space.com/entertainment/space-movies-shows/how-christopher-nolans-interstellar-turned-general-relativity-into-the-bad-guy"><u><strong>Matthew McConaughey's Cooper in "Interstellar", David has been caught in the crosshairs of relativity</strong></u></a>. It turns out that he's unwittingly taken a ride in a Trimaxion drone ship, making the round trip to the planet Phaelon (some 560 light years away) in a mere 4.4 solar hours. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d7jEEZuSo8ESkkXD8dSHWo" name="Flight of the Navigator 8" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/d7jEEZuSo8ESkkXD8dSHWo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/d7jEEZuSo8ESkkXD8dSHWo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>NASA scientists explain away the eight-year time slip as a consequence of "light speed theory", the idea that "time slows down as you approach the speed of light". And if that sounds like a big concept for "Flight of the Navigator"'s target audience to grasp, the filmmakers weren't particularly worried.</p><p>"I think kids can understand it," director Randal Kleiser said back in 2020. "'Back to the Future' was sort of like that, and kids are smarter than most people think. You just tell them that you’re going at the speed of light and time slows down, and they get it."</p><p>Kleiser was best known for the musical smash hit "Grease", the highest-grossing movie of 1978, when he got the "Flight of the Navigator" gig. When he came on board, the film's paymasters were already disagreeing about the direction they wanted to take Mark H Baker's story. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BChNjKAgFu7U4QQ4nsA63" name="Flight of the Navigator 6" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/BChNjKAgFu7U4QQ4nsA63-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BChNjKAgFu7U4QQ4nsA63-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Disney, unsurprisingly, were shooting for a family movie "with dancing little animals", while their production partners at Producers Sales Organization (PSO) were looking for something a little edgier. "They wanted to have the army come in and shoot down the spaceship," Kleiser recalled. </p><p>Eventually, a gun-free compromise was found, though the opening act of the movie would remain surprisingly bleak and emotionally complex. Now living in 1986, David has to come to terms with his new reality as a human guinea pig in a world where his family looks familiar, but he no longer really knows them. Also, how did his brain come to be filled with weird alien languages and complex star maps? </p><p>The role was always going to ask a lot of its actor, and Kleiser ultimately selected a young Vancouver native named Joey Cramer. Cramer beat hundreds of other kids to the role, including future Hollywood stars Chris O'Donnell and Joaquin Phoenix, who appeared in "<a href="https://www.space.com/entertainment/space-movies-shows/spacecamp-at-40-a-wish-fulfillment-fantasy-brought-down-to-earth-by-nasas-real-life-disaster"><u><strong>Space Camp</strong></u></a>" the same year.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="G7KFyibMyry7BNGixC22Eo" name="Flight of the Navigator 2" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/G7KFyibMyry7BNGixC22Eo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/G7KFyibMyry7BNGixC22Eo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>"Joey was so easy to get to cry," Kleiser said of his casting decision. "For him to be able to do it in the audition — and be also so personable and likeable — was the thing that put him over the top."</p><p>Cramer's main co-star would prove even more difficult to find, however, seeing as faster-than-light spacecraft from distant worlds called Phaelon don't — as far as we know — exist.</p><p>In the second half of "Flight of the Navigator", David makes a credibility-stretching escape from a top-secret NASA facility — seriously, where did they find such a negligent bunch of security guards? — to hitch a ride on board the aforementioned Trimaxion ship. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GGLjuzxai2FRBFxs8x3KUo" name="Flight of the Navigator 3" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/GGLjuzxai2FRBFxs8x3KUo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GGLjuzxai2FRBFxs8x3KUo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Nicknamed Max and voiced by Pee-wee Herman star Paul Reubens (credited here as Paul Mall), the spacecraft reveals that David is one of several alien species taken to Phaelon for study; we also meet a menagerie of puppets on board, including a hungry little guy who eats David's hat, and the pocket-sized, implausibly cute Puckmaren. </p><p>Max would usually return the test subjects back to the time and place he found them, but says that David's human physiology is too fragile to make the journey back to 1978. In the meantime, he also needs to access the maps he uploaded to the human kid's brain, seeing as a collision with some electricity pylons has damaged his navigational databanks. It's here that the movie evolves into childhood wish-fulfilment fantasy, as David and the fast-learning AI become BFFs on the run from the authorities.</p><p>The spaceship exterior, meanwhile, is arguably the most groundbreaking thing about the film, a mirrored, shapeshifting update of the classic flying saucer design popularized by "The Day the Earth Stood Still".</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="N9ijMGfLEyKJhwnaCBuoPo" name="Flight of the Navigator 7" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/N9ijMGfLEyKJhwnaCBuoPo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/N9ijMGfLEyKJhwnaCBuoPo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Kleiser persisted with that shiny surface, despite the advice of a former University of Southern California classmate (a certain George Lucas) who told him that all those reflective surfaces would make the ship "more trouble than it's worth". (By the time <strong>"</strong><a href="https://www.space.com/star-wars-phantom-menace-25th-anniversary-angels-moons-iego"><u><strong>The Phantom Menace</strong></u></a>" was released 13 years later, Lucas had clearly changed his mind, so maybe "Flight of the Navigator" had a tiny bit of influence on a galaxy far, far away.)</p><p>"I wanted to find something different that hadn’t been done before," Kleiser explained. "I was driving down the freeway behind a big silver truck, and I could see my car reflected behind it. And I thought, 'Wow, I've never seen a spaceship like <em>that</em>.' It took a while till we figured out how to do it!"</p><p>After several unsuccessful experiments involving silver paint and mylar glued to paper plates, salvation came courtesy of Kleiser's brother Jeff, who'd worked on the VFX for "Tron" and was a pioneer in the nascent field of computer graphics. And while the liquid metal effects aren't quite as, ahem, polished as James Cameron's genre-defining efforts in 1991's "Terminator 2: Judgment Day", "Flight of the Navigator" deserves to be mentioned in the same breath.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WpJQPfousfmwBqg2qLEu" name="Flight of the Navigator 5" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/WpJQPfousfmwBqg2qLEu-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WpJQPfousfmwBqg2qLEu-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Despite having an innovative spaceship and a considerably happier ending than "Interstellar" (spoiler: David does eventually make it home), "Flight of the Navigator" struggled at the box office. It eventually found its audience on home video, however, and deservedly so, seeing as it's an inventive, witty, and surprisingly sophisticated family movie that refuses to talk down to its audience.</p><p>"When it first came out, I think maybe it just wasn’t marketed properly," said Kleiser, "but the fact that it’s become kind of a cult classic is nice. I run into people all the time who say that it's their favourite movie. [Lots of them] really like the fact that it explored how time travel could change a sibling relationship."</p><p>As we said, "Flight of the Navigator" really is "Back to the Future" and "Interstellar" rolled into one.</p><p><em><strong>'Flight of the Navigator' is available to stream on Disney+ in the US and Prime Video in the UK.</strong></em><strong>  </strong><em><strong>'Life After the Navigator', a documentary about the film, is also available on Prime Video in the UK.</strong></em></p><div class="product"><a data-dimension112="a078e382-89fe-11f1-8498-7bd886314717" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Flight of the Navigator on Disney+ (US):</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="a078e382-89fe-11f1-8498-7bd886314717" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div><div class="product"><a data-dimension112="a078e3fa-89fe-11f1-b207-f37409d3b122" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Flight of the Navigator on Amazon Prime Video (UK):</strong></u></p><p>Amazon Prime: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow" data-dimension112="a078e3fa-89fe-11f1-b207-f37409d3b122" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" data-dimension25="">$14.99/month or $139/year</a><br>Amazon Prime Video: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow">$8.99/month</a></p><p>Ad-free add-on: $2.99/month</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/flight-of-the-navigator-at-40-the-disney-space-movie-that-messed-with-time-dilation-long-before-interstellar</link>
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                            <![CDATA[ 40 years later, 'Flight of the Navigator' remains an ambitious cult classic that refuses to speak down to its target audience. ]]>
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                                                                        <pubDate>Sat, 01 Aug 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Disney]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Flight of the Navigator&quot;.]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Flight of the Navigator&quot;.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Flight of the Navigator&quot;.]]></media:title>
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                                <p>Despite Han Solo's protestations to the contrary, <a href="https://www.space.com/entertainment/13-faster-than-light-travel-methods-from-sci-fi-that-leave-einsteins-theory-of-relativity-in-their-space-dust"><u><strong>travelling faster than light</strong></u></a> on screen is usually just as straightforward as dusting crops. So whether you're in "Star Wars", "Star Trek" or "Battlestar Galactica", jumping to hyperspace, going to warp or spooling up the FTL really is as simple as popping out to the store.</p><p>In fact, Albert Einstein's time-dilating <a href="https://www.space.com/17661-theory-general-relativity.html"><u><strong>general theory of relativity</strong></u></a> tends to be little more than an afterthought, with films highlighting the inconveniences of interstellar travel definitely in the minority. For this reason, the very existence of "Flight of the Navigator" is even more improbable than its premise.</p><p>The Disney family movie — which celebrates its 40th anniversary this weekend — sends an ordinary kid on an unlikely journey that's part "Interstellar", part "Back to the Future". </p><p>On July 4, 1978, 12-year-old David Scott Freeman is briefly knocked unconscious after he falls into a ditch near his Florida home. When he wakes up — seemingly moments later — he finds strangers living in his house, and gradually comes to realize that eight years have passed for everybody else. In the meantime, David has been declared dead, his little brother is now his big brother, and — perhaps weirdest of all — music videos are now a very big thing on MTV. </p><p>He doesn't know it yet, but much like <a href="https://www.space.com/entertainment/space-movies-shows/how-christopher-nolans-interstellar-turned-general-relativity-into-the-bad-guy"><u><strong>Matthew McConaughey's Cooper in "Interstellar", David has been caught in the crosshairs of relativity</strong></u></a>. It turns out that he's unwittingly taken a ride in a Trimaxion drone ship, making the round trip to the planet Phaelon (some 560 light years away) in a mere 4.4 solar hours. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d7jEEZuSo8ESkkXD8dSHWo" name="Flight of the Navigator 8" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/d7jEEZuSo8ESkkXD8dSHWo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/d7jEEZuSo8ESkkXD8dSHWo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>NASA scientists explain away the eight-year time slip as a consequence of "light speed theory", the idea that "time slows down as you approach the speed of light". And if that sounds like a big concept for "Flight of the Navigator"'s target audience to grasp, the filmmakers weren't particularly worried.</p><p>"I think kids can understand it," director Randal Kleiser said back in 2020. "'Back to the Future' was sort of like that, and kids are smarter than most people think. You just tell them that you’re going at the speed of light and time slows down, and they get it."</p><p>Kleiser was best known for the musical smash hit "Grease", the highest-grossing movie of 1978, when he got the "Flight of the Navigator" gig. When he came on board, the film's paymasters were already disagreeing about the direction they wanted to take Mark H Baker's story. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BChNjKAgFu7U4QQ4nsA63" name="Flight of the Navigator 6" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/BChNjKAgFu7U4QQ4nsA63-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BChNjKAgFu7U4QQ4nsA63-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Disney, unsurprisingly, were shooting for a family movie "with dancing little animals", while their production partners at Producers Sales Organization (PSO) were looking for something a little edgier. "They wanted to have the army come in and shoot down the spaceship," Kleiser recalled. </p><p>Eventually, a gun-free compromise was found, though the opening act of the movie would remain surprisingly bleak and emotionally complex. Now living in 1986, David has to come to terms with his new reality as a human guinea pig in a world where his family looks familiar, but he no longer really knows them. Also, how did his brain come to be filled with weird alien languages and complex star maps? </p><p>The role was always going to ask a lot of its actor, and Kleiser ultimately selected a young Vancouver native named Joey Cramer. Cramer beat hundreds of other kids to the role, including future Hollywood stars Chris O'Donnell and Joaquin Phoenix, who appeared in "<a href="https://www.space.com/entertainment/space-movies-shows/spacecamp-at-40-a-wish-fulfillment-fantasy-brought-down-to-earth-by-nasas-real-life-disaster"><u><strong>Space Camp</strong></u></a>" the same year.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="G7KFyibMyry7BNGixC22Eo" name="Flight of the Navigator 2" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/G7KFyibMyry7BNGixC22Eo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/G7KFyibMyry7BNGixC22Eo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>"Joey was so easy to get to cry," Kleiser said of his casting decision. "For him to be able to do it in the audition — and be also so personable and likeable — was the thing that put him over the top."</p><p>Cramer's main co-star would prove even more difficult to find, however, seeing as faster-than-light spacecraft from distant worlds called Phaelon don't — as far as we know — exist.</p><p>In the second half of "Flight of the Navigator", David makes a credibility-stretching escape from a top-secret NASA facility — seriously, where did they find such a negligent bunch of security guards? — to hitch a ride on board the aforementioned Trimaxion ship. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GGLjuzxai2FRBFxs8x3KUo" name="Flight of the Navigator 3" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/GGLjuzxai2FRBFxs8x3KUo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GGLjuzxai2FRBFxs8x3KUo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Nicknamed Max and voiced by Pee-wee Herman star Paul Reubens (credited here as Paul Mall), the spacecraft reveals that David is one of several alien species taken to Phaelon for study; we also meet a menagerie of puppets on board, including a hungry little guy who eats David's hat, and the pocket-sized, implausibly cute Puckmaren. </p><p>Max would usually return the test subjects back to the time and place he found them, but says that David's human physiology is too fragile to make the journey back to 1978. In the meantime, he also needs to access the maps he uploaded to the human kid's brain, seeing as a collision with some electricity pylons has damaged his navigational databanks. It's here that the movie evolves into childhood wish-fulfilment fantasy, as David and the fast-learning AI become BFFs on the run from the authorities.</p><p>The spaceship exterior, meanwhile, is arguably the most groundbreaking thing about the film, a mirrored, shapeshifting update of the classic flying saucer design popularized by "The Day the Earth Stood Still".</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="N9ijMGfLEyKJhwnaCBuoPo" name="Flight of the Navigator 7" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/N9ijMGfLEyKJhwnaCBuoPo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/N9ijMGfLEyKJhwnaCBuoPo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Kleiser persisted with that shiny surface, despite the advice of a former University of Southern California classmate (a certain George Lucas) who told him that all those reflective surfaces would make the ship "more trouble than it's worth". (By the time <strong>"</strong><a href="https://www.space.com/star-wars-phantom-menace-25th-anniversary-angels-moons-iego"><u><strong>The Phantom Menace</strong></u></a>" was released 13 years later, Lucas had clearly changed his mind, so maybe "Flight of the Navigator" had a tiny bit of influence on a galaxy far, far away.)</p><p>"I wanted to find something different that hadn’t been done before," Kleiser explained. "I was driving down the freeway behind a big silver truck, and I could see my car reflected behind it. And I thought, 'Wow, I've never seen a spaceship like <em>that</em>.' It took a while till we figured out how to do it!"</p><p>After several unsuccessful experiments involving silver paint and mylar glued to paper plates, salvation came courtesy of Kleiser's brother Jeff, who'd worked on the VFX for "Tron" and was a pioneer in the nascent field of computer graphics. And while the liquid metal effects aren't quite as, ahem, polished as James Cameron's genre-defining efforts in 1991's "Terminator 2: Judgment Day", "Flight of the Navigator" deserves to be mentioned in the same breath.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WpJQPfousfmwBqg2qLEu" name="Flight of the Navigator 5" alt="Screenshot from the 1986 sci-fi movie "Flight of the Navigator"." src="https://cdn.mos.cms.futurecdn.net/WpJQPfousfmwBqg2qLEu-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WpJQPfousfmwBqg2qLEu-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Despite having an innovative spaceship and a considerably happier ending than "Interstellar" (spoiler: David does eventually make it home), "Flight of the Navigator" struggled at the box office. It eventually found its audience on home video, however, and deservedly so, seeing as it's an inventive, witty, and surprisingly sophisticated family movie that refuses to talk down to its audience.</p><p>"When it first came out, I think maybe it just wasn’t marketed properly," said Kleiser, "but the fact that it’s become kind of a cult classic is nice. I run into people all the time who say that it's their favourite movie. [Lots of them] really like the fact that it explored how time travel could change a sibling relationship."</p><p>As we said, "Flight of the Navigator" really is "Back to the Future" and "Interstellar" rolled into one.</p><p><em><strong>'Flight of the Navigator' is available to stream on Disney+ in the US and Prime Video in the UK.</strong></em><strong>  </strong><em><strong>'Life After the Navigator', a documentary about the film, is also available on Prime Video in the UK.</strong></em></p><div class="product"><a data-dimension112="a078e382-89fe-11f1-8498-7bd886314717" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" href="https://www.disneyplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eTA2o4Tghvi5vgjMZ4drRF" name="disney plus logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eTA2o4Tghvi5vgjMZ4drRF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1440" height="810" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Flight of the Navigator on Disney+ (US):</strong></u><br>Disney+ (With Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow" data-dimension112="a078e382-89fe-11f1-8498-7bd886314717" data-action="Deal Block" data-label="$11.99/month" data-dimension48="$11.99/month" data-dimension25="">$11.99/month</a><br>Disney+ Premium (No Ads): <a href="https://www.disneyplus.com/" target="_blank" rel="nofollow">$18.99/month or $189.99/year</a></p></div><div class="product"><a data-dimension112="a078e3fa-89fe-11f1-b207-f37409d3b122" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="TA7ikYhBqTRfv36g24yVRM" name="Prime-Video-Main" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/TA7ikYhBqTRfv36g24yVRM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Flight of the Navigator on Amazon Prime Video (UK):</strong></u></p><p>Amazon Prime: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow" data-dimension112="a078e3fa-89fe-11f1-b207-f37409d3b122" data-action="Deal Block" data-label="$14.99/month or $139/year" data-dimension48="$14.99/month or $139/year" data-dimension25="">$14.99/month or $139/year</a><br>Amazon Prime Video: <a href="https://www.amazon.com/amazonprime" target="_blank" rel="nofollow">$8.99/month</a></p><p>Ad-free add-on: $2.99/month</p></div>
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                                                            <title><![CDATA[ 'Strange New Worlds'' latest episode is more 'Event Horizon' than classic Trek ]]></title>
                                                                                                <dc:content><![CDATA[ <p>"Doctor Who" may have a reputation for making kids hide behind the sofa, and the "Alien" franchise famously sold itself on the futility of screaming in outer space, but "Star Trek"'s traditional "story of the week" format has also provided numerous opportunities to bring <a href="https://www.space.com/best-space-horror-movies"><u><strong>sci-fi scares</strong></u></a> to starship corridors. </p><p>But few of the franchise's horror outings have been quite as overt as "The Griffin Incident", the latest episode of "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>Strange New Worlds</strong></u></a>". In it, Spock (Ethan Peck), La'an Noonien-Singh (Christina Chong) and James T Kirk (Paul Wesley) are making their way back from the Future Federation Leaders Retreat (sounds like a blast) when they receive a mysterious signal in uncharted space. </p><p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "THE GRIFFIN INCIDENT" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>It turns out the communication originated from the USS Griffin, a starship that went missing with 300 souls on board nine years earlier, so — being the conscientious Starfleet officers they are — the trio beam aboard to investigate. It's a decision they quickly come to regret, as they realize they've stumbled on a haunted house floating through the darkness…</p><p>This unashamed ghost story soon becomes a chilling mix of psychological terror and body horror, as Kirk hears the cries of his young son David, Spock unexpectedly comes face-to-face with his spurned fiancée, T'Pring, and La'an becomes closely acquainted with the Griffin's ghostly chief security officer, Rose Harper (Sorika Wolf). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="R6iUPHzjRRkFKPbXexEYAZ" name="SNW_402_JT_0410_1891_RT.JPG" alt="Celia Rose Gooding as Uhura in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/R6iUPHzjRRkFKPbXexEYAZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>As in "Event Horizon" (originally pitched as "'The Shining' in space"), the ship is a malevolent force preying on its victims' insecurities: for Kirk, it's the fear of being an absent father; for Spock, it's the conflict between his human and Vulcan heritage; and for La'an it's the growing fear that her previously latent Noonien-Singh DNA might be stirring something dark within her.</p><p>In the tradition of many of "Star Trek"'s scariest missions, "The Griffin Incident" puts a sci-fi spin on classic tropes. Indeed, as far back as "The Man Trap" (the very first Original Series episode aired), the franchise has been transporting recognizable genre conventions light years beyond the confines of planet Earth. </p><p>"The Man Trap" is essentially a vampire story, albeit with a "monster" that feasts on salt rather than blood. Meanwhile, "The Enemy Within" (which materialized a few weeks later) is a 23rd-century take on "The Strange Case of Dr Jekyll and Mr Hyde", in which a transporter malfunction splits Captain Kirk into a good and bad version of himself — two William Shatners for the price of one.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5Qva4AJfa7PcjMWBd7nDua" name="SNW_402_JT_0402_0449_RT.JPG" alt="(L-R): Paul Wesley as James T. Kirk and Dan Jeannotte as Sam Kirk in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/5Qva4AJfa7PcjMWBd7nDua-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5Qva4AJfa7PcjMWBd7nDua-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>There have also been several captain's log entries concerning close encounters of the zombie kind, from the re-animated corpses of "Strange New Worlds"' "<a href="https://www.space.com/entertainment/space-movies-shows/why-do-the-klingons-have-beef-with-dr-mbenga-in-strange-new-worlds-episode-shuttle-to-kenfori"><u><strong>Shuttle to Kenfori</strong></u></a>", to the Borg in "Star Trek: First Contact" — despite their quest for technologically enhanced perfection, the movie's cyborg hordes wouldn't look out of place in "The Walking Dead". </p><p>And the horror callbacks don't end there. The parasites who infiltrate the upper echelons of Starfleet in "The Next Generation"'s "Conspiracy" are "The Wrath of Khan"'s Ceti Eels given "Invasion of the Body Snatchers" delusions of grandeur. And "Deep Space Nine"'s own enemy-within episode, "The Adversary", features a shapeshifting Founder hiding in plain sight — think "<a href="https://www.space.com/entertainment/space-movies-shows/missing-alien-earth-already-the-thing-could-be-the-extraterrestrial-horror-flick-youre-looking-for"><u><strong>The Thing</strong></u></a>", but with less of the ick.</p><p>But the franchise's move to streaming has undoubtedly allowed "Trek" to become more extreme than it was in the syndication/network days of the '80s, '90s and '00s. That's not to say "Trek" didn't push the censors' limits back then — the aforementioned "Conspiracy" was heavily edited by the BBC in the UK, who decided a "Scanners"-like exploding head wasn't suitable for teatime viewing. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vedmtv6qcLr8T4FtQqkTra" name="SNW_402_JT_0403_1158_RT.JPG" alt="Christina Chong as La’an Noonien-Singh in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/Vedmtv6qcLr8T4FtQqkTra-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vedmtv6qcLr8T4FtQqkTra-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>In the main, however, the horror was more likely to be built on psychological scares than full-on gore — REM sleep deprivation driving everybody mad in "TNG"'s "Night Terrors", for example, or crews becoming alien test subjects in "TNG"'s "Schisms" and "Voyager"'s "The Scientific Method" — the latter storylines could almost have been lifted from "The Twilight Zone". Even the Vidiians, a race of aliens who borrow heavily from the David Cronenberg playbook with their frequent body modifications, are portrayed in a resolutely PG way. </p><p>Fast forward to the present, and "Strange New Worlds" has given the Gorn — who famously looked like a guy in a crocodile suit in the Original Series — a new lifecycle, including an "Alien"-style penchant for impregnating humans with their parasitic offspring. An unwanted Gorn infestation subsequently paves the way for Captain Marie Batel to become the Beholder, protecting the galaxy from the horror movie-worthy<strong> </strong><a href="https://www.space.com/entertainment/space-movies-shows/has-strange-new-worlds-just-unleashed-star-treks-scariest-aliens-since-the-borg"><u><strong>Vezda</strong></u></a>. </p><p>"The Griffin Incident" is a continuation of this push towards R-rated horror territory, in which T'Pring cuts off the tips of Spock's ears with scissors, and La'an stabs Kirk so enthusiastically you'd think she was auditioning for the next "Scream" movie.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NsMrffiu73dKyLdcd82csa" name="SNW_402_JT_0415_2416_RT.JPG" alt="(L-R): Jess Bush as Christine Chapel and Ethan Peck as Spock in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/NsMrffiu73dKyLdcd82csa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NsMrffiu73dKyLdcd82csa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Crucially, however, "Trek"'s latest mission makes a significant departure from most of its horror predecessors in <em>not</em> attempting to provide a quasi-scientific explanation for the Griffin's transformation into the scariest destination in the entire Alpha Quadrant. Instead, Captain Pike delegates the investigation to Division 12, a mysterious branch of Starfleet that specializes in unexplained phenomena. </p><p>Expect the descendants of Agents Mulder and Scully to have a field day with this one — assuming, of course, that the truth really is out there.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div class="product"><a data-dimension112="bc476266-89c0-11f1-8904-1129079bc443" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="bc476266-89c0-11f1-8904-1129079bc443" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/strange-new-worlds-latest-episode-is-more-event-horizon-than-classic-trek</link>
                                                                            <description>
                            <![CDATA[ From psychological horror to vampires and zombies, "Trek"'s writers have always enjoyed delivering the scares. ]]>
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                                                                        <pubDate>Thu, 30 Jul 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/2nrvqaESbrTdSdZh5LrMEZ-1920-80.jpg">
                                                            <media:credit><![CDATA[Paramount]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[(L-R): Dan Jeannotte as Sam Kirk, Rebecca Romijn as Una, Melissa Navia as Erica Ortegas, Anson Mount as Captain Pike, and Celia Rose Gooding as Uhura in season 4, episode 2, of Star Trek: Strange New Worlds]]></media:description>                                                            <media:text><![CDATA[(L-R): Dan Jeannotte as Sam Kirk, Rebecca Romijn as Una, Melissa Navia as Erica Ortegas, Anson Mount as Captain Pike, and Celia Rose Gooding as Uhura in season 4, episode 2, of Star Trek: Strange New Worlds]]></media:text>
