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New Trek Novel Glimmers, But Doesn't Fascinate
By Tom Janulewicz

Special to SPACE.com

posted: 05:15 pm ET
13 March 2000

Gemworld" Glitters but Doesn't Fascinate  
Gemworld, John Vornholt's two volume Star Trek: The Next Generation adventure, is at best semi-precious. It's bright and entertaining, but far too common and familiar to be considered a priceless treasure according to the standards of Star Trek fans.

No sooner does Lieutenant Melora Pazlar --  Trek completists may remember her from the Deep Space Nine episode "Melora" -- arrive on the Enterprise than she dreams that her home planet Gemworld is in danger.


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Pazlar recruits the redoubtable supporting character Reginald Barclay to help her convince Picard to abandon their current mission and investigate. The captain resists until Counselor Troi has a similar dream, but the ship soon sets course for Gemworld.

Upon arrival, the Enterprise encounters a dark matter rift that cripples the ship and forces its crew to take refuge inside Gemworld's artificial atmospheric shell.

Picard deduces that the rift is responsible for the impending destruction of the planet. He joins a hand-picked team on a quest to locate the keys needed to deactivate the planet's control systems and dissipate the rift.

Along the way, Pazlar is forced to decide between her duty to Starfleet and her loyalty to her own people.

Add 2 tablespoons Riker and stir well

Star Trek is all about formula. The franchise has survived for over 30 years by remaining faithful to its master recipe, and Gemworld is no exception.

The story features all the requisite ingredients of a textbook Star Trek episode - ingredients -- world shattering threats, moral dilemmas, misguidedly malicious aliens who hamper the crew's efforts to save the day, and a torturous romantic sub-plot.

Like televised  Trek, Gemworld also suffers from "last act" syndrome. Vornholt puts his characters through hundreds of pages of questing after the items needed to save the day.

Inevitably, this plan fails, and the resolution of the story is delivered largely as deus ex machina.

The good, the bad and the stupid

In some respects, this commitment to formula works to Vornholt's advantage.

He has a strong sense of the characters, and his versions of the crew speak, act and interact the way Next Generation fans have come to expect over the last 13 years.

While solid, Vornholt's characterizations aren't perfect. They suffer when a radical faction of Gemworld aliens takes over the Enterprise, an attack that only succeeds because Vornholt forces the crew to become temporarily stupid.

Riker, Geordi and the rest overlook the obvious, and it is only after the invaders have taken over the ship that the characters are allowed to recognize the evidence that was before them all along.

As Vornholt himself reflects, "The Jeptah had taken over the ship without firing a shot, and Geordi had personally given that pompous thug Tangre Bertoran all the information he'd needed to do it! He had wondered why they were so interested in the ship, although all of their questions had made sense at the time."

As for the supporting cast

Ultimately, Pazlar and Barclay are the stars of the story. Although Pazlar is an established -- if minor -- part of the Star Trek universe, she is still an unknown quantity. This allows Vornholt to develop the character according to the dictates of his story.

His treatment of Barclay is less effective. Barclay's frequent guest appearances on The Next Generation and on one notable Voyager episode this season make him a much more defined character, and Vornholt's characterization takes undue liberties with him.

The timid engineer makes the transition to unlikely hero with remarkably little difficulty. He doesn't become a square-jawed, aggressive hero, but he does accept the role required of him without the hesitation that is a hallmark of the character.

This may be a function of the novels' place in Star Trek history. Gemworld takes place after the Dominion War seen in Deep Space Nine, and Barclay's quirks may well have been tempered by living through a devastating war.

Taken as the sum of its often impressive parts, however, Gemworld only rises to the level of a mediocre Star Trek episode, a diamond in the rough at best.


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