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Rayn - Episode Two: Din of Iniquity
By L.C. Cruell
Special to SPACE.com
posted: 07:59 am ET
07 July 2000

L. C. Cruell 1242 words "Tsk, tsk."

"It really wasn’t like that. It was the first place in years that felt almost safe…"


12 years later…

"R."

"Wha? Thought you was Arayna somethin’?"

"Called Rayn. So R.… Ow!"

"Be trustin'."

"I don’t trust."

"Done."

Her neck throbbing, Rayn jumps off the torn, rusty recline and grabs a reflective shard. She doesn’t usually bother to look at herself. But now she pulls back her straight black hair and gazes at the still-painful, beautifully crafted dagger resting on her golden-brown skin. Finally finished, an "R" and lizard on its hilt. Finally hidden, the scar. Its only trace, a long jagged line along the heart of the tattoo’s blade.


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"Thanks." She tosses a half dozen credits into the Cutter’s scabby hands before sliding out into the tunnels, past dental and med rooms, through the hidden crack and back to the hall of the Din.

Before entering the main room, Rayn sneaks to a back supply shaft. She passes the remaining six credits given to her by Noma for the tattoo into the hands of a filthy, pungent kid waiting outside. She nods him off, slips back in, then tenses. She can feel it. Someone has seen.

Rayn goes back to the main room, hops on a barstool, leans back, crosses her arms and slowly taps her feet. She looks around at the cluttered, claustrophobic retreat and its motley assortment of scraggly patrons.

Here. Tucked in the heart of the Middlelands as far as possible from the ever-spreading skirmishes. Built with bartered, bribed, and gently blackmailed supplies and the big heart of big enterprising Noma. Bar in the center, jerry-rigged entertainments to the sides, dank smoky air throughout. Neutral ground. Highs on one level, Lows on the other, Mids all around.

The Din. A place for all, thus not targeted by any . . . yet. Highland officers in their purple uniforms, drink and off-duty gender-mix above. Lowland rebels in their green makeshift uniforms, rest and plan below. For others, civilians, poor, caught-betweens, there is everything, doctors, dentists, new identities, unaffordables, desperate necessities, all tucked away in the back rooms. For lost ones, teens like Rayn and Kindra, there was refuge with cots to sleep on, money to make, and a break from the life and death battles of the streets.

A hand shakes her out of observation mode. It’s Noma, the large, florid, copper-haired woman sweating behind the bar, checking out Rayn’s tattoo.

"Nice. All twelve?"

"Yeah. But no frees this time. On my bill."

"Okay. Have fun, dearest." She tosses Rayn a table rag with a loud, brassy laugh. Then the boundary crystal dangling in Noma’s damp but ample cleavage flashes. She rolls to the aeroport entryway.

~

The iris opens. Two officers, one too old, one too young, tether into the High entrance, sliding down from their hovering patrol ships far above.

Rayn watches from behind the ridges of her eyes as Noma beams them a well-practiced smile. "Welcome dearies to the Din. Leave your weapons or you can’t come in. Keep to your authorized level and zone. And everything’ll be fine till you get home. Kindra!"

Kindra climbs up from the Lowland level. She glares through her cascading icy-blonde hair at Rayn, still sizing her up. Arayna, tall, fit, pierced and now tattooed, hair short on one side, braided in back, but long and concealing over the scar. Her attire, formed of nothing but leather strips, straps, belts and pouches, hand-made leather boots and rags, was yet somehow not unattractive. Kindra wondered where the hell the girl came from anyway with those unnervingly watchful black eyes and that accent in her few words that could almost belie a highlevel birth.

Rayn notices Kindra’s look and glares back just as hard at Kindra’s low-cut clothes and coquettish motions and accent all too careless to be anything but choreographed.

As Kindra directs the officers to a table, she brushes by Rayn, "12 credits for that? You, vain? Say it isn’t so!

While teasing Kindra forgets and walks through a missile game. One flies at her on its way to the board. Rayn snatches it mid-air, an inch from Kindra’s eye, throws it back at the board -- dead center, 60 points -- then answers, "It wasn’t vanity."