                                <media:title type="plain"><![CDATA[(L-R): Dan Jeannotte as Sam Kirk, Rebecca Romijn as Una, Melissa Navia as Erica Ortegas, Anson Mount as Captain Pike, and Celia Rose Gooding as Uhura in season 4, episode 2, of Star Trek: Strange New Worlds]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>"Doctor Who" may have a reputation for making kids hide behind the sofa, and the "Alien" franchise famously sold itself on the futility of screaming in outer space, but "Star Trek"'s traditional "story of the week" format has also provided numerous opportunities to bring <a href="https://www.space.com/best-space-horror-movies"><u><strong>sci-fi scares</strong></u></a> to starship corridors. </p><p>But few of the franchise's horror outings have been quite as overt as "The Griffin Incident", the latest episode of "<a href="https://www.space.com/entertainment/space-movies-shows/star-trek-strange-new-worlds-season-4-release-date-and-how-to-watch-paramount-s-sensational-sci-fi-series"><u><strong>Strange New Worlds</strong></u></a>". In it, Spock (Ethan Peck), La'an Noonien-Singh (Christina Chong) and James T Kirk (Paul Wesley) are making their way back from the Future Federation Leaders Retreat (sounds like a blast) when they receive a mysterious signal in uncharted space. </p><p><strong>SPOILERS AHEAD! ANYONE YET TO WATCH "THE GRIFFIN INCIDENT" SHOULD PROCEED WITH CAUTION TO AVOID VIOLATING TEMPORAL PRIME DIRECTIVES.</strong></p><p>It turns out the communication originated from the USS Griffin, a starship that went missing with 300 souls on board nine years earlier, so — being the conscientious Starfleet officers they are — the trio beam aboard to investigate. It's a decision they quickly come to regret, as they realize they've stumbled on a haunted house floating through the darkness…</p><p>This unashamed ghost story soon becomes a chilling mix of psychological terror and body horror, as Kirk hears the cries of his young son David, Spock unexpectedly comes face-to-face with his spurned fiancée, T'Pring, and La'an becomes closely acquainted with the Griffin's ghostly chief security officer, Rose Harper (Sorika Wolf). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="R6iUPHzjRRkFKPbXexEYAZ" name="SNW_402_JT_0410_1891_RT.JPG" alt="Celia Rose Gooding as Uhura in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/R6iUPHzjRRkFKPbXexEYAZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>As in "Event Horizon" (originally pitched as "'The Shining' in space"), the ship is a malevolent force preying on its victims' insecurities: for Kirk, it's the fear of being an absent father; for Spock, it's the conflict between his human and Vulcan heritage; and for La'an it's the growing fear that her previously latent Noonien-Singh DNA might be stirring something dark within her.</p><p>In the tradition of many of "Star Trek"'s scariest missions, "The Griffin Incident" puts a sci-fi spin on classic tropes. Indeed, as far back as "The Man Trap" (the very first Original Series episode aired), the franchise has been transporting recognizable genre conventions light years beyond the confines of planet Earth. </p><p>"The Man Trap" is essentially a vampire story, albeit with a "monster" that feasts on salt rather than blood. Meanwhile, "The Enemy Within" (which materialized a few weeks later) is a 23rd-century take on "The Strange Case of Dr Jekyll and Mr Hyde", in which a transporter malfunction splits Captain Kirk into a good and bad version of himself — two William Shatners for the price of one.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5Qva4AJfa7PcjMWBd7nDua" name="SNW_402_JT_0402_0449_RT.JPG" alt="(L-R): Paul Wesley as James T. Kirk and Dan Jeannotte as Sam Kirk in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/5Qva4AJfa7PcjMWBd7nDua-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5Qva4AJfa7PcjMWBd7nDua-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>There have also been several captain's log entries concerning close encounters of the zombie kind, from the re-animated corpses of "Strange New Worlds"' "<a href="https://www.space.com/entertainment/space-movies-shows/why-do-the-klingons-have-beef-with-dr-mbenga-in-strange-new-worlds-episode-shuttle-to-kenfori"><u><strong>Shuttle to Kenfori</strong></u></a>", to the Borg in "Star Trek: First Contact" — despite their quest for technologically enhanced perfection, the movie's cyborg hordes wouldn't look out of place in "The Walking Dead". </p><p>And the horror callbacks don't end there. The parasites who infiltrate the upper echelons of Starfleet in "The Next Generation"'s "Conspiracy" are "The Wrath of Khan"'s Ceti Eels given "Invasion of the Body Snatchers" delusions of grandeur. And "Deep Space Nine"'s own enemy-within episode, "The Adversary", features a shapeshifting Founder hiding in plain sight — think "<a href="https://www.space.com/entertainment/space-movies-shows/missing-alien-earth-already-the-thing-could-be-the-extraterrestrial-horror-flick-youre-looking-for"><u><strong>The Thing</strong></u></a>", but with less of the ick.</p><p>But the franchise's move to streaming has undoubtedly allowed "Trek" to become more extreme than it was in the syndication/network days of the '80s, '90s and '00s. That's not to say "Trek" didn't push the censors' limits back then — the aforementioned "Conspiracy" was heavily edited by the BBC in the UK, who decided a "Scanners"-like exploding head wasn't suitable for teatime viewing. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vedmtv6qcLr8T4FtQqkTra" name="SNW_402_JT_0403_1158_RT.JPG" alt="Christina Chong as La’an Noonien-Singh in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/Vedmtv6qcLr8T4FtQqkTra-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vedmtv6qcLr8T4FtQqkTra-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>In the main, however, the horror was more likely to be built on psychological scares than full-on gore — REM sleep deprivation driving everybody mad in "TNG"'s "Night Terrors", for example, or crews becoming alien test subjects in "TNG"'s "Schisms" and "Voyager"'s "The Scientific Method" — the latter storylines could almost have been lifted from "The Twilight Zone". Even the Vidiians, a race of aliens who borrow heavily from the David Cronenberg playbook with their frequent body modifications, are portrayed in a resolutely PG way. </p><p>Fast forward to the present, and "Strange New Worlds" has given the Gorn — who famously looked like a guy in a crocodile suit in the Original Series — a new lifecycle, including an "Alien"-style penchant for impregnating humans with their parasitic offspring. An unwanted Gorn infestation subsequently paves the way for Captain Marie Batel to become the Beholder, protecting the galaxy from the horror movie-worthy<strong> </strong><a href="https://www.space.com/entertainment/space-movies-shows/has-strange-new-worlds-just-unleashed-star-treks-scariest-aliens-since-the-borg"><u><strong>Vezda</strong></u></a>. </p><p>"The Griffin Incident" is a continuation of this push towards R-rated horror territory, in which T'Pring cuts off the tips of Spock's ears with scissors, and La'an stabs Kirk so enthusiastically you'd think she was auditioning for the next "Scream" movie.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NsMrffiu73dKyLdcd82csa" name="SNW_402_JT_0415_2416_RT.JPG" alt="(L-R): Jess Bush as Christine Chapel and Ethan Peck as Spock in season 4, episode 2, of Star Trek: Strange New Worlds" src="https://cdn.mos.cms.futurecdn.net/NsMrffiu73dKyLdcd82csa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NsMrffiu73dKyLdcd82csa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Crucially, however, "Trek"'s latest mission makes a significant departure from most of its horror predecessors in <em>not</em> attempting to provide a quasi-scientific explanation for the Griffin's transformation into the scariest destination in the entire Alpha Quadrant. Instead, Captain Pike delegates the investigation to Division 12, a mysterious branch of Starfleet that specializes in unexplained phenomena. </p><p>Expect the descendants of Agents Mulder and Scully to have a field day with this one — assuming, of course, that the truth really is out there.</p><p><em><strong>New episodes of "Star Trek: Strange New Worlds" debut on Paramount+ on Thursdays.</strong></em></p><div class="product"><a data-dimension112="bc476266-89c0-11f1-8904-1129079bc443" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Star Trek: Strange New Worlds on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="bc476266-89c0-11f1-8904-1129079bc443" data-action="Deal Block" data-label="$8.99/mo or $89.99/yr" data-dimension48="$8.99/mo or $89.99/yr" data-dimension25="">$8.99/mo or $89.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$13.99/mo or $139.99/yr</a></p></div>
                                                            </article>
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                                                            <title><![CDATA[ 25 years on, 2001's 'Planet of the Apes' has become a bit of a guilty pleasure ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We didn't exactly go bananas for Tim Burton's odd take on "Planet of the Apes" back in 2001, but now, on the occasion of the sci-fi film’s 25th anniversary, we've had time to reflect on not only the summertime spectacle's notable missteps, but also its unsung merits.</p><p>Invading the hallowed grounds of director Franklin Schaffner’s 1968 original <u><strong>"</strong></u><a href="https://www.space.com/37476-planet-of-the-apes-space-origins.html"><u><strong>Planet of the Apes</strong></u></a><u><strong>"</strong></u> was risky business at best, but 20th Century Fox rolled the dice with their long-gestating $100 million remake and a competent cast that included <a href="https://www.space.com/37346-real-space-in-transformers-last-knight.html"><u><strong>Mark “Markie Mark” Wahlberg</strong></u></a>, Tim Roth, Helena Bonham Carter, Michael Clarke Duncan, Paul Giamatti, David Warner, and the lovely Lisa Marie.</p><p>The studio no doubt hoped a modern makeover of one of the most respected science fiction films ever would reignite interest in the franchise and spawn a bunch of sequels similar to what Schaffner’s Charlton Heston-starring classic did. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="PhJoyKX6EzRezjZp9msgQ5" name="planet-of-the-apes-1" alt="a line of gorilla warriors in a sci-fi movie" src="https://cdn.mos.cms.futurecdn.net/PhJoyKX6EzRezjZp9msgQ5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tim Burton's "Planet of the Apes" swung into theaters on July 27, 2001. </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Instead, "Planet of the Apes" swiftly killed that notion with its poor critical response despite a respectable box office haul of $362 million after it was released to awful reviews on July 27, 2001. That ended any lofty dreams of triumphantly resurrecting Ape mania for another decade, until director Matt Reeves rebooted everything once more in 2011 with "Rise of the Planet of the Apes."</p><p>Treading upon sacred cinematic territory was a brash move, one even considered by filmmakers like Peter Jackson, Oliver Stone, Chris Columbus, and James Cameron at one point. </p><p>But Tim Burton was anything but timid, and he prematurely plunged into his "Planet of the Apes" project with unbridled enthusiasm. The aftermath was a strange mix of superficial camp and chaotic action that doesn’t really add up to anything of interest, and it remains a curious addition to Burton’s incredible 40-year filmography.</p><p>So, let’s peel back the polarizing "Planet of the Apes" to find some of the sweet and sour!</p><h2 id="rick-baker-s-fantastic-makeup">Rick Baker's Fantastic Makeup</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:64.53%;"><img id="urBLoGrut2cLJQ34QctD5a" name="pota-8" alt="An ape general grabs a human astronaut survivor" src="https://cdn.mos.cms.futurecdn.net/urBLoGrut2cLJQ34QctD5a-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="826" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tim Roth as General Thade battles Mark Wahlberg's lost astronaut Leo Davidson. </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Oscar-winning makeup master Rick Baker provided the astonishingly realistic prosthetics for "Planet of the Apes", and the effects are quite convincing. Well, except for Helena Bonham Carter’s Ari chimp character, which often looks like something out of Dr. Seuss's Whoville with her pronounced muzzle and rodent-like appearance (An apt comparison since Baker also did the special makeup effects for "How the Grinch Stole Christmas" the previous year).</p><p>That aside, Baker’s practical magic on the movie is fantastic and one of the production’s finest achievements. The man who created the makeup for "King Kong," "An American Werewolf in London," "Michael Jackson’s Thriller," "Harry and the Hendersons," "Men in Black," and "The Wolfman" designed some of the best simian masks ever seen on screen. </p><p>Baker’s earlier work on films like "Gorillas in the Mist" and "Mighty Joe Young" made him a natural for the job, and he truly shined here. Charlton Heston even made a cameo appearance as Zaius, a character from the 1968 original. </p><h3 id="the-baffling-time-tripping-plot">The Baffling Time-Tripping Plot</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cCxAq4QbYxXvUCegExGsvE" name="pota-4" alt="a desolate scene of an ancient crashed spaceship" src="https://cdn.mos.cms.futurecdn.net/cCxAq4QbYxXvUCegExGsvE-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The crumbling remains of an ancient derelict spacecraft in "Planet of the Apes" </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The confusing screenplay by Mark Rosenthal, William Broyles Jr and Lawrence Konner was cobbled together at the last minute and was still being rewritten as cameras began rolling. </p><p>It’s a soulless retelling of the 1968 version that relies on a few bad one-liners and uninspired performances by a cadre of fine performers, relegated to delivering flat dialogue and clunky exposition amid some cheap-looking soundstage sets. </p><p>A miscast Wahlberg plays Captain Leo Davidson, an astronaut scientist marooned on the planet Ashlar where apes are the masters and humans their inferior slaves. </p><p>He follows a genetically modified chimpanzee pilot named Pericles into a cosmic storm that engulfed their research station, Oberon, only to be transported to the year 5021, where humans and apes exist in a reversed society caused by the Oberon’s crash thousands of years before his arrival. Those super-smart chimps, gorillas, and orangutans eventually evolved and rebelled against their human masters.</p><p>Leo Davidson's time-traveling odyssey goes from 2029 all the way to the 51st century and then back again to his own era, where things have gone totally haywire. The twist ending is infamous. Davidson returns home to Washington, D.C. to find a marble monument of the human-hating warlord General Thade has replaced the iconic Abraham Lincoln statue. </p><p>This alternate timeline is a head-scratching "Ape Lincoln" finale that attempts to imitate that famous Statue of Liberty shocker seen in the original Planet of the Apes. It’s a controversial end to Burton’s rushed reimagining and feels forced.</p><p>It seems possible that Burton was attempting to be respectful of Pierre Boulle’s 1963 novel by revealing a modern ape-dominated world in the end, yet at the same time recalling the sensation of that nostalgic beach scene with Lady Liberty in the sand. Whatever he was aiming for, he missed.</p><h3 class="article-body__section" id="section-danny-elfman-s-magnificent-music"><span>Danny Elfman's Magnificent Music</span></h3><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/NVyK5TRjUng" allowfullscreen></iframe></div></div><p>Ah, the sonic magic of Danny Elfman ends our tribute to "Planet of the Apes" as a salute to Burton’s ambitious folly. Elfman and Burton are a melodic combo whose collaboration goes back to 1985’s "Pee-Wee’s Big Adventure" and here Elfman goes for a bombastic sound that utilizes a full range of instrumentals.</p><p>His robust, under-appreciated score is composed with droning synthesizer undercurrents, old-fashioned action adventure fanfares, and intense rapid-fire tracks punctuated by brass exclamations and roaring percussion.</p><p>It's a more serious piece of musical work that safely avoids the sentimentality and whimsy of earlier scores for Tim Burton projects. This reflects an important evolutionary step for Elfman's maturity as an artist, mirroring some of the movie’s main themes. </p><p>"I had been more concerned that the score was going to be more of a traditional, very aggressive Jerry Goldsmith score, which he does so brilliantly, and the fact that it was such an ethereal, otherworldly score, immediately eased all problems I may have had, because I saw that there was not going to be any overlap," Elfman told<a href="https://cnmsarchive.wordpress.com/2013/07/02/danny-elfman-revisits-the-planet-of-the-apes/" target="_blank"> <u><strong>Soundtrack Magazine</strong></u></a>. </p><p>"I would have been more concerned, if his score was more traditional and aggressive, of what to avoid, so as to not cross over or step on his toes. So it really became very easy once I watched the movie again after 30-something years. The score was such a beautiful, odd, dissonant piece of work. I felt clearly, this is a completely different animal – no pun intended. Having just seen a rough cut of the film, I knew it was going to be a very big, aggressive, muscular, kind of a tribal, driving score."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1690px;"><p class="vanilla-image-block" style="padding-top:51.01%;"><img id="3GswQcQv8jkvVUUrfXyy56" name="pota-9" alt="a image of a sentient ape statue from a sci-fi film" src="https://cdn.mos.cms.futurecdn.net/3GswQcQv8jkvVUUrfXyy56-1920-80.png" mos="" align="middle" fullscreen="" width="1690" height="862" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The polarizing "Ape Lincoln" monument from the finale of "Planet of the Apes" </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>In summation, anyone attempting to remake the original "Planet of the Apes" was bound to butt up against intense scrutiny and comparison. </p><p>Even if Burton’s vision came up far short of what was intended, we still respect the maverick filmmaker for taking on a tough undertaking on the film’s milestone 25th anniversary.</p><p><em><strong>'Planet of the Apes' is available to watch on Hulu in the US, and on Disney+ in the UK.</strong></em></p><div class="product"><a data-dimension112="f0fe91a6-89b5-11f1-a0a5-832e1586a019" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch 'Planet of the Apes' on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="f0fe91a6-89b5-11f1-a0a5-832e1586a019" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/25-years-on-2001s-planet-of-the-apes-has-become-a-bit-of-a-guilty-pleasure</link>
                                                                            <description>
                            <![CDATA[ Time to fire up the Wayback Machine to pay tribute to Tim Burton's controversial sci-fi reimagining. ]]>
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                                                                        <pubDate>Mon, 27 Jul 2026 18:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 27 Jul 2026 23:26:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ stingrayghost@gmail.com (Jeff Spry) ]]></author>                    <dc:creator><![CDATA[ Jeff Spry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ZFx6yAGH6saif3vnPnjkxP-320-70.jpeg ]]></dc:source>
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                                                            <media:credit><![CDATA[20th Century Fox]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The gritty production design of &quot;Planet of the Apes&quot; in a slice from the official poster]]></media:description>                                                            <media:text><![CDATA[a sci-fi movie promo with apes and humans]]></media:text>
                                <media:title type="plain"><![CDATA[a sci-fi movie promo with apes and humans]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>We didn't exactly go bananas for Tim Burton's odd take on "Planet of the Apes" back in 2001, but now, on the occasion of the sci-fi film’s 25th anniversary, we've had time to reflect on not only the summertime spectacle's notable missteps, but also its unsung merits.</p><p>Invading the hallowed grounds of director Franklin Schaffner’s 1968 original <u><strong>"</strong></u><a href="https://www.space.com/37476-planet-of-the-apes-space-origins.html"><u><strong>Planet of the Apes</strong></u></a><u><strong>"</strong></u> was risky business at best, but 20th Century Fox rolled the dice with their long-gestating $100 million remake and a competent cast that included <a href="https://www.space.com/37346-real-space-in-transformers-last-knight.html"><u><strong>Mark “Markie Mark” Wahlberg</strong></u></a>, Tim Roth, Helena Bonham Carter, Michael Clarke Duncan, Paul Giamatti, David Warner, and the lovely Lisa Marie.</p><p>The studio no doubt hoped a modern makeover of one of the most respected science fiction films ever would reignite interest in the franchise and spawn a bunch of sequels similar to what Schaffner’s Charlton Heston-starring classic did. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="PhJoyKX6EzRezjZp9msgQ5" name="planet-of-the-apes-1" alt="a line of gorilla warriors in a sci-fi movie" src="https://cdn.mos.cms.futurecdn.net/PhJoyKX6EzRezjZp9msgQ5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tim Burton's "Planet of the Apes" swung into theaters on July 27, 2001. </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Instead, "Planet of the Apes" swiftly killed that notion with its poor critical response despite a respectable box office haul of $362 million after it was released to awful reviews on July 27, 2001. That ended any lofty dreams of triumphantly resurrecting Ape mania for another decade, until director Matt Reeves rebooted everything once more in 2011 with "Rise of the Planet of the Apes."</p><p>Treading upon sacred cinematic territory was a brash move, one even considered by filmmakers like Peter Jackson, Oliver Stone, Chris Columbus, and James Cameron at one point. </p><p>But Tim Burton was anything but timid, and he prematurely plunged into his "Planet of the Apes" project with unbridled enthusiasm. The aftermath was a strange mix of superficial camp and chaotic action that doesn’t really add up to anything of interest, and it remains a curious addition to Burton’s incredible 40-year filmography.</p><p>So, let’s peel back the polarizing "Planet of the Apes" to find some of the sweet and sour!</p><h2 id="rick-baker-s-fantastic-makeup">Rick Baker's Fantastic Makeup</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:64.53%;"><img id="urBLoGrut2cLJQ34QctD5a" name="pota-8" alt="An ape general grabs a human astronaut survivor" src="https://cdn.mos.cms.futurecdn.net/urBLoGrut2cLJQ34QctD5a-1920-80.png" mos="" align="middle" fullscreen="" width="1280" height="826" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tim Roth as General Thade battles Mark Wahlberg's lost astronaut Leo Davidson. </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Oscar-winning makeup master Rick Baker provided the astonishingly realistic prosthetics for "Planet of the Apes", and the effects are quite convincing. Well, except for Helena Bonham Carter’s Ari chimp character, which often looks like something out of Dr. Seuss's Whoville with her pronounced muzzle and rodent-like appearance (An apt comparison since Baker also did the special makeup effects for "How the Grinch Stole Christmas" the previous year).</p><p>That aside, Baker’s practical magic on the movie is fantastic and one of the production’s finest achievements. The man who created the makeup for "King Kong," "An American Werewolf in London," "Michael Jackson’s Thriller," "Harry and the Hendersons," "Men in Black," and "The Wolfman" designed some of the best simian masks ever seen on screen. </p><p>Baker’s earlier work on films like "Gorillas in the Mist" and "Mighty Joe Young" made him a natural for the job, and he truly shined here. Charlton Heston even made a cameo appearance as Zaius, a character from the 1968 original. </p><h3 id="the-baffling-time-tripping-plot">The Baffling Time-Tripping Plot</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cCxAq4QbYxXvUCegExGsvE" name="pota-4" alt="a desolate scene of an ancient crashed spaceship" src="https://cdn.mos.cms.futurecdn.net/cCxAq4QbYxXvUCegExGsvE-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The crumbling remains of an ancient derelict spacecraft in "Planet of the Apes" </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The confusing screenplay by Mark Rosenthal, William Broyles Jr and Lawrence Konner was cobbled together at the last minute and was still being rewritten as cameras began rolling. </p><p>It’s a soulless retelling of the 1968 version that relies on a few bad one-liners and uninspired performances by a cadre of fine performers, relegated to delivering flat dialogue and clunky exposition amid some cheap-looking soundstage sets. </p><p>A miscast Wahlberg plays Captain Leo Davidson, an astronaut scientist marooned on the planet Ashlar where apes are the masters and humans their inferior slaves. </p><p>He follows a genetically modified chimpanzee pilot named Pericles into a cosmic storm that engulfed their research station, Oberon, only to be transported to the year 5021, where humans and apes exist in a reversed society caused by the Oberon’s crash thousands of years before his arrival. Those super-smart chimps, gorillas, and orangutans eventually evolved and rebelled against their human masters.</p><p>Leo Davidson's time-traveling odyssey goes from 2029 all the way to the 51st century and then back again to his own era, where things have gone totally haywire. The twist ending is infamous. Davidson returns home to Washington, D.C. to find a marble monument of the human-hating warlord General Thade has replaced the iconic Abraham Lincoln statue. </p><p>This alternate timeline is a head-scratching "Ape Lincoln" finale that attempts to imitate that famous Statue of Liberty shocker seen in the original Planet of the Apes. It’s a controversial end to Burton’s rushed reimagining and feels forced.</p><p>It seems possible that Burton was attempting to be respectful of Pierre Boulle’s 1963 novel by revealing a modern ape-dominated world in the end, yet at the same time recalling the sensation of that nostalgic beach scene with Lady Liberty in the sand. Whatever he was aiming for, he missed.</p><h3 class="article-body__section" id="section-danny-elfman-s-magnificent-music"><span>Danny Elfman's Magnificent Music</span></h3><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/NVyK5TRjUng" allowfullscreen></iframe></div></div><p>Ah, the sonic magic of Danny Elfman ends our tribute to "Planet of the Apes" as a salute to Burton’s ambitious folly. Elfman and Burton are a melodic combo whose collaboration goes back to 1985’s "Pee-Wee’s Big Adventure" and here Elfman goes for a bombastic sound that utilizes a full range of instrumentals.</p><p>His robust, under-appreciated score is composed with droning synthesizer undercurrents, old-fashioned action adventure fanfares, and intense rapid-fire tracks punctuated by brass exclamations and roaring percussion.</p><p>It's a more serious piece of musical work that safely avoids the sentimentality and whimsy of earlier scores for Tim Burton projects. This reflects an important evolutionary step for Elfman's maturity as an artist, mirroring some of the movie’s main themes. </p><p>"I had been more concerned that the score was going to be more of a traditional, very aggressive Jerry Goldsmith score, which he does so brilliantly, and the fact that it was such an ethereal, otherworldly score, immediately eased all problems I may have had, because I saw that there was not going to be any overlap," Elfman told<a href="https://cnmsarchive.wordpress.com/2013/07/02/danny-elfman-revisits-the-planet-of-the-apes/" target="_blank"> <u><strong>Soundtrack Magazine</strong></u></a>. </p><p>"I would have been more concerned, if his score was more traditional and aggressive, of what to avoid, so as to not cross over or step on his toes. So it really became very easy once I watched the movie again after 30-something years. The score was such a beautiful, odd, dissonant piece of work. I felt clearly, this is a completely different animal – no pun intended. Having just seen a rough cut of the film, I knew it was going to be a very big, aggressive, muscular, kind of a tribal, driving score."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1690px;"><p class="vanilla-image-block" style="padding-top:51.01%;"><img id="3GswQcQv8jkvVUUrfXyy56" name="pota-9" alt="a image of a sentient ape statue from a sci-fi film" src="https://cdn.mos.cms.futurecdn.net/3GswQcQv8jkvVUUrfXyy56-1920-80.png" mos="" align="middle" fullscreen="" width="1690" height="862" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The polarizing "Ape Lincoln" monument from the finale of "Planet of the Apes" </span><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>In summation, anyone attempting to remake the original "Planet of the Apes" was bound to butt up against intense scrutiny and comparison. </p><p>Even if Burton’s vision came up far short of what was intended, we still respect the maverick filmmaker for taking on a tough undertaking on the film’s milestone 25th anniversary.</p><p><em><strong>'Planet of the Apes' is available to watch on Hulu in the US, and on Disney+ in the UK.</strong></em></p><div class="product"><a data-dimension112="f0fe91a6-89b5-11f1-a0a5-832e1586a019" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch 'Planet of the Apes' on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="f0fe91a6-89b5-11f1-a0a5-832e1586a019" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div>
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                                                            <title><![CDATA[ What happened to space horror movies? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We all know the cliché: any horror franchise that goes on long enough inevitably goes to space. Critters, Hellraiser, Friday the 13th, Dracula… they've all taken a trip to the stars.</p><p>The trope, fair or not, has often overshadowed the fact that science fiction and horror are absolutely perfect bedfellows, with outer space's total isolation, tiny quarters, and oppressive vastness perfectly suited for the horror genre. Horror movies set in space have delivered classics of both genres that have lasted generations and built entire franchises in and of themselves.</p><p>Why then, in the middle of a horror film renaissance, has the genre seemingly abandoned outer space? What has become of the <a href="https://www.space.com/best-space-horror-movies"><u><strong>space horror movie</strong></u></a>, and why has Hollywood either stopped producing them entirely or, maybe more accurately, failed to make a good one out of the few they do put out? </p><h2 id="space-the-horror-frontier">Space: The horror frontier</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PZEBsLGJqDjF8NNLT7pRHQ" name="Alien Romulus xenomorph" alt="A Xenomorph standing menacingly in front of a scared person in Alien Romulus" src="https://cdn.mos.cms.futurecdn.net/PZEBsLGJqDjF8NNLT7pRHQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PZEBsLGJqDjF8NNLT7pRHQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>To be clear, science fiction and horror haven’t been on that much of a break overall; it’s just that when the two genres meet, they no longer seem to have any interest in leaving planet Earth. </p><p>Instead, the combination either brings the alien threat planetside, à la "The Quiet Place", "Nope", or "No One Will Save You", or makes the horror come from man’s own hand like "Ex Machina" or "M3GAN". Either way, the result is that horror no longer lives in space, with the only truly major space-horror film release this decade being the admittedly excellent "<a href="https://www.space.com/alien-romulus--movie-review"><u><strong>Alien: Romulus</strong></u></a>", along with some smaller projects like "Europa Report" and "Life".</p><p>I was sure there must be more — some hidden classics that I missed — but researching for this article, I was shocked at just how few space horror movies we've had in the past couple of decades. It’s like everyone agreed "<a href="https://www.space.com/event-horizon-director-paul-anderson-interview"><u><strong>Event Horizon</strong></u></a>" was peak and gave up making horror films in space.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wEZcSsaGHLyEUZZbQ5cdha" name="Sam Neill in Event Horizon" alt="Sam Neill from the sci-fi horror movie "Event Horizon", shown possessed, with his eyes removed and blood on his face." src="https://cdn.mos.cms.futurecdn.net/wEZcSsaGHLyEUZZbQ5cdha-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wEZcSsaGHLyEUZZbQ5cdha-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Horror in space has never been a dominant subgenre, but it was once big enough to be considered an entire trope. So it feels especially strange that in the middle of a horror renaissance, as the genre continues to dominate box offices, it is totally left behind. Horror has crawled out of the B-grade shadows and into Oscar contention with films like "Get Out", "Midsommar", and "It Follows", and the box office returns are staggering. </p><p>Respected directors are diving into the genre and creating masterpieces, but none of them seem interested in outer space. We are nearly a decade into a horror renaissance that has seen almost every type of horror unpacked, remade, and turned into arthouse, and yet space horror has sat almost entirely dormant. So what gives?</p><h2 id="in-space-no-one-can-hear-you-arthouse">In space, no one can hear you arthouse</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zc5B8Jkw5yZJMAbtJU5ZQK" name="Sunshine Hero" alt="Screenshot from the 2007 sci-fi movie "Sunshine"" src="https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fox Searchlight Pictures)</span></figcaption></figure><p>Why is this happening then? Where is the arthouse unpacking of "Jason X"? Why didn’t Danny Boyle’s "Sunshine" kick off the horror renaissance a decade earlier? Why did the "Alien" franchise become whatever the hell "Prometheus" was before finally returning to its roots (and then <a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review"><u><strong>promptly coming down to Earth!</strong></u></a>)? Where’s our English remake of Aniara from an up-and-coming indie director? </p><p>There’s most likely a slew of reasons none of this has happened, but the most likely culprit is that horror has become far more grounded than it used to be. While we still get slashers and jump scares, the renaissance that A24 ushered in has not only brought horror out of the shadows, but also delivered a redefined genre that doesn’t jive as well with spaceships and alien creatures. </p><p>That’s not to say it can’t, but this new generation of horror isn’t interested in going off-planet to tell its slow-burning stories of grief and trauma, full of thinly veiled metaphors for real-life issues. “Earth and the present day are scary enough as is” seems to be the argument.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Yq4MgsFkYJiPS7ycskSi45" name="05-Aniara.jpg" alt="Still from the film "Aniara."" src="https://cdn.mos.cms.futurecdn.net/Yq4MgsFkYJiPS7ycskSi45-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Yq4MgsFkYJiPS7ycskSi45-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Magnet Releasing)</span></figcaption></figure><p>Of course, there’s the other reason. The reason for everything: money. </p><p>The other new branch of horror that has come out of this renaissance comes from studios like Blumhouse, which churn out low-budget horror films and rake in huge profits. And that's no knock on budget horror flicks, some of which are truly amazing. </p><p>But while space horror can be made on the cheap, it’s definitely not as easy to do. It requires more investment, design, and often sets and special effects than a traditional horror film does. It’s just cheaper and easier to make sci-fi horror that’s set on Earth, and with so many of them becoming massive hits, why bother going to space?</p><h2 id="drag-me-to-space">Drag me to space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XhVJaZD2hedy8vU9vTZM7h" name="Moon-movie.jpg" alt="Sam Rockwell played Sam Bell in the 2009 film "Moon."" src="https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony Picture Classics)</span></figcaption></figure><p>Given both sci-fi and horror's history of social commentary and cultural unpacking, arthouse horror not going to space — budget restraints aside — seems like a major miss, especially when the very aspects it explores are perfectly built for the isolation, detachment, and fear that space evokes. </p><p>Outside of horror, excellent space movies like "Moon" and "<a href="https://www.space.com/entertainment/space-movies-shows/the-martian-is-10-years-old-looking-back-at-sci-fis-answer-to-the-shawshank-redemption"><u><strong>The Martian</strong></u></a>" have explored these themes, but we're missing that spooky, scary edge.</p><p>And look, I’m not even saying that space horror has to be arthouse. The trope that horror franchises go to space eventually is actually one I’d like to see more of. Why not jump the shark a bit more with horror franchises? A science fiction version of <em>Saw</em> sounds a hell of a lot more fun than Chris Rock's dreadful spin-off. Sci-fi space "Purge" on a colony ship? Yes, and please. "Evil Dead"’s new anthology style of horror is practically begging to take a trip to space. There’s so much space in space, and these franchises could totally take a trip there. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gFvj4DxtqZZvHC4JQSmQfn" name="Alien Isolation_1" alt="Screenshot from the sci-fi horror video game "Alien: Isolation"" src="https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>There is one bright spot, however, for the space-loving horror enthusiast. Video games seem to have taken up the mantle. </p><p>Space horror has always flourished in the medium, from AAA classics like "Dead Space" to indie darlings like "Iron Lung" (<a href="https://www.space.com/entertainment/space-movies-shows/markipliers-iron-lung-is-a-welcome-return-to-grindhouse-sci-fi-films-of-the-90s"><u><strong>which itself was transformed into a space horror film!</strong></u></a>). The subgenre has been going strong for decades, even if film gave up on it. Hell, for nearly a decade, the best output from the "Alien" franchise was "<a href="https://www.space.com/alien-isolation-sequel-confirmed"><u><strong>Alien: Isolation</strong></u></a>", one of the scariest games ever made. </p><p>While movies may no longer be playing in the wider universe, at least our video games are taking us there and then scaring us out of our space boots. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/what-happened-to-space-horror-movies</link>
