Sarah blames herself for Daniel's flight from the archaeological community, but he says she is not the reason -- instead, he has gotten caught up in something "incredible," something he can’t talk about. She tells him she has something to show him and they leave.
Everyone have fun tonight
Back at Stargate Command, Hammond tells the team they are on personal leave until Dr. Jackson returns from the funeral. After Sam refuses to go on that ever-elusive fishing trip with Jack, he ropes Teal’c into it.
Sarah brings Daniel to the artifact collection. She tells him that they only get them for a week until the Egyptian government wants them back.
Unfortunately, he has barely offered to help catalog them when she realizes that the gold amulet is missing. Oh, and by the way, she says, all of this stuff is supposedly cursed -- the expedition that originally tracked it down all died when their ship sank, and the wreck was only recently rediscovered.
Daniel goes to the museum archives to look at the rest of the collection and ask the curator about the amulet, which she says that she sent with the rest of the materials Steven and Dr. Jordan were working on.
The curator also shows him something called the Isis Jar, an object covered with Goa'uld writing. This, needless to say, alarms Daniel enough to call Sam back at Stargate Command, where she is happily working on her "project" -- a nice-looking Harley Davidson motorcycle.
Green Acres is the place for me
On a beautiful lake by a log cabin, Jack is fishing while Teal’C swats bugs and looks profoundly bored.
The cell phone rings -- Teal'c just "happens" to have brought it along -- and the inscrutable Jaffa answers, much to Jack's annoyance. It's Daniel, looking for help with the Goa'uld symbols on the jar.
Teal’c translates it: Banished to Oblivion. Not a good sign. He then asks plaintively if Daniel needs his help, only to have Jack snatch his cell phone and rip out its batteries.
Unaware of his friend's rustic plight, Daniel flies back to SGC and explains the jar's possible significance to Hammond and Carter.
The Egyptians stored the vital organs of mummified individuals in jars like these for use in the afterlife. At first Daniel thought this jar was used for this purpose, but the absence of a sarcophagus to store the main mummy corpus makes this unlikely.
Furthermore, the inscriptions show the jar belonged to Isis, the mother goddess and the consort of Osiris, supposedly the first pharaoh of Egypt. According to legend, Osiris was placed in to a magic box and dumped into the river by Seth -- an individual known to Stargate fans as one of the nastier members of the Goa'uld, whom SG-1 have met and killed.
Both Carter and Hammond perk up at the name. Hammond tells Carter to have the jar analyzed while Daniel goes on to say two jars were listed, but one -- the Osiris Jar -- is missing.
After Carter discovers a Goa'uld symbiote sleeping in the Isis Jar, Daniel goes back to Chicago to find the Osiris Jar, which presumably contains a similar nasty surprise.
Sneak, sneak, sneak
Daniel enters the museum in the dark -- he's tried to turn the lights on, but there is no power. When he looks for the circuit breaker, he finds Steven attempting to do the same thing. They argue, find the circuit box, and, when the lights come on, discover the curator, dead on the floor.
As it turns out, Sarah may be implicated in the curator's death, even though Daniel is convinced that this is not possible.
She gives him pictures of the Osiris Jar, but once again he cannot make out the writing on his own and all computer notes have been mysteriously erased. Luckily, some computer magic pulls up some deleted email that indicates that, according to carbon dating, the missing amulet was over 10,000 years old.
Who got that message? The late Dr. Jordan -- and Steven.
Poor little nasty thing
Back at SGC, Dr. Fraiser pulls the "Isis" symbiote out of the jar and find it dead. An autopsy reveals that the creature is perfectly preserved -- as though it just died yesterday -- thanks to a naquaada energy source that turns the jar into a stasis chamber.
The only reason this particular symbiote died was that the seal on the jar was broken. Since there is another jar, there could very well be another Goa'uld walking around Earth.
In Chicago, Sarah tells Daniel that Steven has packed up and left. Daniel already knows -- and, moreover, he knows that the technician that did the carbon dating has been killed. Quite sensibly, she asks him again what he's been up to for the last five years, but he refuses to tell her.
Daniel returns to Cheyenne Mountain to brief Carter and Hammond about his theory that Steven has been taken by Osiris. Hammond sends the team to Egypt to try to track down Steven -- Fraiser will come along too in order to test her new weapon, a tranquilizer dart using some of the liquid found in the jar.
That final confrontation
Sure enough, Steven is in the Egyptian pyramid where the jars were first discovered. He takes the amulet and places it on an altar in the center of the room, where it fits perfectly. The altar then opens to revel a lit cabinet containing a Goa’uld energy gauntlet.
In hot pursuit, SG-1 pulls up to the entrance of the tomb and enters in two-by-two cover formation, only to find Steven face down on the ground with burns on his face.
Carter checks him and finds that he is not Goa’uld. When Daniel asks Steven what happened, he tells him that he took the amulet and that he is sorry for all the archaeological hazing -- the object is over 10,000 years old, proving Daniel's theories.
Moreover, Steven had realized that the amulet was a key and he wanted to make the discovery. Unfortunately, he also led Sarah -- who emerges from the shadows, talking in a Goa'uld voice -- to the energy gauntlet, which she promptly uses to disable Carter and Fraiser.
She then asks to be led to the Stargate and her brother Seth. Carter tells her that Seth is dead, as are Hathor and