Finally there is a Star
Trek game worth playing. Star Trek: Armada (Activision, $40) delivers
an exciting real-time strategy game while staying as close to the Star
Trek universe as possible.
| System Requirements |
Pentium 200 or equivalent 32 MB of memory (64 MB recommended) 16-bit sound card 4X CD-ROM drive 3D accelerator supported, but not required Pentium 266 required for software mode. |
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The idea of Star Trek:
Armada is simple - gather enough dilithium and train enough crew to
build a huge fleet to crush the opponent. The action in each mission is
centered on your starbase, which trains crew and builds construction and
mining ships. There are also shipyards for building fleets and other facilities
in which you can research special abilities.
Over 30 ships are available,
and each side -- Federation, Romulans, Klingons, Borg -- has its own unique
fleet.
Fans will recognize most
of the ships, such as the Federation Sovereign, Galaxy, and Defiant classes,
the Borg cubes and the Klingon Bird of Prey. There are also are a variety
of new ships, including a Borg "diamond," the Federation Akira class and
the Romulan Shrike class, which carries the nefarious Romulan spy.
Each ship has at least one
special ability, such as disabling an enemy ship's engines to draining
its shield power into your own. More unusual abilities include the Gemini
Effect - which creates a duplicate ship in a different location - or the
Psychonic Blast, which causes a target crew to kill each other.
Each race also has one very
powerful ability that can turn the tide of a war. The Federation's "temporal
stasis device" can stop time, for instance, while the Romulans have a ship
that creates a spacetime rift that destroys everything in its wake.
Unfortunately, even with
all these abilities, 30 ship types still isn't quite enough - dedicated
players will find themselves wanting still more designs to experiment with.
A heated battle at a Romulan
base.
Pretty pictures and lots
of detail
Most of Armada's graphics
are exceptional. Each ship and space station is portrayed in full 3-D,
the shields change colors when hit, and ships spin out of control when
their engines are damaged.
Supporting detail is at a
similarly high level. Each ship has its own name, crew and onboard systems
like life support and weapons can be damaged and repaired.
The game interface also features
a clean, easy-to-use design. The all-important special abilities are easy
to call up - if you have more than one ship selected, the game even lists
their special abilities in their own menu for quick access.
Unfortunately, not all the
graphics work. There are too many pointless multi-player maps, and the
pictures of starship bridges in the cutscenes look like a five-year-old
did them with the Windows Paint program.
These are the voyages
. . .
Despite occasional lapses,
Armada
does a good job of emulating the Star Trek style.
Each of the four sides has
its own true-to-the-series approach to strategy. The Romulans emphasize
stealth and cunning, while the Borg ships require so many crew that assimilating
opponents is an imperative.
Each race also behaves differently
in battle, which is most noticeable when repairing damaged systems. Federation
crews will try to repair shields and engines first, while the Klingons
fix those all-important weapons instead.
There are plenty of little
touches. Ships can be set on red, yellow, or green alert status, and self-destruct
systems stand ready as a last resort.
More importantly, a ship
is only good as its crew. When the crew takes too many casualties, the
ship has a hard time following orders and hitting its target.
We are the Borg. Resistance
is amusing.
The Borg are nicely balanced
with the other races -- they are no more powerful than any other side,
but still as scary as they should be. There is nothing more alarming than
seeing your own ship turned against you.
Not everything fits the Star
Trek universe. Harvesting dilithium from glowing purple moons seems a little
silly, the Defiant is a surprisingly weak ship and wormholes are disturbingly
common.
There are only a few outright
flaws, though, and most of them can be fixed in a patch. Star Trek:
Armada is fun to play and makes you feel like you're taking a fleet
where no one has gone before.
What do you think? Send your
comments to the editor.