                                                                            <description>
                            <![CDATA[ They mostly don't come out anymore... mostly. ]]>
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                                                                        <pubDate>Sun, 26 Jul 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Matthew Razak ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6Zya7htHwYJxPgmLS99T8e-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Matthew has more than 30 years of experience talking about movies, TV shows, and video games, and for 20 of those years someone has actually paid him to do it. He&#039;s just as surprised as you are. &lt;br&gt;&lt;br&gt;He has a degree in Film from Vassar College and a degree in gaming from growing up in the &#039;80s and &#039;90s. He has written for both print and online outlets, including The Escapist, MTV, Flixist, Destructoid, Variety, and the Washington Post. &lt;/p&gt;&lt;p&gt;He will still gladly talk anyone&#039;s ear off about Marvel, Star Wars, Doctor Who, Zelda, and Star Trek.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount, 20th Century Fox, and Fox Searchlight Pictures]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing three space horror movies: Event Horizon, Alien: Romulus, and Sunshine]]></media:description>                                                            <media:text><![CDATA[Split image showing three space horror movies: Event Horizon, Alien: Romulus, and Sunshine]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing three space horror movies: Event Horizon, Alien: Romulus, and Sunshine]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>We all know the cliché: any horror franchise that goes on long enough inevitably goes to space. Critters, Hellraiser, Friday the 13th, Dracula… they've all taken a trip to the stars.</p><p>The trope, fair or not, has often overshadowed the fact that science fiction and horror are absolutely perfect bedfellows, with outer space's total isolation, tiny quarters, and oppressive vastness perfectly suited for the horror genre. Horror movies set in space have delivered classics of both genres that have lasted generations and built entire franchises in and of themselves.</p><p>Why then, in the middle of a horror film renaissance, has the genre seemingly abandoned outer space? What has become of the <a href="https://www.space.com/best-space-horror-movies"><u><strong>space horror movie</strong></u></a>, and why has Hollywood either stopped producing them entirely or, maybe more accurately, failed to make a good one out of the few they do put out? </p><h2 id="space-the-horror-frontier">Space: The horror frontier</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PZEBsLGJqDjF8NNLT7pRHQ" name="Alien Romulus xenomorph" alt="A Xenomorph standing menacingly in front of a scared person in Alien Romulus" src="https://cdn.mos.cms.futurecdn.net/PZEBsLGJqDjF8NNLT7pRHQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PZEBsLGJqDjF8NNLT7pRHQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>To be clear, science fiction and horror haven’t been on that much of a break overall; it’s just that when the two genres meet, they no longer seem to have any interest in leaving planet Earth. </p><p>Instead, the combination either brings the alien threat planetside, à la "The Quiet Place", "Nope", or "No One Will Save You", or makes the horror come from man’s own hand like "Ex Machina" or "M3GAN". Either way, the result is that horror no longer lives in space, with the only truly major space-horror film release this decade being the admittedly excellent "<a href="https://www.space.com/alien-romulus--movie-review"><u><strong>Alien: Romulus</strong></u></a>", along with some smaller projects like "Europa Report" and "Life".</p><p>I was sure there must be more — some hidden classics that I missed — but researching for this article, I was shocked at just how few space horror movies we've had in the past couple of decades. It’s like everyone agreed "<a href="https://www.space.com/event-horizon-director-paul-anderson-interview"><u><strong>Event Horizon</strong></u></a>" was peak and gave up making horror films in space.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wEZcSsaGHLyEUZZbQ5cdha" name="Sam Neill in Event Horizon" alt="Sam Neill from the sci-fi horror movie "Event Horizon", shown possessed, with his eyes removed and blood on his face." src="https://cdn.mos.cms.futurecdn.net/wEZcSsaGHLyEUZZbQ5cdha-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wEZcSsaGHLyEUZZbQ5cdha-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount)</span></figcaption></figure><p>Horror in space has never been a dominant subgenre, but it was once big enough to be considered an entire trope. So it feels especially strange that in the middle of a horror renaissance, as the genre continues to dominate box offices, it is totally left behind. Horror has crawled out of the B-grade shadows and into Oscar contention with films like "Get Out", "Midsommar", and "It Follows", and the box office returns are staggering. </p><p>Respected directors are diving into the genre and creating masterpieces, but none of them seem interested in outer space. We are nearly a decade into a horror renaissance that has seen almost every type of horror unpacked, remade, and turned into arthouse, and yet space horror has sat almost entirely dormant. So what gives?</p><h2 id="in-space-no-one-can-hear-you-arthouse">In space, no one can hear you arthouse</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zc5B8Jkw5yZJMAbtJU5ZQK" name="Sunshine Hero" alt="Screenshot from the 2007 sci-fi movie "Sunshine"" src="https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zc5B8Jkw5yZJMAbtJU5ZQK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fox Searchlight Pictures)</span></figcaption></figure><p>Why is this happening then? Where is the arthouse unpacking of "Jason X"? Why didn’t Danny Boyle’s "Sunshine" kick off the horror renaissance a decade earlier? Why did the "Alien" franchise become whatever the hell "Prometheus" was before finally returning to its roots (and then <a href="https://www.space.com/entertainment/space-movies-shows/alien-earth-is-an-intelligent-and-thought-provoking-bloodbath-and-everything-we-ever-wanted-from-an-alien-show-review"><u><strong>promptly coming down to Earth!</strong></u></a>)? Where’s our English remake of Aniara from an up-and-coming indie director? </p><p>There’s most likely a slew of reasons none of this has happened, but the most likely culprit is that horror has become far more grounded than it used to be. While we still get slashers and jump scares, the renaissance that A24 ushered in has not only brought horror out of the shadows, but also delivered a redefined genre that doesn’t jive as well with spaceships and alien creatures. </p><p>That’s not to say it can’t, but this new generation of horror isn’t interested in going off-planet to tell its slow-burning stories of grief and trauma, full of thinly veiled metaphors for real-life issues. “Earth and the present day are scary enough as is” seems to be the argument.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Yq4MgsFkYJiPS7ycskSi45" name="05-Aniara.jpg" alt="Still from the film "Aniara."" src="https://cdn.mos.cms.futurecdn.net/Yq4MgsFkYJiPS7ycskSi45-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Yq4MgsFkYJiPS7ycskSi45-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Magnet Releasing)</span></figcaption></figure><p>Of course, there’s the other reason. The reason for everything: money. </p><p>The other new branch of horror that has come out of this renaissance comes from studios like Blumhouse, which churn out low-budget horror films and rake in huge profits. And that's no knock on budget horror flicks, some of which are truly amazing. </p><p>But while space horror can be made on the cheap, it’s definitely not as easy to do. It requires more investment, design, and often sets and special effects than a traditional horror film does. It’s just cheaper and easier to make sci-fi horror that’s set on Earth, and with so many of them becoming massive hits, why bother going to space?</p><h2 id="drag-me-to-space">Drag me to space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XhVJaZD2hedy8vU9vTZM7h" name="Moon-movie.jpg" alt="Sam Rockwell played Sam Bell in the 2009 film "Moon."" src="https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XhVJaZD2hedy8vU9vTZM7h-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony Picture Classics)</span></figcaption></figure><p>Given both sci-fi and horror's history of social commentary and cultural unpacking, arthouse horror not going to space — budget restraints aside — seems like a major miss, especially when the very aspects it explores are perfectly built for the isolation, detachment, and fear that space evokes. </p><p>Outside of horror, excellent space movies like "Moon" and "<a href="https://www.space.com/entertainment/space-movies-shows/the-martian-is-10-years-old-looking-back-at-sci-fis-answer-to-the-shawshank-redemption"><u><strong>The Martian</strong></u></a>" have explored these themes, but we're missing that spooky, scary edge.</p><p>And look, I’m not even saying that space horror has to be arthouse. The trope that horror franchises go to space eventually is actually one I’d like to see more of. Why not jump the shark a bit more with horror franchises? A science fiction version of <em>Saw</em> sounds a hell of a lot more fun than Chris Rock's dreadful spin-off. Sci-fi space "Purge" on a colony ship? Yes, and please. "Evil Dead"’s new anthology style of horror is practically begging to take a trip to space. There’s so much space in space, and these franchises could totally take a trip there. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gFvj4DxtqZZvHC4JQSmQfn" name="Alien Isolation_1" alt="Screenshot from the sci-fi horror video game "Alien: Isolation"" src="https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gFvj4DxtqZZvHC4JQSmQfn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>There is one bright spot, however, for the space-loving horror enthusiast. Video games seem to have taken up the mantle. </p><p>Space horror has always flourished in the medium, from AAA classics like "Dead Space" to indie darlings like "Iron Lung" (<a href="https://www.space.com/entertainment/space-movies-shows/markipliers-iron-lung-is-a-welcome-return-to-grindhouse-sci-fi-films-of-the-90s"><u><strong>which itself was transformed into a space horror film!</strong></u></a>). The subgenre has been going strong for decades, even if film gave up on it. Hell, for nearly a decade, the best output from the "Alien" franchise was "<a href="https://www.space.com/alien-isolation-sequel-confirmed"><u><strong>Alien: Isolation</strong></u></a>", one of the scariest games ever made. </p><p>While movies may no longer be playing in the wider universe, at least our video games are taking us there and then scaring us out of our space boots. </p>
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                                                            <title><![CDATA[ 'Stranger Things' at 10: The Netflix streaming icon that made it cool to like science again ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In July 2016, "Stranger Things" stormed its way into the pantheon of pop culture greats. Finding the sweet spot of '80s nostalgia, horror, and sci-fi, the Duffer Brothers' series established itself as one of <a href="https://www.space.com/best-netflix-sci-fi-movies-shows.html"><u><strong>Netflix's flagship shows</strong></u></a> and a favourite water cooler topic for close to a decade.</p><p>Much like "Jurassic Park" encouraged an entire generation to suddenly view paleontology through a new set of eyes, the same can be said about "Stranger Things" and science. Seriously, how many of us discovered the <a href="https://www.space.com/32728-parallel-universes.html" target="_blank"><u><strong>many-worlds theory</strong></u></a> because of the concept of the Upside Down on the show? Even wormholes are easier to understand now because of Mr Clarke's lessons than whatever the heck happens in <a href="https://www.space.com/27701-interstellar-movie-science-black-holes.html"><u><strong>"Interstellar"</strong></u></a> that has Matthew McConaughey bawling like he's been forced to sit through a Jared Leto movie marathon.</p><p>Parents and government groups have long highlighted the negative effects of entertainment, but not enough is said about its positive influences, especially the ability to inspire. In fact, it's often underestimated how invaluable a show like "Stranger Things" has been to educators who want to turn around the declining numbers in STEM graduates. </p><div class="product"><a data-dimension112="73e83c18-81ee-11f1-ae0b-ed3a758a52ca" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Stranger Things on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="73e83c18-81ee-11f1-ae0b-ed3a758a52ca" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="wW5Xido7JY5iaVxj6gWtoT" name="StrangerThings_S5_1000_R" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/wW5Xido7JY5iaVxj6gWtoT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wW5Xido7JY5iaVxj6gWtoT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>For University of Liverpool physics professor Carsten Welsch, "Star Wars" references were no longer cutting it with his students. However, the <a href="https://www.space.com/stranger-things-plancks-constant.html"><u><strong>"Stranger Things" science</strong></u></a> allowed him to relate to a younger generation of learners. " It's a really good way to talk about science, which can be quite a challenge, especially with teenagers," Welsch told <a href="https://www.npr.org/2025/12/31/nx-s1-5662703/stranger-things-upside-down-wormhole-explained"><u><strong>NPR</strong></u></a>. "Normally, the moment you mention physics or engineering, they run away."</p><p>This is something echoed by Louis Bearson, the director of science, business, and education at the Institute of Physics. Bearson mentioned how some of the devices used on the show and its delicate unpacking of complex topics like <a href="https://www.space.com/quantum-physics-things-you-should-know"><u><strong>quantum physics</strong></u></a> could widen the appeal of science and physics beyond the explanations in the textbooks. </p><p>"One of the issues we have is that physics really needs to be more representative of the community at large," Bearson told <a href="https://www.youtube.com/watch?v=9CmhG2V1QdE"><u><strong>The Times</strong></u></a>. "If we can get a broader base of people interested through things like 'Stranger Things', that's only going to be for the good." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K4e22TgsjAHkJQyTLtYAcR" name="Stranger Things_blackboard" alt="Screenshot from "Stranger Things" showing Mr Clarke teaching the kids about wormholes on a blackboard." src="https://cdn.mos.cms.futurecdn.net/K4e22TgsjAHkJQyTLtYAcR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K4e22TgsjAHkJQyTLtYAcR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>It wasn't only the educators who appreciated the power of "Stranger Things" to connect with others, but also government departments like the U.S. Department of Energy. </p><p>The <a href="https://www.energy.gov/articles/searching-upside-down"><u><strong>official website</strong></u></a> used the premise of the Upside Down to explain its own work, especially in terms of its search for <a href="https://www.space.com/entertainment/space-movies-shows/stranger-things-and-5-other-places-einstein-rosen-bridges-have-wormed-their-way-into-sci-fi"><u><strong>other dimensions</strong></u></a> and how this is done in a real-world setting. While the information was always out there for anybody interested in finding out more, how many people would have read and taken an interest in any of it without the influence of "Stranger Things"?Apart from the natural benefit to educators and government departments wanting to increase the interest in <a href="https://www.space.com/41666-space-based-learning-transforms-education-industry.html"><u><strong>STEM educatio</strong></u><u>n</u></a>, "Stranger Things" opened up the doors to something else equally important: intelligent discourse among its fanbase — the kind that's often missing in an online world where trolls walk among us and bring their bad manners from under-the-bridge living. </p><p>Reddit and social media forums were flooded with young fans discussing what they watched, the possibilities of where it could go, and even providing explanations to others who might not have understood the scientific concepts. It was encouraging, insightful, and fun, as people learned through interaction and exploration, which to this day is still the best way to learn anything.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Rw8oBgUG79ddT2Hivjd3sT" name="103_007r" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/Rw8oBgUG79ddT2Hivjd3sT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Rw8oBgUG79ddT2Hivjd3sT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>In 2017, Olivia Richter, a then-student at the School of Communication and College of Arts and Sciences and writer for The Eagle, wrote a <a href="https://www.theeagleonline.com/article/2017/12/how-stranger-things-is-making-scientific-curiosity-cool"><u><strong>column</strong></u></a> about how "Stranger Things" served as a modern role model for curiosity. </p><p>The author explained how the Hawkins gang expressed "a great thirst for knowledge" and dispelled the notion that being smart or nerdy was something to be ashamed of. "It is encouraging a culture of curiosity and learning in its viewers," Richter wrote. "Much of the science in the show is based in fiction, though it is still highly successful in making science look exciting and fun and creating a model for young people that it is cool to be inquisitive."</p><p>Fans demonstrated an example of this ultra-curious attitude after the series finale. Science has always been about hypotheses and proving theories, and this approach was applied to the <a href="https://www.theguardian.com/tv-and-radio/2026/jan/08/what-is-stranger-things-conformity-gate-netflix"><u><strong>Conformity Gate theory</strong></u></a> that spread like wildfire online. Sure, some people might call it a conspiracy theory and looking for something that isn't there, but the fans from around the world rallied to find clues and provide evidence for their unique hypothesis about the show's ending.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="pKCnidyeJc9BfcW3dYbKfT" name="StrangerThings_S5_0731_R" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/pKCnidyeJc9BfcW3dYbKfT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pKCnidyeJc9BfcW3dYbKfT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>They might not have been right in the end — maybe even being deliberately misled by Netflix's marketing — but the fact that they questioned, critiqued, and researched to such an extent is a positive sign that the show's message had an impact. It's also proof that critical thinking isn't dead and intelligent life is still out there. </p><p>Say what you want about the final season of "Stranger Things" and whether the ending stuck the landing or not, but there's no disputing the Demogorgon-shaped mark it left on viewers around the globe. More than that, it was a show that provoked curiosity and discovery, as well as encouraging a new generation to find out more about science. </p><p>In a world riddled with fake news, false information, endless rage-bait, and sustained pushes for conformity rather than curiosity, we desperately need more neuron-firing programming like this.</p><p><strong>All five seasons of "Stranger Things" are on Netflix.  </strong></p><div class="product"><a data-dimension112="73e83ccc-81ee-11f1-8726-c38ac543e946" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Stranger Things on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="73e83ccc-81ee-11f1-8726-c38ac543e946" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/stranger-things-at-10-the-netflix-streaming-icon-that-made-it-cool-to-like-science-again</link>
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                            <![CDATA[ Stranger Things changed the face of streaming, but it also had a significant impact on piquing the younger audience's interest in science. ]]>
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                                                                        <pubDate>Mon, 20 Jul 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sergio Pereira ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SVrqu8t55vUMnWwgavgYNH-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Netflix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A scene from the Netflix series &quot;Stranger Things.&quot;]]></media:description>                                                            <media:text><![CDATA[A scene from the Netflix series &quot;Stranger Things.&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[A scene from the Netflix series &quot;Stranger Things.&quot;]]></media:title>
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                            <article>
                                <p>In July 2016, "Stranger Things" stormed its way into the pantheon of pop culture greats. Finding the sweet spot of '80s nostalgia, horror, and sci-fi, the Duffer Brothers' series established itself as one of <a href="https://www.space.com/best-netflix-sci-fi-movies-shows.html"><u><strong>Netflix's flagship shows</strong></u></a> and a favourite water cooler topic for close to a decade.</p><p>Much like "Jurassic Park" encouraged an entire generation to suddenly view paleontology through a new set of eyes, the same can be said about "Stranger Things" and science. Seriously, how many of us discovered the <a href="https://www.space.com/32728-parallel-universes.html" target="_blank"><u><strong>many-worlds theory</strong></u></a> because of the concept of the Upside Down on the show? Even wormholes are easier to understand now because of Mr Clarke's lessons than whatever the heck happens in <a href="https://www.space.com/27701-interstellar-movie-science-black-holes.html"><u><strong>"Interstellar"</strong></u></a> that has Matthew McConaughey bawling like he's been forced to sit through a Jared Leto movie marathon.</p><p>Parents and government groups have long highlighted the negative effects of entertainment, but not enough is said about its positive influences, especially the ability to inspire. In fact, it's often underestimated how invaluable a show like "Stranger Things" has been to educators who want to turn around the declining numbers in STEM graduates. </p><div class="product"><a data-dimension112="73e83c18-81ee-11f1-ae0b-ed3a758a52ca" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Stranger Things on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="73e83c18-81ee-11f1-ae0b-ed3a758a52ca" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="wW5Xido7JY5iaVxj6gWtoT" name="StrangerThings_S5_1000_R" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/wW5Xido7JY5iaVxj6gWtoT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wW5Xido7JY5iaVxj6gWtoT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>For University of Liverpool physics professor Carsten Welsch, "Star Wars" references were no longer cutting it with his students. However, the <a href="https://www.space.com/stranger-things-plancks-constant.html"><u><strong>"Stranger Things" science</strong></u></a> allowed him to relate to a younger generation of learners. " It's a really good way to talk about science, which can be quite a challenge, especially with teenagers," Welsch told <a href="https://www.npr.org/2025/12/31/nx-s1-5662703/stranger-things-upside-down-wormhole-explained"><u><strong>NPR</strong></u></a>. "Normally, the moment you mention physics or engineering, they run away."</p><p>This is something echoed by Louis Bearson, the director of science, business, and education at the Institute of Physics. Bearson mentioned how some of the devices used on the show and its delicate unpacking of complex topics like <a href="https://www.space.com/quantum-physics-things-you-should-know"><u><strong>quantum physics</strong></u></a> could widen the appeal of science and physics beyond the explanations in the textbooks. </p><p>"One of the issues we have is that physics really needs to be more representative of the community at large," Bearson told <a href="https://www.youtube.com/watch?v=9CmhG2V1QdE"><u><strong>The Times</strong></u></a>. "If we can get a broader base of people interested through things like 'Stranger Things', that's only going to be for the good." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K4e22TgsjAHkJQyTLtYAcR" name="Stranger Things_blackboard" alt="Screenshot from "Stranger Things" showing Mr Clarke teaching the kids about wormholes on a blackboard." src="https://cdn.mos.cms.futurecdn.net/K4e22TgsjAHkJQyTLtYAcR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K4e22TgsjAHkJQyTLtYAcR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>It wasn't only the educators who appreciated the power of "Stranger Things" to connect with others, but also government departments like the U.S. Department of Energy. </p><p>The <a href="https://www.energy.gov/articles/searching-upside-down"><u><strong>official website</strong></u></a> used the premise of the Upside Down to explain its own work, especially in terms of its search for <a href="https://www.space.com/entertainment/space-movies-shows/stranger-things-and-5-other-places-einstein-rosen-bridges-have-wormed-their-way-into-sci-fi"><u><strong>other dimensions</strong></u></a> and how this is done in a real-world setting. While the information was always out there for anybody interested in finding out more, how many people would have read and taken an interest in any of it without the influence of "Stranger Things"?Apart from the natural benefit to educators and government departments wanting to increase the interest in <a href="https://www.space.com/41666-space-based-learning-transforms-education-industry.html"><u><strong>STEM educatio</strong></u><u>n</u></a>, "Stranger Things" opened up the doors to something else equally important: intelligent discourse among its fanbase — the kind that's often missing in an online world where trolls walk among us and bring their bad manners from under-the-bridge living. </p><p>Reddit and social media forums were flooded with young fans discussing what they watched, the possibilities of where it could go, and even providing explanations to others who might not have understood the scientific concepts. It was encouraging, insightful, and fun, as people learned through interaction and exploration, which to this day is still the best way to learn anything.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Rw8oBgUG79ddT2Hivjd3sT" name="103_007r" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/Rw8oBgUG79ddT2Hivjd3sT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Rw8oBgUG79ddT2Hivjd3sT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>In 2017, Olivia Richter, a then-student at the School of Communication and College of Arts and Sciences and writer for The Eagle, wrote a <a href="https://www.theeagleonline.com/article/2017/12/how-stranger-things-is-making-scientific-curiosity-cool"><u><strong>column</strong></u></a> about how "Stranger Things" served as a modern role model for curiosity. </p><p>The author explained how the Hawkins gang expressed "a great thirst for knowledge" and dispelled the notion that being smart or nerdy was something to be ashamed of. "It is encouraging a culture of curiosity and learning in its viewers," Richter wrote. "Much of the science in the show is based in fiction, though it is still highly successful in making science look exciting and fun and creating a model for young people that it is cool to be inquisitive."</p><p>Fans demonstrated an example of this ultra-curious attitude after the series finale. Science has always been about hypotheses and proving theories, and this approach was applied to the <a href="https://www.theguardian.com/tv-and-radio/2026/jan/08/what-is-stranger-things-conformity-gate-netflix"><u><strong>Conformity Gate theory</strong></u></a> that spread like wildfire online. Sure, some people might call it a conspiracy theory and looking for something that isn't there, but the fans from around the world rallied to find clues and provide evidence for their unique hypothesis about the show's ending.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="pKCnidyeJc9BfcW3dYbKfT" name="StrangerThings_S5_0731_R" alt="Screenshot from the Netflix sci-fi TV show "Stranger Things"" src="https://cdn.mos.cms.futurecdn.net/pKCnidyeJc9BfcW3dYbKfT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pKCnidyeJc9BfcW3dYbKfT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>They might not have been right in the end — maybe even being deliberately misled by Netflix's marketing — but the fact that they questioned, critiqued, and researched to such an extent is a positive sign that the show's message had an impact. It's also proof that critical thinking isn't dead and intelligent life is still out there. </p><p>Say what you want about the final season of "Stranger Things" and whether the ending stuck the landing or not, but there's no disputing the Demogorgon-shaped mark it left on viewers around the globe. More than that, it was a show that provoked curiosity and discovery, as well as encouraging a new generation to find out more about science. </p><p>In a world riddled with fake news, false information, endless rage-bait, and sustained pushes for conformity rather than curiosity, we desperately need more neuron-firing programming like this.</p><p><strong>All five seasons of "Stranger Things" are on Netflix.  </strong></p><div class="product"><a data-dimension112="73e83ccc-81ee-11f1-8726-c38ac543e946" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="ThaJc6MySKSUcC4jGUekad" name="Netflix" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ThaJc6MySKSUcC4jGUekad-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Stranger Things on Netflix:</strong></u></p><p><strong>Standard with ads: </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow" data-dimension112="73e83ccc-81ee-11f1-8726-c38ac543e946" data-action="Deal Block" data-label="Standard with ads: $8.99/month" data-dimension48="Standard with ads: $8.99/month" data-dimension25="">$8.99/month</a><br><strong>Standard:</strong> <a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$19.99/month</a><br><strong>Premium (4K): </strong><a href="https://www.netflix.com/title/70298735#lodp-plans" target="_blank" rel="nofollow">$26.99/month</a></p></div>