"It was a sign… of vulnerability," a voice says. "Dangerous in this world. Now it’s gone."

Rayn, surprised, turns to the old officer who spoke her thoughts. He looks over and through her a little too well with his single unpatched eye. She leaves.

Kindra looks after her then tries to shake off the near-miss. "She’s just bitter. Orphanages, war shelters, streets, street smarts. Guess that’s all our Arayna Zeeyé-whatever ever knew. Oh well. Now what would you little boys like?"

"Zeeyél? I’d like to know more about her. For a price of course." The old officer crosses Kindra’s palm with credits.

Rayn overhears. I wish it was. If this was all I had ever known then it wouldn’t be so hard. She didn’t remember much but she knew there was once a time without fear. Her father’s laugh. The huge jungle-like garden with its own atmosphere and sky at the center of their expansive circular home. Her mother’s blazing hair and smile. She shakes it off. Its not like Kindra didn’t drag in off the streets too, probably lower ones at that.

As the evening passes it grows clear that there is a new heightened tension under the stale smoky air. Reports of troop movements and weapons’ fire very nearby. More civilians sneaking in for injury treatment or counterfeit transport passes. And more arguments and shouting among the purple officers and green rebels.

Kindra serves a group of drunken Purples.

"Our world was perfect! Anything was possible!"

"Anyone could move from the bottom to the top if they worked hard enough!"

"Now . . . fighting, insurgence. The nerve! The ingratitude!"

"Most of the transport tubes, elevators, and half the upper levels structurally unsound. Having to lift up and tether down. These barbarians are trying to tear down our whole world!"

"They started it and before its over, they’ll make us wipe them all out."

"Wipe em out!… Like Lowlevel 21e tonight."

While below, Rayn watches a striking young Green rebel leader jump on a table, his mug in hand, eyes blazing,

"For years we worked ourselves to death! Literally trapped at the bottom of our own world! Trapped by money and mega-corps too powerful for the pathetic Council and Chairman Onar to stop or even control. And now they can’t stop us either! If we have to reach up to the sky and pull them down to us to make them listen we will!!!… After we move our injured to LoColentry tonight."

~

Rayn and Kindra meet at the bar after each whispering something to Noma. Noma suddenly reaches for the arms’ store, pulls out a laser-bow, and points it at a genuinely surprised Rayn. "Kindra says she saw you dealing out my credits!"

Kindra saw her. Rayn’s face hardens and she chooses to explain herself only by pulling a small energy blade from its hiding place under her shirt. She aims it at Kindra.

Kindra pleads, "No, now! It’s not what you think! I wouldn’t, not after the missile thing. Trust me!" Then Kindra grabs a weapon. She and Rayn both dive and fire . . . just missing each other. The bar becomes chaos. Both sides scatter. But not before Noma is able use the distraction to slip word to the Green leader to evacuate LoColentry, the locals’ name for LowLevel 21e, without being noticed. By anyone that is except for one one-eyed Purple officer still stroking the credits Rayn had been surprised to see Kindra reject.

Noma returns to Rayn. "Sorry for makin’ all that up and scarin’ you, dearie, but I had to act fast. I know you don’t care for soldiers, ‘specially Greens. And I usually don’t pick sides just collect and deal information. But there were injured involved." She tosses the reward given for her information into the till. "Always nice to do the right thing, ‘specially for the right price."

Kindra turns to Rayn. "Did you miss on purpose?"

"I don’t miss."

Kindra whispers, "And how did you know I didn’t really tell her what I saw by the supply shaft?"

"I . . . "

"Trusted me? Good thing too."

She grins. Rayn, with a trace of a smile, adds, "Besides. It wasn’t what you think. Trust me."

At the last functioning transport tube nearby the aromatic boy shares out the credits to two other kids from Rayn’s last orphanage, not for some illicit purpose but to exchange for one-way tickets to distant relatives in the outer-levelzones and relative safety. "At least they have some place to go." Rayn had thought. "What the hell, now they could."

As the children leave they pass an incoming troop of Purple officers, weapons raised, headed for the Din.

NEXT WEEK: EPISODE 3 -- "LA MUSIQUE DE GUERRE"


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