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                                                            <title><![CDATA[ 'Aliens' at 40: James Cameron's sequel is a sci-fi icon, but did you know he quit the movie twice? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Where does James Cameron's <a href="https://www.space.com/alien-movies-ranked-worst-to-best"><u><strong>"Aliens" rank among the other Alien movies</strong></u></a>? That depends on who you ask. Some might say it's the best, while others put it just behind the original (spoiler alert: it's the best). Regardless, there's no denying that this 1986 film shifted gears, moving the franchise from horror to horror-tinged<strong> </strong><a href="https://www.space.com/entertainment/space-movies-shows/best-sci-fi-action-movies-of-all-time-ranked"><u><strong>sci-fi action</strong></u></a> and paving an alternate path for the future.</p><p>As Cameron stated in an<strong> </strong><a href="https://www.lofficier.com/cameron.htm"><u><strong>interview with Lofficier</strong></u></a>, the plan always was "to do a film that was not as scary... it's scary, but it's not as scary, but more intense, and I like to use the word, exhilarating. Because I think you get exhilarated by the intensity of the kind of action that's in this film."</p><p>In terms of story progression, the sequel's shake-up makes complete sense. Sigourney Weaver's Ellen Ripley survived the Xenomorph in <a href="https://www.space.com/alien-movie-40th-anniversary.html"><u><strong>"Alien"</strong></u></a>, but now she must conquer her fears and face the grim creature once again. This time, she has allies and firepower on her side, though most of those Colonial Marines turn out to be about as useful as French kissing a beehive.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1980px;"><p class="vanilla-image-block" style="padding-top:54.55%;"><img id="ZaPBtLUR2CvWAxyuvbDVEn" name="aliens-1986-hero image" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/ZaPBtLUR2CvWAxyuvbDVEn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1980" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" exploded into a monster hit, both financially and critically, suggesting that Cameron has a Midas touch when it comes to sequels. Famous movie critic Roger Ebert <a href="https://www.rogerebert.com/reviews/aliens-1986" target="_blank"><u><strong>called</strong></u></a> it "a superb example of filmmaking craft", and it's tough to argue that point. Yet what's amazing to ponder is how "Aliens" nearly fell apart several times before it actually happened.</p><p>Despite 1979's "Alien" turning a big profit on paper, Hollywood's accounting practices are more baffling than Palpatine's return in <a href="https://www.space.com/advance-review-star-wars-the-rise-of-skywalker.html"><u><strong>"Star Wars: The Rise of Skywalker"</strong></u></a>.</p><p>Somehow, "Alien" was deemed a flop, and 20th Century Fox remained conflicted about a sequel – so much so that it almost sold the rights to the "Rambo" producers of all people (imagine the crossover potential, though, as John Rambo guns down a horde of Xenomorphs while Jerry Goldsmith's iconic score blares in the background). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1844px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="B4LCC2PszN9QLrkcExQZ2A" name="Alien Marines 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/B4LCC2PszN9QLrkcExQZ2A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1844" height="1037" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>After much oohing, aahing, and handwringing, the studio relented and selected Cameron to put together a treatment based on the impressive nature of his script for <a href="https://www.space.com/the-terminator-movies-ranked-worst-to-best"><u><strong>"The Terminator"</strong></u></a>.</p><p>In 1983, Cameron only needed three days to put together a 45-page treatment, which can be read <a href="https://www.avpgalaxy.net/files/scripts/alien-II-treatment-1983-9-21.pdf"><u><strong>here</strong></u></a>. The nuts and bolts of what would become "Aliens" are mostly present in this document, but Fox turned its nose up at the filmmaker's proposal. The studio certainly wasn't escaping allegations that it looked for more reasons <em>not </em>to do the movie than to proceed.</p><p>What "Aliens" required was a champion from within – somebody to convince the studio execs that they were leaving money on the table by ignoring this franchise. This came with the hiring of producer Larry Gordon, who pushed for the sequel in the four walls of the boardroom. </p><p>After the success of "The Terminator", Cameron returned to the fray as writer-director, while his then-girlfriend-soon-to-be-wife Gail Anne Hurd boarded the film as a producer.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WvYBxfFG5VSTXsqqwTjwMN" name="GettyImages-587870932" alt="Director James Cameron on the set of his film Aliens." src="https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Bob Penn))</span></figcaption></figure><p>With the script submitted and Cameron cocked, locked, and ready to shoot in 1985, a new problem arose: budget. Cameron's camp argued that "Aliens" could be done for $15.5 million, but Fox's bean counters feared it would be closer to $35 million, and nobody considered the poor billionaires at stake. </p><p>Fox offered $12 million. "We walked out and said, 'Thanks, we'll do something else,'" Cameron told the <a href="https://www.latimes.com/archives/la-xpm-1986-07-24-ca-31415-story.html"><u><strong>Los Angeles Times</strong></u></a>.</p><p>Behind the scenes, Gordon managed to convince his bosses to fork out the extra money for the production. With that hurdle successfully navigated, Cameron was back in the driver's seat and ready to head off to LV-426. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="SKCTWrfkM8nrENMjaeV7G7" name="Aliens Ripley & Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/SKCTWrfkM8nrENMjaeV7G7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Next though, Fox decided to suggest the unthinkable at the time: "Aliens" without Sigourney Weaver. It's a decision that reeks of a straight-to-video sequel, the kind of thing you'd expect to be fronted by a Kevin Sorbo type.</p><p>Cameron, on the other hand, was under the impression that Weaver had been contractually locked in for a sequel, but that wasn't the case at all. Now it was up to Cameron to convince Weaver to do the film. He met with Weaver, and the meeting seemed positive enough, but her agents wanted a big payday for her – and rightfully so. Fox refused, and so Cameron and Hurd quit… again; they weren't going to make the movie without Weaver.</p><p>Frustrated but trying to roll the dice on this flailing project one last time, Cameron pulled a sneaky trick, as he revealed to <a href="https://youtu.be/nIEbpGdctyg?si=48unt3GglPosnFNj&t=1314" target="_blank"><u><strong>GQ</strong></u></a> years later. Weaver shared the same agency as Arnold Schwarzenegger, so Cameron phoned Schwarzenegger's agent and told him how he was about to start rewriting the "Aliens" script to remove Ripley entirely. The news travelled faster than a Xenomorph through a ventilation shaft. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KPemu5NKg2M9wJDvbXaVyb" name="GettyImages-587873574" alt="Ellen Ripley (Sigourney Weaver) and the marines in the film Aliens, directed by James Cameron." src="https://cdn.mos.cms.futurecdn.net/KPemu5NKg2M9wJDvbXaVyb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>"The deal was done in 12 hours after that," Cameron said. "So I never wrote a word of that hypothetical story that I said I was gonna do, that I had no intention of writing anyway. So anyway, it worked, and Sigourney got her million bucks, and everybody was happy."</p><p>As far as most movie productions go, "Aliens" was mostly smooth sailing when it began to shoot. Deadlines were met, it didn't go over budget, and the studio let them get on with it. The biggest challenge involved the final cut – with Fox wanting the picture to have a two-hour runtime to secure more theatrical screenings. </p><p>Cameron relented, taking out his scissors and cutting a few superfluous scenes, but the film still wasn't quite at the magic mark. Having cut everything that he could, Cameron explained that any further amendments would destroy the story and damage the integrity of the movie. This time, Fox didn't argue and stuck with the filmmaker. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QmfTFbEAW6h99ggMRhadH9" name="Aliens sentry" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1842" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>History confirms the right call was made here. The franchise now follows the blueprint laid by Cameron's "Alien" more than <a href="https://www.space.com/best-space-horror-movies"><u><strong>Ridley Scott's "Jaws in space"</strong></u></a> foundation. While there's always a survival element in these movies, the action-centric approach is a critical part of the series' DNA. Sure, the protagonists remain scared, but they receive the opportunity to light up <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>the Xenomorphs</strong></u></a> and show those ugly monsters who's the boss.</p><p>Looking back now, it's unbelievable to think that Fox almost tanked "Aliens" with its studio shenanigans. A classic emerged from the chaos of inflated egos, penny-pinching, and blood pressure-raising frustration. </p><p>It's proof that in Hollywood, no one can hear you scream (nor do they care), so it's up to you to find a way to survive.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/aliens-at-40-james-camerons-sequel-is-a-sci-fi-icon-but-did-you-know-he-quit-the-movie-twice</link>
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                            <![CDATA[ Forty years ago, Aliens burst into our hearts, but this classic sequel nearly fell by the wayside due to some serious studio-created problems that saw James Cameron quit twice. ]]>
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                                                                        <pubDate>Sun, 19 Jul 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sergio Pereira ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/SVrqu8t55vUMnWwgavgYNH-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[20th Century Fox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Aliens&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Aliens&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 1986 sci-fi movie &quot;Aliens&quot;]]></media:title>
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                                <p>Where does James Cameron's <a href="https://www.space.com/alien-movies-ranked-worst-to-best"><u><strong>"Aliens" rank among the other Alien movies</strong></u></a>? That depends on who you ask. Some might say it's the best, while others put it just behind the original (spoiler alert: it's the best). Regardless, there's no denying that this 1986 film shifted gears, moving the franchise from horror to horror-tinged<strong> </strong><a href="https://www.space.com/entertainment/space-movies-shows/best-sci-fi-action-movies-of-all-time-ranked"><u><strong>sci-fi action</strong></u></a> and paving an alternate path for the future.</p><p>As Cameron stated in an<strong> </strong><a href="https://www.lofficier.com/cameron.htm"><u><strong>interview with Lofficier</strong></u></a>, the plan always was "to do a film that was not as scary... it's scary, but it's not as scary, but more intense, and I like to use the word, exhilarating. Because I think you get exhilarated by the intensity of the kind of action that's in this film."</p><p>In terms of story progression, the sequel's shake-up makes complete sense. Sigourney Weaver's Ellen Ripley survived the Xenomorph in <a href="https://www.space.com/alien-movie-40th-anniversary.html"><u><strong>"Alien"</strong></u></a>, but now she must conquer her fears and face the grim creature once again. This time, she has allies and firepower on her side, though most of those Colonial Marines turn out to be about as useful as French kissing a beehive.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1980px;"><p class="vanilla-image-block" style="padding-top:54.55%;"><img id="ZaPBtLUR2CvWAxyuvbDVEn" name="aliens-1986-hero image" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/ZaPBtLUR2CvWAxyuvbDVEn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1980" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" exploded into a monster hit, both financially and critically, suggesting that Cameron has a Midas touch when it comes to sequels. Famous movie critic Roger Ebert <a href="https://www.rogerebert.com/reviews/aliens-1986" target="_blank"><u><strong>called</strong></u></a> it "a superb example of filmmaking craft", and it's tough to argue that point. Yet what's amazing to ponder is how "Aliens" nearly fell apart several times before it actually happened.</p><p>Despite 1979's "Alien" turning a big profit on paper, Hollywood's accounting practices are more baffling than Palpatine's return in <a href="https://www.space.com/advance-review-star-wars-the-rise-of-skywalker.html"><u><strong>"Star Wars: The Rise of Skywalker"</strong></u></a>.</p><p>Somehow, "Alien" was deemed a flop, and 20th Century Fox remained conflicted about a sequel – so much so that it almost sold the rights to the "Rambo" producers of all people (imagine the crossover potential, though, as John Rambo guns down a horde of Xenomorphs while Jerry Goldsmith's iconic score blares in the background). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1844px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="B4LCC2PszN9QLrkcExQZ2A" name="Alien Marines 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/B4LCC2PszN9QLrkcExQZ2A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1844" height="1037" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>After much oohing, aahing, and handwringing, the studio relented and selected Cameron to put together a treatment based on the impressive nature of his script for <a href="https://www.space.com/the-terminator-movies-ranked-worst-to-best"><u><strong>"The Terminator"</strong></u></a>.</p><p>In 1983, Cameron only needed three days to put together a 45-page treatment, which can be read <a href="https://www.avpgalaxy.net/files/scripts/alien-II-treatment-1983-9-21.pdf"><u><strong>here</strong></u></a>. The nuts and bolts of what would become "Aliens" are mostly present in this document, but Fox turned its nose up at the filmmaker's proposal. The studio certainly wasn't escaping allegations that it looked for more reasons <em>not </em>to do the movie than to proceed.</p><p>What "Aliens" required was a champion from within – somebody to convince the studio execs that they were leaving money on the table by ignoring this franchise. This came with the hiring of producer Larry Gordon, who pushed for the sequel in the four walls of the boardroom. </p><p>After the success of "The Terminator", Cameron returned to the fray as writer-director, while his then-girlfriend-soon-to-be-wife Gail Anne Hurd boarded the film as a producer.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WvYBxfFG5VSTXsqqwTjwMN" name="GettyImages-587870932" alt="Director James Cameron on the set of his film Aliens." src="https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Bob Penn))</span></figcaption></figure><p>With the script submitted and Cameron cocked, locked, and ready to shoot in 1985, a new problem arose: budget. Cameron's camp argued that "Aliens" could be done for $15.5 million, but Fox's bean counters feared it would be closer to $35 million, and nobody considered the poor billionaires at stake. </p><p>Fox offered $12 million. "We walked out and said, 'Thanks, we'll do something else,'" Cameron told the <a href="https://www.latimes.com/archives/la-xpm-1986-07-24-ca-31415-story.html"><u><strong>Los Angeles Times</strong></u></a>.</p><p>Behind the scenes, Gordon managed to convince his bosses to fork out the extra money for the production. With that hurdle successfully navigated, Cameron was back in the driver's seat and ready to head off to LV-426. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="SKCTWrfkM8nrENMjaeV7G7" name="Aliens Ripley & Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/SKCTWrfkM8nrENMjaeV7G7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Next though, Fox decided to suggest the unthinkable at the time: "Aliens" without Sigourney Weaver. It's a decision that reeks of a straight-to-video sequel, the kind of thing you'd expect to be fronted by a Kevin Sorbo type.</p><p>Cameron, on the other hand, was under the impression that Weaver had been contractually locked in for a sequel, but that wasn't the case at all. Now it was up to Cameron to convince Weaver to do the film. He met with Weaver, and the meeting seemed positive enough, but her agents wanted a big payday for her – and rightfully so. Fox refused, and so Cameron and Hurd quit… again; they weren't going to make the movie without Weaver.</p><p>Frustrated but trying to roll the dice on this flailing project one last time, Cameron pulled a sneaky trick, as he revealed to <a href="https://youtu.be/nIEbpGdctyg?si=48unt3GglPosnFNj&t=1314" target="_blank"><u><strong>GQ</strong></u></a> years later. Weaver shared the same agency as Arnold Schwarzenegger, so Cameron phoned Schwarzenegger's agent and told him how he was about to start rewriting the "Aliens" script to remove Ripley entirely. The news travelled faster than a Xenomorph through a ventilation shaft. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KPemu5NKg2M9wJDvbXaVyb" name="GettyImages-587873574" alt="Ellen Ripley (Sigourney Weaver) and the marines in the film Aliens, directed by James Cameron." src="https://cdn.mos.cms.futurecdn.net/KPemu5NKg2M9wJDvbXaVyb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>"The deal was done in 12 hours after that," Cameron said. "So I never wrote a word of that hypothetical story that I said I was gonna do, that I had no intention of writing anyway. So anyway, it worked, and Sigourney got her million bucks, and everybody was happy."</p><p>As far as most movie productions go, "Aliens" was mostly smooth sailing when it began to shoot. Deadlines were met, it didn't go over budget, and the studio let them get on with it. The biggest challenge involved the final cut – with Fox wanting the picture to have a two-hour runtime to secure more theatrical screenings. </p><p>Cameron relented, taking out his scissors and cutting a few superfluous scenes, but the film still wasn't quite at the magic mark. Having cut everything that he could, Cameron explained that any further amendments would destroy the story and damage the integrity of the movie. This time, Fox didn't argue and stuck with the filmmaker. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QmfTFbEAW6h99ggMRhadH9" name="Aliens sentry" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1842" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>History confirms the right call was made here. The franchise now follows the blueprint laid by Cameron's "Alien" more than <a href="https://www.space.com/best-space-horror-movies"><u><strong>Ridley Scott's "Jaws in space"</strong></u></a> foundation. While there's always a survival element in these movies, the action-centric approach is a critical part of the series' DNA. Sure, the protagonists remain scared, but they receive the opportunity to light up <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>the Xenomorphs</strong></u></a> and show those ugly monsters who's the boss.</p><p>Looking back now, it's unbelievable to think that Fox almost tanked "Aliens" with its studio shenanigans. A classic emerged from the chaos of inflated egos, penny-pinching, and blood pressure-raising frustration. </p><p>It's proof that in Hollywood, no one can hear you scream (nor do they care), so it's up to you to find a way to survive.</p>
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                                                            <title><![CDATA[ How Christopher Nolan's 'Interstellar' turned general relativity into the bad guy ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The biggest blockbusters of 2014 threw up a varied rogues' gallery of bad guys. In "Transformers: Age of Extinction", it was a reincarnated version of Optimus Prime's perma-nemesis, Megatron, while Captain America faced off against a reborn Hydra infiltrating the upper echelons of the US government in "The Winter Soldier". For Spider-Man, it was Electro, while Maleficent showed up in live-action to give Sleeping Beauty nightmares. </p><p>Christopher Nolan has never been one to go with the Hollywood crowd, however, and in his outer space opus "Interstellar", the antagonist was time itself — or, to be more specific, Einstein's theory of general relativity. </p><p>Nolan, whose Homeric epic "The Odyssey" makes landfall in theaters this week, has always been obsessed with time, and our perception of it. From "Memento"'s backwards narrative to "Tenet"'s time-flipping terrorists, the director has tended to steer clear of linear narratives. Even the three interweaving plotlines of his World War II drama, "Dunkirk", unfold at completely different speeds. In short, Nolan is not a filmmaker you should ever set your clock by.</p><p>But time has never been as cruel as it is in "Interstellar", where the fundamental constants of the universe combine to wreak havoc with human emotions. "Time is relative," explains Anne Hathaway's biologist/astronaut Amelia Brand. "It can stretch, and it can squeeze, but it can't run backwards. It just can't." </p><p>She's summed up "Interstellar" in a nutshell, so it's not hard to see why <em>this</em> was the story Nolan wanted to tell when he added his own entry to the canon of cerebral cinematic sci-fi.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1422px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="xZdBd6JT87NwdkeJmDARcN" name="Interstellar Hathaway" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/xZdBd6JT87NwdkeJmDARcN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1422" height="800" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xZdBd6JT87NwdkeJmDARcN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>At one point in "Interstellar"'s evolution, it seemed set to be a Steven Spielberg movie. Physicist <a href="https://www.space.com/27970-whats-new-black-holes-kip-thorne.html"><u><strong>Kip Thorne</strong></u></a> had originated the project with producer Lynda Obst, and the "Close Encounters of the Third Kind" director spent a year developing the movie with them. He even hired Nolan's younger brother, Jonah (whose credits include "The Dark Knight" and "Westworld"), to write a script. </p><p>Spielberg ultimately dropped out — "It just didn't stick with me, and I don't know why," he told Empire magazine — but Jonah knew the ideal replacement. "Jonah actually said, 'If there comes a point where you decide not to make this movie, I can tell you who's gonna grab it. He's already bugging me about it. And that's my brother Chris.' The second I decided not to make it, Chris jumped on board, probably the next day. 'Interstellar' was a much better movie in Chris Nolan's hands than it would have been in mine."</p><p>In the film's near future, humanity is literally running out of time. The Earth's ecosystem is breaking down, with dust storms killing crops across the United States and causing major health issues among the survivors. Nolan even uses talking head footage of real-life survivors of the Dust Bowl that ravaged the US Midwest in the 1930s (taken from Ken Burns' 2012 documentary "The Dust Bowl") to add to the urgency of the situation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7ZZFiSmAjtW4NBf9ZhJZnN" name="Interstellar Chastain" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/7ZZFiSmAjtW4NBf9ZhJZnN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7ZZFiSmAjtW4NBf9ZhJZnN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>But the remains of NASA — now forced into hiding — have a plan. They've discovered a stable wormhole near Saturn, and it leads to another galaxy. Probes have found planets on the other side, and some of them might — just might — be capable of supporting life. </p><p>So when former pilot-turned-farmer Joseph Cooper (Matthew McConaughey) stumbles on NASA's clandestine base (for reasons that will later become clear), he's recruited for a mission checking in on the brave pioneers sent to investigate these strange new worlds. Unfortunately, this means leaving his kids behind.</p><p>And this is where relativity becomes one of the harshest antagonists in movie history. The Endurance crew's first destination, "Miller's Planet", orbits a black hole known as Gargantua. Its gravity is so intense that anything in its vicinity experiences extreme time dilation — to the extent that an hour on the planet's surface is equivalent to seven years for everyone else. "We need to think of time as a resource, just like oxygen and food," Brand says before they make landfall. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9x57i6t78DhFeRkY7TXora" name="Interstellar Miller's Planet" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/9x57i6t78DhFeRkY7TXora-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9x57i6t78DhFeRkY7TXora-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>But in that old Hollywood tradition, not everything goes to plan on the surface, and by the time Cooper and Brand escape Gargantua's influence — minus their late crewmate Doyle (Wes Bentley) — decades have passed on Earth. In an extremely powerful sequence, we see Cooper catching up on the last 20-plus years of life back home via video messages from his son, Tom (the young version played by Timothée Chalamet, the older version by Casey Affleck). </p><p>In a matter of minutes, Cooper learns about the birth and death of a grandchild, as well as the passing of his father-in-law. At the end of the reel, his heartbroken daughter Murphy (young version: Mackenzie Foy; adult version: Jessica Chastain; elderly version: Ellen Burstyn) sends her first message since he abandoned her for outer space. The reason for breaking radio silence? She's now the same age he was when he left; her childhood vanished in the blink of an eye. </p><p>"Interstellar" makes a mockery of the myth that Nolan's films are cold and emotionless. Relativity shows no mercy for family bonds, and McConaughey, Chastain, and Hathaway all deliver towering performances as they deal with its consequences. This is a human story told across a multi-dimensional canvas.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kE5QkeYZ7L4RZ2EiVpvfwa" name="Interstellar" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/kE5QkeYZ7L4RZ2EiVpvfwa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kE5QkeYZ7L4RZ2EiVpvfwa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>Even beyond their lives being thrown out of sync by time dilation — at the end of the movie, a still-40-something Cooper comes face-to-face with a nonagenarian Murph on her deathbed — they're coming to terms with the fact that the whole mission was built on a lie. </p><p>NASA boss Dr Brand (Michael Caine) may have thought he was doing the right thing by pretending that his gravity equation could be solved and giving false hope that humanity might one day find a new home among the stars. But it doesn't make it any less of a kicker when he confesses his grand betrayal, admitting on his deathbed that "Plan B" — sending embryos into the cosmos to extend the human race — was "Plan A" all along. Of course, whether he's right or wrong, he's a second-tier 'bad guy' compared to relativity. </p><p>Nolan went to extraordinary lengths to give his film a sound scientific footing. He consulted extensively with Thorne in order to generate a scenario where relativistic effects would be so extreme that minutes on a planet's surface would equate to years back on Earth. "Kip, apart from being an incredible mind, is actually a very good explainer of difficult concepts, and he was very patient with all of us lesser beings," producer Emma Thomas told SFX magazine. The Oscar-winning VFX team at D-Neg, meanwhile, turned their work modelling the accretion disc around Gargantua into <a href="https://www.dneg.com/interstellar-wormhole/" target="_blank"><u><strong>an actual scientific paper</strong></u></a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oHyEzCgX8fjHf5Hjfk4vva" name="Interstellar Black Hole" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/oHyEzCgX8fjHf5Hjfk4vva-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oHyEzCgX8fjHf5Hjfk4vva-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>By the time the film enters its endgame, it's embracing tesseracts and five-dimensional superbeings, as Cooper uses gravity to communicate with Murph across time. In the process, he reveals that the "ghost" that helped him find NASA all those years ago was actually a future version of himself. Such diamond-hard sci-fi concepts are probably not, however, the reason that "Interstellar" has since — despite mixed reviews on release — <a href="https://www.theguardian.com/film/2025/oct/21/interstellar-christopher-nolan-film-memes-divisive-most-loved" target="_blank"><u><strong>become one of Nolan's most popular films a decade later</strong></u></a>.</p><p>"What I've found is that people who let the film wash over them get the most out of it," Nolan admitted in "The Nolan Variations" by Tom Shone, and the director may just have a point. While a cynic might have issues with the notion that love is a quantifiable force transcending the universe (anyone know the SI unit for that?), it's impossible to deny the genius of "Interstellar"'s use of high-level physics to explore the human condition. </p><p>It's unlikely any of us will find ourselves in the vicinity of a black hole, but all of us know what it means to want more time with the people we love.</p><p><em><strong>"The Odyssey" is in theaters from Friday, July 17. "Interstellar" is available to stream on Hulu and Paramount+ in the US, and Sky Cinema and HBO Max in the UK. </strong></em></p><div class="product"><a data-dimension112="1080c2a2-81e5-11f1-92f3-b5caf0a38236" data-action="Deal Block" data-label="$7.99/mo or $59.99/yr" data-dimension48="$7.99/mo or $59.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Interstellar on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="1080c2a2-81e5-11f1-92f3-b5caf0a38236" data-action="Deal Block" data-label="$7.99/mo or $59.99/yr" data-dimension48="$7.99/mo or $59.99/yr" data-dimension25="">$7.99/mo or $59.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$12.99/mo or $119.99/yr</a><br></p></div><div class="product"><a data-dimension112="1080c31a-81e5-11f1-bf12-41b78bf25b0b" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Interstellar on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="1080c31a-81e5-11f1-bf12-41b78bf25b0b" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/how-christopher-nolans-interstellar-turned-general-relativity-into-the-bad-guy</link>
                                                                            <description>
                            <![CDATA[ As Nolan embarks on "The Odyssey", we look back on the sci-fi movie where time dilation is as cruel as any Greek god. ]]>
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                                                                        <pubDate>Sun, 19 Jul 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount Pictures]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the sci-fi movie &quot;Interstellar&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the sci-fi movie &quot;Interstellar&quot;]]></media:text>
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                                <p>The biggest blockbusters of 2014 threw up a varied rogues' gallery of bad guys. In "Transformers: Age of Extinction", it was a reincarnated version of Optimus Prime's perma-nemesis, Megatron, while Captain America faced off against a reborn Hydra infiltrating the upper echelons of the US government in "The Winter Soldier". For Spider-Man, it was Electro, while Maleficent showed up in live-action to give Sleeping Beauty nightmares. </p><p>Christopher Nolan has never been one to go with the Hollywood crowd, however, and in his outer space opus "Interstellar", the antagonist was time itself — or, to be more specific, Einstein's theory of general relativity. </p><p>Nolan, whose Homeric epic "The Odyssey" makes landfall in theaters this week, has always been obsessed with time, and our perception of it. From "Memento"'s backwards narrative to "Tenet"'s time-flipping terrorists, the director has tended to steer clear of linear narratives. Even the three interweaving plotlines of his World War II drama, "Dunkirk", unfold at completely different speeds. In short, Nolan is not a filmmaker you should ever set your clock by.</p><p>But time has never been as cruel as it is in "Interstellar", where the fundamental constants of the universe combine to wreak havoc with human emotions. "Time is relative," explains Anne Hathaway's biologist/astronaut Amelia Brand. "It can stretch, and it can squeeze, but it can't run backwards. It just can't." </p><p>She's summed up "Interstellar" in a nutshell, so it's not hard to see why <em>this</em> was the story Nolan wanted to tell when he added his own entry to the canon of cerebral cinematic sci-fi.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1422px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="xZdBd6JT87NwdkeJmDARcN" name="Interstellar Hathaway" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/xZdBd6JT87NwdkeJmDARcN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1422" height="800" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xZdBd6JT87NwdkeJmDARcN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>At one point in "Interstellar"'s evolution, it seemed set to be a Steven Spielberg movie. Physicist <a href="https://www.space.com/27970-whats-new-black-holes-kip-thorne.html"><u><strong>Kip Thorne</strong></u></a> had originated the project with producer Lynda Obst, and the "Close Encounters of the Third Kind" director spent a year developing the movie with them. He even hired Nolan's younger brother, Jonah (whose credits include "The Dark Knight" and "Westworld"), to write a script. </p><p>Spielberg ultimately dropped out — "It just didn't stick with me, and I don't know why," he told Empire magazine — but Jonah knew the ideal replacement. "Jonah actually said, 'If there comes a point where you decide not to make this movie, I can tell you who's gonna grab it. He's already bugging me about it. And that's my brother Chris.' The second I decided not to make it, Chris jumped on board, probably the next day. 'Interstellar' was a much better movie in Chris Nolan's hands than it would have been in mine."</p><p>In the film's near future, humanity is literally running out of time. The Earth's ecosystem is breaking down, with dust storms killing crops across the United States and causing major health issues among the survivors. Nolan even uses talking head footage of real-life survivors of the Dust Bowl that ravaged the US Midwest in the 1930s (taken from Ken Burns' 2012 documentary "The Dust Bowl") to add to the urgency of the situation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7ZZFiSmAjtW4NBf9ZhJZnN" name="Interstellar Chastain" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/7ZZFiSmAjtW4NBf9ZhJZnN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7ZZFiSmAjtW4NBf9ZhJZnN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>But the remains of NASA — now forced into hiding — have a plan. They've discovered a stable wormhole near Saturn, and it leads to another galaxy. Probes have found planets on the other side, and some of them might — just might — be capable of supporting life. </p><p>So when former pilot-turned-farmer Joseph Cooper (Matthew McConaughey) stumbles on NASA's clandestine base (for reasons that will later become clear), he's recruited for a mission checking in on the brave pioneers sent to investigate these strange new worlds. Unfortunately, this means leaving his kids behind.</p><p>And this is where relativity becomes one of the harshest antagonists in movie history. The Endurance crew's first destination, "Miller's Planet", orbits a black hole known as Gargantua. Its gravity is so intense that anything in its vicinity experiences extreme time dilation — to the extent that an hour on the planet's surface is equivalent to seven years for everyone else. "We need to think of time as a resource, just like oxygen and food," Brand says before they make landfall. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9x57i6t78DhFeRkY7TXora" name="Interstellar Miller's Planet" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/9x57i6t78DhFeRkY7TXora-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9x57i6t78DhFeRkY7TXora-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>But in that old Hollywood tradition, not everything goes to plan on the surface, and by the time Cooper and Brand escape Gargantua's influence — minus their late crewmate Doyle (Wes Bentley) — decades have passed on Earth. In an extremely powerful sequence, we see Cooper catching up on the last 20-plus years of life back home via video messages from his son, Tom (the young version played by Timothée Chalamet, the older version by Casey Affleck). </p><p>In a matter of minutes, Cooper learns about the birth and death of a grandchild, as well as the passing of his father-in-law. At the end of the reel, his heartbroken daughter Murphy (young version: Mackenzie Foy; adult version: Jessica Chastain; elderly version: Ellen Burstyn) sends her first message since he abandoned her for outer space. The reason for breaking radio silence? She's now the same age he was when he left; her childhood vanished in the blink of an eye. </p><p>"Interstellar" makes a mockery of the myth that Nolan's films are cold and emotionless. Relativity shows no mercy for family bonds, and McConaughey, Chastain, and Hathaway all deliver towering performances as they deal with its consequences. This is a human story told across a multi-dimensional canvas.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kE5QkeYZ7L4RZ2EiVpvfwa" name="Interstellar" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/kE5QkeYZ7L4RZ2EiVpvfwa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kE5QkeYZ7L4RZ2EiVpvfwa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>Even beyond their lives being thrown out of sync by time dilation — at the end of the movie, a still-40-something Cooper comes face-to-face with a nonagenarian Murph on her deathbed — they're coming to terms with the fact that the whole mission was built on a lie. </p><p>NASA boss Dr Brand (Michael Caine) may have thought he was doing the right thing by pretending that his gravity equation could be solved and giving false hope that humanity might one day find a new home among the stars. But it doesn't make it any less of a kicker when he confesses his grand betrayal, admitting on his deathbed that "Plan B" — sending embryos into the cosmos to extend the human race — was "Plan A" all along. Of course, whether he's right or wrong, he's a second-tier 'bad guy' compared to relativity. </p><p>Nolan went to extraordinary lengths to give his film a sound scientific footing. He consulted extensively with Thorne in order to generate a scenario where relativistic effects would be so extreme that minutes on a planet's surface would equate to years back on Earth. "Kip, apart from being an incredible mind, is actually a very good explainer of difficult concepts, and he was very patient with all of us lesser beings," producer Emma Thomas told SFX magazine. The Oscar-winning VFX team at D-Neg, meanwhile, turned their work modelling the accretion disc around Gargantua into <a href="https://www.dneg.com/interstellar-wormhole/" target="_blank"><u><strong>an actual scientific paper</strong></u></a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oHyEzCgX8fjHf5Hjfk4vva" name="Interstellar Black Hole" alt="Screenshot from the sci-fi movie "Interstellar"" src="https://cdn.mos.cms.futurecdn.net/oHyEzCgX8fjHf5Hjfk4vva-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oHyEzCgX8fjHf5Hjfk4vva-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paramount Pictures)</span></figcaption></figure><p>By the time the film enters its endgame, it's embracing tesseracts and five-dimensional superbeings, as Cooper uses gravity to communicate with Murph across time. In the process, he reveals that the "ghost" that helped him find NASA all those years ago was actually a future version of himself. Such diamond-hard sci-fi concepts are probably not, however, the reason that "Interstellar" has since — despite mixed reviews on release — <a href="https://www.theguardian.com/film/2025/oct/21/interstellar-christopher-nolan-film-memes-divisive-most-loved" target="_blank"><u><strong>become one of Nolan's most popular films a decade later</strong></u></a>.</p><p>"What I've found is that people who let the film wash over them get the most out of it," Nolan admitted in "The Nolan Variations" by Tom Shone, and the director may just have a point. While a cynic might have issues with the notion that love is a quantifiable force transcending the universe (anyone know the SI unit for that?), it's impossible to deny the genius of "Interstellar"'s use of high-level physics to explore the human condition. </p><p>It's unlikely any of us will find ourselves in the vicinity of a black hole, but all of us know what it means to want more time with the people we love.</p><p><em><strong>"The Odyssey" is in theaters from Friday, July 17. "Interstellar" is available to stream on Hulu and Paramount+ in the US, and Sky Cinema and HBO Max in the UK. </strong></em></p><div class="product"><a data-dimension112="1080c2a2-81e5-11f1-92f3-b5caf0a38236" data-action="Deal Block" data-label="$7.99/mo or $59.99/yr" data-dimension48="$7.99/mo or $59.99/yr" href="https://www.paramountplus.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tNA5xa4ypZtCBihTWQ7v8N" name="Paramount-Plus" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tNA5xa4ypZtCBihTWQ7v8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Interstellar on Paramount+:</strong></u><br><strong>Essential (ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow" data-dimension112="1080c2a2-81e5-11f1-92f3-b5caf0a38236" data-action="Deal Block" data-label="$7.99/mo or $59.99/yr" data-dimension48="$7.99/mo or $59.99/yr" data-dimension25="">$7.99/mo or $59.99/yr</a><br><strong>Premium (no ads):</strong> <a href="https://www.paramountplus.com/" target="_blank" rel="nofollow">$12.99/mo or $119.99/yr</a><br></p></div><div class="product"><a data-dimension112="1080c31a-81e5-11f1-bf12-41b78bf25b0b" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" href="https://www.hulu.com/welcome" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2133px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yMHUxyo8L8nmzE3s9Q3B8N" name="Hulu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMHUxyo8L8nmzE3s9Q3B8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="2133" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><u><strong>Watch Interstellar on Hulu:</strong></u><br><strong>Hulu with Ads:</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow" data-dimension112="1080c31a-81e5-11f1-bf12-41b78bf25b0b" data-action="Deal Block" data-label="$11.99/month or $119.99/year" data-dimension48="$11.99/month or $119.99/year" data-dimension25="">$11.99/month or $119.99/year</a><br><strong>Premium (No Ads):</strong> <a href="https://www.hulu.com/welcome" target="_blank" rel="nofollow">$18.99/month</a> </p></div>
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                                                            <title><![CDATA[ Remembering 'Ulysses 31', the '80s cartoon that transported 'The Odyssey' to outer space ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's not known whether "Ulysses 31" was on Christopher Nolan's radar in his teenage years, but it's intriguing to think it <em>could</em> have influenced the director's decision to take on Homer's "The Odyssey". </p><p>This animated space opera, a French/Japanese co-production, delivered a crash course in Greek mythology to a generation of kids who grew up in the '80s. And, although it looks more like "Star Wars" than Homer's original tale, it had a decent stab at transferring the Classics to the 31st century (the clue really <em>was</em> in the title), years before the Coen brothers took "The Odyssey" to the Deep South in "O Brother, Where Art Thou?"</p><p>The cartoon's core premise would be familiar to any Greek scholar, even though purists would surely bristle at the hero going under his Roman pseudonym, Ulysses, rather than the original Greek Odysseus. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UWYGXpUHNnAd3kF3mTMYqR" name="Ulysses 31 Hero" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/UWYGXpUHNnAd3kF3mTMYqR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>At heart, it's that old story of a ship's captain racing to get home from Troy (in this case, a starbase) before his wife, Penelope, marries another man. That voyage is soon waylaid, however, when Ulysses' son, Telemachus, is abducted to become a sacrifice to a giant robot Cyclops. </p><p>Ulysses quickly lives up to the promise of his famous theme song — "Always fighting all the evil forces, bringing peace and justice to all" — by vanquishing the one-eyed menace and rescuing Telemachus along with Yumi and Numinor (a pair of blue alien Zotrians who, as far as we can tell, do <em>not</em> feature in the original Homer). </p><p>Unfortunately for Ulysses and his crew, he messed with the wrong giant robot Cyclops, because this one happened to belong to the Greek sea god Poseidon, who's now taken up residence in outer space. The deity is so annoyed at the puny mortal's impudence that he gets his brother, Zeus (aka the head honcho in Olympus), to inflict divine retribution. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JMjaou8zA48ztu3Jxum8CS" name="Ulysses 31 Poseidon" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/JMjaou8zA48ztu3Jxum8CS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>Ulysses is subsequently sentenced to "travel among unknown stars" (his ship, the Odyssey, has its navigational databanks purged) while his crewmates — referred to, in what now sounds like contemporary corporate jargon, as "companions" — are put into a perpetual slumber. If he's going to make it home to Penelope, he'll need to find the Kingdom of Hades before his 26-episode run comes to an end.</p><p>It's less an update of Homer than a riff on his greatest hits, with several other notable classics of the Classical period thrown in for good measure. In addition to slaying the Cyclops, Ulysses follows in OG Odysseus's footsteps when he meets the Sirens and Lotus Eaters.</p><p>But he also ventures beyond the confines of Homer's narrative when he encounters Sisyphus (fated to devote his entire life to a repetitive, pointless task), Orpheus (en route to Hades to rescue Eurydice, the love of his life), and three-headed dog Cerberus, reinvented as an interceptor satellite with, yes, three heads.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1975px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7VooxhsDo3DsEwHweGtRBS" name="Ulysses 31 spaceship" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/7VooxhsDo3DsEwHweGtRBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1975" height="1111" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>Many of the character names are also familiar. Priam, the commander of the Troy starbase, shares his name with Troy's last king in antiquity, while Nestor, Ulysses' second in command, is an advisor in the original story. Shirka, the computer on Ulysses' ship, takes her name from Circe, a sorceress.</p><p>But the show also adopts a pretty liberal approach to the source material. Homer's version of Telemachus spends much of the story separated from his dad, whereas "Ulysses 31"'s is a constant presence. While Odysseus's shipmates mostly wound up dead, here they're plunged into a state of literal suspended animation, lifelessly floating in the ship's hold.</p><p>And Ulysses is already aware of the Greek gods before he makes first contact — in one episode, he even travels back thousands of years in time to meet his famous namesake. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YnxxotVH72qoJZUKfDjeBS" name="Ulysses 31 cast" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/YnxxotVH72qoJZUKfDjeBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>If this sounds like writers sanitising the story for younger audiences, well, it didn't feel that way if you watched the show as a kid. At times, "Ulysses 31" is genuinely freaky, from those levitating lifeless bodies to some truly grotesque monsters. The gods themselves are also an unnerving presence, omnipresent beings of colossal power who see humans as their playthings and view Ulysses' toils as some twisted spectator sport.</p><p>Besides, unlike "Masters of the Universe" and <a href="https://www.space.com/entertainment/space-movies-shows/he-man-and-beyond-20-sci-fi-cartoons-some-iconic-some-weird-that-transported-80s-and-90s-kids-to-strange-new-worlds"><u>many of the other biggest sci-fi cartoons of the '80s</u></a>, the good guys weren't always guaranteed to win. Being Ulysses — a single dad guiding his son and adopted daughter Yumi through the cosmos — wasn't easy.</p><p>Now 45 years old (though it didn't find its way onto British and American TV screens until the mid-'80s), "Ulysses 31" is showing its age. The animation is often rudimentary, particularly in outer-space scenes that are effectively a cut-out of a starship being dragged across a stellar background. The dialogue, meanwhile, is played hilariously straight — good luck finding a laugh among <em>these</em> uncharted stars — and often consists of someone shouting another character's name. "Telemachus!" "Father!" "My son!" "Yumi!" etc. Telemachus's small red robot pal, Nono, is up there with the most irritating "cute" sidekicks of the era — quite the achievement in an extremely competitive field.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3XhfjEoqKTPvdtYFoyucBS" name="Ulysses 31 ship" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/3XhfjEoqKTPvdtYFoyucBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>But there's also plenty to like. As static as they sometimes look, the spaceship designs have the feel of a classic space opera book cover, particularly Ulysses' eye-shaped craft, the aptly named Odyssey. The series also borrows heavily from a more modern piece of mythology, namely the "Star Wars" saga. Ulysses may not be a Jedi (as far as we know), but his gun/laser sword weapon looks a lot like a lightsaber. Some of the incidental music even apes John Williams' score from a galaxy far, far away. </p><p>Which brings us on to the soundtrack, the main reason this show lives on in the collective consciousness of a generation. </p><p>The work of Denny Crockett, Ike Egan, and, on selected tracks, Shuki Levy and Haim Saban (the latter duo also composed for "Masters of the Universe", "Jayce and the Wheeled Warriors," and many more cartoon classics), the music is a cut above. "The Curse of the Gods" refrain is loaded with menace, totally living up to its portentous title, and then there's <em>that</em> theme song. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9LKL3PCPZGI" allowfullscreen></iframe></div></div><p>Seriously, to people of a certain age — even those who remember nothing else about the show — hearing the name "Ulysses" is enough to get them singing "Ulysee-ee-ee-ee-ees" ad infinitum, an earworm truly worthy of the gods of Olympus. </p><p>Homer's tales may still be remembered thousands of years after he wrote them, but you can guarantee he didn't have a tune quite like that. </p><p><em><strong>"Ulysses 31" isn't on any major streaming service, but there are </strong></em><a href="https://www.youtube.com/watch?v=lz_U9Np_nZ8&list=PLAPGcD5LGrp7Vba2s9AVJ-B8iGpC7SuUP" target="_blank"><u><em><strong>fan uploads on YouTube</strong></em></u></a><em><strong> if you want to experience the show for yourself.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/remembering-ulysses-31-the-80s-cartoon-that-transported-the-odyssey-to-outer-space</link>
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                            <![CDATA[ So much more than the earwormiest theme song in the galaxy. ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 22:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[DIC Audiovisuel &amp; Tokyo Movie Shinsha]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the 1980s sci-fi anime &quot;Ulysses 31&quot;]]></media:description>                                                            <media:text><![CDATA[Screenshot from the 1980s sci-fi anime &quot;Ulysses 31&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the 1980s sci-fi anime &quot;Ulysses 31&quot;]]></media:title>
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                                <p>It's not known whether "Ulysses 31" was on Christopher Nolan's radar in his teenage years, but it's intriguing to think it <em>could</em> have influenced the director's decision to take on Homer's "The Odyssey". </p><p>This animated space opera, a French/Japanese co-production, delivered a crash course in Greek mythology to a generation of kids who grew up in the '80s. And, although it looks more like "Star Wars" than Homer's original tale, it had a decent stab at transferring the Classics to the 31st century (the clue really <em>was</em> in the title), years before the Coen brothers took "The Odyssey" to the Deep South in "O Brother, Where Art Thou?"</p><p>The cartoon's core premise would be familiar to any Greek scholar, even though purists would surely bristle at the hero going under his Roman pseudonym, Ulysses, rather than the original Greek Odysseus. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UWYGXpUHNnAd3kF3mTMYqR" name="Ulysses 31 Hero" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/UWYGXpUHNnAd3kF3mTMYqR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>At heart, it's that old story of a ship's captain racing to get home from Troy (in this case, a starbase) before his wife, Penelope, marries another man. That voyage is soon waylaid, however, when Ulysses' son, Telemachus, is abducted to become a sacrifice to a giant robot Cyclops. </p><p>Ulysses quickly lives up to the promise of his famous theme song — "Always fighting all the evil forces, bringing peace and justice to all" — by vanquishing the one-eyed menace and rescuing Telemachus along with Yumi and Numinor (a pair of blue alien Zotrians who, as far as we can tell, do <em>not</em> feature in the original Homer). </p><p>Unfortunately for Ulysses and his crew, he messed with the wrong giant robot Cyclops, because this one happened to belong to the Greek sea god Poseidon, who's now taken up residence in outer space. The deity is so annoyed at the puny mortal's impudence that he gets his brother, Zeus (aka the head honcho in Olympus), to inflict divine retribution. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JMjaou8zA48ztu3Jxum8CS" name="Ulysses 31 Poseidon" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/JMjaou8zA48ztu3Jxum8CS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>Ulysses is subsequently sentenced to "travel among unknown stars" (his ship, the Odyssey, has its navigational databanks purged) while his crewmates — referred to, in what now sounds like contemporary corporate jargon, as "companions" — are put into a perpetual slumber. If he's going to make it home to Penelope, he'll need to find the Kingdom of Hades before his 26-episode run comes to an end.</p><p>It's less an update of Homer than a riff on his greatest hits, with several other notable classics of the Classical period thrown in for good measure. In addition to slaying the Cyclops, Ulysses follows in OG Odysseus's footsteps when he meets the Sirens and Lotus Eaters.</p><p>But he also ventures beyond the confines of Homer's narrative when he encounters Sisyphus (fated to devote his entire life to a repetitive, pointless task), Orpheus (en route to Hades to rescue Eurydice, the love of his life), and three-headed dog Cerberus, reinvented as an interceptor satellite with, yes, three heads.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1975px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7VooxhsDo3DsEwHweGtRBS" name="Ulysses 31 spaceship" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/7VooxhsDo3DsEwHweGtRBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1975" height="1111" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>Many of the character names are also familiar. Priam, the commander of the Troy starbase, shares his name with Troy's last king in antiquity, while Nestor, Ulysses' second in command, is an advisor in the original story. Shirka, the computer on Ulysses' ship, takes her name from Circe, a sorceress.</p><p>But the show also adopts a pretty liberal approach to the source material. Homer's version of Telemachus spends much of the story separated from his dad, whereas "Ulysses 31"'s is a constant presence. While Odysseus's shipmates mostly wound up dead, here they're plunged into a state of literal suspended animation, lifelessly floating in the ship's hold.</p><p>And Ulysses is already aware of the Greek gods before he makes first contact — in one episode, he even travels back thousands of years in time to meet his famous namesake. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YnxxotVH72qoJZUKfDjeBS" name="Ulysses 31 cast" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/YnxxotVH72qoJZUKfDjeBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>If this sounds like writers sanitising the story for younger audiences, well, it didn't feel that way if you watched the show as a kid. At times, "Ulysses 31" is genuinely freaky, from those levitating lifeless bodies to some truly grotesque monsters. The gods themselves are also an unnerving presence, omnipresent beings of colossal power who see humans as their playthings and view Ulysses' toils as some twisted spectator sport.</p><p>Besides, unlike "Masters of the Universe" and <a href="https://www.space.com/entertainment/space-movies-shows/he-man-and-beyond-20-sci-fi-cartoons-some-iconic-some-weird-that-transported-80s-and-90s-kids-to-strange-new-worlds"><u>many of the other biggest sci-fi cartoons of the '80s</u></a>, the good guys weren't always guaranteed to win. Being Ulysses — a single dad guiding his son and adopted daughter Yumi through the cosmos — wasn't easy.</p><p>Now 45 years old (though it didn't find its way onto British and American TV screens until the mid-'80s), "Ulysses 31" is showing its age. The animation is often rudimentary, particularly in outer-space scenes that are effectively a cut-out of a starship being dragged across a stellar background. The dialogue, meanwhile, is played hilariously straight — good luck finding a laugh among <em>these</em> uncharted stars — and often consists of someone shouting another character's name. "Telemachus!" "Father!" "My son!" "Yumi!" etc. Telemachus's small red robot pal, Nono, is up there with the most irritating "cute" sidekicks of the era — quite the achievement in an extremely competitive field.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3XhfjEoqKTPvdtYFoyucBS" name="Ulysses 31 ship" alt="Screenshot from the 1980s sci-fi anime "Ulysses 31"" src="https://cdn.mos.cms.futurecdn.net/3XhfjEoqKTPvdtYFoyucBS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DIC Audiovisuel & Tokyo Movie Shinsha)</span></figcaption></figure><p>But there's also plenty to like. As static as they sometimes look, the spaceship designs have the feel of a classic space opera book cover, particularly Ulysses' eye-shaped craft, the aptly named Odyssey. The series also borrows heavily from a more modern piece of mythology, namely the "Star Wars" saga. Ulysses may not be a Jedi (as far as we know), but his gun/laser sword weapon looks a lot like a lightsaber. Some of the incidental music even apes John Williams' score from a galaxy far, far away. </p><p>Which brings us on to the soundtrack, the main reason this show lives on in the collective consciousness of a generation. </p><p>The work of Denny Crockett, Ike Egan, and, on selected tracks, Shuki Levy and Haim Saban (the latter duo also composed for "Masters of the Universe", "Jayce and the Wheeled Warriors," and many more cartoon classics), the music is a cut above. "The Curse of the Gods" refrain is loaded with menace, totally living up to its portentous title, and then there's <em>that</em> theme song. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9LKL3PCPZGI" allowfullscreen></iframe></div></div><p>Seriously, to people of a certain age — even those who remember nothing else about the show — hearing the name "Ulysses" is enough to get them singing "Ulysee-ee-ee-ee-ees" ad infinitum, an earworm truly worthy of the gods of Olympus. </p><p>Homer's tales may still be remembered thousands of years after he wrote them, but you can guarantee he didn't have a tune quite like that. </p><p><em><strong>"Ulysses 31" isn't on any major streaming service, but there are </strong></em><a href="https://www.youtube.com/watch?v=lz_U9Np_nZ8&list=PLAPGcD5LGrp7Vba2s9AVJ-B8iGpC7SuUP" target="_blank"><u><em><strong>fan uploads on YouTube</strong></em></u></a><em><strong> if you want to experience the show for yourself.</strong></em></p>
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                                                            <title><![CDATA[ 'Aliens' at 40: Here are 26 reasons why James Cameron's sequel is still the greatest sci-fi action movie of all time ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Making a sequel to Ridley Scott's 1979 classic "Alien" <em>should</em> have been a disaster. This was a movie that defined a whole new sub-genre of outer-space horror, a perfectly structured scarefest that also introduced one of cinema's greatest-ever monsters to the world.</p><p>Luckily, James Cameron — then one of Hollywood's hottest properties off the back of "The Terminator" — has never been a shrinking violet, and was brave enough to face the Xenomorph challenge head-on. Reinventing the franchise as a muscular sci-fi action movie, he created a whole new sub-genre of his own with a film every bit as memorable as its predecessor.</p><p>So, as the peerless "Aliens" turns 40, here — in honour of LV-426, the moon where the movie takes place — are 26 reasons it's still the greatest sci-fi action movie of all time.</p><h2 id="1-james-cameron-original-pitch">1. James Cameron’$ original pitch</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="c2CjWtj8Ah43zPj5qR6CUb" name="Aliens logo" alt="Aliens movie logo and tagline" src="https://cdn.mos.cms.futurecdn.net/c2CjWtj8Ah43zPj5qR6CUb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/c2CjWtj8Ah43zPj5qR6CUb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>With only "The Terminator" (and the long-forgotten "Piranha II") on his resumé, James Cameron was yet to ascend to "king of the world" status when he pitched for the "Alien" sequel. His subsequent meeting with studio execs has since become the stuff of Hollywood legend. </p><p>The story goes that he turned over a copy of the script, wrote "ALIEN", added an S to the end, and then scrawled a couple of lines through the final letter. "ALIEN$" was a language the bigwigs understood, and you know what? Cameron was kinda right.</p><h2 id="2-a-new-genre">2. A new genre</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:54.06%;"><img id="zgFffb8GZfmD8B8uTKkkf9" name="Aliens Ripley Pulse Rifle" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/zgFffb8GZfmD8B8uTKkkf9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="692" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zgFffb8GZfmD8B8uTKkkf9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Same continuity, same creature, same lead character… "Aliens" is undeniably a sequel to  "Alien". </p><p>But while Ridley Scott's original film was already the definitive outer-space horror, Cameron boldly shifted genres to make the definitive outer-space action movie. Forty years on, fans are still debating which one is best.</p><h2 id="3-nothing-is-wasted">3. Nothing is wasted</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1844px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="B4LCC2PszN9QLrkcExQZ2A" name="Alien Marines 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/B4LCC2PszN9QLrkcExQZ2A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1844" height="1037" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Anyone teaching action movie screenwriting should use "Aliens" as a core text. It's lean, it's efficient, and every line and moment is integral to the all-time classic whole. </p><p>It's no accident that Ripley shows off her Power Loader skills in the opening act — it's Cameron's version of Chekhov's gun. </p><h2 id="4-the-time-jump">4. The time jump</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="SKCTWrfkM8nrENMjaeV7G7" name="Aliens Ripley & Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/SKCTWrfkM8nrENMjaeV7G7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Some sequels pick up immediately after their predecessor left off. But by leaving Ellen Ripley in hypersleep for 57 years, the universe has a chance to evolve around her. Indeed, that's enough time for Weyland-Yutani to colonize LV-426 and — just maybe — pay a visit to that mysterious spaceship with all those eggs in its cargo hold. </p><p>What could possibly go wrong?</p><h2 id="5-ellen-ripley">5. Ellen Ripley</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="i8Skv7PvbeGMd6QKh4yZ57" name="Aliens - 20th Century Fox.jpeg" alt="Screenshot showing Sigourney Weaver in the sci-fi movie Aliens (1986)." src="https://cdn.mos.cms.futurecdn.net/i8Skv7PvbeGMd6QKh4yZ57-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>Ellen Ripley may have been the accidental hero of "Alien", but she's 100% proactive in "Aliens". At the beginning of the movie, she's still traumatized by her experience on the Nostromo, and her employers at Weyland-Yutani are doing little to help. But her cool head in a high-pressure situation puts highly trained Colonial Marines to shame, and by the final act, she's grown into one of cinema's greatest heroes. </p><p>Sigourney Weaver rightly earned herself an Academy Award nomination for her tour de force performance.</p><h2 id="6-the-colonial-marines">6. The Colonial Marines</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="D6eXwknbRAja75Jz63iNx9" name="Alien Marines" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/D6eXwknbRAja75Jz63iNx9-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1377" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Cameron waited until late on in production to shoot the scene where the Colonial Marines wake up from hypersleep. It's a genius move, their real-life familiarity helping to establish a convincing camaraderie between these elite soldiers. </p><p>Even though most are lucky if they speak more than a line or two, Cameron's writing is so tight that we already know plenty — and care — about them when they inevitably become Xenomorph fodder. (Top fact: with the exception of Lt Gorman and Corporal Hicks, the Marines all share a first initial with the actor who plays them.)</p><h2 id="7-the-dropship">7. The Dropship</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QSYfk4tPRzsJEQvw6WJFP9" name="Aliens Dropship 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QSYfk4tPRzsJEQvw6WJFP9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1842" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Physics purists can bemoan the science all they like, but there's something undeniably cool about the craft that plunges the Marines to the surface of LV-426. A wonderfully utilitarian example of pre-CG model work.</p><h2 id="8-the-slow-build">8. The slow-build</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2132px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="KnEi4b4bcYmiMVWKE6BARY" name="Floor melted by alien acid blood" alt="Several levels of metal floors melted by alien acid blood in Aliens" src="https://cdn.mos.cms.futurecdn.net/KnEi4b4bcYmiMVWKE6BARY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2132" height="1199" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>In the original version of the movie, an entire hour has passed before you see an alien. Cameron doesn't waste a second of that time, however, establishing characters (see above), introducing Newt, showing off the geography of the Hadley's Hope terraforming base, and building a creeping sense of dread. </p><p>Those acid burns on the floor can't be good news, right?</p><h2 id="9-the-shouldercams">9. The shouldercams</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="guCpotwwNEN7efs5DFKjLf" name="Aliens bodycam" alt="Bodycam footage from the sci-fi movie Aliens" src="https://cdn.mos.cms.futurecdn.net/guCpotwwNEN7efs5DFKjLf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>In an era when cameras can be shrunk down into phones or even a pair of glasses, anybody can film anything. But when Cameron gave his soldiers shoulder-mounted video units, it felt genuinely groundbreaking. It provides a suitably chaotic Marine's-eye-view as the carnage unfolds, but you always know whose perspective you're following because, well, their names are written on screen.</p><h2 id="10-the-ambush">10. The ambush</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="qEutdpfqWaXajUQFfgmLTE" name="Aliens Ambush" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/qEutdpfqWaXajUQFfgmLTE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qEutdpfqWaXajUQFfgmLTE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" may take its time getting to the actual aliens, but when it does, it doesn't hold back. </p><p>The walls start moving, flame-throwers start flaming, and suddenly the Marines are on the back foot against a vastly superior enemy. Throw in an exploding bag of ammunition, and it's all so brilliantly disconcerting that you need several rewatches to work out what you've just witnessed. </p><p>Within a matter of minutes, Hicks, Hudson, Vasquez, and Gorman are the only Marines left standing — and Gorman's technically comatose.</p><h2 id="11-the-xenomorph-drones">11. The Xenomorph drones</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Cc4h8cx9aVLgPLaURqLu3" name="Aliens (1986)_Twentieth Century Fox.jpg" alt="Aliens (1986)_Twentieth Century Fox" src="https://cdn.mos.cms.futurecdn.net/7Cc4h8cx9aVLgPLaURqLu3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7Cc4h8cx9aVLgPLaURqLu3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Twentieth Century Fox)</span></figcaption></figure><p>HR Giger's original Xenomorph is a design classic, but Cameron was more concerned about practicality than looks. </p><p>The new alien suits (usually occupied by gymnasts and acrobats) prioritized movement, as the director went big on research and development to make sure their motion was as inhuman — and as fast —  as possible. </p><p>Remarkably, only six suits were built for "Aliens", but ingenious editing makes it look like Hadley's Hope is swarming with them.</p><h2 id="12-the-alien-queen">12. The Alien Queen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="5mQXkPTSNbaqCPAcfFQUcE" name="Aliens Queen" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/5mQXkPTSNbaqCPAcfFQUcE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5mQXkPTSNbaqCPAcfFQUcE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>We'd seen the eggs, the Facehuggers, and the drones. But, as Ripley pointedly asks, "Who's laying the eggs?" </p><p>The answer is a truly terrifying new stage in the <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>Xenomorph life cycle</strong></u></a>, and arguably the last essential addition to the franchise's mythology. </p><p>Designed by Stan Winston (who'd worked with Cameron on "The Terminator" and won an Oscar for his work on "Aliens"), the Alien Queen is a towering apex predator who'll do anything to protect her kids. </p><h2 id="13-newt">13. Newt</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ocwhBTZ79fHf2BEbMvSMY9" name="Aliens Newt" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/ocwhBTZ79fHf2BEbMvSMY9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ocwhBTZ79fHf2BEbMvSMY9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Introducing a kid to a hard-boiled action franchise can be a risky move, but Rebecca Jordan (known to everyone as Newt, played by Carrie Henn) is totally integral to "Aliens". </p><p>As the last known survivor of Hadley's Hope, she's resourceful as hell and has plenty to teach the heavily armed Marines about survival in a Xenomorph-infested world. She also brings out the maternal instinct in Ripley, a key theme of the movie that comes to a head in her famous face-off against the Queen: "Get away from her, you bitch!" </p><p>Speaking of which…</p><h2 id="14-the-quotable-dialogue">14. The quotable dialogue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="XoWzMPq833D8Z8gmP6yiaB" name="Aliens game over man" alt="Hudson (Bill Paxton) in the sci-fi movie Aliens (1986)." src="https://cdn.mos.cms.futurecdn.net/XoWzMPq833D8Z8gmP6yiaB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XoWzMPq833D8Z8gmP6yiaB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"We're on an express elevator to hell." "They mostly come at night… mostly." "Game over, man. Game over." "I say we take off, nuke the site from orbit. It's the only way to be sure." </p><p>Few action movies — with the possible exception of "Predator" and "Die Hard" — are quite as chock-full of zingers as "Aliens".</p><h2 id="15-the-apc">15. The APC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="9GZfyNQHVGKQPRG9BRKsi9" name="Aliens APC" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/9GZfyNQHVGKQPRG9BRKsi9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9GZfyNQHVGKQPRG9BRKsi9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The Armored Personnel Carrier is every bit as iconic as the dropship it calls home. </p><p>Part mobile base-of-operations, part all-terrain action vehicle, it's the reason the few remaining Marines escape their close encounter in one piece — even if its transaxles have issues dealing with concentrated acid blood. </p><p>It's telling that the Resources Development Administration hardware in the "Avatar" series is so heavily influenced by this timeless "Aliens" tech.</p><h2 id="16-facehuggers-on-the-move">16. Facehuggers on the move</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MUFnXRDbCDgY6gVQ8JjsnE" name="Aliens Facehuggers" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/MUFnXRDbCDgY6gVQ8JjsnE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MUFnXRDbCDgY6gVQ8JjsnE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The Facehugger that jumped — and subsequently impregnated — Kane in the original “Alien was already the stuff of nightmares. But the parasites in the sequel are much more than some acid-blooded jack-in-a-box. </p><p>In “Aliens”, those spider-like legs allow them to scurry around to hunt down their prey, ensuring they're a clear and present danger — even if you're <em>not</em> foolhardy enough to put your face over an open egg.</p><h2 id="17-carter-burke">17. Carter Burke</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="aAbAADoffvMdiuJUYprpY9" name="Aliens Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/aAbAADoffvMdiuJUYprpY9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aAbAADoffvMdiuJUYprpY9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>If there’s one thing the "Alien" saga has taught us, it's that you should never, ever trust Weyland-Yutani, chillingly referred to simply as "the Company". </p><p>If "Alien"'s Ash was the ultimate company android, Burke (Paul Reiser) is the epitome of the company man, a total scumbag whose friendly, "I'm-your-best-friend demeanor" can’t disguise the fact that he’d screw you over for a percentage, kiddo. The only character in the movie whose death by Xenomorph elicits a cheer.</p><h2 id="18-the-motion-trackers">18. The motion trackers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ajEMhbhE8GvFJGsGcUy8hE" name="Aliens Motion Tracker" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/ajEMhbhE8GvFJGsGcUy8hE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ajEMhbhE8GvFJGsGcUy8hE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>You don't need to see the Xenomorphs to know they're there. </p><p>The ominous beep of the Marines' motion trackers is a highly effective way of teasing the approaching menace — even when they're hiding in the ceiling. </p><h2 id="19-a-countdown-to-detonation">19. A countdown to detonation</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1845px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Nj26DktDJQGhHJie9zLKiE" name="Aliens Ripley and Newt" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/Nj26DktDJQGhHJie9zLKiE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1845" height="1038" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>It's bad enough that you're trapped on a barren moon surrounded by a vicious hive of extraterrestrials who want to use you as hosts for their offspring. And that your primary choice of rescue has crashed on the surface, leaving you even more stranded. </p><p>Then, fate (or, to be more accurate, James Cameron) throws you a curveball in the form of an atmospheric processor about to go nuclear. The clock is well and truly ticking… </p><h2 id="20-bill-paxton">20. Bill Paxton</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="p3jcMv9CB4GJZ8Kv7e7rWW" name="Aliens Hicks - 20th Century Fox.jpeg" alt="Aliens 1986 movie" src="https://cdn.mos.cms.futurecdn.net/p3jcMv9CB4GJZ8Kv7e7rWW-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p3jcMv9CB4GJZ8Kv7e7rWW-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The late Bill Paxton was Cameron's lucky charm, also turning up in "The Terminator", "True Lies", and "Titanic". But "Aliens" is his signature role, as the famously pessimistic Private Hudson makes the most of his limited dialogue. </p><p>As an interesting sidenote, Paxton had the honor of being killed on screen by a Terminator, a Predator, and a Xenomorph.</p><h2 id="21-the-power-loader">21. The Power Loader</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1334px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="kGJuQiVz7qJyqqJyVhhgBh" name="Aliens Ripley - 20th Century Fox.jpeg" alt="Aliens 1986 movie" src="https://cdn.mos.cms.futurecdn.net/kGJuQiVz7qJyqqJyVhhgBh-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="1334" height="750" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kGJuQiVz7qJyqqJyVhhgBh-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Part Japanese mecha, part Transformer, Ripley's Power Loader is an instantly iconic piece of kit, so painstakingly designed that it looks like it could actually work IRL. </p><p>If you're going to go woman-to-woman with an angry Alien Queen, never leave the house without one.</p><h2 id="22-bishop">22. Bishop</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1841px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="5R6Nun9dwNUUeeDdSToX9E" name="Aliens Bishop" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/5R6Nun9dwNUUeeDdSToX9E-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1841" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5R6Nun9dwNUUeeDdSToX9E-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Ash, the Nostromo's resident synthetic in "Alien", was a bona fide bad 'un, prepared to sacrifice the crew in the name of getting a valuable Xenomorph back to "the Company"’s weapons division. </p><p>It's hardly a surprise, then, that Ripley is suspicious of Bishop (Lance Henriksen) from the off. Luckily for everyone, he gradually proves his worth via his skills with the knife game, elite dropship-piloting abilities, and generally being an all-round good egg. </p><p>Not bad for an android… (Bishop is manufactured by Hyperdyne Systems, a nod to Cyberdyne in Cameron’s “Terminator” movies.)</p><h2 id="23-the-music">23. The music</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="yUn4yXycz3dvEjbfNwArfE" name="Aliens Weyland" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/yUn4yXycz3dvEjbfNwArfE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yUn4yXycz3dvEjbfNwArfE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" was James Horner's first collaboration with Cameron (he went on to write the scores for "Titanic" and "Avatar"), and the then-32-year-old provided the perfect musical backdrop for the action unfolding on screen. </p><p>Sure, some of the themes are derivative of the composer's own "The Wrath of Khan" soundtrack, but it's impossible to imagine "Aliens" without Horner's contribution.</p><h2 id="24-the-sound-effects">24. The sound effects</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="bKDirq68mWmAy2WSZnF4FE" name="Aliens Sound Effects" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/bKDirq68mWmAy2WSZnF4FE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bKDirq68mWmAy2WSZnF4FE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The best sci-fi franchises are as recognisable for their sound as their visuals. So, just as, say, "Star Wars"’ lightsabers and "Star Trek"s transporters are aurally unmistakable, "Aliens" has its own distinctive soundscape. </p><p>Hear a pulse rifle firing or the squeal of a Xenomorph, and you know exactly where you are. Best Sound Effects Editing was one of the film's two Academy Award wins, and it's easy to see why.</p><h2 id="25-the-special-edition">25. The Special Edition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QmfTFbEAW6h99ggMRhadH9" name="Aliens sentry" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>If you've never seen "Aliens", the tighter theatrical cut is definitely the place to start. But once you know what's waiting for the Colonial Marines on LV-426, the Special Edition is the definitive version of the movie. </p><p>From Newt's family making first contact with a Facehugger to a wonderfully tense sentry gun sequence, Cameron's extra footage enhances a classic. It also adds to the film's mother/child subtext when we learn that Ripley had a daughter, Amanda, who died just before Ellen was discovered by the Weyland-Yutani recovery crew. </p><p>Amanda would later be retconned to become the lead character in the survival horror video game "<a href="https://www.space.com/alien-isolation-sequel-confirmed"><u><strong>Alien: Isolation</strong></u></a>".</p><h2 id="26-cameron-himself">26. Cameron himself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WvYBxfFG5VSTXsqqwTjwMN" name="GettyImages-587870932" alt="Director James Cameron on the set of his film Aliens." src="https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Bob Penn))</span></figcaption></figure><p>Cameron's intense working methods famously didn't go down well with his unionized British crew, who famously made t-shirts bearing the slogan "You can't scare me, I work for James Cameron". </p><p>But whatever the on-set experience, it's impossible to deny that he marshalled proceedings to perfection. Even the director's lesser works — the "<a href="https://www.space.com/entertainment/space-movies-shows/why-are-the-avatar-movies-so-massive-their-success-seems-to-defy-conventional-logic"><u><strong>Avatar</strong></u></a>" sequels, for example — feature action beats of unassailable genius. "Aliens", however, demonstrates a filmmaker at the pinnacle of his powers.</p><div  class="fancy-box"><div class="fancy_box-title">Another bug hunt?</div><div class="fancy_box_body"><p class="fancy-box__body-text"><ol><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-movies-in-order">Alien movies in order: chronological and release</a></li><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-movies-ranked-worst-to-best">Alien movies ranked, worst to best</a></li><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-romulus--movie-review">'Alien: Romulus' is a visceral return to form for a venerable sci-fi franchise (review)</a></li></ol></p></div></div><p>Every sci-fi action movie ever made will be judged against "Aliens". Even the brilliant "Predator" lives in the shadow of a movie that remains untouchable — and endlessly rewatchable — four decades after its original release.</p><p><strong>"Aliens" is available to stream on Disney+ in the UK, and to rent and buy on various platforms in the US.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/aliens-at-40-here-are-26-reasons-why-james-camerons-sequel-is-still-the-greatest-sci-fi-action-movie-of-all-time</link>
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                            <![CDATA[ Sorry, "Predator", but four decades later, this is still the sub-genre's high watermark ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 18:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Richard Edwards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GAEY7L5c4nUaEZHdCxyypi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Richard&#039;s love affair with outer space started when he saw the original &quot;Star Wars&quot; on TV aged four, and he spent much of the ’90s watching &quot;Star Trek”, &quot;Babylon 5” and “The X-Files&quot; with his mum. After studying physics at university, he became a journalist, swapped science fact for science fiction, and hit the jackpot when he joined the team at SFX, the UK&#039;s biggest sci-fi and fantasy magazine. He liked it so much he stayed there for 12 years, four of them as editor.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;He&#039;s since gone freelance and passes his time writing about &quot;Star Wars&quot;, &quot;Star Trek&quot; and superheroes for the likes of SFX, Total Film, TechRadar and GamesRadar+. He has met five Doctors, two Starfleet captains and one Luke Skywalker, and once sat in the cockpit of &quot;Red Dwarf&quot;&#039;s Starbug.&amp;nbsp;&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[20th Century Fox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the sci-fi movie Aliens (1986)]]></media:description>                                                            <media:text><![CDATA[Screenshot from the sci-fi movie Aliens (1986)]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the sci-fi movie Aliens (1986)]]></media:title>
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                                <p>Making a sequel to Ridley Scott's 1979 classic "Alien" <em>should</em> have been a disaster. This was a movie that defined a whole new sub-genre of outer-space horror, a perfectly structured scarefest that also introduced one of cinema's greatest-ever monsters to the world.</p><p>Luckily, James Cameron — then one of Hollywood's hottest properties off the back of "The Terminator" — has never been a shrinking violet, and was brave enough to face the Xenomorph challenge head-on. Reinventing the franchise as a muscular sci-fi action movie, he created a whole new sub-genre of his own with a film every bit as memorable as its predecessor.</p><p>So, as the peerless "Aliens" turns 40, here — in honour of LV-426, the moon where the movie takes place — are 26 reasons it's still the greatest sci-fi action movie of all time.</p><h2 id="1-james-cameron-original-pitch">1. James Cameron’$ original pitch</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="c2CjWtj8Ah43zPj5qR6CUb" name="Aliens logo" alt="Aliens movie logo and tagline" src="https://cdn.mos.cms.futurecdn.net/c2CjWtj8Ah43zPj5qR6CUb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/c2CjWtj8Ah43zPj5qR6CUb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>With only "The Terminator" (and the long-forgotten "Piranha II") on his resumé, James Cameron was yet to ascend to "king of the world" status when he pitched for the "Alien" sequel. His subsequent meeting with studio execs has since become the stuff of Hollywood legend. </p><p>The story goes that he turned over a copy of the script, wrote "ALIEN", added an S to the end, and then scrawled a couple of lines through the final letter. "ALIEN$" was a language the bigwigs understood, and you know what? Cameron was kinda right.</p><h2 id="2-a-new-genre">2. A new genre</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:54.06%;"><img id="zgFffb8GZfmD8B8uTKkkf9" name="Aliens Ripley Pulse Rifle" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/zgFffb8GZfmD8B8uTKkkf9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="692" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zgFffb8GZfmD8B8uTKkkf9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Same continuity, same creature, same lead character… "Aliens" is undeniably a sequel to  "Alien". </p><p>But while Ridley Scott's original film was already the definitive outer-space horror, Cameron boldly shifted genres to make the definitive outer-space action movie. Forty years on, fans are still debating which one is best.</p><h2 id="3-nothing-is-wasted">3. Nothing is wasted</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1844px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="B4LCC2PszN9QLrkcExQZ2A" name="Alien Marines 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/B4LCC2PszN9QLrkcExQZ2A-1920-80.jpg" mos="" align="middle" fullscreen="" width="1844" height="1037" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Anyone teaching action movie screenwriting should use "Aliens" as a core text. It's lean, it's efficient, and every line and moment is integral to the all-time classic whole. </p><p>It's no accident that Ripley shows off her Power Loader skills in the opening act — it's Cameron's version of Chekhov's gun. </p><h2 id="4-the-time-jump">4. The time jump</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="SKCTWrfkM8nrENMjaeV7G7" name="Aliens Ripley & Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/SKCTWrfkM8nrENMjaeV7G7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Some sequels pick up immediately after their predecessor left off. But by leaving Ellen Ripley in hypersleep for 57 years, the universe has a chance to evolve around her. Indeed, that's enough time for Weyland-Yutani to colonize LV-426 and — just maybe — pay a visit to that mysterious spaceship with all those eggs in its cargo hold. </p><p>What could possibly go wrong?</p><h2 id="5-ellen-ripley">5. Ellen Ripley</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="i8Skv7PvbeGMd6QKh4yZ57" name="Aliens - 20th Century Fox.jpeg" alt="Screenshot showing Sigourney Weaver in the sci-fi movie Aliens (1986)." src="https://cdn.mos.cms.futurecdn.net/i8Skv7PvbeGMd6QKh4yZ57-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>Ellen Ripley may have been the accidental hero of "Alien", but she's 100% proactive in "Aliens". At the beginning of the movie, she's still traumatized by her experience on the Nostromo, and her employers at Weyland-Yutani are doing little to help. But her cool head in a high-pressure situation puts highly trained Colonial Marines to shame, and by the final act, she's grown into one of cinema's greatest heroes. </p><p>Sigourney Weaver rightly earned herself an Academy Award nomination for her tour de force performance.</p><h2 id="6-the-colonial-marines">6. The Colonial Marines</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="D6eXwknbRAja75Jz63iNx9" name="Alien Marines" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/D6eXwknbRAja75Jz63iNx9-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1377" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Cameron waited until late on in production to shoot the scene where the Colonial Marines wake up from hypersleep. It's a genius move, their real-life familiarity helping to establish a convincing camaraderie between these elite soldiers. </p><p>Even though most are lucky if they speak more than a line or two, Cameron's writing is so tight that we already know plenty — and care — about them when they inevitably become Xenomorph fodder. (Top fact: with the exception of Lt Gorman and Corporal Hicks, the Marines all share a first initial with the actor who plays them.)</p><h2 id="7-the-dropship">7. The Dropship</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QSYfk4tPRzsJEQvw6WJFP9" name="Aliens Dropship 2" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QSYfk4tPRzsJEQvw6WJFP9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1842" height="1036" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Physics purists can bemoan the science all they like, but there's something undeniably cool about the craft that plunges the Marines to the surface of LV-426. A wonderfully utilitarian example of pre-CG model work.</p><h2 id="8-the-slow-build">8. The slow-build</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2132px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="KnEi4b4bcYmiMVWKE6BARY" name="Floor melted by alien acid blood" alt="Several levels of metal floors melted by alien acid blood in Aliens" src="https://cdn.mos.cms.futurecdn.net/KnEi4b4bcYmiMVWKE6BARY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2132" height="1199" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Studios)</span></figcaption></figure><p>In the original version of the movie, an entire hour has passed before you see an alien. Cameron doesn't waste a second of that time, however, establishing characters (see above), introducing Newt, showing off the geography of the Hadley's Hope terraforming base, and building a creeping sense of dread. </p><p>Those acid burns on the floor can't be good news, right?</p><h2 id="9-the-shouldercams">9. The shouldercams</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="guCpotwwNEN7efs5DFKjLf" name="Aliens bodycam" alt="Bodycam footage from the sci-fi movie Aliens" src="https://cdn.mos.cms.futurecdn.net/guCpotwwNEN7efs5DFKjLf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>In an era when cameras can be shrunk down into phones or even a pair of glasses, anybody can film anything. But when Cameron gave his soldiers shoulder-mounted video units, it felt genuinely groundbreaking. It provides a suitably chaotic Marine's-eye-view as the carnage unfolds, but you always know whose perspective you're following because, well, their names are written on screen.</p><h2 id="10-the-ambush">10. The ambush</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="qEutdpfqWaXajUQFfgmLTE" name="Aliens Ambush" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/qEutdpfqWaXajUQFfgmLTE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qEutdpfqWaXajUQFfgmLTE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" may take its time getting to the actual aliens, but when it does, it doesn't hold back. </p><p>The walls start moving, flame-throwers start flaming, and suddenly the Marines are on the back foot against a vastly superior enemy. Throw in an exploding bag of ammunition, and it's all so brilliantly disconcerting that you need several rewatches to work out what you've just witnessed. </p><p>Within a matter of minutes, Hicks, Hudson, Vasquez, and Gorman are the only Marines left standing — and Gorman's technically comatose.</p><h2 id="11-the-xenomorph-drones">11. The Xenomorph drones</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Cc4h8cx9aVLgPLaURqLu3" name="Aliens (1986)_Twentieth Century Fox.jpg" alt="Aliens (1986)_Twentieth Century Fox" src="https://cdn.mos.cms.futurecdn.net/7Cc4h8cx9aVLgPLaURqLu3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7Cc4h8cx9aVLgPLaURqLu3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Twentieth Century Fox)</span></figcaption></figure><p>HR Giger's original Xenomorph is a design classic, but Cameron was more concerned about practicality than looks. </p><p>The new alien suits (usually occupied by gymnasts and acrobats) prioritized movement, as the director went big on research and development to make sure their motion was as inhuman — and as fast —  as possible. </p><p>Remarkably, only six suits were built for "Aliens", but ingenious editing makes it look like Hadley's Hope is swarming with them.</p><h2 id="12-the-alien-queen">12. The Alien Queen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="5mQXkPTSNbaqCPAcfFQUcE" name="Aliens Queen" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/5mQXkPTSNbaqCPAcfFQUcE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5mQXkPTSNbaqCPAcfFQUcE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>We'd seen the eggs, the Facehuggers, and the drones. But, as Ripley pointedly asks, "Who's laying the eggs?" </p><p>The answer is a truly terrifying new stage in the <a href="https://www.space.com/alien-xenomorph-lifecycle-explained"><u><strong>Xenomorph life cycle</strong></u></a>, and arguably the last essential addition to the franchise's mythology. </p><p>Designed by Stan Winston (who'd worked with Cameron on "The Terminator" and won an Oscar for his work on "Aliens"), the Alien Queen is a towering apex predator who'll do anything to protect her kids. </p><h2 id="13-newt">13. Newt</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ocwhBTZ79fHf2BEbMvSMY9" name="Aliens Newt" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/ocwhBTZ79fHf2BEbMvSMY9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ocwhBTZ79fHf2BEbMvSMY9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Introducing a kid to a hard-boiled action franchise can be a risky move, but Rebecca Jordan (known to everyone as Newt, played by Carrie Henn) is totally integral to "Aliens". </p><p>As the last known survivor of Hadley's Hope, she's resourceful as hell and has plenty to teach the heavily armed Marines about survival in a Xenomorph-infested world. She also brings out the maternal instinct in Ripley, a key theme of the movie that comes to a head in her famous face-off against the Queen: "Get away from her, you bitch!" </p><p>Speaking of which…</p><h2 id="14-the-quotable-dialogue">14. The quotable dialogue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:53.96%;"><img id="XoWzMPq833D8Z8gmP6yiaB" name="Aliens game over man" alt="Hudson (Bill Paxton) in the sci-fi movie Aliens (1986)." src="https://cdn.mos.cms.futurecdn.net/XoWzMPq833D8Z8gmP6yiaB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XoWzMPq833D8Z8gmP6yiaB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"We're on an express elevator to hell." "They mostly come at night… mostly." "Game over, man. Game over." "I say we take off, nuke the site from orbit. It's the only way to be sure." </p><p>Few action movies — with the possible exception of "Predator" and "Die Hard" — are quite as chock-full of zingers as "Aliens".</p><h2 id="15-the-apc">15. The APC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="9GZfyNQHVGKQPRG9BRKsi9" name="Aliens APC" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/9GZfyNQHVGKQPRG9BRKsi9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9GZfyNQHVGKQPRG9BRKsi9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The Armored Personnel Carrier is every bit as iconic as the dropship it calls home. </p><p>Part mobile base-of-operations, part all-terrain action vehicle, it's the reason the few remaining Marines escape their close encounter in one piece — even if its transaxles have issues dealing with concentrated acid blood. </p><p>It's telling that the Resources Development Administration hardware in the "Avatar" series is so heavily influenced by this timeless "Aliens" tech.</p><h2 id="16-facehuggers-on-the-move">16. Facehuggers on the move</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MUFnXRDbCDgY6gVQ8JjsnE" name="Aliens Facehuggers" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/MUFnXRDbCDgY6gVQ8JjsnE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MUFnXRDbCDgY6gVQ8JjsnE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The Facehugger that jumped — and subsequently impregnated — Kane in the original “Alien was already the stuff of nightmares. But the parasites in the sequel are much more than some acid-blooded jack-in-a-box. </p><p>In “Aliens”, those spider-like legs allow them to scurry around to hunt down their prey, ensuring they're a clear and present danger — even if you're <em>not</em> foolhardy enough to put your face over an open egg.</p><h2 id="17-carter-burke">17. Carter Burke</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="aAbAADoffvMdiuJUYprpY9" name="Aliens Burke" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/aAbAADoffvMdiuJUYprpY9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aAbAADoffvMdiuJUYprpY9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>If there’s one thing the "Alien" saga has taught us, it's that you should never, ever trust Weyland-Yutani, chillingly referred to simply as "the Company". </p><p>If "Alien"'s Ash was the ultimate company android, Burke (Paul Reiser) is the epitome of the company man, a total scumbag whose friendly, "I'm-your-best-friend demeanor" can’t disguise the fact that he’d screw you over for a percentage, kiddo. The only character in the movie whose death by Xenomorph elicits a cheer.</p><h2 id="18-the-motion-trackers">18. The motion trackers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ajEMhbhE8GvFJGsGcUy8hE" name="Aliens Motion Tracker" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/ajEMhbhE8GvFJGsGcUy8hE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ajEMhbhE8GvFJGsGcUy8hE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>You don't need to see the Xenomorphs to know they're there. </p><p>The ominous beep of the Marines' motion trackers is a highly effective way of teasing the approaching menace — even when they're hiding in the ceiling. </p><h2 id="19-a-countdown-to-detonation">19. A countdown to detonation</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1845px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Nj26DktDJQGhHJie9zLKiE" name="Aliens Ripley and Newt" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/Nj26DktDJQGhHJie9zLKiE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1845" height="1038" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>It's bad enough that you're trapped on a barren moon surrounded by a vicious hive of extraterrestrials who want to use you as hosts for their offspring. And that your primary choice of rescue has crashed on the surface, leaving you even more stranded. </p><p>Then, fate (or, to be more accurate, James Cameron) throws you a curveball in the form of an atmospheric processor about to go nuclear. The clock is well and truly ticking… </p><h2 id="20-bill-paxton">20. Bill Paxton</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="p3jcMv9CB4GJZ8Kv7e7rWW" name="Aliens Hicks - 20th Century Fox.jpeg" alt="Aliens 1986 movie" src="https://cdn.mos.cms.futurecdn.net/p3jcMv9CB4GJZ8Kv7e7rWW-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p3jcMv9CB4GJZ8Kv7e7rWW-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The late Bill Paxton was Cameron's lucky charm, also turning up in "The Terminator", "True Lies", and "Titanic". But "Aliens" is his signature role, as the famously pessimistic Private Hudson makes the most of his limited dialogue. </p><p>As an interesting sidenote, Paxton had the honor of being killed on screen by a Terminator, a Predator, and a Xenomorph.</p><h2 id="21-the-power-loader">21. The Power Loader</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1334px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="kGJuQiVz7qJyqqJyVhhgBh" name="Aliens Ripley - 20th Century Fox.jpeg" alt="Aliens 1986 movie" src="https://cdn.mos.cms.futurecdn.net/kGJuQiVz7qJyqqJyVhhgBh-1920-80.jpeg" mos="" align="middle" fullscreen="1" width="1334" height="750" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kGJuQiVz7qJyqqJyVhhgBh-1920-80.jpeg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Part Japanese mecha, part Transformer, Ripley's Power Loader is an instantly iconic piece of kit, so painstakingly designed that it looks like it could actually work IRL. </p><p>If you're going to go woman-to-woman with an angry Alien Queen, never leave the house without one.</p><h2 id="22-bishop">22. Bishop</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1841px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="5R6Nun9dwNUUeeDdSToX9E" name="Aliens Bishop" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/5R6Nun9dwNUUeeDdSToX9E-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1841" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5R6Nun9dwNUUeeDdSToX9E-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>Ash, the Nostromo's resident synthetic in "Alien", was a bona fide bad 'un, prepared to sacrifice the crew in the name of getting a valuable Xenomorph back to "the Company"’s weapons division. </p><p>It's hardly a surprise, then, that Ripley is suspicious of Bishop (Lance Henriksen) from the off. Luckily for everyone, he gradually proves his worth via his skills with the knife game, elite dropship-piloting abilities, and generally being an all-round good egg. </p><p>Not bad for an android… (Bishop is manufactured by Hyperdyne Systems, a nod to Cyberdyne in Cameron’s “Terminator” movies.)</p><h2 id="23-the-music">23. The music</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="yUn4yXycz3dvEjbfNwArfE" name="Aliens Weyland" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/yUn4yXycz3dvEjbfNwArfE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yUn4yXycz3dvEjbfNwArfE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>"Aliens" was James Horner's first collaboration with Cameron (he went on to write the scores for "Titanic" and "Avatar"), and the then-32-year-old provided the perfect musical backdrop for the action unfolding on screen. </p><p>Sure, some of the themes are derivative of the composer's own "The Wrath of Khan" soundtrack, but it's impossible to imagine "Aliens" without Horner's contribution.</p><h2 id="24-the-sound-effects">24. The sound effects</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="bKDirq68mWmAy2WSZnF4FE" name="Aliens Sound Effects" alt="Screenshot from the sci-fi movie Aliens (1986)" src="https://cdn.mos.cms.futurecdn.net/bKDirq68mWmAy2WSZnF4FE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bKDirq68mWmAy2WSZnF4FE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>The best sci-fi franchises are as recognisable for their sound as their visuals. So, just as, say, "Star Wars"’ lightsabers and "Star Trek"s transporters are aurally unmistakable, "Aliens" has its own distinctive soundscape. </p><p>Hear a pulse rifle firing or the squeal of a Xenomorph, and you know exactly where you are. Best Sound Effects Editing was one of the film's two Academy Award wins, and it's easy to see why.</p><h2 id="25-the-special-edition">25. The Special Edition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1842px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="QmfTFbEAW6h99ggMRhadH9" name="Aliens sentry" alt="Screenshot from the 1986 sci-fi movie "Aliens"" src="https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1842" height="1036" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QmfTFbEAW6h99ggMRhadH9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 20th Century Fox)</span></figcaption></figure><p>If you've never seen "Aliens", the tighter theatrical cut is definitely the place to start. But once you know what's waiting for the Colonial Marines on LV-426, the Special Edition is the definitive version of the movie. </p><p>From Newt's family making first contact with a Facehugger to a wonderfully tense sentry gun sequence, Cameron's extra footage enhances a classic. It also adds to the film's mother/child subtext when we learn that Ripley had a daughter, Amanda, who died just before Ellen was discovered by the Weyland-Yutani recovery crew. </p><p>Amanda would later be retconned to become the lead character in the survival horror video game "<a href="https://www.space.com/alien-isolation-sequel-confirmed"><u><strong>Alien: Isolation</strong></u></a>".</p><h2 id="26-cameron-himself">26. Cameron himself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WvYBxfFG5VSTXsqqwTjwMN" name="GettyImages-587870932" alt="Director James Cameron on the set of his film Aliens." src="https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WvYBxfFG5VSTXsqqwTjwMN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images (Bob Penn))</span></figcaption></figure><p>Cameron's intense working methods famously didn't go down well with his unionized British crew, who famously made t-shirts bearing the slogan "You can't scare me, I work for James Cameron". </p><p>But whatever the on-set experience, it's impossible to deny that he marshalled proceedings to perfection. Even the director's lesser works — the "<a href="https://www.space.com/entertainment/space-movies-shows/why-are-the-avatar-movies-so-massive-their-success-seems-to-defy-conventional-logic"><u><strong>Avatar</strong></u></a>" sequels, for example — feature action beats of unassailable genius. "Aliens", however, demonstrates a filmmaker at the pinnacle of his powers.</p><div  class="fancy-box"><div class="fancy_box-title">Another bug hunt?</div><div class="fancy_box_body"><p class="fancy-box__body-text"><ol><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-movies-in-order">Alien movies in order: chronological and release</a></li><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-movies-ranked-worst-to-best">Alien movies ranked, worst to best</a></li><li><a data-analytics-id="inline-link" href="https://www.space.com/alien-romulus--movie-review">'Alien: Romulus' is a visceral return to form for a venerable sci-fi franchise (review)</a></li></ol></p></div></div><p>Every sci-fi action movie ever made will be judged against "Aliens". Even the brilliant "Predator" lives in the shadow of a movie that remains untouchable — and endlessly rewatchable — four decades after its original release.</p><p><strong>"Aliens" is available to stream on Disney+ in the UK, and to rent and buy on various platforms in the US.</strong></p>
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                                                            <title><![CDATA[ The 10 best British sci-fi shows of all time ]]></title>
                                                                                                <dc:content><![CDATA[ <p>America and Hollywood might feel like the natural home of sci-fi, but Britain has quite the science fiction pedigree of its own.</p><p>Doctor Who is obviously our great nation's most famous sci-fi export, standing tall amongst the other giants of the genre, but it's far from our only contribution. From television to literature, there is a history of some truly great and groundbreaking science fiction coming from this loose collection of islands. </p><p>So, make yourself a nice cup of tea and have a seat while we break down the UK’s 10 best science fiction shows of all time (in no particular order).</p><h3 id="1-doctor-who">1. Doctor Who</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1874px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="rACBCD8UTEGxLD38XDmDpj" name="Doctor Who David Tennant and Billie Piper" alt="David Tennant and Billie Piper as The Doctor and Rose Tyler in Doctor Who." src="https://cdn.mos.cms.futurecdn.net/rACBCD8UTEGxLD38XDmDpj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1874" height="1055" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rACBCD8UTEGxLD38XDmDpj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>November 23, 1963 <strong>| Seasons:</strong> 41<strong> | Cast:</strong> William Hartnell, Patrick Troughton, Jon Pertwee, Tom Baker, Peter Davison, Colin Baker, Sylvester McCoy, Paul McGann, Christopher Eccleston, David Tennant, Matt Smith, Peter Capaldi, Jodie Whittaker, Ncuti Gatwa (& many more)</p><p>Doctor Who might not be the juggernaut that it once was, but it is one of the longest-running science fiction shows in the world. It's been going (on and off) since 1963, and it has always had something important to teach its audience. </p><p>From the off, it was a show championing scientific curiosity, kindness, and openness, though the stern tones and prickly demeanour of William Hartnell have since given way to a minimum of 14 different actors playing the same role.</p><p>While there’s certainly a difference between the original run of television serials and the typically self-contained format of the modern incarnation, the sheer wealth of different stories available means you can find something for everyone. </p><h2 id="2-the-quatermass-experiment">2. The Quatermass Experiment</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aieKHdfNcthJuaD9zbRjD6" name="The Quatermass Experiment" alt="Screenshot from The Quatermass Experiment (1953)" src="https://cdn.mos.cms.futurecdn.net/aieKHdfNcthJuaD9zbRjD6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aieKHdfNcthJuaD9zbRjD6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>July 18, 1953 <strong>| Seasons: </strong>4<strong> | Cast:</strong> Reginald Tate, Wilfrid Brambell, Katie Johnson</p><p>From Doctor Who to one of its contemporaries, or rather, the show that inspired it. The Quatermass Experiment was a set of four different sci-fi serials, each containing 6 episodes, that debuted in 1953, a full decade before Who hit our screens.</p><p>The Quatermass Experiment is a striking piece of television, partially because it was really the first of its kind, because it was squarely aimed at adults. Before this, most sci-fi TV was aimed at kids, while silver screen efforts focused on schlocky B-movie-style effects, such as those seen in “The Day the Earth Stood Still”. </p><p>Humanity's first rocket launch to space goes awry when it returns to Earth with two crew members missing, and the one remaining astronaut is gravely ill. Professor Quatermass and his team are left struggling to unravel the mystery of what happened to the crew. </p><p>While only the first two episodes managed to survive the original live broadcast, the serial still went on to have a huge impact on science fiction. It was one of the first sci-fi shows with mass appeal, and the trio of follow-up serials kept Bernard Quatermass as an icon of pop culture all the way into the 70s, with a variety of Hammer Horror adaptations to bring the character to new audiences.</p><h2 id="3-blake-s-7">3. Blake’s 7</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.33%;"><img id="34oZB9nFjY3gb9DjCDCAzc" name="Blake's 7 1" alt="Screenshot from sci-fi show Blake's 7" src="https://cdn.mos.cms.futurecdn.net/34oZB9nFjY3gb9DjCDCAzc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="676" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/34oZB9nFjY3gb9DjCDCAzc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 2, 1978 <strong>| Seasons: </strong>4<strong> | Cast:</strong> Gareth Thomas, Michael Keating, Sally Knyvette, Paul Darrow</p><p>And now for something completely different: Blake 7, aka one of the grittiest and most depressing space shows that Britain ever produced. </p><p>Blake’s 7 tells the story of Roj Blake, a political dissident working against the totalitarian Federation controlling Earth and its colonies. On his way to a lifetime of false imprisonment, Blake manages to escape and capture a powerful alien vessel, which he then crews with another 5 people and 1 computer, to work together to overthrow the federation.</p><p>While most sci-fi of the time was chipper and optimistic about our future, Blake’s 7  was a sci-fi show that explored themes of political dissidence, cynicism, and freedom fighting. It’s a show about a small group fighting a much more powerful enemy, and frankly, it goes to some very, very dark places. When the phrase “mass-murder” has to be bandied around more than once, you know you've left happy-go-lucky behind.</p><p>It has an incredibly dour feeling most of the way through, and the ending does nothing to change that vibe. Dark tone aside, Blake’s 7 is the sort of sci-fi show that we just don’t see anymore.</p><h2 id="4-the-prisoner">4. The Prisoner</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WU2pfBhjZDN5sBFp4zZF8S" name="The Prisoner" alt="Screenshot from The Prisoner (1967)" src="https://cdn.mos.cms.futurecdn.net/WU2pfBhjZDN5sBFp4zZF8S-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WU2pfBhjZDN5sBFp4zZF8S-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ITV Studios)</span></figcaption></figure><p><strong>Release date: </strong>September 29, 1967 <strong>| Seasons: 1 | Cast:</strong> Patrick McGoohan, Angelo Muscat, Peter Swanwick, Denis Shaw, Fenella Fielding</p><p>If you’re a British sci-fi fan of a certain vintage, then you should already be familiar with The Prisoner. </p><p>Filmed (mostly) in Portmeirion, the show has some of the most iconic visuals in sci-fi history, despite only being a single self-contained series. From the giant evil balloon, known as Rover, to the beautiful houses of Portmeirion itself, The Prisoner is an incredibly visually striking show.</p><p>It follows the plot of a British secret agent who becomes frustrated with his position and resigns. While preparing for a trip, he is rendered unconscious using knockout gas and awakes to find himself inside a perfect recreation of his own home, but this one is located in a mysterious settlement known as The Village.</p><p>The plot goes to some wild places from there, but the story is deeply rooted in the societal fear that was surrounding the ongoing counter-cultural movements of the day. Individualism is pitted against collectivism throughout the show, and it’s a testament to the writing that neither ideal is shown to be the obvious right choice by the end.</p><h2 id="5-red-dwarf">5. Red Dwarf</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="37kSEgjVQydjPSQaEYSS2T" name="Red Dwarf Quiche" alt="Screenshot from the TV show Red Dwarf" src="https://cdn.mos.cms.futurecdn.net/37kSEgjVQydjPSQaEYSS2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/37kSEgjVQydjPSQaEYSS2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>February 15, 1988 <strong>| Seasons: </strong>12<strong> | Cast:</strong> Chris Barrie, Craig Charles, Danny John-Jules, Robert Llewellyn, Norman Lovett</p><p>If you’re into Space and British Comedy but you’ve not watched Red Dwarf yet, then what the <a href="https://reddwarf.fandom.com/wiki/Smeg" target="_blank"><u><strong>smeg</strong></u></a> have you been doing?</p><p>This space sitcom follows the adventures of mega-slob Dave Lister, his neurotic, hologramatic bunk-mate Rimmer, their evolved Cat (of the same name), and square-headed mechanoid Kryten. Each episode sees the crew dealing with various sci-fi calamities, from emotion-sucking monsters and time travel shenanigans to being stuck on a frozen asteroid, as they make their way through a harsh galaxy.</p><p>The show packs some of the funniest moments in British TV history, especially during the first 5 series or so. They parody every sci-fi concept known to humanity, balancing straight comedy, horror, and drama. You'll get introspective looks at what it means to be human alongside ridiculous situations where Lister gets turned into a 6-inch-tall RoboCop rip-off. </p><p>It's also deeply rooted in the British working-class culture of the time, which means plenty of time for curry, beer, banter, and slobbing around the place.</p><h2 id="6-hyperdrive">6. Hyperdrive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mpyzf982M2Ymr9fpzgnBZZ" name="Hyperdrive BBC" alt="Screenshot from Hyperdrive (2006)" src="https://cdn.mos.cms.futurecdn.net/mpyzf982M2Ymr9fpzgnBZZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mpyzf982M2Ymr9fpzgnBZZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 11, 2006 <strong>| Seasons: </strong>2<strong> | Cast:</strong> Nick Frost, Kevin Eldon, Miranda Hart, Stephen Evans</p><p>In a similar vein to Red Dwarf, but nowhere near as popular, Hyperdrive is a Nick Frost-led sci-fi sitcom from 2006. It tells the tale of a British spaceship, the HMS Camden Lock, in its attempts to serve the national interest in an ever-evolving galaxy. </p><p>Starring British comedy favourites such as Kevin Eldon and Miranda Hart, Hyperdrive is a very silly show that ended up more like a workplace sitcom in space rather than the next Red Dwarf. </p><p>What saves Hyperdrive is the dry humour and the slightly insane set and character design. The series is replete with a baffling array of alien races, almost all of which are basically humans with varying levels of prosthetic facial makeup or zany outfits. Some of these guys are obvious parodies of alien races from classic shows, but they’re all thoroughly weird and worth the price of admission on their own.</p><h2 id="7-the-hitchhiker-s-guide-to-the-galaxy">7. The Hitchhiker’s Guide to the Galaxy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YZXz6ecSekmWG3f4V75o4f" name="The Hitchhiker’s Guide to the Galaxy TV show" alt="Screenshot from the The Hitchhiker’s Guide to the Galaxy Tv series" src="https://cdn.mos.cms.futurecdn.net/YZXz6ecSekmWG3f4V75o4f-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YZXz6ecSekmWG3f4V75o4f-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 5, 1981 <strong>| Seasons: </strong>1<strong> | Cast:</strong> Peter Jones, Simon Jones, David Dixon, Mark Wing-Davey, Sandra Dickinson</p><p>If you’re more familiar with the movie adaptation or the original radio show, then you might have missed out on the slightly more obscure The Hitchhiker’s Guide to the Galaxy TV series. A decent amount of the radio cast reprise their roles in this single season of British TV, and much like the radio show, the production was ground-breaking for its time.</p><p>The show is a ramshackle blend of production techniques, using everything from model shots, classical animation, and even a fair few instances of matte painting to show the truly impossible on a grand scale. </p><p>As a result, the TV show has its own surreal vibe that isn’t always found in other versions, and it can get surprisingly grimy and dark when it needs to. Plus, if you get the DVD version, there’s an added joke where every so often it’ll pretend to have an ‘infinite improbability drive’ issue and stop working.</p><h2 id="8-black-mirror">8. Black Mirror</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8wzAuNCoRB2vAGMbShK2q7" name="eulogy" alt="a man is hooked up to a VR memory machine" src="https://cdn.mos.cms.futurecdn.net/8wzAuNCoRB2vAGMbShK2q7-1920-80.png" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8wzAuNCoRB2vAGMbShK2q7-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p><strong>Release date: </strong>December 4, 2011 <strong>| Seasons: </strong>7<strong> | Cast:</strong> <a href="https://www.imdb.com/title/tt2085059/fullcredits/?ref_=tt_cst_sm#amzn1.imdb.concept.name_credit_group.7caf7d16-5db9-4f4f-8864-d4c6e711c686"><u>Basically everyone</u></a></p><p>Any talk about British sci-fi cannot fail to mention Charlie Brooker’s seminal science fiction Netflix series that was so popular it damn-near became a phenomenon. </p><p>If you’ve somehow missed out on the show so far, it’s a sci-fi anthology series where each episode tells a self-contained story, usually about an element of modern-day society. This ‘reflecting society’ element is why it’s called ‘Black Mirror’, as it could be said the show is holding up a ‘black mirror’ to society.</p><p>Black Mirror mostly works in the realm of speculative fiction, but several episodes have a more contemporary, real-world setting. The bulk of the show, though, deals with the pitfalls of technology, modern consumer culture, and the modern media landscape, certainly realms more than familiar to science fiction.</p><h2 id="9-life-on-mars">9. Life on Mars</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bjJBsstp4XmKxDQdaXSJBD" name="Life on Mars BBC" alt="Screenshot from Life on Mars TV show" src="https://cdn.mos.cms.futurecdn.net/bjJBsstp4XmKxDQdaXSJBD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bjJBsstp4XmKxDQdaXSJBD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 9, 2006 <strong>| Seasons: </strong>2<strong> | Cast:</strong> John Simm, Philip Glenister, Liz White, Dean Andrews, Marshall Lancaster</p><p>While it might not be what you immediately think of when it comes to sci-fi, Life on Mars is a fantastic show that straddles the space between speculative science fiction and crime drama, though it’s closer to ‘A Stir of Echoes’ rather than ‘Childhood’s End’. </p><p>The show tells the story of Sam Tyler, a modern-day police officer who hits his head and wakes up in the 1970s. While trying to figure out what’s going on, Sam has to deal with the realities of life and policing in the UK in the early 70s, something that’s shockingly entertaining to watch him attempt to juggle.</p><p>The real draw of the show is the mystery. Throughout the runtime, you’re never really sure if he has travelled back in time or if he’s either dead or in a coma. Even when you start to think that the show is giving you answers, you’ll soon find the rug pulled out from under you, and the want to finally learn what is happening will keep you coming back.</p><h2 id="10-utopia">10. Utopia</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1116px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="RXZrrpWbK8R58QQKsTB3QL" name="Utopia" alt="Screenshot from Utopia TV show (2013)" src="https://cdn.mos.cms.futurecdn.net/RXZrrpWbK8R58QQKsTB3QL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1116" height="628" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RXZrrpWbK8R58QQKsTB3QL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Channel 4)</span></figcaption></figure><p><strong>Release date: </strong>January 15, 2013 <strong>| Seasons: </strong>2<strong> | Cast:</strong> Alexandra Roach, Nathan Stewart-Jarrett, Paul Higgins, Fiona O'Shaughnessy, Adeel Akhtar</p><p>The final entry on the list is a bit more of an obscure one. Back in 2014, Channel 4 put out Utopia, a sci-fi conspiracy thriller with a comedic bent to it. </p><p>Utopia follows a group of nerds who discover a comic has been predicting historic events and accidentally unmask a shadowy conspiracy. While the show was unceremoniously ended after only two series, and on something of a cliffhanger, it offers something that is dark, gritty, humorous, and horrific in equal measure. </p><p>Utopia doesn’t shy away from the violence inherent in telling a dystopian story. In fact, the level of violence can be a bit much at times, which is part of the reason some audiences shied away from it. But, if you can stomach it, Utopia is some of the most thrilling British sci-fi ever produced.</p><h2 id="more-sci-fi-tv">More sci-fi TV</h2><p>That’s it for our list of excellent British Sci-Fi Shows, but if you enjoyed the list, you might want to check out our list of <a href="https://www.space.com/upcoming-sci-fi-tv-shows"><u><strong>upcoming sci-fi shows.</strong></u></a> If the big screen is more your speed, we also have a list of <a href="https://www.space.com/upcoming-sci-fi-movies"><u><strong>upcoming sci-fi movies</strong></u></a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OLq06X"></div>                            </div>                            <script src="https://kwizly.com/embed/OLq06X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-movies-shows/the-10-best-british-sci-fi-shows-of-all-time</link>
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                            <![CDATA[ Makes you proud to be British! ]]>
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                                                                        <pubDate>Wed, 15 Jul 2026 19:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Movies & Shows]]></category>
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                                                                                                                    <dc:creator><![CDATA[ William Worrall ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing four British sci-fi TV shows: Black Mirror, Doctor Who, Red Dwarf, and Hyperdrive.]]></media:description>                                                            <media:text><![CDATA[Split image showing four British sci-fi TV shows: Black Mirror, Doctor Who, Red Dwarf, and Hyperdrive.]]></media:text>
                                <media:title type="plain"><![CDATA[Split image showing four British sci-fi TV shows: Black Mirror, Doctor Who, Red Dwarf, and Hyperdrive.]]></media:title>
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                                <p>America and Hollywood might feel like the natural home of sci-fi, but Britain has quite the science fiction pedigree of its own.</p><p>Doctor Who is obviously our great nation's most famous sci-fi export, standing tall amongst the other giants of the genre, but it's far from our only contribution. From television to literature, there is a history of some truly great and groundbreaking science fiction coming from this loose collection of islands. </p><p>So, make yourself a nice cup of tea and have a seat while we break down the UK’s 10 best science fiction shows of all time (in no particular order).</p><h3 id="1-doctor-who">1. Doctor Who</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1874px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="rACBCD8UTEGxLD38XDmDpj" name="Doctor Who David Tennant and Billie Piper" alt="David Tennant and Billie Piper as The Doctor and Rose Tyler in Doctor Who." src="https://cdn.mos.cms.futurecdn.net/rACBCD8UTEGxLD38XDmDpj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1874" height="1055" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rACBCD8UTEGxLD38XDmDpj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>November 23, 1963 <strong>| Seasons:</strong> 41<strong> | Cast:</strong> William Hartnell, Patrick Troughton, Jon Pertwee, Tom Baker, Peter Davison, Colin Baker, Sylvester McCoy, Paul McGann, Christopher Eccleston, David Tennant, Matt Smith, Peter Capaldi, Jodie Whittaker, Ncuti Gatwa (& many more)</p><p>Doctor Who might not be the juggernaut that it once was, but it is one of the longest-running science fiction shows in the world. It's been going (on and off) since 1963, and it has always had something important to teach its audience. </p><p>From the off, it was a show championing scientific curiosity, kindness, and openness, though the stern tones and prickly demeanour of William Hartnell have since given way to a minimum of 14 different actors playing the same role.</p><p>While there’s certainly a difference between the original run of television serials and the typically self-contained format of the modern incarnation, the sheer wealth of different stories available means you can find something for everyone. </p><h2 id="2-the-quatermass-experiment">2. The Quatermass Experiment</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aieKHdfNcthJuaD9zbRjD6" name="The Quatermass Experiment" alt="Screenshot from The Quatermass Experiment (1953)" src="https://cdn.mos.cms.futurecdn.net/aieKHdfNcthJuaD9zbRjD6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aieKHdfNcthJuaD9zbRjD6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>July 18, 1953 <strong>| Seasons: </strong>4<strong> | Cast:</strong> Reginald Tate, Wilfrid Brambell, Katie Johnson</p><p>From Doctor Who to one of its contemporaries, or rather, the show that inspired it. The Quatermass Experiment was a set of four different sci-fi serials, each containing 6 episodes, that debuted in 1953, a full decade before Who hit our screens.</p><p>The Quatermass Experiment is a striking piece of television, partially because it was really the first of its kind, because it was squarely aimed at adults. Before this, most sci-fi TV was aimed at kids, while silver screen efforts focused on schlocky B-movie-style effects, such as those seen in “The Day the Earth Stood Still”. </p><p>Humanity's first rocket launch to space goes awry when it returns to Earth with two crew members missing, and the one remaining astronaut is gravely ill. Professor Quatermass and his team are left struggling to unravel the mystery of what happened to the crew. </p><p>While only the first two episodes managed to survive the original live broadcast, the serial still went on to have a huge impact on science fiction. It was one of the first sci-fi shows with mass appeal, and the trio of follow-up serials kept Bernard Quatermass as an icon of pop culture all the way into the 70s, with a variety of Hammer Horror adaptations to bring the character to new audiences.</p><h2 id="3-blake-s-7">3. Blake’s 7</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.33%;"><img id="34oZB9nFjY3gb9DjCDCAzc" name="Blake's 7 1" alt="Screenshot from sci-fi show Blake's 7" src="https://cdn.mos.cms.futurecdn.net/34oZB9nFjY3gb9DjCDCAzc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="676" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/34oZB9nFjY3gb9DjCDCAzc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 2, 1978 <strong>| Seasons: </strong>4<strong> | Cast:</strong> Gareth Thomas, Michael Keating, Sally Knyvette, Paul Darrow</p><p>And now for something completely different: Blake 7, aka one of the grittiest and most depressing space shows that Britain ever produced. </p><p>Blake’s 7 tells the story of Roj Blake, a political dissident working against the totalitarian Federation controlling Earth and its colonies. On his way to a lifetime of false imprisonment, Blake manages to escape and capture a powerful alien vessel, which he then crews with another 5 people and 1 computer, to work together to overthrow the federation.</p><p>While most sci-fi of the time was chipper and optimistic about our future, Blake’s 7  was a sci-fi show that explored themes of political dissidence, cynicism, and freedom fighting. It’s a show about a small group fighting a much more powerful enemy, and frankly, it goes to some very, very dark places. When the phrase “mass-murder” has to be bandied around more than once, you know you've left happy-go-lucky behind.</p><p>It has an incredibly dour feeling most of the way through, and the ending does nothing to change that vibe. Dark tone aside, Blake’s 7 is the sort of sci-fi show that we just don’t see anymore.</p><h2 id="4-the-prisoner">4. The Prisoner</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WU2pfBhjZDN5sBFp4zZF8S" name="The Prisoner" alt="Screenshot from The Prisoner (1967)" src="https://cdn.mos.cms.futurecdn.net/WU2pfBhjZDN5sBFp4zZF8S-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WU2pfBhjZDN5sBFp4zZF8S-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ITV Studios)</span></figcaption></figure><p><strong>Release date: </strong>September 29, 1967 <strong>| Seasons: 1 | Cast:</strong> Patrick McGoohan, Angelo Muscat, Peter Swanwick, Denis Shaw, Fenella Fielding</p><p>If you’re a British sci-fi fan of a certain vintage, then you should already be familiar with The Prisoner. </p><p>Filmed (mostly) in Portmeirion, the show has some of the most iconic visuals in sci-fi history, despite only being a single self-contained series. From the giant evil balloon, known as Rover, to the beautiful houses of Portmeirion itself, The Prisoner is an incredibly visually striking show.</p><p>It follows the plot of a British secret agent who becomes frustrated with his position and resigns. While preparing for a trip, he is rendered unconscious using knockout gas and awakes to find himself inside a perfect recreation of his own home, but this one is located in a mysterious settlement known as The Village.</p><p>The plot goes to some wild places from there, but the story is deeply rooted in the societal fear that was surrounding the ongoing counter-cultural movements of the day. Individualism is pitted against collectivism throughout the show, and it’s a testament to the writing that neither ideal is shown to be the obvious right choice by the end.</p><h2 id="5-red-dwarf">5. Red Dwarf</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="37kSEgjVQydjPSQaEYSS2T" name="Red Dwarf Quiche" alt="Screenshot from the TV show Red Dwarf" src="https://cdn.mos.cms.futurecdn.net/37kSEgjVQydjPSQaEYSS2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/37kSEgjVQydjPSQaEYSS2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>February 15, 1988 <strong>| Seasons: </strong>12<strong> | Cast:</strong> Chris Barrie, Craig Charles, Danny John-Jules, Robert Llewellyn, Norman Lovett</p><p>If you’re into Space and British Comedy but you’ve not watched Red Dwarf yet, then what the <a href="https://reddwarf.fandom.com/wiki/Smeg" target="_blank"><u><strong>smeg</strong></u></a> have you been doing?</p><p>This space sitcom follows the adventures of mega-slob Dave Lister, his neurotic, hologramatic bunk-mate Rimmer, their evolved Cat (of the same name), and square-headed mechanoid Kryten. Each episode sees the crew dealing with various sci-fi calamities, from emotion-sucking monsters and time travel shenanigans to being stuck on a frozen asteroid, as they make their way through a harsh galaxy.</p><p>The show packs some of the funniest moments in British TV history, especially during the first 5 series or so. They parody every sci-fi concept known to humanity, balancing straight comedy, horror, and drama. You'll get introspective looks at what it means to be human alongside ridiculous situations where Lister gets turned into a 6-inch-tall RoboCop rip-off. </p><p>It's also deeply rooted in the British working-class culture of the time, which means plenty of time for curry, beer, banter, and slobbing around the place.</p><h2 id="6-hyperdrive">6. Hyperdrive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mpyzf982M2Ymr9fpzgnBZZ" name="Hyperdrive BBC" alt="Screenshot from Hyperdrive (2006)" src="https://cdn.mos.cms.futurecdn.net/mpyzf982M2Ymr9fpzgnBZZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mpyzf982M2Ymr9fpzgnBZZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 11, 2006 <strong>| Seasons: </strong>2<strong> | Cast:</strong> Nick Frost, Kevin Eldon, Miranda Hart, Stephen Evans</p><p>In a similar vein to Red Dwarf, but nowhere near as popular, Hyperdrive is a Nick Frost-led sci-fi sitcom from 2006. It tells the tale of a British spaceship, the HMS Camden Lock, in its attempts to serve the national interest in an ever-evolving galaxy. </p><p>Starring British comedy favourites such as Kevin Eldon and Miranda Hart, Hyperdrive is a very silly show that ended up more like a workplace sitcom in space rather than the next Red Dwarf. </p><p>What saves Hyperdrive is the dry humour and the slightly insane set and character design. The series is replete with a baffling array of alien races, almost all of which are basically humans with varying levels of prosthetic facial makeup or zany outfits. Some of these guys are obvious parodies of alien races from classic shows, but they’re all thoroughly weird and worth the price of admission on their own.</p><h2 id="7-the-hitchhiker-s-guide-to-the-galaxy">7. The Hitchhiker’s Guide to the Galaxy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YZXz6ecSekmWG3f4V75o4f" name="The Hitchhiker’s Guide to the Galaxy TV show" alt="Screenshot from the The Hitchhiker’s Guide to the Galaxy Tv series" src="https://cdn.mos.cms.futurecdn.net/YZXz6ecSekmWG3f4V75o4f-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YZXz6ecSekmWG3f4V75o4f-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 5, 1981 <strong>| Seasons: </strong>1<strong> | Cast:</strong> Peter Jones, Simon Jones, David Dixon, Mark Wing-Davey, Sandra Dickinson</p><p>If you’re more familiar with the movie adaptation or the original radio show, then you might have missed out on the slightly more obscure The Hitchhiker’s Guide to the Galaxy TV series. A decent amount of the radio cast reprise their roles in this single season of British TV, and much like the radio show, the production was ground-breaking for its time.</p><p>The show is a ramshackle blend of production techniques, using everything from model shots, classical animation, and even a fair few instances of matte painting to show the truly impossible on a grand scale. </p><p>As a result, the TV show has its own surreal vibe that isn’t always found in other versions, and it can get surprisingly grimy and dark when it needs to. Plus, if you get the DVD version, there’s an added joke where every so often it’ll pretend to have an ‘infinite improbability drive’ issue and stop working.</p><h2 id="8-black-mirror">8. Black Mirror</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8wzAuNCoRB2vAGMbShK2q7" name="eulogy" alt="a man is hooked up to a VR memory machine" src="https://cdn.mos.cms.futurecdn.net/8wzAuNCoRB2vAGMbShK2q7-1920-80.png" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8wzAuNCoRB2vAGMbShK2q7-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p><strong>Release date: </strong>December 4, 2011 <strong>| Seasons: </strong>7<strong> | Cast:</strong> <a href="https://www.imdb.com/title/tt2085059/fullcredits/?ref_=tt_cst_sm#amzn1.imdb.concept.name_credit_group.7caf7d16-5db9-4f4f-8864-d4c6e711c686"><u>Basically everyone</u></a></p><p>Any talk about British sci-fi cannot fail to mention Charlie Brooker’s seminal science fiction Netflix series that was so popular it damn-near became a phenomenon. </p><p>If you’ve somehow missed out on the show so far, it’s a sci-fi anthology series where each episode tells a self-contained story, usually about an element of modern-day society. This ‘reflecting society’ element is why it’s called ‘Black Mirror’, as it could be said the show is holding up a ‘black mirror’ to society.</p><p>Black Mirror mostly works in the realm of speculative fiction, but several episodes have a more contemporary, real-world setting. The bulk of the show, though, deals with the pitfalls of technology, modern consumer culture, and the modern media landscape, certainly realms more than familiar to science fiction.</p><h2 id="9-life-on-mars">9. Life on Mars</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bjJBsstp4XmKxDQdaXSJBD" name="Life on Mars BBC" alt="Screenshot from Life on Mars TV show" src="https://cdn.mos.cms.futurecdn.net/bjJBsstp4XmKxDQdaXSJBD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bjJBsstp4XmKxDQdaXSJBD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BBC)</span></figcaption></figure><p><strong>Release date: </strong>January 9, 2006 <strong>| Seasons: </strong>2<strong> | Cast:</strong> John Simm, Philip Glenister, Liz White, Dean Andrews, Marshall Lancaster</p><p>While it might not be what you immediately think of when it comes to sci-fi, Life on Mars is a fantastic show that straddles the space between speculative science fiction and crime drama, though it’s closer to ‘A Stir of Echoes’ rather than ‘Childhood’s End’. </p><p>The show tells the story of Sam Tyler, a modern-day police officer who hits his head and wakes up in the 1970s. While trying to figure out what’s going on, Sam has to deal with the realities of life and policing in the UK in the early 70s, something that’s shockingly entertaining to watch him attempt to juggle.</p><p>The real draw of the show is the mystery. Throughout the runtime, you’re never really sure if he has travelled back in time or if he’s either dead or in a coma. Even when you start to think that the show is giving you answers, you’ll soon find the rug pulled out from under you, and the want to finally learn what is happening will keep you coming back.</p><h2 id="10-utopia">10. Utopia</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1116px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="RXZrrpWbK8R58QQKsTB3QL" name="Utopia" alt="Screenshot from Utopia TV show (2013)" src="https://cdn.mos.cms.futurecdn.net/RXZrrpWbK8R58QQKsTB3QL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1116" height="628" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RXZrrpWbK8R58QQKsTB3QL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Channel 4)</span></figcaption></figure><p><strong>Release date: </strong>January 15, 2013 <strong>| Seasons: </strong>2<strong> | Cast:</strong> Alexandra Roach, Nathan Stewart-Jarrett, Paul Higgins, Fiona O'Shaughnessy, Adeel Akhtar</p><p>The final entry on the list is a bit more of an obscure one. Back in 2014, Channel 4 put out Utopia, a sci-fi conspiracy thriller with a comedic bent to it. </p><p>Utopia follows a group of nerds who discover a comic has been predicting historic events and accidentally unmask a shadowy conspiracy. While the show was unceremoniously ended after only two series, and on something of a cliffhanger, it offers something that is dark, gritty, humorous, and horrific in equal measure. </p><p>Utopia doesn’t shy away from the violence inherent in telling a dystopian story. In fact, the level of violence can be a bit much at times, which is part of the reason some audiences shied away from it. But, if you can stomach it, Utopia is some of the most thrilling British sci-fi ever produced.</p><h2 id="more-sci-fi-tv">More sci-fi TV</h2><p>That’s it for our list of excellent British Sci-Fi Shows, but if you enjoyed the list, you might want to check out our list of <a href="https://www.space.com/upcoming-sci-fi-tv-shows"><u><strong>upcoming sci-fi shows.</strong></u></a> If the big screen is more your speed, we also have a list of <a href="https://www.space.com/upcoming-sci-fi-movies"><u><strong>upcoming sci-fi movies</strong></u></a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OLq06X"></div>                            </div>                            <script src="https://kwizly.com/embed/OLq06X.js" async></script>
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                                                            <title><![CDATA[ Why space games still struggle with the scale of the universe ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Space is incomprehensibly vast. So huge that the human mind struggles to even conceptualize it. The observable universe spans roughly 93 billion light-years. Even our own humble galaxy, the <a href="https://www.space.com/19915-milky-way-galaxy.html"><u><strong>Milky Way</strong></u></a> — a few tiny stitches of the universal canvas — stretches across 100,000 light-years and contains hundreds of billions of stars.</p><p>It's no wonder, then, that space video games struggle so mightily with anything approaching a "realistic" interpretation of those incredible distances, especially in an age where we have yet to invent a technology that can traverse them in a reasonable time. </p><p>The Artemis 2 mission's Orion module got up to speeds of around 25,000 mph during its trans lunar injection burn. Ignoring fuel and safety concerns, at those speeds, it would still take us at least 80,000 years to reach our nearest neighbor, Alpha Centauri.</p><p>So how do game developers manage to distill some of the awe of the vastness of space while making it feel like a manageable space? How do they shrink space to a navigable size without making it feel small or claustrophobic? </p><p>I spoke to astrophysicist <a href="https://www.jeffreybennett.com/" target="_blank"><u><strong>Dr. Jeffrey Bennett</strong></u></a>, founder of Big Kid Science and author of "<a href="https://www.amazon.co.uk/Scale-Universe-Big-Science-Knowledge/dp/1937548945" target="_blank"><u><strong>The Scale of the Universe</strong></u></a>", to get a sense of the scope of the problem.</p><h2 id="the-true-scale-of-space">The true scale of space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oDJg8u9JMyciANShDiWyfi" name="solar system" alt="The sun on the left and all the planets in order from left to right." src="https://cdn.mos.cms.futurecdn.net/oDJg8u9JMyciANShDiWyfi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oDJg8u9JMyciANShDiWyfi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: wasan prunglampoo/Getty Images)</span></figcaption></figure><p>"On a 1 to 10 billion scale — which makes the Sun about the size of a large grapefruit — Earth is smaller than the ball point in a pen and located about 15 meters (49 feet) away from the Sun," explains Bennett. "On that same scale, the Moon — the farthest a human being has ever traveled — lies only about 4 centimeters (1½ inches) away from us. The planets of our solar system are much farther, though you can still walk to the outermost planets in only 10 minutes or so." </p><p>Bennett said most science fiction films and games get the scale wrong by making long-distance travel look too easy. Considering the above 1-to-10 billion-scale representation, for instance, and given that reaching the outermost planets in our system — far further than any human being has ever travelled — would take ten minutes, "to reach the nearest stars, you’d have to walk the distance across the United States."</p><p>Just simulating a small part of the existing universe would push current hardware to its limits, even with crutches like procedural generation. Developers use various techniques, like level-of-detail scaling, instancing, and streaming, to create the illusion of vastness without melting hardware.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/DMZ5WFRbSTc" allowfullscreen></iframe></div></div><p>Bennett also talks about how scale works in the case of interstellar objects like asteroids and maneuvering around them.</p><p>Films and games, he says, "tend to make it look very difficult to avoid collisions with asteroids, with spacecraft having to dart this way and that to pass through an asteroid region safely. In fact, while there are many millions of asteroids in the <a href="https://www.space.com/16105-asteroid-belt.html"><u><strong>asteroid belt</strong></u></a> of our solar system, the full region is so large that it would take incredibly bad luck to crash into an asteroid by accident. That is why spacecraft studies of asteroids require careful planning to get a spacecraft close enough to any asteroid to get photos and other data." </p><p>The reality is that even in its most populated regions, asteroids are typically hundreds of thousands to millions of kilometers apart in our system's asteroid belt. Standing on one of the asteroids, it would be incredibly unlikely that you'd be able to see even one of the largest other asteroids with the naked eye.</p><h2 id="how-games-cope-with-the-enormity-of-space">How games cope with the enormity of space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tzRFoPrmRZkT7pq9Bs7bn6" name="X4 Foundations asteroids" alt="Screenshot from the space trading and combat game X4: Foundations, showing a view out of a spaceship's cockpit into an asteroid field." src="https://cdn.mos.cms.futurecdn.net/tzRFoPrmRZkT7pq9Bs7bn6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tzRFoPrmRZkT7pq9Bs7bn6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>"This absolutely IS a design conflict that all space games have to solve," said Bernd Lehahn, Founder and Managing Director of Egosoft, the company that makes the successful X franchise of space simulators (most recently X4: Foundations). </p><p>"On the one hand, space must feel very large, or else players will feel cheated. Space and sci-fi have always been about the dream of infinite distances and exploration in a seemingly endless universe.  At the same time, most games, the X games included, do not want to force players through unnecessarily long flight times or, god forbid, boredom."</p><p>Lehahn says his studio tries to strike a balance between areas that feel more content dense with regions that feel more like an unsettled frontier, to impart a sense of the true emptiness of space.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5npEs47eJnVwdQMDVcVyj6" name="X4 Foundations Gas Giant" alt="Screenshot from the space trading and combat game X4: Foundations, showing a yellow spaceship flying past a ringed gas giant." src="https://cdn.mos.cms.futurecdn.net/5npEs47eJnVwdQMDVcVyj6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5npEs47eJnVwdQMDVcVyj6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>"There should be room for both extremes: dense, highly populated regions, often with artificial means of transportation that allow the player to find and visit many important places relatively quickly, but also the empty, remote, fringe areas of space, where the experience is much slower, but where exploration happens, and the uncharted map allows for mystery and secrets."</p><p>Finding a solution to modeling and traversing the vastness of space has been an issue for Egosoft from the release of the original X game back in 1999, and continues to be something the studio grapples with today. The reality is that most of space is empty, so empty that you don't even have visual cues to indicate you're moving through it. Traveling through it without some kind of cheat or compression would involve unimaginable stretches of black emptiness with nothing happening, but too much compression begins to feel artificial.</p><p>"X4: Foundations probably has the most sophisticated solution to this conflict," Lehahn said. For the latest game, the team combines a number of solutions. It starts with scaled tiers of engine technologies with increasingly limited steering. Faster, more powerful engines allow for increasingly speedy, but more straight-line or on-rails travel.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vbZZjnKHFXieXhFXi2Ctg6" name="X4 Foundations Black Hole" alt="Screenshot from the space trading and combat game X4: Foundations, showing a spaceship flying in front of a black hole." src="https://cdn.mos.cms.futurecdn.net/vbZZjnKHFXieXhFXi2Ctg6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vbZZjnKHFXieXhFXi2Ctg6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>The team also uses the conceit of "jump gates" to leap across huge swaths of the universe in a blink, as well as teleportation and time acceleration to similarly compress travel. There are also space highways with slipstream acceleration to hurry things along.</p><p>Importantly, the X games also often give players things to do during the downtime of space travel. Giving players minor, uneventful tasks or other distractions can help fill out long stretches of uninterrupted travel. Above all else, Lehahn wants to ensure players are enjoying themselves.</p><p>"X4: Foundations is still a game. We want it to feel as realistic as possible—allow players to experience the universe and truly believe the 'sectors' are endless, planets are real size, and you can move in relation to planets and even larger celestial objects. But sometimes, if there is a conflict between fun gameplay and realism, then we may have to compromise on realism a bit."</p><h2 id="a-different-approach">A different approach</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AUxMate3ajrHiL92M8dfff" name="Elite Dangerous_Frontier Developments.jpg" alt="Elite Dangerous_Frontier Developments" src="https://cdn.mos.cms.futurecdn.net/AUxMate3ajrHiL92M8dfff-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AUxMate3ajrHiL92M8dfff-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>Rather than compress space into a manageable slice, the Elite Dangerous team at Frontier Developments takes on a much more ambitious challenge.</p><p>"We have a 1:1 scale Milky Way," says Executive Producer Gauthier Verquerre. "Roughly 400 billion star systems."</p><p>To create that vast canvas, the team uses a technology called the Stellar Forge, which uses real astronomical catalog data and models phenomena like the collision of stellar systems and the way stars and planets form to procedurally generate systems. The systems are generated once when a system is discovered and regenerated in the same way whenever a player visits them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="b3qcgDptvwKHpjwKZ4cbwE" name="Elite Dangerous Map" alt="Screenshot from the space exploration game Elite Dangerous showing the map of the Milky Way." src="https://cdn.mos.cms.futurecdn.net/b3qcgDptvwKHpjwKZ4cbwE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/b3qcgDptvwKHpjwKZ4cbwE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>One of the most daunting challenges Elite Dangerous faces is that the game doesn't just model the galaxy on a macro scale. It also has to generate planetary surfaces and space station interiors for players to explore.</p><p>"Throughout the universe, we have these spectacular stellar phenomena which players are out there discovering every day," said Verquerre. "The flip side of that is that we have players meeting in the same star systems, or on the planetary surface. We have to represent both the huge 1:1 scale of space that we have in the game for interstellar elements like Lagrange clouds or nebulae, and the personal scale of 'I'm on foot in a planetary settlement.'"</p><p>Despite releasing way back in 2014, only a tiny fraction of the space the game simulates has been explored by players.</p><p>According to Verquerre, "There's still over 99% of the universe out there, waiting to be explored, where any Commander can be the first to add their name to the system and say 'I was the first one to see this'. We also added System Colonisation last year, allowing our players to construct space stations and planetary settlements. That's been really rewarding for us, seeing the rate at which the bubble has expanded."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pLF2jGd3kTAZ2hX7CkRNDF" name="Elite Dangerous on planet" alt="Screenshot from the space exploration game Elite Dangerous showing a spaceship landing on a barren planet from inside the cockpit." src="https://cdn.mos.cms.futurecdn.net/pLF2jGd3kTAZ2hX7CkRNDF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pLF2jGd3kTAZ2hX7CkRNDF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>To empower players to explore that nearly infinite playground, Elite Dangerous (like X4) takes a tiered approach. Three methods of travel provide increasing compression of space/travel time.</p><p>"There's Deep Space, where ships move at ‘slow’ speeds (around 300m/s, under Mach 1) to access individual gameplay actions like combat or mining," Verquerre told me, "Supercruise, which is essentially a form of FTL travel within a system useful for scanning systems, and Hyperspace, where players travel between star systems through a tunnel."</p><p>The game also recently introduced a fourth tier of movement, dubbed Supercruise Overcharge, which allows players to navigate star systems at a much greater speed. Even with these many systems for speeding up transit, however, traversing such unimaginably vast distances can eat up a huge amount of time, and Frontier has tried to ensure that travel is peppered with events and resource management to keep players engaged.</p><p>"It's all about the player," Verquerre explains. "Explorers often want a little solitude, or an unexpected encounter, whilst our traders are considering the risk of what they're carrying. Fuel and heat management tend to be primary considerations; no one wants to be marooned out in deep space! There are also interdictions, where a Commander can be pulled out of a jump and find themselves hunted."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TgzdnpmBbsYc4CQ8TZVE2F" name="Elite Dangerous Empty Space" alt="Screenshot from the space exploration game Elite Dangerous showing a spaceship pursuing another in deep space." src="https://cdn.mos.cms.futurecdn.net/TgzdnpmBbsYc4CQ8TZVE2F-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TgzdnpmBbsYc4CQ8TZVE2F-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>"Additionally, those long trips that our players are taking out into deep space mean that small damage adds up, canopy cracks and moments of tension take the beauty of space and translate it almost instantly into abject fear."</p><p>The magic and awe of the staggering scope of space is a core part of the Elite Dangerous mystique, and it's not lost on Verquerre. </p><p>"I remember a journey I once made to Beagle Point, one of the most remote star systems found in Elite Dangerous, which I’d consider to be one of the most memorable gaming moments in my life. The sense of achievement in reaching a system that you’ve plotted out at the end of a journey is something very tangible, and it always makes me look forward to the next adventure."</p><h2 id="a-nearly-infinite-challenge">A (nearly) infinite challenge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aVeUmmnyaUq6YHN4Xm7SBF" name="The_scale_of_the_Universe" alt="The dwarf spiral galaxy known as NGC 4605, located around 16 million light-years away in the constellation of Ursa Major." src="https://cdn.mos.cms.futurecdn.net/aVeUmmnyaUq6YHN4Xm7SBF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aVeUmmnyaUq6YHN4Xm7SBF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ESA/Hubble & NASA (D. Calzetti (University of Massachusetts) and the LEGUS Team))</span></figcaption></figure><p>Space games don't fail to simulate the scale of the cosmos because developers lack ambition or imagination. </p><p>The reality is that the universe operates on scales that challenge not only the capacity of the human behind them, but also that of our machines to reproduce them. Bridging that gap requires not just bigger maps, but smarter design, and a recognition that sometimes, the awe of the infinite matters more than the numbers behind it.</p><p><em><strong>"X4: Foundations" and "Elite Dangerous" are both available to play now on PC. You can also pick up Dr Bennett's book, "</strong></em><a href="https://www.amazon.co.uk/Scale-Universe-Big-Science-Knowledge/dp/1937548945" target="_blank"><u><em><strong>The Scale of the Universe</strong></em></u></a><em><strong>", on Amazon.</strong></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.space.com/entertainment/space-games/why-space-games-still-struggle-with-the-scale-of-the-universe</link>
                                                                            <description>
                            <![CDATA[ "Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is." ]]>
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                                                                        <pubDate>Sun, 12 Jul 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Space Games]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Bradley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/J2CEBnQbAgxKrStTyU2QTC-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Bradley is an experienced tech and culture writer with more than 20 years covering gaming, tech, and hardware. He has served as commerce director and in senior editorial roles at major publications. His work has appeared in Rolling Stone, U.S. News &amp; World Report, PCMag, TechRadar, GamesRadar+, CNET, Live Science, Variety, and many other outlets. Alan is also a novelist—his debut novel, the urban fantasy The Sixth Borough, is available now.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Frontier Developments]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from the space exploration game Elite Dangerous, showing a spaceship flying towards a gas giant with several other planets visible behind.]]></media:description>                                                            <media:text><![CDATA[Screenshot from the space exploration game Elite Dangerous, showing a spaceship flying towards a gas giant with several other planets visible behind.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from the space exploration game Elite Dangerous, showing a spaceship flying towards a gas giant with several other planets visible behind.]]></media:title>
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                            <article>
                                <p>Space is incomprehensibly vast. So huge that the human mind struggles to even conceptualize it. The observable universe spans roughly 93 billion light-years. Even our own humble galaxy, the <a href="https://www.space.com/19915-milky-way-galaxy.html"><u><strong>Milky Way</strong></u></a> — a few tiny stitches of the universal canvas — stretches across 100,000 light-years and contains hundreds of billions of stars.</p><p>It's no wonder, then, that space video games struggle so mightily with anything approaching a "realistic" interpretation of those incredible distances, especially in an age where we have yet to invent a technology that can traverse them in a reasonable time. </p><p>The Artemis 2 mission's Orion module got up to speeds of around 25,000 mph during its trans lunar injection burn. Ignoring fuel and safety concerns, at those speeds, it would still take us at least 80,000 years to reach our nearest neighbor, Alpha Centauri.</p><p>So how do game developers manage to distill some of the awe of the vastness of space while making it feel like a manageable space? How do they shrink space to a navigable size without making it feel small or claustrophobic? </p><p>I spoke to astrophysicist <a href="https://www.jeffreybennett.com/" target="_blank"><u><strong>Dr. Jeffrey Bennett</strong></u></a>, founder of Big Kid Science and author of "<a href="https://www.amazon.co.uk/Scale-Universe-Big-Science-Knowledge/dp/1937548945" target="_blank"><u><strong>The Scale of the Universe</strong></u></a>", to get a sense of the scope of the problem.</p><h2 id="the-true-scale-of-space">The true scale of space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oDJg8u9JMyciANShDiWyfi" name="solar system" alt="The sun on the left and all the planets in order from left to right." src="https://cdn.mos.cms.futurecdn.net/oDJg8u9JMyciANShDiWyfi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oDJg8u9JMyciANShDiWyfi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: wasan prunglampoo/Getty Images)</span></figcaption></figure><p>"On a 1 to 10 billion scale — which makes the Sun about the size of a large grapefruit — Earth is smaller than the ball point in a pen and located about 15 meters (49 feet) away from the Sun," explains Bennett. "On that same scale, the Moon — the farthest a human being has ever traveled — lies only about 4 centimeters (1½ inches) away from us. The planets of our solar system are much farther, though you can still walk to the outermost planets in only 10 minutes or so." </p><p>Bennett said most science fiction films and games get the scale wrong by making long-distance travel look too easy. Considering the above 1-to-10 billion-scale representation, for instance, and given that reaching the outermost planets in our system — far further than any human being has ever travelled — would take ten minutes, "to reach the nearest stars, you’d have to walk the distance across the United States."</p><p>Just simulating a small part of the existing universe would push current hardware to its limits, even with crutches like procedural generation. Developers use various techniques, like level-of-detail scaling, instancing, and streaming, to create the illusion of vastness without melting hardware.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/DMZ5WFRbSTc" allowfullscreen></iframe></div></div><p>Bennett also talks about how scale works in the case of interstellar objects like asteroids and maneuvering around them.</p><p>Films and games, he says, "tend to make it look very difficult to avoid collisions with asteroids, with spacecraft having to dart this way and that to pass through an asteroid region safely. In fact, while there are many millions of asteroids in the <a href="https://www.space.com/16105-asteroid-belt.html"><u><strong>asteroid belt</strong></u></a> of our solar system, the full region is so large that it would take incredibly bad luck to crash into an asteroid by accident. That is why spacecraft studies of asteroids require careful planning to get a spacecraft close enough to any asteroid to get photos and other data." </p><p>The reality is that even in its most populated regions, asteroids are typically hundreds of thousands to millions of kilometers apart in our system's asteroid belt. Standing on one of the asteroids, it would be incredibly unlikely that you'd be able to see even one of the largest other asteroids with the naked eye.</p><h2 id="how-games-cope-with-the-enormity-of-space">How games cope with the enormity of space</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tzRFoPrmRZkT7pq9Bs7bn6" name="X4 Foundations asteroids" alt="Screenshot from the space trading and combat game X4: Foundations, showing a view out of a spaceship's cockpit into an asteroid field." src="https://cdn.mos.cms.futurecdn.net/tzRFoPrmRZkT7pq9Bs7bn6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tzRFoPrmRZkT7pq9Bs7bn6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>"This absolutely IS a design conflict that all space games have to solve," said Bernd Lehahn, Founder and Managing Director of Egosoft, the company that makes the successful X franchise of space simulators (most recently X4: Foundations). </p><p>"On the one hand, space must feel very large, or else players will feel cheated. Space and sci-fi have always been about the dream of infinite distances and exploration in a seemingly endless universe.  At the same time, most games, the X games included, do not want to force players through unnecessarily long flight times or, god forbid, boredom."</p><p>Lehahn says his studio tries to strike a balance between areas that feel more content dense with regions that feel more like an unsettled frontier, to impart a sense of the true emptiness of space.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5npEs47eJnVwdQMDVcVyj6" name="X4 Foundations Gas Giant" alt="Screenshot from the space trading and combat game X4: Foundations, showing a yellow spaceship flying past a ringed gas giant." src="https://cdn.mos.cms.futurecdn.net/5npEs47eJnVwdQMDVcVyj6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5npEs47eJnVwdQMDVcVyj6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>"There should be room for both extremes: dense, highly populated regions, often with artificial means of transportation that allow the player to find and visit many important places relatively quickly, but also the empty, remote, fringe areas of space, where the experience is much slower, but where exploration happens, and the uncharted map allows for mystery and secrets."</p><p>Finding a solution to modeling and traversing the vastness of space has been an issue for Egosoft from the release of the original X game back in 1999, and continues to be something the studio grapples with today. The reality is that most of space is empty, so empty that you don't even have visual cues to indicate you're moving through it. Traveling through it without some kind of cheat or compression would involve unimaginable stretches of black emptiness with nothing happening, but too much compression begins to feel artificial.</p><p>"X4: Foundations probably has the most sophisticated solution to this conflict," Lehahn said. For the latest game, the team combines a number of solutions. It starts with scaled tiers of engine technologies with increasingly limited steering. Faster, more powerful engines allow for increasingly speedy, but more straight-line or on-rails travel.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vbZZjnKHFXieXhFXi2Ctg6" name="X4 Foundations Black Hole" alt="Screenshot from the space trading and combat game X4: Foundations, showing a spaceship flying in front of a black hole." src="https://cdn.mos.cms.futurecdn.net/vbZZjnKHFXieXhFXi2Ctg6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vbZZjnKHFXieXhFXi2Ctg6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Egosoft)</span></figcaption></figure><p>The team also uses the conceit of "jump gates" to leap across huge swaths of the universe in a blink, as well as teleportation and time acceleration to similarly compress travel. There are also space highways with slipstream acceleration to hurry things along.</p><p>Importantly, the X games also often give players things to do during the downtime of space travel. Giving players minor, uneventful tasks or other distractions can help fill out long stretches of uninterrupted travel. Above all else, Lehahn wants to ensure players are enjoying themselves.</p><p>"X4: Foundations is still a game. We want it to feel as realistic as possible—allow players to experience the universe and truly believe the 'sectors' are endless, planets are real size, and you can move in relation to planets and even larger celestial objects. But sometimes, if there is a conflict between fun gameplay and realism, then we may have to compromise on realism a bit."</p><h2 id="a-different-approach">A different approach</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AUxMate3ajrHiL92M8dfff" name="Elite Dangerous_Frontier Developments.jpg" alt="Elite Dangerous_Frontier Developments" src="https://cdn.mos.cms.futurecdn.net/AUxMate3ajrHiL92M8dfff-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AUxMate3ajrHiL92M8dfff-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>Rather than compress space into a manageable slice, the Elite Dangerous team at Frontier Developments takes on a much more ambitious challenge.</p><p>"We have a 1:1 scale Milky Way," says Executive Producer Gauthier Verquerre. "Roughly 400 billion star systems."</p><p>To create that vast canvas, the team uses a technology called the Stellar Forge, which uses real astronomical catalog data and models phenomena like the collision of stellar systems and the way stars and planets form to procedurally generate systems. The systems are generated once when a system is discovered and regenerated in the same way whenever a player visits them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="b3qcgDptvwKHpjwKZ4cbwE" name="Elite Dangerous Map" alt="Screenshot from the space exploration game Elite Dangerous showing the map of the Milky Way." src="https://cdn.mos.cms.futurecdn.net/b3qcgDptvwKHpjwKZ4cbwE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/b3qcgDptvwKHpjwKZ4cbwE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>One of the most daunting challenges Elite Dangerous faces is that the game doesn't just model the galaxy on a macro scale. It also has to generate planetary surfaces and space station interiors for players to explore.</p><p>"Throughout the universe, we have these spectacular stellar phenomena which players are out there discovering every day," said Verquerre. "The flip side of that is that we have players meeting in the same star systems, or on the planetary surface. We have to represent both the huge 1:1 scale of space that we have in the game for interstellar elements like Lagrange clouds or nebulae, and the personal scale of 'I'm on foot in a planetary settlement.'"</p><p>Despite releasing way back in 2014, only a tiny fraction of the space the game simulates has been explored by players.</p><p>According to Verquerre, "There's still over 99% of the universe out there, waiting to be explored, where any Commander can be the first to add their name to the system and say 'I was the first one to see this'. We also added System Colonisation last year, allowing our players to construct space stations and planetary settlements. That's been really rewarding for us, seeing the rate at which the bubble has expanded."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pLF2jGd3kTAZ2hX7CkRNDF" name="Elite Dangerous on planet" alt="Screenshot from the space exploration game Elite Dangerous showing a spaceship landing on a barren planet from inside the cockpit." src="https://cdn.mos.cms.futurecdn.net/pLF2jGd3kTAZ2hX7CkRNDF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pLF2jGd3kTAZ2hX7CkRNDF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>To empower players to explore that nearly infinite playground, Elite Dangerous (like X4) takes a tiered approach. Three methods of travel provide increasing compression of space/travel time.</p><p>"There's Deep Space, where ships move at ‘slow’ speeds (around 300m/s, under Mach 1) to access individual gameplay actions like combat or mining," Verquerre told me, "Supercruise, which is essentially a form of FTL travel within a system useful for scanning systems, and Hyperspace, where players travel between star systems through a tunnel."</p><p>The game also recently introduced a fourth tier of movement, dubbed Supercruise Overcharge, which allows players to navigate star systems at a much greater speed. Even with these many systems for speeding up transit, however, traversing such unimaginably vast distances can eat up a huge amount of time, and Frontier has tried to ensure that travel is peppered with events and resource management to keep players engaged.</p><p>"It's all about the player," Verquerre explains. "Explorers often want a little solitude, or an unexpected encounter, whilst our traders are considering the risk of what they're carrying. Fuel and heat management tend to be primary considerations; no one wants to be marooned out in deep space! There are also interdictions, where a Commander can be pulled out of a jump and find themselves hunted."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TgzdnpmBbsYc4CQ8TZVE2F" name="Elite Dangerous Empty Space" alt="Screenshot from the space exploration game Elite Dangerous showing a spaceship pursuing another in deep space." src="https://cdn.mos.cms.futurecdn.net/TgzdnpmBbsYc4CQ8TZVE2F-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TgzdnpmBbsYc4CQ8TZVE2F-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Frontier Developments)</span></figcaption></figure><p>"Additionally, those long trips that our players are taking out into deep space mean that small damage adds up, canopy cracks and moments of tension take the beauty of space and translate it almost instantly into abject fear."</p><p>The magic and awe of the staggering scope of space is a core part of the Elite Dangerous mystique, and it's not lost on Verquerre. </p><p>"I remember a journey I once made to Beagle Point, one of the most remote star systems found in Elite Dangerous, which I’d consider to be one of the most memorable gaming moments in my life. The sense of achievement in reaching a system that you’ve plotted out at the end of a journey is something very tangible, and it always makes me look forward to the next adventure."</p><h2 id="a-nearly-infinite-challenge">A (nearly) infinite challenge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aVeUmmnyaUq6YHN4Xm7SBF" name="The_scale_of_the_Universe" alt="The dwarf spiral galaxy known as NGC 4605, located around 16 million light-years away in the constellation of Ursa Major." src="https://cdn.mos.cms.futurecdn.net/aVeUmmnyaUq6YHN4Xm7SBF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aVeUmmnyaUq6YHN4Xm7SBF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ESA/Hubble & NASA (D. Calzetti (University of Massachusetts) and the LEGUS Team))</span></figcaption></figure><p>Space games don't fail to simulate the scale of the cosmos because developers lack ambition or imagination. </p><p>The reality is that the universe operates on scales that challenge not only the capacity of the human behind them, but also that of our machines to reproduce them. Bridging that gap requires not just bigger maps, but smarter design, and a recognition that sometimes, the awe of the infinite matters more than the numbers behind it.</p><p><em><strong>"X4: Foundations" and "Elite Dangerous" are both available to play now on PC. You can also pick up Dr Bennett's book, "</strong></em><a href="https://www.amazon.co.uk/Scale-Universe-Big-Science-Knowledge/dp/1937548945" target="_blank"><u><em><strong>The Scale of the Universe</strong></em></u></a><em><strong>", on Amazon.</strong></em></p>
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